Commit Graph

851 Commits

Author SHA1 Message Date
ousttrue
9de841f186 FACE_Z_POSITIVE_DIRECTION を顎の前に修正 #524 2020-08-28 15:16:14 +09:00
ousttrue
567dd39872 初回Export時のmeta受け渡し方法を修正 #528 2020-08-28 15:08:05 +09:00
ousttrue
024a9acecb OnEnable で GUI 呼んじゃだめ 2020-08-27 13:21:04 +09:00
ousttrue
d1661f177e OnInspectorGUI 2020-08-26 15:59:34 +09:00
ousttrue
142754bdcc Meta messages 2020-08-26 15:51:19 +09:00
ousttrue
88923dc4af OnGuiSelectLang 2020-08-26 15:04:39 +09:00
ousttrue
605ea0b618 単純化(Dictionary削除) 2020-08-26 14:54:29 +09:00
ousttrue
28f5529d5c VRMExportSettingsEditor.Options 2020-08-26 14:22:39 +09:00
ousttrue
22733bc2b1 メッセージの記述方法を変更。enum に Attribute つける 2020-08-26 14:22:38 +09:00
ousttrue
a7684178b7 unitypackage に MeshUtility を追加 2020-08-26 11:41:16 +09:00
ousttrue
d005a7f5fd Bump version to 0.59.0 2020-08-25 21:04:27 +09:00
ousttrue
09a46eb2d7 UPM package 2020-08-25 20:57:52 +09:00
ousttrue
7b9d604810 README.md 2020-08-25 20:54:53 +09:00
ousttrue
a9d03bdae6 BoneNormalizer.cs 2020-08-25 20:35:26 +09:00
ousttrue
a3ca5ff563 MeshIntegratorの非VRM部分をMeshUtilityに移動 2020-08-25 19:52:23 +09:00
ousttrue
6bb0bc2cb5 MeshIntegratorUtility 2020-08-25 19:37:49 +09:00
ousttrue
dd29d909b5 only 2018.4 or later 2020-08-25 19:27:13 +09:00
ousttrue
747933666c MeshIntegrator.cs 2020-08-25 19:08:47 +09:00
ousttrue
22eb7749f9 move BoneMeshEraser to MeshUtility 2020-08-25 19:03:06 +09:00
ousttrue
c90c98e443 BindposeGizmo.cs 2020-08-25 18:49:50 +09:00
ousttrue
51d6bd23db remove MonoBehaviour 2020-08-25 18:13:53 +09:00
ousttrue
579baefd89 move MesuUtility/MeshUtility.asmdef to MeshUtility/Editor/MeshUtilityEditor.asmdef 2020-08-25 18:13:27 +09:00
ousttrue
bf6290ff9d Squashed commit of the following:
commit 2337e6cc3f3911fd32fa82d38b57a4e2ad29c86e
Author: Masataka SUMI <santarh@gmail.com>
Date:   Wed Jun 19 22:06:08 2019 +0900

    Do not integrate below Unity 2017.2

commit edbae238840aaf7157e0dd81ca03e11e3aeaf50b
Author: Masataka SUMI <santarh@gmail.com>
Date:   Wed Jun 19 21:37:06 2019 +0900

    Add Integrate method for Runtime

commit ad50a2e5565aea0d8e13f04bbe984671e66692bd
Author: Masataka SUMI <santarh@gmail.com>
Date:   Wed Jun 19 19:09:17 2019 +0900

    MeshIntegrator only work with prefab.

commit 3fb428e0ef05adb490f98bf0391f22a58c2c5d41
Author: Masataka SUMI <santarh@gmail.com>
Date:   Wed Jun 19 19:08:51 2019 +0900

    Add FileName Property to UnityPath

commit e17e42d3c91238923352511f4979d4139ed15a83
Author: Masataka SUMI <santarh@gmail.com>
Date:   Wed Jun 19 15:48:22 2019 +0900

    Refactoring GetPrefab method

commit ab1b3b9535e7cf21de43b597318347f34ba771c2
Author: Masataka SUMI <santarh@gmail.com>
Date:   Tue Jun 11 20:09:34 2019 +0900

    Blendshape's values Follow renderers change.

commit 194599955b91d62410a08f16f159ce7ddcaec635
Author: Masataka SUMI <santarh@gmail.com>
Date:   Tue Jun 11 03:37:28 2019 +0900

    Move general integration method from Editor to Runtime.

commit bbe2697e298c8c61d66a46e33c61545ee4d6cdae
Author: Masataka SUMI <santarh@gmail.com>
Date:   Tue Jun 11 03:18:28 2019 +0900

    Move integration method from Editor to Runtime.

commit a60e4da63ec40761cdd53ef75c3245b36e4d0ba2
Author: Masataka SUMI <santarh@gmail.com>
Date:   Tue Jun 11 02:46:29 2019 +0900

    Disabled source renderers after integration.

commit 28cb426331b071020fe5806bb929019a2617f58c
Author: Masataka SUMI <santarh@gmail.com>
Date:   Tue Jun 11 02:11:12 2019 +0900

    Consider Renderer with blendshapes.

commit 898ee75ac7f1457a8d2e6b02d6d40d607565d430
Author: Masataka SUMI <santarh@gmail.com>
Date:   Tue Jun 11 01:57:16 2019 +0900

    Refactoring codes.

commit bb2339dd14eef7cedce5a1a446f54741fea02521
Author: Masataka SUMI <santarh@gmail.com>
Date:   Tue Jun 11 01:36:32 2019 +0900

    Refactoring.

commit 8a0330fa4a8cc3458997bfc342589565fd16b6c7
Author: Masataka SUMI <santarh@gmail.com>
Date:   Tue Jun 11 01:36:26 2019 +0900

    Remove unused bone root finding code.

commit 90b1a1a82b5b948bb3e33030d4392dbc10c800ef
Author: Masataka SUMI <santarh@gmail.com>
Date:   Mon Jun 10 23:51:05 2019 +0900

    Consider zero bone SkinnedMesh.

commit 16949adabedc9ca9ff7e98a4aacb5147fb956731
Author: Masataka SUMI <santarh@gmail.com>
Date:   Mon Jun 10 23:45:13 2019 +0900

    Fix bug of merging blendshapes.

