Commit Graph

1196 Commits

Author SHA1 Message Date
ousttrue
c9d829c9cd add checkbox 2021-12-09 19:39:51 +09:00
ousttrue
27f2d684a6 Separate VRMExportOptions.cs 2021-12-09 19:32:06 +09:00
Masataka SUMI
8e73f87471 Merge branch 'master' of https://github.com/vrm-c/UniVRM into removeUnusedAotCallGeneration 2021-12-08 22:16:42 +09:00
ousttrue
a70d890e8a
Merge pull request #1411 from Santarh/menu
Refactoring top menues of UniGLTF and UniVRM 0.x
2021-12-08 22:16:27 +09:00
Masataka SUMI
4c5389da74 Merge branch 'menu' into removeUnusedAotCallGeneration 2021-12-08 21:34:41 +09:00
Masataka SUMI
5f873fc89a VRMShaders メニューを消す 2021-12-08 21:34:20 +09:00
Masataka SUMI
f7a67db1b1 使用していない AOT Call Generation を削除 2021-12-08 21:29:54 +09:00
Masataka SUMI
1848581067 VRM 0.x のメニューを整理 2021-12-08 21:21:36 +09:00
Masataka SUMI
c96d4c1331 Image の MimeType を ITextureDeserializer に伝達する 2021-12-08 19:01:22 +09:00
Masataka SUMI
46c6d94e57 昔のコードが古い呼び出し方をしていたので修正 2021-12-04 02:24:07 +09:00
ousttrue
448339ad25 UniVRM-0.90.1 2021-11-30 19:39:26 +09:00
ousttrue
04dfd2a508 UniVRM-0.90.0 2021-11-25 15:25:49 +09:00
ousttrue
8ab7cb75eb UniVRM-0.89.1 2021-11-11 18:44:16 +09:00
ousttrue
ef4d6df992 UniVRM-0.89 2021-11-08 21:01:04 +09:00
ousttrue
cad9bf739e v0.88.1 2021-11-01 18:50:35 +09:00
ousttrue
efbe717282 UniVRM-0.88.0 2021-10-27 21:07:25 +09:00
ousttrue
fecbf3f0de GltfData.GetBytesFromUri 2021-10-27 17:31:32 +09:00
ousttrue
1eec47dedd Update exporter interface. use ExportingGltfData 2021-10-26 21:02:09 +09:00
ousttrue
e8f7fdbda7 Rename GltfBufferWriter to ExportingGltfData 2021-10-26 20:34:50 +09:00
ousttrue
58678776b5 add GltfBufferWriter 2021-10-26 17:37:03 +09:00
notargs
1e98f065e1 Fix errors 2021-10-25 17:03:47 +09:00
notargs
adcf43dcbe Merge remote-tracking branch 'upstream/master' into readonly_struct_material_descriptor 2021-10-25 17:02:13 +09:00
notargs
700f033fd7 MaterialDescriptorをreadonly structに変更 2021-10-25 16:52:55 +09:00
Masataka SUMI
d6f7b23970 rename 2021-10-22 20:33:55 +09:00
Masataka SUMI
e8037d112c refactoring 2021-10-22 20:32:21 +09:00
Masataka SUMI
d2e2f8403e VRM 0.x の仕様に反する変換 Export は throw する 2021-10-22 20:31:28 +09:00
Masataka SUMI
2a01ef551b Merge branch 'master' of https://github.com/vrm-c/UniVRM into fixExporterInterface 2021-10-22 20:22:58 +09:00
Masataka SUMI
6b43069eb9 Remove RuntimeGltfInstance before saving a prefab. 2021-10-22 18:58:10 +09:00
Masataka SUMI
efbb5aca0c renderQueue を復帰する 2021-10-22 17:09:52 +09:00
Masataka SUMI
fe25feaed6 refactor 2021-10-22 16:39:23 +09:00
Masataka SUMI
4b0cfe972e comment 2021-10-22 16:38:40 +09:00
Masataka SUMI
bd982eae8f rename 2021-10-22 16:31:58 +09:00
Masataka SUMI
61415a927d TransparentZwrite のフォールバック時の指定を明示的にする 2021-10-22 16:06:45 +09:00
Masataka SUMI
95b032d12e gltfExporter の GltfExportSettings が、コンストラクタと Export 関数の引数で二重に与えられていたのを修正 2021-10-20 16:31:42 +09:00
ousttrue
df9f4ac07e unitypackageの分け方
* UniVRM
* UnivRM_Samples
* VRM
* VRM_Samples

の4パッケージとする
2021-10-18 14:19:08 +09:00
ousttrue
0d25276a00 compile check for Build 2021-10-18 13:27:49 +09:00
notargs
23ac5c06a3 Fix Quaternion.AngleAxis 2021-10-15 17:19:21 +09:00
ousttrue
fe4c65489a copy Samples to Samples~ 2021-10-14 20:51:13 +09:00
ousttrue
da56364d7d
Merge pull request #1299 from ousttrue/fix/mv_samples
[Maintenance] Samples を Samples~ に移動
2021-10-13 19:54:35 +09:00
ousttrue
20a9755df6 fix warnings 2021-10-13 17:51:12 +09:00
ousttrue
251c3d7706 Samples を Samples~ に移動
以降、Unity でコンパイルが通っていることを保証できない。つらい
2021-10-13 17:37:45 +09:00
ousttrue
eabd4ca920 UniVRM-0.86.0 2021-10-07 19:17:09 +09:00
ousttrue
0589a187ba BvhImporterContext.Parse の引き数間違いを修正 2021-10-05 16:31:34 +09:00
PoChang007
64abe0dd81
Merge pull request #1264 from ousttrue/version/v0_85_0
UniVRM-0.85.0
2021-09-29 17:38:20 +09:00
PoChang007
6e3715b8bc
Merge pull request #1262 from ousttrue/fix/unity_version
Fix/unity version
2021-09-29 17:38:02 +09:00
PoChang007
3ebced6fd7
Merge pull request #1244 from ousttrue/fix/throw
Fix throw by First. Use FirstOrDefault
2021-09-29 17:37:16 +09:00
ousttrue
d4632ab599 UniVRM-0.85.0 2021-09-29 16:56:25 +09:00
notargs
95a7999c94 Fix comment 2021-09-29 16:35:28 +09:00
notargs
4f272885c0 Add meta file 2021-09-29 16:16:06 +09:00
notargs
db1f914aac Add fastSpringBone support to sample 2021-09-29 16:15:54 +09:00
notargs
0025182b91 Add VRM FastSpringBone support 2021-09-29 16:14:41 +09:00
notargs
da81c27b81 Add FastSpringBone 2021-09-29 16:11:34 +09:00
ousttrue
38727a9bc3 add asmdef for samples 2021-09-29 16:04:08 +09:00
ousttrue
ccb1e61f5e catch NotVrm0Exception 2021-09-29 14:06:42 +09:00
ousttrue
33e730009c Vrm と それ以外の glb の処理分岐方法を変更 2021-09-29 13:47:04 +09:00
Masataka SUMI
1fa7b70b0c UnlitTransparentWithZWrite は MToon の Emissive Factor にフォールバックさせる 2021-09-28 19:18:53 +09:00
Masataka SUMI
2c4803b3eb rename 2021-09-28 19:02:41 +09:00
ousttrue
a92890f371 Implement VRMZWriteMaterialImporter 2021-09-27 21:01:35 +09:00
ousttrue
141076b18d Fix throw by First. Use FirstOrDefault 2021-09-24 19:15:22 +09:00
ousttrue
7d98ff15f9 UniVRM-0.84.0 2021-09-17 17:38:18 +09:00
ousttrue
9b58179447 UniVRM-0.83.0 2021-09-10 12:34:50 +09:00
ousttrue
8ca2a46013 fix SimpleViewer. play gltf animation 2021-09-08 19:07:54 +09:00
ousttrue
872888a35a GlbGltfZipFileParser が AmbiguousGltfFileParser と同じ内容だった。
* GlbGltfZipFileParser 削除
* AmbiguousGltfFileParser を AutoGltfFileParser に改名(うーむ)
2021-09-08 17:41:23 +09:00
ousttrue
672e11e3ce 不完全な TaskCaller 削除。デフォルトは、ImmediateCaller とする。 2021-09-08 15:28:35 +09:00
ousttrue
cff902b41a update SimpleViewer 2021-09-08 15:25:43 +09:00
ousttrue
da05ff6ba8 UniVRM-0.82.1 2021-09-03 15:58:52 +09:00
ousttrue
d938e9dd05 VrmExtensions to VrmExtension 2021-09-02 13:00:33 +09:00
ousttrue
5dd603f4fc MaterialDescriptorGenerator を constructor 経由にした 2021-09-01 21:44:03 +09:00
ousttrue
be20d1ce96 add VRMData.cs 2021-09-01 21:26:50 +09:00
