Separate VRMExportOptions.cs

This commit is contained in:
ousttrue 2021-12-09 19:32:06 +09:00
parent 89a346d0fe
commit 27f2d684a6
4 changed files with 68 additions and 52 deletions

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@ -0,0 +1,47 @@
using UniGLTF.M17N;
namespace VRM
{
public enum VRMExportOptions
{
[LangMsg(Languages.ja, "エクスポート時に強制的にT-Pose化する。これを使わずに手動でT-Poseを作っても問題ありません")]
[LangMsg(Languages.en, "Force T-Pose before export. Manually making T-Pose for model without enabling this is ok")]
FORCE_T_POSE,
[LangMsg(Languages.ja, "エクスポート時に正規化(ヒエラルキーから回転と拡大縮小を取り除くためにベイク)する")]
[LangMsg(Languages.en, "Model's normalization (bake to remove roation and scaling from the hierarchy)")]
NORMALIZE,
[LangMsg(Languages.ja, "エクスポート時に新しいJsonSerializerを使う")]
[LangMsg(Languages.en, "The new version of JsonSerializer for model export")]
USE_GENERATED_SERIALIZER,
[LangMsg(Languages.ja, "BlendShapeの容量を GLTF の Sparse Accessor 機能で削減する。修正中: UniGLTF以外でロードできません")]
[LangMsg(Languages.en, "BlendShape size can be reduced by using Sparse Accessor")]
BLENDSHAPE_USE_SPARSE,
[LangMsg(Languages.ja, "BlendShapeClipのエクスポートに法線とTangentを含めない。UniVRM-0.53 以前ではロードがエラーになるのに注意してください")]
[LangMsg(Languages.en, "BlendShape's Normal and Tangent will not be exported. Be aware that errors may occur during import if the model is made by UniVRM-0.53 or earlier versions")]
BLENDSHAPE_EXCLUDE_NORMAL_AND_TANGENT,
[LangMsg(Languages.ja, "BlendShapeClipから参照されないBlendShapeをエクスポートに含めない")]
[LangMsg(Languages.en, "BlendShapes that are not referenced by BlendShapeClips will not be exported")]
BLENDSHAPE_ONLY_CLIP_USE,
[LangMsg(Languages.ja, "BlendShapeClip.Preset == Unknown のBlendShapeClipをエクスポートに含めない")]
[LangMsg(Languages.en, "BlendShapeClip will not be exported if BlendShapeClip.Preset == Unknown")]
BLENDSHAPE_EXCLUDE_UNKNOWN,
[LangMsg(Languages.ja, "エクスポートに頂点カラーを含めない")]
[LangMsg(Languages.en, "Vertex color will not be exported")]
REMOVE_VERTEX_COLOR,
[LangMsg(Languages.ja, "T-Pose にする")]
[LangMsg(Languages.en, "Make T-Pose")]
DO_TPOSE,
[LangMsg(Languages.ja, "頂点バッファをsubmeshで分割する。GLTF互換性のため。UniVRM-0.72 からロードできる。")]
[LangMsg(Languages.en, "Divide vertex buffer by submesh。For more gltf compatibility。UniVRM-0.72 or later can load.")]
DIVIDE_VERTEX_BUFFER,
}
}

