ousttrue
|
03bb4201bf
|
enabled = false. not updateWhenOffscreen
|
2021-09-28 16:54:34 +09:00 |
|
ousttrue
|
68094b54aa
|
Rename to UniUnlitUtil and Use UniUnlitUtil.ShaderName
|
2021-09-27 21:01:10 +09:00 |
|
Masataka SUMI
|
5bfb052997
|
Make fog work.
|
2021-09-21 17:16:56 +09:00 |
|
ousttrue
|
7d98ff15f9
|
UniVRM-0.84.0
|
2021-09-17 17:38:18 +09:00 |
|
ousttrue
|
9b58179447
|
UniVRM-0.83.0
|
2021-09-10 12:34:50 +09:00 |
|
ousttrue
|
178fefb838
|
Hidden/UniGLTF/StandardMapExporter
|
2021-09-09 18:46:57 +09:00 |
|
Masataka SUMI
|
4bd88b907b
|
mv texture convert shaders to VRMShaders
|
2021-09-09 14:46:32 +09:00 |
|
Masataka SUMI
|
f874a4d973
|
mv UniUnlit to Resources
|
2021-09-09 14:46:08 +09:00 |
|
ousttrue
|
672e11e3ce
|
不完全な TaskCaller 削除。デフォルトは、ImmediateCaller とする。
|
2021-09-08 15:28:35 +09:00 |
|
ousttrue
|
da05ff6ba8
|
UniVRM-0.82.1
|
2021-09-03 15:58:52 +09:00 |
|
ousttrue
|
772a3d357c
|
Error Message
|
2021-09-01 16:12:33 +09:00 |
|
ousttrue
|
d6cab51b2e
|
UniVRM-0.82.0
|
2021-09-01 15:43:44 +09:00 |
|
ousttrue
|
512727467a
|
SubAsset の Material の状態を変更してしまうためよろしくない(状態不明)
|
2021-08-25 16:43:14 +09:00 |
|
ousttrue
|
ed332248b7
|
SubAssetでもモードを変えて中を見れる
|
2021-08-24 21:04:31 +09:00 |
|
ousttrue
|
8e51cef38f
|
UniVRM-0.81.0
* rename com.vrmc.unigltf to com.vrmc.gltf
* and reversion. com.vrmc.gltf use same version with vrm
|
2021-08-19 18:49:08 +09:00 |
|
ousttrue
|
54d2e967e5
|
mv VRM10.Samples to VRM10/Samples
* StreamingAssets 移動
* BVH load 調整
|
2021-08-18 18:19:14 +09:00 |
|
ousttrue
|
cb5a30d683
|
update VersionMenu
* vrm-1 の更新忘れてた
* samples 追加
|
2021-08-18 18:04:18 +09:00 |
|
ousttrue
|
214cc64437
|
add [HDR]
|
2021-08-13 13:21:39 +09:00 |
|
ousttrue
|
a2b7e34ff5
|
UniVRM-0.80.0
|
2021-08-11 20:02:05 +09:00 |
|
ousttrue
|
cc89cb104c
|
update JsonSchema to VRM-1.0beta
|
2021-08-06 16:27:50 +09:00 |
|
Masataka SUMI
|
36e7d1ef98
|
remove duplicated
|
2021-08-04 23:35:48 +09:00 |
|
Masataka SUMI
|
58b2588f2d
|
Use GUID in asmdefs
|
2021-08-04 15:19:09 +09:00 |
|
Masataka SUMI
|
21a5f4e315
|
Make asmdef's auto-referenced true.
|
2021-07-19 16:15:35 +09:00 |
|
ousttrue
|
b3017166a4
|
UniVRM-0.79.0
|
2021-07-19 12:06:18 +09:00 |
|
Masataka SUMI
|
8e0322aa70
|
fix direcitonal light attenuation multiply.
|
2021-07-15 19:57:43 +09:00 |
|
Masataka SUMI
|
1549db1a81
|
fix pbr correct mode.
|
2021-07-15 19:57:21 +09:00 |
|
Masataka SUMI
|
eb532c4aa6
|
Add Pbr Correct mode.
|
2021-07-15 19:47:22 +09:00 |
|
Masataka SUMI
|
3cb5d97c44
|
fix outline normal
|
2021-07-15 19:44:06 +09:00 |
|
Masataka SUMI
|
93d4507db7
|
Add Shade & Toony presets.
