add [HDR]

This commit is contained in:
ousttrue 2021-08-13 13:21:39 +09:00
parent 2ecba6cba6
commit 214cc64437

View File

@ -25,7 +25,7 @@ Shader "VRM10/MToon10"
_GiEqualization ("mtoon.giEqualizationFactor", Range(0, 1)) = 0.9
// Emission
_EmissionColor ("emissiveFactor", Color) = (0, 0, 0, 1) // Unity specified name
[HDR] _EmissionColor ("emissiveFactor", Color) = (0, 0, 0, 1) // Unity specified name
_EmissionMap ("emissiveTexture", 2D) = "white" {} // Unity specified name
// Rim Lighting