ousttrue
2e8d8dd316 VRMImporterContext の materialGenerator をカスタマイズするのに VRM.glTF_VRM_extensions vrm が必用
* VRMImporterContext の中で VRM.glTF_VRM_extensions vrm を取り出していて使いづらいので引き数で渡す方法を追加することにした
2021-09-01 20:37:37 +09:00
ousttrue
d6cab51b2e UniVRM-0.82.0 2021-09-01 15:43:44 +09:00
ousttrue
dc58edafdd rename URP to Urp 2021-08-31 19:31:42 +09:00
ousttrue
90f49c4262 add Vrm10UrpMaterialDescriptorGenerator and VRMURPMaterialDescriptorGenerator 2021-08-31 19:30:21 +09:00
ousttrue
8c69119058 add VRM10AutoExpression for VRM10Viewer. move test_motion.txt 2021-08-25 19:58:45 +09:00
PoChang007
8d4c9c2630
Merge pull request #1161 from ousttrue/fix/README_etc
Fix/readme etc
2021-08-20 18:01:04 +09:00
ousttrue
a16d352cd9 rename unigltf to gltf 2021-08-20 16:57:39 +09:00
ousttrue
ae939b0ad0 UnityPackage に Samples を含める 2021-08-20 16:14:42 +09:00
ousttrue
7189cfeeb3 内部バージョンは維持 UniGLTF/UniGLTFVersion.cs
* gltf/asset/generator は据え置き
2021-08-20 13:38:16 +09:00
ousttrue
ecf2fa86a1 dummy_build 2021-08-20 13:23:47 +09:00
ousttrue
8e51cef38f UniVRM-0.81.0
* rename com.vrmc.unigltf to com.vrmc.gltf
* and reversion. com.vrmc.gltf use same version with vrm
2021-08-19 18:49:08 +09:00
ousttrue
adf11cd151 unitypackage 名 2021-08-18 21:12:26 +09:00
ousttrue
8b433a9e49 未使用 2021-08-18 21:12:12 +09:00
ousttrue
9562909c65 com.vrmc.univrm1 to com.vrmc.vrm 2021-08-18 20:56:43 +09:00
ousttrue
497ec8156b update unitypackage 2021-08-18 19:58:44 +09:00
ousttrue
33a3b15c37 fix 2021-08-18 19:02:47 +09:00
ousttrue
54d2e967e5 mv VRM10.Samples to VRM10/Samples
* StreamingAssets 移動
* BVH load 調整
2021-08-18 18:19:14 +09:00
ousttrue
cb5a30d683 update VersionMenu
* vrm-1 の更新忘れてた
* samples 追加
2021-08-18 18:04:18 +09:00
ousttrue
2cd4331c99 namespace 2021-08-18 17:56:04 +09:00
ousttrue
45ac246b05 mv VRM.Samples to VRM/Samples 2021-08-18 17:40:06 +09:00
ousttrue
054453ca6e restore CreateUnityPackageWithBuild 2021-08-12 17:15:44 +09:00
ousttrue
a2b7e34ff5 UniVRM-0.80.0 2021-08-11 20:02:05 +09:00
ousttrue
f5833bb165 VRM-1.0 の unitypackage も作成する 2021-08-06 15:17:12 +09:00
Masataka SUMI
36e7d1ef98 remove duplicated 2021-08-04 23:35:48 +09:00
Masataka SUMI
58b2588f2d Use GUID in asmdefs 2021-08-04 15:19:09 +09:00
Masataka SUMI
21a5f4e315 Make asmdef's auto-referenced true. 2021-07-19 16:15:35 +09:00
ousttrue
b3017166a4 UniVRM-0.79.0 2021-07-19 12:06:18 +09:00
ousttrue
14ea4befce コード整理。IMaterialValidator.EnumerateTextureProperties 追加した
Exporter がテクスチャー列挙という形式をとらずに全部展開してするという手法を取っているため、それほど共通化されない。
2021-07-16 17:38:51 +09:00
ousttrue
51b2c48561 IMaterialValidator 2021-07-16 15:25:51 +09:00
ousttrue
760051f1ac
Merge pull request #1085 from ousttrue/feature10/VRMC_hdr_emissiveMultiplier
VRMC_materials_hdr_emissiveMultiplier 実装
2021-06-30 15:10:26 +09:00
Masataka SUMI
5bfa273750 suppress deserialize 2021-06-29 22:39:25 +09:00
Masataka SUMI
d95aa73577 Fix error when material count was zero in VRM 2021-06-29 22:37:11 +09:00