commit 559921ce2620dc0152a2a88f1ca93229670ca1f7
Author: Masataka SUMI <santarh@gmail.com>
Date:   Mon Jun 10 21:24:20 2019 +0900

    Divide MeshIntegrator classes
2020-08-25 17:00:25 +09:00
hiroj
029d00e8b5
Merge pull request #517 from ousttrue/bump_0.58.1
Bump version to 0.58.1
2020-08-19 16:09:49 +09:00
ousttrue
9e24b3c02d Bump version to 0.58.1 2020-08-19 16:05:34 +09:00
ousttrue
24ad324054 VRMFirstPerson.TraverseRenderers の最初に Renderers をクリアする。 #515 2020-08-19 16:02:59 +09:00
hiroj
dc11f93668
Merge pull request #513 from ousttrue/prefab_export
NO_ACTIVE_MESH の判定方法を変更
2020-08-17 16:21:53 +09:00
ousttrue
0ef206b233 Bump version to 0.58.0 2020-08-17 16:03:45 +09:00
ousttrue
5a2ed85b3d NO_ACTIVE_MESH の位置を変更 2020-08-17 16:00:36 +09:00
ousttrue
483ebf0e8c remove comment out 2020-08-17 15:45:43 +09:00
ousttrue
f39618d1ec NO_ACTIVE_MESH の判定方法を変更 #511
gameobject.activeSelf は prefab では false になる
2020-08-17 15:32:07 +09:00
ousttrue
82254d5514
Merge pull request #512 from PoChang007/export_dialog_update_0817
add language support in export dialog
2020-08-17 15:14:01 +09:00
PoChangSu
d45ebcdcb9 add language support in export dialog 2020-08-17 15:10:32 +09:00
hiroj
669efafd6a
Merge pull request #503 from Santarh/textureSizeFix
In Editor, resized exporting texture if MasSize setting value is smaller than original image size.
2020-08-17 14:28:38 +09:00
ousttrue
8379a35357 Warning 2020-08-13 16:39:32 +09:00
ousttrue
9219612b74 * implement SpringBone validation #474 2020-08-13 16:32:20 +09:00
ousttrue
33ca7d9704 Prefab であるかどうかの判定が、間違えて Prefab が存在するか否かになっている 2020-08-13 12:04:44 +09:00
ousttrue
877c40f87f prefab check 2020-08-12 17:11:00 +09:00
ousttrue
0676e2fa9a 未使用を削除 2020-08-12 16:41:37 +09:00
ousttrue
be5b744970 ヒエラルキーの回転・拡大の有無により PoseFreeze のチェック状態を設定する 2020-08-11 18:21:27 +09:00
ousttrue
5f0d547eb1 不要なコメントを削除 2020-08-11 18:16:39 +09:00
ousttrue
9ed4327316 表示順 2020-08-11 17:55:18 +09:00
ousttrue
eb7cca8a89 validation 2020-08-11 17:53:14 +09:00
ousttrue
4a6849c138 VRMExportSettingsEditor.cs 2020-08-11 17:52:18 +09:00
ousttrue
6a9d309042 restore validation. separate TabBar.cs 2020-08-11 16:11:49 +09:00
ousttrue
fb26679237 fix editor error when compiled 2020-08-11 14:30:09 +09:00
ousttrue
97368fb992 tab 2020-08-07 19:42:46 +09:00
ousttrue
501eb6edd0 WIP 構成変更中。validation 一時停止。 2020-08-07 19:29:57 +09:00
Masataka SUMI
6c26d939a7 In Editor, resized exporting if MasSize setting value is smaller than original image size. 2020-08-07 19:16:14 +09:00
ousttrue
f9c240476f separate Validation.cs 2020-08-07 18:39:54 +09:00
ousttrue
01ec2a633c VRMExporterWizard use VRMMetaObjectEditor 2020-08-07 16:29:44 +09:00
ousttrue
8d62269821 VRMMetaObjectEditor 2020-08-07 16:01:44 +09:00
ousttrue
27bcb99812 add VRMMetaObjectEditor 2020-08-07 15:27:34 +09:00
ousttrue
d019a5e0ce 合体して継承しない 2020-08-07 14:50:11 +09:00
ousttrue
adae26ecd0 ScriptableWizardをカスタマイズするべく、CustomScriptableWizardを導入(UnityCsReferenceのScriptableWizard.csをベースに単純化したもの) 2020-08-07 14:29:34 +09:00
f-maeda
3f5e78a735 Name についてテストケースに追加 2020-08-06 11:11:30 +09:00
f-maeda
c065863d39 BlendShapeKey.ToString() が古い仕様のまま(ToUpper() する仕様)だったので削除 2020-08-06 11:09:20 +09:00
f-maeda
57ab3f5420 BlendShapePreset.Unknown 以外の場合、外部から渡された string の name は捨てられるように 2020-08-06 11:08:30 +09:00
f-maeda
ff13a46449 プリセット名が Unknown 以外で BlendShape 名が存在する場合の考慮が抜けていたため追加 2020-08-05 11:58:56 +09:00
f-maeda
5edd5e3bde いらない一時変数を削除 2020-08-04 14:45:12 +09:00
f-maeda
0263061c46 refactor BlendShapeKey
- ID の重複部分を削除して readonly struct に
- CreateFromPreset 時の Enum.ToString() を削除
2020-08-04 13:52:48 +09:00
ousttrue
4b7ad19a62 Bump version to 0.57.1 2020-08-03 15:25:30 +09:00
ousttrue
ca3f9cb835 fix UseUnlit 2020-08-03 15:11:42 +09:00
ousttrue
cc353d1b10 update message 2020-08-03 15:07:58 +09:00
PoChangSu
2e5b187b6c BlendShape AccumulateValue will not be over 100 2020-07-30 13:51:38 +09:00
ousttrue
e3ed40ffcd 空のマテリアルのindexずれ対策が、テスト SameMeshButDifferentMaterialExport にささった。修正 2020-07-28 15:44:52 +09:00
ousttrue
eca2fc5705 同じ行が2回あるのを修正 2020-07-28 15:27:36 +09:00
ousttrue
9d6b96082b コミットもれ 2020-07-28 14:58:02 +09:00
ousttrue
aab4e5a469 Bump version to 0.57.0 2020-07-28 14:54:58 +09:00
ousttrue
2ac18aae14
Merge pull request #491 from ousttrue/sparse_default_false
Sparse default false
2020-07-28 14:46:49 +09:00
hiroj
d2394e5142
Merge pull request #487 from saturday06/remove_empty_morph_target
空のモーフターゲットが出力されglTF違反になってしまうことがあるのを修正
2020-07-28 14:44:19 +09:00
ousttrue
48f23f5974 sparse のデフォルトを false に戻した。
読み取り側が、UniVRM でない場合にバリデーションにヒットするのでいったんデフォルトからは外すことに。
experimental = true/false の両方でバリデーションがなおったら true にする。

