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6
.github/workflows/main.yml
vendored
|
|
@ -21,16 +21,16 @@ jobs:
|
|||
- name: Fetch Submodules Recursively
|
||||
run: git submodule update --init --recursive
|
||||
|
||||
- name: .NET 6 Setup
|
||||
- name: .NET 8 Setup
|
||||
uses: actions/setup-dotnet@v2
|
||||
with:
|
||||
dotnet-version: '6.0.x'
|
||||
dotnet-version: '8.0.x'
|
||||
|
||||
- name: .NET Restore
|
||||
run: dotnet restore FModel
|
||||
|
||||
- name: .NET Publish
|
||||
run: dotnet publish FModel -c Release --no-self-contained -r win-x64 -f net6.0-windows -o "./FModel/bin/Publish/" -p:PublishReadyToRun=false -p:PublishSingleFile=true -p:DebugType=None -p:GenerateDocumentationFile=false -p:DebugSymbols=false -p:AssemblyVersion=${{ github.event.inputs.appVersion }} -p:FileVersion=${{ github.event.inputs.appVersion }}
|
||||
run: dotnet publish FModel -c Release --no-self-contained -r win-x64 -f net8.0-windows -o "./FModel/bin/Publish/" -p:PublishReadyToRun=false -p:PublishSingleFile=true -p:DebugType=None -p:GenerateDocumentationFile=false -p:DebugSymbols=false -p:AssemblyVersion=${{ github.event.inputs.appVersion }} -p:FileVersion=${{ github.event.inputs.appVersion }}
|
||||
|
||||
- name: ZIP File
|
||||
uses: papeloto/action-zip@v1
|
||||
|
|
|
|||
65
.github/workflows/qa.yml
vendored
Normal file
|
|
@ -0,0 +1,65 @@
|
|||
name: FModel QA Builder
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ dev ]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: windows-latest
|
||||
|
||||
steps:
|
||||
- name: GIT Checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: 'recursive'
|
||||
|
||||
- name: .NET 8 Setup
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: '8.0.x'
|
||||
|
||||
- name: .NET Restore
|
||||
run: dotnet restore FModel
|
||||
|
||||
- name: .NET Publish
|
||||
run: dotnet publish "./FModel/FModel.csproj" -c Release --no-restore --no-self-contained -r win-x64 -f net8.0-windows -o "./FModel/bin/Publish/" -p:PublishReadyToRun=false -p:PublishSingleFile=true -p:DebugType=None -p:GenerateDocumentationFile=false -p:DebugSymbols=false
|
||||
|
||||
- name: ZIP File
|
||||
uses: thedoctor0/zip-release@0.7.6
|
||||
with:
|
||||
type: zip
|
||||
filename: ${{ github.sha }}.zip # will end up in working directory not the Publish folder
|
||||
path: ./FModel/bin/Publish/FModel.exe
|
||||
|
||||
- name: Edit QA Artifact
|
||||
uses: ncipollo/release-action@v1.14.0
|
||||
with:
|
||||
token: ${{ secrets.GITHUB_TOKEN }}
|
||||
name: 'FModel QA Testing'
|
||||
body: 'Dev builds'
|
||||
tag: 'qa'
|
||||
artifacts: ${{ github.sha }}.zip
|
||||
prerelease: true
|
||||
allowUpdates: true
|
||||
|
||||
- name: Get Version
|
||||
id: package_version
|
||||
uses: kzrnm/get-net-sdk-project-versions-action@v2
|
||||
with:
|
||||
proj-path: ./FModel/FModel.csproj
|
||||
|
||||
- name: FModel Auth
|
||||
id: fmodel_auth
|
||||
uses: fjogeleit/http-request-action@v1.15.5
|
||||
with:
|
||||
url: "https://api.fmodel.app/v1/oauth/token"
|
||||
data: '{"username": "${{ secrets.API_USERNAME }}", "password": "${{ secrets.API_PASSWORD }}"}'
|
||||
|
||||
- name: FModel Deploy Build
|
||||
uses: fjogeleit/http-request-action@v1.15.5
|
||||
with:
|
||||
url: "https://api.fmodel.app/v1/infos/${{ secrets.QA_ID }}"
|
||||
method: "PATCH"
|
||||
bearerToken: ${{ fromJson(steps.fmodel_auth.outputs.response).accessToken }}
|
||||
data: '{"version": "${{ steps.package_version.outputs.version }}-dev+${{ github.sha }}", "downloadUrl": "https://github.com/4sval/FModel/releases/download/qa/${{ github.sha }}.zip"}'
|
||||
3
.gitmodules
vendored
|
|
@ -1,6 +1,3 @@
|
|||
[submodule "CUE4Parse"]
|
||||
path = CUE4Parse
|
||||
url = https://github.com/FabianFG/CUE4Parse
|
||||
[submodule "EpicManifestParser"]
|
||||
path = EpicManifestParser
|
||||
url = https://github.com/FModel/EpicManifestParser
|
||||
|
|
@ -1 +1 @@
|
|||
Subproject commit 86d95053f04184fe7fb36ab57bf0c967221ef7d3
|
||||
Subproject commit 455b72e5e38bfe9476b5823bc642fc8ef488347f
|
||||
|
|
@ -1 +0,0 @@
|
|||
Subproject commit 21df8a55d474f14148a35bc943e06f3fdc20c997
|
||||
|
|
@ -41,8 +41,6 @@ public partial class App
|
|||
{
|
||||
UserSettings.Default = JsonConvert.DeserializeObject<UserSettings>(
|
||||
File.ReadAllText(UserSettings.FilePath), JsonNetSerializer.SerializerSettings);
|
||||
|
||||
/*if (UserSettings.Default.ShowChangelog) */MigrateV1Games();
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
|
@ -52,7 +50,14 @@ public partial class App
|
|||
var createMe = false;
|
||||
if (!Directory.Exists(UserSettings.Default.OutputDirectory))
|
||||
{
|
||||
UserSettings.Default.OutputDirectory = Path.Combine(Directory.GetCurrentDirectory(), "Output");
|
||||
var currentDir = Directory.GetCurrentDirectory();
|
||||
var dirInfo = new DirectoryInfo(currentDir);
|
||||
if (dirInfo.Attributes.HasFlag(FileAttributes.Archive))
|
||||
throw new Exception("FModel cannot be run from an archive file. Please extract it and try again.");
|
||||
if (dirInfo.Attributes.HasFlag(FileAttributes.ReadOnly))
|
||||
throw new Exception("FModel cannot be run from a read-only directory. Please move it to a writable location.");
|
||||
|
||||
UserSettings.Default.OutputDirectory = Path.Combine(currentDir, "Output");
|
||||
}
|
||||
|
||||
if (!Directory.Exists(UserSettings.Default.RawDataDirectory))
|
||||
|
|
@ -92,14 +97,16 @@ public partial class App
|
|||
Directory.CreateDirectory(Path.Combine(UserSettings.Default.OutputDirectory, ".data"));
|
||||
|
||||
#if DEBUG
|
||||
Log.Logger = new LoggerConfiguration().WriteTo.Console(theme: AnsiConsoleTheme.Literate).CreateLogger();
|
||||
Log.Logger = new LoggerConfiguration().WriteTo.Console(theme: AnsiConsoleTheme.Literate).WriteTo.File(
|
||||
Path.Combine(UserSettings.Default.OutputDirectory, "Logs", $"FModel-Debug-Log-{DateTime.Now:yyyy-MM-dd}.txt"),
|
||||
outputTemplate: "{Timestamp:yyyy-MM-dd HH:mm:ss} [FModel] [{Level:u3}] {Message:lj}{NewLine}{Exception}").CreateLogger();
|
||||
#else
|
||||
Log.Logger = new LoggerConfiguration().WriteTo.Console(theme: AnsiConsoleTheme.Literate).WriteTo.File(
|
||||
Path.Combine(UserSettings.Default.OutputDirectory, "Logs", $"FModel-Log-{DateTime.Now:yyyy-MM-dd}.txt"),
|
||||
outputTemplate: "{Timestamp:yyyy-MM-dd HH:mm:ss} [FModel] [{Level:u3}] {Message:lj}{NewLine}{Exception}").CreateLogger();
|
||||
#endif
|
||||
|
||||
Log.Information("Version {Version}", Constants.APP_VERSION);
|
||||
Log.Information("Version {Version} ({CommitId})", Constants.APP_VERSION, Constants.APP_COMMIT_ID);
|
||||
Log.Information("{OS}", GetOperatingSystemProductName());
|
||||
Log.Information("{RuntimeVer}", RuntimeInformation.FrameworkDescription);
|
||||
Log.Information("Culture {SysLang}", CultureInfo.CurrentCulture);
|
||||
|
|
@ -135,7 +142,7 @@ public partial class App
|
|||
if (messageBox.Result == MessageBoxResult.Custom && (EErrorKind) messageBox.ButtonPressed.Id != EErrorKind.Ignore)
|
||||
{
|
||||
if ((EErrorKind) messageBox.ButtonPressed.Id == EErrorKind.ResetSettings)
|
||||
UserSettings.Default = new UserSettings();
|
||||
UserSettings.Delete();
|
||||
|
||||
ApplicationService.ApplicationView.Restart();
|
||||
}
|
||||
|
|
@ -143,17 +150,6 @@ public partial class App
|
|||
e.Handled = true;
|
||||
}
|
||||
|
||||
private void MigrateV1Games()
|
||||
{
|
||||
foreach ((var gameDir, var setting) in UserSettings.Default.ManualGames)
|
||||
{
|
||||
if (!Directory.Exists(gameDir)) continue;
|
||||
UserSettings.Default.PerDirectory[gameDir] =
|
||||
DirectorySettings.Default(setting.GameName, setting.GameDirectory, true, setting.OverridedGame, setting.AesKeys?.MainKey);
|
||||
}
|
||||
UserSettings.Default.ManualGames.Clear();
|
||||
}
|
||||
|
||||
private string GetOperatingSystemProductName()
|
||||
{
|
||||
var productName = string.Empty;
|
||||
|
|
|
|||
|
|
@ -1,12 +1,20 @@
|
|||
using System.Numerics;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Numerics;
|
||||
using System.Reflection;
|
||||
using CUE4Parse.UE4.Objects.Core.Misc;
|
||||
using FModel.Extensions;
|
||||
|
||||
namespace FModel;
|
||||
|
||||
public static class Constants
|
||||
{
|
||||
public static readonly string APP_VERSION = Assembly.GetExecutingAssembly().GetName().Version?.ToString();
|
||||
public static readonly string APP_PATH = Path.GetFullPath(Environment.GetCommandLineArgs()[0]);
|
||||
public static readonly string APP_VERSION = FileVersionInfo.GetVersionInfo(APP_PATH).FileVersion;
|
||||
public static readonly string APP_COMMIT_ID = FileVersionInfo.GetVersionInfo(APP_PATH).ProductVersion.SubstringAfter('+');
|
||||
public static readonly string APP_SHORT_COMMIT_ID = APP_COMMIT_ID[..7];
|
||||
|
||||
public const string ZERO_64_CHAR = "0000000000000000000000000000000000000000000000000000000000000000";
|
||||
public static readonly FGuid ZERO_GUID = new(0U);
|
||||
|
||||
|
|
@ -21,6 +29,9 @@ public static class Constants
|
|||
public const string BLUE = "#528BCC";
|
||||
|
||||
public const string ISSUE_LINK = "https://github.com/4sval/FModel/discussions/categories/q-a";
|
||||
public const string GH_REPO = "https://api.github.com/repos/4sval/FModel";
|
||||
public const string GH_COMMITS_HISTORY = GH_REPO + "/commits";
|
||||
public const string GH_RELEASES = GH_REPO + "/releases";
|
||||
public const string DONATE_LINK = "https://fmodel.app/donate";
|
||||
public const string DISCORD_LINK = "https://fmodel.app/discord";
|
||||
|
||||
|
|
|
|||
|
|
@ -26,7 +26,7 @@ public class BaseBundle : UCreator
|
|||
{
|
||||
_quests = new List<BaseQuest>();
|
||||
|
||||
if (Object.TryGetValue(out FText displayName, "DisplayName"))
|
||||
if (Object.TryGetValue(out FText displayName, "DisplayName", "ItemName"))
|
||||
DisplayName = displayName.Text.ToUpperInvariant();
|
||||
|
||||
if (Object.TryGetValue(out FStructFallback[] quests, "QuestInfos")) // prout :)
|
||||
|
|
|
|||
|
|
@ -1,5 +1,7 @@
|
|||
using System.Linq;
|
||||
using CUE4Parse.GameTypes.FN.Enums;
|
||||
using CUE4Parse.UE4.Assets.Exports;
|
||||
using CUE4Parse.UE4.Assets.Objects;
|
||||
using CUE4Parse.UE4.Objects.GameplayTags;
|
||||
using CUE4Parse.UE4.Objects.UObject;
|
||||
using CUE4Parse.UE4.Versions;
|
||||
|
|
@ -32,10 +34,27 @@ public class BaseCommunity : BaseIcon
|
|||
{
|
||||
ParseForReward(UserSettings.Default.CosmeticDisplayAsset);
|
||||
|
||||
if (Object.TryGetValue(out FPackageIndex series, "Series") && Utils.TryGetPackageIndexExport(series, out UObject export))
|
||||
_rarityName = export.Name;
|
||||
if (Object.TryGetValue(out FPackageIndex series, "Series"))
|
||||
{
|
||||
_rarityName = series.Name;
|
||||
}
|
||||
else if (Object.TryGetValue(out FInstancedStruct[] dataList, "DataList") &&
|
||||
dataList.FirstOrDefault(d => d.NonConstStruct?.TryGetValue(out FPackageIndex _, "Series") == true) is { } dl)
|
||||
{
|
||||
_rarityName = dl.NonConstStruct?.Get<FPackageIndex>("Series").Name;
|
||||
}
|
||||
else if (Object.TryGetValue(out FStructFallback componentContainer, "ComponentContainer") &&
|
||||
componentContainer.TryGetValue(out FPackageIndex[] components, "Components") &&
|
||||
components.FirstOrDefault(c => c.Name.Contains("Series")) is { } seriesDef &&
|
||||
seriesDef.TryLoad(out var seriesDefObj) && seriesDefObj is not null &&
|
||||
seriesDefObj.TryGetValue(out series, "Series"))
|
||||
{
|
||||
_rarityName = series.Name;
|
||||
}
|
||||
else
|
||||
{
|
||||
_rarityName = Object.GetOrDefault("Rarity", EFortRarity.Uncommon).GetDescription();
|
||||
}
|
||||
|
||||
if (Object.TryGetValue(out FGameplayTagContainer gameplayTags, "GameplayTags"))
|
||||
CheckGameplayTags(gameplayTags);
|
||||
|
|
|
|||
|
|
@ -1,298 +1,325 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Windows;
|
||||
using CUE4Parse.GameTypes.FN.Enums;
|
||||
using CUE4Parse.UE4.Assets.Exports;
|
||||
using CUE4Parse.UE4.Assets.Exports.Engine;
|
||||
using CUE4Parse.UE4.Assets.Exports.Material;
|
||||
using CUE4Parse.UE4.Assets.Exports.Texture;
|
||||
using CUE4Parse.UE4.Assets.Objects;
|
||||
using CUE4Parse.UE4.Objects.Core.i18N;
|
||||
using CUE4Parse.UE4.Objects.Core.Math;
|
||||
using CUE4Parse.UE4.Objects.GameplayTags;
|
||||
using CUE4Parse.UE4.Objects.UObject;
|
||||
using CUE4Parse_Conversion.Textures;
|
||||
using FModel.Settings;
|
||||
using SkiaSharp;
|
||||
|
||||
namespace FModel.Creator.Bases.FN;
|
||||
|
||||
public class BaseIcon : UCreator
|
||||
{
|
||||
public SKBitmap SeriesBackground { get; protected set; }
|
||||
protected string ShortDescription { get; set; }
|
||||
protected string CosmeticSource { get; set; }
|
||||
protected Dictionary<string, SKBitmap> UserFacingFlags { get; set; }
|
||||
|
||||
public BaseIcon(UObject uObject, EIconStyle style) : base(uObject, style) { }
|
||||
|
||||
public void ParseForReward(bool isUsingDisplayAsset)
|
||||
{
|
||||
// rarity
|
||||
if (Object.TryGetValue(out FPackageIndex series, "Series")) GetSeries(series);
|
||||
else GetRarity(Object.GetOrDefault("Rarity", EFortRarity.Uncommon)); // default is uncommon
|
||||
|
||||
// preview
|
||||
if (isUsingDisplayAsset && Utils.TryGetDisplayAsset(Object, out var preview))
|
||||
Preview = preview;
|
||||
else if (Object.TryGetValue(out FPackageIndex itemDefinition, "HeroDefinition", "WeaponDefinition"))
|
||||
Preview = Utils.GetBitmap(itemDefinition);
|
||||
else if (Object.TryGetValue(out FSoftObjectPath largePreview, "LargePreviewImage", "EntryListIcon", "SmallPreviewImage", "ItemDisplayAsset", "LargeIcon", "ToastIcon", "SmallIcon"))
|
||||
Preview = Utils.GetBitmap(largePreview);
|
||||
else if (Object.TryGetValue(out string s, "LargePreviewImage") && !string.IsNullOrEmpty(s))
|
||||
Preview = Utils.GetBitmap(s);
|
||||
else if (Object.TryGetValue(out FPackageIndex otherPreview, "SmallPreviewImage", "ToastIcon", "access_item"))
|
||||
Preview = Utils.GetBitmap(otherPreview);
|
||||
else if (Object.TryGetValue(out UMaterialInstanceConstant materialInstancePreview, "EventCalloutImage"))
|
||||
Preview = Utils.GetBitmap(materialInstancePreview);
|
||||
else if (Object.TryGetValue(out FStructFallback brush, "IconBrush") && brush.TryGetValue(out UTexture2D res, "ResourceObject"))
|
||||
Preview = Utils.GetBitmap(res);
|
||||
|
||||
// text
|
||||
if (Object.TryGetValue(out FText displayName, "DisplayName", "DefaultHeaderText", "UIDisplayName", "EntryName", "EventCalloutTitle"))
|
||||
DisplayName = displayName.Text;
|
||||
if (Object.TryGetValue(out FText description, "Description", "GeneralDescription", "DefaultBodyText", "UIDescription", "UIDisplayDescription", "EntryDescription", "EventCalloutDescription"))
|
||||
Description = description.Text;
|
||||
else if (Object.TryGetValue(out FText[] descriptions, "Description"))
|
||||
Description = string.Join('\n', descriptions.Select(x => x.Text));
|
||||
if (Object.TryGetValue(out FText shortDescription, "ShortDescription", "UIDisplaySubName"))
|
||||
ShortDescription = shortDescription.Text;
|
||||
else if (Object.ExportType.Equals("AthenaItemWrapDefinition", StringComparison.OrdinalIgnoreCase))
|
||||
ShortDescription = Utils.GetLocalizedResource("Fort.Cosmetics", "ItemWrapShortDescription", "Wrap");
|
||||
|
||||
// Only works on non-cataba designs
|
||||
if (Object.TryGetValue(out FStructFallback eventArrowColor, "EventArrowColor") &&
|
||||
eventArrowColor.TryGetValue(out FLinearColor specifiedArrowColor, "SpecifiedColor") &&
|
||||
Object.TryGetValue(out FStructFallback eventArrowShadowColor, "EventArrowShadowColor") &&
|
||||
eventArrowShadowColor.TryGetValue(out FLinearColor specifiedShadowColor, "SpecifiedColor"))
|
||||
{
|
||||
Background = new[] { SKColor.Parse(specifiedArrowColor.Hex), SKColor.Parse(specifiedShadowColor.Hex) };
|
||||
Border = new[] { SKColor.Parse(specifiedShadowColor.Hex), SKColor.Parse(specifiedArrowColor.Hex) };
|
||||
}
|
||||
|
||||
Description = Utils.RemoveHtmlTags(Description);
|
||||
}
|
||||
|
||||
public override void ParseForInfo()
|
||||
{
|
||||
ParseForReward(UserSettings.Default.CosmeticDisplayAsset);
|
||||
|
||||
if (Object.TryGetValue(out FGameplayTagContainer gameplayTags, "GameplayTags"))
|
||||
CheckGameplayTags(gameplayTags);
|
||||
if (Object.TryGetValue(out FPackageIndex cosmeticItem, "cosmetic_item"))
|
||||
CosmeticSource = cosmeticItem.Name;
|
||||
}
|
||||
|
||||
protected void Draw(SKCanvas c)
|
||||
{
|
||||
switch (Style)
|
||||
{
|
||||
case EIconStyle.NoBackground:
|
||||
DrawPreview(c);
|
||||
break;
|
||||
case EIconStyle.NoText:
|
||||
DrawBackground(c);
|
||||
DrawPreview(c);
|
||||
DrawUserFacingFlags(c);
|
||||
break;
|
||||
default:
|
||||
DrawBackground(c);
|
||||
DrawPreview(c);
|
||||
DrawTextBackground(c);
|
||||
DrawDisplayName(c);
|
||||
DrawDescription(c);
|
||||
DrawToBottom(c, SKTextAlign.Right, CosmeticSource);
|
||||
if (Description != ShortDescription)
|
||||
DrawToBottom(c, SKTextAlign.Left, ShortDescription);
|
||||
DrawUserFacingFlags(c);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override SKBitmap[] Draw()
|
||||
{
|
||||
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Premul);
|
||||
using var c = new SKCanvas(ret);
|
||||
|
||||
Draw(c);
|
||||
|
||||
return new[] { ret };
|
||||
}
|
||||
|
||||
private void GetSeries(FPackageIndex s)
|
||||
{
|
||||
if (!Utils.TryGetPackageIndexExport(s, out UObject export)) return;
|
||||
|
||||
GetSeries(export);
|
||||
}
|
||||
|
||||
protected void GetSeries(UObject uObject)
|
||||
{
|
||||
if (uObject is UTexture2D texture2D)
|
||||
{
|
||||
SeriesBackground = texture2D.Decode();
|
||||
return;
|
||||
}
|
||||
|
||||
if (uObject.TryGetValue(out FSoftObjectPath backgroundTexture, "BackgroundTexture"))
|
||||
{
|
||||
SeriesBackground = Utils.GetBitmap(backgroundTexture);
|
||||
}
|
||||
|
||||
if (uObject.TryGetValue(out FStructFallback colors, "Colors") &&
|
||||
colors.TryGetValue(out FLinearColor color1, "Color1") &&
|
||||
colors.TryGetValue(out FLinearColor color2, "Color2") &&
|
||||
colors.TryGetValue(out FLinearColor color3, "Color3"))
|
||||
{
|
||||
Background = new[] { SKColor.Parse(color1.Hex), SKColor.Parse(color3.Hex) };
|
||||
Border = new[] { SKColor.Parse(color2.Hex), SKColor.Parse(color1.Hex) };
|
||||
}
|
||||
|
||||
if (uObject.Name.Equals("PlatformSeries") &&
|
||||
uObject.TryGetValue(out FSoftObjectPath itemCardMaterial, "ItemCardMaterial") &&
|
||||
Utils.TryLoadObject(itemCardMaterial.AssetPathName.Text, out UMaterialInstanceConstant material))
|
||||
{
|
||||
foreach (var vectorParameter in material.VectorParameterValues)
|
||||
{
|
||||
if (vectorParameter.ParameterValue == null || !vectorParameter.ParameterInfo.Name.Text.Equals("ColorCircuitBackground"))
|
||||
continue;
|
||||
|
||||
Background[0] = SKColor.Parse(vectorParameter.ParameterValue.Value.Hex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void GetRarity(EFortRarity r)
|
||||
{
|
||||
if (!Utils.TryLoadObject("FortniteGame/Content/Balance/RarityData.RarityData", out UObject export)) return;
|
||||
|
||||
if (export.GetByIndex<FStructFallback>((int) r) is { } data &&
|
||||
data.TryGetValue(out FLinearColor color1, "Color1") &&
|
||||
data.TryGetValue(out FLinearColor color2, "Color2") &&
|
||||
data.TryGetValue(out FLinearColor color3, "Color3"))
|
||||
{
|
||||
Background = new[] { SKColor.Parse(color1.Hex), SKColor.Parse(color3.Hex) };
|
||||
Border = new[] { SKColor.Parse(color2.Hex), SKColor.Parse(color1.Hex) };
|
||||
}
|
||||
}
|
||||
|
||||
protected string GetCosmeticSet(string setName)
|
||||
{
|
||||
if (!Utils.TryLoadObject("FortniteGame/Content/Athena/Items/Cosmetics/Metadata/CosmeticSets.CosmeticSets", out UDataTable cosmeticSets))
|
||||
return string.Empty;
|
||||
|
||||
if (!cosmeticSets.TryGetDataTableRow(setName, StringComparison.OrdinalIgnoreCase, out var uObject))
|
||||
return string.Empty;
|
||||
|
||||
var name = string.Empty;
|
||||
if (uObject.TryGetValue(out FText displayName, "DisplayName"))
|
||||
name = displayName.Text;
|
||||
|
||||
var format = Utils.GetLocalizedResource("Fort.Cosmetics", "CosmeticItemDescription_SetMembership_NotRich", "\nPart of the {0} set.");
|
||||
return string.Format(format, name);
|
||||
}
|
||||
|
||||
protected (int, int) GetInternalSID(int number)
|
||||
{
|
||||
static int GetSeasonsInChapter(int chapter) => chapter switch
|
||||
{
|
||||
1 => 10,
|
||||
2 => 8,
|
||||
3 => 4,
|
||||
_ => 10
|
||||
};
|
||||
|
||||
var chapterIdx = 0;
|
||||
var seasonIdx = 0;
|
||||
while (number > 0)
|
||||
{
|
||||
var seasonsInChapter = GetSeasonsInChapter(++chapterIdx);
|
||||
if (number > seasonsInChapter)
|
||||
number -= seasonsInChapter;
|
||||
else
|
||||
{
|
||||
seasonIdx = number;
|
||||
number = 0;
|
||||
}
|
||||
}
|
||||
return (chapterIdx, seasonIdx);
|
||||
}
|
||||
|
||||
protected string GetCosmeticSeason(string seasonNumber)
|
||||
{
|
||||
var s = seasonNumber["Cosmetics.Filter.Season.".Length..];
|
||||
var initial = int.Parse(s);
|
||||
(int chapterIdx, int seasonIdx) = GetInternalSID(initial);
|
||||
|
||||
var season = Utils.GetLocalizedResource("AthenaSeasonItemDefinitionInternal", "SeasonTextFormat", "Season {0}");
|
||||
var introduced = Utils.GetLocalizedResource("Fort.Cosmetics", "CosmeticItemDescription_Season", "\nIntroduced in <SeasonText>{0}</>.");
|
||||
if (initial <= 10) return Utils.RemoveHtmlTags(string.Format(introduced, string.Format(season, s)));
|
||||
|
||||
var chapter = Utils.GetLocalizedResource("AthenaSeasonItemDefinitionInternal", "ChapterTextFormat", "Chapter {0}");
|
||||
var chapterFormat = Utils.GetLocalizedResource("AthenaSeasonItemDefinitionInternal", "ChapterSeasonTextFormat", "{0}, {1}");
|
||||
var d = string.Format(chapterFormat, string.Format(chapter, chapterIdx), string.Format(season, seasonIdx));
|
||||
return Utils.RemoveHtmlTags(string.Format(introduced, d));
|
||||
}
|
||||
|
||||
private void CheckGameplayTags(FGameplayTagContainer gameplayTags)
|
||||
{
|
||||
if (gameplayTags.TryGetGameplayTag("Cosmetics.Source.", out var source))
|
||||
CosmeticSource = source.Text["Cosmetics.Source.".Length..];
|
||||
else if (gameplayTags.TryGetGameplayTag("Athena.ItemAction.", out var action))
|
||||
CosmeticSource = action.Text["Athena.ItemAction.".Length..];
|
||||
|
||||
if (gameplayTags.TryGetGameplayTag("Cosmetics.Set.", out var set))
|
||||
Description += GetCosmeticSet(set.Text);
|
||||
if (gameplayTags.TryGetGameplayTag("Cosmetics.Filter.Season.", out var season))
|
||||
Description += GetCosmeticSeason(season.Text);
|
||||
|
||||
GetUserFacingFlags(gameplayTags.GetAllGameplayTags(
|
||||
"Cosmetics.UserFacingFlags.", "Homebase.Class.", "NPC.CharacterType.Survivor.Defender."));
|
||||
}
|
||||
|
||||
protected void GetUserFacingFlags(IList<string> userFacingFlags)
|
||||
{
|
||||
if (userFacingFlags.Count < 1 || !Utils.TryLoadObject("FortniteGame/Content/Items/ItemCategories.ItemCategories", out UObject itemCategories))
|
||||
return;
|
||||
|
||||
if (!itemCategories.TryGetValue(out FStructFallback[] tertiaryCategories, "TertiaryCategories"))
|
||||
return;
|
||||
|
||||
UserFacingFlags = new Dictionary<string, SKBitmap>(userFacingFlags.Count);
|
||||
foreach (var flag in userFacingFlags)
|
||||
{
|
||||
if (flag.Equals("Cosmetics.UserFacingFlags.HasUpgradeQuests", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
if (Object.ExportType.Equals("AthenaPetCarrierItemDefinition", StringComparison.OrdinalIgnoreCase))
|
||||
UserFacingFlags[flag] = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T-Icon-Pets-64.png"))?.Stream);
|
||||
else UserFacingFlags[flag] = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T-Icon-Quests-64.png"))?.Stream);
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var category in tertiaryCategories)
|
||||
{
|
||||
if (category.TryGetValue(out FGameplayTagContainer tagContainer, "TagContainer") && tagContainer.TryGetGameplayTag(flag, out _) &&
|
||||
category.TryGetValue(out FStructFallback categoryBrush, "CategoryBrush") && categoryBrush.TryGetValue(out FStructFallback brushXxs, "Brush_XXS") &&
|
||||
brushXxs.TryGetValue(out FPackageIndex resourceObject, "ResourceObject") && Utils.TryGetPackageIndexExport(resourceObject, out UTexture2D texture))
|
||||
{
|
||||
UserFacingFlags[flag] = Utils.GetBitmap(texture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawUserFacingFlags(SKCanvas c)
|
||||
{
|
||||
if (UserFacingFlags == null) return;
|
||||
|
||||
const int size = 25;
|
||||
var x = Margin * (int) 2.5;
|
||||
foreach (var flag in UserFacingFlags.Values.Where(flag => flag != null))
|
||||
{
|
||||
c.DrawBitmap(flag.Resize(size), new SKPoint(x, Margin * (int) 2.5), ImagePaint);
|
||||
x += size;
|
||||
}
|
||||
}
|
||||
}
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Windows;
|
||||
using CUE4Parse.GameTypes.FN.Enums;
|
||||
using CUE4Parse.UE4.Assets.Exports;
|
||||
using CUE4Parse.UE4.Assets.Exports.Engine;
|
||||
using CUE4Parse.UE4.Assets.Exports.Material;
|
||||
using CUE4Parse.UE4.Assets.Exports.Texture;
|
||||
using CUE4Parse.UE4.Assets.Objects;
|
||||
using CUE4Parse.UE4.Objects.Core.i18N;
|
||||
using CUE4Parse.UE4.Objects.Core.Math;
|
||||
using CUE4Parse.UE4.Objects.GameplayTags;
|
||||
using CUE4Parse.UE4.Objects.UObject;
|
||||
using CUE4Parse_Conversion.Textures;
|
||||
using FModel.Settings;
|
||||
using SkiaSharp;
|
||||
|
||||
namespace FModel.Creator.Bases.FN;
|
||||
|
||||
public class BaseIcon : UCreator
|
||||
{
|
||||
public SKBitmap SeriesBackground { get; protected set; }
|
||||
protected string ShortDescription { get; set; }
|
||||
protected string CosmeticSource { get; set; }
|
||||
protected Dictionary<string, SKBitmap> UserFacingFlags { get; set; }
|
||||
|
||||
public BaseIcon(UObject uObject, EIconStyle style) : base(uObject, style) { }
|
||||
|
||||
public void ParseForReward(bool isUsingDisplayAsset)
|
||||
{
|
||||
// rarity
|
||||
if (Object.TryGetValue(out FPackageIndex series, "Series")) GetSeries(series);
|
||||
else if (Object.TryGetValue(out FStructFallback componentContainer, "ComponentContainer")) GetSeries(componentContainer);
|
||||
else GetRarity(Object.GetOrDefault("Rarity", EFortRarity.Uncommon)); // default is uncommon
|
||||
|
||||
if (Object.TryGetValue(out FInstancedStruct[] dataList, "DataList"))
|
||||
{
|
||||
GetSeries(dataList);
|
||||
Preview = Utils.GetBitmap(dataList);
|
||||
}
|
||||
|
||||
// preview
|
||||
if (Preview is null)
|
||||
{
|
||||
if (isUsingDisplayAsset && Utils.TryGetDisplayAsset(Object, out var preview))
|
||||
Preview = preview;
|
||||
else if (Object.TryGetValue(out FPackageIndex itemDefinition, "HeroDefinition", "WeaponDefinition"))
|
||||
Preview = Utils.GetBitmap(itemDefinition);
|
||||
else if (Object.TryGetValue(out FSoftObjectPath largePreview, "LargePreviewImage", "EntryListIcon", "SmallPreviewImage", "BundleImage", "ItemDisplayAsset", "LargeIcon", "ToastIcon", "SmallIcon"))
|
||||
Preview = Utils.GetBitmap(largePreview);
|
||||
else if (Object.TryGetValue(out string s, "LargePreviewImage") && !string.IsNullOrEmpty(s))
|
||||
Preview = Utils.GetBitmap(s);
|
||||
else if (Object.TryGetValue(out FPackageIndex otherPreview, "SmallPreviewImage", "ToastIcon", "access_item"))
|
||||
Preview = Utils.GetBitmap(otherPreview);
|
||||
else if (Object.TryGetValue(out UMaterialInstanceConstant materialInstancePreview, "EventCalloutImage"))
|
||||
Preview = Utils.GetBitmap(materialInstancePreview);
|
||||
else if (Object.TryGetValue(out FStructFallback brush, "IconBrush") && brush.TryGetValue(out UTexture2D res, "ResourceObject"))
|
||||
Preview = Utils.GetBitmap(res);
|
||||
}
|
||||
|
||||
// text
|
||||
if (Object.TryGetValue(out FText displayName, "DisplayName", "ItemName", "BundleName", "DefaultHeaderText", "UIDisplayName", "EntryName", "EventCalloutTitle"))
|
||||
DisplayName = displayName.Text;
|
||||
if (Object.TryGetValue(out FText description, "Description", "ItemDescription", "BundleDescription", "GeneralDescription", "DefaultBodyText", "UIDescription", "UIDisplayDescription", "EntryDescription", "EventCalloutDescription"))
|
||||
Description = description.Text;
|
||||
else if (Object.TryGetValue(out FText[] descriptions, "Description"))
|
||||
Description = string.Join('\n', descriptions.Select(x => x.Text));
|
||||
if (Object.TryGetValue(out FText shortDescription, "ShortDescription", "UIDisplaySubName"))
|
||||
ShortDescription = shortDescription.Text;
|
||||
else if (Object.ExportType.Equals("AthenaItemWrapDefinition", StringComparison.OrdinalIgnoreCase))
|
||||
ShortDescription = Utils.GetLocalizedResource("Fort.Cosmetics", "ItemWrapShortDescription", "Wrap");
|
||||
|
||||
// Only works on non-cataba designs
|
||||
if (Object.TryGetValue(out FStructFallback eventArrowColor, "EventArrowColor") &&
|
||||
eventArrowColor.TryGetValue(out FLinearColor specifiedArrowColor, "SpecifiedColor") &&
|
||||
Object.TryGetValue(out FStructFallback eventArrowShadowColor, "EventArrowShadowColor") &&
|
||||
eventArrowShadowColor.TryGetValue(out FLinearColor specifiedShadowColor, "SpecifiedColor"))
|
||||
{
|
||||
Background = new[] { SKColor.Parse(specifiedArrowColor.Hex), SKColor.Parse(specifiedShadowColor.Hex) };
|
||||
Border = new[] { SKColor.Parse(specifiedShadowColor.Hex), SKColor.Parse(specifiedArrowColor.Hex) };
|
||||
}
|
||||
|
||||
Description = Utils.RemoveHtmlTags(Description);
|
||||
}
|
||||
|
||||
public override void ParseForInfo()
|
||||
{
|
||||
ParseForReward(UserSettings.Default.CosmeticDisplayAsset);
|
||||
|
||||
if (Object.TryGetValue(out FGameplayTagContainer gameplayTags, "GameplayTags"))
|
||||
CheckGameplayTags(gameplayTags);
|
||||
if (Object.TryGetValue(out FPackageIndex cosmeticItem, "cosmetic_item"))
|
||||
CosmeticSource = cosmeticItem.Name;
|
||||
}
|
||||
|
||||
protected void Draw(SKCanvas c)
|
||||
{
|
||||
switch (Style)
|
||||
{
|
||||
case EIconStyle.NoBackground:
|
||||
DrawPreview(c);
|
||||
break;
|
||||
case EIconStyle.NoText:
|
||||
DrawBackground(c);
|
||||
DrawPreview(c);
|
||||
DrawUserFacingFlags(c);
|
||||
break;
|
||||
default:
|
||||
DrawBackground(c);
|
||||
DrawPreview(c);
|
||||
DrawTextBackground(c);
|
||||
DrawDisplayName(c);
|
||||
DrawDescription(c);
|
||||
DrawToBottom(c, SKTextAlign.Right, CosmeticSource);
|
||||
if (Description != ShortDescription)
|
||||
DrawToBottom(c, SKTextAlign.Left, ShortDescription);
|
||||
DrawUserFacingFlags(c);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override SKBitmap[] Draw()
|
||||
{
|
||||
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Premul);
|
||||
using var c = new SKCanvas(ret);
|
||||
|
||||
Draw(c);
|
||||
|
||||
return new[] { ret };
|
||||
}
|
||||
|
||||
private void GetSeries(FPackageIndex s)
|
||||
{
|
||||
if (!Utils.TryGetPackageIndexExport(s, out UObject export)) return;
|
||||
|
||||
GetSeries(export);
|
||||
}
|
||||
|
||||
private void GetSeries(FInstancedStruct[] s)
|
||||
{
|
||||
if (s.FirstOrDefault(d => d.NonConstStruct?.TryGetValue(out FPackageIndex _, "Series") == true) is { } dl)
|
||||
GetSeries(dl.NonConstStruct?.Get<FPackageIndex>("Series"));
|
||||
}
|
||||
|
||||
private void GetSeries(FStructFallback s)
|
||||
{
|
||||
if (!s.TryGetValue(out FPackageIndex[] components, "Components")) return;
|
||||
if (components.FirstOrDefault(c => c.Name.Contains("Series")) is not { } seriesDef ||
|
||||
!seriesDef.TryLoad(out var seriesDefObj) || seriesDefObj is null ||
|
||||
!seriesDefObj.TryGetValue(out UObject series, "Series")) return;
|
||||
|
||||
GetSeries(series);
|
||||
}
|
||||
|
||||
protected void GetSeries(UObject uObject)
|
||||
{
|
||||
if (uObject is UTexture2D texture2D)
|
||||
{
|
||||
SeriesBackground = texture2D.Decode();
|
||||
return;
|
||||
}
|
||||
|
||||
if (uObject.TryGetValue(out FSoftObjectPath backgroundTexture, "BackgroundTexture"))
|
||||
{
|
||||
SeriesBackground = Utils.GetBitmap(backgroundTexture);
|
||||
}
|
||||
|
||||
if (uObject.TryGetValue(out FStructFallback colors, "Colors") &&
|
||||
colors.TryGetValue(out FLinearColor color1, "Color1") &&
|
||||
colors.TryGetValue(out FLinearColor color2, "Color2") &&
|
||||
colors.TryGetValue(out FLinearColor color3, "Color3"))
|
||||
{
|
||||
Background = new[] { SKColor.Parse(color1.Hex), SKColor.Parse(color3.Hex) };
|
||||
Border = new[] { SKColor.Parse(color2.Hex), SKColor.Parse(color1.Hex) };
|
||||
}
|
||||
|
||||
if (uObject.Name.Equals("PlatformSeries") &&
|
||||
uObject.TryGetValue(out FSoftObjectPath itemCardMaterial, "ItemCardMaterial") &&
|
||||
Utils.TryLoadObject(itemCardMaterial.AssetPathName.Text, out UMaterialInstanceConstant material))
|
||||
{
|
||||
foreach (var vectorParameter in material.VectorParameterValues)
|
||||
{
|
||||
if (vectorParameter.ParameterValue == null || !vectorParameter.ParameterInfo.Name.Text.Equals("ColorCircuitBackground"))
|
||||
continue;
|
||||
|
||||
Background[0] = SKColor.Parse(vectorParameter.ParameterValue.Value.Hex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void GetRarity(EFortRarity r)
|
||||
{
|
||||
if (!Utils.TryLoadObject("FortniteGame/Content/Balance/RarityData.RarityData", out UObject export)) return;
|
||||
|
||||
if (export.GetByIndex<FStructFallback>((int) r) is { } data &&
|
||||
data.TryGetValue(out FLinearColor color1, "Color1") &&
|
||||
data.TryGetValue(out FLinearColor color2, "Color2") &&
|
||||
data.TryGetValue(out FLinearColor color3, "Color3"))
|
||||
{
|
||||
Background = new[] { SKColor.Parse(color1.Hex), SKColor.Parse(color3.Hex) };
|
||||
Border = new[] { SKColor.Parse(color2.Hex), SKColor.Parse(color1.Hex) };
|
||||
}
|
||||
}
|
||||
|
||||
protected string GetCosmeticSet(string setName)
|
||||
{
|
||||
if (!Utils.TryLoadObject("FortniteGame/Content/Athena/Items/Cosmetics/Metadata/CosmeticSets.CosmeticSets", out UDataTable cosmeticSets))
|
||||
return string.Empty;
|
||||
|
||||
if (!cosmeticSets.TryGetDataTableRow(setName, StringComparison.OrdinalIgnoreCase, out var uObject))
|
||||
return string.Empty;
|
||||
|
||||
var name = string.Empty;
|
||||
if (uObject.TryGetValue(out FText displayName, "DisplayName"))
|
||||
name = displayName.Text;
|
||||
|
||||
var format = Utils.GetLocalizedResource("Fort.Cosmetics", "CosmeticItemDescription_SetMembership_NotRich", "\nPart of the {0} set.");
|
||||
return string.Format(format, name);
|
||||
}
|
||||
|
||||
protected (int, int) GetInternalSID(int number)
|
||||
{
|
||||
static int GetSeasonsInChapter(int chapter) => chapter switch
|
||||
{
|
||||
1 => 10,
|
||||
2 => 8,
|
||||
3 => 4,
|
||||
4 => 5,
|
||||
_ => 10
|
||||
};
|
||||
|
||||
var chapterIdx = 0;
|
||||
var seasonIdx = 0;
|
||||
while (number > 0)
|
||||
{
|
||||
var seasonsInChapter = GetSeasonsInChapter(++chapterIdx);
|
||||
if (number > seasonsInChapter)
|
||||
number -= seasonsInChapter;
|
||||
else
|
||||
{
|
||||
seasonIdx = number;
|
||||
number = 0;
|
||||
}
|
||||
}
|
||||
return (chapterIdx, seasonIdx);
|
||||
}
|
||||
|
||||
protected string GetCosmeticSeason(string seasonNumber)
|
||||
{
|
||||
var s = seasonNumber["Cosmetics.Filter.Season.".Length..];
|
||||
var initial = int.Parse(s);
|
||||
(int chapterIdx, int seasonIdx) = GetInternalSID(initial);
|
||||
|
||||
var season = Utils.GetLocalizedResource("AthenaSeasonItemDefinitionInternal", "SeasonTextFormat", "Season {0}");
|
||||
var introduced = Utils.GetLocalizedResource("Fort.Cosmetics", "CosmeticItemDescription_Season", "\nIntroduced in <SeasonText>{0}</>.");
|
||||
if (initial <= 10) return Utils.RemoveHtmlTags(string.Format(introduced, string.Format(season, s)));
|
||||
|
||||
var chapter = Utils.GetLocalizedResource("AthenaSeasonItemDefinitionInternal", "ChapterTextFormat", "Chapter {0}");
|
||||
var chapterFormat = Utils.GetLocalizedResource("AthenaSeasonItemDefinitionInternal", "ChapterSeasonTextFormat", "{0}, {1}");
|
||||
var d = string.Format(chapterFormat, string.Format(chapter, chapterIdx), string.Format(season, seasonIdx));
|
||||
return Utils.RemoveHtmlTags(string.Format(introduced, d));
|
||||
}
|
||||
|
||||
private void CheckGameplayTags(FGameplayTagContainer gameplayTags)
|
||||
{
|
||||
if (gameplayTags.TryGetGameplayTag("Cosmetics.Source.", out var source))
|
||||
CosmeticSource = source.Text["Cosmetics.Source.".Length..];
|
||||
else if (gameplayTags.TryGetGameplayTag("Athena.ItemAction.", out var action))
|
||||
CosmeticSource = action.Text["Athena.ItemAction.".Length..];
|
||||
|
||||
if (gameplayTags.TryGetGameplayTag("Cosmetics.Set.", out var set))
|
||||
Description += GetCosmeticSet(set.Text);
|
||||
if (gameplayTags.TryGetGameplayTag("Cosmetics.Filter.Season.", out var season))
|
||||
Description += GetCosmeticSeason(season.Text);
|
||||
|
||||
GetUserFacingFlags(gameplayTags.GetAllGameplayTags(
|
||||
"Cosmetics.UserFacingFlags.", "Homebase.Class.", "NPC.CharacterType.Survivor.Defender."));
|
||||
}
|
||||
|
||||
protected void GetUserFacingFlags(IList<string> userFacingFlags)
|
||||
{
|
||||
if (userFacingFlags.Count < 1 || !Utils.TryLoadObject("FortniteGame/Content/Items/ItemCategories.ItemCategories", out UObject itemCategories))
|
||||
return;
|
||||
|
||||
if (!itemCategories.TryGetValue(out FStructFallback[] tertiaryCategories, "TertiaryCategories"))
|
||||
return;
|
||||
|
||||
UserFacingFlags = new Dictionary<string, SKBitmap>(userFacingFlags.Count);
|
||||
foreach (var flag in userFacingFlags)
|
||||
{
|
||||
if (flag.Equals("Cosmetics.UserFacingFlags.HasUpgradeQuests", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
if (Object.ExportType.Equals("AthenaPetCarrierItemDefinition", StringComparison.OrdinalIgnoreCase))
|
||||
UserFacingFlags[flag] = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T-Icon-Pets-64.png"))?.Stream);
|
||||
else UserFacingFlags[flag] = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T-Icon-Quests-64.png"))?.Stream);
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var category in tertiaryCategories)
|
||||
{
|
||||
if (category.TryGetValue(out FGameplayTagContainer tagContainer, "TagContainer") && tagContainer.TryGetGameplayTag(flag, out _) &&
|
||||
category.TryGetValue(out FStructFallback categoryBrush, "CategoryBrush") && categoryBrush.TryGetValue(out FStructFallback brushXxs, "Brush_XXS") &&
|
||||
brushXxs.TryGetValue(out FPackageIndex resourceObject, "ResourceObject") && Utils.TryGetPackageIndexExport(resourceObject, out UTexture2D texture))
|
||||
{
|
||||
UserFacingFlags[flag] = Utils.GetBitmap(texture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawUserFacingFlags(SKCanvas c)
|
||||
{
|
||||
if (UserFacingFlags == null) return;
|
||||
|
||||
const int size = 25;
|
||||
var x = Margin * (int) 2.5;
|
||||
foreach (var flag in UserFacingFlags.Values.Where(flag => flag != null))
|
||||
{
|
||||
c.DrawBitmap(flag.Resize(size), new SKPoint(x, Margin * (int) 2.5), ImagePaint);
|
||||
x += size;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -29,12 +29,12 @@ public class BaseItemAccessToken : UCreator
|
|||
_icon.ParseForReward(false);
|
||||
}
|
||||
|
||||
if (Object.TryGetValue(out FText displayName, "DisplayName") && displayName.Text != "TBD")
|
||||
if (Object.TryGetValue(out FText displayName, "DisplayName", "ItemName") && displayName.Text != "TBD")
|
||||
DisplayName = displayName.Text;
|
||||
else
|
||||
DisplayName = _icon?.DisplayName;
|
||||
|
||||
Description = Object.TryGetValue(out FText description, "Description") ? description.Text : _icon?.Description;
|
||||
Description = Object.TryGetValue(out FText description, "Description", "ItemDescription") ? description.Text : _icon?.Description;
|
||||
if (Object.TryGetValue(out FText unlockDescription, "UnlockDescription")) _unlockedDescription = unlockDescription.Text;
|
||||
}
|
||||
|
||||
|
|
|
|||
49
FModel/Creator/Bases/FN/BaseJuno.cs
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
using CUE4Parse.UE4.Assets.Exports;
|
||||
using CUE4Parse.UE4.Assets.Objects;
|
||||
using CUE4Parse.UE4.Objects.UObject;
|
||||
using SkiaSharp;
|
||||
|
||||
namespace FModel.Creator.Bases.FN;
|
||||
|
||||
public class BaseJuno : BaseIcon
|
||||
{
|
||||
private BaseIcon _character;
|
||||
|
||||
public BaseJuno(UObject uObject, EIconStyle style) : base(uObject, style)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public override void ParseForInfo()
|
||||
{
|
||||
if (Object.TryGetValue(out FSoftObjectPath baseCid, "BaseAthenaCharacterItemDefinition") &&
|
||||
Utils.TryLoadObject(baseCid.AssetPathName.Text, out UObject cid))
|
||||
{
|
||||
_character = new BaseIcon(cid, Style);
|
||||
_character.ParseForInfo();
|
||||
|
||||
if (Object.TryGetValue(out FSoftObjectPath assembledMeshSchema, "AssembledMeshSchema", "LowDetailsAssembledMeshSchema") &&
|
||||
Utils.TryLoadObject(assembledMeshSchema.AssetPathName.Text, out UObject meshSchema) &&
|
||||
meshSchema.TryGetValue(out FInstancedStruct[] additionalData, "AdditionalData"))
|
||||
{
|
||||
foreach (var data in additionalData)
|
||||
{
|
||||
if (data.NonConstStruct?.TryGetValue(out FSoftObjectPath largePreview, "LargePreviewImage", "SmallPreviewImage") ?? false)
|
||||
{
|
||||
_character.Preview = Utils.GetBitmap(largePreview);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (Object.TryGetValue(out FSoftObjectPath baseEid, "BaseAthenaDanceItemDefinition") &&
|
||||
Utils.TryLoadObject(baseEid.AssetPathName.Text, out UObject eid))
|
||||
{
|
||||
_character = new BaseIcon(eid, Style);
|
||||
_character.ParseForInfo();
|
||||
}
|
||||
}
|
||||
|
||||
public override SKBitmap[] Draw() => _character.Draw();
|
||||
}
|
||||
|
|
@ -31,6 +31,7 @@ public class BaseMaterialInstance : BaseIcon
|
|||
case "TextureA":
|
||||
case "TextureB":
|
||||
case "OfferImage":
|
||||
case "CarTexture":
|
||||
Preview = Utils.GetBitmap(texture);
|
||||
break;
|
||||
}
|
||||
|
|
@ -88,4 +89,4 @@ public class BaseMaterialInstance : BaseIcon
|
|||
|
||||
return new[] { ret };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -17,10 +17,9 @@ public class BaseMtxOffer : UCreator
|
|||
|
||||
public override void ParseForInfo()
|
||||
{
|
||||
if (Object.TryGetValue(out FStructFallback typeImage, "DetailsImage", "TileImage") &&
|
||||
typeImage.TryGetValue(out FPackageIndex resource, "ResourceObject"))
|
||||
if (Object.TryGetValue(out FSoftObjectPath image, "SoftDetailsImage", "SoftTileImage"))
|
||||
{
|
||||
Preview = Utils.GetBitmap(resource);
|
||||
Preview = Utils.GetBitmap(image);
|
||||
}
|
||||
|
||||
if (Object.TryGetValue(out FStructFallback gradient, "Gradient") &&
|
||||
|
|
@ -81,4 +80,4 @@ public class BaseMtxOffer : UCreator
|
|||
|
||||
return new[] { ret };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,39 +1,45 @@
|
|||
using System.Collections.Generic;
|
||||
using CUE4Parse.UE4.Assets.Exports;
|
||||
using CUE4Parse.UE4.Assets.Exports.Material;
|
||||
using CUE4Parse.UE4.Assets.Objects;
|
||||
using CUE4Parse.UE4.Objects.UObject;
|
||||
using SkiaSharp;
|
||||
|
||||
namespace FModel.Creator.Bases.FN;
|
||||
|
||||
public class BaseOfferDisplayData : UCreator
|
||||
{
|
||||
private BaseMaterialInstance[] _offerImages;
|
||||
private readonly List<BaseMaterialInstance> _offerImages;
|
||||
|
||||
public BaseOfferDisplayData(UObject uObject, EIconStyle style) : base(uObject, style)
|
||||
{
|
||||
_offerImages = new List<BaseMaterialInstance>();
|
||||
}
|
||||
|
||||
public override void ParseForInfo()
|
||||
{
|
||||
if (!Object.TryGetValue(out UMaterialInterface[] presentations, "Presentations"))
|
||||
if (!Object.TryGetValue(out FStructFallback[] contextualPresentations, "ContextualPresentations"))
|
||||
return;
|
||||
|
||||
_offerImages = new BaseMaterialInstance[presentations.Length];
|
||||
for (var i = 0; i < _offerImages.Length; i++)
|
||||
for (var i = 0; i < contextualPresentations.Length; i++)
|
||||
{
|
||||
var offerImage = new BaseMaterialInstance(presentations[i], Style);
|
||||
if (!contextualPresentations[i].TryGetValue(out FSoftObjectPath material, "Material") ||
|
||||
!material.TryLoad(out UMaterialInterface presentation)) continue;
|
||||
|
||||
var offerImage = new BaseMaterialInstance(presentation, Style);
|
||||
offerImage.ParseForInfo();
|
||||
_offerImages[i] = offerImage;
|
||||
_offerImages.Add(offerImage);
|
||||
}
|
||||
}
|
||||
|
||||
public override SKBitmap[] Draw()
|
||||
{
|
||||
var ret = new SKBitmap[_offerImages.Length];
|
||||
var ret = new SKBitmap[_offerImages.Count];
|
||||
for (var i = 0; i < ret.Length; i++)
|
||||
{
|
||||
ret[i] = _offerImages[i].Draw()[0];
|
||||
ret[i] = _offerImages[i]?.Draw()[0];
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -34,7 +34,7 @@ public class BasePlaylist : UCreator
|
|||
return;
|
||||
|
||||
var playlist = _apiEndpointView.FortniteApi.GetPlaylist(playlistName.Text);
|
||||
if (!playlist.IsSuccess || !playlist.Data.Images.HasShowcase ||
|
||||
if (!playlist.IsSuccess || playlist.Data.Images is not { HasShowcase: true } ||
|
||||
!_apiEndpointView.FortniteApi.TryGetBytes(playlist.Data.Images.Showcase, out var image))
|
||||
return;
|
||||
|
||||
|
|
@ -74,4 +74,4 @@ public class BasePlaylist : UCreator
|
|||
if (_missionIcon == null) return;
|
||||
c.DrawBitmap(_missionIcon, new SKPoint(5, 5), ImagePaint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -69,13 +69,19 @@ public class BaseQuest : BaseIcon
|
|||
}
|
||||
else
|
||||
{
|
||||
Description = ShortDescription;
|
||||
if (Object.TryGetValue(out FText completionText, "CompletionText"))
|
||||
Description += "\n" + completionText.Text;
|
||||
if (Object.TryGetValue(out FSoftObjectPath tandemCharacterData, "TandemCharacterData") &&
|
||||
if (!string.IsNullOrEmpty(ShortDescription))
|
||||
Description = ShortDescription;
|
||||
if (string.IsNullOrEmpty(DisplayName) && !string.IsNullOrEmpty(Description))
|
||||
DisplayName = Description;
|
||||
if (DisplayName == Description)
|
||||
Description = string.Empty;
|
||||
|
||||
if ((Object.TryGetValue(out FSoftObjectPath icon, "QuestGiverWidgetIcon", "NotificationIconOverride") &&
|
||||
Utils.TryLoadObject(icon.AssetPathName.Text, out UObject iconObject)) ||
|
||||
(Object.TryGetValue(out FSoftObjectPath tandemCharacterData, "TandemCharacterData") &&
|
||||
Utils.TryLoadObject(tandemCharacterData.AssetPathName.Text, out UObject uObject) &&
|
||||
uObject.TryGetValue(out FSoftObjectPath tandemIcon, "EntryListIcon", "ToastIcon") &&
|
||||
Utils.TryLoadObject(tandemIcon.AssetPathName.Text, out UObject iconObject))
|
||||
Utils.TryLoadObject(tandemIcon.AssetPathName.Text, out iconObject)))
|
||||
{
|
||||
Preview = iconObject switch
|
||||
{
|
||||
|
|
@ -127,9 +133,16 @@ public class BaseQuest : BaseIcon
|
|||
}
|
||||
}
|
||||
|
||||
if (_reward == null && Object.TryGetValue(out UDataTable rewardsTable, "RewardsTable"))
|
||||
if (_reward == null)
|
||||
{
|
||||
if (rewardsTable.TryGetDataTableRow("Default", StringComparison.InvariantCulture, out var row))
|
||||
FName rowName = null;
|
||||
if (Object.TryGetValue(out UDataTable rewardsTable, "RewardsTable"))
|
||||
rowName = new FName("Default");
|
||||
else if (Object.TryGetValue(out FStructFallback[] rewardTableRows, "IndividualRewardTableRows") &&
|
||||
rewardTableRows.Length > 0 && rewardTableRows[0].TryGetValue(out rowName, "RowName") &&
|
||||
rewardTableRows[0].TryGetValue(out rewardsTable, "DataTable")) {}
|
||||
|
||||
if (rewardsTable != null && rowName != null && rewardsTable.TryGetDataTableRow(rowName.Text, StringComparison.InvariantCulture, out var row))
|
||||
{
|
||||
if (row.TryGetValue(out FName templateId, "TemplateId") &&
|
||||
row.TryGetValue(out int quantity, "Quantity"))
|
||||
|
|
|
|||
|
|
@ -36,7 +36,7 @@ public class BaseSeason : UCreator
|
|||
{
|
||||
_bookXpSchedule = Array.Empty<Page>();
|
||||
|
||||
if (Object.TryGetValue(out FText displayName, "DisplayName"))
|
||||
if (Object.TryGetValue(out FText displayName, "DisplayName", "ItemName"))
|
||||
DisplayName = displayName.Text.ToUpperInvariant();
|
||||
|
||||
if (Object.TryGetValue(out FStructFallback seasonFirstWinRewards, "SeasonFirstWinRewards") &&
|
||||
|
|
|
|||
|
|
@ -64,7 +64,7 @@ public class Reward
|
|||
_rewardPaint.TextSize = 50;
|
||||
if (HasReward())
|
||||
{
|
||||
c.DrawBitmap(_theReward.Preview.Resize((int) rect.Height), new SKPoint(rect.Left, rect.Top), _rewardPaint);
|
||||
c.DrawBitmap((_theReward.Preview ?? _theReward.DefaultPreview).Resize((int) rect.Height), new SKPoint(rect.Left, rect.Top), _rewardPaint);
|
||||
|
||||
_rewardPaint.Color = _theReward.Border[0];
|
||||
_rewardPaint.Typeface = _rewardQuantity.StartsWith("x") ? Utils.Typefaces.BundleNumber : Utils.Typefaces.Bundle;
|
||||
|
|
@ -88,7 +88,7 @@ public class Reward
|
|||
public void DrawSeasonWin(SKCanvas c, int size)
|
||||
{
|
||||
if (!HasReward()) return;
|
||||
c.DrawBitmap(_theReward.Preview.Resize(size), new SKPoint(0, 0), _rewardPaint);
|
||||
c.DrawBitmap((_theReward.Preview ?? _theReward.DefaultPreview).Resize(size), new SKPoint(0, 0), _rewardPaint);
|
||||
}
|
||||
|
||||
public void DrawSeason(SKCanvas c, int x, int y, int areaSize)
|
||||
|
|
@ -115,33 +115,33 @@ public class Reward
|
|||
{
|
||||
switch (trigger.ToLower())
|
||||
{
|
||||
case "athenabattlestar":
|
||||
_theReward = new BaseIcon(null, EIconStyle.Default);
|
||||
_theReward.Border[0] = SKColor.Parse("FFDB67");
|
||||
_theReward.Background[0] = SKColor.Parse("8F4A20");
|
||||
_theReward.Preview = Utils.GetBitmap("FortniteGame/Content/Athena/UI/Frontend/Art/T_UI_BP_BattleStar_L.T_UI_BP_BattleStar_L");
|
||||
break;
|
||||
case "athenaseasonalxp":
|
||||
_theReward = new BaseIcon(null, EIconStyle.Default);
|
||||
_theReward.Border[0] = SKColor.Parse("E6FDB1");
|
||||
_theReward.Background[0] = SKColor.Parse("51830F");
|
||||
_theReward.Preview = Utils.GetBitmap("FortniteGame/Content/UI/Foundation/Textures/Icons/Items/T-FNBR-XPUncommon-L.T-FNBR-XPUncommon-L");
|
||||
break;
|
||||
case "mtxgiveaway":
|
||||
_theReward = new BaseIcon(null, EIconStyle.Default);
|
||||
_theReward.Border[0] = SKColor.Parse("DCE6FF");
|
||||
_theReward.Background[0] = SKColor.Parse("64A0AF");
|
||||
_theReward.Preview = Utils.GetBitmap("FortniteGame/Content/UI/Foundation/Textures/Icons/Items/T-Items-MTX.T-Items-MTX");
|
||||
break;
|
||||
// case "athenabattlestar":
|
||||
// _theReward = new BaseIcon(null, EIconStyle.Default);
|
||||
// _theReward.Border[0] = SKColor.Parse("FFDB67");
|
||||
// _theReward.Background[0] = SKColor.Parse("8F4A20");
|
||||
// _theReward.Preview = Utils.GetBitmap("FortniteGame/Content/Athena/UI/Frontend/Art/T_UI_BP_BattleStar_L.T_UI_BP_BattleStar_L");
|
||||
// break;
|
||||
// case "athenaseasonalxp":
|
||||
// _theReward = new BaseIcon(null, EIconStyle.Default);
|
||||
// _theReward.Border[0] = SKColor.Parse("E6FDB1");
|
||||
// _theReward.Background[0] = SKColor.Parse("51830F");
|
||||
// _theReward.Preview = Utils.GetBitmap("FortniteGame/Content/UI/Foundation/Textures/Icons/Items/T-FNBR-XPUncommon-L.T-FNBR-XPUncommon-L");
|
||||
// break;
|
||||
// case "mtxgiveaway":
|
||||
// _theReward = new BaseIcon(null, EIconStyle.Default);
|
||||
// _theReward.Border[0] = SKColor.Parse("DCE6FF");
|
||||
// _theReward.Background[0] = SKColor.Parse("64A0AF");
|
||||
// _theReward.Preview = Utils.GetBitmap("FortniteGame/Content/UI/Foundation/Textures/Icons/Items/T-Items-MTX.T-Items-MTX");
|
||||
// break;
|
||||
default:
|
||||
{
|
||||
var path = Utils.GetFullPath($"FortniteGame/Content/Athena/.*?/{trigger}.*"); // path has no objectname and its needed so we push the trigger again as the objectname
|
||||
var path = Utils.GetFullPath($"FortniteGame/(?:Content/Athena|Content/Items|Plugins/GameFeatures)/.*?/{trigger}.uasset"); // path has no objectname and its needed so we push the trigger again as the objectname
|
||||
if (!string.IsNullOrWhiteSpace(path) && Utils.TryLoadObject(path.Replace("uasset", trigger), out UObject d))
|
||||
{
|
||||
_theReward = new BaseIcon(d, EIconStyle.Default);
|
||||
_theReward.ParseForReward(false);
|
||||
_theReward.Border[0] = SKColors.White;
|
||||
_rewardQuantity = _theReward.DisplayName;
|
||||
_rewardQuantity = $"{_theReward.DisplayName} ({_rewardQuantity})";
|
||||
}
|
||||
|
||||
break;
|
||||
|
|
|
|||
|
|
@ -1,218 +1,256 @@
|
|||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using CUE4Parse.UE4.Assets.Exports;
|
||||
using FModel.Creator.Bases;
|
||||
using FModel.Creator.Bases.BB;
|
||||
using FModel.Creator.Bases.FN;
|
||||
using FModel.Creator.Bases.MV;
|
||||
using FModel.Creator.Bases.SB;
|
||||
|
||||
namespace FModel.Creator;
|
||||
|
||||
public class CreatorPackage : IDisposable
|
||||
{
|
||||
private UObject _object;
|
||||
private EIconStyle _style;
|
||||
|
||||
public CreatorPackage(UObject uObject, EIconStyle style)
|
||||
{
|
||||
_object = uObject;
|
||||
_style = style;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public UCreator ConstructCreator()
|
||||
{
|
||||
TryConstructCreator(out var creator);
|
||||
return creator;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public bool TryConstructCreator(out UCreator creator)
|
||||
{
|
||||
switch (_object.ExportType)
|
||||
{
|
||||
// Fortnite
|
||||
case "FortCreativeWeaponMeleeItemDefinition":
|
||||
case "AthenaConsumableEmoteItemDefinition":
|
||||
case "AthenaSkyDiveContrailItemDefinition":
|
||||
case "AthenaLoadingScreenItemDefinition":
|
||||
case "AthenaVictoryPoseItemDefinition":
|
||||
case "AthenaPetCarrierItemDefinition":
|
||||
case "AthenaMusicPackItemDefinition":
|
||||
case "AthenaBattleBusItemDefinition":
|
||||
case "AthenaCharacterItemDefinition":
|
||||
case "AthenaMapMarkerItemDefinition":
|
||||
case "AthenaBackpackItemDefinition":
|
||||
case "AthenaPickaxeItemDefinition":
|
||||
case "AthenaGadgetItemDefinition":
|
||||
case "AthenaGliderItemDefinition":
|
||||
case "AthenaSprayItemDefinition":
|
||||
case "AthenaDanceItemDefinition":
|
||||
case "AthenaEmojiItemDefinition":
|
||||
case "AthenaItemWrapDefinition":
|
||||
case "AthenaToyItemDefinition":
|
||||
case "FortHeroType":
|
||||
case "FortTokenType":
|
||||
case "FortAbilityKit":
|
||||
case "FortWorkerType":
|
||||
case "RewardGraphToken":
|
||||
case "FortBannerTokenType":
|
||||
case "FortVariantTokenType":
|
||||
case "FortDecoItemDefinition":
|
||||
case "FortStatItemDefinition":
|
||||
case "FortAmmoItemDefinition":
|
||||
case "FortEmoteItemDefinition":
|
||||
case "FortBadgeItemDefinition":
|
||||
case "FortAwardItemDefinition":
|
||||
case "FortGadgetItemDefinition":
|
||||
case "AthenaCharmItemDefinition":
|
||||
case "FortPlaysetItemDefinition":
|
||||
case "FortGiftBoxItemDefinition":
|
||||
case "FortOutpostItemDefinition":
|
||||
case "FortVehicleItemDefinition":
|
||||
case "FortCardPackItemDefinition":
|
||||
case "FortDefenderItemDefinition":
|
||||
case "FortCurrencyItemDefinition":
|
||||
case "FortResourceItemDefinition":
|
||||
case "FortBackpackItemDefinition":
|
||||
case "FortEventQuestMapDataAsset":
|
||||
case "FortWeaponModItemDefinition":
|
||||
case "FortCodeTokenItemDefinition":
|
||||
case "FortSchematicItemDefinition":
|
||||
case "FortWorldMultiItemDefinition":
|
||||
case "FortAlterationItemDefinition":
|
||||
case "FortExpeditionItemDefinition":
|
||||
case "FortIngredientItemDefinition":
|
||||
case "FortAccountBuffItemDefinition":
|
||||
case "FortWeaponMeleeItemDefinition":
|
||||
case "FortPlayerPerksItemDefinition":
|
||||
case "FortPlaysetPropItemDefinition":
|
||||
case "FortHomebaseNodeItemDefinition":
|
||||
case "FortNeverPersistItemDefinition":
|
||||
case "FortPlayerAugmentItemDefinition":
|
||||
case "RadioContentSourceItemDefinition":
|
||||
case "FortPlaysetGrenadeItemDefinition":
|
||||
case "FortPersonalVehicleItemDefinition":
|
||||
case "FortGameplayModifierItemDefinition":
|
||||
case "FortHardcoreModifierItemDefinition":
|
||||
case "FortConsumableAccountItemDefinition":
|
||||
case "FortConversionControlItemDefinition":
|
||||
case "FortAccountBuffCreditItemDefinition":
|
||||
case "FortEventCurrencyItemDefinitionRedir":
|
||||
case "FortPersistentResourceItemDefinition":
|
||||
case "FortHomebaseBannerIconItemDefinition":
|
||||
case "FortCampaignHeroLoadoutItemDefinition":
|
||||
case "FortConditionalResourceItemDefinition":
|
||||
case "FortChallengeBundleScheduleDefinition":
|
||||
case "FortWeaponMeleeDualWieldItemDefinition":
|
||||
case "FortDailyRewardScheduleTokenDefinition":
|
||||
case "FortCreativeWeaponRangedItemDefinition":
|
||||
case "FortCreativeRealEstatePlotItemDefinition":
|
||||
case "AthenaDanceItemDefinition_AdHocSquadsJoin_C":
|
||||
case "StWFortAccoladeItemDefinition":
|
||||
case "FortSmartBuildingItemDefinition":
|
||||
creator = _style switch
|
||||
{
|
||||
EIconStyle.Cataba => new BaseCommunity(_object, _style, "Cataba"),
|
||||
_ => new BaseIcon(_object, _style)
|
||||
};
|
||||
return true;
|
||||
case "FortTandemCharacterData":
|
||||
creator = new BaseTandem(_object, _style);
|
||||
return true;
|
||||
case "FortTrapItemDefinition":
|
||||
case "FortSpyTechItemDefinition":
|
||||
case "FortAccoladeItemDefinition":
|
||||
case "FortContextTrapItemDefinition":
|
||||
case "FortWeaponRangedItemDefinition":
|
||||
case "Daybreak_LevelExitVehicle_PartItemDefinition_C":
|
||||
creator = new BaseIconStats(_object, _style);
|
||||
return true;
|
||||
case "FortItemSeriesDefinition":
|
||||
creator = new BaseSeries(_object, _style);
|
||||
return true;
|
||||
case "MaterialInstanceConstant"
|
||||
when _object.Owner != null &&
|
||||
(_object.Owner.Name.EndsWith($"/MI_OfferImages/{_object.Name}", StringComparison.OrdinalIgnoreCase) ||
|
||||
_object.Owner.Name.EndsWith($"/RenderSwitch_Materials/{_object.Name}", StringComparison.OrdinalIgnoreCase) ||
|
||||
_object.Owner.Name.EndsWith($"/MI_BPTile/{_object.Name}", StringComparison.OrdinalIgnoreCase)):
|
||||
creator = new BaseMaterialInstance(_object, _style);
|
||||
return true;
|
||||
case "AthenaItemShopOfferDisplayData":
|
||||
creator = new BaseOfferDisplayData(_object, _style);
|
||||
return true;
|
||||
case "FortMtxOfferData":
|
||||
