mirror of
https://github.com/mixandjam/Splatoon-Ink.git
synced 2026-03-21 17:25:34 -05:00
adjusting alpha clip parameters
This commit is contained in:
parent
b321340cc6
commit
bef13dacfe
1389
Assets/InkShader.shadergraph
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1389
Assets/InkShader.shadergraph
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File diff suppressed because it is too large
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10
Assets/InkShader.shadergraph.meta
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10
Assets/InkShader.shadergraph.meta
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- _SoftParticlesNearFadeDistance: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 5
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- _Surface: 1
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- _WorkflowMode: 1
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- _ZWrite: 0
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _BaseColorAddSubDiff: {r: 1, g: 0, b: 0, a: 0}
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- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 4.0472007, g: 4.0472007, b: 4.0472007, a: 1}
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- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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8
Assets/glowy.mat.meta
Normal file
8
Assets/glowy.mat.meta
Normal file
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@ -0,0 +1,8 @@
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NativeFormatImporter:
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mainObjectFileID: 2100000
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -15,10 +15,10 @@ EditorUserSettings:
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|
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Loading…
Reference in New Issue
Block a user