Fixed the Metaball Renderer I hope

This commit is contained in:
Bronson Zgeb 2021-02-27 21:20:42 -05:00
parent 9b2900272c
commit b5d5f87890
2 changed files with 67 additions and 11 deletions

View File

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@ -11744,7 +11745,7 @@ ParticleSystemRenderer:
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@ -11765,7 +11766,7 @@ ParticleSystemRenderer:
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m_SortingLayer: 0
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m_SortMode: 0
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m_MaxParticleSize: 0.5
@ -11775,7 +11776,7 @@ ParticleSystemRenderer:
m_SortingFudge: 0
m_NormalDirection: 1
m_ShadowBias: 0
m_RenderAlignment: 4
m_RenderAlignment: 0
m_Pivot: {x: 0, y: 0, z: 0}
m_Flip: {x: 0, y: 0, z: 0}
m_UseCustomVertexStreams: 0
@ -12042,8 +12043,8 @@ ParticleSystem:
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minMaxState: 3
scalar: 0.2
minScalar: 0.05
scalar: 1.2
minScalar: 1
maxCurve:
serializedVersion: 2
m_Curve:
@ -16531,6 +16532,19 @@ MonoBehaviour:
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strength: 1
hardness: 0.01
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m_LocalScale: {x: 1, y: 1, z: 1}
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View File

@ -14,7 +14,7 @@ MonoBehaviour:
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@ -39,6 +39,47 @@ MonoBehaviour:
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offset: {x: 0, y: 0, z: 0, w: 0}
cameraFieldOfView: 60
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@ -53,7 +94,8 @@ MonoBehaviour:
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