ousttrue
|
68019df691
|
abs, name
|
2024-09-03 18:15:36 +09:00 |
|
ousttrue
|
31f2b5eb0c
|
SpringBone を scaling に連動させる ScalingParams パラメーター
|
2024-09-03 16:31:45 +09:00 |
|
ousttrue
|
1de2149802
|
Merge branch 'master' into fix/springbone_refactoring
|
2024-09-03 16:03:50 +09:00 |
|
ousttrue
|
014530b400
|
readonly
SceneInfo に ColliderGroups を投入するの忘れていた
|
2024-09-03 15:59:16 +09:00 |
|
ousttrue
|
8ffbd7751a
|
Merge branch 'master' into fix/samples_urp_scene
|
2024-09-03 15:20:09 +09:00 |
|
ousttrue
|
dba1788c23
|
TryCollide
|
2024-08-30 17:58:36 +09:00 |
|
ousttrue
|
fc1b2a80fd
|
comment
|
2024-08-30 17:37:30 +09:00 |
|
ousttrue
|
2cc166f193
|
collision
|
2024-08-30 17:32:27 +09:00 |
|
ousttrue
|
ee68e48f0f
|
rename
|
2024-08-30 17:09:21 +09:00 |
|
ousttrue
|
c270da62e1
|
SpringBoneSystem
|
2024-08-30 16:29:37 +09:00 |
|
ousttrue
|
ee61629c1a
|
sample の URP 対応
|
2024-08-30 14:47:27 +09:00 |
|
ousttrue
|
159c89af8c
|
rename public fields
|
2024-08-29 21:44:21 +09:00 |
|
ousttrue
|
76850ba67c
|
回転・拡縮に対応するべく SpringBone joint の TRS を質点の位置に解決するように整理する
vrm0 > vrm0.fast > vrm1.fast の順に作業する。3つとも処理内容は同じ
|
2024-08-29 21:40:45 +09:00 |
|
ousttrue
|
40c4777361
|
[vrm-1.0][editor][play] call SpringBone.ReconstructSpringBone when changed
#2410
|
2024-08-28 17:28:41 +09:00 |
|
ousttrue
|
bae7c17fe4
|
[vrm-1.0] ScriptedImporter で対象Assetにアイコンをセットする
|
2024-08-27 16:21:28 +09:00 |
|
ousttrue
|
4e429e1be5
|
Merge branch 'master' into fix/vrm1_bytelength_test
|
2024-08-27 14:00:59 +09:00 |
|
ousttrue
|
5e8f59661f
|
Merge branch 'master' into feature/add-importer-context-settings
|
2024-08-26 20:57:19 +09:00 |
|
ousttrue
|
5d3c66513c
|
mesh export 時の byteLength 確認テスト。
#2413
|
2024-08-26 20:41:06 +09:00 |
|
二酸化カメレオン
|
5a24145e86
|
Fix Buffer ByteLength field Value when glTF exporting
|
2024-08-25 20:01:02 +09:00 |
|
tsgcpp
|
a500e433bb
|
fix typo in Vrm10RuntimeSpringBone.cs
|
2024-08-17 22:04:45 +09:00 |
|
tsgcpp
|
643742dcf9
|
remove a space in a path "Vrm10RuntimeSpringBone.cs"
|
2024-08-17 22:02:07 +09:00 |
|
iruca3
|
8881882873
|
Introduce ImporterContextSettings for handling loading animation and
axes conversion.
