Don't use multi_compile_local (because 2019.1 or later function...)

This commit is contained in:
Masataka SUMI
2021-06-23 20:32:07 +09:00
parent 851b9432d7
commit e0d561af37

View File

@@ -88,11 +88,11 @@ Shader "Hidden/VRM10/vrmc_materials_mtoon"
#pragma multi_compile_fog
#pragma multi_compile_instancing
#pragma multi_compile_local __ _ALPHATEST_ON _ALPHABLEND_ON
#pragma multi_compile_local __ _NORMALMAP
#pragma multi_compile_local __ _MTOON_EMISSIVEMAP
#pragma multi_compile_local __ _MTOON_RIMMAP
#pragma multi_compile_local __ _MTOON_PARAMETERMAP
#pragma multi_compile __ _ALPHATEST_ON _ALPHABLEND_ON
#pragma multi_compile __ _NORMALMAP
#pragma multi_compile __ _MTOON_EMISSIVEMAP
#pragma multi_compile __ _MTOON_RIMMAP
#pragma multi_compile __ _MTOON_PARAMETERMAP
#pragma vertex MToonVertex
#pragma fragment MToonFragment
@@ -123,18 +123,18 @@ Shader "Hidden/VRM10/vrmc_materials_mtoon"
#pragma multi_compile_fog
#pragma multi_compile_instancing
#pragma multi_compile_local __ _ALPHATEST_ON _ALPHABLEND_ON
#pragma multi_compile_local __ _NORMALMAP
#pragma multi_compile_local __ _MTOON_EMISSIVEMAP
#pragma multi_compile_local __ _MTOON_RIMMAP
#pragma multi_compile_local __ _MTOON_PARAMETERMAP
#pragma multi_compile_local __ _MTOON_OUTLINE_WORLD _MTOON_OUTLINE_SCREEN
#define MTOON_PASS_OUTLINE
#pragma multi_compile __ _ALPHATEST_ON _ALPHABLEND_ON
#pragma multi_compile __ _NORMALMAP
#pragma multi_compile __ _MTOON_EMISSIVEMAP
#pragma multi_compile __ _MTOON_RIMMAP
#pragma multi_compile __ _MTOON_PARAMETERMAP
#pragma multi_compile __ _MTOON_OUTLINE_WORLD _MTOON_OUTLINE_SCREEN
#pragma vertex MToonVertex
#pragma fragment MToonFragment
#define MTOON_PASS_OUTLINE
#include "./vrmc_materials_mtoon_forward_vertex.hlsl"
#include "./vrmc_materials_mtoon_forward_fragment.hlsl"
ENDHLSL
@@ -161,11 +161,11 @@ Shader "Hidden/VRM10/vrmc_materials_mtoon"
#pragma multi_compile_fog
#pragma multi_compile_instancing
#pragma multi_compile_local __ _ALPHATEST_ON _ALPHABLEND_ON
#pragma multi_compile_local __ _NORMALMAP
#pragma multi_compile_local __ _MTOON_EMISSIVEMAP
#pragma multi_compile_local __ _MTOON_RIMMAP
#pragma multi_compile_local __ _MTOON_PARAMETERMAP
#pragma multi_compile __ _ALPHATEST_ON _ALPHABLEND_ON
#pragma multi_compile __ _NORMALMAP
#pragma multi_compile __ _MTOON_EMISSIVEMAP
#pragma multi_compile __ _MTOON_RIMMAP
#pragma multi_compile __ _MTOON_PARAMETERMAP
#pragma vertex MToonVertex
#pragma fragment MToonFragment
@@ -192,7 +192,7 @@ Shader "Hidden/VRM10/vrmc_materials_mtoon"
#pragma multi_compile_shadowcaster nolightmap nodynlightmap nodirlightmap novertexlight
#pragma multi_compile_instancing
#pragma multi_compile_local __ _ALPHATEST_ON _ALPHABLEND_ON
#pragma multi_compile __ _ALPHATEST_ON _ALPHABLEND_ON
// Use unity standard shadow implementation.
// internal usage: