VRMShaders.{NormalConverter,OcclusionMetallicRoughnessConverter}

This commit is contained in:
ousttrue 2021-03-24 21:00:23 +09:00
parent d32ca24f8b
commit fd198ac10d
5 changed files with 5 additions and 4 deletions

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using NUnit.Framework;
using UnityEngine;
using VRMShaders;
namespace UniGLTF
{

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using UnityEngine;
using VRMShaders;
namespace UniGLTF
namespace VRMShaders
{
public static class NormalConverter
{

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using System;
using System.Linq;
using UnityEngine;
using VRMShaders;
namespace UniGLTF
namespace VRMShaders
{
/// <summary>
///