#490
2020-07-28 14:39:05 +09:00
ousttrue
af7c58aba2 Merge branch 'master' of github.com:vrm-c/UniVRM 2020-07-27 17:49:17 +09:00
ousttrue
fa419aefdd BlendShapeのエクスポートをスキップすると、BlendShapeClipがindex参照しているのでずれてしまう。その対策 2020-07-27 17:30:47 +09:00
ousttrue
656e8256ed blendShapeIndexMap for skip blendShape 2020-07-27 17:09:03 +09:00
hiroj
1dbd7b57c7
Merge pull request #489 from ousttrue/fix_warning
Fix warning
2020-07-27 15:57:52 +09:00
ousttrue
066e357ca5 fix obsolete 2020-07-27 15:48:54 +09:00
ousttrue
9019b2dd52 warning CS0618 2020-07-27 15:46:56 +09:00
ousttrue
44749e915d warning CS0649 2020-07-27 15:46:01 +09:00
ousttrue
0f7299bb2c use BlendShapeKey.CreateFromPreset 2020-07-27 15:33:09 +09:00
ousttrue
b137a1b1c0 cleanup 2020-07-27 15:20:52 +09:00
ousttrue
f952b9d0bb add folder 2020-07-27 15:19:34 +09:00
ousttrue
0010184ae8 MeshUtility platform is editor 2020-07-27 15:17:29 +09:00
hiroj
7385c89d81
Merge pull request #486 from saturday06/experimental_exporter_gltf_validation
Experimental Exporterでjsonに空の配列が含まれglTF違反になってしまうことがあるのを修正
2020-07-27 14:19:58 +09:00
hiroj
a6beaca4de
Merge pull request #482 from ousttrue/fix_unihumanoid_prefab
component that has reference to self hierarchy may cause freeze editor
2020-07-27 14:13:08 +09:00
hiroj
b3dbdf1ce4
Merge pull request #481 from ousttrue/update_vrmversionmenu
Version番号更新ダイアログ
2020-07-27 14:12:09 +09:00
Isamu Mogi
f8c9d43a8b 空のモーフターゲットが出力されglTF違反になってしまうことがあるのを修正 2020-07-26 22:23:06 +09:00
Isamu Mogi
d4d0b37f6f Experimental Exporterを再生成 2020-07-26 18:57:39 +09:00
Isamu Mogi
58f930e9d6 Experimental Exporterでjsonに空の配列が含まれていてglTF違反になっていたのを修正 2020-07-26 18:56:58 +09:00
PoChangSu
990412bb01 update README 2020-07-21 14:04:03 +09:00
PoChangSu
86e2b31def Update README.md 2020-07-21 13:34:44 +09:00
PoChangSu
e89b1ee055 update README.md 2020-07-21 13:25:08 +09:00
PoChangSu
5c9610ef23 add README in vrm and vrmshaders folder 2020-07-21 13:21:58 +09:00
PoChangSu
dc504c06f6 add upm documentation for VRM and VRMShaders 2020-07-21 12:54:09 +09:00
ousttrue
d1eed168ee component that has reference to self hierarchy may cause freeze editor 2020-07-20 19:01:45 +09:00
ousttrue
ba8eaaf8f1 update VRM/package.json and VRMShaders/package.json 2020-07-20 15:59:55 +09:00
ousttrue
ae9273f228 VRMVersionMenu to EditorWindow 2020-07-20 15:39:19 +09:00
ousttrue
ce4d9f0f9f 未使用の ExportJsonSchema を削除 #473 2020-07-20 15:23:50 +09:00
ousttrue
cb9c7960f7 google翻訳 2020-07-20 15:02:42 +09:00
ousttrue
b6ab100328 allow root TRS. 2020-07-17 15:54:02 +09:00
ousttrue
53d3cd3e5e ボーン名重複を警告に下げ。自動リネームを実装 2020-07-17 15:51:21 +09:00
hiroj
3b68eb7f99
Merge pull request #468 from ousttrue/fix_normalize
fix normalize if bones contains null
2020-07-08 14:19:07 +09:00
ousttrue
6d61db7b17 test追加。テストのために public化 2020-07-08 14:16:53 +09:00
ousttrue
d4326e5f70 rewrite MapBoneWeight
* Transform[] srcBones から Transform[] dstBones に移し替えるのだけど、src と dst の両方に null が入りうる(その考慮が無かった)
* 後で見て分かるようにコメント追加
2020-07-08 11:26:06 +09:00
ousttrue
1f0d4f660f Bump version to 0.56.3 2020-07-07 19:43:45 +09:00
ousttrue
c27848a093 fix normalize if bones contains null
#467
2020-07-07 19:32:59 +09:00
hiroj
155acf3547
Merge pull request #463 from ousttrue/bump_0.56.2
Bump version to 0.56.2
2020-07-06 12:35:25 +09:00
ousttrue
c869adfef1 Bump version to 0.56.2 2020-07-06 11:24:21 +09:00
ousttrue
4bcc05b726 fix always i=0 2020-07-06 11:15:47 +09:00
ousttrue
1959344417 bump unity version in package.json to 2018.4 2020-07-03 17:38:44 +09:00
ousttrue
455c14ed25 bump version to 0.56.1
Assets/VRM/package.jsonのバージョン上げ忘れ
2020-07-03 17:21:12 +09:00
PoChangSu
7ae7b23221 Update UniVRM version 2020-07-02 15:01:51 +09:00
hiroj
12715778f0
Merge pull request #451 from chromee/load-balance-build-mesh
BuildMesh load balancing in ImporterContext
2020-07-02 13:52:25 +09:00
chorome
c50ca1484c load balance BuildMesh 2020-07-01 14:24:33 +09:00
hiroj
0fede9a708
Merge pull request #449 from ousttrue/fix_VRMLookAtBlendShapeApplyer
Fix vrm look at blend shape applyer
2020-07-01 12:41:53 +09:00
chorome
1b85a49836 ContinueWithCoroutine method supports a return value and a argument 2020-07-01 12:36:44 +09:00
ousttrue
ebe0c67a2b add VRMBlendShapeProxy.Apply 2020-07-01 12:32:45 +09:00
ousttrue
a955c35ac3 update m_notSetValueApply default value to true 2020-07-01 12:27:58 +09:00
PoChangSu
4e3e1c46a7 add dialog for error messages 2020-06-29 14:31:13 +09:00
PoChangSu
e7928df229 add error messages for export validation 2020-06-29 13:24:34 +09:00
PoChangSu
94c8970c27 fix invalid asset path 2020-06-29 11:43:56 +09:00
PoChangSu
73309bff07 add unit tests 2020-06-25 19:27:09 +09:00
PoChangSu
3ef81b2c8e check invalid file name 2020-06-25 13:42:54 +09:00
ousttrue
1457b9c125
Merge pull request #443 from PoChang007/AddMeshUtility
correct git url
2020-06-23 18:13:16 +09:00
PoChangSu
b39e27db0a correct git url 2020-06-23 18:10:51 +09:00
ousttrue
b99fb5a11e
Merge pull request #434 from PoChang007/AddMeshUtility
Add mesh utility
2020-06-23 17:36:53 +09:00
PoChangSu
713083d0e1 add validation 2020-06-23 17:34:37 +09:00
ousttrue
630e8fdd49 for UniVRM_1_0 2020-06-23 16:03:22 +09:00
ousttrue
561b6a3130 update UnityPacakge files. remove UniJSON-standalone, UniHumanoid-standalone, UniGLTF-standalone 2020-06-23 15:30:26 +09:00
PoChangSu
93c243b532 update package info and add url link 2020-06-23 14:19:16 +09:00
ousttrue
205de44923 reverse 2020-06-23 13:03:23 +09:00
PoChangSu
ab2056a927 upload README 2020-06-22 17:33:02 +09:00
PoChangSu
425a4317d0 upload documentation 2020-06-22 17:32:21 +09:00
PoChangSu
512c88671b refactoring 2020-06-22 17:29:39 +09:00
hiroj
286e12b958
Merge pull request #430 from yoship1639/fix/spring_bone
Fix: SpringBone LateUpdate to FixedUpdate
2020-06-22 14:11:44 +09:00
ousttrue
e303de9d7b add VRMShaders/package.json 2020-06-19 13:03:32 +09:00
ousttrue
8ab44470cd mv Assets/VRM/MToon,UniUnlit,ShaderProperty to Assets/VRMShaders 2020-06-19 12:56:57 +09:00
hiroj
37143ab95b
Merge pull request #435 from ousttrue/update_mtoon
update MToon
2020-06-18 21:04:57 +09:00
ousttrue
d4fc56e197 v3.3 #334 2020-06-18 21:02:06 +09:00
PoChangSu
3a0ae1749e Add mesh utility 2020-06-18 17:41:25 +09:00
hiroj
7a7925d375
Merge pull request #433 from ousttrue/exporter_use_jpg
EditorExport時にアセットが見つかったTextureは、それを使う
2020-06-16 15:09:01 +09:00
yoship1639
6027b800c9 Fix: Selectable LateUpdate or FIxedUpdate 2020-06-15 19:48:35 +09:00
ousttrue
8b4bae8141 #245 2020-06-15 17:15:28 +09:00
ousttrue
7a1a6f91e7 fix BoneMappingEditor.OnSceneGUI 2020-06-15 15:47:32 +09:00
ousttrue
310a4d605a fix export without BlendShapeProxy 2020-06-15 15:47:09 +09:00
hiroj
77e1e673f3
Merge pull request #325 from ropo/ropo/fixMemoryLeakInEditorlookat
Fix: memory leak in editor preview
2020-06-15 14:45:28 +09:00
hiroj
f4bd91eeea
Merge pull request #381 from SatorImaging/improve-prefab-retrieve-method
Add non-string based method to search prefab
2020-06-15 14:40:59 +09:00
yoship1639
854ee7481f Fix: SpringBone LateUpdate to FixedUpdate 2020-06-10 22:04:35 +09:00
PoChangSu
6cbe468b90 Update code 2020-06-09 14:54:19 +09:00
PoChangSu
0242055e4d Add an option to remove vertex color in export menu 2020-06-09 14:45:50 +09:00
ousttrue
d4c17839a3 BlendShapeKeyのインタフェースを厳格化、整理
#399 #400