ousttrue
0bdb224215 gltfExporter use GltfExportSettings 2021-06-29 20:25:58 +09:00
ousttrue
6cfdf81429 merge MeshExportSettings to GltfExportSettings 2021-06-29 20:25:58 +09:00
ousttrue
7e71dc3d62 fix SettingProvider
> Cannot create Settings Provider for: CreateProjectSettingsProvider
> UnityEditor.WindowLayout:LoadDefaultWindowPreferences ()
2021-06-29 14:57:03 +09:00
Masataka SUMI
8ce79f7cdd Add comments 2021-06-28 00:33:31 +09:00
Masataka SUMI
3ed5c4fe5c Rename IGltfData to GltfData 2021-06-28 00:26:54 +09:00
Masataka SUMI
a1c40eeda0 Implements Parser variants. 2021-06-28 00:26:05 +09:00
Masataka SUMI
e5ca1346a5 Rename GltfParser to IGltfData 2021-06-27 21:45:30 +09:00
Masataka SUMI
02455ef51d TextureDeserializer can await. 2021-06-24 22:03:46 +09:00
Masataka SUMI
3f002f08a4 Refactoring 2021-06-24 15:25:33 +09:00
Masataka SUMI
2ad014f11c Rename 2021-06-24 15:13:05 +09:00
Masataka SUMI
fbd885c67c Export texture's alpha if only necessary. 2021-06-23 23:04:16 +09:00
ousttrue
0d0471535a UniVRM-0.78.0 2021-06-23 13:05:19 +09:00
ousttrue
8541b5c036 UniVRM-0.77.0 2021-06-16 19:03:40 +09:00
Masataka SUMI
50383c3483 Disable auto-referenced in asmdefs 2021-06-15 18:00:27 +09:00
ousttrue
4e321458ee remove gameobject after prefab created. 2021-06-14 19:12:28 +09:00
ousttrue
89276c2783 rename RuntimeGltfInstance 2021-06-11 17:16:47 +09:00
ousttrue
423889cb05 UnityObjectManager is not unnecessary for prefab 2021-06-11 17:12:13 +09:00
ousttrue
612a59cba7 TakeResponsibilityForDestroyObjectFunc の返り値削除
GameObject(prefab root)の移譲の判定にしか使っていなかった。設計変更で不要になった
2021-06-10 20:39:13 +09:00
ousttrue
a17c789a02 ImporterContext.LoadAsync が UnityObjectManager を戻すようにインタフェースを変更 2021-06-10 20:39:12 +09:00
ousttrue
aa6b826cb3 rename UnityResourceDestroyer to UnityObjectManager 2021-06-10 20:39:12 +09:00
ousttrue
3b1f3fb52c add SubAssetKey to TakeResponsibilityForDestroyObjectFunc 2021-06-10 20:39:11 +09:00
ousttrue
6268ec803b IResponsibilityForDestroyObjects 2021-06-10 20:39:11 +09:00
ousttrue
5f2afbfbcf 後方互換 2021-06-08 13:31:41 +09:00
ousttrue
90b78b1add GltfPbrTextureImporter に fallback する条件 2021-06-08 13:25:38 +09:00
ousttrue
a332c0aba7 TextureEnumerationInUnknownShader 2021-06-08 13:25:02 +09:00
ousttrue
54893c343e UniVRM-0.76.0 2021-06-07 20:37:42 +09:00
ousttrue
0706c869ee MeshExportInfo.Renderers 2021-06-03 18:32:43 +09:00
ousttrue
ce98d54976 IBlendShapeFilter 2021-06-03 18:14:38 +09:00
ousttrue
ca8a04d6cb VertexColorState を格上げ 2021-06-02 17:25:25 +09:00
ousttrue
56db0e2e54 rename namespace MeshUtility to UniGLTF.MeshUtility
* MeshUtility と UniGLTF に重複していたクラスを削除
2021-06-01 18:09:41 +09:00
ousttrue
72fe88deb4 fix SettingsProvider
#if
2021-05-28 16:55:27 +09:00
ousttrue
2016d636c0 use SettingProvider
workaround
https://github.com/Unity-Technologies/com.unity.cinemachine/blob/master/Editor/Windows/CinemachineSettings.cs#L313
2021-05-28 16:45:19 +09:00
ousttrue
0c3d7b2ab8
