Merge pull request #281 from saturday06/fix/typo_editor

Fix type (editor)
This commit is contained in:
hiroj 2019-06-25 19:32:00 +09:00 committed by GitHub
commit 907adf08ff
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5 changed files with 4 additions and 4 deletions

View File

@ -85,7 +85,7 @@ namespace UniHumanoid
if (GUILayout.Button("Pose to AnimationClip"))
{
var path = EditorUtility.SaveFilePanel(
"Save animnationClip",
"Save animationClip",
Application.dataPath,
string.Format("{0}.pose.anim", serializedObject.targetObject.name),
"anim");

View File

@ -7,7 +7,7 @@ using System.Linq;
namespace VRM
{
[CustomEditor(typeof(VRMBlendShapeProxy))]
public class VRMBlnedShapeProxyEditor : Editor
public class VRMBlendShapeProxyEditor : Editor
{
VRMBlendShapeProxy m_target;
SkinnedMeshRenderer[] m_renderers;

View File

@ -6,7 +6,7 @@ using UniGLTF;
namespace VRM
{
public static class VRMHumanoidNorimalizerMenu
public static class VRMHumanoidNormalizerMenu
{
const string MENU_KEY = VRMVersion.MENU + "/Freeze T-Pose";
[MenuItem(MENU_KEY, true, 1)]

View File

@ -58,7 +58,7 @@ namespace VRM
[Header("Result")]
public Mesh integrated;
[MenuItem(SkinnedMeshUtility.MENU_KEY + "MeshInregrator Wizard", priority = SkinnedMeshUtility.MENU_PRIORITY)]
[MenuItem(SkinnedMeshUtility.MENU_KEY + "MeshIntegrator Wizard", priority = SkinnedMeshUtility.MENU_PRIORITY)]
static void CreateWizard()
{
ScriptableWizard.DisplayWizard<MeshIntegratorWizard>("MeshIntegrator", "Integrate and close window", "Integrate");