Refs: https://github.com/vrm-c/UniVRM/pull/1719#discussion_r908105469
|
2024-08-17 13:35:27 +09:00 |
|
ousttrue
|
79caa1096d
|
HideInCallstackAttribute is from 2021.3.23f1
|
2024-08-05 15:46:37 +09:00 |
|
ousttrue
|
aa119a3b25
|
Merge branch 'master' into animNullShader
|
2024-08-05 13:10:54 +09:00 |
|
Masataka SUMI
|
6842cd933c
|
VrmAnimation depends on IMaterialDescriptorGenerator instead of "Standard"
|
2024-08-03 03:01:45 +09:00 |
|
Masataka SUMI
|
de9713a768
|
refactor
|
2024-08-03 02:45:54 +09:00 |
|
Masataka SUMI
|
d17f03c45d
|
null check
|
2024-08-03 02:06:51 +09:00 |
|
Masataka SUMI
|
7a801071bd
|
refactoring
|
2024-08-03 01:47:21 +09:00 |
|
Masataka SUMI
|
0e0455f7d8
|
Implements UrpUnlitContext
|
2024-08-03 01:38:34 +09:00 |
|
Masataka SUMI
|
5f7a38989c
|
Implements Universal Render Pipeline/Unlit Material Exporter
|
2024-08-03 01:12:54 +09:00 |
|
Masataka SUMI
|
39c01b2966
|
Refactoring
|
2024-08-03 01:02:33 +09:00 |
|
Masataka SUMI
|
ee1bdc701f
|
add exporting support UniUnlit in URP
|
2024-08-03 01:02:12 +09:00 |
|
Masataka SUMI
|
d3439abc52
|
Implements UrpFallbackMaterialExporter
|
2024-08-03 01:00:53 +09:00 |
|
Masataka SUMI
|
182fdbe8b0
|
Implements UrpUniUnlitMaterialExporter
|
2024-08-03 01:00:21 +09:00 |
|
ousttrue
|
786541e735
|
breaking !
|
2024-08-02 19:46:48 +09:00 |
|
Masataka SUMI
|
8bffa2f571
|
remember instance assigning
|
2024-08-02 18:37:26 +09:00 |
|
Masataka SUMI
|
e27a20b348
|
not make UrpLitContext sealed
|
2024-08-02 13:43:12 +09:00 |
|
Masataka SUMI
|
30756a2fb5
|
remember new
|
2024-08-02 01:29:04 +09:00 |
|
Masataka SUMI
|
67e008a984
|
Refactor BuiltIn MaterialDescriptorGenerator
|
2024-08-02 01:23:01 +09:00 |
|
Masataka SUMI
|
9667f2cfb8
|
Implements UrpGltfDefaultMaterialImporter
|
2024-08-02 01:19:50 +09:00 |
|
Masataka SUMI
|
ee1b4a0490
|
add an argument to IMaterialDescriptorGenerator.GetGltfDefault
|
2024-08-02 01:17:35 +09:00 |
|
Masataka SUMI
|
3900e01b49
|
importing SmoothnessTextureChannel is always SpecularMetallicAlpha
|
2024-08-01 01:34:22 +09:00 |
|
Masataka SUMI
|
ad712ce1ce
|
fix emission internal flag
|
2024-08-01 01:09:35 +09:00 |
|
Masataka SUMI
|
6170074faa
|
set emission flag
|
2024-08-01 00:57:22 +09:00 |
|
Masataka SUMI
|
f95d06b291
|
remove unused
|
2024-08-01 00:47:41 +09:00 |
|
Masataka SUMI
|
3d3a919319
|
UrpGltfPbrMaterialImporter use UrpLitContext
|
2024-08-01 00:47:19 +09:00 |
|
Masataka SUMI
|
88bbe42f20
|
Merge branch 'master' of https://github.com/vrm-c/UniVRM into urpExport
|
2024-07-31 23:19:55 +09:00 |
|
ousttrue
|
885adb7138
|
Merge branch 'master' into extended-collider-spec-version
|
2024-07-31 13:25:46 +09:00 |
|
Masataka SUMI
|
76ec8e3f98
|
Implements URP/Lit material exporter
|
2024-07-31 04:48:43 +09:00 |
|
Masataka SUMI
|
c7518579be
|
Add UrpLitContext.UnsafeEditMode
|
2024-07-31 01:38:33 +09:00 |
|
Masataka SUMI
|
bb68702c0c
|
Complete UrpLitContext
|
2024-07-31 00:36:17 +09:00 |
|
Masataka SUMI
|
7fa6e894ac
|
remove experimental
|
2024-07-30 23:12:33 +09:00 |
|
Masataka SUMI
|
6dba5bdf71
|
VRM10 ScriptedImporter can detect project's RenderPipeline or select manually.