Merge pull request #986 from Santarh/texDeserialize
Extension implementation can inject texture loading strategy to ImporterContext
2021-05-27 23:50:19 +09:00
Masataka SUMI
9d0592088a Add argument to VRM & VRM10 ImporterContext 2021-05-27 21:32:11 +09:00
PoChang007
b8d23a11a0
Merge pull request #985 from ousttrue/fix_curvemap_warn
fix warn
2021-05-27 21:27:01 +09:00
ousttrue
f6c5329b25 fix warn 2021-05-27 20:35:19 +09:00
Masataka SUMI
02e51346f4 define ITextureDeserializer 2021-05-27 18:54:27 +09:00
Masataka SUMI
c456c9ddf7 mv MaterialImporter MaterialDescriptorGenerator 2021-05-27 16:00:16 +09:00
Masataka SUMI
8cba3ba71a mv MaterialImportParam MaterialDescriptor 2021-05-27 15:56:51 +09:00
Masataka SUMI
570cef700d mv TextureImportParam TextureDescriptor 2021-05-27 15:43:57 +09:00
Masataka SUMI
f2495f61b5 mv TextureImportParamSet TextureDescriptorSet 2021-05-27 15:38:40 +09:00
Masataka SUMI
adbe16e154 mv GetTextureImportParamSet Get 2021-05-27 15:37:38 +09:00
Masataka SUMI
a4a5b1d0cb mv TextureSetImporter TextureDescriptorGenerator 2021-05-27 15:36:52 +09:00
Masataka SUMI
157c7091f7 follow test 2021-05-27 15:35:45 +09:00
Masataka SUMI
86d1dc0db7 rename 2021-05-27 15:16:03 +09:00
Masataka SUMI
b549f54a13 define TextureSet 2021-05-27 15:12:49 +09:00
Masataka SUMI
a6d730d15f Refactor Texture enumeration to TextureSetImport 2021-05-26 21:22:34 +09:00
Masataka SUMI
f1a640be61 Rename 2021-05-26 17:28:08 +09:00
Masataka SUMI
e5d0e927b4 Define IMaterialExporter, IMaterialImporter 2021-05-26 17:19:17 +09:00
Masataka SUMI
76582ebcf3 Ignore null 2021-05-25 16:47:16 +09:00
Masataka SUMI
7b5301d348 Convert VRM0 meta texture before extracting 2021-05-25 16:35:13 +09:00
Masataka SUMI
b7593254d9 Strict SubAssetKey constructor 2021-05-25 15:44:20 +09:00
Masataka SUMI
709fe25783 SubAssetKey の使用を厳格化 2021-05-24 23:28:43 +09:00
Masataka SUMI
9cd3288e4d mv SubAssetKey 2021-05-24 20:12:19 +09:00
ousttrue
152e9c8a15 UniVRM-0.75.0 2021-05-24 17:58:16 +09:00
Masataka SUMI
82106f6c64 Rename, Comment 2021-05-20 21:24:30 +09:00
Masataka SUMI
ef929de895 rename & use interface 2021-05-20 20:55:51 +09:00
ousttrue
c1930ca040
Merge pull request #961 from Santarh/refactorTextureSerializer
Refactoring Serializing Textures
2021-05-20 18:35:09 +09:00
Masataka SUMI
f88e8d7286 Refactoring Serializing Textures 2021-05-20 18:23:26 +09:00
ousttrue
aab1596a9a ToggleSymbol 2021-05-19 17:53:13 +09:00
ousttrue
9dd09ebf00 rename 2021-05-19 17:43:18 +09:00
ousttrue
22cb1372be axis の複数形は、axes
not axises
2021-05-19 17:28:10 +09:00
ousttrue
b8223a20c3 export with bone normalize cause, drop look at curve params 2021-05-19 16:04:16 +09:00
ousttrue
3f7fa08f0a add test 2021-05-19 16:01:26 +09:00
Masataka SUMI
b8f2d37ccf Export Texture with specified Color Space. 2021-05-13 20:57:35 +09:00
Masataka SUMI
68b6f7e0a0 use renderQueue in MaterialImporterParam in VRM 0.x 2021-05-10 20:13:53 +09:00
ousttrue
