Commit Graph

1528 Commits

Author SHA1 Message Date
ousttrue
df8fbe79cd UniGLTF.M17N 2021-04-19 20:55:46 +09:00
ousttrue
33bd8a38f9 use ExportDialogBase 2021-04-19 20:36:16 +09:00
ousttrue
45ab1e8a7f use ExportDialogBase 2021-04-19 20:08:23 +09:00
ousttrue
7d5d323ead ExportDialogBase 2021-04-19 19:48:40 +09:00
ousttrue
25ea39cd87 SaveFileDialog 2021-04-19 18:48:42 +09:00
ousttrue
8d9de7a9d4 Validation, 多言語化を UniGLTF 配下に移動 2021-04-19 15:37:50 +09:00
ousttrue
a07d00fcd2 MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除 2021-04-19 15:19:30 +09:00
ousttrue
042d5cde16 VRM10 VrmPreference を VRM に移動 2021-04-19 15:16:15 +09:00
ousttrue
1582cd1c24 TextureImporterConfigurator を VRMShaders.GLTF.IO.Editor に移動 2021-04-19 15:13:15 +09:00
Masataka SUMI
35d29e5131 Add MToon directory meta file 2021-04-16 20:13:55 +09:00
Masataka SUMI
a0fa64493a Add MToon submodule in new directory. 2021-04-16 19:56:09 +09:00
Masataka SUMI
3858a69b63 Remove old mtoon 2021-04-16 19:53:25 +09:00
ousttrue
61314cd398
Merge pull request #882 from ousttrue/fix10/fix_collider_offset
[1.0] Importerを修正
2021-04-16 19:33:05 +09:00
ousttrue
14abb5ff65 x と y の比較を追加 2021-04-16 19:30:27 +09:00
ousttrue
1204d83ddc RuntimeUnityBuilder の VRM部分で、必要な座標変換(x反転)が無かった。
Mesh, Node は、VrmLib.Model を介して座標変換されている。
2021-04-16 19:13:38 +09:00
ousttrue
f14186068c Migrate_SpringBoneTest を追加。正しく migration できている。 2021-04-16 19:11:50 +09:00
ousttrue
4e486ebb95 SpringBoneWindow が見切れるのを修正。初期選択も実装 2021-04-16 18:26:48 +09:00
ousttrue
cff9dfadd8 VRM10SpringBone.m_center を VRM10Controller.SpringBoneCenter に移動 (SpringごとではなくModel全体の設定に)
springの設定ではなくて、springが動く環境の設定。アプリが任意に設定する想定。
2021-04-16 17:12:46 +09:00
ousttrue
a03f423213 auto reload 2021-04-16 17:05:53 +09:00
ousttrue
fc5e767680 OnDrawGizmosSelected 2021-04-16 17:00:36 +09:00
ousttrue
83c407a42f VRM10SpringSelectorWindow 2021-04-16 16:29:13 +09:00
ousttrue
32abd901ea Test追加。GltfMaterialImporter.GetMaterialParam 2021-04-16 13:36:48 +09:00
ousttrue
52f516d443 test 追加. VRMMaterialImporterの interface を調整 2021-04-16 13:24:46 +09:00
ousttrue
256f9d781c MaterialImportParam.TextureSlots から SubAssetKey を作る方法を修正 2021-04-16 13:15:47 +09:00
ousttrue
36bba50914 Testを追加 2021-04-16 13:14:10 +09:00
ousttrue
b1184e9b0b rename 2021-04-16 12:39:10 +09:00
ousttrue
6ff0e6a34f SpringBoneManager 廃止 2021-04-15 19:45:16 +09:00
ousttrue
a13258785f VRM10SpringBone を SpringBone にした。 2021-04-15 19:26:15 +09:00
ousttrue
ec21956204
Merge pull request #875 from vrm-c/feature10/update_jsonschema
Feature10/update jsonschema
2021-04-15 18:39:27 +09:00
ousttrue
596651f551 Merge branch 'master' into feature10/update_jsonschema 2021-04-15 17:50:55 +09:00
ousttrue
caf61c2785 remove debug code 2021-04-15 17:18:26 +09:00
ousttrue
f16430bc85 comment と 未使用コードを削除 2021-04-15 15:07:10 +09:00
ousttrue
da49aa0b2c rename VRMMtoonMaterialImporter to VRMMaterialImporter 2021-04-15 15:05:48 +09:00
ousttrue
99e2ac8a83 vrm-specification を更新して、コードを再生成 2021-04-15 14:50:27 +09:00