* BlendShapeClip.Key 追加
* BlendShapeKey(string name, BlendShapePreset preset) を private に。代わりに、CreateFromPreset または CreateUnknown を使用してください
* BlendShapeKey.CreateFromClip(BlendShapeKey.CreateFrom からリネーム)
* BlendShapeKey.CreateFromPreset(new BlendShpaeKey(BlendShapePreset)からリネーム)
* BlendShapeKey.CreateUnknown(new BlendShpaeKey(string)からリネーム)
* BlendShapeKey.m_name, Preset を readonly
2020-06-09 13:29:19 +09:00
ousttrue
1bd6cdab75 未使用コード、コメント削除 2020-06-09 12:31:16 +09:00
ousttrue
361d0d70e9 prefabの時だけcopyしていたが、シーンの時もコピーするように変えた。 #423
* 不要になったRecordDisposerを使わない。
* CopyVRMComponents を BoneNormalizer 内部に移動。
2020-06-04 12:15:20 +09:00
ousttrue
09eb1c8867 fix copy 2020-06-04 11:28:24 +09:00
ousttrue
41297a8703 fix UseSparseAccessor 2020-06-03 11:10:18 +09:00
ousttrue
eddac4e1fb change ForceTPose default to false. add tooltip 2020-06-02 22:07:07 +09:00
ousttrue
ff90a4957a implement UseSparseAccessor and PositionOnly 2020-06-02 22:03:41 +09:00
ousttrue
3db0de16bb ReduceBlendshapeClip 2020-06-02 21:47:59 +09:00
ousttrue
0d35c6df0d cleanup 2020-06-02 21:31:23 +09:00
ousttrue
cc7c60e61b CopyBlendShapeAvatar 2020-06-02 21:07:00 +09:00
ousttrue
58e26ed07d comment 2020-06-02 20:33:12 +09:00
ousttrue
1669fb9b74 separate RecordDisposer.cs and VRMEditorExporter.cs 2020-06-02 20:20:49 +09:00
ousttrue
e4b5f19c1f move VRMExportSettings.cs to Editor 2020-06-02 19:59:51 +09:00
ousttrue
3a216e634c Remove not used 2020-06-02 19:56:05 +09:00
ousttrue
973eabb721 separate VRMExporterWizard.cs 2020-06-02 19:39:14 +09:00
hiroj
74cb1a9550
Merge pull request #420 from ousttrue/update_unity_version
Update Unity version
2020-06-01 19:38:49 +09:00
ousttrue
90a19c0fa3 Update Unity version from 5.6.7f1 to 2018.4.23f1 2020-06-01 19:32:55 +09:00
PoChangSu
3ef6a118ee Save the export directory 2020-06-01 18:50:47 +09:00
ousttrue
8966341c4f
Merge pull request #417 from hiroj/fix_materialImporter_and_tests
fix MaterialImporter and TextureTransformTest
2020-05-29 16:29:06 +09:00
hiroj
895994c5b6 fix MaterialImporter and TextureTransformTest 2020-05-29 16:20:35 +09:00
hiroj
9441a74758 add EnumExtensions 2020-05-29 15:36:46 +09:00
hiroj
4a3f4c3548 EnumUtil to CacheEnum 2020-05-29 15:33:25 +09:00
hiroj
3dcec1376f add CacheEnum 2020-05-29 15:23:32 +09:00
Kohei-Yanagida
4162844e1a Merge branch 'master' into suppress_gc_due_to_using_LINQ 2020-05-26 13:43:51 +09:00
Kohei-Yanagida
ce18f2c9e4 suppress gc due to using linq 2020-05-26 13:31:01 +09:00
ousttrue
d234fe0702 OnDestoryで一人称用のヘッドレスモデルを削除する
#138
2020-05-25 18:44:35 +09:00
ousttrue
4d3d41104f 除外した結果空になる場合にメッシュを破棄する 2020-05-25 18:37:27 +09:00
ousttrue
03e9cfb43e 削除対象のボーンがウェイトが含まれない場合に、一人称用ヘッドレスモデルを作成しない 2020-05-25 18:31:13 +09:00
hiroj
d8408fcb3b add multi frame. 2020-05-22 17:49:16 +09:00
hiroj
0bba0601d5 fix_virtual func 2020-05-22 15:58:39 +09:00
hiroj
8c821dc941 fix argument 2020-05-22 15:11:12 +09:00
hiroj
c7eefa5f6c extend texture loader 2020-05-22 14:20:41 +09:00
hiroj
c83a748b83 fix editor func 2020-05-20 20:20:54 +09:00
hiroj
b148a6f008 Changed to include adf 2020-05-20 20:13:12 +09:00
ousttrue
2fce44159d add shader.name check 2020-05-20 17:49:00 +09:00
ousttrue
517168298b EditorApplication.hierarchyWindowChanged to Undo.willFlushUndoRecord 2020-05-20 17:47:01 +09:00
ousttrue
4df720b51a Warning message for jaw bone 2020-05-20 17:47:01 +09:00
ousttrue
d932e24cae add VRMExportSettings.Validation 2020-05-20 17:47:01 +09:00
hiroj
db3679494a
Merge pull request #229 from hiroj/add_texture_transform_extensions
WIP: Add texture transform extensions
2020-05-20 17:20:56 +09:00
hiroj
70a82ead86
Merge pull request #403 from hiroj/fix_pbrMetallicRoughness_init
fix glTFPbrMetallicRoughness init.
2020-05-20 16:47:19 +09:00
hiroj
446d5f0d58 fix glTFPbrMetallicRoughness init. 2020-05-20 16:33:40 +09:00
ousttrue
5ab31ebc6c active な mesh が 0 のときに export できないようにする 2020-05-19 13:09:13 +09:00
ousttrue
e7650d2781 debug comment 2020-05-19 12:43:51 +09:00
ousttrue
6c5e8c0f53 skip BlendShapeBind if render is not active #398 2020-05-19 12:39:37 +09:00
sato-akira
a14f4c5a23 FIx blendshape uppercase bug. 2020-05-17 03:44:05 +09:00
Tea
dd4820a67f Add UPM integration 2020-05-08 12:38:00 +08:00
TORISOUP
71d35a062d fix GC allocate on BoneMeshEraser 2020-04-15 17:11:24 +09:00
hiroj
e41708101c
