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https://github.com/vrm-c/UniVRM.git
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Disable unnecessary shader variants/
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c81e4c275a
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@ -84,7 +84,7 @@ Shader "Hidden/VRM10/vrmc_materials_mtoon"
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#pragma target 3.0
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// Unity defined keywords
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#pragma multi_compile_fwdbase
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#pragma multi_compile_fwdbase nolightmap nodynlightmap nodirlightmap novertexlight
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#pragma multi_compile_fog
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#pragma multi_compile_instancing
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@ -117,7 +117,7 @@ Shader "Hidden/VRM10/vrmc_materials_mtoon"
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#pragma target 3.0
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// Unity defined keywords
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#pragma multi_compile_fwdbase
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#pragma multi_compile_fwdbase nolightmap nodynlightmap nodirlightmap novertexlight
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#pragma multi_compile_fog
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#pragma multi_compile_instancing
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@ -153,7 +153,7 @@ Shader "Hidden/VRM10/vrmc_materials_mtoon"
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#pragma target 3.0
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// Unity defined keywords
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#pragma multi_compile_fwdadd_fullshadows
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#pragma multi_compile_fwdadd_fullshadows nolightmap nodynlightmap nodirlightmap novertexlight
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#pragma multi_compile_fog
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#pragma multi_compile_instancing
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@ -183,7 +183,7 @@ Shader "Hidden/VRM10/vrmc_materials_mtoon"
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#pragma target 3.0
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// Unity defined keywords
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#pragma multi_compile_shadowcaster
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#pragma multi_compile_shadowcaster nolightmap nodynlightmap nodirlightmap novertexlight
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#pragma multi_compile_local __ _ALPHATEST_ON _ALPHABLEND_ON
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