creator = new BaseMtxOffer(_object, _style);
|
||||
return true;
|
||||
case "FortPlaylistAthena":
|
||||
creator = new BasePlaylist(_object, _style);
|
||||
return true;
|
||||
case "FortFeatItemDefinition":
|
||||
case "FortQuestItemDefinition":
|
||||
case "FortQuestItemDefinition_Athena":
|
||||
case "FortQuestItemDefinition_Campaign":
|
||||
case "AthenaDailyQuestDefinition":
|
||||
case "FortUrgentQuestItemDefinition":
|
||||
creator = new Bases.FN.BaseQuest(_object, _style);
|
||||
return true;
|
||||
case "FortCompendiumItemDefinition":
|
||||
case "FortChallengeBundleItemDefinition":
|
||||
creator = new BaseBundle(_object, _style);
|
||||
return true;
|
||||
// case "AthenaSeasonItemDefinition":
|
||||
// creator = new BaseSeason(_object, _style);
|
||||
// return true;
|
||||
case "FortItemAccessTokenType":
|
||||
creator = new BaseItemAccessToken(_object, _style);
|
||||
return true;
|
||||
case "FortCreativeOption":
|
||||
case "PlaylistUserOptionEnum":
|
||||
case "PlaylistUserOptionBool":
|
||||
case "PlaylistUserOptionString":
|
||||
case "PlaylistUserOptionIntEnum":
|
||||
case "PlaylistUserOptionIntRange":
|
||||
case "PlaylistUserOptionColorEnum":
|
||||
case "PlaylistUserOptionFloatEnum":
|
||||
case "PlaylistUserOptionFloatRange":
|
||||
case "PlaylistUserTintedIconIntEnum":
|
||||
case "PlaylistUserOptionPrimaryAsset":
|
||||
case "PlaylistUserOptionCollisionProfileEnum":
|
||||
creator = new BaseUserControl(_object, _style);
|
||||
return true;
|
||||
// PandaGame
|
||||
case "CharacterData":
|
||||
creator = new BaseFighter(_object, _style);
|
||||
return true;
|
||||
case "PerkGroup":
|
||||
creator = new BasePerkGroup(_object, _style);
|
||||
return true;
|
||||
case "StatTrackingBundleData":
|
||||
case "HydraSyncedDataAsset":
|
||||
case "AnnouncerPackData":
|
||||
case "CharacterGiftData":
|
||||
case "ProfileIconData":
|
||||
case "RingOutVfxData":
|
||||
case "BannerData":
|
||||
case "EmoteData":
|
||||
case "TauntData":
|
||||
case "SkinData":
|
||||
case "PerkData":
|
||||
creator = new BasePandaIcon(_object, _style);
|
||||
return true;
|
||||
case "QuestData":
|
||||
creator = new Bases.MV.BaseQuest(_object, _style);
|
||||
return true;
|
||||
default:
|
||||
creator = null;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString() => $"{_object.ExportType} | {_style}";
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_object = null;
|
||||
}
|
||||
}
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using CUE4Parse.UE4.Assets.Exports;
|
||||
using FModel.Creator.Bases;
|
||||
using FModel.Creator.Bases.BB;
|
||||
using FModel.Creator.Bases.FN;
|
||||
using FModel.Creator.Bases.MV;
|
||||
using FModel.Creator.Bases.SB;
|
||||
|
||||
namespace FModel.Creator;
|
||||
|
||||
public class CreatorPackage : IDisposable
|
||||
{
|
||||
private UObject _object;
|
||||
private EIconStyle _style;
|
||||
|
||||
public CreatorPackage(UObject uObject, EIconStyle style)
|
||||
{
|
||||
_object = uObject;
|
||||
_style = style;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public UCreator ConstructCreator()
|
||||
{
|
||||
TryConstructCreator(out var creator);
|
||||
return creator;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public bool TryConstructCreator(out UCreator creator)
|
||||
{
|
||||
switch (_object.ExportType)
|
||||
{
|
||||
// Fortnite
|
||||
case "FortCreativeWeaponMeleeItemDefinition":
|
||||
case "AthenaConsumableEmoteItemDefinition":
|
||||
case "AthenaSkyDiveContrailItemDefinition":
|
||||
case "AthenaLoadingScreenItemDefinition":
|
||||
case "AthenaVictoryPoseItemDefinition":
|
||||
case "AthenaPetCarrierItemDefinition":
|
||||
case "AthenaMusicPackItemDefinition":
|
||||
case "AthenaBattleBusItemDefinition":
|
||||
case "AthenaCharacterItemDefinition":
|
||||
case "AthenaMapMarkerItemDefinition":
|
||||
case "AthenaBackpackItemDefinition":
|
||||
case "AthenaPickaxeItemDefinition":
|
||||
case "AthenaGadgetItemDefinition":
|
||||
case "AthenaGliderItemDefinition":
|
||||
case "AthenaSprayItemDefinition":
|
||||
case "AthenaDanceItemDefinition":
|
||||
case "AthenaEmojiItemDefinition":
|
||||
case "AthenaItemWrapDefinition":
|
||||
case "AthenaToyItemDefinition":
|
||||
case "FortHeroType":
|
||||
case "FortTokenType":
|
||||
case "FortAbilityKit":
|
||||
case "FortWorkerType":
|
||||
case "RewardGraphToken":
|
||||
case "JunoKnowledgeBundle":
|
||||
case "FortBannerTokenType":
|
||||
case "FortVariantTokenType":
|
||||
case "FortDecoItemDefinition":
|
||||
case "FortStatItemDefinition":
|
||||
case "FortAmmoItemDefinition":
|
||||
case "FortEmoteItemDefinition":
|
||||
case "FortBadgeItemDefinition":
|
||||
case "SparksMicItemDefinition":
|
||||
case "FortAwardItemDefinition":
|
||||
case "FortStackItemDefinition":
|
||||
case "FortWorldItemDefinition":
|
||||
case "SparksAuraItemDefinition":
|
||||
case "SparksDrumItemDefinition":
|
||||
case "SparksBassItemDefinition":
|
||||
case "FortGadgetItemDefinition":
|
||||
case "AthenaCharmItemDefinition":
|
||||
case "FortPlaysetItemDefinition":
|
||||
case "FortGiftBoxItemDefinition":
|
||||
case "FortOutpostItemDefinition":
|
||||
case "FortVehicleItemDefinition":
|
||||
case "FortMissionItemDefinition":
|
||||
case "FortAccountItemDefinition":
|
||||
case "SparksGuitarItemDefinition":
|
||||
case "FortCardPackItemDefinition":
|
||||
case "FortDefenderItemDefinition":
|
||||
case "FortCurrencyItemDefinition":
|
||||
case "FortResourceItemDefinition":
|
||||
case "FortBackpackItemDefinition":
|
||||
case "FortEventQuestMapDataAsset":
|
||||
case "FortBuildingItemDefinition":
|
||||
case "FortWeaponModItemDefinition":
|
||||
case "FortCodeTokenItemDefinition":
|
||||
case "FortSchematicItemDefinition":
|
||||
case "FortAlterableItemDefinition":
|
||||
case "SparksKeyboardItemDefinition":
|
||||
case "FortWorldMultiItemDefinition":
|
||||
case "FortAlterationItemDefinition":
|
||||
case "FortExpeditionItemDefinition":
|
||||
case "FortIngredientItemDefinition":
|
||||
case "FortConsumableItemDefinition":
|
||||
case "StWFortAccoladeItemDefinition":
|
||||
case "FortAccountBuffItemDefinition":
|
||||
case "FortWeaponMeleeItemDefinition":
|
||||
case "FortPlayerPerksItemDefinition":
|
||||
case "FortPlaysetPropItemDefinition":
|
||||
case "FortPrerollDataItemDefinition":
|
||||
case "JunoRecipeBundleItemDefinition":
|
||||
case "FortHomebaseNodeItemDefinition":
|
||||
case "FortNeverPersistItemDefinition":
|
||||
case "FortPlayerAugmentItemDefinition":
|
||||
case "FortSmartBuildingItemDefinition":
|
||||
case "FortGiftBoxUnlockItemDefinition":
|
||||
case "FortWeaponModItemDefinitionOptic":
|
||||
case "RadioContentSourceItemDefinition":
|
||||
case "FortPlaysetGrenadeItemDefinition":
|
||||
case "JunoWeaponCreatureItemDefinition":
|
||||
case "FortEventDependentItemDefinition":
|
||||
case "FortPersonalVehicleItemDefinition":
|
||||
case "FortGameplayModifierItemDefinition":
|
||||
case "FortHardcoreModifierItemDefinition":
|
||||
case "FortWeaponModItemDefinitionMagazine":
|
||||
case "FortConsumableAccountItemDefinition":
|
||||
case "FortConversionControlItemDefinition":
|
||||
case "FortAccountBuffCreditItemDefinition":
|
||||
case "JunoBuildInstructionsItemDefinition":
|
||||
case "FortCharacterCosmeticItemDefinition":
|
||||
case "JunoBuildingSetAccountItemDefinition":
|
||||
case "FortEventCurrencyItemDefinitionRedir":
|
||||
case "FortPersistentResourceItemDefinition":
|
||||
case "FortWeaponMeleeOffhandItemDefinition":
|
||||
case "FortHomebaseBannerIconItemDefinition":
|
||||
case "FortVehicleCosmeticsVariantTokenType":
|
||||
case "JunoBuildingPropAccountItemDefinition":
|
||||
case "FortCampaignHeroLoadoutItemDefinition":
|
||||
case "FortConditionalResourceItemDefinition":
|
||||
case "FortChallengeBundleScheduleDefinition":
|
||||
case "FortWeaponMeleeDualWieldItemDefinition":
|
||||
case "FortDailyRewardScheduleTokenDefinition":
|
||||
case "FortCreativeWeaponRangedItemDefinition":
|
||||
case "FortVehicleCosmeticsItemDefinition_Body":
|
||||
case "FortVehicleCosmeticsItemDefinition_Skin":
|
||||
case "FortVehicleCosmeticsItemDefinition_Wheel":
|
||||
case "FortCreativeRealEstatePlotItemDefinition":
|
||||
case "FortDeployableBaseCloudSaveItemDefinition":
|
||||
case "FortVehicleCosmeticsItemDefinition_Booster":
|
||||
case "AthenaDanceItemDefinition_AdHocSquadsJoin_C":
|
||||
case "FortVehicleCosmeticsItemDefinition_DriftSmoke":
|
||||
case "FortVehicleCosmeticsItemDefinition_EngineAudio":
|
||||
creator = _style switch
|
||||
{
|
||||
EIconStyle.Cataba => new BaseCommunity(_object, _style, "Cataba"),
|
||||
_ => new BaseIcon(_object, _style)
|
||||
};
|
||||
return true;
|
||||
case "JunoAthenaCharacterItemOverrideDefinition":
|
||||
case "JunoAthenaDanceItemOverrideDefinition":
|
||||
creator = new BaseJuno(_object, _style);
|
||||
return true;
|
||||
case "FortTandemCharacterData":
|
||||
creator = new BaseTandem(_object, _style);
|
||||
return true;
|
||||
case "FortTrapItemDefinition":
|
||||
case "FortSpyTechItemDefinition":
|
||||
case "FortAccoladeItemDefinition":
|
||||
case "FortContextTrapItemDefinition":
|
||||
case "FortWeaponRangedItemDefinition":
|
||||
case "Daybreak_LevelExitVehicle_PartItemDefinition_C":
|
||||
creator = new BaseIconStats(_object, _style);
|
||||
return true;
|
||||
case "FortItemSeriesDefinition":
|
||||
creator = new BaseSeries(_object, _style);
|
||||
return true;
|
||||
case "MaterialInstanceConstant"
|
||||
when _object.Owner != null &&
|
||||
(_object.Owner.Name.Contains("/MI_OfferImages/", StringComparison.OrdinalIgnoreCase) ||
|
||||
_object.Owner.Name.EndsWith($"/RenderSwitch_Materials/{_object.Name}", StringComparison.OrdinalIgnoreCase) ||
|
||||
_object.Owner.Name.EndsWith($"/MI_BPTile/{_object.Name}", StringComparison.OrdinalIgnoreCase)):
|
||||
creator = new BaseMaterialInstance(_object, _style);
|
||||
return true;
|
||||
case "AthenaItemShopOfferDisplayData":
|
||||
creator = new BaseOfferDisplayData(_object, _style);
|
||||
return true;
|
||||
case "FortMtxOfferData":
|
||||
creator = new BaseMtxOffer(_object, _style);
|
||||
return true;
|
||||
case "FortPlaylistAthena":
|
||||
creator = new BasePlaylist(_object, _style);
|
||||
return true;
|
||||
case "FortFeatItemDefinition":
|
||||
case "FortQuestItemDefinition":
|
||||
case "FortQuestItemDefinition_Athena":
|
||||
case "FortQuestItemDefinition_Campaign":
|
||||
case "AthenaDailyQuestDefinition":
|
||||
case "FortUrgentQuestItemDefinition":
|
||||
creator = new Bases.FN.BaseQuest(_object, _style);
|
||||
return true;
|
||||
case "FortCompendiumItemDefinition":
|
||||
case "FortChallengeBundleItemDefinition":
|
||||
creator = new BaseBundle(_object, _style);
|
||||
return true;
|
||||
// case "AthenaSeasonItemDefinition":
|
||||
// creator = new BaseSeason(_object, _style);
|
||||
// return true;
|
||||
case "FortItemAccessTokenType":
|
||||
creator = new BaseItemAccessToken(_object, _style);
|
||||
return true;
|
||||
case "FortCreativeOption":
|
||||
case "PlaylistUserOptionEnum":
|
||||
case "PlaylistUserOptionBool":
|
||||
case "PlaylistUserOptionString":
|
||||
case "PlaylistUserOptionIntEnum":
|
||||
case "PlaylistUserOptionIntRange":
|
||||
case "PlaylistUserOptionColorEnum":
|
||||
case "PlaylistUserOptionFloatEnum":
|
||||
case "PlaylistUserOptionFloatRange":
|
||||
case "PlaylistUserTintedIconIntEnum":
|
||||
case "PlaylistUserOptionPrimaryAsset":
|
||||
case "PlaylistUserOptionCollisionProfileEnum":
|
||||
creator = new BaseUserControl(_object, _style);
|
||||
return true;
|
||||
// PandaGame
|
||||
case "CharacterData":
|
||||
creator = new BaseFighter(_object, _style);
|
||||
return true;
|
||||
case "PerkGroup":
|
||||
creator = new BasePerkGroup(_object, _style);
|
||||
return true;
|
||||
case "StatTrackingBundleData":
|
||||
case "HydraSyncedDataAsset":
|
||||
case "AnnouncerPackData":
|
||||
case "CharacterGiftData":
|
||||
case "ProfileIconData":
|
||||
case "RingOutVfxData":
|
||||
case "BannerData":
|
||||
case "EmoteData":
|
||||
case "TauntData":
|
||||
case "SkinData":
|
||||
case "PerkData":
|
||||
creator = new BasePandaIcon(_object, _style);
|
||||
return true;
|
||||
case "QuestData":
|
||||
creator = new Bases.MV.BaseQuest(_object, _style);
|
||||
return true;
|
||||
default:
|
||||
creator = null;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString() => $"{_object.ExportType} | {_style}";
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_object = null;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -11,6 +11,7 @@ using CUE4Parse.UE4.Assets.Exports.Texture;
|
|||
using CUE4Parse.UE4.Objects.UObject;
|
||||
using CUE4Parse.UE4.Versions;
|
||||
using CUE4Parse_Conversion.Textures;
|
||||
using CUE4Parse.UE4.Assets.Objects;
|
||||
using FModel.Framework;
|
||||
using FModel.Extensions;
|
||||
using FModel.Services;
|
||||
|
|
@ -71,6 +72,7 @@ public static class Utils
|
|||
return GetBitmap(material);
|
||||
default:
|
||||
{
|
||||
if (export.TryGetValue(out FInstancedStruct[] dataList, "DataList")) return GetBitmap(dataList);
|
||||
if (export.TryGetValue(out FSoftObjectPath previewImage, "LargePreviewImage", "SmallPreviewImage")) return GetBitmap(previewImage);
|
||||
if (export.TryGetValue(out string largePreview, "LargePreviewImage")) return GetBitmap(largePreview);
|
||||
if (export.TryGetValue(out FPackageIndex smallPreview, "SmallPreviewImage"))
|
||||
|
|
@ -85,6 +87,21 @@ public static class Utils
|
|||
}
|
||||
}
|
||||
|
||||
public static SKBitmap GetBitmap(FInstancedStruct[] structs)
|
||||
{
|
||||
if (structs.FirstOrDefault(d => d.NonConstStruct?.TryGetValue(out FSoftObjectPath p, "LargeIcon") == true && !p.AssetPathName.IsNone) is { NonConstStruct: not null } isl)
|
||||
{
|
||||
return GetBitmap(isl.NonConstStruct.Get<FSoftObjectPath>("LargeIcon"));
|
||||
}
|
||||
|
||||
if (structs.FirstOrDefault(d => d.NonConstStruct?.TryGetValue(out FSoftObjectPath p, "Icon") == true && !p.AssetPathName.IsNone) is { NonConstStruct: not null } isi)
|
||||
{
|
||||
return GetBitmap(isi.NonConstStruct.Get<FSoftObjectPath>("Icon"));
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public static SKBitmap GetBitmap(UMaterialInstanceConstant material)
|
||||
{
|
||||
if (material == null) return null;
|
||||
|
|
@ -400,4 +417,4 @@ public static class Utils
|
|||
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -20,8 +20,7 @@ public enum EErrorKind
|
|||
public enum SettingsOut
|
||||
{
|
||||
ReloadLocres,
|
||||
ReloadMappings,
|
||||
CheckForUpdates
|
||||
ReloadMappings
|
||||
}
|
||||
|
||||
public enum EStatusKind
|
||||
|
|
@ -54,8 +53,6 @@ public enum EDiscordRpc
|
|||
|
||||
public enum ELoadingMode
|
||||
{
|
||||
[Description("Single")]
|
||||
Single,
|
||||
[Description("Multiple")]
|
||||
Multiple,
|
||||
[Description("All")]
|
||||
|
|
@ -66,13 +63,15 @@ public enum ELoadingMode
|
|||
AllButModified
|
||||
}
|
||||
|
||||
public enum EUpdateMode
|
||||
{
|
||||
[Description("Stable")]
|
||||
Stable,
|
||||
[Description("Beta")]
|
||||
Beta
|
||||
}
|
||||
// public enum EUpdateMode
|
||||
// {
|
||||
// [Description("Stable")]
|
||||
// Stable,
|
||||
// [Description("Beta")]
|
||||
// Beta,
|
||||
// [Description("QA Testing")]
|
||||
// Qa
|
||||
// }
|
||||
|
||||
public enum ECompressedAudio
|
||||
{
|
||||
|
|
|
|||
|
|
@ -11,8 +11,21 @@ public static class EnumExtensions
|
|||
{
|
||||
var fi = value.GetType().GetField(value.ToString());
|
||||
if (fi == null) return $"{value} ({value:D})";
|
||||
|
||||
var attributes = (DescriptionAttribute[]) fi.GetCustomAttributes(typeof(DescriptionAttribute), false);
|
||||
return attributes.Length > 0 ? attributes[0].Description : $"{value} ({value:D})";
|
||||
if (attributes.Length > 0) return attributes[0].Description;
|
||||
|
||||
|
||||
var suffix = $"{value:D}";
|
||||
var current = Convert.ToInt32(suffix);
|
||||
var target = current & ~0xF;
|
||||
if (current != target)
|
||||
{
|
||||
var values = Enum.GetValues(value.GetType());
|
||||
var index = Array.IndexOf(values, value);
|
||||
suffix = values.GetValue(index - (current - target))?.ToString();
|
||||
}
|
||||
return $"{value} ({suffix})";
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
|
|
@ -43,4 +56,4 @@ public static class EnumExtensions
|
|||
var i = Array.IndexOf(values, value) - 1;
|
||||
return i == -1 ? (T) values.GetValue(values.Length - 1) : (T) values.GetValue(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,6 +2,7 @@ using System;
|
|||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text.RegularExpressions;
|
||||
using ICSharpCode.AvalonEdit.Document;
|
||||
|
||||
namespace FModel.Extensions;
|
||||
|
||||
|
|
@ -94,7 +95,7 @@ public static class StringExtensions
|
|||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static int GetLineNumber(this string s, string lineToFind)
|
||||
public static int GetNameLineNumber(this string s, string lineToFind)
|
||||
{
|
||||
if (int.TryParse(lineToFind, out var index))
|
||||
return s.GetLineNumber(index);
|
||||
|
|
@ -113,6 +114,25 @@ public static class StringExtensions
|
|||
return 1;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static string GetParentExportType(this TextDocument doc, int startOffset)
|
||||
{
|
||||
var line = doc.GetLineByOffset(startOffset);
|
||||
var lineNumber = line.LineNumber - 1;
|
||||
|
||||
while (doc.GetText(line.Offset, line.Length) is { } content)
|
||||
{
|
||||
if (content.StartsWith(" \"Type\": \"", StringComparison.OrdinalIgnoreCase))
|
||||
return content.Split("\"")[3];
|
||||
|
||||
lineNumber--;
|
||||
if (lineNumber < 1) break;
|
||||
line = doc.GetLineByNumber(lineNumber);
|
||||
}
|
||||
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static int GetKismetLineNumber(this string s, string input)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -2,12 +2,12 @@
|
|||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net6.0-windows</TargetFramework>
|
||||
<TargetFramework>net8.0-windows</TargetFramework>
|
||||
<UseWPF>true</UseWPF>
|
||||
<ApplicationIcon>FModel.ico</ApplicationIcon>
|
||||
<Version>4.4.3.3</Version>
|
||||
<AssemblyVersion>4.4.3.3</AssemblyVersion>
|
||||
<FileVersion>4.4.3.3</FileVersion>
|
||||
<Version>4.4.4.0</Version>
|
||||
<AssemblyVersion>4.4.4.0</AssemblyVersion>
|
||||
<FileVersion>4.4.4.0</FileVersion>
|
||||
<IsPackable>false</IsPackable>
|
||||
<IsPublishable>true</IsPublishable>
|
||||
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
|
||||
|
|
@ -45,6 +45,12 @@
|
|||
<None Remove="Resources\gear.png" />
|
||||
<None Remove="Resources\localization.png" />
|
||||
<None Remove="Resources\materialicon.png" />
|
||||
<None Remove="Resources\square.png" />
|
||||
<None Remove="Resources\square_off.png" />
|
||||
<None Remove="Resources\cube.png" />
|
||||
<None Remove="Resources\cube_off.png" />
|
||||
<None Remove="Resources\light.png" />
|
||||
<None Remove="Resources\light_off.png" />
|
||||
<None Remove="Resources\pc.png" />
|
||||
<None Remove="Resources\puzzle.png" />
|
||||
<None Remove="Resources\roguecompany.png" />
|
||||
|
|
@ -77,6 +83,7 @@
|
|||
<None Remove="Resources\linux.png" />
|
||||
<None Remove="Resources\stateofdecay2.png" />
|
||||
<None Remove="Resources\T_Placeholder_Item_Image.png" />
|
||||
<None Remove="Resources\checker.png" />
|
||||
<None Remove="Resources\T_ClipSize_Weapon_Stats.png" />
|
||||
<None Remove="Resources\T_DamagePerBullet_Weapon_Stats.png" />
|
||||
<None Remove="Resources\T_ReloadTime_Weapon_Stats.png" />
|
||||
|
|
@ -109,6 +116,7 @@
|
|||
<None Remove="Resources\light.vert" />
|
||||
<None Remove="Resources\bone.frag" />
|
||||
<None Remove="Resources\bone.vert" />
|
||||
<None Remove="Resources\collision.vert" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
|
@ -134,34 +142,34 @@
|
|||
<EmbeddedResource Include="Resources\light.vert" />
|
||||
<EmbeddedResource Include="Resources\bone.frag" />
|
||||
<EmbeddedResource Include="Resources\bone.vert" />
|
||||
<EmbeddedResource Include="Resources\collision.vert" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="AdonisUI" Version="1.17.1" />
|
||||
<PackageReference Include="AdonisUI.ClassicTheme" Version="1.17.1" />
|
||||
<PackageReference Include="Autoupdater.NET.Official" Version="1.8.3" />
|
||||
<PackageReference Include="Autoupdater.NET.Official" Version="1.9.2" />
|
||||
<PackageReference Include="AvalonEdit" Version="6.3.0.90" />
|
||||
<PackageReference Include="CSCore" Version="1.2.1.2" />
|
||||
<PackageReference Include="DiscordRichPresence" Version="1.2.1.24" />
|
||||
<PackageReference Include="ImGui.NET" Version="1.89.7.1" />
|
||||
<PackageReference Include="K4os.Compression.LZ4.Streams" Version="1.3.5" />
|
||||
<PackageReference Include="EpicManifestParser" Version="2.3.3" />
|
||||
<PackageReference Include="ImGui.NET" Version="1.91.0.1" />
|
||||
<PackageReference Include="K4os.Compression.LZ4.Streams" Version="1.3.8" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
<PackageReference Include="NVorbis" Version="0.10.5" />
|
||||
<PackageReference Include="Oodle.NET" Version="1.0.1" />
|
||||
<PackageReference Include="Ookii.Dialogs.Wpf" Version="5.0.1" />
|
||||
<PackageReference Include="OpenTK" Version="4.8.0" />
|
||||
<PackageReference Include="RestSharp" Version="110.2.0" />
|
||||
<PackageReference Include="Serilog" Version="3.0.1" />
|
||||
<PackageReference Include="Serilog.Sinks.File" Version="5.0.0" />
|
||||
<PackageReference Include="SixLabors.ImageSharp" Version="3.0.1" />
|
||||
<PackageReference Include="SkiaSharp.HarfBuzz" Version="2.88.3" />
|
||||
<PackageReference Include="OpenTK" Version="4.8.2" />
|
||||
<PackageReference Include="RestSharp" Version="112.1.0" />
|
||||
<PackageReference Include="Serilog" Version="4.0.2" />
|
||||
<PackageReference Include="Serilog.Sinks.File" Version="6.0.0" />
|
||||
<PackageReference Include="SixLabors.ImageSharp" Version="3.1.5" />
|
||||
<PackageReference Include="SkiaSharp.HarfBuzz" Version="2.88.8" />
|
||||
<PackageReference Include="SkiaSharp.Svg" Version="1.60.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\CUE4Parse\CUE4Parse-Conversion\CUE4Parse-Conversion.csproj" />
|
||||
<ProjectReference Include="..\CUE4Parse\CUE4Parse\CUE4Parse.csproj" />
|
||||
<ProjectReference Include="..\EpicManifestParser\src\EpicManifestParser\EpicManifestParser.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
|
@ -181,6 +189,12 @@
|
|||
<Resource Include="Resources\gear.png" />
|
||||
<Resource Include="Resources\localization.png" />
|
||||
<Resource Include="Resources\materialicon.png" />
|
||||
<Resource Include="Resources\square.png" />
|
||||
<Resource Include="Resources\square_off.png" />
|
||||
<Resource Include="Resources\cube.png" />
|
||||
<Resource Include="Resources\cube_off.png" />
|
||||
<Resource Include="Resources\light.png" />
|
||||
<Resource Include="Resources\light_off.png" />
|
||||
<Resource Include="Resources\pc.png" />
|
||||
<Resource Include="Resources\puzzle.png" />
|
||||
<Resource Include="Resources\roguecompany.png" />
|
||||
|
|
@ -207,6 +221,7 @@
|
|||
<Resource Include="Resources\linux.png" />
|
||||
<Resource Include="Resources\stateofdecay2.png" />
|
||||
<Resource Include="Resources\T_Placeholder_Item_Image.png" />
|
||||
<Resource Include="Resources\checker.png" />
|
||||
<Resource Include="Resources\T_ClipSize_Weapon_Stats.png" />
|
||||
<Resource Include="Resources\T_DamagePerBullet_Weapon_Stats.png" />
|
||||
<Resource Include="Resources\T_ReloadTime_Weapon_Stats.png" />
|
||||
|
|
|
|||
|
|
@ -9,8 +9,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CUE4Parse", "..\CUE4Parse\C
|
|||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CUE4Parse-Conversion", "..\CUE4Parse\CUE4Parse-Conversion\CUE4Parse-Conversion.csproj", "{D0E1E8F7-F56D-469A-8E24-C2439B9FFD83}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicManifestParser", "..\EpicManifestParser\src\EpicManifestParser\EpicManifestParser.csproj", "{D4958A8B-815B-421D-A988-2A4E8E2B582D}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
|
|
@ -29,10 +27,6 @@ Global
|
|||
{D0E1E8F7-F56D-469A-8E24-C2439B9FFD83}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D0E1E8F7-F56D-469A-8E24-C2439B9FFD83}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D0E1E8F7-F56D-469A-8E24-C2439B9FFD83}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{D4958A8B-815B-421D-A988-2A4E8E2B582D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D4958A8B-815B-421D-A988-2A4E8E2B582D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D4958A8B-815B-421D-A988-2A4E8E2B582D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D4958A8B-815B-421D-A988-2A4E8E2B582D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
|||
|
|
@ -1,19 +1,19 @@
|
|||
using System;
|
||||
using System;
|
||||
using RestSharp;
|
||||
|
||||
namespace FModel.Framework;
|
||||
|
||||
public class FRestRequest : RestRequest
|
||||
{
|
||||
private const int _timeout = 3 * 1000;
|
||||
private const int TimeoutSeconds = 5;
|
||||
|
||||
public FRestRequest(string url, Method method = Method.Get) : base(url, method)
|
||||
{
|
||||
Timeout = _timeout;
|
||||
Timeout = TimeSpan.FromSeconds(TimeoutSeconds);
|
||||
}
|
||||
|
||||
public FRestRequest(Uri uri, Method method = Method.Get) : base(uri, method)
|
||||
{
|
||||
Timeout = _timeout;
|
||||
Timeout = TimeSpan.FromSeconds(TimeoutSeconds);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -38,8 +38,8 @@ public class FStatus : ViewModel
|
|||
UpdateStatusLabel(label);
|
||||
}
|
||||
|
||||
public void UpdateStatusLabel(string label)
|
||||
public void UpdateStatusLabel(string label, string prefix = null)
|
||||
{
|
||||
Label = Kind == EStatusKind.Loading ? $"{Kind} {label}".Trim() : Kind.ToString();
|
||||
Label = Kind == EStatusKind.Loading ? $"{prefix ?? Kind.ToString()} {label}".Trim() : Kind.ToString();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,10 +1,13 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows;
|
||||
using System.Windows.Forms;
|
||||
using FModel.Settings;
|
||||
using ImGuiNET;
|
||||
using OpenTK.Graphics.OpenGL4;
|
||||
using OpenTK.Windowing.Desktop;
|
||||
|
|
@ -34,7 +37,6 @@ public class ImGuiController : IDisposable
|
|||
|
||||
private int _windowWidth;
|
||||
private int _windowHeight;
|
||||
// private string _iniPath;
|
||||
|
||||
public ImFontPtr FontNormal;
|
||||
public ImFontPtr FontBold;
|
||||
|
|
@ -49,7 +51,6 @@ public class ImGuiController : IDisposable
|
|||
{
|
||||
_windowWidth = width;
|
||||
_windowHeight = height;
|
||||
// _iniPath = Path.Combine(UserSettings.Default.OutputDirectory, ".data", "imgui.ini");
|
||||
|
||||
int major = GL.GetInteger(GetPName.MajorVersion);
|
||||
int minor = GL.GetInteger(GetPName.MinorVersion);
|
||||
|
|
@ -58,9 +59,13 @@ public class ImGuiController : IDisposable
|
|||
|
||||
IntPtr context = ImGui.CreateContext();
|
||||
ImGui.SetCurrentContext(context);
|
||||
// ImGui.LoadIniSettingsFromDisk(_iniPath);
|
||||
|
||||
var io = ImGui.GetIO();
|
||||
unsafe
|
||||
{
|
||||
var iniFileNamePtr = Marshal.StringToCoTaskMemUTF8(Path.Combine(UserSettings.Default.OutputDirectory, ".data", "imgui.ini"));
|
||||
io.NativePtr->IniFilename = (byte*)iniFileNamePtr;
|
||||
}
|
||||
FontNormal = io.Fonts.AddFontFromFileTTF("C:\\Windows\\Fonts\\segoeui.ttf", 16 * DpiScale);
|
||||
FontBold = io.Fonts.AddFontFromFileTTF("C:\\Windows\\Fonts\\segoeuib.ttf", 16 * DpiScale);
|
||||
FontSemiBold = io.Fonts.AddFontFromFileTTF("C:\\Windows\\Fonts\\seguisb.ttf", 16 * DpiScale);
|
||||
|
|
@ -71,7 +76,6 @@ public class ImGuiController : IDisposable
|
|||
io.Fonts.Flags |= ImFontAtlasFlags.NoBakedLines;
|
||||
|
||||
CreateDeviceResources();
|
||||
SetKeyMappings();
|
||||
|
||||
SetPerFrameImGuiData(1f / 60f);
|
||||
|
||||
|
|
@ -271,8 +275,8 @@ outputColor = color * texture(in_fontTexture, texCoord);
|
|||
|
||||
foreach (Keys key in Enum.GetValues(typeof(Keys)))
|
||||
{
|
||||
if (key == Keys.Unknown || io.KeyMap[(int) key] == -1) continue;
|
||||
io.AddKeyEvent((ImGuiKey) io.KeyMap[(int) key], kState.IsKeyDown(key));
|
||||
if (key == Keys.Unknown) continue;
|
||||
io.AddKeyEvent(TranslateKey(key), kState.IsKeyDown(key));
|
||||
}
|
||||
|
||||
foreach (var c in PressedChars)
|
||||
|
|
@ -292,115 +296,6 @@ outputColor = color * texture(in_fontTexture, texCoord);
|
|||
PressedChars.Add(keyChar);
|
||||
}
|
||||
|
||||
private static void SetKeyMappings()
|
||||
{
|
||||
ImGuiIOPtr io = ImGui.GetIO();
|
||||
io.KeyMap[(int)ImGuiKey.LeftShift] = (int)Keys.LeftShift;
|
||||
io.KeyMap[(int)ImGuiKey.RightShift] = (int)Keys.RightShift;
|
||||
io.KeyMap[(int)ImGuiKey.LeftCtrl] = (int)Keys.LeftControl;
|
||||
io.KeyMap[(int)ImGuiKey.RightCtrl] = (int)Keys.RightControl;
|
||||
io.KeyMap[(int)ImGuiKey.LeftAlt] = (int)Keys.LeftAlt;
|
||||
io.KeyMap[(int)ImGuiKey.RightAlt] = (int)Keys.RightAlt;
|
||||
io.KeyMap[(int)ImGuiKey.LeftSuper] = (int)Keys.LeftSuper;
|
||||
io.KeyMap[(int)ImGuiKey.RightSuper] = (int)Keys.RightSuper;
|
||||
io.KeyMap[(int)ImGuiKey.Menu] = (int)Keys.Menu;
|
||||
io.KeyMap[(int)ImGuiKey.UpArrow] = (int)Keys.Up;
|
||||
io.KeyMap[(int)ImGuiKey.DownArrow] = (int)Keys.Down;
|
||||
io.KeyMap[(int)ImGuiKey.LeftArrow] = (int)Keys.Left;
|
||||
io.KeyMap[(int)ImGuiKey.RightArrow] = (int)Keys.Right;
|
||||
io.KeyMap[(int)ImGuiKey.Enter] = (int)Keys.Enter;
|
||||
io.KeyMap[(int)ImGuiKey.Escape] = (int)Keys.Escape;
|
||||
io.KeyMap[(int)ImGuiKey.Space] = (int)Keys.Space;
|
||||
io.KeyMap[(int)ImGuiKey.Tab] = (int)Keys.Tab;
|
||||
io.KeyMap[(int)ImGuiKey.Backspace] = (int)Keys.Backspace;
|
||||
io.KeyMap[(int)ImGuiKey.Insert] = (int)Keys.Insert;
|
||||
io.KeyMap[(int)ImGuiKey.Delete] = (int)Keys.Delete;
|
||||
io.KeyMap[(int)ImGuiKey.PageUp] = (int)Keys.PageUp;
|
||||
io.KeyMap[(int)ImGuiKey.PageDown] = (int)Keys.PageDown;
|
||||
io.KeyMap[(int)ImGuiKey.Home] = (int)Keys.Home;
|
||||
io.KeyMap[(int)ImGuiKey.End] = (int)Keys.End;
|
||||
io.KeyMap[(int)ImGuiKey.CapsLock] = (int)Keys.CapsLock;
|
||||
io.KeyMap[(int)ImGuiKey.ScrollLock] = (int)Keys.ScrollLock;
|
||||
io.KeyMap[(int)ImGuiKey.PrintScreen] = (int)Keys.PrintScreen;
|
||||
io.KeyMap[(int)ImGuiKey.Pause] = (int)Keys.Pause;
|
||||
io.KeyMap[(int)ImGuiKey.NumLock] = (int)Keys.NumLock;
|
||||
io.KeyMap[(int)ImGuiKey.KeypadDivide] = (int)Keys.KeyPadDivide;
|
||||
io.KeyMap[(int)ImGuiKey.KeypadMultiply] = (int)Keys.KeyPadMultiply;
|
||||
io.KeyMap[(int)ImGuiKey.KeypadSubtract] = (int)Keys.KeyPadSubtract;
|
||||
io.KeyMap[(int)ImGuiKey.KeypadAdd] = (int)Keys.KeyPadAdd;
|
||||
io.KeyMap[(int)ImGuiKey.KeypadDecimal] = (int)Keys.KeyPadDecimal;
|
||||
io.KeyMap[(int)ImGuiKey.KeypadEnter] = (int)Keys.KeyPadEnter;
|
||||
io.KeyMap[(int)ImGuiKey.GraveAccent] = (int)Keys.GraveAccent;
|
||||
io.KeyMap[(int)ImGuiKey.Minus] = (int)Keys.Minus;
|
||||
io.KeyMap[(int)ImGuiKey.Equal] = (int)Keys.Equal;
|
||||
io.KeyMap[(int)ImGuiKey.LeftBracket] = (int)Keys.LeftBracket;
|
||||
io.KeyMap[(int)ImGuiKey.RightBracket] = (int)Keys.RightBracket;
|
||||
io.KeyMap[(int)ImGuiKey.Semicolon] = (int)Keys.Semicolon;
|
||||
io.KeyMap[(int)ImGuiKey.Apostrophe] = (int)Keys.Apostrophe;
|
||||
io.KeyMap[(int)ImGuiKey.Comma] = (int)Keys.Comma;
|
||||
io.KeyMap[(int)ImGuiKey.Period] = (int)Keys.Period;
|
||||
io.KeyMap[(int)ImGuiKey.Slash] = (int)Keys.Slash;
|
||||
io.KeyMap[(int)ImGuiKey.Backslash] = (int)Keys.Backslash;
|
||||
io.KeyMap[(int)ImGuiKey.F1] = (int)Keys.F1;
|
||||
io.KeyMap[(int)ImGuiKey.F2] = (int)Keys.F2;
|
||||
io.KeyMap[(int)ImGuiKey.F3] = (int)Keys.F3;
|
||||
io.KeyMap[(int)ImGuiKey.F4] = (int)Keys.F4;
|
||||
io.KeyMap[(int)ImGuiKey.F5] = (int)Keys.F5;
|
||||
io.KeyMap[(int)ImGuiKey.F6] = (int)Keys.F6;
|
||||
io.KeyMap[(int)ImGuiKey.F7] = (int)Keys.F7;
|
||||
io.KeyMap[(int)ImGuiKey.F8] = (int)Keys.F8;
|
||||
io.KeyMap[(int)ImGuiKey.F9] = (int)Keys.F9;
|
||||
io.KeyMap[(int)ImGuiKey.F10] = (int)Keys.F10;
|
||||
io.KeyMap[(int)ImGuiKey.F11] = (int)Keys.F11;
|
||||
io.KeyMap[(int)ImGuiKey.F12] = (int)Keys.F12;
|
||||
io.KeyMap[(int)ImGuiKey.Keypad0] = (int)Keys.KeyPad0;
|
||||
io.KeyMap[(int)ImGuiKey.Keypad1] = (int)Keys.KeyPad1;
|
||||
io.KeyMap[(int)ImGuiKey.Keypad2] = (int)Keys.KeyPad2;
|
||||
io.KeyMap[(int)ImGuiKey.Keypad3] = (int)Keys.KeyPad3;
|
||||
io.KeyMap[(int)ImGuiKey.Keypad4] = (int)Keys.KeyPad4;
|
||||
io.KeyMap[(int)ImGuiKey.Keypad5] = (int)Keys.KeyPad5;
|
||||
io.KeyMap[(int)ImGuiKey.Keypad6] = (int)Keys.KeyPad6;
|
||||
io.KeyMap[(int)ImGuiKey.Keypad7] = (int)Keys.KeyPad7;
|
||||
io.KeyMap[(int)ImGuiKey.Keypad8] = (int)Keys.KeyPad8;
|
||||
io.KeyMap[(int)ImGuiKey.Keypad9] = (int)Keys.KeyPad9;
|
||||
io.KeyMap[(int)ImGuiKey._0] = (int)Keys.D0;
|
||||
io.KeyMap[(int)ImGuiKey._1] = (int)Keys.D1;
|
||||
io.KeyMap[(int)ImGuiKey._2] = (int)Keys.D2;
|
||||
io.KeyMap[(int)ImGuiKey._3] = (int)Keys.D3;
|
||||
io.KeyMap[(int)ImGuiKey._4] = (int)Keys.D4;
|
||||
io.KeyMap[(int)ImGuiKey._5] = (int)Keys.D5;
|
||||
io.KeyMap[(int)ImGuiKey._6] = (int)Keys.D6;
|
||||
io.KeyMap[(int)ImGuiKey._7] = (int)Keys.D7;
|
||||
io.KeyMap[(int)ImGuiKey._8] = (int)Keys.D8;
|
||||
io.KeyMap[(int)ImGuiKey._9] = (int)Keys.D9;
|
||||
io.KeyMap[(int)ImGuiKey.A] = (int)Keys.A;
|
||||
io.KeyMap[(int)ImGuiKey.B] = (int)Keys.B;
|
||||
io.KeyMap[(int)ImGuiKey.C] = (int)Keys.C;
|
||||
io.KeyMap[(int)ImGuiKey.D] = (int)Keys.D;
|
||||
io.KeyMap[(int)ImGuiKey.E] = (int)Keys.E;
|
||||
io.KeyMap[(int)ImGuiKey.F] = (int)Keys.F;
|
||||
io.KeyMap[(int)ImGuiKey.G] = (int)Keys.G;
|
||||
io.KeyMap[(int)ImGuiKey.H] = (int)Keys.H;
|
||||
io.KeyMap[(int)ImGuiKey.I] = (int)Keys.I;
|
||||
io.KeyMap[(int)ImGuiKey.J] = (int)Keys.J;
|
||||
io.KeyMap[(int)ImGuiKey.K] = (int)Keys.K;
|
||||
io.KeyMap[(int)ImGuiKey.L] = (int)Keys.L;
|
||||
io.KeyMap[(int)ImGuiKey.M] = (int)Keys.M;
|
||||
io.KeyMap[(int)ImGuiKey.N] = (int)Keys.N;
|
||||
io.KeyMap[(int)ImGuiKey.O] = (int)Keys.O;
|
||||
io.KeyMap[(int)ImGuiKey.P] = (int)Keys.P;
|
||||
io.KeyMap[(int)ImGuiKey.Q] = (int)Keys.Q;
|
||||
io.KeyMap[(int)ImGuiKey.R] = (int)Keys.R;
|
||||
io.KeyMap[(int)ImGuiKey.S] = (int)Keys.S;
|
||||
io.KeyMap[(int)ImGuiKey.T] = (int)Keys.T;
|
||||
io.KeyMap[(int)ImGuiKey.U] = (int)Keys.U;
|
||||
io.KeyMap[(int)ImGuiKey.V] = (int)Keys.V;
|
||||
io.KeyMap[(int)ImGuiKey.W] = (int)Keys.W;
|
||||
io.KeyMap[(int)ImGuiKey.X] = (int)Keys.X;
|
||||
io.KeyMap[(int)ImGuiKey.Y] = (int)Keys.Y;
|
||||
io.KeyMap[(int)ImGuiKey.Z] = (int)Keys.Z;
|
||||
}
|
||||
|
||||
private void RenderImDrawData(ImDrawDataPtr draw_data)
|
||||
{
|
||||
if (draw_data.CmdListsCount == 0)
|
||||
|
|
@ -440,7 +335,7 @@ outputColor = color * texture(in_fontTexture, texCoord);
|
|||
GL.BindBuffer(BufferTarget.ArrayBuffer, _vertexBuffer);
|
||||
for (int i = 0; i < draw_data.CmdListsCount; i++)
|
||||
{
|
||||
ImDrawListPtr cmd_list = draw_data.CmdListsRange[i];
|
||||
ImDrawListPtr cmd_list = draw_data.CmdLists[i];
|
||||
|
||||
int vertexSize = cmd_list.VtxBuffer.Size * Unsafe.SizeOf<ImDrawVert>();
|
||||
if (vertexSize > _vertexBufferSize)
|
||||
|
|
@ -490,7 +385,7 @@ outputColor = color * texture(in_fontTexture, texCoord);
|
|||
// Render command lists
|
||||
for (int n = 0; n < draw_data.CmdListsCount; n++)
|
||||
{
|
||||
ImDrawListPtr cmd_list = draw_data.CmdListsRange[n];
|
||||
ImDrawListPtr cmd_list = draw_data.CmdLists[n];
|
||||
|
||||
GL.BufferSubData(BufferTarget.ArrayBuffer, IntPtr.Zero, cmd_list.VtxBuffer.Size * Unsafe.SizeOf<ImDrawVert>(), cmd_list.VtxBuffer.Data);
|
||||
CheckGLError($"Data Vert {n}");
|
||||
|
|
@ -643,4 +538,71 @@ outputColor = color * texture(in_fontTexture, texCoord);
|
|||
{
|
||||
return Math.Max((float)(Screen.PrimaryScreen.Bounds.Width / SystemParameters.PrimaryScreenWidth), (float)(Screen.PrimaryScreen.Bounds.Height / SystemParameters.PrimaryScreenHeight));
|
||||
}
|
||||
|
||||
public static ImGuiKey TranslateKey(Keys key)
|
||||
{
|
||||
if (key is >= Keys.D0 and <= Keys.D9)
|
||||
return key - Keys.D0 + ImGuiKey._0;
|
||||
|
||||
if (key is >= Keys.A and <= Keys.Z)
|
||||
return key - Keys.A + ImGuiKey.A;
|
||||
|
||||
if (key is >= Keys.KeyPad0 and <= Keys.KeyPad9)
|
||||
return key - Keys.KeyPad0 + ImGuiKey.Keypad0;
|
||||
|
||||
if (key is >= Keys.F1 and <= Keys.F24)
|
||||
return key - Keys.F1 + ImGuiKey.F24;
|
||||
|
||||
return key switch
|
||||
{
|
||||
Keys.Tab => ImGuiKey.Tab,
|
||||
Keys.Left => ImGuiKey.LeftArrow,
|
||||
Keys.Right => ImGuiKey.RightArrow,
|
||||
Keys.Up => ImGuiKey.UpArrow,
|
||||
Keys.Down => ImGuiKey.DownArrow,
|
||||
Keys.PageUp => ImGuiKey.PageUp,
|
||||
Keys.PageDown => ImGuiKey.PageDown,
|
||||
Keys.Home => ImGuiKey.Home,
|
||||
Keys.End => ImGuiKey.End,
|
||||
Keys.Insert => ImGuiKey.Insert,
|
||||
Keys.Delete => ImGuiKey.Delete,
|
||||
Keys.Backspace => ImGuiKey.Backspace,
|
||||
Keys.Space => ImGuiKey.Space,
|
||||
Keys.Enter => ImGuiKey.Enter,
|
||||
Keys.Escape => ImGuiKey.Escape,
|
||||
Keys.Apostrophe => ImGuiKey.Apostrophe,
|
||||
Keys.Comma => ImGuiKey.Comma,
|
||||
Keys.Minus => ImGuiKey.Minus,
|
||||
Keys.Period => ImGuiKey.Period,
|
||||
Keys.Slash => ImGuiKey.Slash,
|
||||
Keys.Semicolon => ImGuiKey.Semicolon,
|
||||
Keys.Equal => ImGuiKey.Equal,
|
||||
Keys.LeftBracket => ImGuiKey.LeftBracket,
|
||||
Keys.Backslash => ImGuiKey.Backslash,
|
||||
Keys.RightBracket => ImGuiKey.RightBracket,
|
||||
Keys.GraveAccent => ImGuiKey.GraveAccent,
|
||||
Keys.CapsLock => ImGuiKey.CapsLock,
|
||||
Keys.ScrollLock => ImGuiKey.ScrollLock,
|
||||
Keys.NumLock => ImGuiKey.NumLock,
|
||||
Keys.PrintScreen => ImGuiKey.PrintScreen,
|
||||
Keys.Pause => ImGuiKey.Pause,
|
||||
Keys.KeyPadDecimal => ImGuiKey.KeypadDecimal,
|
||||
Keys.KeyPadDivide => ImGuiKey.KeypadDivide,
|
||||
Keys.KeyPadMultiply => ImGuiKey.KeypadMultiply,
|
||||
Keys.KeyPadSubtract => ImGuiKey.KeypadSubtract,
|
||||
Keys.KeyPadAdd => ImGuiKey.KeypadAdd,
|
||||
Keys.KeyPadEnter => ImGuiKey.KeypadEnter,
|
||||
Keys.KeyPadEqual => ImGuiKey.KeypadEqual,
|
||||
Keys.LeftShift => ImGuiKey.LeftShift,
|
||||
Keys.LeftControl => ImGuiKey.LeftCtrl,
|
||||
Keys.LeftAlt => ImGuiKey.LeftAlt,
|
||||
Keys.LeftSuper => ImGuiKey.LeftSuper,
|
||||
Keys.RightShift => ImGuiKey.RightShift,
|
||||
Keys.RightControl => ImGuiKey.RightCtrl,
|
||||
Keys.RightAlt => ImGuiKey.RightAlt,
|
||||
Keys.RightSuper => ImGuiKey.RightSuper,
|
||||
Keys.Menu => ImGuiKey.Menu,
|
||||
_ => ImGuiKey.None
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,30 +1,32 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Windows;
|
||||
|
||||
namespace FModel;
|
||||
|
||||
public static class Helper
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
private struct NanUnion
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
internal double DoubleValue;
|
||||
[FieldOffset(0)]
|
||||
internal readonly ulong UlongValue;
|
||||
}
|
||||
|
||||
public static string FixKey(string key)
|
||||
{
|
||||
if (string.IsNullOrEmpty(key))
|
||||
return string.Empty;
|
||||
|
||||
if (key.StartsWith("0x"))
|
||||
key = key[2..];
|
||||
var keySpan = key.AsSpan().Trim();
|
||||
if (keySpan.Length > sizeof(char) * (2 /* 0x */ + 32 /* FAES = 256 bit */)) // maybe strictly check for length?
|
||||
return string.Empty; // bullshit key
|
||||
|
||||
return "0x" + key.ToUpper().Trim();
|
||||
Span<char> resultSpan = stackalloc char[keySpan.Length + 2 /* pad for 0x */];
|
||||
keySpan.ToUpperInvariant(resultSpan[2..]);
|
||||
|
||||
if (resultSpan[2..].StartsWith("0X"))
|
||||
resultSpan = resultSpan[2..];
|
||||
else
|
||||
resultSpan[0] = '0';
|
||||
|
||||
resultSpan[1] = 'x';
|
||||
|
||||
return new string(resultSpan);
|
||||
}
|
||||
|
||||
public static void OpenWindow<T>(string windowName, Action action) where T : Window
|
||||
|
|
@ -74,9 +76,9 @@ public static class Helper
|
|||
|
||||
public static bool IsNaN(double value)
|
||||
{
|
||||
var t = new NanUnion { DoubleValue = value };
|
||||
var exp = t.UlongValue & 0xfff0000000000000;
|
||||
var man = t.UlongValue & 0x000fffffffffffff;
|
||||
var ulongValue = Unsafe.As<double, ulong>(ref value);
|
||||
var exp = ulongValue & 0xfff0000000000000;
|
||||
var man = ulongValue & 0x000fffffffffffff;
|
||||
return exp is 0x7ff0000000000000 or 0xfff0000000000000 && man != 0;
|
||||
}
|
||||
|
||||
|
|
@ -96,13 +98,17 @@ public static class Helper
|
|||
return -d < n && d > n;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float DegreesToRadians(float degrees)
|
||||
{
|
||||
return MathF.PI / 180f * degrees;
|
||||
const float ratio = MathF.PI / 180f;
|
||||
return ratio * degrees;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float RadiansToDegrees(float radians)
|
||||
{
|
||||
return radians* 180f / MathF.PI;
|
||||
const float ratio = 180f / MathF.PI;
|
||||
return radians * ratio;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -147,11 +147,11 @@
|
|||
</Viewbox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem Header="Changelog" Command="{Binding MenuCommand}" CommandParameter="Help_Changelog">
|
||||
<MenuItem Header="Releases" Command="{Binding MenuCommand}" CommandParameter="Help_Releases">
|
||||
<MenuItem.Icon>
|
||||
<Viewbox Width="16" Height="16">
|
||||
<Canvas Width="24" Height="24">
|
||||
<Path Fill="{DynamicResource {x:Static adonisUi:Brushes.AccentForegroundBrush}}" Data="{StaticResource NoteIcon}" />
|
||||
<Path Fill="{DynamicResource {x:Static adonisUi:Brushes.AccentForegroundBrush}}" Data="{StaticResource GitHubIcon}" />
|
||||
</Canvas>
|
||||
</Viewbox>
|
||||
</MenuItem.Icon>
|
||||
|
|
@ -321,16 +321,16 @@
|
|||
<TreeView Grid.Row="2" x:Name="AssetsFolderName" Style="{StaticResource AssetsFolderTreeView}" PreviewMouseDoubleClick="OnAssetsTreeMouseDoubleClick">
|
||||
<TreeView.ContextMenu>
|
||||
<ContextMenu>
|
||||
<MenuItem Header="Extract Folder's Packages" Click="OnFolderExtractClick">
|
||||
<MenuItem.Icon>
|
||||
<Viewbox Width="16" Height="16">
|
||||
<Canvas Width="24" Height="24">
|
||||
<Path Fill="{DynamicResource {x:Static adonisUi:Brushes.ForegroundBrush}}" Data="{StaticResource ExtractIcon}" />
|
||||
</Canvas>
|
||||
</Viewbox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<!-- <MenuItem Header="Extract Folder's Packages" Click="OnFolderExtractClick"> -->
|
||||
<!-- <MenuItem.Icon> -->
|
||||
<!-- <Viewbox Width="16" Height="16"> -->
|
||||
<!-- <Canvas Width="24" Height="24"> -->
|
||||
<!-- <Path Fill="{DynamicResource {x:Static adonisUi:Brushes.ForegroundBrush}}" Data="{StaticResource ExtractIcon}" /> -->
|
||||
<!-- </Canvas> -->
|
||||
<!-- </Viewbox> -->
|
||||
<!-- </MenuItem.Icon> -->
|
||||
<!-- </MenuItem> -->
|
||||
<!-- <Separator /> -->
|
||||
<MenuItem Header="Export Folder's Packages Raw Data (.uasset)" Click="OnFolderExportClick">
|
||||
<MenuItem.Icon>
|
||||
<Viewbox Width="16" Height="16">
|
||||
|
|
@ -349,7 +349,7 @@
|
|||
</Viewbox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem Header="Save Folder's Packages Textures (.png)" Click="OnFolderTextureClick">
|
||||
<MenuItem Header="Save Folder's Packages Textures" Click="OnFolderTextureClick">
|
||||
<MenuItem.Icon>
|
||||
<Viewbox Width="16" Height="16">
|
||||
<Canvas Width="24" Height="24">
|
||||
|
|
@ -358,7 +358,7 @@
|
|||
</Viewbox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem Header="Save Folder's Packages Models (.psk)" Click="OnFolderModelClick">
|
||||
<MenuItem Header="Save Folder's Packages Models" Click="OnFolderModelClick">
|
||||
<MenuItem.Icon>
|
||||
<Viewbox Width="16" Height="16">
|
||||
<Canvas Width="24" Height="24">
|
||||
|
|
@ -367,7 +367,7 @@
|
|||
</Viewbox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem Header="Save Folder's Packages Animations (.psa)" Click="OnFolderAnimationClick">
|
||||
<MenuItem Header="Save Folder's Packages Animations" Click="OnFolderAnimationClick">
|
||||
<MenuItem.Icon>
|
||||
<Viewbox Width="16" Height="16">
|
||||
<Canvas Width="24" Height="24">
|
||||
|
|
@ -517,7 +517,7 @@
|
|||
</Viewbox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem Header="Save Texture (.png)" Command="{Binding DataContext.RightClickMenuCommand}">
|
||||
<MenuItem Header="Save Texture" Command="{Binding DataContext.RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Save_Textures" />
|
||||
|
|
@ -532,7 +532,7 @@
|
|||
</Viewbox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem Header="Save Model (.psk)" Command="{Binding DataContext.RightClickMenuCommand}">
|
||||
<MenuItem Header="Save Model" Command="{Binding DataContext.RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Save_Models" />
|
||||
|
|
@ -547,7 +547,7 @@
|
|||
</Viewbox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem Header="Save Animation (.psa)" Command="{Binding DataContext.RightClickMenuCommand}">
|
||||
<MenuItem Header="Save Animation" Command="{Binding DataContext.RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Save_Animations" />
|
||||
|
|
@ -797,13 +797,17 @@
|
|||
<Style TargetType="StatusBarItem">
|
||||
<Style.Triggers>
|
||||
<DataTrigger Binding="{Binding IsAutoOpenSounds, Source={x:Static settings:UserSettings.Default}}" Value="False">
|
||||
<Setter Property="Visibility" Value="Hidden" />
|
||||
<Setter Property="Visibility" Value="Collapsed" />
|
||||
</DataTrigger>
|
||||
</Style.Triggers>
|
||||
</Style>
|
||||
</StatusBarItem.Style>
|
||||
<TextBlock HorizontalAlignment="Center" FontWeight="SemiBold" Text="SND" />
|
||||
</StatusBarItem>
|
||||
|
||||
<StatusBarItem Margin="10 0 0 0">
|
||||
<TextBlock Text="{Binding LastUpdateCheck, Source={x:Static local:Settings.UserSettings.Default}, Converter={x:Static converters:RelativeDateTimeConverter.Instance}, StringFormat=Last Refresh: {0}}" />
|
||||
</StatusBarItem>
|
||||
</StackPanel>
|
||||
</StatusBarItem>
|
||||
</StatusBar>
|
||||
|
|
|
|||
|
|
@ -47,7 +47,7 @@ public partial class MainWindow
|
|||
{
|
||||
var newOrUpdated = UserSettings.Default.ShowChangelog;
|
||||
#if !DEBUG
|
||||
ApplicationService.ApiEndpointView.FModelApi.CheckForUpdates(UserSettings.Default.UpdateMode);
|
||||
ApplicationService.ApiEndpointView.FModelApi.CheckForUpdates(true);
|
||||
#endif
|
||||
|
||||
switch (UserSettings.Default.AesReload)
|
||||
|
|
@ -61,6 +61,8 @@ public partial class MainWindow
|
|||
break;
|
||||
}
|
||||
|
||||
await ApplicationViewModel.InitOodle();
|
||||
await ApplicationViewModel.InitZlib();
|
||||
await _applicationView.CUE4Parse.Initialize();
|
||||
await _applicationView.AesManager.InitAes();
|
||||
await _applicationView.UpdateProvider(true);
|
||||
|
|
@ -69,12 +71,10 @@ public partial class MainWindow
|
|||
#endif
|
||||
await Task.WhenAll(
|
||||
_applicationView.CUE4Parse.VerifyConsoleVariables(),
|
||||
_applicationView.CUE4Parse.VerifyVirtualCache(),
|
||||
_applicationView.CUE4Parse.VerifyContentBuildManifest(),
|
||||
_applicationView.CUE4Parse.VerifyOnDemandArchives(),
|
||||
_applicationView.CUE4Parse.InitMappings(),
|
||||
_applicationView.InitImGuiSettings(newOrUpdated),
|
||||
_applicationView.InitVgmStream(),
|
||||
_applicationView.InitOodle(),
|
||||
ApplicationViewModel.InitVgmStream(),
|
||||
ApplicationViewModel.InitImGuiSettings(newOrUpdated),
|
||||
Task.Run(() =>
|
||||
{
|
||||
if (UserSettings.Default.DiscordRpc == EDiscordRpc.Always)
|
||||
|
|
@ -83,12 +83,12 @@ public partial class MainWindow
|
|||
).ConfigureAwait(false);
|
||||
|
||||
#if DEBUG
|
||||
await _threadWorkerView.Begin(cancellationToken =>
|
||||
_applicationView.CUE4Parse.Extract(cancellationToken,
|
||||
"fortnitegame/Content/Characters/Player/Female/Medium/Bodies/F_Med_Soldier_01/Meshes/F_Med_Soldier_01.uasset"));
|
||||
await _threadWorkerView.Begin(cancellationToken =>
|
||||
_applicationView.CUE4Parse.Extract(cancellationToken,
|
||||
"fortnitegame/Content/Animation/Game/MainPlayer/Emotes/Cowbell/Cowbell_CMM_Loop_M.uasset"));
|
||||
// await _threadWorkerView.Begin(cancellationToken =>
|
||||
// _applicationView.CUE4Parse.Extract(cancellationToken,
|
||||
// "FortniteGame/Content/Athena/Apollo/Maps/UI/Apollo_Terrain_Minimap.uasset"));
|
||||
// await _threadWorkerView.Begin(cancellationToken =>
|
||||
// _applicationView.CUE4Parse.Extract(cancellationToken,
|
||||
// "FortniteGame/Content/Environments/Helios/Props/GlacierHotel/GlacierHotel_Globe_A/Meshes/SM_GlacierHotel_Globe_A.uasset"));
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,10 +1,11 @@
|
|||
#version 460 core
|
||||
|
||||
in vec3 fPos;
|
||||
in vec3 fColor;
|
||||
|
||||
out vec4 FragColor;
|
||||
|
||||
void main()
|
||||
{
|
||||
FragColor = vec4(1.0, 1.0, 1.0, 1.0);
|
||||
FragColor = vec4(fColor, 1.0);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,23 +1,19 @@
|
|||
#version 460 core
|
||||
|
||||
layout (location = 1) in vec3 vPos;
|
||||
layout (location = 9) in mat4 vInstanceMatrix;
|
||||
layout (location = 0) in vec3 vPos;
|
||||
layout (location = 1) in vec3 vColor;
|
||||
|
||||
uniform mat4 uView;
|
||||
uniform mat4 uProjection;
|
||||
uniform bool uSocket;
|
||||
uniform mat4 uInstanceMatrix;
|
||||
|
||||
out vec3 fPos;
|
||||
out vec3 fColor;
|
||||
|
||||
void main()
|
||||
{
|
||||
float scale = 0.0075;
|
||||
mat4 result;
|
||||
result[0] = vec4(scale, 0.0, 0.0, 0.0);
|
||||
result[1] = vec4(0.0, scale, 0.0, 0.0);
|
||||
result[2] = vec4(0.0, 0.0, scale, 0.0);
|
||||
result[3] = vInstanceMatrix[3];
|
||||
|
||||
gl_Position = uProjection * uView * result * vec4(vPos, 1.0);
|
||||
fPos = vec3(result * vec4(vPos, 1.0));
|
||||
gl_PointSize = 7.5f;
|
||||
gl_Position = uProjection * uView * uInstanceMatrix * vec4(vPos, 1.0);
|
||||
fPos = vec3(uInstanceMatrix * vec4(vPos, 1.0));
|
||||
fColor = vColor;
|
||||
}
|
||||
|
|
|
|||
BIN
FModel/Resources/checker.png
Normal file
|
After Width: | Height: | Size: 125 KiB |
20
FModel/Resources/collision.vert
Normal file
|
|
@ -0,0 +1,20 @@
|
|||
#version 460 core
|
||||
|
||||
layout (location = 0) in vec3 vPos;
|
||||
|
||||
uniform mat4 uView;
|
||||
uniform mat4 uProjection;
|
||||
uniform mat4 uInstanceMatrix;
|
||||
uniform mat4 uCollisionMatrix;
|
||||
uniform float uScaleDown;
|
||||
|
||||
out vec3 fPos;
|
||||
out vec3 fColor;
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_PointSize = 7.5f;
|
||||
gl_Position = uProjection * uView * uInstanceMatrix * uCollisionMatrix * vec4(vPos.xzy * uScaleDown, 1.0);
|
||||
fPos = vec3(uInstanceMatrix * uCollisionMatrix * vec4(vPos.xzy * uScaleDown, 1.0));
|
||||
fColor = vec3(1.0);
|
||||
}
|
||||
BIN
FModel/Resources/cube.png
Normal file
|
After Width: | Height: | Size: 831 B |
BIN
FModel/Resources/cube_off.png
Normal file
|
After Width: | Height: | Size: 1.1 KiB |
|
|
@ -8,7 +8,7 @@ in vec3 fPos;
|
|||
in vec3 fNormal;
|
||||
in vec3 fTangent;
|
||||
in vec2 fTexCoords;
|
||||
in float fTexLayer;
|
||||
flat in int fTexLayer;
|
||||
in vec4 fColor;
|
||||
|
||||
struct Texture
|
||||
|
|
@ -89,6 +89,7 @@ uniform Parameters uParameters;
|
|||
uniform Light uLights[MAX_LIGHT_COUNT];
|
||||
uniform int uNumLights;
|
||||
uniform int uUvCount;
|
||||
uniform float uOpacity;
|
||||
uniform bool uHasVertexColors;
|
||||
uniform vec3 uSectionColor;
|
||||
uniform bool bVertexColors[6];
|
||||
|
|
@ -98,7 +99,7 @@ out vec4 FragColor;
|
|||
|
||||
int LayerToIndex()
|
||||
{
|
||||
return clamp(int(fTexLayer), 0, uUvCount - 1);
|
||||
return clamp(fTexLayer, 0, uUvCount - 1);
|
||||
}
|
||||
|
||||
vec4 SamplerToVector(sampler2D s, vec2 coords)
|
||||
|
|
@ -148,6 +149,11 @@ vec3 CalcLight(int layer, vec3 normals, vec3 position, vec3 color, float attenua
|
|||
{
|
||||
vec3 fLambert = SamplerToVector(uParameters.Diffuse[layer].Sampler).rgb * uParameters.Diffuse[layer].Color.rgb;
|
||||
vec3 specular_masks = SamplerToVector(uParameters.SpecularMasks[layer].Sampler).rgb;
|
||||
float cavity = specular_masks.g;
|
||||
if (uParameters.HasAo)
|
||||
{
|
||||
cavity = SamplerToVector(uParameters.Ao.Sampler).g;
|
||||
}
|
||||
float roughness = mix(uParameters.RoughnessMin, uParameters.RoughnessMax, specular_masks.b);
|
||||
|
||||
vec3 l = normalize(uViewPos - fPos);
|
||||
|
|
@ -165,7 +171,7 @@ vec3 CalcLight(int layer, vec3 normals, vec3 position, vec3 color, float attenua
|
|||
|
||||
vec3 kS = f;
|
||||
vec3 kD = 1.0 - kS;
|
||||
kD *= 1.0 - specular_masks.g;
|
||||
kD *= 1.0 - cavity;
|
||||
|
||||
vec3 specBrdfNom = ggxDistribution(roughness, nDotH) * geomSmith(roughness, nDotL) * geomSmith(roughness, nDotV) * f;
|
||||
float specBrdfDenom = 4.0 * nDotV * nDotL + 0.0001;
|
||||
|
|
@ -212,30 +218,32 @@ vec3 CalcSpotLight(int layer, vec3 normals, Light light)
|
|||
|
||||
void main()
|
||||
{
|
||||
int layer = LayerToIndex();
|
||||
vec3 normals = ComputeNormals(layer);
|
||||
vec3 lightDir = normalize(uViewPos - fPos);
|
||||
float diffuseFactor = max(dot(normals, lightDir), 0.4);
|
||||
|
||||
if (bVertexColors[1])
|
||||
{
|
||||
FragColor = vec4(uSectionColor, 1.0);
|
||||
FragColor = vec4(diffuseFactor * uSectionColor, uOpacity);
|
||||
}
|
||||
else if (bVertexColors[2] && uHasVertexColors)
|
||||
{
|
||||
FragColor = fColor;
|
||||
FragColor = vec4(diffuseFactor * fColor.rgb, fColor.a);
|
||||
}
|
||||
else if (bVertexColors[3])
|
||||
{
|
||||
int layer = LayerToIndex();
|
||||
vec3 normals = ComputeNormals(layer);
|
||||
FragColor = vec4(normals, 1.0);
|
||||
FragColor = vec4(normals, uOpacity);
|
||||
}
|
||||
else if (bVertexColors[4])
|
||||
{
|
||||
FragColor = vec4(fTexCoords, 0.0, 1.0);
|
||||
vec4 diffuse = SamplerToVector(uParameters.Diffuse[0].Sampler);
|
||||
FragColor = vec4(diffuseFactor * diffuse.rgb, diffuse.a);
|
||||
}
|
||||
else
|
||||
{
|
||||
int layer = LayerToIndex();
|
||||
vec3 normals = ComputeNormals(layer);
|
||||
vec4 diffuse = SamplerToVector(uParameters.Diffuse[layer].Sampler);
|
||||
vec3 result = uParameters.Diffuse[layer].Color.rgb * diffuse.rgb;
|
||||
vec3 result = diffuseFactor * diffuse.rgb * uParameters.Diffuse[layer].Color.rgb;
|
||||
|
||||
if (uParameters.HasAo)
|
||||
{
|
||||
|
|
@ -245,7 +253,7 @@ void main()
|
|||
vec3 color = uParameters.Ao.ColorBoost.Color * uParameters.Ao.ColorBoost.Exponent;
|
||||
result = mix(result, result * color, m.b);
|
||||
}
|
||||
result = vec3(uParameters.Ao.AmbientOcclusion) * result * m.r;
|
||||
result *= m.r;
|
||||
}
|
||||
|
||||
vec2 coords = fTexCoords;
|
||||
|
|
@ -263,7 +271,7 @@ void main()
|
|||
}
|
||||
|
||||
{
|
||||
result += CalcLight(layer, normals, uViewPos, vec3(0.75), 1.0, false);
|
||||
result += CalcLight(layer, normals, uViewPos, vec3(1.0), 1.0, false);
|
||||
|
||||
vec3 lights = vec3(uNumLights > 0 ? 0 : 1);
|
||||
for (int i = 0; i < uNumLights; i++)
|
||||
|
|
@ -281,6 +289,6 @@ void main()
|
|||
}
|
||||
|
||||
result = result / (result + vec3(1.0));
|
||||
FragColor = vec4(pow(result, vec3(1.0 / 2.2)), 1.0);
|
||||
FragColor = vec4(pow(result, vec3(1.0 / 2.2)), uOpacity);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,10 +4,10 @@ layout (location = 1) in vec3 vPos;
|
|||
layout (location = 2) in vec3 vNormal;
|
||||
layout (location = 3) in vec3 vTangent;
|
||||
layout (location = 4) in vec2 vTexCoords;
|
||||
layout (location = 5) in float vTexLayer;
|
||||
layout (location = 6) in vec4 vColor;
|
||||
layout (location = 7) in vec4 vBoneIds;
|
||||
layout (location = 8) in vec4 vBoneWeights;
|
||||
layout (location = 5) in int vTexLayer;
|
||||
layout (location = 6) in float vColor;
|
||||
layout (location = 7) in vec4 vBoneInfluence;
|
||||
layout (location = 8) in vec4 vBoneInfluenceExtra;
|
||||
layout (location = 9) in mat4 vInstanceMatrix;
|
||||
layout (location = 13) in vec3 vMorphTargetPos;
|
||||
layout (location = 14) in vec3 vMorphTargetTangent;
|
||||
|
|
@ -30,9 +30,23 @@ out vec3 fPos;
|
|||
out vec3 fNormal;
|
||||
out vec3 fTangent;
|
||||
out vec2 fTexCoords;
|
||||
out float fTexLayer;
|
||||
flat out int fTexLayer;
|
||||
out vec4 fColor;
|
||||
|
||||
vec4 unpackARGB(int color)
|
||||
{
|
||||
float a = float((color >> 24) & 0xFF);
|
||||
float r = float((color >> 16) & 0xFF);
|
||||
float g = float((color >> 8) & 0xFF);
|
||||
float b = float((color >> 0) & 0xFF);
|
||||
return vec4(r, g, b, a);
|
||||
}
|
||||
|
||||
vec2 unpackBoneIDsAndWeights(int packedData)
|
||||
{
|
||||
return vec2(float((packedData >> 16) & 0xFFFF), float(packedData & 0xFFFF));
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
vec4 bindPos = vec4(mix(vPos, vMorphTargetPos, uMorphTime), 1.0);
|
||||
|
|
@ -44,19 +58,28 @@ void main()
|
|||
vec4 finalTangent = vec4(0.0);
|
||||
if (uIsAnimated)
|
||||
{
|
||||
for(int i = 0 ; i < 4; i++)
|
||||
vec4 boneInfluences[2];
|
||||
boneInfluences[0] = vBoneInfluence;
|
||||
boneInfluences[1] = vBoneInfluenceExtra;
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
int boneIndex = int(vBoneIds[i]);
|
||||
if(boneIndex < 0) break;
|
||||
for(int j = 0 ; j < 4; j++)
|
||||
{
|
||||
vec2 boneInfluence = unpackBoneIDsAndWeights(int(boneInfluences[i][j]));
|
||||
int boneIndex = int(boneInfluence.x);
|
||||
float weight = boneInfluence.y;
|
||||
|
||||
mat4 boneMatrix = uFinalBonesMatrix[boneIndex] * inverse(uRestBonesMatrix[boneIndex]);
|
||||
mat4 inverseBoneMatrix = transpose(inverse(boneMatrix));
|
||||
float weight = vBoneWeights[i];
|
||||
mat4 boneMatrix = uFinalBonesMatrix[boneIndex] * inverse(uRestBonesMatrix[boneIndex]);
|
||||
mat4 inverseBoneMatrix = transpose(inverse(boneMatrix));
|
||||
|
||||
finalPos += boneMatrix * bindPos * weight;
|
||||
finalNormal += inverseBoneMatrix * bindNormal * weight;
|
||||
finalTangent += inverseBoneMatrix * bindTangent * weight;
|
||||
finalPos += boneMatrix * bindPos * weight;
|
||||
finalNormal += inverseBoneMatrix * bindNormal * weight;
|
||||
finalTangent += inverseBoneMatrix * bindTangent * weight;
|
||||
}
|
||||
}
|
||||
finalPos = normalize(finalPos);
|
||||
finalNormal = normalize(finalNormal);
|
||||
finalTangent = normalize(finalTangent);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -72,5 +95,5 @@ void main()
|
|||
fTangent = vec3(transpose(inverse(vInstanceMatrix)) * finalTangent);
|
||||
fTexCoords = vTexCoords;
|