ousttrue
91c44254fb MToonMaterialParamTest を追加。 2021-04-15 14:16:15 +09:00
ousttrue
00460ea051 if文 間違いを修正 2021-04-15 14:13:56 +09:00
ousttrue
40e5613226 fix null 2021-04-15 12:40:03 +09:00
ousttrue
ed0cfb1f27
Merge pull request #872 from ousttrue/feature/extract_key
Feature/extract key
2021-04-14 20:12:05 +09:00
ousttrue
aedfe98974 mod TextureImportName.GetExtractName to GetUnityObjectName 2021-04-14 20:09:30 +09:00
ousttrue
60174491c4 TextureImportName の使っていないところを削除 2021-04-14 20:05:08 +09:00
ousttrue
46605091ac GC 2021-04-14 20:04:41 +09:00
ousttrue
7d561a6be0
Merge pull request #870 from ousttrue/fix10/import_collider
colliderの重複を考慮していなかった
2021-04-14 19:41:47 +09:00
ousttrue
208311164b VRMC_constraints to VRMC_node_constraint 2021-04-14 17:45:24 +09:00
ousttrue
b8334ae645 pull JsonSchema. debug 2021-04-14 17:38:30 +09:00
ousttrue
66a7cfc768 TextureImportParam の GltfName, ConvertedName を UnityObjectName に単純化 2021-04-14 16:41:15 +09:00
ousttrue
03c0ad69c6 HashSet<SubAssetKey> 2021-04-14 14:25:21 +09:00
ousttrue
56b7f1ae20 SubAssetKey 2021-04-14 13:50:09 +09:00
ousttrue
405188f737 remove VRM10SpringBoneColliderGroup.Reset. importer が誤動作する 2021-04-13 20:48:56 +09:00
ousttrue
ac5662f61f colliderの重複考慮 2021-04-13 20:42:56 +09:00
PoChang007
bf9a506d65
Merge pull request #868 from ousttrue/feature/tpose
T-Pose にするボタン2
2021-04-13 15:22:55 +09:00
ousttrue
b6bea96590
Merge pull request #867 from Santarh/recommendedProjectSettingsWindow
"Recommended settings" window
2021-04-13 12:25:52 +09:00
ousttrue
5a147a1077 label 2021-04-13 12:22:06 +09:00
ousttrue
d1fe3fff6f UnityEditor.AvatarSetupTool.MakePoseValid の呼び出し 2021-04-12 22:54:16 +09:00
ousttrue
59eb769cd6 InternalTPose.cs 2021-04-12 21:49:49 +09:00
ousttrue
81b8e5a012
Merge pull request #866 from ousttrue/fix/model_toglb
vrm1 の Export インタフェースを整理
2021-04-12 21:49:03 +09:00
Masataka SUMI
5310269afb impl UniGLTF.EditorSettingsValidator 2021-04-12 21:34:42 +09:00
ousttrue
78cda85380 tmp 2021-04-12 21:05:15 +09:00
ousttrue
f79736f0be Model.ToGlb を廃止。Vrm10Exporter.Export を追加 2021-04-12 20:28:37 +09:00
ousttrue
443001957b Model から VRM 情報が除去されたので、ToGlb に追加の引数が必用になった 2021-04-12 20:01:11 +09:00
ousttrue
7889f759c7 fix lookAtType migration 2021-04-12 19:49:24 +09:00
ousttrue
6977424196
Merge pull request #863 from ousttrue/fix/do_not_use_resources
GetBytesWithMime を VRMShaders に移動
2021-04-12 18:42:46 +09:00
ousttrue
f43811702e UniVRM-0.72.0 2021-04-12 18:19:14 +09:00
ousttrue
e35bc5f2fe GetBytesWithMime を VRMShaders に移動
* UniGLTF.GltfTextureExporter.GetBytesWithMime を VRMShaders.AssetTextureUtil.GetTextureBytesWithMime に移動
* テスト NotReadable, Compressed を VRMShaders に移動
* テスト用リソース Resources/4x4.png と 4x4compressed.DDS を VRMShaders に移動
2021-04-12 18:17:24 +09:00
ousttrue
14e5683ed2
Merge pull request #861 from ousttrue/fix/mesh_export_logic
VertexBufferをSubMeshで分割してエクスポートするオプション
2021-04-12 18:15:09 +09:00
ousttrue
