GltfViewer

This commit is contained in:
ousttrue
2022-10-03 14:16:17 +09:00
parent e670fd66e3
commit 85702ea5b0
17 changed files with 736 additions and 0 deletions

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using System;
using UnityEngine;
namespace UniGLTF.GltfViewer
{
public class GltfViewer : MonoBehaviour
{
RuntimeGltfInstance _instance;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void OnOpenClicked()
{
var path = OpenFileDialog.Show("open gltf", "glb", "gltf", "zip");
if (!path.Exists)
{
return;
}
Debug.Log($"open: {path}");
LoadPathAsync(path);
}
async void LoadPathAsync(VRMShaders.PathObject path)
{
if (_instance)
{
// clear prev
_instance.Dispose();
_instance = null;
}
var sw = System.Diagnostics.Stopwatch.StartNew();
try
{
_instance = await GltfUtility.LoadAsync(path.FullPath);
if (_instance == null)
{
Debug.LogWarning("LoadAsync: null");
return;
}
Debug.Log($"LoadAsync: {sw.Elapsed}");
_instance.ShowMeshes();
}
catch (Exception ex)
{
Debug.LogException(ex);
}
}
}
}

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#if UNITY_STANDALONE_WIN
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.InteropServices;
namespace UniGLTF.GltfViewer
{
public static class FileDialogForWindows
{
#region GetOpenFileName
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public class OpenFileName
{
public int structSize = 0;
public IntPtr dlgOwner = IntPtr.Zero;
public IntPtr instance = IntPtr.Zero;
public String filter = null;
public String customFilter = null;
public int maxCustFilter = 0;
public int filterIndex = 0;
public String file = null;
public int maxFile = 0;
public String fileTitle = null;
public int maxFileTitle = 0;
public String initialDir = null;
public String title = null;
public int flags = 0;
public short fileOffset = 0;
public short fileExtension = 0;
public String defExt = null;
public IntPtr custData = IntPtr.Zero;
public IntPtr hook = IntPtr.Zero;
public String templateName = null;
public IntPtr reservedPtr = IntPtr.Zero;
public int reservedInt = 0;
public int flagsEx = 0;
}
[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
public static extern bool GetOpenFileName([In, Out] OpenFileName ofn);
/*
public static bool GetOpenFileName1([In, Out] OpenFileName ofn)
{
return GetOpenFileName(ofn);
}
*/
[DllImport("Comdlg32.dll", SetLastError = true, CharSet = CharSet.Auto)]
private static extern bool GetSaveFileName([In, Out] OpenFileName ofn);
static string Filter(params string[] filters)
{
return string.Join("\0", filters) + "\0";
}
public static string FileDialog(string title, params string[] extensions)
{
OpenFileName ofn = new OpenFileName();
ofn.structSize = Marshal.SizeOf(ofn);
var filters = new List<string>();
filters.Add("All Files"); filters.Add("*.*");
foreach(var ext in extensions)
{
filters.Add(ext); filters.Add("*" + ext);
}
ofn.filter = Filter(filters.ToArray());
ofn.filterIndex = 2;
ofn.file = new string(new char[256]);
ofn.maxFile = ofn.file.Length;
ofn.fileTitle = new string(new char[64]);
ofn.maxFileTitle = ofn.fileTitle.Length;
ofn.initialDir = UnityEngine.Application.dataPath;
ofn.title = title;
//ofn.defExt = "PNG";
ofn.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000200 | 0x00000008;//OFN_EXPLORER|OFN_FILEMUSTEXIST|OFN_PATHMUSTEXIST| OFN_ALLOWMULTISELECT|OFN_NOCHANGEDIR
if (!GetOpenFileName(ofn))
{
return null;
}
return ofn.file;
}
public static string SaveDialog(string title, string path)
{
var extension = Path.GetExtension(path);
OpenFileName ofn = new OpenFileName();
ofn.structSize = Marshal.SizeOf(ofn);
ofn.filter = Filter("All Files", "*.*", extension, "*" + extension);
ofn.filterIndex = 2;
var chars = new char[256];
var it = Path.GetFileName(path).GetEnumerator();
for (int i = 0; i < chars.Length && it.MoveNext(); ++i)
{
chars[i] = it.Current;
}
ofn.file = new string(chars);
ofn.maxFile = ofn.file.Length;
ofn.fileTitle = new string(new char[64]);
ofn.maxFileTitle = ofn.fileTitle.Length;
ofn.initialDir = Path.GetDirectoryName(path);
ofn.title = title;
//ofn.defExt = "PNG";
ofn.flags = 0x00000002 | 0x00000004; // OFN_OVERWRITEPROMPT | OFN_HIDEREADONLY;
if (!GetSaveFileName(ofn))
{
return null;
}
return ofn.file;
}
#endregion
}
}
#endif