||||
fTexLayer = vTexLayer;
|
||||
fColor = vColor;
|
||||
fColor = unpackARGB(int(vColor)) / 255.0;
|
||||
}
|
||||
|
|
|
|||
BIN
FModel/Resources/light.png
Normal file
|
After Width: | Height: | Size: 1.2 KiB |
BIN
FModel/Resources/light_off.png
Normal file
|
After Width: | Height: | Size: 1.5 KiB |
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
layout (location = 1) in vec3 vPos;
|
||||
layout (location = 2) in vec3 vNormal;
|
||||
layout (location = 7) in vec4 vBoneIds;
|
||||
layout (location = 8) in vec4 vBoneWeights;
|
||||
layout (location = 7) in vec4 vBoneInfluence;
|
||||
layout (location = 8) in vec4 vBoneInfluenceExtra;
|
||||
layout (location = 9) in mat4 vInstanceMatrix;
|
||||
layout (location = 13) in vec3 vMorphTargetPos;
|
||||
|
||||
|
|
@ -22,25 +22,44 @@ uniform mat4 uProjection;
|
|||
uniform float uMorphTime;
|
||||
uniform bool uIsAnimated;
|
||||
|
||||
vec2 unpackBoneIDsAndWeights(int packedData)
|
||||
{
|
||||
return vec2(float((packedData >> 16) & 0xFFFF), float(packedData & 0xFFFF));
|
||||
}
|
||||
|
||||
vec4 calculateScale(vec4 bindPos, vec4 bindNormal)
|
||||
{
|
||||
vec4 worldPos = vInstanceMatrix * bindPos;
|
||||
float scaleFactor = length(uViewPos - worldPos.xyz) * 0.0035;
|
||||
return transpose(inverse(vInstanceMatrix)) * bindNormal * scaleFactor;
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
vec4 bindPos = vec4(mix(vPos, vMorphTargetPos, uMorphTime), 1.0);
|
||||
vec4 bindNormal = vec4(vNormal, 1.0);
|
||||
bindPos.xyz += calculateScale(bindPos, bindNormal).xyz;
|
||||
|
||||
vec4 finalPos = vec4(0.0);
|
||||
vec4 finalNormal = vec4(0.0);
|
||||
if (uIsAnimated)
|
||||
{
|
||||
for(int i = 0 ; i < 4; i++)
|
||||
vec4 boneInfluences[2];
|
||||
boneInfluences[0] = vBoneInfluence;
|
||||
boneInfluences[1] = vBoneInfluenceExtra;
|
||||
for(int i = 0 ; i < 2; i++)
|
||||
{
|
||||
int boneIndex = int(vBoneIds[i]);
|
||||
if(boneIndex < 0) break;
|
||||
for(int j = 0; j < 4; j++)
|
||||
{
|
||||
vec2 boneInfluence = unpackBoneIDsAndWeights(int(boneInfluences[i][j]));
|
||||
int boneIndex = int(boneInfluence.x);
|
||||
float weight = boneInfluence.y;
|
||||
|
||||
mat4 boneMatrix = uFinalBonesMatrix[boneIndex] * inverse(uRestBonesMatrix[boneIndex]);
|
||||
float weight = vBoneWeights[i];
|
||||
mat4 boneMatrix = uFinalBonesMatrix[boneIndex] * inverse(uRestBonesMatrix[boneIndex]);
|
||||
|
||||
finalPos += boneMatrix * bindPos * weight;
|
||||
finalNormal += transpose(inverse(boneMatrix)) * bindNormal * weight;
|
||||
finalPos += boneMatrix * bindPos * weight;
|
||||
finalNormal += transpose(inverse(boneMatrix)) * bindNormal * weight;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
@ -49,10 +68,5 @@ void main()
|
|||
finalNormal = bindNormal;
|
||||
}
|
||||
|
||||
finalPos = vInstanceMatrix * finalPos;
|
||||
float scaleFactor = distance(vec3(finalPos), uViewPos) * 0.0035;
|
||||
vec4 nor = transpose(inverse(vInstanceMatrix)) * normalize(finalNormal) * scaleFactor;
|
||||
finalPos.xyz += nor.xyz;
|
||||
|
||||
gl_Position = uProjection * uView * finalPos;
|
||||
gl_Position = uProjection * uView * vInstanceMatrix * finalPos;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
#version 460 core
|
||||
|
||||
layout (location = 1) in vec3 vPos;
|
||||
layout (location = 7) in vec4 vBoneIds;
|
||||
layout (location = 8) in vec4 vBoneWeights;
|
||||
layout (location = 7) in vec4 vBoneInfluence;
|
||||
layout (location = 8) in vec4 vBoneInfluenceExtra;
|
||||
layout (location = 9) in mat4 vInstanceMatrix;
|
||||
layout (location = 13) in vec3 vMorphTargetPos;
|
||||
|
||||
|
|
@ -20,6 +20,11 @@ uniform mat4 uProjection;
|
|||
uniform float uMorphTime;
|
||||
uniform bool uIsAnimated;
|
||||
|
||||
vec2 unpackBoneIDsAndWeights(int packedData)
|
||||
{
|
||||
return vec2(float((packedData >> 16) & 0xFFFF), float(packedData & 0xFFFF));
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
vec4 bindPos = vec4(mix(vPos, vMorphTargetPos, uMorphTime), 1.0);
|
||||
|
|
@ -27,12 +32,19 @@ void main()
|
|||
vec4 finalPos = vec4(0.0);
|
||||
if (uIsAnimated)
|
||||
{
|
||||
for(int i = 0 ; i < 4; i++)
|
||||
vec4 boneInfluences[2];
|
||||
boneInfluences[0] = vBoneInfluence;
|
||||
boneInfluences[1] = vBoneInfluenceExtra;
|
||||
for(int i = 0 ; i < 2; i++)
|
||||
{
|
||||
int boneIndex = int(vBoneIds[i]);
|
||||
if(boneIndex < 0) break;
|
||||
for(int j = 0; j < 4; j++)
|
||||
{
|
||||
vec2 boneInfluence = unpackBoneIDsAndWeights(int(boneInfluences[i][j]));
|
||||
int boneIndex = int(boneInfluence.x);
|
||||
float weight = boneInfluence.y;
|
||||
|
||||
finalPos += uFinalBonesMatrix[boneIndex] * inverse(uRestBonesMatrix[boneIndex]) * bindPos * vBoneWeights[i];
|
||||
finalPos += uFinalBonesMatrix[boneIndex] * inverse(uRestBonesMatrix[boneIndex]) * bindPos * weight;
|
||||
}
|
||||
}
|
||||
}
|
||||
else finalPos = bindPos;
|
||||
|
|
|
|||
BIN
FModel/Resources/square.png
Normal file
|
After Width: | Height: | Size: 1.2 KiB |
BIN
FModel/Resources/square_off.png
Normal file
|
After Width: | Height: | Size: 1.3 KiB |
|
|
@ -13,9 +13,9 @@ public class CustomDirectory : ViewModel
|
|||
case "Fortnite [LIVE]":
|
||||
return new List<CustomDirectory>
|
||||
{
|
||||
new("Cosmetics", "FortniteGame/Content/Athena/Items/Cosmetics/"),
|
||||
new("Emotes [AUDIO]", "FortniteGame/Content/Athena/Sounds/Emotes/"),
|
||||
new("Music Packs [AUDIO]", "FortniteGame/Content/Athena/Sounds/MusicPacks/"),
|
||||
new("Cosmetics", "FortniteGame/Plugins/GameFeatures/BRCosmetics/Content/Athena/Items/Cosmetics/"),
|
||||
new("Emotes [AUDIO]", "FortniteGame/Plugins/GameFeatures/BRCosmetics/Content/Athena/Sounds/Emotes/"),
|
||||
new("Music Packs [AUDIO]", "FortniteGame/Plugins/GameFeatures/BRCosmetics/Content/Athena/Sounds/MusicPacks/"),
|
||||
new("Weapons", "FortniteGame/Content/Athena/Items/Weapons/"),
|
||||
new("Strings", "FortniteGame/Content/Localization/")
|
||||
};
|
||||
|
|
|
|||
|
|
@ -113,6 +113,11 @@ public class DirectorySettings : ViewModel, ICloneable
|
|||
return HashCode.Combine(GameDirectory, (int) UeVersion);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return GameName;
|
||||
}
|
||||
|
||||
public object Clone()
|
||||
{
|
||||
return this.MemberwiseClone();
|
||||
|
|
|
|||
|
|
@ -1,109 +1,109 @@
|
|||
using System.Linq;
|
||||
using FModel.Framework;
|
||||
using FModel.ViewModels.ApiEndpoints;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
namespace FModel.Settings;
|
||||
|
||||
public class EndpointSettings : ViewModel
|
||||
{
|
||||
public static EndpointSettings[] Default(string gameName)
|
||||
{
|
||||
switch (gameName)
|
||||
{
|
||||
case "Fortnite":
|
||||
case "Fortnite [LIVE]":
|
||||
return new EndpointSettings[]
|
||||
{
|
||||
new("https://fortnitecentral.genxgames.gg/api/v1/aes", "$.['mainKey','dynamicKeys']"),
|
||||
new("https://fortnitecentral.genxgames.gg/api/v1/mappings", "$.[?(@.meta.compressionMethod=='Oodle')].['url','fileName']")
|
||||
};
|
||||
default:
|
||||
return new EndpointSettings[] { new(), new() };
|
||||
}
|
||||
}
|
||||
|
||||
private string _url;
|
||||
public string Url
|
||||
{
|
||||
get => _url;
|
||||
set => SetProperty(ref _url, value);
|
||||
}
|
||||
|
||||
private string _path;
|
||||
public string Path
|
||||
{
|
||||
get => _path;
|
||||
set => SetProperty(ref _path, value);
|
||||
}
|
||||
|
||||
private bool _overwrite;
|
||||
public bool Overwrite
|
||||
{
|
||||
get => _overwrite;
|
||||
set => SetProperty(ref _overwrite, value);
|
||||
}
|
||||
|
||||
private string _filePath;
|
||||
public string FilePath
|
||||
{
|
||||
get => _filePath;
|
||||
set => SetProperty(ref _filePath, value);
|
||||
}
|
||||
|
||||
private bool _isValid;
|
||||
public bool IsValid
|
||||
{
|
||||
get => _isValid;
|
||||
set
|
||||
{
|
||||
SetProperty(ref _isValid, value);
|
||||
RaisePropertyChanged(nameof(Label));
|
||||
}
|
||||
}
|
||||
|
||||
[JsonIgnore]
|
||||
public string Label => IsValid ?
|
||||
"Your endpoint configuration is valid! Please, avoid any unnecessary modifications!" :
|
||||
"Your endpoint configuration DOES NOT seem to be valid yet! Please, test it out!";
|
||||
|
||||
public EndpointSettings() {}
|
||||
public EndpointSettings(string url, string path)
|
||||
{
|
||||
Url = url;
|
||||
Path = path;
|
||||
IsValid = !string.IsNullOrEmpty(url) && !string.IsNullOrEmpty(path); // be careful with this
|
||||
}
|
||||
|
||||
public void TryValidate(DynamicApiEndpoint endpoint, EEndpointType type, out JToken response)
|
||||
{
|
||||
response = null;
|
||||
if (string.IsNullOrEmpty(Url) || string.IsNullOrEmpty(Path))
|
||||
{
|
||||
IsValid = false;
|
||||
}
|
||||
else switch (type)
|
||||
{
|
||||
case EEndpointType.Aes:
|
||||
{
|
||||
var r = endpoint.GetAesKeys(default, Url, Path);
|
||||
response = JToken.FromObject(r);
|
||||
IsValid = r.IsValid;
|
||||
break;
|
||||
}
|
||||
case EEndpointType.Mapping:
|
||||
{
|
||||
var r = endpoint.GetMappings(default, Url, Path);
|
||||
response = JToken.FromObject(r);
|
||||
IsValid = r.Any(x => x.IsValid);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
IsValid = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
using System.Linq;
|
||||
using FModel.Framework;
|
||||
using FModel.ViewModels.ApiEndpoints;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
namespace FModel.Settings;
|
||||
|
||||
public class EndpointSettings : ViewModel
|
||||
{
|
||||
public static EndpointSettings[] Default(string gameName)
|
||||
{
|
||||
switch (gameName)
|
||||
{
|
||||
case "Fortnite":
|
||||
case "Fortnite [LIVE]":
|
||||
return new EndpointSettings[]
|
||||
{
|
||||
new("https://fortnitecentral.genxgames.gg/api/v1/aes", "$.['mainKey','dynamicKeys']"),
|
||||
new("https://fortnitecentral.genxgames.gg/api/v1/mappings", "$.[0].['url','fileName']") // just get the first available, not just oodle! (Unfortunately not default except when resetting settings)
|
||||
};
|
||||
default:
|
||||
return new EndpointSettings[] { new(), new() };
|
||||
}
|
||||
}
|
||||
|
||||
private string _url;
|
||||
public string Url
|
||||
{
|
||||
get => _url;
|
||||
set => SetProperty(ref _url, value);
|
||||
}
|
||||
|
||||
private string _path;
|
||||
public string Path
|
||||
{
|
||||
get => _path;
|
||||
set => SetProperty(ref _path, value);
|
||||
}
|
||||
|
||||
private bool _overwrite;
|
||||
public bool Overwrite
|
||||
{
|
||||
get => _overwrite;
|
||||
set => SetProperty(ref _overwrite, value);
|
||||
}
|
||||
|
||||
private string _filePath;
|
||||
public string FilePath
|
||||
{
|
||||
get => _filePath;
|
||||
set => SetProperty(ref _filePath, value);
|
||||
}
|
||||
|
||||
private bool _isValid;
|
||||
public bool IsValid
|
||||
{
|
||||
get => _isValid;
|
||||
set
|
||||
{
|
||||
SetProperty(ref _isValid, value);
|
||||
RaisePropertyChanged(nameof(Label));
|
||||
}
|
||||
}
|
||||
|
||||
[JsonIgnore]
|
||||
public string Label => IsValid ?
|
||||
"Your endpoint configuration is valid! Please, avoid any unnecessary modifications!" :
|
||||
"Your endpoint configuration DOES NOT seem to be valid yet! Please, test it out!";
|
||||
|
||||
public EndpointSettings() {}
|
||||
public EndpointSettings(string url, string path)
|
||||
{
|
||||
Url = url;
|
||||
Path = path;
|
||||
IsValid = !string.IsNullOrEmpty(url) && !string.IsNullOrEmpty(path); // be careful with this
|
||||
}
|
||||
|
||||
public void TryValidate(DynamicApiEndpoint endpoint, EEndpointType type, out JToken response)
|
||||
{
|
||||
response = null;
|
||||
if (string.IsNullOrEmpty(Url) || string.IsNullOrEmpty(Path))
|
||||
{
|
||||
IsValid = false;
|
||||
}
|
||||
else switch (type)
|
||||
{
|
||||
case EEndpointType.Aes:
|
||||
{
|
||||
var r = endpoint.GetAesKeys(default, Url, Path);
|
||||
response = JToken.FromObject(r);
|
||||
IsValid = r.IsValid;
|
||||
break;
|
||||
}
|
||||
case EEndpointType.Mapping:
|
||||
{
|
||||
var r = endpoint.GetMappings(default, Url, Path);
|
||||
response = JToken.FromObject(r);
|
||||
IsValid = r.Any(x => x.IsValid);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
IsValid = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -3,9 +3,12 @@ using System.Collections.Generic;
|
|||
using System.IO;
|
||||
using System.Windows;
|
||||
using System.Windows.Input;
|
||||
using CUE4Parse_Conversion;
|
||||
using CUE4Parse_Conversion.Animations;
|
||||
using CUE4Parse.UE4.Versions;
|
||||
using CUE4Parse_Conversion.Meshes;
|
||||
using CUE4Parse_Conversion.Textures;
|
||||
using CUE4Parse_Conversion.UEFormat.Enums;
|
||||
using CUE4Parse.UE4.Assets.Exports.Material;
|
||||
using FModel.Framework;
|
||||
using FModel.ViewModels;
|
||||
|
|
@ -29,16 +32,21 @@ namespace FModel.Settings
|
|||
Default = new UserSettings();
|
||||
}
|
||||
|
||||
private static bool _bSave = true;
|
||||
public static void Save()
|
||||
{
|
||||
if (Default == null) return;
|
||||
if (!_bSave || Default == null) return;
|
||||
Default.PerDirectory[Default.CurrentDir.GameDirectory] = Default.CurrentDir;
|
||||
File.WriteAllText(FilePath, JsonConvert.SerializeObject(Default, Formatting.Indented));
|
||||
}
|
||||
|
||||
public static void Delete()
|
||||
{
|
||||
if (File.Exists(FilePath)) File.Delete(FilePath);
|
||||
if (File.Exists(FilePath))
|
||||
{
|
||||
_bSave = false;
|
||||
File.Delete(FilePath);
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsEndpointValid(EEndpointType type, out EndpointSettings endpoint)
|
||||
|
|
@ -47,6 +55,25 @@ namespace FModel.Settings
|
|||
return endpoint.Overwrite || endpoint.IsValid;
|
||||
}
|
||||
|
||||
[JsonIgnore]
|
||||
public ExporterOptions ExportOptions => new()
|
||||
{
|
||||
LodFormat = Default.LodExportFormat,
|
||||
MeshFormat = Default.MeshExportFormat,
|
||||
AnimFormat = Default.MeshExportFormat switch
|
||||
{
|
||||
EMeshFormat.UEFormat => EAnimFormat.UEFormat,
|
||||
_ => EAnimFormat.ActorX
|
||||
},
|
||||
MaterialFormat = Default.MaterialExportFormat,
|
||||
TextureFormat = Default.TextureExportFormat,
|
||||
SocketFormat = Default.SocketExportFormat,
|
||||
CompressionFormat = Default.CompressionFormat,
|
||||
Platform = Default.CurrentDir.TexturePlatform,
|
||||
ExportMorphTargets = Default.SaveMorphTargets,
|
||||
ExportMaterials = Default.SaveEmbeddedMaterials
|
||||
};
|
||||
|
||||
private bool _showChangelog = true;
|
||||
public bool ShowChangelog
|
||||
{
|
||||
|
|
@ -152,11 +179,18 @@ namespace FModel.Settings
|
|||
set => SetProperty(ref _loadingMode, value);
|
||||
}
|
||||
|
||||
private EUpdateMode _updateMode = EUpdateMode.Beta;
|
||||
public EUpdateMode UpdateMode
|
||||
private DateTime _lastUpdateCheck = DateTime.MinValue;
|
||||
public DateTime LastUpdateCheck
|
||||
{
|
||||
get => _updateMode;
|
||||
set => SetProperty(ref _updateMode, value);
|
||||
get => _lastUpdateCheck;
|
||||
set => SetProperty(ref _lastUpdateCheck, value);
|
||||
}
|
||||
|
||||
private DateTime _nextUpdateCheck = DateTime.Now;
|
||||
public DateTime NextUpdateCheck
|
||||
{
|
||||
get => _nextUpdateCheck;
|
||||
set => SetProperty(ref _nextUpdateCheck, value);
|
||||
}
|
||||
|
||||
private bool _keepDirectoryStructure = true;
|
||||
|
|
@ -347,6 +381,13 @@ namespace FModel.Settings
|
|||
set => SetProperty(ref _socketExportFormat, value);
|
||||
}
|
||||
|
||||
private EFileCompressionFormat _compressionFormat = EFileCompressionFormat.ZSTD;
|
||||
public EFileCompressionFormat CompressionFormat
|
||||
{
|
||||
get => _compressionFormat;
|
||||
set => SetProperty(ref _compressionFormat, value);
|
||||
}
|
||||
|
||||
private ELodFormat _lodExportFormat = ELodFormat.FirstLod;
|
||||
public ELodFormat LodExportFormat
|
||||
{
|
||||
|
|
@ -424,6 +465,13 @@ namespace FModel.Settings
|
|||
set => SetProperty(ref _saveMorphTargets, value);
|
||||
}
|
||||
|
||||
private bool _saveEmbeddedMaterials = true;
|
||||
public bool SaveEmbeddedMaterials
|
||||
{
|
||||
get => _saveEmbeddedMaterials;
|
||||
set => SetProperty(ref _saveEmbeddedMaterials, value);
|
||||
}
|
||||
|
||||
private bool _saveSkeletonAsMesh;
|
||||
public bool SaveSkeletonAsMesh
|
||||
{
|
||||
|
|
|
|||
|
|
@ -8,7 +8,6 @@ using FModel.Framework;
|
|||
using FModel.Services;
|
||||
using FModel.Settings;
|
||||
using FModel.ViewModels.ApiEndpoints.Models;
|
||||
using Serilog;
|
||||
|
||||
namespace FModel.ViewModels;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
using FModel.Framework;
|
||||
|
|
@ -12,7 +12,7 @@ public class ApiEndpointViewModel
|
|||
private readonly RestClient _client = new (new RestClientOptions
|
||||
{
|
||||
UserAgent = $"FModel/{Constants.APP_VERSION}",
|
||||
MaxTimeout = 3 * 1000
|
||||
Timeout = TimeSpan.FromSeconds(5)
|
||||
}, configureSerialization: s => s.UseSerializer<JsonNetSerializer>());
|
||||
|
||||
public FortniteApiEndpoint FortniteApi { get; }
|
||||
|
|
@ -20,6 +20,7 @@ public class ApiEndpointViewModel
|
|||
public FortniteCentralApiEndpoint CentralApi { get; }
|
||||
public EpicApiEndpoint EpicApi { get; }
|
||||
public FModelApiEndpoint FModelApi { get; }
|
||||
public GitHubApiEndpoint GitHubApi { get; }
|
||||
public DynamicApiEndpoint DynamicApi { get; }
|
||||
|
||||
public ApiEndpointViewModel()
|
||||
|
|
@ -29,6 +30,7 @@ public class ApiEndpointViewModel
|
|||
CentralApi = new FortniteCentralApiEndpoint(_client);
|
||||
EpicApi = new EpicApiEndpoint(_client);
|
||||
FModelApi = new FModelApiEndpoint(_client);
|
||||
GitHubApi = new GitHubApiEndpoint(_client);
|
||||
DynamicApi = new DynamicApiEndpoint(_client);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,10 +1,14 @@
|
|||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using EpicManifestParser.Objects;
|
||||
|
||||
using EpicManifestParser.Api;
|
||||
|
||||
using FModel.Framework;
|
||||
using FModel.Settings;
|
||||
using FModel.ViewModels.ApiEndpoints.Models;
|
||||
|
||||
using RestSharp;
|
||||
|
||||
using Serilog;
|
||||
|
||||
namespace FModel.ViewModels.ApiEndpoints;
|
||||
|
|
@ -14,45 +18,18 @@ public class EpicApiEndpoint : AbstractApiProvider
|
|||
private const string _OAUTH_URL = "https://account-public-service-prod03.ol.epicgames.com/account/api/oauth/token";
|
||||
private const string _BASIC_TOKEN = "basic MzQ0NmNkNzI2OTRjNGE0NDg1ZDgxYjc3YWRiYjIxNDE6OTIwOWQ0YTVlMjVhNDU3ZmI5YjA3NDg5ZDMxM2I0MWE=";
|
||||
private const string _APP_URL = "https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/v2/platform/Windows/namespace/fn/catalogItem/4fe75bbc5a674f4f9b356b5c90567da5/app/Fortnite/label/Live";
|
||||
private const string _CBM_URL = "https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/5cb97847cee34581afdbc445400e2f77/FortniteContentBuilds";
|
||||
|
||||
public EpicApiEndpoint(RestClient client) : base(client) { }
|
||||
|
||||
public async Task<ManifestInfo> GetManifestAsync(CancellationToken token)
|
||||
{
|
||||
if (await IsExpired().ConfigureAwait(false))
|
||||
{
|
||||
var auth = await GetAuthAsync(token).ConfigureAwait(false);
|
||||
if (auth != null)
|
||||
{
|
||||
UserSettings.Default.LastAuthResponse = auth;
|
||||
}
|
||||
}
|
||||
await VerifyAuth(token).ConfigureAwait(false);
|
||||
|
||||
var request = new FRestRequest(_APP_URL);
|
||||
request.AddHeader("Authorization", $"bearer {UserSettings.Default.LastAuthResponse.AccessToken}");
|
||||
var response = await _client.ExecuteAsync(request, token).ConfigureAwait(false);
|
||||
Log.Information("[{Method}] [{Status}({StatusCode})] '{Resource}'", request.Method, response.StatusDescription, (int) response.StatusCode, response.ResponseUri?.OriginalString);
|
||||
return response.IsSuccessful ? new ManifestInfo(response.Content) : null;
|
||||
}
|
||||
|
||||
public async Task<ContentBuildManifestInfo> GetContentBuildManifestAsync(CancellationToken token, string label)
|
||||
{
|
||||
if (await IsExpired().ConfigureAwait(false))
|
||||
{
|
||||
var auth = await GetAuthAsync(token).ConfigureAwait(false);
|
||||
if (auth != null)
|
||||
{
|
||||
UserSettings.Default.LastAuthResponse = auth;
|
||||
}
|
||||
}
|
||||
|
||||
var request = new FRestRequest(_CBM_URL);
|
||||
request.AddHeader("Authorization", $"bearer {UserSettings.Default.LastAuthResponse.AccessToken}");
|
||||
request.AddQueryParameter("label", label);
|
||||
var response = await _client.ExecuteAsync(request, token).ConfigureAwait(false);
|
||||
Log.Information("[{Method}] [{Status}({StatusCode})] '{Resource}'", request.Method, response.StatusDescription, (int) response.StatusCode, response.ResponseUri?.OriginalString);
|
||||
return response.IsSuccessful ? new ContentBuildManifestInfo(response.Content) : null;
|
||||
return response.IsSuccessful ? ManifestInfo.Deserialize(response.RawBytes) : null;
|
||||
}
|
||||
|
||||
public ManifestInfo GetManifest(CancellationToken token)
|
||||
|
|
@ -60,9 +37,16 @@ public class EpicApiEndpoint : AbstractApiProvider
|
|||
return GetManifestAsync(token).GetAwaiter().GetResult();
|
||||
}
|
||||
|
||||
public ContentBuildManifestInfo GetContentBuildManifest(CancellationToken token, string label)
|
||||
public async Task VerifyAuth(CancellationToken token)
|
||||
{
|
||||
return GetContentBuildManifestAsync(token, label).GetAwaiter().GetResult();
|
||||
if (await IsExpired().ConfigureAwait(false))
|
||||
{
|
||||
var auth = await GetAuthAsync(token).ConfigureAwait(false);
|
||||
if (auth != null)
|
||||
{
|
||||
UserSettings.Default.LastAuthResponse = auth;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private async Task<AuthResponse> GetAuthAsync(CancellationToken token)
|
||||
|
|
|
|||
|
|
@ -10,13 +10,13 @@ using FModel.Framework;
|
|||
using FModel.Services;
|
||||
using FModel.Settings;
|
||||
using FModel.ViewModels.ApiEndpoints.Models;
|
||||
using FModel.Views;
|
||||
using Newtonsoft.Json;
|
||||
using RestSharp;
|
||||
using Serilog;
|
||||
using MessageBox = AdonisUI.Controls.MessageBox;
|
||||
using MessageBoxButton = AdonisUI.Controls.MessageBoxButton;
|
||||
using MessageBoxImage = AdonisUI.Controls.MessageBoxImage;
|
||||
using MessageBoxResult = AdonisUI.Controls.MessageBoxResult;
|
||||
|
||||
namespace FModel.ViewModels.ApiEndpoints;
|
||||
|
||||
|
|
@ -46,19 +46,6 @@ public class FModelApiEndpoint : AbstractApiProvider
|
|||
return _news ??= GetNewsAsync(token, game).GetAwaiter().GetResult();
|
||||
}
|
||||
|
||||
public async Task<Info> GetInfosAsync(CancellationToken token, EUpdateMode updateMode)
|
||||
{
|
||||
var request = new FRestRequest($"https://api.fmodel.app/v1/infos/{updateMode}");
|
||||
var response = await _client.ExecuteAsync<Info>(request, token).ConfigureAwait(false);
|
||||
Log.Information("[{Method}] [{Status}({StatusCode})] '{Resource}'", request.Method, response.StatusDescription, (int) response.StatusCode, response.ResponseUri?.OriginalString);
|
||||
return response.Data;
|
||||
}
|
||||
|
||||
public Info GetInfos(CancellationToken token, EUpdateMode updateMode)
|
||||
{
|
||||
return _infos ?? GetInfosAsync(token, updateMode).GetAwaiter().GetResult();
|
||||
}
|
||||
|
||||
public async Task<Donator[]> GetDonatorsAsync()
|
||||
{
|
||||
var request = new FRestRequest($"https://api.fmodel.app/v1/donations/donators");
|
||||
|
|
@ -116,11 +103,16 @@ public class FModelApiEndpoint : AbstractApiProvider
|
|||
return communityDesign;
|
||||
}
|
||||
|
||||
public void CheckForUpdates(EUpdateMode updateMode)
|
||||
public void CheckForUpdates(bool launch = false)
|
||||
{
|
||||
AutoUpdater.ParseUpdateInfoEvent += ParseUpdateInfoEvent;
|
||||
AutoUpdater.CheckForUpdateEvent += CheckForUpdateEvent;
|
||||
AutoUpdater.Start($"https://api.fmodel.app/v1/infos/{updateMode}");
|
||||
if (DateTime.Now < UserSettings.Default.NextUpdateCheck) return;
|
||||
|
||||
if (launch)
|
||||
{
|
||||
AutoUpdater.ParseUpdateInfoEvent += ParseUpdateInfoEvent;
|
||||
AutoUpdater.CheckForUpdateEvent += CheckForUpdateEvent;
|
||||
}
|
||||
AutoUpdater.Start("https://api.fmodel.app/v1/infos/Qa");
|
||||
}
|
||||
|
||||
private void ParseUpdateInfoEvent(ParseUpdateInfoEventArgs args)
|
||||
|
|
@ -130,9 +122,13 @@ public class FModelApiEndpoint : AbstractApiProvider
|
|||
{
|
||||
args.UpdateInfo = new UpdateInfoEventArgs
|
||||
{
|
||||
CurrentVersion = _infos.Version,
|
||||
CurrentVersion = _infos.Version.SubstringBefore('-'),
|
||||
ChangelogURL = _infos.ChangelogUrl,
|
||||
DownloadURL = _infos.DownloadUrl
|
||||
DownloadURL = _infos.DownloadUrl,
|
||||
Mandatory = new CustomMandatory
|
||||
{
|
||||
CommitHash = _infos.Version.SubstringAfter('+')
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
@ -141,40 +137,21 @@ public class FModelApiEndpoint : AbstractApiProvider
|
|||
{
|
||||
if (args is { CurrentVersion: { } })
|
||||
{
|
||||
var currentVersion = new System.Version(args.CurrentVersion);
|
||||
if (currentVersion == args.InstalledVersion)
|
||||
UserSettings.Default.LastUpdateCheck = DateTime.Now;
|
||||
|
||||
if (((CustomMandatory)args.Mandatory).CommitHash == Constants.APP_COMMIT_ID)
|
||||
{
|
||||
if (UserSettings.Default.ShowChangelog)
|
||||
ShowChangelog(args);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
var downgrade = currentVersion < args.InstalledVersion;
|
||||
var messageBox = new MessageBoxModel
|
||||
{
|
||||
Text = $"The latest version of FModel {UserSettings.Default.UpdateMode} is {args.CurrentVersion}. You are using version {args.InstalledVersion}. Do you want to {(downgrade ? "downgrade" : "update")} the application now?",
|
||||
Caption = $"{(downgrade ? "Downgrade" : "Update")} Available",
|
||||
Icon = MessageBoxImage.Question,
|
||||
Buttons = MessageBoxButtons.YesNo(),
|
||||
IsSoundEnabled = false
|
||||
};
|
||||
var currentVersion = new System.Version(args.CurrentVersion);
|
||||
UserSettings.Default.ShowChangelog = currentVersion != args.InstalledVersion;
|
||||
|
||||
MessageBox.Show(messageBox);
|
||||
if (messageBox.Result != MessageBoxResult.Yes) return;
|
||||
|
||||
try
|
||||
{
|
||||
if (AutoUpdater.DownloadUpdate(args))
|
||||
{
|
||||
UserSettings.Default.ShowChangelog = true;
|
||||
Application.Current.Shutdown();
|
||||
}
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
UserSettings.Default.ShowChangelog = false;
|
||||
MessageBox.Show(exception.Message, exception.GetType().ToString(), MessageBoxButton.OK, MessageBoxImage.Error);
|
||||
}
|
||||
const string message = "A new update is available!";
|
||||
Helper.OpenWindow<AdonisWindow>(message, () => new UpdateView { Title = message, ResizeMode = ResizeMode.NoResize }.ShowDialog());
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -188,7 +165,7 @@ public class FModelApiEndpoint : AbstractApiProvider
|
|||
{
|
||||
var request = new FRestRequest(args.ChangelogURL);
|
||||
var response = _client.Execute(request);
|
||||
if (string.IsNullOrEmpty(response.Content)) return;
|
||||
if (!response.IsSuccessful || string.IsNullOrEmpty(response.Content)) return;
|
||||
|
||||
_applicationView.CUE4Parse.TabControl.AddTab($"Release Notes: {args.CurrentVersion}");
|
||||
_applicationView.CUE4Parse.TabControl.SelectedTab.Highlighter = AvalonExtensions.HighlighterSelector("changelog");
|
||||
|
|
@ -196,3 +173,9 @@ public class FModelApiEndpoint : AbstractApiProvider
|
|||
UserSettings.Default.ShowChangelog = false;
|
||||
}
|
||||
}
|
||||
|
||||
public class CustomMandatory : Mandatory
|
||||
{
|
||||
public string CommitHash { get; set; }
|
||||
public string ShortCommitHash => CommitHash[..7];
|
||||
}
|
||||
|
|
|
|||
28
FModel/ViewModels/ApiEndpoints/GitHubApiEndpoint.cs
Normal file
|
|
@ -0,0 +1,28 @@
|
|||
using System.Threading.Tasks;
|
||||
using FModel.Framework;
|
||||
using FModel.ViewModels.ApiEndpoints.Models;
|
||||
using RestSharp;
|
||||
|
||||
namespace FModel.ViewModels.ApiEndpoints;
|
||||
|
||||
public class GitHubApiEndpoint : AbstractApiProvider
|
||||
{
|
||||
public GitHubApiEndpoint(RestClient client) : base(client) { }
|
||||
|
||||
public async Task<GitHubCommit[]> GetCommitHistoryAsync(string branch = "dev", int page = 1, int limit = 20)
|
||||
{
|
||||
var request = new FRestRequest(Constants.GH_COMMITS_HISTORY);
|
||||
request.AddParameter("sha", branch);
|
||||
request.AddParameter("page", page);
|
||||
request.AddParameter("per_page", limit);
|
||||
var response = await _client.ExecuteAsync<GitHubCommit[]>(request).ConfigureAwait(false);
|
||||
return response.Data;
|
||||
}
|
||||
|
||||
public async Task<GitHubRelease> GetReleaseAsync(string tag)
|
||||
{
|
||||
var request = new FRestRequest($"{Constants.GH_RELEASES}/tags/{tag}");
|
||||
var response = await _client.ExecuteAsync<GitHubRelease>(request).ConfigureAwait(false);
|
||||
return response.Data;
|
||||
}
|
||||
}
|
||||
125
FModel/ViewModels/ApiEndpoints/Models/GitHubResponse.cs
Normal file
|
|
@ -0,0 +1,125 @@
|
|||
using System;
|
||||
using System.Windows;
|
||||
using AdonisUI.Controls;
|
||||
using AutoUpdaterDotNET;
|
||||
using FModel.Framework;
|
||||
using FModel.Settings;
|
||||
using MessageBox = AdonisUI.Controls.MessageBox;
|
||||
using MessageBoxButton = AdonisUI.Controls.MessageBoxButton;
|
||||