|
2021-07-15 19:16:02 +09:00 |
|
Masataka SUMI
|
23a50ae7b3
|
Add migration Tests
|
2021-07-15 19:05:51 +09:00 |
|
Masataka SUMI
|
f71e1fbbce
|
Add EditMode
|
2021-07-15 18:05:34 +09:00 |
|
Masataka SUMI
|
8c661736cd
|
Rename MToon10
|
2021-07-15 16:35:59 +09:00 |
|
ousttrue
|
fa460f0031
|
JsonSchema を更新してコードを再生成した
https://github.com/vrm-c/vrm-specification/pull/296
|
2021-07-02 19:57:37 +09:00 |
|
Masataka SUMI
|
70c01d5344
|
AnimationClip import with AnimationClipFactory
|
2021-06-29 21:02:19 +09:00 |
|
Masataka SUMI
|
6072a879d2
|
Add comment
|
2021-06-24 22:04:12 +09:00 |
|
Masataka SUMI
|
02455ef51d
|
TextureDeserializer can await.
|
2021-06-24 22:03:46 +09:00 |
|
ousttrue
|
0b575c43d2
|
Merge pull request #1072 from Santarh/exportTexturesWithoutAlpha
Export textures with alpha channel only if necessary
|
2021-06-24 15:43:15 +09:00 |
|
Masataka SUMI
|
2ad014f11c
|
Rename
|
2021-06-24 15:13:05 +09:00 |
|
Masataka SUMI
|
c9d513e409
|
Correct Metallic-Roughness Conversion condition
|
2021-06-23 23:42:37 +09:00 |
|
Masataka SUMI
|
fbd885c67c
|
Export texture's alpha if only necessary.
|
2021-06-23 23:04:16 +09:00 |
|
Masataka SUMI
|
8833925d71
|
Remove unused define
|
2021-06-23 21:57:49 +09:00 |
|
Masataka SUMI
|
186609639a
|
fix a bug. Outline Width Texture doesn't reference uv correctly.
|
2021-06-23 21:57:02 +09:00 |
|
Masataka SUMI
|
61843ccadd
|
Apply emissionColor if emissionMap was none.
|
2021-06-23 20:38:40 +09:00 |
|
Masataka SUMI
|
e0d561af37
|
Don't use multi_compile_local (because 2019.1 or later function...)
|
2021-06-23 20:32:07 +09:00 |
|
PoChang007
|
851b9432d7
|
Merge pull request #1067 from ousttrue/version/v0_78_0
UniVRM-0.78.0
|
2021-06-23 13:11:44 +09:00 |
|
ousttrue
|
0d0471535a
|
UniVRM-0.78.0
|
2021-06-23 13:05:19 +09:00 |
|
Masataka SUMI
|
2fa03bbcdd
|
Merge branch 'master' of https://github.com/vrm-c/UniVRM into legacyMigration
|
2021-06-22 20:03:26 +09:00 |
|
Masataka SUMI
|
c3775ca15f
|
Add migration code about legacy roughness texture behaviour.
|
2021-06-22 19:59:59 +09:00 |
|
Masataka SUMI
|
95dd4fd2fc
|
Remove unused
|
2021-06-22 19:49:27 +09:00 |
|
Masataka SUMI
|
3ac8d19b86
|
public textureDeserializer
|
2021-06-22 19:49:00 +09:00 |
|
ousttrue
|
21d0ce714e
|
RemapEditorBase に externalObjectMap を保持しない
|
2021-06-21 14:15:48 +09:00 |
|
ousttrue
|
8541b5c036
|
UniVRM-0.77.0
|
2021-06-16 19:03:40 +09:00 |
|
Masataka SUMI
|
50383c3483
|
Disable auto-referenced in asmdefs
|
2021-06-15 18:00:27 +09:00 |
|
Masataka SUMI
|
3102822312
|
Update submodule MToon
|
2021-06-15 17:42:25 +09:00 |
|
Masataka SUMI
|
66e3e3b84c
|
refactoring about alpha
|
2021-06-14 20:05:12 +09:00 |
|
ousttrue
|
611da973e5
|
Merge pull request #1024 from Santarh/mtoon3
Use MToon10 in VRM1.0 implementation.
