後方互換

This commit is contained in:
ousttrue 2021-06-08 13:31:41 +09:00
parent 90b78b1add
commit 5f2afbfbcf

View File

@ -22,7 +22,8 @@ namespace VRM
public static bool TryGetTextureFromMaterialProperty(GltfParser parser, glTF_VRM_extensions vrm, int materialIdx, string textureKey, out (SubAssetKey, TextureDescriptor) texture)
{
var vrmMaterial = vrm.materialProperties[materialIdx];
if (vrmMaterial.shader == MToon.Utils.ShaderName && vrmMaterial.textureProperties.TryGetValue(textureKey, out var textureIdx))
// 任意の shader の import を許容する
if (/*vrmMaterial.shader == MToon.Utils.ShaderName &&*/ vrmMaterial.textureProperties.TryGetValue(textureKey, out var textureIdx))
{
var (offset, scale) = (new Vector2(0, 0), new Vector2(1, 1));
if (TryGetTextureOffsetAndScale(vrm, materialIdx, textureKey, out var os))