UniVRM/Assets
ousttrue 76850ba67c 回転・拡縮に対応するべく SpringBone joint の TRS を質点の位置に解決するように整理する
vrm0 > vrm0.fast > vrm1.fast の順に作業する。3つとも処理内容は同じ
2024-08-29 21:40:45 +09:00
..
Development Add non-public package for development & use urp 2024-07-23 20:47:06 +09:00
UniGLTF Merge branch 'master' into fix/vrm1_bytelength_test 2024-08-27 14:00:59 +09:00
UniGLTF_Samples GetComponent を置き換え。 2024-07-24 22:09:30 +09:00
VRM 回転・拡縮に対応するべく SpringBone joint の TRS を質点の位置に解決するように整理する 2024-08-29 21:40:45 +09:00
VRM_0x_and_10_Samples mv VRMShaders namespace to UniGLTF 2024-07-20 23:47:45 +09:00
VRM_Samples mv VRMShaders namespace to UniGLTF 2024-07-20 23:47:45 +09:00
VRM10 [vrm-1.0][editor][play] call SpringBone.ReconstructSpringBone when changed 2024-08-28 17:28:41 +09:00
VRM10_Samples use default arguments 2024-07-29 22:33:51 +09:00
Development.meta Add non-public package for development & use urp 2024-07-23 20:47:06 +09:00
UniGLTF_Samples.meta GltfViewer 2022-10-03 14:16:17 +09:00
UniGLTF.meta UniGLTF を移動して、admdef を調整 2020-11-24 18:59:56 +09:00
UniversalRenderPipelineGlobalSettings.asset Add non-public package for development & use urp 2024-07-23 20:47:06 +09:00
UniversalRenderPipelineGlobalSettings.asset.meta Add non-public package for development & use urp 2024-07-23 20:47:06 +09:00
VRM_0x_and_10_Samples.meta VRM_BOTH_Samples to VRM_0x_and_10_Samples 2022-10-20 14:53:14 +09:00
VRM_Samples.meta copy Samples~ to under Assets 2021-10-14 19:28:31 +09:00
VRM.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
VRM10_Samples.meta copy Samples~ to under Assets 2021-10-14 19:28:31 +09:00
VRM10.meta merge vrm10 2021-01-07 13:37:24 +09:00