|
2021-06-14 12:43:10 +09:00 |
|
Masataka SUMI
|
ecf684722a
|
follow 0.x lighting behaviour in mtoon 1.0
|
2021-06-11 21:45:13 +09:00 |
|
Masataka SUMI
|
48842419d0
|
Consider back-face normal.
|
2021-06-11 18:09:32 +09:00 |
|
Masataka SUMI
|
5aa8c696a9
|
remove unused
|
2021-06-10 21:40:08 +09:00 |
|
Masataka SUMI
|
735cfbe1f3
|
emissive factor is zero if pass was forward add
|
2021-06-10 21:36:46 +09:00 |
|
Masataka SUMI
|
aac55f605a
|
fix view vector is zero
|
2021-06-10 21:34:01 +09:00 |
|
ousttrue
|
612a59cba7
|
TakeResponsibilityForDestroyObjectFunc の返り値削除
GameObject(prefab root)の移譲の判定にしか使っていなかった。設計変更で不要になった
|
2021-06-10 20:39:13 +09:00 |
|
ousttrue
|
a17c789a02
|
ImporterContext.LoadAsync が UnityObjectManager を戻すようにインタフェースを変更
|
2021-06-10 20:39:12 +09:00 |
|
ousttrue
|
3b1f3fb52c
|
add SubAssetKey to TakeResponsibilityForDestroyObjectFunc
|
2021-06-10 20:39:11 +09:00 |
|
ousttrue
|
6268ec803b
|
IResponsibilityForDestroyObjects
|
2021-06-10 20:39:11 +09:00 |
|
Masataka SUMI
|
2dd31517e2
|
use MToon10 in VRM10 import/export
|
2021-06-10 20:23:42 +09:00 |
|
Masataka SUMI
|
95042d2ce0
|
mv
|
2021-06-10 15:58:53 +09:00 |
|
Masataka SUMI
|
b2fe35739c
|
mv
|
2021-06-10 15:47:10 +09:00 |
|
Masataka SUMI
|
aa803d3edc
|
mv namespace
|
2021-06-10 15:27:04 +09:00 |
|
Masataka SUMI
|
45b7b3e7de
|
Add migration mtoon10
|
2021-06-10 15:20:13 +09:00 |
|
Masataka SUMI
|
bff1fd17b9
|
add meta
|
2021-06-10 15:19:09 +09:00 |
|
Masataka SUMI
|
21503aec8a
|
mv class to runtime
|
2021-06-10 15:19:00 +09:00 |
|
ousttrue
|
9f3cbfc1f4
|
Merge pull request #1015 from Santarh/mtoon2
Implements vrmc_materials_mtoon inspector
|
2021-06-09 11:55:36 +09:00 |
|
Masataka SUMI
|
33198c7e51
|
Fill inspector gui
|
2021-06-08 20:21:49 +09:00 |
|
Masataka SUMI
|
0462b05678
|
Suppress outline visibility
|
2021-06-08 16:14:19 +09:00 |
|
Masataka SUMI
|
f5d8eaf571
|
fix outline variants
|
2021-06-08 14:51:36 +09:00 |
|
Masataka SUMI
|
141f317c9e
|
fix rim variant
|
2021-06-08 14:17:09 +09:00 |
|
PoChang007
|
4b8cccde0e
|
Merge pull request #1012 from ousttrue/version/v0_76_0
UniVRM-0.76.0
|
2021-06-07 21:05:22 +09:00 |
|
ousttrue
|
79af87b3bd
|
Merge pull request #1003 from Santarh/mtoonDefine
Implements vrmc_materials_mtoon shader code
|
2021-06-07 20:57:54 +09:00 |
|
ousttrue
|
dc2c8c5703
|
大文字修正。const 使う
|
2021-06-07 20:47:23 +09:00 |
|
Masataka SUMI
|
1f2cc762b7
|
fix
|
2021-06-07 20:44:08 +09:00 |
|
ousttrue
|
54893c343e
|
UniVRM-0.76.0
|
2021-06-07 20:37:42 +09:00 |
|
ousttrue
|
2e659da9da
|
古いシェーダー名をフォールバック #1004
|
2021-06-07 20:34:16 +09:00 |
|
Masataka SUMI
|
d700b393ff
|
Suppress variants.
|
2021-06-07 20:33:01 +09:00 |
|
Masataka SUMI
|
ccbc53d0d8
|
Suppress TextureFetch if not needed.
|
2021-06-07 20:11:00 +09:00 |
|
Masataka SUMI
|
977482df90
|
Disable unnecessary shader variants/
|
2021-06-07 20:10:20 +09:00 |
|
Masataka SUMI
|
c81e4c275a
|
add outline pass
|
2021-06-04 21:21:04 +09:00 |
|
ousttrue
|
c7dfb001a2
|
空になった VrmUnlitShaders フォルダを削除。 Resources を減らし
* UniUnlit/Resources/UniUnlit.shader を UniUnlit/Runtime/UniUnlit.shader に移動
* UniGLTF/Resources/Shaders/xxx.shader を UniGLTF/IO/TextureIO/Shaders/xxx.shader に移動
|
2021-06-03 15:09:08 +09:00 |
|
ousttrue
|
bfb591b711
|
remove legacy shaders
#496
|
2021-06-03 14:54:57 +09:00 |
|
Masataka SUMI
|
598e3d7013
|
Separate GI func
|
2021-06-02 21:01:41 +09:00 |
|
Masataka SUMI
|
9c089b85ad
|
fix matcap uv
|
2021-06-02 20:54:09 +09:00 |
|
Masataka SUMI
|
fd52ae2af4
|
Refactoring
|
2021-06-02 20:49:22 +09:00 |
|
Masataka SUMI
|
2b8295d5d4
|
Separate compile-time define
|
2021-06-02 20:25:07 +09:00 |
|
Masataka SUMI
|
e6d5b4d653
|
make function arguments constant.
|
2021-06-02 20:07:39 +09:00 |
|
Masataka SUMI
|
f857935bbd
|
Separate functions
|
2021-06-02 19:31:54 +09:00 |
|
Masataka SUMI
|
0182e974bf
|
follow mtoon0.x
|
2021-06-02 15:58:05 +09:00 |
|
Masataka SUMI
|
485c43efe6
|
implements lighting & emission.
|
2021-06-01 19:21:28 +09:00 |
|
Masataka SUMI
|
d25eb746df
|
Fix alpha source
|
2021-05-31 20:21:17 +09:00 |
|
Masataka SUMI
|
44067be1fc
|
Implements basic components of mtoon10.
|
2021-05-31 20:18:34 +09:00 |
|
Masataka SUMI
|
8ec0bfca40
|
define MToon10 properties according to schema
|
2021-05-28 19:24:42 +09:00 |
|
Masataka SUMI
|
09b2d4d326
|
duplicate MToon10 from MToon
|
2021-05-28 18:10:59 +09:00 |
|
Masataka SUMI
|
388a7fbc6e
|
Add complex test to MetallicRoughnessConverter
|
2021-05-27 22:45:21 +09:00 |
|
Masataka SUMI
|
9aee0b1ea3
|
Implements standard texture importing with shader
|
2021-05-27 22:27:51 +09:00 |
|
Masataka SUMI
|
06715ab77b
|
fix bug
|
2021-05-27 22:24:25 +09:00 |
|
Masataka SUMI
|
589d5504a7
|
Rename normal map exporter
|
2021-05-27 21:44:09 +09:00 |
|
Masataka SUMI
|
de55fd4637
|
remove unused
|
2021-05-27 21:25:26 +09:00 |
|
Masataka SUMI
|
7c9be3cf9e
|
remove debug code
|
2021-05-27 21:24:46 +09:00 |
|
Masataka SUMI
|
44bced7f3d
|
don't need normal texture conversion when importing
|
2021-05-27 20:27:11 +09:00 |
|
Masataka SUMI
|
6b6a219d43
|
use ITextureDeserializer
|
2021-05-27 20:03:45 +09:00 |
|
Masataka SUMI
|
02e51346f4
|
define ITextureDeserializer
|
2021-05-27 18:54:27 +09:00 |
|
Masataka SUMI
|
886311af50
|
Suppress alpha channel if exporting linear, normal or metallic-roughness texture.
|
2021-05-27 17:42:57 +09:00 |
|
Masataka SUMI
|
8cba3ba71a
|
mv MaterialImportParam MaterialDescriptor
|
2021-05-27 15:56:51 +09:00 |
|
Masataka SUMI
|
570cef700d
|
mv TextureImportParam TextureDescriptor
|
2021-05-27 15:43:57 +09:00 |
|
Masataka SUMI
|
f2495f61b5
|
mv TextureImportParamSet TextureDescriptorSet
|
2021-05-27 15:38:40 +09:00 |
|
Masataka SUMI
|
157c7091f7
|
follow test
|
2021-05-27 15:35:45 +09:00 |
|
Masataka SUMI
|
86d1dc0db7
|
rename
|
2021-05-27 15:16:03 +09:00 |
|
Masataka SUMI
|
b549f54a13
|
define TextureSet
|
2021-05-27 15:12:49 +09:00 |
|
Masataka SUMI
|
a6d730d15f
|
Refactor Texture enumeration to TextureSetImport
|
2021-05-26 21:22:34 +09:00 |
|
Masataka SUMI
|
34e5e4689c
|
Ignore considering gltf external textures
|
2021-05-25 16:43:47 +09:00 |
|
Masataka SUMI
|
b7593254d9
|
Strict SubAssetKey constructor
|
2021-05-25 15:44:20 +09:00 |
|
Masataka SUMI
|
effc63255c
|
remove debug
|
2021-05-25 14:56:08 +09:00 |
|
Masataka SUMI
|
709fe25783
|
SubAssetKey の使用を厳格化
|
2021-05-24 23:28:43 +09:00 |
|
Masataka SUMI
|
9cd3288e4d
|
mv SubAssetKey
|
2021-05-24 20:12:19 +09:00 |
|
ousttrue
|
b75453db83
|
CopyFromNonReadableSRgbDds をシンプル化
Nvidia と Radeon で動作が異なる?
|
2021-05-24 18:52:57 +09:00 |
|
ousttrue
|
152e9c8a15
|
UniVRM-0.75.0
|
2021-05-24 17:58:16 +09:00 |
|
ousttrue
|
bd3209cc1b
|
Merge pull request #970 from Santarh/throwTeim
Throw not supported texture types
|
2021-05-24 17:00:44 +09:00 |
|
Masataka SUMI
|
9614f7eb56
|
Throw not supported texture types
|
2021-05-24 16:44:56 +09:00 |
|
ousttrue
|
7c6d77fb02
|
fix default
|
2021-05-24 16:40:08 +09:00 |
|
ousttrue
|
207b4e1a6a
|
コミット漏れと mipmapCount
|
2021-05-24 15:53:47 +09:00 |
|
ousttrue
|
78a3b02189
|
共通コードをくくり出し
|
2021-05-24 15:33:21 +09:00 |
|
ousttrue
|
fdd46b4de3
|
new Texture2D(mipmap)
|
2021-05-24 15:02:38 +09:00 |
|
ousttrue
|
df45b69521
|
TextureSamplerUtil の整理
|
2021-05-24 14:36:27 +09:00 |
|
Masataka SUMI
|
9fcd2abc58
|
Force copy texture if texture type was "Normal map".
|
2021-05-21 20:51:13 +09:00 |
|
Masataka SUMI
|
c142e670bd
|
Check Editor NormalMap.
|
2021-05-21 20:01:08 +09:00 |
|
Masataka SUMI
|
d61fc7339e
|
fix bug
|
2021-05-21 19:15:37 +09:00 |
|
Masataka SUMI
|
cb3d43add1
|
Don't export raw file if texture color space was different.
|
2021-05-21 19:00:03 +09:00 |
|
Masataka SUMI
|
18a6aaad64
|
Rename, comment
|
2021-05-21 18:12:40 +09:00 |
|
Masataka SUMI
|
9194c772a3
|
Consider colorspace
|
2021-05-21 18:12:21 +09:00 |
|
ousttrue
|
95cb9da77e
|
SamplerParam.WrapModes を WrapModesU と WrapModesV に展開
|
2021-05-21 13:08:09 +09:00 |
|
Masataka SUMI
|
82106f6c64
|
Rename, Comment
|
2021-05-20 21:24:30 +09:00 |
|
Masataka SUMI
|
21bcd140f8
|
たとえ同じ Texture インスタンスであっても、glTF のプロパティが要求する色空間が違えば別のテクスチャとして出力する
|
2021-05-20 21:04:09 +09:00 |
|
Masataka SUMI
|
ef929de895
|
rename & use interface
|
2021-05-20 20:55:51 +09:00 |
|
Masataka SUMI
|
7963c4fe5c
|
make enum private
|
2021-05-20 20:42:17 +09:00 |
|
Masataka SUMI
|
1d6f58feb5
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define interface
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2021-05-20 20:00:16 +09:00 |
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Masataka SUMI
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22f4c5ce5e
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comment
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2021-05-20 19:58:08 +09:00 |
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Masataka SUMI
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275ac63080
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Check export texture in editor
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2021-05-20 19:57:55 +09:00 |
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Masataka SUMI
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f88e8d7286
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Refactoring Serializing Textures
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2021-05-20 18:23:26 +09:00 |
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Masataka SUMI
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4f32ccfd52
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Add glTF PBR Material color space test.
