[vrm-1.0] ScriptedImporter で対象Assetにアイコンをセットする

This commit is contained in:
ousttrue 2024-08-27 16:21:28 +09:00
parent 333ede1ba1
commit bae7c17fe4
4 changed files with 154 additions and 1 deletions

View File

@ -15,6 +15,28 @@ namespace UniVRM10
{
public static class VrmScriptedImporterImpl
{
/// <summary>
/// Vrm-1.0 の Asset にアイコンを付与する
/// </summary>
static Texture2D _AssetIcon = null;
static Texture2D AssetIcon
{
get
{
if (_AssetIcon == null)
{
// try package
_AssetIcon = UnityEditor.AssetDatabase.LoadAssetAtPath<Texture2D>("Packages/com.vrmc.vrm/Icons/vrm-48x48.png");
}
if (_AssetIcon == null)
{
// try assets
_AssetIcon = UnityEditor.AssetDatabase.LoadAssetAtPath<Texture2D>("Assets/VRM10/Icons/vrm-48x48.png");
}
return _AssetIcon;
}
}
static void Process(Vrm10Data result, ScriptedImporter scriptedImporter, AssetImportContext context, ImporterRenderPipelineTypes renderPipeline)
{
//
@ -44,7 +66,7 @@ namespace UniVRM10
var root = loaded.Root;
GameObject.DestroyImmediate(loaded);
context.AddObjectToAsset(root.name, root);
context.AddObjectToAsset(root.name, root, AssetIcon);
context.SetMainObject(root);
}
}

8
Assets/VRM10/Icons.meta Normal file
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@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 82c4e6eb721c7594e8d30a49b2ecbbab
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.5 KiB

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@ -0,0 +1,123 @@
fileFormatVersion: 2
guid: ad4861e134018c948ac79793d290f48b
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
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enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
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externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
cookieLightType: 0
platformSettings:
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buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant: