未使用の ExportJsonSchema を削除 #473

This commit is contained in:
ousttrue 2020-07-20 15:23:50 +09:00
parent 1637d6e121
commit ce4d9f0f9f

View File

@ -1,9 +1,5 @@
using System;
using System.IO;
using UniGLTF;
using UniJSON;
using System.IO;
using UnityEditor;
using UnityEngine;
namespace VRM
@ -59,113 +55,5 @@ namespace VRM
File.WriteAllText(path, source);
AssetDatabase.Refresh();
}
static string GetTitle(ListTreeNode<JsonValue> node)
{
try
{
var titleNode = node["title"];
if (titleNode.IsString())
{
return titleNode.GetString();
}
}
catch(Exception)
{
}
return "";
}
static void TraverseItem(ListTreeNode<JsonValue> node, JsonFormatter f, UnityPath dir)
{
var title = GetTitle(node);
if (string.IsNullOrEmpty(title))
{
Traverse(node, f, dir);
}
else
{
// ref
f.BeginMap();
f.Key("$ref");
var fileName = string.Format("{0}.schema.json", title);
f.Value(fileName);
f.EndMap();
// new formatter
{
var subFormatter = new JsonFormatter(4);
subFormatter.BeginMap();
foreach (var _kv in node.ObjectItems())
{
subFormatter.Key(_kv.Key.GetUtf8String());
Traverse(_kv.Value, subFormatter, dir);
}
subFormatter.EndMap();
var subJson = subFormatter.ToString();
var path = dir.Child(fileName);
File.WriteAllText(path.FullPath, subJson);
}
}
}
static void Traverse(ListTreeNode<JsonValue> node, JsonFormatter f, UnityPath dir)
{
if (node.IsArray())
{
f.BeginList();
foreach (var x in node.ArrayItems())
{
TraverseItem(x, f, dir);
}
f.EndList();
}
else if (node.IsMap())
{
f.BeginMap();
foreach (var kv in node.ObjectItems())
{
f.Key(kv.Key.GetUtf8String());
TraverseItem(kv.Value, f, dir);
}
f.EndMap();
}
else
{
f.Value(node);
}
}
static UnityPath SplitAndWriteJson(ListTreeNode<JsonValue> parsed, UnityPath dir)
{
var f = new JsonFormatter(4);
Traverse(parsed, f, dir);
var json = f.ToString();
var path = dir.Child("vrm.schema.json");
Debug.LogFormat("write JsonSchema: {0}", path.FullPath);
File.WriteAllText(path.FullPath, json);
return path;
}
#if VRM_DEVELOP
[MenuItem(VRMVersion.MENU + "/Export JsonSchema")]
#endif
static void ExportJsonSchema()
{
var schema = JsonSchema.FromType<glTF_VRM_extensions>();
var f = new JsonFormatter(2);
schema.ToJson(f);
var json = f.ToString();
var dir = UnityPath.FromFullpath(Application.dataPath + "/VRM/specification/0.0/schema");
dir.EnsureFolder();
var path = SplitAndWriteJson(JsonParser.Parse(json), dir);
Selection.activeObject = AssetDatabase.LoadAssetAtPath<UnityEngine.Object>(path.Value);
}
}
}