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2021-05-19 20:12:46 +09:00 |
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Masataka SUMI
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ce9129749f
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Add principle texture colorspace tests.
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2021-05-19 18:08:24 +09:00 |
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Masataka SUMI
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d89dca1e47
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mv texture
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2021-05-19 17:27:48 +09:00 |
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Masataka SUMI
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257b5d71e2
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Add comments.
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2021-05-13 21:24:26 +09:00 |
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Masataka SUMI
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099a4600c1
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Add CopyTexture Tests.
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2021-05-13 21:13:34 +09:00 |
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Masataka SUMI
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2e338a78e9
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Don't Compress texture for UnitTests.
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2021-05-13 21:00:56 +09:00 |
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Masataka SUMI
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b8f2d37ccf
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Export Texture with specified Color Space.
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2021-05-13 20:57:35 +09:00 |
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Masataka SUMI
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72a922ded9
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Divide ColorSpace enum
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2021-05-13 19:20:38 +09:00 |
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Masataka SUMI
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7ad3ab8132
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Throw Exception if exporting non-readable Texture2D.
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2021-05-13 18:36:25 +09:00 |
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Masataka SUMI
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d44b43baae
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remove GL.sRGBWrite
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2021-05-13 17:41:54 +09:00 |
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Masataka SUMI
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d9bde2ff57
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Import MToon textures.
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2021-05-10 20:59:51 +09:00 |
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Masataka SUMI
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537cfe55be
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Add RenderQueue to MaterialImportParam
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2021-05-10 19:59:19 +09:00 |
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ousttrue
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1e77f7cfa8
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UniVRM-0.74.0
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2021-05-10 14:44:06 +09:00 |
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Masataka SUMI
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65973e2a6e
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Can import TextureImportTypes.Linear.
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2021-05-07 22:04:53 +09:00 |
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Masataka SUMI
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02bd1fe6b2
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Generate format and serializer/deserializer.
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2021-05-06 18:59:50 +09:00 |
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ousttrue
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c8232789ff
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UniVRM-0.73.0
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2021-04-21 18:25:42 +09:00 |
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ousttrue
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1582cd1c24
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TextureImporterConfigurator を VRMShaders.GLTF.IO.Editor に移動
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2021-04-19 15:13:15 +09:00 |
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Masataka SUMI
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35d29e5131
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Add MToon directory meta file
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2021-04-16 20:13:55 +09:00 |
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Masataka SUMI
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a0fa64493a
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Add MToon submodule in new directory.