Merge pull request #386 from hiroj/fix_onloadmodel_to_ienumerator
onloadmodel to return ienumerator
2020-03-31 18:26:22 +09:00
hiroj
172dce1d20 onloadmodel to return ienumerator 2020-03-31 17:48:18 +09:00
ousttrue
b8e01b3860 Bvh読み込みの float.parse に System.Globalization.CultureInfo.InvariantCulture) を追加
https://docs.microsoft.com/en-us/dotnet/api/system.globalization.cultureinfo.invariantculture?view=netframework-4.8
ロケールを無視して英語で処理するぽい。小数点が、ピリオドでないロケール(フランス語など)に対する修正。
2020-03-10 13:29:15 +09:00
ousttrue
ed255dbc77
Merge pull request #380 from mkc1370/support_mesh_sharing_morph_target
Support mesh sharing morph target
2020-02-26 15:32:30 +09:00
hiroj
ab49a9ed85
Merge pull request #379 from SatorImaging/Editor-Preview-on-Non-Windows-Platforms
Adding support for editor preview on non-windows platforms
2020-02-21 21:33:20 +09:00
mkc1370
d32f842766 Support mesh sharing morph target 2020-02-21 20:29:32 +09:00
sator
b76ef91bbd Add non-string based method to search prefab 2020-02-18 12:16:44 +09:00
sator
6d7314e14e Adding support for editor preview on non-windows platforms
- forgot Net4.cs
2020-02-17 14:08:06 +09:00
sator
74006824f8 Adding support for editor preview on non-windows platforms 2020-02-17 00:17:40 +09:00
neon-izm
f86dd4edfe add bone names duplicate check. 2020-02-16 22:37:27 +09:00
hirose
225f55f0bb update VERSION 2019-12-26 20:03:18 +09:00
ousttrue
2f98a455d1
Merge pull request #360 from hiroj/fix_useExperimentalExporter_setting
UseExperimentalExporter default false
2019-12-26 19:38:09 +09:00
hirose
b7445b35e0 add target null check 2019-12-26 19:10:41 +09:00
hirose
31d0f1e109 UseExperimentalExporter default false 2019-12-26 17:59:56 +09:00
hirose
bfbf453b82 add null check 2019-12-26 17:52:14 +09:00
hirose
78c35078cd In case of prefab, it is copied, so there is no need to restore it. 2019-12-26 17:31:43 +09:00
hirose
db4454f61f ReduceBlendShapeSize cannot be exported without VRMBlendShapeProxy 2019-12-26 16:07:33 +09:00
hirose
4a2c3644c7 fix node children 2019-12-26 14:37:39 +09:00
hirose
cbe645c921 fix generate code 2019-12-26 14:17:20 +09:00
hirose
5e74a2d4a5 delete debug.log 2019-12-17 22:03:11 +09:00
Kohei-Yanagida
3e0c352edc fix prefab revert error 2019-12-17 21:36:39 +09:00
Kohei-Yanagida
7559fb2dde fix RecordDisposer when export VRM 2019-12-17 21:29:30 +09:00
ousttrue
689bcee783
Merge pull request #344 from hiroj/update_version_0_54
update VERSION
2019-12-16 21:53:12 +09:00
ousttrue
ae99d5bb97
Merge pull request #345 from hiroj/fix_linq_count
fix Count() to Count
2019-12-16 21:53:02 +09:00
hirose
071f7d56fd fix Count() to Count 2019-12-16 21:51:52 +09:00
hirose
18fa7ba87a update VERSION 2019-12-16 21:19:33 +09:00
ousttrue
b793fdae77
Merge pull request #343 from hiroj/fix_uniunlit_vcolor
Refer to vertex color when importing with UniUnlit
2019-12-16 21:11:25 +09:00
hirose
db666f2b1d Refer to vertex color when importing with UniUnlit 2019-12-16 21:07:25 +09:00
ousttrue
8876a2c48a
Merge pull request #341 from hiroj/add_generated_serializer
add generated serializer, fix tests
2019-12-16 19:06:19 +09:00
ousttrue
15c738c50d
Merge pull request #342 from hiroj/fix_reduceBlendshapeSize_default_setting
ReduceBlendshapeSize default false
2019-12-16 19:05:38 +09:00
hirose
348a3c97ea default false 2019-12-13 22:49:53 +09:00
hiroj
58e20856e3
Merge pull request #280 from saturday06/fix/typo_embedded
Fix typo (Base64Embedded)
2019-12-13 22:44:50 +09:00
hiroj
c842e577c4
Merge pull request #304 from Kohei-Yanagida/reduce_blendshape_size
add VRM Export Option. Reduce BlendShape Size
2019-12-13 22:39:37 +09:00
hirose
70e3d60dc9 Experimental export for Generated 2019-12-13 22:08:46 +09:00
hirose
2f042520bc default unijson 2019-12-13 22:06:02 +09:00
hirose
583f5c273a add SerializerTypes.cs 2019-12-13 21:51:33 +09:00
hirose
fcf63b6970 add generated serializer, fix tests 2019-12-13 20:50:23 +09:00
ousttrue
6d61e54a0a
Merge pull request #338 from hiroj/fix_editorExportSettings
add Export Editor Settings
2019-12-13 15:14:01 +09:00
hirose
d25e683b34 Rethrow Exception 2019-12-12 21:50:33 +09:00
hirose
60fe7dc5ed handling stackOverflowException 2019-12-12 21:39:49 +09:00
hiroj
bb36ee1c7a
Merge pull request #298 from vrm-c/generate_json_serializer
Generate json serializer
2019-12-12 21:03:20 +09:00
ousttrue
03f96bdc55
Merge pull request #330 from Kohei-Yanagida/feature_suppress_blendshape_gc
