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HideInCallstackAttribute is from 2021.3.23f1
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@ -52,7 +52,9 @@ namespace UniGLTF
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}
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[System.Diagnostics.Conditional("VRM_DEVELOP")]
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#if UNITY_2022_OR_NEWER
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[HideInCallstack]
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#endif
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public static void Log(string msg, UnityEngine.Object context = null) => s_logger.LogFormat(LogType.Log, context, msg);
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}
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}
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