using MessageBoxImage = AdonisUI.Controls.MessageBoxImage;
|
||||
using MessageBoxResult = AdonisUI.Controls.MessageBoxResult;
|
||||
using J = Newtonsoft.Json.JsonPropertyAttribute;
|
||||
|
||||
namespace FModel.ViewModels.ApiEndpoints.Models;
|
||||
|
||||
public class GitHubRelease
|
||||
{
|
||||
[J("assets")] public GitHubAsset[] Assets { get; private set; }
|
||||
}
|
||||
|
||||
public class GitHubAsset : ViewModel
|
||||
{
|
||||
[J("name")] public string Name { get; private set; }
|
||||
[J("size")] public int Size { get; private set; }
|
||||
[J("download_count")] public int DownloadCount { get; private set; }
|
||||
[J("browser_download_url")] public string BrowserDownloadUrl { get; private set; }
|
||||
[J("created_at")] public DateTime CreatedAt { get; private set; }
|
||||
[J("uploader")] public Author Uploader { get; private set; }
|
||||
|
||||
private bool _isLatest;
|
||||
public bool IsLatest
|
||||
{
|
||||
get => _isLatest;
|
||||
set => SetProperty(ref _isLatest, value);
|
||||
}
|
||||
}
|
||||
|
||||
public class GitHubCommit : ViewModel
|
||||
{
|
||||
private string _sha;
|
||||
[J("sha")]
|
||||
public string Sha
|
||||
{
|
||||
get => _sha;
|
||||
set
|
||||
{
|
||||
SetProperty(ref _sha, value);
|
||||
RaisePropertyChanged(nameof(IsCurrent));
|
||||
RaisePropertyChanged(nameof(ShortSha));
|
||||
}
|
||||
}
|
||||
|
||||
[J("commit")] public Commit Commit { get; set; }
|
||||
[J("author")] public Author Author { get; set; }
|
||||
|
||||
private GitHubAsset _asset;
|
||||
public GitHubAsset Asset
|
||||
{
|
||||
get => _asset;
|
||||
set
|
||||
{
|
||||
SetProperty(ref _asset, value);
|
||||
RaisePropertyChanged(nameof(IsDownloadable));
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsCurrent => Sha == Constants.APP_COMMIT_ID;
|
||||
public string ShortSha => Sha[..7];
|
||||
public bool IsDownloadable => Asset != null;
|
||||
|
||||
public void Download()
|
||||
{
|
||||
if (IsCurrent)
|
||||
{
|
||||
MessageBox.Show(new MessageBoxModel
|
||||
{
|
||||
Text = "You are already on the latest version.",
|
||||
Caption = "Update FModel",
|
||||
Icon = MessageBoxImage.Information,
|
||||
Buttons = [MessageBoxButtons.Ok()],
|
||||
IsSoundEnabled = false
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
var messageBox = new MessageBoxModel
|
||||
{
|
||||
Text = $"Are you sure you want to update to version '{ShortSha}'?{(!Asset.IsLatest ? "\nThis is not the latest version." : "")}",
|
||||
Caption = "Update FModel",
|
||||
Icon = MessageBoxImage.Question,
|
||||
Buttons = MessageBoxButtons.YesNo(),
|
||||
IsSoundEnabled = false
|
||||
};
|
||||
|
||||
MessageBox.Show(messageBox);
|
||||
if (messageBox.Result != MessageBoxResult.Yes) return;
|
||||
|
||||
try
|
||||
{
|
||||
if (AutoUpdater.DownloadUpdate(new UpdateInfoEventArgs { DownloadURL = Asset.BrowserDownloadUrl }))
|
||||
{
|
||||
Application.Current.Shutdown();
|
||||
}
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
UserSettings.Default.ShowChangelog = false;
|
||||
MessageBox.Show(exception.Message, exception.GetType().ToString(), MessageBoxButton.OK, MessageBoxImage.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class Commit
|
||||
{
|
||||
[J("author")] public Author Author { get; set; }
|
||||
[J("message")] public string Message { get; set; }
|
||||
}
|
||||
|
||||
public class Author
|
||||
{
|
||||
[J("name")] public string Name { get; set; }
|
||||
[J("login")] public string Login { get; set; }
|
||||
[J("date")] public DateTime Date { get; set; }
|
||||
[J("avatar_url")] public string AvatarUrl { get; set; }
|
||||
[J("html_url")] public string HtmlUrl { get; set; }
|
||||
}
|
||||
|
|
@ -1,8 +1,3 @@
|
|||
using CUE4Parse.UE4.Exceptions;
|
||||
using CUE4Parse.UE4.Readers;
|
||||
using FModel.Settings;
|
||||
using Ionic.Zlib;
|
||||
using RestSharp;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
|
@ -13,7 +8,15 @@ using System.Runtime.InteropServices;
|
|||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using CUE4Parse.Compression;
|
||||
using CUE4Parse.UE4.Exceptions;
|
||||
using CUE4Parse.UE4.Readers;
|
||||
|
||||
using FModel.Framework;
|
||||
using FModel.Settings;
|
||||
using OffiUtils;
|
||||
using RestSharp;
|
||||
|
||||
namespace FModel.ViewModels.ApiEndpoints;
|
||||
|
||||
|
|
@ -40,26 +43,22 @@ public class VManifest
|
|||
public readonly VChunk[] Chunks;
|
||||
public readonly VPak[] Paks;
|
||||
|
||||
public VManifest(byte[] data) : this(new FByteArchive("CompressedValorantManifest", data))
|
||||
{
|
||||
}
|
||||
|
||||
public VManifest(byte[] data) : this(new FByteArchive("CompressedValorantManifest", data)) { }
|
||||
private VManifest(FArchive Ar)
|
||||
{
|
||||
using (Ar)
|
||||
{
|
||||
Header = new VHeader(Ar);
|
||||
var compressedBuffer = Ar.ReadBytes((int) Header.CompressedSize);
|
||||
var uncompressedBuffer = ZlibStream.UncompressBuffer(compressedBuffer);
|
||||
if (uncompressedBuffer.Length != Header.UncompressedSize)
|
||||
throw new ParserException(Ar, $"Decompression failed, {uncompressedBuffer.Length} != {Header.UncompressedSize}");
|
||||
var uncompressedBuffer = new byte[(int)Header.UncompressedSize];
|
||||
ZlibHelper.Decompress(compressedBuffer, 0, compressedBuffer.Length, uncompressedBuffer, 0, uncompressedBuffer.Length);
|
||||
|
||||
using var manifest = new FByteArchive("UncompressedValorantManifest", uncompressedBuffer);
|
||||
Chunks = manifest.ReadArray<VChunk>((int) Header.ChunkCount);
|
||||
Paks = manifest.ReadArray((int) Header.PakCount, () => new VPak(manifest));
|
||||
var manifestAr = new FByteArchive("UncompressedValorantManifest", uncompressedBuffer);
|
||||
Chunks = manifestAr.ReadArray<VChunk>((int) Header.ChunkCount);
|
||||
Paks = manifestAr.ReadArray((int) Header.PakCount, () => new VPak(manifestAr));
|
||||
|
||||
if (manifest.Position != manifest.Length)
|
||||
throw new ParserException(manifest, $"Parsing failed, {manifest.Position} != {manifest.Length}");
|
||||
if (manifestAr.Position != manifestAr.Length)
|
||||
throw new ParserException(manifestAr, $"Parsing failed, {manifestAr.Position} != {manifestAr.Length}");
|
||||
}
|
||||
|
||||
_client = new HttpClient(new HttpClientHandler
|
||||
|
|
@ -118,7 +117,7 @@ public class VManifest
|
|||
return chunkBytes;
|
||||
}
|
||||
|
||||
public Stream GetPakStream(int index) => new VPakStream(this, index);
|
||||
public VPakStream GetPakStream(int index) => new VPakStream(this, index);
|
||||
}
|
||||
|
||||
public readonly struct VHeader
|
||||
|
|
@ -180,7 +179,7 @@ public readonly struct VChunk
|
|||
public string GetUrl() => $"https://fmodel.fortnite-api.com/valorant/v2/chunks/{Id}";
|
||||
}
|
||||
|
||||
public class VPakStream : Stream, ICloneable
|
||||
public class VPakStream : Stream, IRandomAccessStream, ICloneable
|
||||
{
|
||||
private readonly VManifest _manifest;
|
||||
private readonly int _pakIndex;
|
||||
|
|
@ -204,11 +203,22 @@ public class VPakStream : Stream, ICloneable
|
|||
|
||||
public object Clone() => new VPakStream(_manifest, _pakIndex, _position);
|
||||
|
||||
public override int Read(byte[] buffer, int offset, int count) => ReadAsync(buffer, offset, count, CancellationToken.None).GetAwaiter().GetResult();
|
||||
public override int Read(byte[] buffer, int offset, int count) =>
|
||||
ReadAsync(buffer, offset, count, CancellationToken.None).GetAwaiter().GetResult();
|
||||
|
||||
public int ReadAt(long position, byte[] buffer, int offset, int count) =>
|
||||
ReadAtAsync(position, buffer, offset, count, CancellationToken.None).GetAwaiter().GetResult();
|
||||
|
||||
public override async Task<int> ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
|
||||
{
|
||||
var (i, startPos) = GetChunkIndex(_position);
|
||||
var bytesRead = await ReadAtAsync(_position, buffer, offset, count, cancellationToken);
|
||||
_position += bytesRead;
|
||||
return bytesRead;
|
||||
}
|
||||
|
||||
public async Task<int> ReadAtAsync(long position, byte[] buffer, int offset, int count, CancellationToken cancellationToken)
|
||||
{
|
||||
var (i, startPos) = GetChunkIndex(position);
|
||||
if (i == -1) return 0;
|
||||
|
||||
await PrefetchAsync(i, startPos, count, cancellationToken).ConfigureAwait(false);
|
||||
|
|
@ -235,10 +245,14 @@ public class VPakStream : Stream, ICloneable
|
|||
if (++i == _chunks.Length) break;
|
||||
}
|
||||
|
||||
_position += bytesRead;
|
||||
return bytesRead;
|
||||
}
|
||||
|
||||
public Task<int> ReadAtAsync(long position, Memory<byte> memory, CancellationToken cancellationToken)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
private async Task PrefetchAsync(int i, uint startPos, long count, CancellationToken cancellationToken, int concurrentDownloads = 4)
|
||||
{
|
||||
var tasks = new List<Task>();
|
||||
|
|
|
|||
|
|
@ -1,21 +1,24 @@
|
|||
using FModel.Extensions;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using CUE4Parse.Compression;
|
||||
using CUE4Parse.Encryption.Aes;
|
||||
using CUE4Parse.UE4.Objects.Core.Misc;
|
||||
using CUE4Parse.UE4.VirtualFileSystem;
|
||||
using FModel.Framework;
|
||||
using FModel.Services;
|
||||
using FModel.Settings;
|
||||
using FModel.ViewModels.Commands;
|
||||
using FModel.Views;
|
||||
using FModel.Views.Resources.Controls;
|
||||
using Ionic.Zip;
|
||||
using Oodle.NET;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using MessageBox = AdonisUI.Controls.MessageBox;
|
||||
using MessageBoxButton = AdonisUI.Controls.MessageBoxButton;
|
||||
using MessageBoxImage = AdonisUI.Controls.MessageBoxImage;
|
||||
using OodleCUE4 = CUE4Parse.Compression.Oodle;
|
||||
|
||||
namespace FModel.ViewModels;
|
||||
|
||||
|
|
@ -46,7 +49,7 @@ public class ApplicationViewModel : ViewModel
|
|||
public CopyCommand CopyCommand => _copyCommand ??= new CopyCommand(this);
|
||||
private CopyCommand _copyCommand;
|
||||
|
||||
public string InitialWindowTitle => $"FModel {UserSettings.Default.UpdateMode}";
|
||||
public string InitialWindowTitle => $"FModel ({Constants.APP_SHORT_COMMIT_ID})";
|
||||
public string GameDisplayName => CUE4Parse.Provider.GameDisplayName ?? "Unknown";
|
||||
public string TitleExtra => $"({UserSettings.Default.CurrentDir.UeVersion}){(Build != EBuildKind.Release ? $" ({Build})" : "")}";
|
||||
|
||||
|
|
@ -56,7 +59,6 @@ public class ApplicationViewModel : ViewModel
|
|||
public SettingsViewModel SettingsView { get; }
|
||||
public AesManagerViewModel AesManager { get; }
|
||||
public AudioPlayerViewModel AudioPlayer { get; }
|
||||
private OodleCompressor _oodle;
|
||||
|
||||
public ApplicationViewModel()
|
||||
{
|
||||
|
|
@ -79,6 +81,24 @@ public class ApplicationViewModel : ViewModel
|
|||
}
|
||||
|
||||
CUE4Parse = new CUE4ParseViewModel();
|
||||
CUE4Parse.Provider.VfsRegistered += (sender, count) =>
|
||||
{
|
||||
if (sender is not IAesVfsReader reader) return;
|
||||
Status.UpdateStatusLabel($"{count} Archives ({reader.Name})", "Registered");
|
||||
CUE4Parse.GameDirectory.Add(reader);
|
||||
};
|
||||
CUE4Parse.Provider.VfsMounted += (sender, count) =>
|
||||
{
|
||||
if (sender is not IAesVfsReader reader) return;
|
||||
Status.UpdateStatusLabel($"{count:N0} Packages ({reader.Name})", "Mounted");
|
||||
CUE4Parse.GameDirectory.Verify(reader);
|
||||
};
|
||||
CUE4Parse.Provider.VfsUnmounted += (sender, _) =>
|
||||
{
|
||||
if (sender is not IAesVfsReader reader) return;
|
||||
CUE4Parse.GameDirectory.Disable(reader);
|
||||
};
|
||||
|
||||
CustomDirectories = new CustomDirectoriesViewModel();
|
||||
SettingsView = new SettingsViewModel();
|
||||
AesManager = new AesManagerViewModel(CUE4Parse);
|
||||
|
|
@ -123,7 +143,7 @@ public class ApplicationViewModel : ViewModel
|
|||
StartInfo = new ProcessStartInfo
|
||||
{
|
||||
FileName = "dotnet",
|
||||
Arguments = $"\"{Path.GetFullPath(Environment.GetCommandLineArgs()[0])}\"",
|
||||
Arguments = $"\"{path}\"",
|
||||
UseShellExecute = false,
|
||||
RedirectStandardOutput = false,
|
||||
RedirectStandardError = false,
|
||||
|
|
@ -156,14 +176,23 @@ public class ApplicationViewModel : ViewModel
|
|||
CUE4Parse.ClearProvider();
|
||||
await ApplicationService.ThreadWorkerView.Begin(cancellationToken =>
|
||||
{
|
||||
CUE4Parse.LoadVfs(cancellationToken, AesManager.AesKeys);
|
||||
CUE4Parse.Provider.LoadIniConfigs();
|
||||
// TODO: refactor after release, select updated keys only
|
||||
var aes = AesManager.AesKeys.Select(x =>
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested(); // cancel if needed
|
||||
|
||||
var k = x.Key.Trim();
|
||||
if (k.Length != 66) k = Constants.ZERO_64_CHAR;
|
||||
return new KeyValuePair<FGuid, FAesKey>(x.Guid, new FAesKey(k));
|
||||
});
|
||||
|
||||
CUE4Parse.LoadVfs(aes);
|
||||
AesManager.SetAesKeys();
|
||||
});
|
||||
RaisePropertyChanged(nameof(GameDisplayName));
|
||||
}
|
||||
|
||||
public async Task InitVgmStream()
|
||||
public static async Task InitVgmStream()
|
||||
{
|
||||
var vgmZipFilePath = Path.Combine(UserSettings.Default.OutputDirectory, ".data", "vgmstream-win.zip");
|
||||
if (File.Exists(vgmZipFilePath)) return;
|
||||
|
|
@ -171,9 +200,17 @@ public class ApplicationViewModel : ViewModel
|
|||
await ApplicationService.ApiEndpointView.DownloadFileAsync("https://github.com/vgmstream/vgmstream/releases/latest/download/vgmstream-win.zip", vgmZipFilePath);
|
||||
if (new FileInfo(vgmZipFilePath).Length > 0)
|
||||
{
|
||||
var zip = ZipFile.Read(vgmZipFilePath);
|
||||
var zipDir = vgmZipFilePath.SubstringBeforeLast("\\");
|
||||
foreach (var e in zip) e.Extract(zipDir, ExtractExistingFileAction.OverwriteSilently);
|
||||
var zipDir = Path.GetDirectoryName(vgmZipFilePath)!;
|
||||
await using var zipFs = File.OpenRead(vgmZipFilePath);
|
||||
using var zip = new ZipArchive(zipFs, ZipArchiveMode.Read);
|
||||
|
||||
foreach (var entry in zip.Entries)
|
||||
{
|
||||
var entryPath = Path.Combine(zipDir, entry.FullName);
|
||||
await using var entryFs = File.Create(entryPath);
|
||||
await using var entryStream = entry.Open();
|
||||
await entryStream.CopyToAsync(entryFs);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -181,43 +218,44 @@ public class ApplicationViewModel : ViewModel
|
|||
}
|
||||
}
|
||||
|
||||
public async Task InitOodle()
|
||||
public static async Task InitImGuiSettings(bool forceDownload)
|
||||
{
|
||||
var dataDir = Directory.CreateDirectory(Path.Combine(UserSettings.Default.OutputDirectory, ".data"));
|
||||
var oodlePath = Path.Combine(dataDir.FullName, OodleCUE4.OODLE_DLL_NAME);
|
||||
var imgui = "imgui.ini";
|
||||
var imguiPath = Path.Combine(UserSettings.Default.OutputDirectory, ".data", imgui);
|
||||
|
||||
if (File.Exists(OodleCUE4.OODLE_DLL_NAME))
|
||||
{
|
||||
File.Move(OodleCUE4.OODLE_DLL_NAME, oodlePath, true);
|
||||
}
|
||||
else if (!File.Exists(oodlePath))
|
||||
{
|
||||
var result = await OodleCUE4.DownloadOodleDll(oodlePath);
|
||||
if (!result) return;
|
||||
}
|
||||
if (File.Exists(imgui)) File.Move(imgui, imguiPath, true);
|
||||
if (File.Exists(imguiPath) && !forceDownload) return;
|
||||
|
||||
if (File.Exists("oo2core_8_win64.dll"))
|
||||
File.Delete("oo2core_8_win64.dll");
|
||||
|
||||
_oodle = new OodleCompressor(oodlePath);
|
||||
|
||||
unsafe
|
||||
{
|
||||
OodleCUE4.DecompressFunc = (bufferPtr, bufferSize, outputPtr, outputSize, a, b, c, d, e, f, g, h, i, threadModule) =>
|
||||
_oodle.Decompress(new IntPtr(bufferPtr), bufferSize, new IntPtr(outputPtr), outputSize,
|
||||
(OodleLZ_FuzzSafe) a, (OodleLZ_CheckCRC) b, (OodleLZ_Verbosity) c, d, e, f, g, h, i, (OodleLZ_Decode_ThreadPhase) threadModule);
|
||||
}
|
||||
}
|
||||
|
||||
public async Task InitImGuiSettings(bool forceDownload)
|
||||
{
|
||||
var imgui = Path.Combine(/*UserSettings.Default.OutputDirectory, ".data", */"imgui.ini");
|
||||
if (File.Exists(imgui) && !forceDownload) return;
|
||||
|
||||
await ApplicationService.ApiEndpointView.DownloadFileAsync("https://cdn.fmodel.app/d/configurations/imgui.ini", imgui);
|
||||
if (new FileInfo(imgui).Length == 0)
|
||||
await ApplicationService.ApiEndpointView.DownloadFileAsync($"https://cdn.fmodel.app/d/configurations/{imgui}", imguiPath);
|
||||
if (new FileInfo(imguiPath).Length == 0)
|
||||
{
|
||||
FLogger.Append(ELog.Error, () => FLogger.Text("Could not download ImGui settings", Constants.WHITE, true));
|
||||
}
|
||||
}
|
||||
|
||||
public static async ValueTask InitOodle()
|
||||
{
|
||||
var oodlePath = Path.Combine(UserSettings.Default.OutputDirectory, ".data", OodleHelper.OODLE_DLL_NAME);
|
||||
if (File.Exists(OodleHelper.OODLE_DLL_NAME))
|
||||
{
|
||||
File.Move(OodleHelper.OODLE_DLL_NAME, oodlePath, true);
|
||||
}
|
||||
else if (!File.Exists(oodlePath))
|
||||
{
|
||||
await OodleHelper.DownloadOodleDllAsync(oodlePath);
|
||||
}
|
||||
|
||||
OodleHelper.Initialize(oodlePath);
|
||||
}
|
||||
|
||||
public static async ValueTask InitZlib()
|
||||
{
|
||||
var zlibPath = Path.Combine(UserSettings.Default.OutputDirectory, ".data", ZlibHelper.DLL_NAME);
|
||||
if (!File.Exists(zlibPath))
|
||||
{
|
||||
await ZlibHelper.DownloadDllAsync(zlibPath);
|
||||
}
|
||||
|
||||
ZlibHelper.Initialize(zlibPath);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -552,14 +552,26 @@ public class AudioPlayerViewModel : ViewModel, ISource, IDisposable
|
|||
case "opus":
|
||||
case "wem":
|
||||
case "at9":
|
||||
case "raw":
|
||||
{
|
||||
if (TryConvert(out var wavFilePath) && !string.IsNullOrEmpty(wavFilePath))
|
||||
if (TryConvert(out var wavFilePath))
|
||||
{
|
||||
var newAudio = new AudioFile(SelectedAudioFile.Id, new FileInfo(wavFilePath));
|
||||
Replace(newAudio);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
case "binka":
|
||||
{
|
||||
if (TryDecode(out var rawFilePath))
|
||||
{
|
||||
var newAudio = new AudioFile(SelectedAudioFile.Id, new FileInfo(rawFilePath));
|
||||
Replace(newAudio);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
@ -567,7 +579,8 @@ public class AudioPlayerViewModel : ViewModel, ISource, IDisposable
|
|||
return true;
|
||||
}
|
||||
|
||||
private bool TryConvert(out string wavFilePath)
|
||||
private bool TryConvert(out string wavFilePath) => TryConvert(SelectedAudioFile.FilePath, SelectedAudioFile.Data, out wavFilePath);
|
||||
private bool TryConvert(string inputFilePath, byte[] inputFileData, out string wavFilePath)
|
||||
{
|
||||
wavFilePath = string.Empty;
|
||||
var vgmFilePath = Path.Combine(UserSettings.Default.OutputDirectory, ".data", "test.exe");
|
||||
|
|
@ -577,22 +590,46 @@ public class AudioPlayerViewModel : ViewModel, ISource, IDisposable
|
|||
if (!File.Exists(vgmFilePath)) return false;
|
||||
}
|
||||
|
||||
Directory.CreateDirectory(SelectedAudioFile.FilePath.SubstringBeforeLast("/"));
|
||||
File.WriteAllBytes(SelectedAudioFile.FilePath, SelectedAudioFile.Data);
|
||||
Directory.CreateDirectory(inputFilePath.SubstringBeforeLast("/"));
|
||||
File.WriteAllBytes(inputFilePath, inputFileData);
|
||||
|
||||
wavFilePath = Path.ChangeExtension(SelectedAudioFile.FilePath, ".wav");
|
||||
wavFilePath = Path.ChangeExtension(inputFilePath, ".wav");
|
||||
var vgmProcess = Process.Start(new ProcessStartInfo
|
||||
{
|
||||
FileName = vgmFilePath,
|
||||
Arguments = $"-o \"{wavFilePath}\" \"{SelectedAudioFile.FilePath}\"",
|
||||
Arguments = $"-o \"{wavFilePath}\" \"{inputFilePath}\"",
|
||||
UseShellExecute = false,
|
||||
RedirectStandardOutput = true,
|
||||
RedirectStandardError = true,
|
||||
CreateNoWindow = true
|
||||
});
|
||||
vgmProcess?.WaitForExit();
|
||||
vgmProcess?.WaitForExit(5000);
|
||||
|
||||
File.Delete(SelectedAudioFile.FilePath);
|
||||
File.Delete(inputFilePath);
|
||||
return vgmProcess?.ExitCode == 0 && File.Exists(wavFilePath);
|
||||
}
|
||||
|
||||
private bool TryDecode(out string rawFilePath)
|
||||
{
|
||||
rawFilePath = string.Empty;
|
||||
var binkadecPath = Path.Combine(UserSettings.Default.OutputDirectory, ".data", "binkadec.exe");
|
||||
if (!File.Exists(binkadecPath))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Directory.CreateDirectory(SelectedAudioFile.FilePath.SubstringBeforeLast("/"));
|
||||
File.WriteAllBytes(SelectedAudioFile.FilePath, SelectedAudioFile.Data);
|
||||
|
||||
rawFilePath = Path.ChangeExtension(SelectedAudioFile.FilePath, ".wav");
|
||||
var binkadecProcess = Process.Start(new ProcessStartInfo
|
||||
{
|
||||
FileName = binkadecPath,
|
||||
Arguments = $"-i \"{SelectedAudioFile.FilePath}\" -o \"{rawFilePath}\"",
|
||||
UseShellExecute = false,
|
||||
CreateNoWindow = true
|
||||
});
|
||||
binkadecProcess?.WaitForExit(5000);
|
||||
|
||||
File.Delete(SelectedAudioFile.FilePath);
|
||||
return binkadecProcess?.ExitCode == 0 && File.Exists(rawFilePath);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,6 +6,7 @@ using System.Linq;
|
|||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Data;
|
||||
using CUE4Parse.FileProvider.Objects;
|
||||
using CUE4Parse.UE4.VirtualFileSystem;
|
||||
using FModel.Framework;
|
||||
using FModel.Services;
|
||||
|
|
@ -20,6 +21,8 @@ namespace FModel.ViewModels;
|
|||
|
||||
public class BackupManagerViewModel : ViewModel
|
||||
{
|
||||
public const uint FBKP_MAGIC = 0x504B4246;
|
||||
|
||||
private ThreadWorkerViewModel _threadWorkerView => ApplicationService.ThreadWorkerView;
|
||||
private ApiEndpointViewModel _apiEndpointView => ApplicationService.ApiEndpointView;
|
||||
private ApplicationViewModel _applicationView => ApplicationService.ApplicationView;
|
||||
|
|
@ -64,23 +67,21 @@ public class BackupManagerViewModel : ViewModel
|
|||
var backupFolder = Path.Combine(UserSettings.Default.OutputDirectory, "Backups");
|
||||
var fileName = $"{_gameName}_{DateTime.Now:MM'_'dd'_'yyyy}.fbkp";
|
||||
var fullPath = Path.Combine(backupFolder, fileName);
|
||||
var func = new Func<GameFile, bool>(x => !x.Path.EndsWith(".uexp") && !x.Path.EndsWith(".ubulk") && !x.Path.EndsWith(".uptnl"));
|
||||
|
||||
using var fileStream = new FileStream(fullPath, FileMode.Create);
|
||||
using var compressedStream = LZ4Stream.Encode(fileStream, LZ4Level.L00_FAST);
|
||||
using var writer = new BinaryWriter(compressedStream);
|
||||
writer.Write(FBKP_MAGIC);
|
||||
writer.Write((byte) EBackupVersion.Latest);
|
||||
writer.Write(_applicationView.CUE4Parse.Provider.Files.Values.Count(func));
|
||||
|
||||
foreach (var asset in _applicationView.CUE4Parse.Provider.Files.Values)
|
||||
{
|
||||
if (asset is not VfsEntry entry || entry.Path.EndsWith(".uexp") ||
|
||||
entry.Path.EndsWith(".ubulk") || entry.Path.EndsWith(".uptnl"))
|
||||
continue;
|
||||
|
||||
writer.Write((long) 0);
|
||||
writer.Write((long) 0);
|
||||
writer.Write(entry.Size);
|
||||
writer.Write(entry.IsEncrypted);
|
||||
writer.Write(0);
|
||||
writer.Write($"/{entry.Path.ToLower()}");
|
||||
writer.Write(0);
|
||||
if (!func(asset)) continue;
|
||||
writer.Write(asset.Size);
|
||||
writer.Write(asset.IsEncrypted);
|
||||
writer.Write($"/{asset.Path.ToLower()}");
|
||||
}
|
||||
|
||||
SaveCheck(fullPath, fileName, "created", "create");
|
||||
|
|
@ -116,3 +117,12 @@ public class BackupManagerViewModel : ViewModel
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
public enum EBackupVersion : byte
|
||||
{
|
||||
BeforeVersionWasAdded = 0,
|
||||
Initial,
|
||||
|
||||
LatestPlusOne,
|
||||
Latest = LatestPlusOne - 1
|
||||
}
|
||||
|
|
|
|||
|
|
@ -38,7 +38,7 @@ public class LoadCommand : ViewModelCommand<LoadingModesViewModel>
|
|||
public override async void Execute(LoadingModesViewModel contextViewModel, object parameter)
|
||||
{
|
||||
if (_applicationView.CUE4Parse.GameDirectory.HasNoFile) return;
|
||||
if (_applicationView.CUE4Parse.Provider.Files.Count <= 0)
|
||||
if (_applicationView.CUE4Parse.Provider.Keys.Count == 0 && _applicationView.CUE4Parse.Provider.RequiredKeys.Count > 0)
|
||||
{
|
||||
FLogger.Append(ELog.Error, () =>
|
||||
FLogger.Text("An encrypted archive has been found. In order to decrypt it, please specify a working AES encryption key", Constants.WHITE, true));
|
||||
|
|
@ -61,7 +61,6 @@ public class LoadCommand : ViewModelCommand<LoadingModesViewModel>
|
|||
// filter what to show
|
||||
switch (UserSettings.Default.LoadingMode)
|
||||
{
|
||||
case ELoadingMode.Single:
|
||||
case ELoadingMode.Multiple:
|
||||
{
|
||||
var l = (IList) parameter;
|
||||
|
|
@ -155,7 +154,16 @@ public class LoadCommand : ViewModelCommand<LoadingModesViewModel>
|
|||
FLogger.Append(ELog.Information, () =>
|
||||
FLogger.Text($"Backup file older than current game is '{openFileDialog.FileName.SubstringAfterLast("\\")}'", Constants.WHITE, true));
|
||||
|
||||
using var fileStream = new FileStream(openFileDialog.FileName, FileMode.Open);
|
||||
var mode = UserSettings.Default.LoadingMode;
|
||||
var entries = ParseBackup(openFileDialog.FileName, mode, cancellationToken);
|
||||
|
||||
_applicationView.Status.UpdateStatusLabel($"{mode.ToString()[6..]} Folders & Packages");
|
||||
_applicationView.CUE4Parse.AssetsFolder.BulkPopulate(entries);
|
||||
}
|
||||
|
||||
private List<VfsEntry> ParseBackup(string path, ELoadingMode mode, CancellationToken cancellationToken = default)
|
||||
{
|
||||
using var fileStream = new FileStream(path, FileMode.Open);
|
||||
using var memoryStream = new MemoryStream();
|
||||
|
||||
if (fileStream.ReadUInt32() == _IS_LZ4)
|
||||
|
|
@ -170,25 +178,41 @@ public class LoadCommand : ViewModelCommand<LoadingModesViewModel>
|
|||
using var archive = new FStreamArchive(fileStream.Name, memoryStream);
|
||||
var entries = new List<VfsEntry>();
|
||||
|
||||
var mode = UserSettings.Default.LoadingMode;
|
||||
switch (mode)
|
||||
{
|
||||
case ELoadingMode.AllButNew:
|
||||
{
|
||||
var paths = new Dictionary<string, int>();
|
||||
while (archive.Position < archive.Length)
|
||||
var paths = new HashSet<string>();
|
||||
var magic = archive.Read<uint>();
|
||||
if (magic != BackupManagerViewModel.FBKP_MAGIC)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
archive.Position -= sizeof(uint);
|
||||
while (archive.Position < archive.Length)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
archive.Position += 29;
|
||||
paths[archive.ReadString().ToLower()[1..]] = 0;
|
||||
archive.Position += 4;
|
||||
archive.Position += 29;
|
||||
paths.Add(archive.ReadString().ToLower()[1..]);
|
||||
archive.Position += 4;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var version = archive.Read<EBackupVersion>();
|
||||
var count = archive.Read<int>();
|
||||
for (var i = 0; i < count; i++)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
archive.Position += sizeof(long) + sizeof(byte);
|
||||
paths.Add(archive.ReadString().ToLower()[1..]);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var (key, value) in _applicationView.CUE4Parse.Provider.Files)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
if (value is not VfsEntry entry || paths.ContainsKey(key) || entry.Path.EndsWith(".uexp") ||
|
||||
if (value is not VfsEntry entry || paths.Contains(key) || entry.Path.EndsWith(".uexp") ||
|
||||
entry.Path.EndsWith(".ubulk") || entry.Path.EndsWith(".uptnl")) continue;
|
||||
|
||||
entries.Add(entry);
|
||||
|
|
@ -199,31 +223,54 @@ public class LoadCommand : ViewModelCommand<LoadingModesViewModel>
|
|||
}
|
||||
case ELoadingMode.AllButModified:
|
||||
{
|
||||
while (archive.Position < archive.Length)
|
||||
var magic = archive.Read<uint>();
|
||||
if (magic != BackupManagerViewModel.FBKP_MAGIC)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
archive.Position -= sizeof(uint);
|
||||
while (archive.Position < archive.Length)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
archive.Position += 16;
|
||||
var uncompressedSize = archive.Read<long>();
|
||||
var isEncrypted = archive.ReadFlag();
|
||||
archive.Position += 4;
|
||||
var fullPath = archive.ReadString().ToLower()[1..];
|
||||
archive.Position += 4;
|
||||
archive.Position += 16;
|
||||
var uncompressedSize = archive.Read<long>();
|
||||
var isEncrypted = archive.ReadFlag();
|
||||
archive.Position += 4;
|
||||
var fullPath = archive.ReadString().ToLower()[1..];
|
||||
archive.Position += 4;
|
||||
|
||||
if (fullPath.EndsWith(".uexp") || fullPath.EndsWith(".ubulk") || fullPath.EndsWith(".uptnl") ||
|
||||
!_applicationView.CUE4Parse.Provider.Files.TryGetValue(fullPath, out var asset) || asset is not VfsEntry entry ||
|
||||
entry.Size == uncompressedSize && entry.IsEncrypted == isEncrypted)
|
||||
continue;
|
||||
|
||||
entries.Add(entry);
|
||||
_applicationView.Status.UpdateStatusLabel(entry.Vfs.Name);
|
||||
AddEntry(fullPath, uncompressedSize, isEncrypted, entries);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var version = archive.Read<EBackupVersion>();
|
||||
var count = archive.Read<int>();
|
||||
for (var i = 0; i < count; i++)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
var uncompressedSize = archive.Read<long>();
|
||||
var isEncrypted = archive.ReadFlag();
|
||||
var fullPath = archive.ReadString().ToLower()[1..];
|
||||
|
||||
