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add an argument to IMaterialDescriptorGenerator.GetGltfDefault
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@@ -14,6 +14,6 @@
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/// <summary>
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/// Generate the MaterialDescriptor for the non-specified glTF material.
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/// </summary>
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MaterialDescriptor GetGltfDefault();
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MaterialDescriptor GetGltfDefault(string materialName = null);
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}
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}
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