|
2024-07-30 23:12:02 +09:00 |
|
Masataka SUMI
|
d5cffceca0
|
glTF ScriptedImporter can detect project's RenderPipeline or select manually.
|
2024-07-30 23:11:35 +09:00 |
|
Masataka SUMI
|
dc6f3605a2
|
Can export baseColor & texture of URP/Lit
|
2024-07-30 22:47:39 +09:00 |
|
Masataka SUMI
|
072dcba638
|
Add URP/Lit material handler class
|
2024-07-30 22:41:58 +09:00 |
|
0b5vr
|
40a14d2c24
|
fix: Add spec version 1.0 to VRMC_springBone_extended_collider
spec versionが `1.0` の `VRMC_springBone_extended_collider` が出力されるようになるため、拡張コライダー仕様の正式リリースに合わせてマージ・リリースをお願いします。
|
2024-07-30 13:32:52 +09:00 |
|
Masataka SUMI
|
9171280dff
|
Fix GLTF tests
|
2024-07-30 00:46:08 +09:00 |
|
Masataka SUMI
|
ccf3a16b98
|
Fix VRM0X Tests
|
2024-07-30 00:30:22 +09:00 |
|
Masataka SUMI
|
eff55a9465
|
Fix Vrm10 Tests
|
2024-07-30 00:05:24 +09:00 |
|
Masataka SUMI
|
c4e3f53d5d
|
Move Test Assets
|
2024-07-29 23:52:55 +09:00 |
|
Masataka SUMI
|
3fa8ec8a07
|
Fixed an issue where unnecessary files were left behind after running tests.
|
2024-07-29 23:34:39 +09:00 |
|
Masataka SUMI
|
78a99fb9e9
|
use default arguments
|
2024-07-29 22:33:51 +09:00 |
|
Masataka SUMI
|
23f387a7c8
|
add RenderPipeline considering to gltf/vrm/vrm10 exporters
|
2024-07-29 22:28:35 +09:00 |
|
Masataka SUMI
|
f5d40b4d85
|
Refactor about detecting the RenderPipeline
|
2024-07-29 21:59:14 +09:00 |
|
Masataka SUMI
|
c59b009cae
|
Merge branch 'master' into ignoreResources
|
2024-07-29 20:18:46 +09:00 |
|
Masataka SUMI
|
f5f468444c
|
Remove incomplete shadervariants files
|
2024-07-29 20:06:38 +09:00 |
|
Masataka SUMI
|
c8f8330f90
|
Extract MToon10 shaders from the Resources directory
|
2024-07-29 20:05:32 +09:00 |
|
Masataka SUMI
|
1499e25aec
|
Extract MToon0X shaders from the Resouces directory
|
2024-07-29 20:02:58 +09:00 |
|
Masataka SUMI
|
a9742c48bf
|
Extract UniUnlit shader from the Resources directory
|
2024-07-29 20:01:30 +09:00 |
|
Masataka SUMI
|
2e3a60f81e
|
Ignore using Task<T>.Wait()
|
2024-07-28 19:23:07 +09:00 |
|
ousttrue
|
488da95aa8
|
Merge branch 'master' into fix/no_vrm1
|
2024-07-26 13:19:46 +09:00 |
|
Kaio Duarte
|
f37cba6215
|
fix: add missing System namespace on Unity 6
|
2024-07-25 17:26:48 +01:00 |
|
ousttrue
|
0b565233d2
|
fix VRM10SpringBoneJointEditor
|
2024-07-25 17:28:57 +09:00 |
|
ousttrue
|
d43ebaef5f
|
Merge branch 'master' into fix/null_component
|
2024-07-25 17:25:23 +09:00 |
|
ousttrue
|
7ef4f50558
|
Humanoid.Get_GetBoneTransform を追加