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namespace UniGLTF.GltfViewer
{
public static class OpenFileDialog
{
public static VRMShaders.PathObject Show(string title, params string[] extensions)
{
#if UNITY_STANDALONE_WIN
return VRMShaders.PathObject.FromFullPath(FileDialogForWindows.FileDialog(title, extensions));
#else
return default;
#endif
}
}
}

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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace UniGLTF.GltfViewer
{
public class TurnTableCamera : MonoBehaviour
{
[Range(0.1f, 5.0f)]
public float RotateSpeed = 0.7f;
[Range(0.1f, 5.0f)]
public float GrabSpeed = 0.7f;
[Range(0.1f, 5.0f)]
public float DollySpeed = 1.0f;
struct PosRot
{
public Vector3 Position;
public Quaternion Rotation;
}
class TurnTable
{
public float Yaw;
public float Pitch;
public float ShiftX;
public float ShiftY;
public float Distance = 2.0f;
public void Rotate(float x, float y)
{
Yaw += x;
Pitch -= y;
Pitch = Mathf.Clamp(Pitch, -90, 90);
}
public void Grab(float x, float y)
{
ShiftX += x * Distance;
ShiftY += y * Distance;
}
public void Dolly(float delta)
{
if (delta > 0)
{
Distance *= 0.9f;
}
else if (delta < 0)
{
Distance *= 1.1f;
}
}
public PosRot Calc()
{
var r = Quaternion.Euler(Pitch, Yaw, 0);
return new PosRot
{
Position = r * new Vector3(-ShiftX, -ShiftY, -Distance),
Rotation = r,
};
}
}
private TurnTable _currentCamera = new TurnTable();
private List<Coroutine> _activeCoroutines = new List<Coroutine>();
private void OnEnable()
{
// left mouse drag
_activeCoroutines.Add(StartCoroutine(MouseDragOperationCoroutine(0, diff =>
{
_currentCamera.Rotate(diff.x * RotateSpeed, diff.y * RotateSpeed);
})));
// right mouse drag
_activeCoroutines.Add(StartCoroutine(MouseDragOperationCoroutine(1, diff =>
{
_currentCamera.Rotate(diff.x * RotateSpeed, diff.y * RotateSpeed);
})));
// middle mouse drag
_activeCoroutines.Add(StartCoroutine(MouseDragOperationCoroutine(2, diff =>
{
_currentCamera.Grab(
diff.x * GrabSpeed / Screen.height,
diff.y * GrabSpeed / Screen.height
);
})));
// mouse wheel
_activeCoroutines.Add(StartCoroutine(MouseScrollOperationCoroutine(diff =>
{
_currentCamera.Dolly(diff.y * DollySpeed);
})));
}
private void OnDisable()
{
foreach (var coroutine in _activeCoroutines)
{
StopCoroutine(coroutine);
}
_activeCoroutines.Clear();
}
private void Update()
{
var posRot = _currentCamera.Calc();
transform.localRotation = posRot.Rotation;
transform.localPosition = posRot.Position;
}
private IEnumerator MouseDragOperationCoroutine(int buttonIndex, Action<Vector2> dragOperation)
{
while (true)
{
while (!Input.GetMouseButtonDown(buttonIndex))
{
yield return null;
}
var prevPos = Input.mousePosition;
while (Input.GetMouseButton(buttonIndex))
{
var currPos = Input.mousePosition;
var diff = currPos - prevPos;
dragOperation(diff);
prevPos = currPos;
yield return null;
}
}
}
private IEnumerator MouseScrollOperationCoroutine(Action<Vector2> scrollOperation)
{
while (true)
{
scrollOperation(Input.mouseScrollDelta);
yield return null;
}
}
}
}

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