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URP プロジェクトで matcap を含むモデルを Editor import するとエラーになるのを回避(暫定)
とりえあずエラー回避。 `Exception: UnityEngine.Texture.Sphere is not converted` mtoon URP "MToon" shader is not ready. import fallback to unlit
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@@ -59,7 +59,8 @@ namespace UniGLTF
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}
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else
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{
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throw new Exception($"{key} is not converted.");
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// throw new Exception($"{key} is not converted.");
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Debug.LogWarning($"{key} is not converted.");
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}
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}
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