bdd962225f コード整理 2021-04-12 18:14:09 +09:00
ousttrue
3301f31057
Merge pull request #860 from ousttrue/fix/mesh_‫importer
BlendShapeの連結バグの修正
2021-04-12 17:17:22 +09:00
ousttrue
4893c4b90e Do not use the variadic max to avoid gc
public static float Max(params float[] values);
2021-04-12 16:26:49 +09:00
ousttrue
608caf1e74 DivideVertexBuffer option 2021-04-12 15:13:07 +09:00
ousttrue
6b9ab0db37 重複頂点が増えないように修正 2021-04-12 14:45:17 +09:00
ousttrue
ea6ddd7580 null check 2021-04-12 13:59:45 +09:00
ousttrue
ceb884d82c SharedVertexBufferTest, DividedVertexBufferTest 2021-04-12 13:59:29 +09:00
ousttrue
612ae2d52d BlendShapeの連結バグの修正
* primitive が複数ある
* blendShape がある
* UniGLTF意外でエクスポートした Mesh
2021-04-09 22:00:06 +09:00
ousttrue
9a479b2337 MeshExporterDivided 2021-04-09 20:52:44 +09:00
ousttrue
74bbf88d53 ExportDividedVertexBuffer 2021-04-09 20:03:04 +09:00
ousttrue
2bd547627c rename ExportSharedVertexBuffer. remove unused function 2021-04-09 19:05:24 +09:00
ousttrue
42837bfff6 MeshExportSettings.ExportTangents
#if を削減
2021-04-09 19:00:14 +09:00
ousttrue
6aa1455623 ExportMesh 2021-04-09 18:48:15 +09:00
ousttrue
60e3d7a5d5 add UseSharingVertexBuffer option. remove unused code. 2021-04-09 18:48:15 +09:00
ousttrue
3127ace0e1 ExportSpringBone 2021-04-09 17:11:51 +09:00
ousttrue
63dc77e354 WIP ReverseX 2021-04-09 16:55:18 +09:00
ousttrue
37eb014228 fix ExportFirstPerson 2021-04-09 16:55:14 +09:00
ousttrue
5a86d036bf conflict 2021-04-09 16:55:10 +09:00
ousttrue
20af5606a0 ExportFirstPerson 2021-04-09 16:55:05 +09:00
ousttrue
7d15c0bb04 ExportLookAt 2021-04-09 16:55:00 +09:00
ousttrue
50078af9bc ExportExpression 2021-04-09 16:54:55 +09:00
ousttrue
4bf461a226 Vrm10Exporter.ExportMeta 2021-04-09 16:54:50 +09:00
ousttrue
45503b4b31 Vrm10Exporter.Export 2021-04-09 16:54:44 +09:00
ousttrue
44447822c0 m_debugCount 2021-04-09 16:54:39 +09:00
ousttrue
a207729d09 Vrm10MaterialExporter 2021-04-09 16:54:34 +09:00
ousttrue
90d6f49c24 Vrm10Exporter.Export 2021-04-09 16:54:27 +09:00
ousttrue
a5bb8c1d43 migration error message 2021-04-09 16:54:20 +09:00
Masataka SUMI
23082ad43a follow gitmodules & mv mtoon submodule files 2021-04-09 15:50:18 +09:00
ousttrue
bbb5b0384c 2018仕様に修正 2021-04-08 21:12:17 +09:00
ousttrue
cc2ed680a5
Merge pull request #855 from Santarh/vrmShadersRefactor2
VrmShaders の asmdef から 不要な参照を除去
2021-04-08 21:02:32 +09:00
Masataka SUMI
2103487341
Merge pull request #853 from ousttrue/fix10/migration_lookat_firstperson
implement MigrationVrmLookAtAndFirstPerson. fix MigrateVector3
2021-04-08 21:00:16 +09:00
Masataka SUMI
71fb834364 refactoring vrm shaders asmdef 2021-04-08 20:59:43 +09:00
ousttrue
a021dced62 vrm1 の仕様変更をコメント 2021-04-08 20:57:50 +09:00
ousttrue
63bbace295
Merge pull request #854 from Santarh/vrmShaderRefac
Refactoring VRMShaders directory & asmdef
2021-04-08 20:23:21 +09:00
Masataka SUMI
8eaceb6c8e Refactoring VRMShaders directory & asmdef 2021-04-08 20:19:37 +09:00
ousttrue
36fec84806 implement MigrationVrmLookAtAndFirstPerson. fix MigrateVector3 2021-04-08 19:10:00 +09:00
ousttrue
5fcb2d9a7d
Merge pull request #849 from ousttrue/feature10/vrm1_extract
meta, expressionAvatar, expression の extract を復旧
2021-04-08 00:18:22 +09:00
ousttrue
b62c123b66 meta, expressionAvatar, expression の extract を復旧 2021-04-06 15:08:37 +09:00
ousttrue
5a07539302 skip RiggedSimple 2021-04-05 18:08:52 +09:00
ousttrue
9321aa3d72 skip BrainStem 2021-04-05 17:50:06 +09:00
ousttrue
4e7db0ac16 GltfSampleModelsTest_BrainStem 2021-04-05 15:55:25 +09:00
ousttrue
3f774b3bde add export test
#836
2021-04-05 15:51:09 +09:00
ousttrue
b51216a96b includePlatforms is only Editor 2021-04-05 13:35:33 +09:00
ousttrue
84f6e95752 update MToon-3.6 2021-04-05 13:24:47 +09:00
ousttrue
002e8c6060 rename AssetTextureUtil.UseAsset to AssetTextureUtil.IsTextureEditorAsset 2021-04-05 13:15:13 +09:00
ousttrue
27fa5dbc60 VRMShaders.TextureExporter, AssetTextureUtil 2021-04-02 18:35:02 +09:00
ousttrue
d28f700997 移動 VRMShaders.TextureExporter
#726 separate AssetTextureUtil
2021-04-02 18:14:27 +09:00
ousttrue
9339733ff6 IAnimationImporter, MeshImporter, NodeImporter 2021-04-02 17:38:46 +09:00
PoChang007
92fd4e91f3
Merge pull request #840 from ousttrue/version/0_71_0
UniVRM-0.71.0
2021-04-02 14:44:21 +09:00
PoChang007
eb7b1e6320
Merge pull request #839 from ousttrue/fix/VRMMetaEditor
add null check
2021-04-02 14:44:00 +09:00
ousttrue
7184bf7dee UniVRM-0.71.0 2021-04-02 13:56:52 +09:00
ousttrue
403e2547c3 add null check 2021-04-02 13:54:16 +09:00
ousttrue
d76031588b fix ExportMetallicSmoothnessOcclusion
#836
2021-04-02 13:47:23 +09:00
ousttrue
7db6ea3d20 ExportMetallicSmoothnessOcclusion_Test 2021-04-02 13:41:49 +09:00
ousttrue
fa25c0f23b コード整理 2021-04-01 20:47:10 +09:00
ousttrue
8784f78ed0 implement MToon 2021-04-01 20:22:27 +09:00
ousttrue
99091a5027 fix test 2021-04-01 17:49:47 +09:00
ousttrue
c94a43ebe5 implement MigrationMToon 2021-04-01 17:37:28 +09:00
ousttrue
315c90c9c2 MigrationVrm.Migrate 2021-04-01 15:43:10 +09:00
ousttrue
dbc6d45832 Nodes 2021-04-01 15:35:02 +09:00
ousttrue
b3b7712b31 param.Sampler.WrapModes != null 2021-04-01 15:15:25 +09:00
ousttrue
ca559b526e implement Constraint 2021-04-01 15:00:17 +09:00
ousttrue
572354079d implement SpringBone 2021-04-01 14:15:24 +09:00
ousttrue
009fcabba9 implement firstPerson 2021-04-01 13:56:57 +09:00
ousttrue
c3fc7797ec implement LookAt 2021-04-01 13:46:52 +09:00
ousttrue
5df1576a70 implement build meta 2021-04-01 13:37:05 +09:00
ousttrue
6244f6a1fe Remove dependency to ImporterContext from NodeImporter 2021-04-01 12:36:16 +09:00
ousttrue
94bb7ef1be Remove dependency to ImporterContext from MeshImporter 2021-04-01 12:33:21 +09:00
ousttrue
0249e77336 remove dependency to ImporterContext from IAnimationImporter 2021-04-01 12:26:43 +09:00
ousttrue
4b9a140277 ModelAsset を縮小 2021-04-01 12:16:48 +09:00
ousttrue
fd7f09fece remove RuntimeUnityBuilder.Asset 2021-04-01 12:16:48 +09:00
