André Cardoso
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0aa5aaa719
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testing other colors
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2021-03-11 10:36:47 +01:00 |
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André Cardoso
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79a198d34e
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project organization
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2021-03-11 09:42:41 +01:00 |
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André Cardoso
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f87d326ef0
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final polish
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2021-03-10 19:03:07 +01:00 |
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Bronson Zgeb
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d4623972f6
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Blurring metaballs based on depth
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2021-03-08 22:37:21 -05:00 |
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André Cardoso
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bef13dacfe
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adjusting alpha clip parameters
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2021-03-04 00:37:03 +01:00 |
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André Cardoso
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06e1f7fc70
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bit more adjustments
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2021-03-03 00:12:18 +01:00 |
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André Cardoso
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d249534263
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making particles look better
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2021-03-02 23:19:15 +01:00 |
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Bronson Zgeb
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47ff6f9164
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Trying out the scene with blurred particles
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2021-03-01 22:00:49 -05:00 |
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André Cardoso
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5320aa72e5
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testing combination from metaballs + particle
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2021-03-01 19:12:07 +01:00 |
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Bronson Zgeb
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edd42909c6
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Added some more tweakable metaball options. Setup paint particle system.
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2021-02-28 12:08:59 -05:00 |
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Bronson Zgeb
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e68a90c05f
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Tweakable downsampling. RenderMetaballs refactoring.
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2021-02-28 11:06:44 -05:00 |
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Bronson Zgeb
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b5d5f87890
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Fixed the Metaball Renderer I hope
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2021-02-27 21:20:42 -05:00 |
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André Cardoso
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265dfd53f6
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adding glitter
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2021-02-28 02:52:13 +01:00 |
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André Cardoso
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687e053e5f
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added TNTC paint system shader
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2021-02-22 19:20:18 +01:00 |
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André Cardoso
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c34062c024
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animation fixes
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2021-02-22 16:03:32 +01:00 |
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André Cardoso
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852af2e251
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first commit: third person simplified gameplay + particle
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2021-02-22 13:18:20 +01:00 |
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