Fix Buffer ByteLength field Value when glTF exporting

This commit is contained in:
二酸化カメレオン
2024-08-25 20:01:02 +09:00
parent 98934f6575
commit 5a24145e86

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@@ -145,6 +145,7 @@ namespace UniGLTF
public int AppendToBuffer(NativeArray<byte> segment)
{
var gltfBufferView = _buffer.Extend(segment);
Gltf.buffers[0].byteLength = _buffer.Bytes.Count;
var viewIndex = Gltf.bufferViews.Count;
Gltf.bufferViews.Add(gltfBufferView);
return viewIndex;