ousttrue
82ef39e56d remove VRM10Controller.ModelAsset 2021-04-01 12:16:47 +09:00
ousttrue
0b65eebc87 MaterialColorBind, TextureTransformBind 2021-04-01 12:16:47 +09:00
ousttrue
339b2f6f9e MorphTargetBinding 2021-04-01 12:16:47 +09:00
ousttrue
d57cf4c747 expression 2021-04-01 12:16:47 +09:00
ousttrue
9a29eac013 humanoid 2021-04-01 12:16:46 +09:00
ousttrue
ce6090f1d7 LoadGeometryAsync 2021-04-01 12:16:46 +09:00
ousttrue
9a1f85c97e MigrateToVrm1 switch 2021-04-01 12:16:46 +09:00
ousttrue
2d5d3bb4d5 comment 2021-04-01 12:16:46 +09:00
ousttrue
bf73c96847 Migration 2021-04-01 12:16:46 +09:00
ousttrue
a15b497b85 use Vrm10MToonMaterialImporter 2021-04-01 12:16:45 +09:00
ousttrue
ad62835604 remove Texture and Material from VRM10(use VRMShaders) 2021-04-01 12:16:45 +09:00
ousttrue
c8d90c1adb remove Material and VRM from VrmLib 2021-04-01 12:16:45 +09:00
ousttrue
ce4d393013 Submesh.Material to int 2021-04-01 12:16:45 +09:00
ousttrue
0a11bd1568 WIP Model.Vrm 2021-04-01 12:16:44 +09:00
ousttrue
2336a28067 WIP vrm, material 2021-04-01 12:16:44 +09:00
ousttrue
c789364981 remove MaterialAdapter for import 2021-04-01 12:16:44 +09:00
ousttrue
a8039d46c8 WIP LoadVrm 2021-04-01 12:16:44 +09:00
ousttrue
818453652b WIP ExportVrm 2021-04-01 12:16:43 +09:00
ousttrue
75a12cbe87 remove non used 2021-04-01 12:16:43 +09:00
ousttrue
f8745ee17f comment 2021-04-01 12:16:43 +09:00
ousttrue
323a816024 WIP RuntimeUnityBuilder 2021-04-01 12:16:43 +09:00
ousttrue
7fce3654e0 rename. remove IExternalUnityObject 2021-04-01 12:16:42 +09:00
ousttrue
1c4b0e6392 WIP Vrm10MToonMaterialImporter 2021-04-01 12:16:42 +09:00
ousttrue
fec118d788 WIP UniGLTF with VrmLib.Model 2021-04-01 12:16:42 +09:00
ousttrue
8629f4df5c VrmLoader.CreateVrmModel use GltfParser 2021-04-01 12:16:42 +09:00
ousttrue
d4777e17a4 Vrm10Storage(GltfParser) 2021-04-01 12:16:41 +09:00
ousttrue
8a07b1c4a4 use UniGLTF.IBytesBuffer 2021-04-01 12:16:41 +09:00
ousttrue
06013474cf remove stride 2021-04-01 12:16:41 +09:00
ousttrue
ef6e161d82 remove IVrmExporter 2021-04-01 12:16:41 +09:00
ousttrue
57581467c9 remove IVrmStorage 2021-04-01 12:16:40 +09:00
ousttrue
6116a6cac1 rename 2021-04-01 12:16:40 +09:00
PoChang007
db1bfb85c6
Merge pull request #834 from ousttrue/feature/update_texture_test
VRMShaders にテスト移動。IsReadable=false のときにコピーしないとエラーになるテスト
2021-03-31 15:11:08 +09:00
ousttrue
634d467b86 UniVRM-0.70.0 2021-03-31 14:36:40 +09:00
ousttrue
5adce2dbe8 VRMShaders にテスト移動。IsReadable=false のときにコピーしないとエラーになるテスト 2021-03-31 14:34:20 +09:00
ousttrue
9b5d4624c6
Merge pull request #831 from ousttrue/fix/fallback_encodetopng
copy if EncodeToPng is failed
2021-03-29 16:50:25 +09:00
ousttrue
270a2d3eed
Merge pull request #830 from ousttrue/feature/vrmshaders_materialfactory
マテリアル生成を VRMShaders に移動
2021-03-29 16:50:16 +09:00
ousttrue
a91d6f1ad9
Merge pull request #823 from ousttrue/fix/non_float_weights
Implement WEIGHTS_0 accessor for byte and ushort.
