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fix_uploadMeshData
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@ -638,8 +638,6 @@ namespace UniGLTF
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mesh.RecalculateNormals();
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}
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mesh.UploadMeshData(false);
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return (mesh, recalculateTangents);
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}
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@ -700,6 +698,8 @@ namespace UniGLTF
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}
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}
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mesh.UploadMeshData(false);
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return result;
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}
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}
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