AddEntry(fullPath, uncompressedSize, isEncrypted, entries);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
_applicationView.Status.UpdateStatusLabel($"{mode.ToString()[6..]} Folders & Packages");
|
||||
_applicationView.CUE4Parse.AssetsFolder.BulkPopulate(entries);
|
||||
return entries;
|
||||
}
|
||||
|
||||
private void AddEntry(string path, long uncompressedSize, bool isEncrypted, List<VfsEntry> entries)
|
||||
{
|
||||
if (path.EndsWith(".uexp") || path.EndsWith(".ubulk") || path.EndsWith(".uptnl") ||
|
||||
!_applicationView.CUE4Parse.Provider.Files.TryGetValue(path, out var asset) || asset is not VfsEntry entry ||
|
||||
entry.Size == uncompressedSize && entry.IsEncrypted == isEncrypted)
|
||||
return;
|
||||
|
||||
entries.Add(entry);
|
||||
_applicationView.Status.UpdateStatusLabel(entry.Vfs.Name);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -54,9 +54,8 @@ public class MenuCommand : ViewModelCommand<ApplicationViewModel>
|
|||
case "Help_Donate":
|
||||
Process.Start(new ProcessStartInfo { FileName = Constants.DONATE_LINK, UseShellExecute = true });
|
||||
break;
|
||||
case "Help_Changelog":
|
||||
UserSettings.Default.ShowChangelog = true;
|
||||
ApplicationService.ApiEndpointView.FModelApi.CheckForUpdates(UserSettings.Default.UpdateMode);
|
||||
case "Help_Releases":
|
||||
Helper.OpenWindow<AdonisWindow>("Releases", () => new UpdateView().Show());
|
||||
break;
|
||||
case "Help_BugsReport":
|
||||
Process.Start(new ProcessStartInfo { FileName = Constants.ISSUE_LINK, UseShellExecute = true });
|
||||
|
|
|
|||
40
FModel/ViewModels/Commands/RemindMeCommand.cs
Normal file
|
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
using FModel.Framework;
|
||||
using FModel.Settings;
|
||||
|
||||
namespace FModel.ViewModels.Commands;
|
||||
|
||||
public class RemindMeCommand : ViewModelCommand<UpdateViewModel>
|
||||
{
|
||||
public RemindMeCommand(UpdateViewModel contextViewModel) : base(contextViewModel)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Execute(UpdateViewModel contextViewModel, object parameter)
|
||||
{
|
||||
switch (parameter)
|
||||
{
|
||||
case "Days":
|
||||
// check for update in 3 days
|
||||
UserSettings.Default.NextUpdateCheck = DateTime.Now.AddDays(3);
|
||||
break;
|
||||
case "Week":
|
||||
// check for update next week (a week starts on Monday)
|
||||
var delay = (DayOfWeek.Monday - DateTime.Now.DayOfWeek + 7) % 7;
|
||||
UserSettings.Default.NextUpdateCheck = DateTime.Now.AddDays(delay == 0 ? 7 : delay);
|
||||
break;
|
||||
case "Month":
|
||||
// check for update next month (if today is 31st, it will be 1st of next month)
|
||||
UserSettings.Default.NextUpdateCheck = DateTime.Now.AddDays(1 - DateTime.Now.Day).AddMonths(1);
|
||||
break;
|
||||
case "Never":
|
||||
// never check for updates
|
||||
UserSettings.Default.NextUpdateCheck = DateTime.MaxValue;
|
||||
break;
|
||||
default:
|
||||
// reset
|
||||
UserSettings.Default.NextUpdateCheck = DateTime.Now;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -22,6 +22,7 @@ public class RightClickMenuCommand : ViewModelCommand<ApplicationViewModel>
|
|||
var assetItems = ((IList) parameters[1]).Cast<AssetItem>().ToArray();
|
||||
if (!assetItems.Any()) return;
|
||||
|
||||
var updateUi = assetItems.Length > 1 ? EBulkType.Auto : EBulkType.None;
|
||||
await _threadWorkerView.Begin(cancellationToken =>
|
||||
{
|
||||
switch (trigger)
|
||||
|
|
@ -47,7 +48,7 @@ public class RightClickMenuCommand : ViewModelCommand<ApplicationViewModel>
|
|||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Properties);
|
||||
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Properties | updateUi);
|
||||
}
|
||||
break;
|
||||
case "Assets_Save_Textures":
|
||||
|
|
@ -55,7 +56,7 @@ public class RightClickMenuCommand : ViewModelCommand<ApplicationViewModel>
|
|||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Textures);
|
||||
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Textures | updateUi);
|
||||
}
|
||||
break;
|
||||
case "Assets_Save_Models":
|
||||
|
|
@ -63,7 +64,7 @@ public class RightClickMenuCommand : ViewModelCommand<ApplicationViewModel>
|
|||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Meshes | EBulkType.Auto);
|
||||
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Meshes | updateUi);
|
||||
}
|
||||
break;
|
||||
case "Assets_Save_Animations":
|
||||
|
|
@ -71,7 +72,7 @@ public class RightClickMenuCommand : ViewModelCommand<ApplicationViewModel>
|
|||
{
|
||||
Thread.Yield();
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Animations | EBulkType.Auto);
|
||||
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Animations | updateUi);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,11 @@
|
|||
using FModel.Framework;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Windows;
|
||||
using System.Windows.Data;
|
||||
using CUE4Parse.UE4.IO;
|
||||
using CUE4Parse.UE4.Objects.Core.Misc;
|
||||
using CUE4Parse.UE4.VirtualFileSystem;
|
||||
|
||||
|
|
@ -72,6 +75,17 @@ public class FileItem : ViewModel
|
|||
Length = length;
|
||||
}
|
||||
|
||||
public FileItem(IAesVfsReader reader)
|
||||
{
|
||||
Name = reader.Name;
|
||||
Length = reader.Length;
|
||||
Guid = reader.EncryptionKeyGuid;
|
||||
IsEncrypted = reader.IsEncrypted;
|
||||
IsEnabled = false;
|
||||
Key = string.Empty;
|
||||
FileCount = reader is IoStoreReader storeReader ? (int) storeReader.TocResource.Header.TocEntryCount - 1 : 0;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"{Name} | {Key}";
|
||||
|
|
@ -84,31 +98,35 @@ public class GameDirectoryViewModel : ViewModel
|
|||
public readonly ObservableCollection<FileItem> DirectoryFiles;
|
||||
public ICollectionView DirectoryFilesView { get; }
|
||||
|
||||
private readonly Regex _hiddenArchives = new(@"^(?!global|pakchunk.+(optional|ondemand)\-).+(pak|utoc)$", // should be universal
|
||||
RegexOptions.Compiled | RegexOptions.Singleline | RegexOptions.IgnoreCase | RegexOptions.CultureInvariant);
|
||||
|
||||
public GameDirectoryViewModel()
|
||||
{
|
||||
DirectoryFiles = new ObservableCollection<FileItem>();
|
||||
DirectoryFilesView = new ListCollectionView(DirectoryFiles) { SortDescriptions = { new SortDescription("Name", ListSortDirection.Ascending) } };
|
||||
}
|
||||
|
||||
public void DeactivateAll()
|
||||
{
|
||||
foreach (var file in DirectoryFiles)
|
||||
{
|
||||
file.IsEnabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void Add(IAesVfsReader reader)
|
||||
{
|
||||
Application.Current.Dispatcher.Invoke(() =>
|
||||
{
|
||||
DirectoryFiles.Add(new FileItem(reader.Name, reader.Length)
|
||||
{
|
||||
Guid = reader.EncryptionKeyGuid,
|
||||
IsEncrypted = reader.IsEncrypted,
|
||||
IsEnabled = false,
|
||||
Key = string.Empty
|
||||
});
|
||||
});
|
||||
if (!_hiddenArchives.IsMatch(reader.Name)) return;
|
||||
|
||||
var fileItem = new FileItem(reader);
|
||||
Application.Current.Dispatcher.Invoke(() => DirectoryFiles.Add(fileItem));
|
||||
}
|
||||
|
||||
public void Verify(IAesVfsReader reader)
|
||||
{
|
||||
if (DirectoryFiles.FirstOrDefault(x => x.Name == reader.Name) is not { } file) return;
|
||||
|
||||
file.IsEnabled = true;
|
||||
file.MountPoint = reader.MountPoint;
|
||||
file.FileCount = reader.FileCount;
|
||||
}
|
||||
|
||||
public void Disable(IAesVfsReader reader)
|
||||
{
|
||||
if (DirectoryFiles.FirstOrDefault(x => x.Name == reader.Name) is not { } file) return;
|
||||
file.IsEnabled = false;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -42,7 +42,7 @@ public class GameSelectorViewModel : ViewModel
|
|||
|
||||
private readonly ObservableCollection<DirectorySettings> _detectedDirectories;
|
||||
public ReadOnlyObservableCollection<DirectorySettings> DetectedDirectories { get; }
|
||||
public ReadOnlyObservableCollection<EGame> UeVersions { get; }
|
||||
public ReadOnlyObservableCollection<EGame> UeGames { get; }
|
||||
|
||||
public GameSelectorViewModel(string gameDirectory)
|
||||
{
|
||||
|
|
@ -61,7 +61,7 @@ public class GameSelectorViewModel : ViewModel
|
|||
else
|
||||
SelectedDirectory = DetectedDirectories.FirstOrDefault();
|
||||
|
||||
UeVersions = new ReadOnlyObservableCollection<EGame>(new ObservableCollection<EGame>(EnumerateUeGames()));
|
||||
UeGames = new ReadOnlyObservableCollection<EGame>(new ObservableCollection<EGame>(EnumerateUeGames()));
|
||||
}
|
||||
|
||||
public void AddUndetectedDir(string gameDirectory) => AddUndetectedDir(gameDirectory.SubstringAfterLast('\\'), gameDirectory);
|
||||
|
|
@ -87,8 +87,8 @@ public class GameSelectorViewModel : ViewModel
|
|||
.OrderBy(value => (int)value == ((int)value & ~0xF));
|
||||
private IEnumerable<DirectorySettings> EnumerateDetectedGames()
|
||||
{
|
||||
yield return GetUnrealEngineGame("Fortnite", "\\FortniteGame\\Content\\Paks", EGame.GAME_UE5_3);
|
||||
yield return DirectorySettings.Default("Fortnite [LIVE]", Constants._FN_LIVE_TRIGGER, ue: EGame.GAME_UE5_3);
|
||||
yield return GetUnrealEngineGame("Fortnite", "\\FortniteGame\\Content\\Paks", EGame.GAME_UE5_5);
|
||||
yield return DirectorySettings.Default("Fortnite [LIVE]", Constants._FN_LIVE_TRIGGER, ue: EGame.GAME_UE5_5);
|
||||
yield return GetUnrealEngineGame("Pewee", "\\RogueCompany\\Content\\Paks", EGame.GAME_RogueCompany);
|
||||
yield return GetUnrealEngineGame("Rosemallow", "\\Indiana\\Content\\Paks", EGame.GAME_UE4_21);
|
||||
yield return GetUnrealEngineGame("Catnip", "\\OakGame\\Content\\Paks", EGame.GAME_Borderlands3);
|
||||
|
|
|
|||
|
|
@ -7,6 +7,7 @@ using CUE4Parse.UE4.Objects.Core.Serialization;
|
|||
using CUE4Parse.UE4.Versions;
|
||||
using CUE4Parse_Conversion.Meshes;
|
||||
using CUE4Parse_Conversion.Textures;
|
||||
using CUE4Parse_Conversion.UEFormat.Enums;
|
||||
using CUE4Parse.UE4.Assets.Exports.Material;
|
||||
using FModel.Framework;
|
||||
using FModel.Services;
|
||||
|
|
@ -25,13 +26,6 @@ public class SettingsViewModel : ViewModel
|
|||
set => SetProperty(ref _useCustomOutputFolders, value);
|
||||
}
|
||||
|
||||
private EUpdateMode _selectedUpdateMode;
|
||||
public EUpdateMode SelectedUpdateMode
|
||||
{
|
||||
get => _selectedUpdateMode;
|
||||
set => SetProperty(ref _selectedUpdateMode, value);
|
||||
}
|
||||
|
||||
private ETexturePlatform _selectedUePlatform;
|
||||
public ETexturePlatform SelectedUePlatform
|
||||
{
|
||||
|
|
@ -120,7 +114,12 @@ public class SettingsViewModel : ViewModel
|
|||
public EMeshFormat SelectedMeshExportFormat
|
||||
{
|
||||
get => _selectedMeshExportFormat;
|
||||
set => SetProperty(ref _selectedMeshExportFormat, value);
|
||||
set
|
||||
{
|
||||
SetProperty(ref _selectedMeshExportFormat, value);
|
||||
RaisePropertyChanged(nameof(SocketSettingsEnabled));
|
||||
RaisePropertyChanged(nameof(CompressionSettingsEnabled));
|
||||
}
|
||||
}
|
||||
|
||||
private ESocketFormat _selectedSocketExportFormat;
|
||||
|
|
@ -130,6 +129,13 @@ public class SettingsViewModel : ViewModel
|
|||
set => SetProperty(ref _selectedSocketExportFormat, value);
|
||||
}
|
||||
|
||||
private EFileCompressionFormat _selectedCompressionFormat;
|
||||
public EFileCompressionFormat SelectedCompressionFormat
|
||||
{
|
||||
get => _selectedCompressionFormat;
|
||||
set => SetProperty(ref _selectedCompressionFormat, value);
|
||||
}
|
||||
|
||||
private ELodFormat _selectedLodExportFormat;
|
||||
public ELodFormat SelectedLodExportFormat
|
||||
{
|
||||
|
|
@ -151,7 +157,9 @@ public class SettingsViewModel : ViewModel
|
|||
set => SetProperty(ref _selectedTextureExportFormat, value);
|
||||
}
|
||||
|
||||
public ReadOnlyObservableCollection<EUpdateMode> UpdateModes { get; private set; }
|
||||
public bool SocketSettingsEnabled => SelectedMeshExportFormat == EMeshFormat.ActorX;
|
||||
public bool CompressionSettingsEnabled => SelectedMeshExportFormat == EMeshFormat.UEFormat;
|
||||
|
||||
public ReadOnlyObservableCollection<EGame> UeGames { get; private set; }
|
||||
public ReadOnlyObservableCollection<ELanguage> AssetLanguages { get; private set; }
|
||||
public ReadOnlyObservableCollection<EAesReload> AesReloads { get; private set; }
|
||||
|
|
@ -160,6 +168,7 @@ public class SettingsViewModel : ViewModel
|
|||
public ReadOnlyObservableCollection<EIconStyle> CosmeticStyles { get; private set; }
|
||||
public ReadOnlyObservableCollection<EMeshFormat> MeshExportFormats { get; private set; }
|
||||
public ReadOnlyObservableCollection<ESocketFormat> SocketExportFormats { get; private set; }
|
||||
public ReadOnlyObservableCollection<EFileCompressionFormat> CompressionFormats { get; private set; }
|
||||
public ReadOnlyObservableCollection<ELodFormat> LodExportFormats { get; private set; }
|
||||
public ReadOnlyObservableCollection<EMaterialFormat> MaterialExportFormats { get; private set; }
|
||||
public ReadOnlyObservableCollection<ETextureFormat> TextureExportFormats { get; private set; }
|
||||
|
|
@ -172,7 +181,6 @@ public class SettingsViewModel : ViewModel
|
|||
private string _audioSnapshot;
|
||||
private string _modelSnapshot;
|
||||
private string _gameSnapshot;
|
||||
private EUpdateMode _updateModeSnapshot;
|
||||
private ETexturePlatform _uePlatformSnapshot;
|
||||
private EGame _ueGameSnapshot;
|
||||
private IList<FCustomVersion> _customVersionsSnapshot;
|
||||
|
|
@ -183,6 +191,7 @@ public class SettingsViewModel : ViewModel
|
|||
private EIconStyle _cosmeticStyleSnapshot;
|
||||
private EMeshFormat _meshExportFormatSnapshot;
|
||||
private ESocketFormat _socketExportFormatSnapshot;
|
||||
private EFileCompressionFormat _compressionFormatSnapshot;
|
||||
private ELodFormat _lodExportFormatSnapshot;
|
||||
private EMaterialFormat _materialExportFormatSnapshot;
|
||||
private ETextureFormat _textureExportFormatSnapshot;
|
||||
|
|
@ -203,7 +212,6 @@ public class SettingsViewModel : ViewModel
|
|||
_audioSnapshot = UserSettings.Default.AudioDirectory;
|
||||
_modelSnapshot = UserSettings.Default.ModelDirectory;
|
||||
_gameSnapshot = UserSettings.Default.GameDirectory;
|
||||
_updateModeSnapshot = UserSettings.Default.UpdateMode;
|
||||
_uePlatformSnapshot = UserSettings.Default.CurrentDir.TexturePlatform;
|
||||
_ueGameSnapshot = UserSettings.Default.CurrentDir.UeVersion;
|
||||
_customVersionsSnapshot = UserSettings.Default.CurrentDir.Versioning.CustomVersions;
|
||||
|
|
@ -223,11 +231,11 @@ public class SettingsViewModel : ViewModel
|
|||
_cosmeticStyleSnapshot = UserSettings.Default.CosmeticStyle;
|
||||
_meshExportFormatSnapshot = UserSettings.Default.MeshExportFormat;
|
||||
_socketExportFormatSnapshot = UserSettings.Default.SocketExportFormat;
|
||||
_compressionFormatSnapshot = UserSettings.Default.CompressionFormat;
|
||||
_lodExportFormatSnapshot = UserSettings.Default.LodExportFormat;
|
||||
_materialExportFormatSnapshot = UserSettings.Default.MaterialExportFormat;
|
||||
_textureExportFormatSnapshot = UserSettings.Default.TextureExportFormat;
|
||||
|
||||
SelectedUpdateMode = _updateModeSnapshot;
|
||||
SelectedUePlatform = _uePlatformSnapshot;
|
||||
SelectedUeGame = _ueGameSnapshot;
|
||||
SelectedCustomVersions = _customVersionsSnapshot;
|
||||
|
|
@ -238,13 +246,13 @@ public class SettingsViewModel : ViewModel
|
|||
SelectedCosmeticStyle = _cosmeticStyleSnapshot;
|
||||
SelectedMeshExportFormat = _meshExportFormatSnapshot;
|
||||
SelectedSocketExportFormat = _socketExportFormatSnapshot;
|
||||
SelectedCompressionFormat = _selectedCompressionFormat;
|
||||
SelectedLodExportFormat = _lodExportFormatSnapshot;
|
||||
SelectedMaterialExportFormat = _materialExportFormatSnapshot;
|
||||
SelectedTextureExportFormat = _textureExportFormatSnapshot;
|
||||
SelectedAesReload = UserSettings.Default.AesReload;
|
||||
SelectedDiscordRpc = UserSettings.Default.DiscordRpc;
|
||||
|
||||
UpdateModes = new ReadOnlyObservableCollection<EUpdateMode>(new ObservableCollection<EUpdateMode>(EnumerateUpdateModes()));
|
||||
UeGames = new ReadOnlyObservableCollection<EGame>(new ObservableCollection<EGame>(EnumerateUeGames()));
|
||||
AssetLanguages = new ReadOnlyObservableCollection<ELanguage>(new ObservableCollection<ELanguage>(EnumerateAssetLanguages()));
|
||||
AesReloads = new ReadOnlyObservableCollection<EAesReload>(new ObservableCollection<EAesReload>(EnumerateAesReloads()));
|
||||
|
|
@ -253,6 +261,7 @@ public class SettingsViewModel : ViewModel
|
|||
CosmeticStyles = new ReadOnlyObservableCollection<EIconStyle>(new ObservableCollection<EIconStyle>(EnumerateCosmeticStyles()));
|
||||
MeshExportFormats = new ReadOnlyObservableCollection<EMeshFormat>(new ObservableCollection<EMeshFormat>(EnumerateMeshExportFormat()));
|
||||
SocketExportFormats = new ReadOnlyObservableCollection<ESocketFormat>(new ObservableCollection<ESocketFormat>(EnumerateSocketExportFormat()));
|
||||
CompressionFormats = new ReadOnlyObservableCollection<EFileCompressionFormat>(new ObservableCollection<EFileCompressionFormat>(EnumerateCompressionFormat()));
|
||||
LodExportFormats = new ReadOnlyObservableCollection<ELodFormat>(new ObservableCollection<ELodFormat>(EnumerateLodExportFormat()));
|
||||
MaterialExportFormats = new ReadOnlyObservableCollection<EMaterialFormat>(new ObservableCollection<EMaterialFormat>(EnumerateMaterialExportFormat()));
|
||||
TextureExportFormats = new ReadOnlyObservableCollection<ETextureFormat>(new ObservableCollection<ETextureFormat>(EnumerateTextureExportFormat()));
|
||||
|
|
@ -268,8 +277,6 @@ public class SettingsViewModel : ViewModel
|
|||
whatShouldIDo.Add(SettingsOut.ReloadLocres);
|
||||
if (_mappingsUpdate)
|
||||
whatShouldIDo.Add(SettingsOut.ReloadMappings);
|
||||
if (_updateModeSnapshot != SelectedUpdateMode)
|
||||
whatShouldIDo.Add(SettingsOut.CheckForUpdates);
|
||||
|
||||
if (_ueGameSnapshot != SelectedUeGame || _customVersionsSnapshot != SelectedCustomVersions ||
|
||||
_uePlatformSnapshot != SelectedUePlatform || _optionsSnapshot != SelectedOptions || // combobox
|
||||
|
|
@ -283,7 +290,6 @@ public class SettingsViewModel : ViewModel
|
|||
_gameSnapshot != UserSettings.Default.GameDirectory) // textbox
|
||||
restart = true;
|
||||
|
||||
UserSettings.Default.UpdateMode = SelectedUpdateMode;
|
||||
UserSettings.Default.CurrentDir.UeVersion = SelectedUeGame;
|
||||
UserSettings.Default.CurrentDir.TexturePlatform = SelectedUePlatform;
|
||||
UserSettings.Default.CurrentDir.Versioning.CustomVersions = SelectedCustomVersions;
|
||||
|
|
@ -295,6 +301,7 @@ public class SettingsViewModel : ViewModel
|
|||
UserSettings.Default.CosmeticStyle = SelectedCosmeticStyle;
|
||||
UserSettings.Default.MeshExportFormat = SelectedMeshExportFormat;
|
||||
UserSettings.Default.SocketExportFormat = SelectedSocketExportFormat;
|
||||
UserSettings.Default.CompressionFormat = SelectedCompressionFormat;
|
||||
UserSettings.Default.LodExportFormat = SelectedLodExportFormat;
|
||||
UserSettings.Default.MaterialExportFormat = SelectedMaterialExportFormat;
|
||||
UserSettings.Default.TextureExportFormat = SelectedTextureExportFormat;
|
||||
|
|
@ -307,7 +314,6 @@ public class SettingsViewModel : ViewModel
|
|||
return restart;
|
||||
}
|
||||
|
||||
private IEnumerable<EUpdateMode> EnumerateUpdateModes() => Enum.GetValues<EUpdateMode>();
|
||||
private IEnumerable<EGame> EnumerateUeGames()
|
||||
=> Enum.GetValues<EGame>()
|
||||
.GroupBy(value => (int)value)
|
||||
|
|
@ -320,6 +326,7 @@ public class SettingsViewModel : ViewModel
|
|||
private IEnumerable<EIconStyle> EnumerateCosmeticStyles() => Enum.GetValues<EIconStyle>();
|
||||
private IEnumerable<EMeshFormat> EnumerateMeshExportFormat() => Enum.GetValues<EMeshFormat>();
|
||||
private IEnumerable<ESocketFormat> EnumerateSocketExportFormat() => Enum.GetValues<ESocketFormat>();
|
||||
private IEnumerable<EFileCompressionFormat> EnumerateCompressionFormat() => Enum.GetValues<EFileCompressionFormat>();
|
||||
private IEnumerable<ELodFormat> EnumerateLodExportFormat() => Enum.GetValues<ELodFormat>();
|
||||
private IEnumerable<EMaterialFormat> EnumerateMaterialExportFormat() => Enum.GetValues<EMaterialFormat>();
|
||||
private IEnumerable<ETextureFormat> EnumerateTextureExportFormat() => Enum.GetValues<ETextureFormat>();
|
||||
|
|
|
|||
|
|
@ -68,9 +68,13 @@ public class TabImage : ViewModel
|
|||
Image = null;
|
||||
return;
|
||||
}
|
||||
|
||||
_bmp = bitmap;
|
||||
using var data = _bmp.Encode(NoAlpha ? SKEncodedImageFormat.Jpeg : SKEncodedImageFormat.Png, 100);
|
||||
using var data = _bmp.Encode(NoAlpha ? ETextureFormat.Jpeg : UserSettings.Default.TextureExportFormat, 100);
|
||||
using var stream = new MemoryStream(ImageBuffer = data.ToArray(), false);
|
||||
if (UserSettings.Default.TextureExportFormat == ETextureFormat.Tga)
|
||||
return;
|
||||
|
||||
var image = new BitmapImage();
|
||||
image.BeginInit();
|
||||
image.CacheOption = BitmapCacheOption.OnLoad;
|
||||
|
|
@ -86,6 +90,8 @@ public class TabImage : ViewModel
|
|||
|
||||
public class TabItem : ViewModel
|
||||
{
|
||||
public string ParentExportType { get; private set; }
|
||||
|
||||
private string _header;
|
||||
public string Header
|
||||
{
|
||||
|
|
@ -211,29 +217,58 @@ public class TabItem : ViewModel
|
|||
private GoToCommand _goToCommand;
|
||||
public GoToCommand GoToCommand => _goToCommand ??= new GoToCommand(null);
|
||||
|
||||
public TabItem(string header, string directory)
|
||||
public TabItem(string header, string directory, string parentExportType)
|
||||
{
|
||||
Header = header;
|
||||
Directory = directory;
|
||||
ParentExportType = parentExportType;
|
||||
_images = new ObservableCollection<TabImage>();
|
||||
}
|
||||
|
||||
public void ClearImages()
|
||||
public void SoftReset(string header, string directory)
|
||||
{
|
||||
Header = header;
|
||||
Directory = directory;
|
||||
ParentExportType = string.Empty;
|
||||
ScrollTrigger = null;
|
||||
Application.Current.Dispatcher.Invoke(() =>
|
||||
{
|
||||
_images.Clear();
|
||||
SelectedImage = null;
|
||||
RaisePropertyChanged("HasMultipleImages");
|
||||
|
||||
Document ??= new TextDocument();
|
||||
Document.Text = string.Empty;
|
||||
});
|
||||
}
|
||||
|
||||
public void AddImage(UTexture texture, bool save, bool updateUi)
|
||||
=> AddImage(texture.Name, texture.RenderNearestNeighbor, texture.Decode(UserSettings.Default.CurrentDir.TexturePlatform), save, updateUi);
|
||||
|
||||
public void AddImage(string name, bool rnn, SKBitmap[] img, bool save, bool updateUi)
|
||||
{
|
||||
foreach (var i in img) AddImage(name, rnn, i, save, updateUi);
|
||||
var appendLayerNumber = false;
|
||||
var img = new SKBitmap[1];
|
||||
if (texture is UTexture2DArray textureArray)
|
||||
{
|
||||
img = textureArray.DecodeTextureArray(UserSettings.Default.CurrentDir.TexturePlatform);
|
||||
appendLayerNumber = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
img[0] = texture.Decode(UserSettings.Default.CurrentDir.TexturePlatform);
|
||||
if (texture is UTextureCube)
|
||||
{
|
||||
img[0] = img[0]?.ToPanorama();
|
||||
}
|
||||
}
|
||||
|
||||
AddImage(texture.Name, texture.RenderNearestNeighbor, img, save, updateUi, appendLayerNumber);
|
||||
}
|
||||
|
||||
public void AddImage(string name, bool rnn, SKBitmap[] img, bool save, bool updateUi, bool appendLayerNumber = false)
|
||||
{
|
||||
for (var i = 0; i < img.Length; i++)
|
||||
{
|
||||
AddImage($"{name}{(appendLayerNumber ? $"_{i}" : "")}", rnn, img[i], save, updateUi);
|
||||
}
|
||||
}
|
||||
|
||||
public void AddImage(string name, bool rnn, SKBitmap img, bool save, bool updateUi)
|
||||
|
|
@ -266,20 +301,20 @@ public class TabItem : ViewModel
|
|||
});
|
||||
}
|
||||
|
||||
public void ResetDocumentText()
|
||||
{
|
||||
Application.Current.Dispatcher.Invoke(() =>
|
||||
{
|
||||
Document ??= new TextDocument();
|
||||
Document.Text = string.Empty;
|
||||
});
|
||||
}
|
||||
|
||||
public void SaveImage() => SaveImage(SelectedImage, true);
|
||||
private void SaveImage(TabImage image, bool updateUi)
|
||||
{
|
||||
if (image == null) return;
|
||||
var fileName = $"{image.ExportName}.png";
|
||||
|
||||
var ext = UserSettings.Default.TextureExportFormat switch
|
||||
{
|
||||
ETextureFormat.Png => ".png",
|
||||
ETextureFormat.Jpeg => ".jpg",
|
||||
ETextureFormat.Tga => ".tga",
|
||||
_ => ".png"
|
||||
};
|
||||
|
||||
var fileName = image.ExportName + ext;
|
||||
var path = Path.Combine(UserSettings.Default.TextureDirectory,
|
||||
UserSettings.Default.KeepDirectoryStructure ? Directory : "", fileName!).Replace('\\', '/');
|
||||
|
||||
|
|
@ -360,12 +395,13 @@ public class TabControlViewModel : ViewModel
|
|||
SelectedTab = TabsItems.FirstOrDefault();
|
||||
}
|
||||
|
||||
public void AddTab(string header = null, string directory = null)
|
||||
public void AddTab(string header = null, string directory = null, string parentExportType = null)
|
||||
{
|
||||
if (!CanAddTabs) return;
|
||||
|
||||
var h = header ?? "New Tab";
|
||||
var d = directory ?? string.Empty;
|
||||
var p = parentExportType ?? string.Empty;
|
||||
if (SelectedTab is { Header : "New Tab" })
|
||||
{
|
||||
SelectedTab.Header = h;
|
||||
|
|
@ -375,7 +411,7 @@ public class TabControlViewModel : ViewModel
|
|||
|
||||
Application.Current.Dispatcher.Invoke(() =>
|
||||
{
|
||||
_tabItems.Add(new TabItem(h, d));
|
||||
_tabItems.Add(new TabItem(h, d, p));
|
||||
SelectedTab = _tabItems.Last();
|
||||
});
|
||||
}
|
||||
|
|
@ -437,6 +473,6 @@ public class TabControlViewModel : ViewModel
|
|||
|
||||
private static IEnumerable<TabItem> EnumerateTabs()
|
||||
{
|
||||
yield return new TabItem("New Tab", string.Empty);
|
||||
yield return new TabItem("New Tab", string.Empty, string.Empty);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
74
FModel/ViewModels/UpdateViewModel.cs
Normal file
|
|
@ -0,0 +1,74 @@
|
|||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Data;
|
||||
using FModel.Extensions;
|
||||
using FModel.Framework;
|
||||
using FModel.Services;
|
||||
using FModel.Settings;
|
||||
using FModel.ViewModels.ApiEndpoints.Models;
|
||||
using FModel.ViewModels.Commands;
|
||||
using FModel.Views.Resources.Converters;
|
||||
|
||||
namespace FModel.ViewModels;
|
||||
|
||||
public class UpdateViewModel : ViewModel
|
||||
{
|
||||
private ApiEndpointViewModel _apiEndpointView => ApplicationService.ApiEndpointView;
|
||||
|
||||
private RemindMeCommand _remindMeCommand;
|
||||
public RemindMeCommand RemindMeCommand => _remindMeCommand ??= new RemindMeCommand(this);
|
||||
|
||||
public RangeObservableCollection<GitHubCommit> Commits { get; }
|
||||
public ICollectionView CommitsView { get; }
|
||||
|
||||
public UpdateViewModel()
|
||||
{
|
||||
Commits = new RangeObservableCollection<GitHubCommit>();
|
||||
CommitsView = new ListCollectionView(Commits)
|
||||
{
|
||||
GroupDescriptions = { new PropertyGroupDescription("Commit.Author.Date", new DateTimeToDateConverter()) }
|
||||
};
|
||||
|
||||
if (UserSettings.Default.NextUpdateCheck < DateTime.Now)
|
||||
RemindMeCommand.Execute(this, null);
|
||||
}
|
||||
|
||||
public async Task Load()
|
||||
{
|
||||
Commits.AddRange(await _apiEndpointView.GitHubApi.GetCommitHistoryAsync());
|
||||
|
||||
var qa = await _apiEndpointView.GitHubApi.GetReleaseAsync("qa");
|
||||
qa.Assets.OrderByDescending(x => x.CreatedAt).First().IsLatest = true;
|
||||
|
||||
foreach (var asset in qa.Assets)
|
||||
{
|
||||
var commitSha = asset.Name.SubstringBeforeLast(".zip");
|
||||
var commit = Commits.FirstOrDefault(x => x.Sha == commitSha);
|
||||
if (commit != null)
|
||||
{
|
||||
commit.Asset = asset;
|
||||
}
|
||||
else
|
||||
{
|
||||
Commits.Add(new GitHubCommit
|
||||
{
|
||||
Sha = commitSha,
|
||||
Commit = new Commit
|
||||
{
|
||||
Message = $"FModel ({commitSha[..7]})",
|
||||
Author = new Author { Name = asset.Uploader.Login, Date = asset.CreatedAt }
|
||||
},
|
||||
Author = asset.Uploader,
|
||||
Asset = asset
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void DownloadLatest()
|
||||
{
|
||||
Commits.FirstOrDefault(x => x.Asset.IsLatest)?.Download();
|
||||
}
|
||||
}
|
||||
|
|
@ -1,6 +1,7 @@
|
|||
<adonisControls:AdonisWindow x:Class="FModel.Views.DirectorySelector"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:controls="clr-namespace:FModel.Views.Resources.Controls"
|
||||
xmlns:converters="clr-namespace:FModel.Views.Resources.Converters"
|
||||
xmlns:adonisUi="clr-namespace:AdonisUI;assembly=AdonisUI"
|
||||
xmlns:adonisControls="clr-namespace:AdonisUI.Controls;assembly=AdonisUI"
|
||||
|
|
@ -51,24 +52,29 @@
|
|||
</Grid.ColumnDefinitions>
|
||||
|
||||
<TextBlock Grid.Row="0" Grid.Column="0" Text="Detected Game" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<ComboBox Grid.Row="0" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding DetectedDirectories}" Margin="0 0 0 5"
|
||||
VerticalAlignment="Center" SelectedItem="{Binding SelectedDirectory, Mode=TwoWay}">
|
||||
<controls:FilterableComboBox Grid.Row="0" Grid.Column="2" Grid.ColumnSpan="3"
|
||||
ItemsSource="{Binding DetectedDirectories}" Margin="0 0 0 5"
|
||||
Style="{StaticResource UComboBox}"
|
||||
adonisExtensions:WatermarkExtension.Watermark="Search for a game..."