2021-03-29 16:49:47 +09:00
ousttrue
ae28998281 copy if EncodeToPng is failed 2021-03-29 15:06:13 +09:00
ousttrue
2c3ec107ec MaterialImportParam 2021-03-29 14:39:51 +09:00
amamagi
fabb5f81bb add support for single pass instanced stereo rendering to UniUnlit shader 2021-03-26 19:47:04 +09:00
ousttrue
5fd98cc54c fix Remapped Textures 2021-03-25 20:33:03 +09:00
ousttrue
b421ad7369 VRMShaders.TextureFactory 2021-03-25 20:23:58 +09:00
ousttrue
3c5471a8e8 accessor test 2021-03-25 17:24:13 +09:00
ousttrue
8e0c00cb27 fix 2021-03-25 17:11:04 +09:00
ousttrue
2982d50389 Implement WEIGHTS_0 accessor for byte and ushort.
#821
2021-03-25 17:06:06 +09:00
ousttrue
2d4d5315ba TextureFactory.m_textureCache の使い方を整理、テスト追加 2021-03-25 15:37:39 +09:00
ousttrue
f2b82200f1 TextureImportParam.ExtractKey 2021-03-25 14:49:56 +09:00
ousttrue
fd198ac10d VRMShaders.{NormalConverter,OcclusionMetallicRoughnessConverter} 2021-03-24 21:00:23 +09:00
ousttrue
d32ca24f8b VRMShaders.TextureConverter 2021-03-24 20:57:41 +09:00
ousttrue
356ab03748 MToonTest 2021-03-24 20:45:50 +09:00
ousttrue
64b97295b5 add TextureImportParam.{Offset,Scale} 2021-03-24 20:32:41 +09:00
ousttrue
4a4d40272f MaterialName 2021-03-24 19:30:31 +09:00
ousttrue
aa7fb07b12 rename 2021-03-24 18:38:55 +09:00
ousttrue
e3a830bddb TextureImportParam 2021-03-24 16:44:44 +09:00
ousttrue
b63c165f5d SamplerParam 2021-03-24 16:26:41 +09:00
ousttrue
cec296af9c SamplerWrapTypes 2021-03-24 16:23:21 +09:00
ousttrue
f89f1a26f1 VRMShaders.TextureImportTypes 2021-03-24 16:19:58 +09:00
ousttrue
2438516bda namespace VRMShaders 2021-03-24 15:56:33 +09:00
ousttrue
7cf9895b02 VRMShaders.GetTextureParam 2021-03-24 15:52:51 +09:00
ousttrue
95ee01b41f GetTextureParam 2021-03-23 21:51:18 +09:00
ousttrue
972d3ce085 GetOrCreateBaseTexture 2021-03-23 18:52:53 +09:00
ousttrue
8aa450d3ac remove UnityWebRequestTextureLoader 2021-03-23 18:46:22 +09:00
ousttrue
df7870389c KHR_mesh_quantization is not supported 2021-03-23 16:47:54 +09:00
PoChang007
4732f6d1f7
Merge pull request #815 from ousttrue/fix/different_texture_but_same_image
If the textures are different but the images have the same reference
2021-03-22 22:04:33 -09:00
PoChang007
b7c2e9e6b0
Merge pull request #816 from ousttrue/fix/nameless_targets
blendShapeが名無しの場合に連番を付ける
2021-03-22 22:04:21 -09:00
ousttrue
bd69975abd uri を前処理 2021-03-23 15:45:47 +09:00
ousttrue
5cf922e4a0 blendShapeが名無しの場合に連番を付ける 2021-03-23 15:30:08 +09:00
ousttrue
111bee6e9c If the textures are different but the images have the same reference 2021-03-23 15:06:11 +09:00
ousttrue
1ad5b5e3f6 UniVRM-0.69.1 2021-03-23 14:24:13 +09:00
ousttrue
50d5539f8d GltfTextureEnumerator.Enumerate uniqueness 2021-03-23 13:52:01 +09:00
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e423e3be80 Add GltfTextureEnumerator.Enumerate unique test 2021-03-23 13:39:20 +09:00
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2691d3a7d9 check HasTexture 2021-03-22 16:01:02 +09:00
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16ec93e159 ExportExtensions
Textureの数が確定する最後にエクスポートする
2021-03-22 15:52:08 +09:00
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288e4f9e0d add test 2021-03-22 15:51:24 +09:00
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276d132573 fix GltfParser.TargetPath 2021-03-22 14:32:37 +09:00
PoChang007
b40c65d98b
Merge pull request #809 from ousttrue/version/0_69_0
Version/0 69 0
2021-03-21 18:39:19 -09:00
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59fbfe03b5 UniVRM-0.69.0 2021-03-22 12:30:59 +09:00
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352b3bc2f6 UniGLTFVersion が、 VRMVersion から自動的に決まるように修正 2021-03-22 12:30:39 +09:00
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2528f8aa6c ReadMeta 復活 2021-03-19 16:58:49 +09:00
hiroj
abfebe1133 fix_uploadMeshData 2021-03-18 18:17:02 +09:00
hiroj
e781a0458e add uploadMeshData 2021-03-18 17:39:09 +09:00