1e77f7cfa8 UniVRM-0.74.0 2021-05-10 14:44:06 +09:00
ousttrue
a156f95caf fix VRMSpringBoneLogic.m_length 2021-05-10 14:01:40 +09:00
ousttrue
56bf73ff01 Radius 2021-05-10 13:46:41 +09:00
Masataka SUMI
14151cb12d Rename 2021-05-07 20:30:02 +09:00
Masataka SUMI
dc9bd07f51 Specify color space in exporting VRM0 Material. 2021-05-07 19:55:49 +09:00
ousttrue
4d4cb0cf14 add ValidationContext 2021-05-07 15:10:26 +09:00
ousttrue
4d3e24d49c gltf, vrm0, vrm1 でMeshExportValidatorを共通部品化 2021-05-06 20:03:55 +09:00
ousttrue
8629531284 MeshExportValidator.Validate 2021-05-06 15:18:17 +09:00
ousttrue
67811f720b fix flip 2021-04-26 18:45:58 +09:00
ousttrue
5beba7c647 VRM10ExportSettings.cs 2021-04-22 20:25:00 +09:00
ousttrue
ab0e3a4b80 UniGLTF.MeshExportValidatorEditor 2021-04-22 20:11:31 +09:00
ousttrue
c8232789ff UniVRM-0.73.0 2021-04-21 18:25:42 +09:00
ousttrue
9b232ec1e1 fix label 2021-04-21 18:22:50 +09:00
ousttrue
6c13354c45 otherLicenseUrl と otherPermissionUrl の間違い 2021-04-21 18:20:17 +09:00
ousttrue
8e81e5e698 T-Poseボタンの表示位置を変更(T-Poseにしないと表示されなかった) 2021-04-21 16:01:24 +09:00
ousttrue
29cbf879e2 tpose button on humanoid tab 2021-04-21 15:47:28 +09:00
PoChang007
0474d586b7
Merge pull request #894 from ousttrue/fix/export_BlendShapeApplyer
正規化するときにBlendShapeを使うLookAtがExportされない
2021-04-21 15:11:42 +09:00
ousttrue
89634978d1 fix LookAt copy 2021-04-21 15:06:28 +09:00
ousttrue
44b216c906 add test 2021-04-21 15:06:09 +09:00
ousttrue
da41a5cc67 OnLayout 2021-04-20 21:07:59 +09:00
ousttrue
8e8ee5cf65 MeshExportValidator 2021-04-20 21:02:47 +09:00
ousttrue
b790a9a969 mv Assets/VRM/Editor/Format/HumanoidValidator.cs to Assets/UniGLTF/Editor/UniGLTF/Validation/HumanoidValidator.cs 2021-04-20 12:54:51 +09:00
ousttrue
ca8eac3ec2 Validation, Validator を移動 2021-04-20 12:50:42 +09:00
ousttrue
df8fbe79cd UniGLTF.M17N 2021-04-19 20:55:46 +09:00
ousttrue
45ab1e8a7f use ExportDialogBase 2021-04-19 20:08:23 +09:00
ousttrue
25ea39cd87 SaveFileDialog 2021-04-19 18:48:42 +09:00
ousttrue
8d9de7a9d4 Validation, 多言語化を UniGLTF 配下に移動 2021-04-19 15:37:50 +09:00
ousttrue
042d5cde16 VRM10 VrmPreference を VRM に移動 2021-04-19 15:16:15 +09:00
ousttrue
1582cd1c24 TextureImporterConfigurator を VRMShaders.GLTF.IO.Editor に移動 2021-04-19 15:13:15 +09:00
ousttrue
52f516d443 test 追加. VRMMaterialImporterの interface を調整 2021-04-16 13:24:46 +09:00
ousttrue
f16430bc85 comment と 未使用コードを削除 2021-04-15 15:07:10 +09:00
ousttrue
da49aa0b2c rename VRMMtoonMaterialImporter to VRMMaterialImporter 2021-04-15 15:05:48 +09:00
ousttrue
91c44254fb MToonMaterialParamTest を追加。 2021-04-15 14:16:15 +09:00
ousttrue
00460ea051 if文 間違いを修正 2021-04-15 14:13:56 +09:00
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66a7cfc768 TextureImportParam の GltfName, ConvertedName を UnityObjectName に単純化 2021-04-14 16:41:15 +09:00
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03c0ad69c6 HashSet<SubAssetKey> 2021-04-14 14:25:21 +09:00
