testing combination from metaballs + particle

This commit is contained in:
André Cardoso 2021-03-01 19:12:07 +01:00
parent edd42909c6
commit 5320aa72e5
5 changed files with 9701 additions and 40 deletions

View File

@ -99,7 +99,7 @@ Material:
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DensityThreshold: 0.3
- _DensityThreshold: 0.69
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
@ -112,7 +112,7 @@ Material:
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
@ -121,7 +121,7 @@ Material:
- _ZWrite: 1
m_Colors:
- Vector3_ff841d114cec48548b0a41259e363307: {r: 0, g: 0, b: 0, a: 0}
- _Albedo: {r: 1, g: 0, b: 0, a: 0}
- _Albedo: {r: 0, g: 1, b: 0.6701975, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Emission: {r: 0, g: 0, b: 0, a: 0}

View File

@ -77,7 +77,7 @@ Shader "Hidden/KawaseBlur"
fixed4 color = tex2D(_MainTex, uv);
color = applyBlur(color, uv, texelResolution, _Offsets.x);
color.a = applyAlphaBlur(color, uv, texelResolution, _Offsets.y);
color = applyBlur(color, uv, texelResolution, _Offsets.y);
color.a = applyAlphaBlur(color, uv, texelResolution, _Offsets.z);
//color.a = applyAlphaBlur(color, uv, texelResolution, _Offsets.w);

View File

@ -9,14 +9,15 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: ParticleMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _NORMALMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _SPECULAR_SETUP
m_LightmapFlags: 4
m_ShaderKeywords: _NORMALMAP _SPECULAR_SETUP
m_LightmapFlags: 6
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
RenderType: Transparent
disabledShaderPasses:
- SHADOWCASTER
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -86,7 +87,7 @@ Material:
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlend: 10
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
@ -96,15 +97,15 @@ Material:
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.924
- _Smoothness: 0
- _SmoothnessTextureChannel: 1
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _SrcBlend: 5
- _Surface: 1
- _WorkflowMode: 0
- _ZWrite: 1
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 0.2117647, g: 0.7507207, b: 1, a: 1}
- _BaseColor: {r: 0.3443396, g: 1, b: 0.73684895, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.103773594, g: 0.103773594, b: 0.103773594, a: 1}

File diff suppressed because it is too large Load Diff

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@ -79,7 +79,7 @@ MonoBehaviour:
restoreCamera: 1
offset: {x: 0, y: 0, z: 0, w: 0}
cameraFieldOfView: 60
downsamplingAmount: 8
downsamplingAmount: 1
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
@ -110,10 +110,10 @@ MonoBehaviour:
materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3}
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_Bits: 47
m_TransparentLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_Bits: 47
m_DefaultStencilState:
overrideStencilState: 0
stencilReference: 0