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2021-04-16 19:56:09 +09:00 |
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Masataka SUMI
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3858a69b63
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Remove old mtoon
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2021-04-16 19:53:25 +09:00 |
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ousttrue
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aedfe98974
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mod TextureImportName.GetExtractName to GetUnityObjectName
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2021-04-14 20:09:30 +09:00 |
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ousttrue
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60174491c4
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TextureImportName の使っていないところを削除
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2021-04-14 20:05:08 +09:00 |
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ousttrue
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46605091ac
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GC
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2021-04-14 20:04:41 +09:00 |
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ousttrue
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66a7cfc768
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TextureImportParam の GltfName, ConvertedName を UnityObjectName に単純化
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2021-04-14 16:41:15 +09:00 |
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ousttrue
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03c0ad69c6
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HashSet<SubAssetKey>
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2021-04-14 14:25:21 +09:00 |
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ousttrue
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6977424196
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Merge pull request #863 from ousttrue/fix/do_not_use_resources
GetBytesWithMime を VRMShaders に移動
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2021-04-12 18:42:46 +09:00 |
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ousttrue
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f43811702e
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UniVRM-0.72.0
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2021-04-12 18:19:14 +09:00 |
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ousttrue
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e35bc5f2fe
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GetBytesWithMime を VRMShaders に移動
* UniGLTF.GltfTextureExporter.GetBytesWithMime を VRMShaders.AssetTextureUtil.GetTextureBytesWithMime に移動
* テスト NotReadable, Compressed を VRMShaders に移動
* テスト用リソース Resources/4x4.png と 4x4compressed.DDS を VRMShaders に移動
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2021-04-12 18:17:24 +09:00 |
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ousttrue
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4bf461a226
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Vrm10Exporter.ExportMeta
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2021-04-09 16:54:50 +09:00 |
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Masataka SUMI
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23082ad43a
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follow gitmodules & mv mtoon submodule files
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2021-04-09 15:50:18 +09:00 |
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ousttrue
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bbb5b0384c
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2018仕様に修正
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2021-04-08 21:12:17 +09:00 |
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Masataka SUMI
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71fb834364
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refactoring vrm shaders asmdef
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2021-04-08 20:59:43 +09:00 |
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Masataka SUMI
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8eaceb6c8e
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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ousttrue
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b51216a96b
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includePlatforms is only Editor
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2021-04-05 13:35:33 +09:00 |
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ousttrue
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84f6e95752
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update MToon-3.6
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2021-04-05 13:24:47 +09:00 |
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ousttrue
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002e8c6060
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rename AssetTextureUtil.UseAsset to AssetTextureUtil.IsTextureEditorAsset
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2021-04-05 13:15:13 +09:00 |
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ousttrue
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27fa5dbc60
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VRMShaders.TextureExporter, AssetTextureUtil
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2021-04-02 18:35:02 +09:00 |
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ousttrue
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7184bf7dee
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UniVRM-0.71.0
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2021-04-02 13:56:52 +09:00 |
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ousttrue
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b3b7712b31
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param.Sampler.WrapModes != null
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2021-04-01 15:15:25 +09:00 |
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PoChang007
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db1bfb85c6
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Merge pull request #834 from ousttrue/feature/update_texture_test
VRMShaders にテスト移動。IsReadable=false のときにコピーしないとエラーになるテスト
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2021-03-31 15:11:08 +09:00 |
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ousttrue
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634d467b86
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UniVRM-0.70.0
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2021-03-31 14:36:40 +09:00 |
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ousttrue
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5adce2dbe8
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VRMShaders にテスト移動。IsReadable=false のときにコピーしないとエラーになるテスト
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2021-03-31 14:34:20 +09:00 |
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ousttrue
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270a2d3eed
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Merge pull request #830 from ousttrue/feature/vrmshaders_materialfactory
マテリアル生成を VRMShaders に移動
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2021-03-29 16:50:16 +09:00 |
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ousttrue
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2c3ec107ec
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MaterialImportParam
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2021-03-29 14:39:51 +09:00 |
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amamagi
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fabb5f81bb
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add support for single pass instanced stereo rendering to UniUnlit shader
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2021-03-26 19:47:04 +09:00 |
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ousttrue
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b421ad7369
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VRMShaders.TextureFactory
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2021-03-25 20:23:58 +09:00 |
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ousttrue
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f2b82200f1
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TextureImportParam.ExtractKey
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2021-03-25 14:49:56 +09:00 |
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ousttrue
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fd198ac10d
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VRMShaders.{NormalConverter,OcclusionMetallicRoughnessConverter}
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2021-03-24 21:00:23 +09:00 |
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ousttrue
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d32ca24f8b
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VRMShaders.TextureConverter
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2021-03-24 20:57:41 +09:00 |
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ousttrue
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64b97295b5
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add TextureImportParam.{Offset,Scale}
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2021-03-24 20:32:41 +09:00 |
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ousttrue
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aa7fb07b12
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rename
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2021-03-24 18:38:55 +09:00 |
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ousttrue
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e3a830bddb
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TextureImportParam
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2021-03-24 16:44:44 +09:00 |
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ousttrue
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b63c165f5d
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SamplerParam
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2021-03-24 16:26:41 +09:00 |
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