suppress blendshape gabage collection
2019-12-12 17:36:31 +09:00
hirose
04c69a1ee2 baseColorFactor to linear color space. 2019-12-12 15:39:54 +09:00
hirose
aa00bd0aa0 add meta settings 2019-12-11 16:56:39 +09:00
hirose
41e3472100 fix editor load from unity2019 asset pipeline v2 2019-12-09 19:41:58 +09:00
ousttrue
c3a12807e9
Merge pull request #332 from Kohei-Yanagida/feature_fix_export_vrm_when_change_blendShape
Feature fix export vrm when change blend shape
2019-12-03 16:36:56 +09:00
Kohei-Yanagida
4480aee1c6 remove unused code 2019-11-28 19:50:27 +09:00
Kohei-Yanagida
5908fd5bf6 fix blendShape calculation when export vrm 2019-11-28 18:52:08 +09:00
gida
d47fdfe07c
Merge pull request #331 from hiroj/fix_firstPerson_copy_component
fix Pose Freeze Export
2019-11-27 19:52:21 +09:00
hirose
f373f1a769 fix #323 2019-11-27 19:23:57 +09:00
Kohei-Yanagida
93c688eec3 add comment 2019-11-26 21:06:10 +09:00
Kohei-Yanagida
928aa4f918 fix BlendShapeKeyTest 2019-11-26 20:28:38 +09:00
Kohei-Yanagida
3828091869 add unknown preset prefix 2019-11-26 13:16:52 +09:00
Kohei-Yanagida
3dd89f9417 suppress to call string.ToUpper() 2019-11-25 17:56:04 +09:00
ropo
73b9c85541 fix: memory leak in editor preview 2019-10-25 03:28:36 +09:00
Masataka SUMI
50304b0a1e Add a method of reset bones under the influence of SpringBone. 2019-09-24 22:03:20 +09:00
Kohei-Yanagida
935913ca13 fix mesh importer 2019-09-24 16:32:25 +09:00
Kohei-Yanagida
0aee5e6afe revert removing blendshape normals option 2019-09-20 19:57:58 +09:00
j-hirose
7c6c71b651 Modified to normalize and export. 2019-09-03 23:46:59 +09:00
Kohei-Yanagida
62f7fce429 fix Obsolete Warning 2019-09-03 21:24:00 +09:00
hiroj
318e1b46e2
Merge pull request #306 from hiroj/fix_animation_array_copy
fix gltf animation import
2019-09-03 20:29:52 +09:00
hiroj
810ed49297
Merge pull request #311 from PoChang007/FixVec3Color
Fix the problem where Vector3 Color cannot be recognized
2019-09-03 19:25:04 +09:00
gida
eb897a2936
Merge pull request #305 from hiroj/fix_firstpearson_reset_default
SetDefault when EditorReset with VRMFirstPerson
2019-09-03 19:12:35 +09:00
PoChangSu
fd8cdcdcc3 Fix the problem where Vector3 Color cannot be recognized 2019-09-03 17:40:56 +09:00
Kohei-Yanagida
02f7a3962b fix texture max size when import vrm 2019-09-03 17:23:18 +09:00
Kohei-Yanagida
b160e4cfb8 fix original blendshap clip changed 2019-08-29 22:14:06 +09:00
j-hirose
3726f698c8 add SetDefault 2019-08-29 19:05:20 +09:00
j-hirose
1b608d4bde If there is empty node name, name nodeindex. 2019-08-29 19:02:34 +09:00
Kohei-Yanagida
f72917319f remove unused blendshape 2019-08-29 18:10:02 +09:00
j-hirose
f1d40f6ded fix animation array copy 2019-08-29 17:26:58 +09:00
Kohei-Yanagida
7655d4135b add VRM Export Option. Reduce BlendShape Size 2019-08-28 19:00:41 +09:00
ousttrue
33fb3ce1d6 add new test for generated Deserializer 2019-08-19 16:43:03 +09:00
ousttrue
ce2c2d2892 implement deserializer generator 2019-08-08 20:25:37 +09:00
ousttrue
9cddcc4784 WIP add DeserializerGenerator.cs 2019-08-08 17:17:38 +09:00
ousttrue
05237b29f7 ファイル移動 2019-08-08 17:16:55 +09:00
ousttrue
c18bbc4150 add attribute check 2019-08-06 17:17:42 +09:00
j-hirose
fa32e35d1d fix adf 2019-08-06 15:04:58 +09:00
ousttrue
59802be7f9 improve JSON key cut off 2019-08-06 00:55:15 +09:00
ousttrue
7d02186220 implement 2019-08-05 19:46:20 +09:00
ousttrue
8c1ff58856 WIP 2019-08-05 18:20:35 +09:00
hiroj
2cef13c9f8
Merge pull request #273 from saturday06/fix/typo_error_messages
Fix typo (error messages)
2019-06-25 21:45:27 +09:00
hiroj
b8273cb430
Merge pull request #279 from saturday06/fix/typo_texture
Fix typo (TextureType)
2019-06-25 20:46:41 +09:00
Isamu Mogi
c21988d195 Fix typo (error messages) 2019-06-25 20:39:54 +09:00
hiroj
0936fefac2
Merge pull request #276 from saturday06/fix/typo_scheduler
Fix typo (Scheduler)
2019-06-25 20:32:23 +09:00
hiroj
5379e0575d
Merge pull request #278 from saturday06/fix/typo_properties
Fix typo (AnimationProperties)
2019-06-25 20:27:38 +09:00
hiroj
0383c7efb3
Merge pull request #275 from saturday06/fix/typo_schema
Fix typo (ToJsonSchema)
2019-06-25 20:07:14 +09:00
hiroj
b650edc2d9
Merge pull request #274 from saturday06/fix/typo_public
Fix typo (public class members)
2019-06-25 20:01:28 +09:00
hiroj
3191f527d2
Merge pull request #272 from saturday06/fix/typo_private_fields
Fix typo (private fields)
2019-06-25 19:39:13 +09:00
hiroj
907adf08ff
Merge pull request #281 from saturday06/fix/typo_editor
Fix type (editor)
2019-06-25 19:32:00 +09:00
hiroj
7c625bcca7
Merge pull request #271 from saturday06/fix/typo_local_vars
Fix typo (local variables)
2019-06-25 19:24:43 +09:00
hiroj
03c5aba220
Merge pull request #270 from saturday06/fix/typo_comments
Fix typo (comments)
2019-06-25 19:20:58 +09:00
hiroj
d861a3f53c
Merge pull request #269 from saturday06/fix/typo_tests
Fix typo (tests)
2019-06-25 19:19:01 +09:00
Isamu Mogi
407700bb5d Remove unnecessary import 2019-06-09 01:50:01 +09:00
Isamu Mogi
f1a787695f Fix typo (AnimationProperties) 2019-06-09 01:24:06 +09:00
Isamu Mogi
9d1da26ff8 Fix typo (public class members) 2019-06-09 01:23:22 +09:00
Isamu Mogi
94982fcdf6 Fix typo (Scheduler) 2019-06-09 01:21:45 +09:00
Isamu Mogi
6e01826ff6 Fix typo (TextureType) 2019-06-09 00:44:21 +09:00
Isamu Mogi
99d3707c5b Fix typo (Base64Embedded) 2019-06-09 00:43:28 +09:00
Isamu Mogi
ea689a0fe9 Fix typo (ToJsonSchema) 2019-06-09 00:42:40 +09:00
Isamu Mogi
81d6d16363 Fix typo (private fields) 2019-06-09 00:39:07 +09:00
Isamu Mogi
6794b9b542 Fix typo (local variables) 2019-06-09 00:38:31 +09:00
Isamu Mogi
b8f7177cb8 Fix typo (comments) 2019-06-09 00:38:00 +09:00
Isamu Mogi
931580a14e Fix type (editor) 2019-06-09 00:37:11 +09:00
Isamu Mogi
7733c0d28e Fix typo (tests) 2019-06-09 00:36:27 +09:00
Isamu Mogi
936ea2a9cc Fix typo (VRM.Samples) 2019-06-09 00:35:40 +09:00
j-hirose
6b07188361 update mtoon 2019-06-05 19:07:53 +09:00
j-hirose
31b86dbf95 update MToon version v3.2 2019-06-05 18:43:54 +09:00
j-hirose
ea1351f05e update MToon v3.1 2019-06-05 17:12:42 +09:00
j-hirose
f58f02ab79 Overwrite the mtoon version of the material 2019-06-05 16:33:46 +09:00
ousttrue
b98962cb95
Merge pull request #261 from hiroj/fix_version
update version numbder
2019-06-05 15:18:08 +09:00
j-hirose
06dc63d46e update version numbder 2019-06-05 15:13:24 +09:00
j-hirose
33976adc14 update shaderProp 2019-06-05 14:59:02 +09:00
iCyP
6ce12e9a3c add Mtoon new props 2019-06-04 22:28:08 +09:00
j-hirose
22dabe9574 fix Description 2019-06-04 19:09:33 +09:00
ousttrue
f2bec289dc
Merge pull request #256 from hiroj/exclude_loadasynctask_with_webgl
exclude loadasynctask with webgl
2019-06-03 18:18:43 +09:00
ousttrue
1912c6f87f
Merge pull request #254 from hiroj/fix_textureloader_version_error
バージョンチェックのエラー表記を修正
2019-06-03 18:13:30 +09:00
hiroj
2f566c7d01
Merge pull request #252 from Santarh/unityEditorScriptsItemPosition
Move UnityEditorScripts items to the bottom of menu.
2019-06-03 18:10:47 +09:00
hiroj
033bb4f7b0
Merge pull request #253 from Santarh/springBoneColliderGroupUtilities
Add utility menu for VRMSpringBoneColliderGroup.
2019-06-03 18:10:38 +09:00
j-hirose
e58de0d55b fix task UNITY_WEBGL 2019-06-03 18:02:19 +09:00
j-hirose
f9cb30629c exclude loadasynctask with webgl 2019-06-03 17:46:52 +09:00
Masataka SUMI
2d0282d062 Update MToon to v3.0 2019-06-03 17:35:40 +09:00
j-hirose
ecaf53f0cb バージョンチェックのエラー表記を修正 2019-06-03 16:10:39 +09:00
Masataka SUMI
c9b2d642b6 Add utility menu for VRMSpringBoneColliderGroup. 2019-06-03 15:57:26 +09:00
Masataka SUMI
6b3cad801b Move UnityEditorScripts items to the bottom of menu. 2019-06-03 15:24:21 +09:00
hiroj
fff1a294dc
Merge pull request #239 from hiroj/fix_TextureLoader
unityのwww対応
2019-05-31 18:40:15 +09:00
ousttrue
791e0cabf1
Merge pull request #250 from hiroj/version_number_update
Update version number
2019-05-31 18:16:21 +09:00
j-hirose
082bb57af4 VRMVersion version v0.52 2019-05-30 23:05:53 +09:00
j-hirose
5a0f4ced10 update MToon v2.0 2019-05-30 22:28:50 +09:00
hiroj
39f29c28d9
Merge pull request #241 from walf443/fix/UnitError
added DepthFirstScheduler reference to VRM.Sample
2019-05-10 18:51:55 +09:00
j-hirose
e265cd9ad2 The standard shader's texture refers to the maintex tiling 2019-05-10 18:33:18 +09:00
Isamu Mogi
2ebd6548d8 Fix typo 2019-05-09 20:06:33 +09:00
j-hirose
a5b4e907de invert texture origin 2019-05-08 20:33:53 +09:00
j-hirose
c4937d5b1e Merge branch 'master' into add_texture_transform_extensions 2019-05-08 15:23:44 +09:00
Keiji Yoshimi
38dc54cbf3 added DepthFirstScheduler reference to VRM.Sample
fix error