Animator.GetBoneTransform のために GetComponent しているところの Export Error を修正するついでに、
Animator.GetBoneTransform と Humanoid.GetBoneTransform 両対応とした(vrm-0.x と vrm-1.0 両方)。
|
2024-07-25 14:28:59 +09:00 |
|
ousttrue
|
cc6eea567b
|
Vrm10Instance が無い状態で Export を通す
|
2024-07-25 14:08:21 +09:00 |
|
ousttrue
|
b852819b70
|
error message
|
2024-07-25 14:07:36 +09:00 |
|
ousttrue
|
be20563059
|
GetComponent を置き換え。
TryGetComponent
GetComponentOrThrow(拡張関数)
GetComponentOrNull(拡張関数)
sample と test は据え置き
|
2024-07-24 22:09:30 +09:00 |
|
ousttrue
|
652ac53cc9
|
fix AnimationValidator
#2319 これかも
|
2024-07-24 20:30:44 +09:00 |
|
ousttrue
|
ca0e062e9c
|
use TryGetComponent
|
2024-07-24 20:18:44 +09:00 |
|
ousttrue
|
6c929f67f0
|
attach されていない場合でも is 演算子が true になって後続で例外になる
|
2024-07-24 19:42:34 +09:00 |
|
Masataka SUMI
|
aa20ab6479
|
VRM10Viewer supports both Built-in and URP
|
2024-07-23 21:13:52 +09:00 |
|
Masataka SUMI
|
315071d636
|
Add non-public package for development & use urp
|
2024-07-23 20:47:06 +09:00 |
|
Masataka SUMI
|
da1d48ac22
|
update package.json management
|
2024-07-23 20:21:41 +09:00 |
|
Masataka SUMI
|
6339cf2237
|
Delete VRMShaders (com.vrm-c.vrmshaders) Package
|
2024-07-23 20:14:42 +09:00 |
|
Masataka SUMI
|
2778a696f1
|
remove unused usings
|
2024-07-23 20:02:47 +09:00 |
|
Masataka SUMI
|
47681f7677
|
Merge branch 'master' of https://github.com/vrm-c/UniVRM into disassemblyVrmShaders6
|
2024-07-23 20:00:33 +09:00 |
|
Masataka SUMI
|
05a1e7a9cc
|
Merge branch 'master' into disassemblyVrmShaders5
|
2024-07-23 19:56:12 +09:00 |
|
Masataka SUMI
|
4ff82c9130
|
Merge branch 'master' into disassemblyVrmShaders4
|
2024-07-23 19:55:46 +09:00 |
|
Masataka SUMI
|
c0d2ca06cf
|
Merge branch 'master' into disassemblyVrmShaders3
|
2024-07-23 19:55:14 +09:00 |
|
Masataka SUMI
|
4291c38981
|
Merge branch 'master' into disassemblyVrmShaders2
|
2024-07-23 19:54:39 +09:00 |
|
Masataka SUMI
|
57c8ae932b
|
Merge branch 'master' into disassemblyVrmShaders
|
2024-07-23 19:51:41 +09:00 |
|
ousttrue
|
0f704c7142
|
URP プロジェクトで matcap を含むモデルを Editor import するとエラーになるのを回避(暫定)
とりえあずエラー回避。
`Exception: UnityEngine.Texture.Sphere is not converted`
mtoon URP "MToon" shader is not ready. import fallback to unlit
|
2024-07-23 15:34:10 +09:00 |
|
ousttrue
|
2f38b0a902
|
UniVRM-0.124.2
|
2024-07-23 12:41:47 +09:00 |
|
Masataka SUMI
|
9abb41e51a
|
Merge branch 'master' into disassemblyVrmShaders4
|
2024-07-21 00:48:01 +09:00 |
|
Masataka SUMI
|
8a06ad1c0d
|
Merge branch 'master' into disassemblyVrmShaders3
|
2024-07-21 00:47:53 +09:00 |
