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625f186215c104763be7675aa2d941aa, type: 3} diff --git a/Assets/Metaballs/Shaders/Shader Graphs_StepAndClip.mat b/Assets/Metaballs/Shaders/Shader Graphs_StepAndClip.mat index 1b4eda0..99cf641 100644 --- a/Assets/Metaballs/Shaders/Shader Graphs_StepAndClip.mat +++ b/Assets/Metaballs/Shaders/Shader Graphs_StepAndClip.mat @@ -39,10 +39,10 @@ Material: - Vector1_0a49465ed8764116bcddbe17a19921e4: 0 - Vector1_c0765b0f9fbd45cc93f29b42dc9c50dd: 0 - Vector1_dc4dddd7e6c04cb0b10ba5b78324fa22: 0 - - _AlphaStep: 0.44 - - _AlphaStep2: 1 - - _Clip: 0.33 - - _ColorStep: 0.13 - - _ColorStep2: 0.88 + - _AlphaStep: 0 + - _AlphaStep2: 0.7 + - _Clip: 0.903 + - _ColorStep: 0 + - _ColorStep2: 0.404 m_Colors: [] m_BuildTextureStacks: [] diff --git a/Assets/ParticleMaterial 1.mat b/Assets/ParticleMaterial 1.mat index b66a7cd..981c8e1 100644 --- a/Assets/ParticleMaterial 1.mat +++ b/Assets/ParticleMaterial 1.mat @@ -9,7 +9,7 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: ParticleMaterial 1 m_Shader: {fileID: 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0, b: 0, a: 1} m_BuildTextureStacks: [] --- !u!114 &5268476566877677707 diff --git a/Assets/Scenes/MixAndJam.unity b/Assets/Scenes/MixAndJam.unity index 2c5b6ec..753100a 100644 --- a/Assets/Scenes/MixAndJam.unity +++ b/Assets/Scenes/MixAndJam.unity @@ -495,7 +495,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 209627689} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 2.5, z: -7.04} + m_LocalPosition: {x: 0, y: 2.5, z: -8.821} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2101118514} @@ -699,7 +699,7 @@ ParticleSystemRenderer: m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 4bdfd49a249c4834c9d6a7a591023bb2, type: 2} - - {fileID: 2100000, guid: 4bdfd49a249c4834c9d6a7a591023bb2, type: 2} + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -998,7 +998,7 @@ ParticleSystem: serializedVersion: 2 minMaxState: 3 scalar: 0.08 - minScalar: 0.15 + minScalar: 0.1 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