mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-04-22 15:07:40 -05:00
rename
This commit is contained in:
parent
45d31ab25d
commit
b1184e9b0b
|
|
@ -65,7 +65,7 @@ namespace UniVRM10
|
|||
case Tabs.Materials:
|
||||
if (m_parser != null)
|
||||
{
|
||||
EditorMaterial.OnGUI(m_importer, m_parser, Vrm10MToonMaterialImporter.EnumerateAllTexturesDistinct);
|
||||
EditorMaterial.OnGUI(m_importer, m_parser, Vrm10MaterialImporter.EnumerateAllTexturesDistinct);
|
||||
}
|
||||
break;
|
||||
|
||||
|
|
|
|||
|
|
@ -99,7 +99,7 @@ namespace UniVRM10
|
|||
using (var loader = new RuntimeUnityBuilder(parser, externalObjectMap))
|
||||
{
|
||||
// settings TextureImporters
|
||||
foreach (var (key, textureInfo) in Vrm10MToonMaterialImporter.EnumerateAllTexturesDistinct(parser))
|
||||
foreach (var (key, textureInfo) in Vrm10MaterialImporter.EnumerateAllTexturesDistinct(parser))
|
||||
{
|
||||
TextureImporterConfigurator.Configure(textureInfo, loader.TextureFactory.ExternalMap);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -23,7 +23,7 @@ namespace UniVRM10
|
|||
m_model = VrmLoader.CreateVrmModel(parser);
|
||||
|
||||
// for `VRMC_materials_mtoon`
|
||||
this.GltfMaterialImporter.GltfMaterialParamProcessors.Insert(0, Vrm10MToonMaterialImporter.TryCreateParam);
|
||||
this.GltfMaterialImporter.GltfMaterialParamProcessors.Insert(0, Vrm10MaterialImporter.TryCreateParam);
|
||||
|
||||
if (!UniGLTF.Extensions.VRMC_vrm.GltfDeserializer.TryGet(parser.GLTF.extensions, out m_vrm))
|
||||
{
|
||||
|
|
@ -270,7 +270,7 @@ namespace UniVRM10
|
|||
{
|
||||
m_meta.Authors.AddRange(src.Authors);
|
||||
}
|
||||
if (Vrm10MToonMaterialImporter.TryGetMetaThumbnailTextureImportParam(Parser, vrm, out (SubAssetKey, VRMShaders.TextureImportParam Param) kv))
|
||||
if (Vrm10MaterialImporter.TryGetMetaThumbnailTextureImportParam(Parser, vrm, out (SubAssetKey, VRMShaders.TextureImportParam Param) kv))
|
||||
{
|
||||
var texture = await TextureFactory.GetTextureAsync(kv.Param);
|
||||
if (texture != null)
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ using VRMShaders;
|
|||
|
||||
namespace UniVRM10
|
||||
{
|
||||
public static class Vrm10MToonMaterialImporter
|
||||
public static class Vrm10MaterialImporter
|
||||
{
|
||||
public static Color ToColor4(this float[] src, Color defaultValue = default)
|
||||
{
|
||||
|
|
@ -76,42 +76,43 @@ namespace UniVRM10
|
|||
{
|
||||
// var color = mtoon.Color;
|
||||
material.SetColor(MToon.Utils.PropColor, m.pbrMetallicRoughness.baseColorFactor.ToColor4());
|
||||
material.SetColor(MToon.Utils.PropShadeColor, mtoon.ShadeColorFactor.ToColor3());
|
||||
if (mtoon.ShadeColorFactor != null) material.SetColor(MToon.Utils.PropShadeColor, mtoon.ShadeColorFactor.ToColor3());
|
||||
material.SetFloat(MToon.Utils.PropCutoff, m.alphaCutoff);
|
||||
}
|
||||
{
|
||||
{
|
||||
material.SetFloat(MToon.Utils.PropShadeShift, mtoon.ShadingShiftFactor.Value);
|
||||
material.SetFloat(MToon.Utils.PropShadeToony, mtoon.ShadingToonyFactor.Value);
|
||||
if (mtoon.ShadingShiftFactor.HasValue) material.SetFloat(MToon.Utils.PropShadeShift, mtoon.ShadingShiftFactor.Value);
|
||||
if (mtoon.ShadingToonyFactor.HasValue) material.SetFloat(MToon.Utils.PropShadeToony, mtoon.ShadingToonyFactor.Value);
|
||||
// material.SetFloat(PropReceiveShadowRate, mtoon.prop.ShadowReceiveMultiplierValue);
|
||||
// material.SetFloat(PropShadingGradeRate, mtoon.mix prop.LitAndShadeMixingMultiplierValue);
|
||||
}
|
||||
{
|
||||
material.SetFloat(MToon.Utils.PropIndirectLightIntensity, mtoon.GiIntensityFactor.Value);
|
||||
if (mtoon.GiIntensityFactor.HasValue) material.SetFloat(MToon.Utils.PropIndirectLightIntensity, mtoon.GiIntensityFactor.Value);
|
||||
}
|
||||
}
|
||||
{
|
||||
material.SetColor(MToon.Utils.PropEmissionColor, m.emissiveFactor.ToColor3());
|
||||
}
|
||||
{
|
||||
material.SetColor(MToon.Utils.PropRimColor, mtoon.ParametricRimColorFactor.ToColor3());
|
||||
material.SetFloat(MToon.Utils.PropRimLightingMix, mtoon.RimLightingMixFactor.Value);
|
||||
material.SetFloat(MToon.Utils.PropRimFresnelPower, mtoon.ParametricRimFresnelPowerFactor.Value);
|
||||
material.SetFloat(MToon.Utils.PropRimLift, mtoon.ParametricRimLiftFactor.Value);
|
||||
if (mtoon.ParametricRimColorFactor != null) material.SetColor(MToon.Utils.PropRimColor, mtoon.ParametricRimColorFactor.ToColor3());
|
||||
if (mtoon.RimLightingMixFactor.HasValue) material.SetFloat(MToon.Utils.PropRimLightingMix, mtoon.RimLightingMixFactor.Value);
|
||||
if (mtoon.ParametricRimFresnelPowerFactor.HasValue) material.SetFloat(MToon.Utils.PropRimFresnelPower, mtoon.ParametricRimFresnelPowerFactor.Value);
|
||||
if (mtoon.ParametricRimLiftFactor.HasValue) material.SetFloat(MToon.Utils.PropRimLift, mtoon.ParametricRimLiftFactor.Value);
|
||||
}
|
||||
{
|
||||
material.SetFloat(MToon.Utils.PropOutlineWidth, mtoon.OutlineWidthFactor.Value);
|
||||
material.SetColor(MToon.Utils.PropOutlineColor, mtoon.OutlineColorFactor.ToColor3());
|
||||
material.SetFloat(MToon.Utils.PropOutlineLightingMix, mtoon.OutlineLightingMixFactor.Value);
|
||||
if (mtoon.OutlineWidthFactor.HasValue) material.SetFloat(MToon.Utils.PropOutlineWidth, mtoon.OutlineWidthFactor.Value);
|
||||
if (mtoon.OutlineColorFactor != null) material.SetColor(MToon.Utils.PropOutlineColor, mtoon.OutlineColorFactor.ToColor3());
|
||||
if (mtoon.OutlineLightingMixFactor.HasValue) material.SetFloat(MToon.Utils.PropOutlineLightingMix, mtoon.OutlineLightingMixFactor.Value);
|
||||
|
||||
// private
|
||||
// MToon.Utils.SetOutlineMode(material, outline.OutlineWidthMode, outline.OutlineColorMode);
|
||||
}
|
||||
{
|
||||
// material.SetTextureScale(PropMainTex, mtoon.MainTextureLeftBottomOriginScale);
|
||||
// material.SetTextureOffset(PropMainTex, mtoon.MainTextureLeftBottomOriginOffset);
|
||||
material.SetFloat(MToon.Utils.PropUvAnimScrollX, mtoon.UvAnimationScrollXSpeedFactor.Value);
|
||||
material.SetFloat(MToon.Utils.PropUvAnimScrollY, mtoon.UvAnimationScrollYSpeedFactor.Value);
|
||||
material.SetFloat(MToon.Utils.PropUvAnimRotation, mtoon.UvAnimationRotationSpeedFactor.Value);
|
||||
if (mtoon.UvAnimationScrollXSpeedFactor.HasValue) material.SetFloat(MToon.Utils.PropUvAnimScrollX, mtoon.UvAnimationScrollXSpeedFactor.Value);
|
||||
if (mtoon.UvAnimationScrollYSpeedFactor.HasValue) material.SetFloat(MToon.Utils.PropUvAnimScrollY, mtoon.UvAnimationScrollYSpeedFactor.Value);
|
||||
if (mtoon.UvAnimationRotationSpeedFactor.HasValue) material.SetFloat(MToon.Utils.PropUvAnimRotation, mtoon.UvAnimationRotationSpeedFactor.Value);
|
||||
}
|
||||
|
||||
MToon.Utils.ValidateProperties(material, isBlendModeChangedByUser: false);
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 7adf33b35bd23f2478d7c1071bc54d0e
|
||||
guid: bb1910407057aeb49b63358cea33b09f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
Loading…
Reference in New Issue
Block a user