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56b7f1ae20 SubAssetKey 2021-04-14 13:50:09 +09:00
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5a147a1077 label 2021-04-13 12:22:06 +09:00
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d1fe3fff6f UnityEditor.AvatarSetupTool.MakePoseValid の呼び出し 2021-04-12 22:54:16 +09:00
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59eb769cd6 InternalTPose.cs 2021-04-12 21:49:49 +09:00
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78cda85380 tmp 2021-04-12 21:05:15 +09:00
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6977424196
Merge pull request #863 from ousttrue/fix/do_not_use_resources
GetBytesWithMime を VRMShaders に移動
2021-04-12 18:42:46 +09:00
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f43811702e UniVRM-0.72.0 2021-04-12 18:19:14 +09:00
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e35bc5f2fe GetBytesWithMime を VRMShaders に移動
* UniGLTF.GltfTextureExporter.GetBytesWithMime を VRMShaders.AssetTextureUtil.GetTextureBytesWithMime に移動
* テスト NotReadable, Compressed を VRMShaders に移動
* テスト用リソース Resources/4x4.png と 4x4compressed.DDS を VRMShaders に移動
2021-04-12 18:17:24 +09:00
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14e5683ed2
Merge pull request #861 from ousttrue/fix/mesh_export_logic
VertexBufferをSubMeshで分割してエクスポートするオプション
2021-04-12 18:15:09 +09:00
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4893c4b90e Do not use the variadic max to avoid gc
public static float Max(params float[] values);
2021-04-12 16:26:49 +09:00
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608caf1e74 DivideVertexBuffer option 2021-04-12 15:13:07 +09:00
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bbb5b0384c 2018仕様に修正 2021-04-08 21:12:17 +09:00
Masataka SUMI
71fb834364 refactoring vrm shaders asmdef 2021-04-08 20:59:43 +09:00
Masataka SUMI
8eaceb6c8e Refactoring VRMShaders directory & asmdef 2021-04-08 20:19:37 +09:00
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002e8c6060 rename AssetTextureUtil.UseAsset to AssetTextureUtil.IsTextureEditorAsset 2021-04-05 13:15:13 +09:00
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27fa5dbc60 VRMShaders.TextureExporter, AssetTextureUtil 2021-04-02 18:35:02 +09:00
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d28f700997 移動 VRMShaders.TextureExporter
#726 separate AssetTextureUtil
2021-04-02 18:14:27 +09:00
PoChang007
92fd4e91f3
Merge pull request #840 from ousttrue/version/0_71_0
UniVRM-0.71.0
2021-04-02 14:44:21 +09:00
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7184bf7dee UniVRM-0.71.0 2021-04-02 13:56:52 +09:00
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403e2547c3 add null check 2021-04-02 13:54:16 +09:00
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9a29eac013 humanoid 2021-04-01 12:16:46 +09:00
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a15b497b85 use Vrm10MToonMaterialImporter 2021-04-01 12:16:45 +09:00
