Apply emissionColor if emissionMap was none.

This commit is contained in:
Masataka SUMI
2021-06-23 20:38:40 +09:00
parent e0d561af37
commit 61843ccadd

View File

@@ -87,9 +87,16 @@ inline half3 GetMToonLighting_GlobalIllumination(const UnityLighting unityLight,
inline half3 GetMToonLighting_Emissive(const MToonInput input)
{
if (MToon_IsForwardBasePass() && MToon_IsEmissiveMapOn())
if (MToon_IsForwardBasePass())
{
return UNITY_SAMPLE_TEX2D(_EmissionMap, input.uv).rgb * _EmissionColor.rgb;
if (MToon_IsEmissiveMapOn())
{
return UNITY_SAMPLE_TEX2D(_EmissionMap, input.uv).rgb * _EmissionColor.rgb;
}
else
{
return _EmissionColor.rgb;
}
}
else
{