|
Masataka SUMI
|
9ba33bb923
|
Merge branch 'master' into disassemblyVrmShaders2
|
2024-07-21 00:47:44 +09:00 |
|
Masataka SUMI
|
bc22a84527
|
Merge branch 'master' into disassemblyVrmShaders
|
2024-07-21 00:47:33 +09:00 |
|
Masataka SUMI
|
e9da5e2b7b
|
mv VRMShaders namespace to UniGLTF
|
2024-07-20 23:47:45 +09:00 |
|
Masataka SUMI
|
d0dcdf09fc
|
UniHumanoid can't depends on UniGLTF
|
2024-07-20 23:20:37 +09:00 |
|
Masataka SUMI
|
99467dbe70
|
remove unused directories
|
2024-07-20 23:15:08 +09:00 |
|
Masataka SUMI
|
5f8c930031
|
mv AwaitCaller definitions from VRMShaders to UniGLTF
|
2024-07-20 23:14:40 +09:00 |
|
Masataka SUMI
|
00c74f684f
|
mv top level IO definitions from VRMShaders to UniGLTF
|
2024-07-20 23:13:34 +09:00 |
|
Masataka SUMI
|
5cdec669a0
|
mv TextureIO from VRMShaders to UniGLTF
|
2024-07-20 23:08:55 +09:00 |
|
Masataka SUMI
|
45cb2a04fe
|
mv MaterialIO from VRMShaders to UniGLTF
|
2024-07-20 23:00:12 +09:00 |
|
Masataka SUMI
|
246e926b95
|
mv AnimationIO from VRMShaders to UniGLTF
|
2024-07-20 22:55:53 +09:00 |
|
Masataka SUMI
|
6845641478
|
Merge branch 'master' of https://github.com/vrm-c/UniVRM into disassemblyVrmShaders5
|
2024-07-20 22:15:46 +09:00 |
|
Masataka SUMI
|
f544ac8041
|
remove prefix VRMShaders.* from UniUnlit asmdef files.
|
2024-07-20 22:12:06 +09:00 |
|
Masataka SUMI
|
73bca6447b
|
mv UniUnlit from VRMShaders to UniGLTF
|
2024-07-20 22:07:49 +09:00 |
|
ousttrue
|
deff52b7a7
|
root の子孫に再帰的に joint を設定するボタン
|
2024-07-19 17:29:54 +09:00 |
|
Masataka SUMI
|
c7a7ab3066
|
rename MToon/Script with MToon/Runtime
|
2024-07-19 17:06:36 +09:00 |
|
Masataka SUMI
|
7ce7d63a2a
|
mv MToon0X from VRMShaders.VRM to VRM
|
2024-07-19 17:00:09 +09:00 |
|
Masataka SUMI
|
f8fff30995
|
Merge branch 'master' of https://github.com/vrm-c/UniVRM into disassemblyVrmShaders3
|
2024-07-19 13:25:43 +09:00 |
|
Masataka SUMI
|
4e0356929b
|
Merge branch 'master' of https://github.com/vrm-c/UniVRM into disassemblyVrmShaders2
|
2024-07-19 13:25:31 +09:00 |
|
Masataka SUMI
|
0c48ec5eab
|
Merge branch 'master' of https://github.com/vrm-c/UniVRM into disassemblyVrmShaders
|
2024-07-19 13:24:38 +09:00 |
|
Masataka SUMI
|
a5f75194c0
|
mv VRM0.X material io files from VRMShaders.VRM.IO.Runtime to VRM
|
2024-07-18 23:51:13 +09:00 |
|
Masataka SUMI
|
8a7d0a82f3
|
mv namespace from VRMShaders.VRM10.MToon10 to VRM10.MToon10
|
2024-07-18 23:24:50 +09:00 |
|
Masataka SUMI
|
7449207ae8
|
remove prefix "VRMShaders.*" from MToon10 asmdef files.