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8d95a4d1eb extract texture from external path to asset path 2021-03-18 14:39:12 +09:00
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c66beb3424
Merge pull request #798 from ousttrue/fix/gltf_material_name_is_empty
UnitTest追加(GltfSmapleModels, VRM_TEST_MODELS)
2021-03-18 13:40:42 +09:00
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199bc3e170 add VRM_TEST_MODELS 2021-03-17 20:58:46 +09:00
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1f9f5e7498 exception 2021-03-17 20:52:17 +09:00
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6a60ab3ce7 error handling 2021-03-17 20:50:05 +09:00
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cc784f93f8 GetTangentMode 2021-03-17 20:49:58 +09:00
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5e935ba6a6 skip draco 2021-03-17 20:18:05 +09:00
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4187014b94 log 2021-03-17 20:17:51 +09:00
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67b083b10f add LoadTests
https://github.com/KhronosGroup/glTF-Sample-Models
2021-03-17 19:59:45 +09:00
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bf4fca66c0 occlusion only 2021-03-17 19:38:36 +09:00
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b34afd81d5 fix image.uri startsWith "data:" 2021-03-17 19:29:23 +09:00
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1d0b485b02 rename material 2021-03-17 19:23:56 +09:00
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14e25083af base.OnEnable が必用
#783
2021-03-17 18:19:56 +09:00
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f55cd3ec69
Merge pull request #780 from ousttrue/fix/roughness_smooth_conversion
MetallicRoughnessOcclusion テクスチャーの取り廻しを中心に改修
2021-03-17 17:51:18 +09:00
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25b70b97d2 TextureExporter.ExportLinear place holder 2021-03-17 17:50:47 +09:00
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6d211f2ec5 test 2021-03-17 15:53:53 +09:00
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1d38656df2 fix rebase 2021-03-17 15:42:16 +09:00
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2c9bb63ccb impl 2021-03-17 15:32:09 +09:00
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377d5127cc fix MToon export 2021-03-17 15:32:09 +09:00
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b474ca3eba NotVrm0Exception 2021-03-17 15:32:09 +09:00
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558f651534 fix normalMap extract 2021-03-17 15:32:08 +09:00
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13e43bd6d6 return -1 2021-03-17 15:30:47 +09:00
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6b3856af52 fix PBRMaterialItem null check 2021-03-17 15:30:46 +09:00
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18fd38182d TextureImporterConfigurator 2021-03-17 15:30:46 +09:00
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83ac94423c rename 2021-03-17 15:30:46 +09:00
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f6aeef30ed rename 2021-03-17 15:30:03 +09:00
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755c907791 rename 2021-03-17 15:30:03 +09:00
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a8dcec0263 static class TextureIO 2021-03-17 15:30:02 +09:00
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be204ad6cb WIP TextureExportManager 2021-03-17 15:30:02 +09:00
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da86ba4543 UnitTest 2021-03-17 15:30:02 +09:00
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bb607688e6 TextureExportManager.GetTextureIndex 2021-03-17 15:30:01 +09:00
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59d84cb78b glTFTextureTypes, Export_PBR 2021-03-17 15:30:01 +09:00
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fd2650f86f rename 2021-03-17 15:30:01 +09:00
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07afd49193 static class NormalConverter 2021-03-17 15:30:00 +09:00