for UniVRM_1_0

This commit is contained in:
ousttrue
2020-06-23 16:03:22 +09:00
parent 14e93698fe
commit 630e8fdd49

View File

@@ -14,7 +14,7 @@ namespace UniGLTF.UniUnlit
public enum UniUnlitCullMode
{
Off = 0,
// Front = 1,
// Front = 1,
Back = 2,
}
@@ -23,9 +23,10 @@ namespace UniGLTF.UniUnlit
None = 0,
Multiply = 1,
}
public static class Utils
{
public const string ShaderName = "UniGLTF/UniUnlit";
public const string PropNameMainTex = "_MainTex";
public const string PropNameColor = "_Color";
public const string PropNameCutoff = "_Cutoff";
@@ -56,7 +57,7 @@ namespace UniGLTF.UniUnlit
public static void SetCullMode(Material material, UniUnlitCullMode mode)
{
material.SetInt(PropNameCullMode, (int) mode);
material.SetInt(PropNameCullMode, (int)mode);
}
public static void SetVColBlendMode(Material material, UniUnlitVertexColorBlendOp mode)