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@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: c00e4ca5b52c8c54bb0565edadf6c7f1
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -20,7 +20,7 @@ namespace VRM
Description = desc;
}
public CheckBoxProp(SerializedProperty property, Options desc) : this(property, () => Msg(desc))
public CheckBoxProp(SerializedProperty property, VRMExportOptions desc) : this(property, () => Msg(desc))
{
}
@ -43,62 +43,20 @@ namespace VRM
CheckBoxProp m_reduceBlendShapeClip;
CheckBoxProp m_divideVertexBuffer;
static string Msg(Options key)
static string Msg(VRMExportOptions key)
{
return LanguageGetter.Msg(key);
}
public enum Options
{
[LangMsg(Languages.ja, "エクスポート時に強制的にT-Pose化する。これを使わずに手動でT-Poseを作っても問題ありません")]
[LangMsg(Languages.en, "Force T-Pose before export. Manually making T-Pose for model without enabling this is ok")]
FORCE_T_POSE,
[LangMsg(Languages.ja, "エクスポート時に正規化(ヒエラルキーから回転と拡大縮小を取り除くためにベイク)する")]
[LangMsg(Languages.en, "Model's normalization (bake to remove roation and scaling from the hierarchy)")]
NORMALIZE,
[LangMsg(Languages.ja, "エクスポート時に新しいJsonSerializerを使う")]
[LangMsg(Languages.en, "The new version of JsonSerializer for model export")]
USE_GENERATED_SERIALIZER,
[LangMsg(Languages.ja, "BlendShapeの容量を GLTF の Sparse Accessor 機能で削減する。修正中: UniGLTF以外でロードできません")]
[LangMsg(Languages.en, "BlendShape size can be reduced by using Sparse Accessor")]
BLENDSHAPE_USE_SPARSE,
[LangMsg(Languages.ja, "BlendShapeClipのエクスポートに法線とTangentを含めない。UniVRM-0.53 以前ではロードがエラーになるのに注意してください")]
[LangMsg(Languages.en, "BlendShape's Normal and Tangent will not be exported. Be aware that errors may occur during import if the model is made by UniVRM-0.53 or earlier versions")]
BLENDSHAPE_EXCLUDE_NORMAL_AND_TANGENT,
[LangMsg(Languages.ja, "BlendShapeClipから参照されないBlendShapeをエクスポートに含めない")]
[LangMsg(Languages.en, "BlendShapes that are not referenced by BlendShapeClips will not be exported")]
BLENDSHAPE_ONLY_CLIP_USE,
[LangMsg(Languages.ja, "BlendShapeClip.Preset == Unknown のBlendShapeClipをエクスポートに含めない")]
[LangMsg(Languages.en, "BlendShapeClip will not be exported if BlendShapeClip.Preset == Unknown")]
BLENDSHAPE_EXCLUDE_UNKNOWN,
[LangMsg(Languages.ja, "エクスポートに頂点カラーを含めない")]
[LangMsg(Languages.en, "Vertex color will not be exported")]
REMOVE_VERTEX_COLOR,
[LangMsg(Languages.ja, "T-Pose にする")]
[LangMsg(Languages.en, "Make T-Pose")]
DO_TPOSE,
[LangMsg(Languages.ja, "頂点バッファをsubmeshで分割する。GLTF互換性のため。UniVRM-0.72 からロードできる。")]
[LangMsg(Languages.en, "Divide vertex buffer by submesh。For more gltf compatibility。UniVRM-0.72 or later can load.")]
DIVIDE_VERTEX_BUFFER,
}
private void OnEnable()
{
m_poseFreeze = new CheckBoxProp(serializedObject.FindProperty(nameof(VRMExportSettings.PoseFreeze)), Options.NORMALIZE);
m_useSparseAccessor = new CheckBoxProp(serializedObject.FindProperty(nameof(VRMExportSettings.UseSparseAccessor)), Options.BLENDSHAPE_USE_SPARSE);
m_onlyBlendShapePosition = new CheckBoxProp(serializedObject.FindProperty(nameof(VRMExportSettings.OnlyBlendshapePosition)), Options.BLENDSHAPE_EXCLUDE_NORMAL_AND_TANGENT);
m_reduceBlendShape = new CheckBoxProp(serializedObject.FindProperty(nameof(VRMExportSettings.ReduceBlendshape)), Options.BLENDSHAPE_ONLY_CLIP_USE);
m_reduceBlendShapeClip = new CheckBoxProp(serializedObject.FindProperty(nameof(VRMExportSettings.ReduceBlendshapeClip)), Options.BLENDSHAPE_EXCLUDE_UNKNOWN);
m_divideVertexBuffer = new CheckBoxProp(serializedObject.FindProperty(nameof(VRMExportSettings.DivideVertexBuffer)), Options.DIVIDE_VERTEX_BUFFER);
m_poseFreeze = new CheckBoxProp(serializedObject.FindProperty(nameof(VRMExportSettings.PoseFreeze)), VRMExportOptions.NORMALIZE);
m_useSparseAccessor = new CheckBoxProp(serializedObject.FindProperty(nameof(VRMExportSettings.UseSparseAccessor)), VRMExportOptions.BLENDSHAPE_USE_SPARSE);
m_onlyBlendShapePosition = new CheckBoxProp(serializedObject.FindProperty(nameof(VRMExportSettings.OnlyBlendshapePosition)), VRMExportOptions.BLENDSHAPE_EXCLUDE_NORMAL_AND_TANGENT);
m_reduceBlendShape = new CheckBoxProp(serializedObject.FindProperty(nameof(VRMExportSettings.ReduceBlendshape)), VRMExportOptions.BLENDSHAPE_ONLY_CLIP_USE);
m_reduceBlendShapeClip = new CheckBoxProp(serializedObject.FindProperty(nameof(VRMExportSettings.ReduceBlendshapeClip)), VRMExportOptions.BLENDSHAPE_EXCLUDE_UNKNOWN);
m_divideVertexBuffer = new CheckBoxProp(serializedObject.FindProperty(nameof(VRMExportSettings.DivideVertexBuffer)), VRMExportOptions.DIVIDE_VERTEX_BUFFER);
}

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@ -236,7 +236,7 @@ namespace VRM
//
// T-Pose
//
if (GUILayout.Button(VRMExportSettingsEditor.Options.DO_TPOSE.Msg()))
if (GUILayout.Button(VRMExportOptions.DO_TPOSE.Msg()))
{
if (State.ExportRoot != null)
{
@ -247,7 +247,7 @@ namespace VRM
}
}
if (GUILayout.Button(VRMExportSettingsEditor.Options.DO_TPOSE.Msg() + "(unity internal)"))
if (GUILayout.Button(VRMExportOptions.DO_TPOSE.Msg() + "(unity internal)"))
{
if (State.ExportRoot != null)
{