|
2024-07-18 22:58:20 +09:00 |
|
Masataka SUMI
|
5d8134bf87
|
mv MToon10 from VRMShaders to VRM10
|
2024-07-18 22:55:02 +09:00 |
|
Masataka SUMI
|
36dd65c57b
|
mv generated Vrm10Material format from VRMShaders.VRM10.Format.Runtime to VRM10
|
2024-07-18 22:44:05 +09:00 |
|
Masataka SUMI
|
12ef83638f
|
Add MToon v3.9
|
2024-07-18 22:13:01 +09:00 |
|
Masataka SUMI
|
5d8d3175d1
|
remove mtoon submodule
|
2024-07-18 22:11:29 +09:00 |
|
ousttrue
|
4dc5aae73c
|
AddLogic to LogicFromTransform
|
2024-07-18 18:46:26 +09:00 |
|
ousttrue
|
1d2fed7e18
|
remove unsafe
|
2024-07-18 18:46:26 +09:00 |
|
ousttrue
|
02db0d3ba0
|
setter
|
2024-07-18 18:46:25 +09:00 |
|
ousttrue
|
7f089f1dd8
|
FastSpringBoneBufferBuilder を FastSpringBoneBuffer.FastSpringBoneBuffer に合体
|
2024-07-18 18:46:25 +09:00 |
|
ousttrue
|
80c2bb921c
|
TransformIndexMap to Array.IndexOf
|
2024-07-18 18:46:25 +09:00 |
|
ousttrue
|
3d00753c83
|
remove simulateLastBone
|
2024-07-18 18:46:25 +09:00 |
|
ousttrue
|
d8735d8952
|
internal Vrm10RuntimeSpringBone.Vrm10RuntimeSpringBone
|
2024-07-18 18:46:25 +09:00 |
|
ousttrue
|
a9d645d4ff
|
impl Vrm10RuntimeSpringBone.RestoreInitialTransform
|
2024-07-18 18:46:25 +09:00 |
|
ousttrue
|
b69b3760e3
|
private FastSpringBoneBufferBuilder m_initialData
|
2024-07-18 18:46:25 +09:00 |
|
ousttrue
|
7f856bf945
|
separate FastSpringBoneBufferBuilder
|
2024-07-18 18:46:25 +09:00 |
|
ousttrue
|
3a37f35883
|
Vrm10Runtime から SpringBone 関連を Vrm10RuntimeSpringBone に分離
|
2024-07-18 18:46:25 +09:00 |
|
ousttrue
|
5b47fab89f
|
SpringBonePaused to IsSpringBoneEnabled. invert boolean
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2024-07-18 18:46:25 +09:00 |
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ousttrue
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af9e18c09c
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add BlittableExternalData.Paused
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2024-07-18 18:46:25 +09:00 |
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ousttrue
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2b4f4bc343
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とりあえず ILogHandler に対応。更なる拡張は使うときに。
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2024-07-16 16:18:26 +09:00 |
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ousttrue
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42a3014e7a
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UniGLTFLogger を追加
[System.Diagnostics.Conditional("VRM_DEVELOP")] により呼び出しが消滅する。
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2024-07-16 15:48:50 +09:00 |
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ousttrue
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5269bb9b8a
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remove unused
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2024-07-11 19:12:28 +09:00 |
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ousttrue
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2ff310a070
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VRM10SpringBoneJoint.s_activeForGizmoDraw to InternalsVisibleTo
"DrawColliders"
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2024-07-11 19:09:35 +09:00 |
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ousttrue
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5b954dbb7c
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add toggle DrawCollider
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2024-07-11 18:20:32 +09:00 |
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ousttrue
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57af53c221
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comment
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2024-07-11 15:19:00 +09:00 |
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ousttrue
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7d3aa056ce
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collider のカスタムエディターで無効なパラメーターを表示しない
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2024-07-11 15:11:34 +09:00 |
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ousttrue
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5500fd5051
|
fix plane offset. magenta
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2024-07-11 14:12:07 +09:00 |
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ousttrue
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a30dfd363b
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spring と 関連のある collider も描画する
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2024-07-11 14:12:07 +09:00 |
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ousttrue
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8c09ff60df
|
isLastTail
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2024-07-11 14:12:07 +09:00 |
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ousttrue
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e8f84d95e6
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show collider groups
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2024-07-11 14:12:07 +09:00 |
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ousttrue
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a87ceb0fd4
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VRM10SpringBoneJoint の Gizmo を Spring 単位にまとめて描画するようにした
末端の joint を選択していても 根元から一連の joint を描画し、
末端を別色で highlight する。
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2024-07-11 14:12:07 +09:00 |
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ousttrue
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e85b246ce4
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remove Vrm10Instance.OnDrawGizmosSelected
https://github.com/vrm-c/UniVRM/issues/2325
|
2024-07-11 14:12:07 +09:00 |
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ousttrue
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2effde9c1f
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show spring info on VRM10SpringBoneJointEditor
|
2024-07-11 14:12:07 +09:00 |
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