Assets\VRM.Samples\Scripts\VRMRuntimeLoader.cs(166,13): error CS0012: The type 'Unit' is defined in an assembly that is not referenced. You must add a reference to assembly 'DepthFirstScheduler, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
2019-04-28 02:19:04 +09:00
j-hirose
12176af0d6 add Unsupported version error 2019-04-24 20:19:20 +09:00
j-hirose
33eb72f0c1 バージョン対応 2019-04-24 18:30:17 +09:00
hiroj
ac63e434c6
Merge pull request #220 from dwango/fix/copy_springbone_value
Copy m_center and m_hitRadius in VRMSpringBone when exporting (Fix #215)
2019-04-18 21:45:07 +09:00
j-hirose
f698ad8f11 Check the number of sequences 2019-03-20 16:05:58 +09:00
j-hirose
93e9c9c08e Fix material test to pass 2019-03-19 16:57:01 +09:00
j-hirose
997a683ad7 update TextureTransformTest 2019-03-19 16:49:24 +09:00
j-hirose
955d458bd4 rename 2019-03-19 16:44:13 +09:00
j-hirose
f71ef01fdf add TextureTransformTest 2019-03-19 16:43:05 +09:00
j-hirose
14881ede39 Merge branch 'master' into add_texture_transform_extensions 2019-03-19 16:38:14 +09:00
hiroj
f44a9846e9 If Emission keyword is false, do not output a value 2019-03-18 19:54:38 +09:00
hiroj
587aae917c texture transform import and export 2019-03-18 19:34:26 +09:00
hiroj
b904f564c2 add texture transform extensions format 2019-03-18 17:03:42 +09:00
yutopp
0b4a873b76
Fix comments 2019-03-15 19:42:36 +09:00
yutopp
be5c318e9a Add tests for MetallicRoughnessConverter 2019-03-15 17:06:11 +09:00
yutopp
1f4c2d080c Fix calculation. Make converters public to testing 2019-03-15 17:05:26 +09:00
yutopp
c8489af8ed Fix calculation of smoothness and roughnessFactor conversion 2019-03-15 15:38:34 +09:00
yutopp
92f501e837 Fix indents 2019-03-14 22:29:57 +09:00
yutopp
c95753fc8e Bake smoothness and roughnessFactor into textures. Treat smoothness and roughnessFactor as hardcoded-value 1.0 in Unity world (Resolve #212) 2019-03-14 22:27:14 +09:00
yutopp
5ef38e0153 Remove unused meta files 2019-03-14 19:43:39 +09:00