fix node children

This commit is contained in:
hirose 2019-12-26 14:37:39 +09:00
parent cbe645c921
commit 4a2c3644c7
2 changed files with 2 additions and 1 deletions

View File

@ -71,6 +71,7 @@ namespace UniGLTF
{"gltf/nodes[]/camera", "if(value.camera!=-1)"},
{"gltf/nodes[]/mesh", "if(value.mesh!=-1)"},
{"gltf/nodes[]/skin", "if(value.skin!=-1)"},
{"gltf/nodes[]/children", "if(value.children.Length>0)"},
{"gltf/skins[]/skeleton", "if(value.skeleton!=-1)"},
{"gltf/extensionsRequired", "if(false)"},
{"gltf/extensions/VRM/humanoid/humanBones[]/axisLength", "if(value.axisLength>0)"},

View File

@ -957,7 +957,7 @@ namespace UniGLTF {
f.Key("name"); f.GenSerialize(value.name);
}
if(value.children!=null)
if(value.children.Length>0)
{
f.Key("children"); f.GenSerialize(value.children);
}