mv VRM.Samples to VRM/Samples

This commit is contained in:
ousttrue
2021-08-18 17:30:12 +09:00
parent 4e6da9cd9d
commit 45ac246b05
93 changed files with 682 additions and 521 deletions

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"dependencies": {
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}
}
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# UniVRM
https://github.com/vrm-c/UniVRM
UniVRM は、VRMフォーマットを読み書きする Unity package です。
バージョン `v0.80.0` から、`Unity-2019.4LTS` 以降をサポートします。
* [Unityのバージョン](https://vrm.dev/docs/univrm/install/unity_version/)
* [UniVRMのバージョン](https://vrm.dev/docs/univrm/install/univrm_version/)
* [UniVRMマニュアル](https://vrm.dev/docs/univrm/)
「UniVRM」は [VRM](https://vrm.dev/vrm_about/) の Unity 実装で、VRMモデルの作成・インポート・エクスポートができます。
UniVRM は、[VRMフォーマット](https://vrm.dev/vrm_about/) を読み書きする Unity package です。
VRMモデルの作成・インポート・エクスポートができます。
「VRM」はVRアプリケーション向けの人型3Dアバター3Dモデルデータを扱うためのファイルフォーマットです。
glTF2.0をベースとしており、誰でも自由に利用することができます。
インポートされたモデルは、
## Manual
* [ヒューマノイド](https://vrm.dev/docs/univrm/humanoid/)
* [モデル情報](https://vrm.dev/docs/univrm/meta/)
* [マテリアル](https://vrm.dev/docs/univrm/shaders/)
* [表情制御](https://vrm.dev/docs/univrm/blendshape/)
* [視線制御](https://vrm.dev/docs/univrm/lookat/)
* [SpringBone](https://vrm.dev/docs/univrm/springbone/)
* [FirstPerson](https://vrm.dev/docs/univrm/firstperson/)
のデータがあります。
* [UniVRMマニュアル](https://vrm.dev/docs/univrm/)
* [サポートするUnityのバージョン](https://vrm.dev/docs/univrm/install/unity_version/)
* [UniVRMのバージョン](https://vrm.dev/docs/univrm/install/univrm_version/)
## License
* [MIT License](./LICENSE.txt)
## Installation
## Install
https://vrm.dev/docs/univrm/install/
バージョン `v0.80.0` から、`Unity-2019.4LTS` 以降をサポートしています。
1. 本リポジトリの[リリースページ](https://github.com/vrm-c/UniVRM/releases)へ移動してください。
1. 最新の``UniVRM0X-0.xx.unitypackage``をダウンロードしてください。
1. ``UniVRM0X-0.xx.unitypackage``をUnityのプロジェクトにインポートしてください。
## Script Samples
### UnityPackage
* [Programming](https://vrm.dev/docs/univrm/programming/)
* [UniVRMサンプル](https://github.com/vrm-c/UniVRM/tree/master/Assets/VRM.Samples)
* [UniVRMTest(テストとサンプル)](https://github.com/vrm-c/UniVRMTest)
`UniVRM10-*` は vrm-1.0 開発版のパッケージです。
## Contributing to UniVRM
以下コマンドでUniVRMリポジトリをクローンして、UnityでUniVRMフォルダを開きます。
```console
$ git clone https://github.com/vrm-c/UniVRM.git
$ cd UniVRM
# MToon などの取得
$ git submodule update --init --recursive
```
[コントリビューションガイド](https://github.com/vrm-c/UniVRM/wiki/コントリビューションガイド(ja))を参照してください。
## UPM
### UPM(開発者向け)
https://vrm.dev/docs/univrm/install/univrm_upm/
`v0.66.0` を任意のバージョンに読み替えてください。
`v0.80.0` を任意のバージョンに読み替えてください。
```
{
"dependencies": {
// ...
"com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.66.0",
"com.vrmc.unigltf": "https://github.com/vrm-c/UniVRM.git?path=/Assets/UniGLTF#v0.66.0",
"com.vrmc.univrm": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM#v0.66.0",
// ...
"com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.80.0",
"com.vrmc.unigltf": "https://github.com/vrm-c/UniVRM.git?path=/Assets/UniGLTF#v0.80.0",
"com.vrmc.univrm": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM#v0.80.0",
// VRM-1.0βを試す場合
"com.vrmc.univrm1": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM10#v0.80.0",
}
```
## Folder構成