mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-09-07 11:28:35 -05:00
use ExportDialogBase
This commit is contained in:
@@ -1,14 +1,12 @@
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using UnityEditor;
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using UnityEngine;
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using UniGLTF;
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namespace VRM
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{
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public class VRMExporterWizard : EditorWindow
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public class VRMExporterWizard : ExportDialogBase
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{
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const string CONVERT_HUMANOID_KEY = VRMVersion.MENU + "/Export " + VRMVersion.VRM_VERSION;
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@@ -29,8 +27,6 @@ namespace VRM
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}
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Tabs _tab;
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ExporterDialogState m_state;
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VRMExportSettings m_settings;
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VRMExportMeshes m_meshes;
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@@ -59,12 +55,8 @@ namespace VRM
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Editor m_settingsInspector;
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Editor m_meshesInspector;
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void OnEnable()
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protected override void Initialize()
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{
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// Debug.Log("OnEnable");
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Undo.willFlushUndoRecord += Repaint;
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Selection.selectionChanged += Repaint;
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m_tmpMeta = ScriptableObject.CreateInstance<VRMMetaObject>();
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m_settings = ScriptableObject.CreateInstance<VRMExportSettings>();
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@@ -73,8 +65,7 @@ namespace VRM
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m_meshes = ScriptableObject.CreateInstance<VRMExportMeshes>();
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m_meshesInspector = Editor.CreateEditor(m_meshes);
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m_state = new ExporterDialogState();
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m_state.ExportRootChanged += (root) =>
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State.ExportRootChanged += (root) =>
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{
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// update meta
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if (root == null)
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@@ -99,20 +90,11 @@ namespace VRM
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|| m_meshes.Meshes.Any(x => x.ExportBlendShapeCount > 0 && !x.HasSkinning)
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;
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}
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Repaint();
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};
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m_state.ExportRoot = Selection.activeObject as GameObject;
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}
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void OnDisable()
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protected override void Clear()
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{
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m_state.Dispose();
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// Debug.Log("OnDisable");
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Selection.selectionChanged -= Repaint;
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Undo.willFlushUndoRecord -= Repaint;
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// m_metaEditor
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UnityEditor.Editor.DestroyImmediate(m_metaEditor);
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m_metaEditor = null;
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@@ -134,31 +116,20 @@ namespace VRM
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m_meshes = null;
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}
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public delegate Vector2 BeginVerticalScrollViewFunc(Vector2 scrollPosition, bool alwaysShowVertical, GUIStyle verticalScrollbar, GUIStyle background, params GUILayoutOption[] options);
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static BeginVerticalScrollViewFunc s_func;
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static BeginVerticalScrollViewFunc BeginVerticalScrollView
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{
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get
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{
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if (s_func == null)
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{
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var methods = typeof(EditorGUILayout).GetMethods(BindingFlags.Static | BindingFlags.NonPublic).Where(x => x.Name == "BeginVerticalScrollView").ToArray();
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var method = methods.First(x => x.GetParameters()[1].ParameterType == typeof(bool));
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s_func = (BeginVerticalScrollViewFunc)method.CreateDelegate(typeof(BeginVerticalScrollViewFunc));
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}
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return s_func;
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}
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}
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private Vector2 m_ScrollPosition;
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protected override string SaveTitle => "Save vrm0";
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IEnumerable<Validator> ValidatorFactory()
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protected override string SaveName => $"{State.ExportRoot.name}.vrm";
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protected override string[] SaveExtensions => new string[] { "vrm" };
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protected override IEnumerable<Validator> ValidatorFactory()
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{
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HumanoidValidator.MeshInformations = m_meshes.Meshes;
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HumanoidValidator.EnableFreeze = m_settings.PoseFreeze;
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VRMExporterValidator.ReduceBlendshape = m_settings.ReduceBlendshape;
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yield return HierarchyValidator.Validate;
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if (!m_state.ExportRoot)
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if (!State.ExportRoot)
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{
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yield break;
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}
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@@ -167,13 +138,13 @@ namespace VRM
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yield return VRMExporterValidator.Validate;
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yield return VRMSpringBoneValidator.Validate;
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var firstPerson = m_state.ExportRoot.GetComponent<VRMFirstPerson>();
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var firstPerson = State.ExportRoot.GetComponent<VRMFirstPerson>();
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if (firstPerson != null)
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{
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yield return firstPerson.Validate;
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}
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var proxy = m_state.ExportRoot.GetComponent<VRMBlendShapeProxy>();