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634d467b86 UniVRM-0.70.0 2021-03-31 14:36:40 +09:00
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2c3ec107ec MaterialImportParam 2021-03-29 14:39:51 +09:00
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b421ad7369 VRMShaders.TextureFactory 2021-03-25 20:23:58 +09:00
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2d4d5315ba TextureFactory.m_textureCache の使い方を整理、テスト追加 2021-03-25 15:37:39 +09:00
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356ab03748 MToonTest 2021-03-24 20:45:50 +09:00
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64b97295b5 add TextureImportParam.{Offset,Scale} 2021-03-24 20:32:41 +09:00
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aa7fb07b12 rename 2021-03-24 18:38:55 +09:00
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2438516bda namespace VRMShaders 2021-03-24 15:56:33 +09:00
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7cf9895b02 VRMShaders.GetTextureParam 2021-03-24 15:52:51 +09:00
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95ee01b41f GetTextureParam 2021-03-23 21:51:18 +09:00
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8aa450d3ac remove UnityWebRequestTextureLoader 2021-03-23 18:46:22 +09:00
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1ad5b5e3f6 UniVRM-0.69.1 2021-03-23 14:24:13 +09:00
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16ec93e159 ExportExtensions
Textureの数が確定する最後にエクスポートする
2021-03-22 15:52:08 +09:00
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288e4f9e0d add test 2021-03-22 15:51:24 +09:00
PoChang007
b40c65d98b
Merge pull request #809 from ousttrue/version/0_69_0
Version/0 69 0
2021-03-21 18:39:19 -09:00
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59fbfe03b5 UniVRM-0.69.0 2021-03-22 12:30:59 +09:00
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352b3bc2f6 UniGLTFVersion が、 VRMVersion から自動的に決まるように修正 2021-03-22 12:30:39 +09:00
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2528f8aa6c ReadMeta 復活 2021-03-19 16:58:49 +09:00
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8d95a4d1eb extract texture from external path to asset path 2021-03-18 14:39:12 +09:00
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199bc3e170 add VRM_TEST_MODELS 2021-03-17 20:58:46 +09:00
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25b70b97d2 TextureExporter.ExportLinear place holder 2021-03-17 17:50:47 +09:00
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1d38656df2 fix rebase 2021-03-17 15:42:16 +09:00
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377d5127cc fix MToon export 2021-03-17 15:32:09 +09:00
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b474ca3eba NotVrm0Exception 2021-03-17 15:32:09 +09:00
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18fd38182d TextureImporterConfigurator 2021-03-17 15:30:46 +09:00