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var proxy = State.ExportRoot.GetComponent<VRMBlendShapeProxy>();
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if (proxy != null)
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{
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yield return proxy.Validate;
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@@ -183,88 +154,13 @@ namespace VRM
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yield return meta.Validate;
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}
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private void OnGUI()
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protected override void ExportPath(string path)
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{
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// ArgumentException: Getting control 1's position in a group with only 1 controls when doing repaint Aborting
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// Validation により GUI の表示項目が変わる場合があるので、
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// EventType.Layout と EventType.Repaint 間で内容が変わらないようしている。
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if (Event.current.type == EventType.Layout)
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{
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// m_settings, m_meshes.Meshes
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m_meshes.SetRoot(m_state.ExportRoot, m_settings);
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m_state.Validate(ValidatorFactory());
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}
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EditorGUIUtility.labelWidth = 150;
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// lang
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Getter.OnGuiSelectLang();
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EditorGUILayout.LabelField("ExportRoot");
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{
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m_state.ExportRoot = (GameObject)EditorGUILayout.ObjectField(m_state.ExportRoot, typeof(GameObject), true);
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}
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// Render contents using Generic Inspector GUI
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m_ScrollPosition = BeginVerticalScrollView(m_ScrollPosition, false, GUI.skin.verticalScrollbar, "OL Box");
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GUIUtility.GetControlID(645789, FocusType.Passive);
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bool modified = ScrollArea();
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EditorGUILayout.EndScrollView();
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// Create and Other Buttons
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{
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// errors
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GUILayout.BeginVertical();
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// GUILayout.FlexibleSpace();
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{
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GUILayout.BeginHorizontal();
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GUILayout.FlexibleSpace();
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GUI.enabled = m_state.Validations.All(x => x.CanExport);
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if (GUILayout.Button("Export", GUILayout.MinWidth(100)))
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{
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var path = SaveFileDialog.GetPath("Save vrm", $"{m_state.ExportRoot.name}.vrm", "vrm");
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if (!string.IsNullOrEmpty(path))
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{
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// export
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VRMEditorExporter.Export(path, m_state.ExportRoot, Meta != null ? Meta : m_tmpMeta, m_settings, m_meshes.Meshes);
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// close
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Close();
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GUIUtility.ExitGUI();
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}
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}
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GUI.enabled = true;
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GUILayout.EndHorizontal();
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}
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GUILayout.EndVertical();
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}
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GUILayout.Space(8);
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if (modified)
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{
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m_state.Invalidate();
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}
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VRMEditorExporter.Export(path, State.ExportRoot, Meta != null ? Meta : m_tmpMeta, m_settings, m_meshes.Meshes);
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}
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bool ScrollArea()
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protected override bool DoGUI()
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{
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//
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// Validation
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//
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foreach (var v in m_state.Validations)
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{
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v.DrawGUI();
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if (v.ErrorLevel == ErrorLevels.Critical)
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{
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// Export UI を表示しない
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return false;
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}
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}
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EditorGUILayout.HelpBox($"Mesh size: {m_meshes.ExpectedExportByteSize / 1000000.0f:0.0} MByte", MessageType.Info);
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//
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@@ -314,14 +210,14 @@ namespace VRM
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break;
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case Tabs.BlendShape:
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if (m_state.ExportRoot)
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if (State.ExportRoot)
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{
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OnBlendShapeGUI(m_state.ExportRoot.GetComponent<VRMBlendShapeProxy>());
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OnBlendShapeGUI(State.ExportRoot.GetComponent<VRMBlendShapeProxy>());
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}
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break;
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case Tabs.ExportSettings:
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m_settings.Root = m_state.ExportRoot;
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m_settings.Root = State.ExportRoot;
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m_settingsInspector.OnInspectorGUI();
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break;
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}
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@@ -353,7 +249,7 @@ namespace VRM
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int m_selected = 0;
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void OnBlendShapeGUI(VRMBlendShapeProxy proxy)
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{
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if (!m_state.ExportRoot.scene.IsValid())
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if (!State.ExportRoot.scene.IsValid())
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{
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EditorGUILayout.HelpBox(BlendShapeTabMessages.CANNOT_MANIPULATE_PREFAB.Msg(), MessageType.Warning);
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return;
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