|
||||
VerticalAlignment="Center" SelectedItem="{Binding SelectedDirectory, Mode=TwoWay}">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<TextBlock Text="{Binding GameName, Converter={x:Static converters:StringToGameConverter.Instance}}" />
|
||||
</DataTemplate>
|
||||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
</controls:FilterableComboBox>
|
||||
|
||||
<TextBlock Grid.Row="1" Grid.Column="0" Text="UE Versions" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<ComboBox Grid.Row="1" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding UeVersions}" Margin="0 0 0 5"
|
||||
VerticalAlignment="Center" SelectedItem="{Binding SelectedDirectory.UeVersion, Mode=TwoWay}">
|
||||
<controls:FilterableComboBox Grid.Row="1" Grid.Column="2" Grid.ColumnSpan="3" Margin="0 0 0 5"
|
||||
ItemsSource="{Binding UeGames}"
|
||||
Style="{StaticResource UComboBox}"
|
||||
VerticalAlignment="Center" SelectedItem="{Binding SelectedDirectory.UeVersion, Mode=TwoWay}">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<TextBlock Text="{Binding Converter={x:Static converters:EnumToStringConverter.Instance}}" />
|
||||
</DataTemplate>
|
||||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
</controls:FilterableComboBox>
|
||||
|
||||
<TextBlock Grid.Row="2" Grid.Column="0" Text="Directory" VerticalAlignment="Center" />
|
||||
<TextBox Grid.Row="2" Grid.Column="2" Text="{Binding SelectedDirectory.GameDirectory, Mode=TwoWay}" />
|
||||
|
|
@ -83,7 +89,9 @@
|
|||
</Viewbox>
|
||||
</Button>
|
||||
</Grid>
|
||||
|
||||
<Separator Style="{StaticResource CustomSeparator}" Tag="ADD UNDETECTED GAME" />
|
||||
|
||||
<Expander ExpandDirection="Down" IsExpanded="False">
|
||||
<Grid MaxWidth="{Binding ActualWidth, ElementName=Hello}">
|
||||
<Grid.RowDefinitions>
|
||||
|
|
|
|||
|
|
@ -1,6 +1,10 @@
|
|||
using FModel.ViewModels;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using FModel.ViewModels;
|
||||
using Ookii.Dialogs.Wpf;
|
||||
using System.Windows;
|
||||
using CUE4Parse.Utils;
|
||||
|
||||
namespace FModel.Views;
|
||||
|
||||
|
|
@ -39,6 +43,28 @@ public partial class DirectorySelector
|
|||
if (folderBrowser.ShowDialog() == true)
|
||||
{
|
||||
HelloGameMyNameIsDirectory.Text = folderBrowser.SelectedPath;
|
||||
|
||||
// install_folder/
|
||||
// ├─ Engine/
|
||||
// ├─ GameName/
|
||||
// │ ├─ Binaries/
|
||||
// │ ├─ Content/
|
||||
// │ │ ├─ Paks/
|
||||
// our goal is to get the GameName folder
|
||||
var currentFolder = folderBrowser.SelectedPath.SubstringAfterLast('\\');
|
||||
if (currentFolder.Equals("Paks", StringComparison.InvariantCulture))
|
||||
{
|
||||
var dir = new DirectoryInfo(folderBrowser.SelectedPath);
|
||||
if (dir.Parent is { Parent: not null } &&
|
||||
dir.Parent.Name.Equals("Content", StringComparison.InvariantCulture) &&
|
||||
dir.Parent.Parent.GetDirectories().Any(x => x.Name == "Binaries"))
|
||||
{
|
||||
HelloMyNameIsGame.Text = dir.Parent.Parent.Name;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
HelloMyNameIsGame.Text = folderBrowser.SelectedPath.SubstringAfterLast('\\');
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -142,7 +142,7 @@ public partial class ImageMerger
|
|||
var fileBrowser = new OpenFileDialog
|
||||
{
|
||||
Title = "Add image(s)",
|
||||
InitialDirectory = $"{UserSettings.Default.OutputDirectory}\\Exports",
|
||||
InitialDirectory = Path.Combine(UserSettings.Default.OutputDirectory, "Exports"),
|
||||
Multiselect = true,
|
||||
Filter = "Image Files (*.png,*.bmp,*.jpg,*.jpeg,*.jfif,*.jpe,*.tiff,*.tif)|*.png;*.bmp;*.jpg;*.jpeg;*.jfif;*.jpe;*.tiff;*.tif|All Files (*.*)|*.*"
|
||||
};
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
using System.Text.RegularExpressions;
|
||||
using FModel.Extensions;
|
||||
using ICSharpCode.AvalonEdit.Rendering;
|
||||
|
||||
namespace FModel.Views.Resources.Controls;
|
||||
|
|
@ -29,8 +30,10 @@ public class GamePathElementGenerator : VisualLineElementGenerator
|
|||
public override VisualLineElement ConstructElement(int offset)
|
||||
{
|
||||
var m = FindMatch(offset);
|
||||
if (!m.Success || m.Index != 0) return null;
|
||||
if (!m.Success || m.Index != 0 ||
|
||||
!m.Groups.TryGetValue("target", out var g)) return null;
|
||||
|
||||
return m.Groups.TryGetValue("target", out var g) ? new GamePathVisualLineText(g.Value, CurrentContext.VisualLine, g.Length + g.Index + 1) : null;
|
||||
var parentExportType = CurrentContext.Document.GetParentExportType(offset);
|
||||
return new GamePathVisualLineText(g.Value, parentExportType, CurrentContext.VisualLine, g.Length + g.Index + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -16,14 +16,16 @@ public class GamePathVisualLineText : VisualLineText
|
|||
private ThreadWorkerViewModel _threadWorkerView => ApplicationService.ThreadWorkerView;
|
||||
private ApplicationViewModel _applicationView => ApplicationService.ApplicationView;
|
||||
|
||||
public delegate void GamePathOnClick(string gamePath);
|
||||
public delegate void GamePathOnClick(string gamePath, string parentExportType);
|
||||
|
||||
public event GamePathOnClick OnGamePathClicked;
|
||||
private readonly string _gamePath;
|
||||
private readonly string _parentExportType;
|
||||
|
||||
public GamePathVisualLineText(string gamePath, VisualLine parentVisualLine, int length) : base(parentVisualLine, length)
|
||||
public GamePathVisualLineText(string gamePath, string parentExportType, VisualLine parentVisualLine, int length) : base(parentVisualLine, length)
|
||||
{
|
||||
_gamePath = gamePath;
|
||||
_parentExportType = parentExportType;
|
||||
}
|
||||
|
||||
public override TextRun CreateTextRun(int startVisualColumn, ITextRunConstructionContext context)
|
||||
|
|
@ -56,14 +58,14 @@ public class GamePathVisualLineText : VisualLineText
|
|||
if (e.Handled || OnGamePathClicked == null)
|
||||
return;
|
||||
|
||||
OnGamePathClicked(_gamePath);
|
||||
OnGamePathClicked(_gamePath, _parentExportType);
|
||||
e.Handled = true;
|
||||
}
|
||||
|
||||
protected override VisualLineText CreateInstance(int length)
|
||||
{
|
||||
var a = new GamePathVisualLineText(_gamePath, ParentVisualLine, length);
|
||||
a.OnGamePathClicked += async gamePath =>
|
||||
var a = new GamePathVisualLineText(_gamePath, _parentExportType, ParentVisualLine, length);
|
||||
a.OnGamePathClicked += async (gamePath, parentExportType) =>
|
||||
{
|
||||
var obj = gamePath.SubstringAfterLast('.');
|
||||
var package = gamePath.SubstringBeforeLast('.');
|
||||
|
|
@ -80,17 +82,17 @@ public class GamePathVisualLineText : VisualLineText
|
|||
}
|
||||
else
|
||||
{
|
||||
lineNumber = a.ParentVisualLine.Document.Text.GetLineNumber(obj);
|
||||
lineNumber = a.ParentVisualLine.Document.Text.GetNameLineNumber(obj);
|
||||
line = a.ParentVisualLine.Document.GetLineByNumber(lineNumber);
|
||||
}
|
||||
|
||||
|
||||
AvalonEditor.YesWeEditor.Select(line.Offset, line.Length);
|
||||
AvalonEditor.YesWeEditor.ScrollToLine(lineNumber);
|
||||
}
|
||||
else
|
||||
{
|
||||
await _threadWorkerView.Begin(cancellationToken =>
|
||||
_applicationView.CUE4Parse.ExtractAndScroll(cancellationToken, fullPath, obj));
|
||||
_applicationView.CUE4Parse.ExtractAndScroll(cancellationToken, fullPath, obj, parentExportType));
|
||||
}
|
||||
};
|
||||
return a;
|
||||
|
|
|
|||
|
|
@ -126,7 +126,7 @@ public partial class AvalonEditor
|
|||
|
||||
if (!tabItem.ShouldScroll) return;
|
||||
|
||||
var lineNumber = avalonEditor.Document.Text.GetLineNumber(tabItem.ScrollTrigger);
|
||||
var lineNumber = avalonEditor.Document.Text.GetNameLineNumber(tabItem.ScrollTrigger);
|
||||
var line = avalonEditor.Document.GetLineByNumber(lineNumber);
|
||||
avalonEditor.Select(line.Offset, line.Length);
|
||||
avalonEditor.ScrollToLine(lineNumber);
|
||||
|
|
@ -223,10 +223,9 @@ public partial class AvalonEditor
|
|||
|
||||
private void OnTabClose(object sender, EventArgs eventArgs)
|
||||
{
|
||||
if (eventArgs is not TabControlViewModel.TabEventArgs e || e.TabToRemove.Document == null)
|
||||
if (eventArgs is not TabControlViewModel.TabEventArgs e || e.TabToRemove.Document?.FileName is not { } fileName)
|
||||
return;
|
||||
|
||||
var fileName = e.TabToRemove.Document.FileName;
|
||||
if (_savedCarets.ContainsKey(fileName))
|
||||
_savedCarets.Remove(fileName);
|
||||
}
|
||||
|
|
|
|||
131
FModel/Views/Resources/Controls/CommitControl.xaml
Normal file
|
|
@ -0,0 +1,131 @@
|
|||
<UserControl x:Class="FModel.Views.Resources.Controls.CommitControl"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:converters="clr-namespace:FModel.Views.Resources.Converters"
|
||||
xmlns:adonisUi="clr-namespace:AdonisUI;assembly=AdonisUI"
|
||||
xmlns:controls="clr-namespace:FModel.Views.Resources.Controls">
|
||||
<UserControl.Resources>
|
||||
<ResourceDictionary>
|
||||
<ResourceDictionary.MergedDictionaries>
|
||||
<ResourceDictionary Source="../Resources.xaml"/>
|
||||
</ResourceDictionary.MergedDictionaries>
|
||||
</ResourceDictionary>
|
||||
</UserControl.Resources>
|
||||
<Border BorderThickness="1" CornerRadius="0.5"
|
||||
BorderBrush="{DynamicResource {x:Static adonisUi:Brushes.Layer4BackgroundBrush}}">
|
||||
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
|
||||
<Grid Grid.Column="0" Margin="5">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="5" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
|
||||
<TextBlock Grid.Row="0" Text="{Binding Commit.Message, Converter={x:Static converters:CommitMessageConverter.Instance}, ConverterParameter=Title}" FontWeight="Bold" TextWrapping="Wrap" />
|
||||
<TextBlock Grid.Row="1" Text="{Binding Commit.Message, Converter={x:Static converters:CommitMessageConverter.Instance}, ConverterParameter=Description}" TextWrapping="Wrap">
|
||||
<TextBlock.Style>
|
||||
<Style TargetType="TextBlock">
|
||||
<Style.Triggers>
|
||||
<DataTrigger Binding="{Binding Commit.Message, Converter={x:Static converters:CommitMessageConverter.Instance}, ConverterParameter=Description}" Value="">
|
||||
<Setter Property="Visibility" Value="Collapsed"/>
|
||||
</DataTrigger>
|
||||
</Style.Triggers>
|
||||
</Style>
|
||||
</TextBlock.Style>
|
||||
</TextBlock>
|
||||
|
||||
<Grid Grid.Row="3">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="16"/>
|
||||
<ColumnDefinition Width="5"/>
|
||||
<ColumnDefinition Width="*"/>
|
||||
<ColumnDefinition Width="5"/>
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
|
||||
<Ellipse Grid.Column="0">
|
||||
<Ellipse.Fill>
|
||||
<ImageBrush ImageSource="{Binding Author.AvatarUrl}" />
|
||||
</Ellipse.Fill>
|
||||
</Ellipse>
|
||||
<TextBlock Grid.Column="2" FontSize="11">
|
||||
<TextBlock.Text>
|
||||
<MultiBinding StringFormat="{}{0} committed {1}">
|
||||
<Binding Path="Author.Login" />
|
||||
<Binding Path="Commit.Author.Date" Converter="{x:Static converters:RelativeDateTimeConverter.Instance}" />
|
||||
</MultiBinding>
|
||||
</TextBlock.Text>
|
||||
</TextBlock>
|
||||
</Grid>
|
||||
</Grid>
|
||||
|
||||
<Grid Grid.Column="1">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="15" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
|
||||
<Border Grid.Column="0"
|
||||
BorderThickness="1"
|
||||
CornerRadius="2.5"
|
||||
Padding="5,2"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center">
|
||||
<TextBlock FontSize="9" Foreground="{Binding BorderBrush, RelativeSource={RelativeSource AncestorType=Border}}">
|
||||
<TextBlock.Style>
|
||||
<Style TargetType="TextBlock">
|
||||
<Style.Triggers>
|
||||
<DataTrigger Binding="{Binding Asset.IsLatest}" Value="True">
|
||||
<Setter Property="Text" Value="Latest" />
|
||||
</DataTrigger>
|
||||
<DataTrigger Binding="{Binding IsCurrent}" Value="True">
|
||||
<Setter Property="Text" Value="Current" />
|
||||
</DataTrigger>
|
||||
</Style.Triggers>
|
||||
</Style>
|
||||
</TextBlock.Style>
|
||||
</TextBlock>
|
||||
|
||||
<Border.Style>
|
||||
<Style TargetType="Border">
|
||||
<Setter Property="Visibility" Value="Collapsed" />
|
||||
<Style.Triggers>
|
||||
<DataTrigger Binding="{Binding Asset.IsLatest}" Value="True">
|
||||
<Setter Property="Visibility" Value="Visible" />
|
||||
<Setter Property="BorderBrush" Value="#3fb950" />
|
||||
<Setter Property="Background" Value="#0f3fb950" />
|
||||
</DataTrigger>
|
||||
<DataTrigger Binding="{Binding IsCurrent}" Value="True">
|
||||
<Setter Property="Visibility" Value="Visible" />
|
||||
<Setter Property="BorderBrush" Value="#3f92b9" />
|
||||
<Setter Property="Background" Value="#0f3f92b9" />
|
||||
</DataTrigger>
|
||||
</Style.Triggers>
|
||||
</Style>
|
||||
</Border.Style>
|
||||
</Border>
|
||||
|
||||
<controls:CommitDownloaderControl Grid.Column="2" Commit="{Binding}">
|
||||
<controls:CommitDownloaderControl.Style>
|
||||
<Style TargetType="controls:CommitDownloaderControl">
|
||||
<Setter Property="Visibility" Value="Collapsed" />
|
||||
<Style.Triggers>
|
||||
<DataTrigger Binding="{Binding IsDownloadable}" Value="True">
|
||||
<Setter Property="Visibility" Value="Visible"/>
|
||||
</DataTrigger>
|
||||
</Style.Triggers>
|
||||
</Style>
|
||||
</controls:CommitDownloaderControl.Style>
|
||||
</controls:CommitDownloaderControl>
|
||||
</Grid>
|
||||
</Grid>
|
||||
</Border>
|
||||
</UserControl>
|
||||
|
||||
12
FModel/Views/Resources/Controls/CommitControl.xaml.cs
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
using System.Windows.Controls;
|
||||
|
||||
namespace FModel.Views.Resources.Controls;
|
||||
|
||||
public partial class CommitControl : UserControl
|
||||
{
|
||||
public CommitControl()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
|
||||
55
FModel/Views/Resources/Controls/CommitDownloaderControl.xaml
Normal file
|
|
@ -0,0 +1,55 @@
|
|||
<UserControl x:Class="FModel.Views.Resources.Controls.CommitDownloaderControl"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:converters="clr-namespace:FModel.Views.Resources.Converters"
|
||||
xmlns:adonisUi="clr-namespace:AdonisUI;assembly=AdonisUI">
|
||||
<UserControl.Resources>
|
||||
<ResourceDictionary>
|
||||
<ResourceDictionary.MergedDictionaries>
|
||||
<ResourceDictionary Source="../Resources.xaml"/>
|
||||
</ResourceDictionary.MergedDictionaries>
|
||||
</ResourceDictionary>
|
||||
</UserControl.Resources>
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="15" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
|
||||
<Grid Grid.Column="0" HorizontalAlignment="Center" VerticalAlignment="Center">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="5" />
|
||||
<ColumnDefinition Width="*" />
|
||||
</Grid.ColumnDefinitions>
|
||||
|
||||
<Viewbox Grid.Column="0" Width="16" Height="16" VerticalAlignment="Center" HorizontalAlignment="Center">
|
||||
<Canvas Width="16" Height="16">
|
||||
<Path Fill="{DynamicResource {x:Static adonisUi:Brushes.DisabledForegroundBrush}}"
|
||||
Data="{StaticResource ArchiveIcon}" />
|
||||
</Canvas>
|
||||
</Viewbox>
|
||||
<StackPanel Grid.Column="2">
|
||||
<TextBlock Text="Size" FontSize="10" />
|
||||
<TextBlock FontSize="10" Text="{Binding Asset.Size, Converter={x:Static converters:SizeToStringConverter.Instance}}" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
|
||||
<Button Grid.Column="2" Style="{DynamicResource {x:Static adonisUi:Styles.ToolbarButton}}" ToolTip="Download"
|
||||
Height="{Binding ActualHeight, RelativeSource={RelativeSource AncestorType=Grid}}"
|
||||
Width="{Binding ActualHeight, RelativeSource={RelativeSource Self}}"
|
||||
IsEnabled="{Binding IsCurrent, Converter={x:Static converters:InvertBooleanConverter.Instance}}"
|
||||
Click="OnDownload">
|
||||
<Viewbox Width="16" Height="16" VerticalAlignment="Center" HorizontalAlignment="Center">
|
||||
<Canvas Width="16" Height="16">
|
||||
<Path Fill="{DynamicResource {x:Static adonisUi:Brushes.DisabledForegroundBrush}}"
|
||||
Data="M2.75 14A1.75 1.75 0 0 1 1 12.25v-2.5a.75.75 0 0 1 1.5 0v2.5c0 .138.112.25.25.25h10.5a.25.25 0 0 0 .25-.25v-2.5a.75.75 0 0 1 1.5 0v2.5A1.75 1.75 0 0 1 13.25 14Z" />
|
||||
<Path Fill="{DynamicResource {x:Static adonisUi:Brushes.DisabledForegroundBrush}}"
|
||||
Data="M11.78 4.72a.749.749 0 1 1-1.06 1.06L8.75 3.811V9.5a.75.75 0 0 1-1.5 0V3.811L5.28 5.78a.749.749 0 1 1-1.06-1.06l3.25-3.25a.749.749 0 0 1 1.06 0l3.25 3.25Z" />
|
||||
</Canvas>
|
||||
</Viewbox>
|
||||
</Button>
|
||||
</Grid>
|
||||
</UserControl>
|
||||
|
||||
|
|
@ -0,0 +1,28 @@
|
|||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using FModel.ViewModels.ApiEndpoints.Models;
|
||||
|
||||
namespace FModel.Views.Resources.Controls;
|
||||
|
||||
public partial class CommitDownloaderControl : UserControl
|
||||
{
|
||||
public CommitDownloaderControl()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public static readonly DependencyProperty CommitProperty =
|
||||
DependencyProperty.Register(nameof(Commit), typeof(GitHubCommit), typeof(CommitDownloaderControl), new PropertyMetadata(null));
|
||||
|
||||
public GitHubCommit Commit
|
||||
{
|
||||
get { return (GitHubCommit)GetValue(CommitProperty); }
|
||||
set { SetValue(CommitProperty, value); }
|
||||
}
|
||||
|
||||
private void OnDownload(object sender, RoutedEventArgs e)
|
||||
{
|
||||
Commit.Download();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -74,7 +74,7 @@ public partial class DictionaryEditor
|
|||
DialogResult = true;
|
||||
Close();
|
||||
break;
|
||||
case "MapStructTypes":
|
||||
case "Versioning Configuration (MapStructTypes)":
|
||||
MapStructTypes = JsonConvert.DeserializeObject<Dictionary<string, KeyValuePair<string, string>>>(MyAvalonEditor.Document.Text);
|
||||
// DialogResult = !Options.SequenceEqual(_defaultOptions);
|
||||
DialogResult = true;
|
||||
|
|
|
|||
273
FModel/Views/Resources/Controls/FilterableComboBox.cs
Normal file
|
|
@ -0,0 +1,273 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Input;
|
||||
|
||||
namespace FModel.Views.Resources.Controls;
|
||||
|
||||
/// <summary>
|
||||
/// https://stackoverflow.com/a/58066259/13389331
|
||||
/// </summary>
|
||||
public class FilterableComboBox : ComboBox
|
||||
{
|
||||
/// <summary>
|
||||
/// If true, on lost focus or enter key pressed, checks the text in the combobox. If the text is not present
|
||||
/// in the list, it leaves it blank.
|
||||
/// </summary>
|
||||
public bool OnlyValuesInList {
|
||||
get => (bool)GetValue(OnlyValuesInListProperty);
|
||||
set => SetValue(OnlyValuesInListProperty, value);
|
||||
}
|
||||
public static readonly DependencyProperty OnlyValuesInListProperty =
|
||||
DependencyProperty.Register(nameof(OnlyValuesInList), typeof(bool), typeof(FilterableComboBox));
|
||||
|
||||
/// <summary>
|
||||
/// Selected item, changes only on lost focus or enter key pressed
|
||||
/// </summary>
|
||||
public object EffectivelySelectedItem {
|
||||
get => (bool)GetValue(EffectivelySelectedItemProperty);
|
||||
set => SetValue(EffectivelySelectedItemProperty, value);
|
||||
}
|
||||
public static readonly DependencyProperty EffectivelySelectedItemProperty =
|
||||
DependencyProperty.Register(nameof(EffectivelySelectedItem), typeof(object), typeof(FilterableComboBox));
|
||||
|
||||
private string CurrentFilter = string.Empty;
|
||||
private bool TextBoxFreezed;
|
||||
protected TextBox EditableTextBox => GetTemplateChild("PART_EditableTextBox") as TextBox;
|
||||
private UserChange<bool> IsDropDownOpenUC;
|
||||
|
||||
/// <summary>
|
||||
/// Triggers on lost focus or enter key pressed, if the selected item changed since the last time focus was lost or enter was pressed.
|
||||
/// </summary>
|
||||
public event Action<FilterableComboBox, object> SelectionEffectivelyChanged;
|
||||
|
||||
public FilterableComboBox()
|
||||
{
|
||||
IsDropDownOpenUC = new UserChange<bool>(v => IsDropDownOpen = v);
|
||||
DropDownOpened += FilteredComboBox_DropDownOpened;
|
||||
|
||||
Focusable = true;
|
||||
IsEditable = true;
|
||||
IsTextSearchEnabled = true;
|
||||
StaysOpenOnEdit = true;
|
||||
IsReadOnly = false;
|
||||
|
||||
Loaded += (s, e) => {
|
||||
if (EditableTextBox != null)
|
||||
new TextBoxBaseUserChangeTracker(EditableTextBox).UserTextChanged += FilteredComboBox_UserTextChange;
|
||||
};
|
||||
|
||||
SelectionChanged += (_, __) => shouldTriggerSelectedItemChanged = true;
|
||||
|
||||
SelectionEffectivelyChanged += (_, o) => EffectivelySelectedItem = o;
|
||||
}
|
||||
|
||||
protected override void OnPreviewKeyDown(KeyEventArgs e)
|
||||
{
|
||||
base.OnPreviewKeyDown(e);
|
||||
if (e.Key == Key.Down && !IsDropDownOpen) {
|
||||
IsDropDownOpen = true;
|
||||
e.Handled = true;
|
||||
}
|
||||
else if (e.Key == Key.Escape) {
|
||||
ClearFilter();
|
||||
Text = "";
|
||||
IsDropDownOpen = true;
|
||||
}
|
||||
else if (e.Key == Key.Enter || e.Key == Key.Tab) {
|
||||
CheckSelectedItem();
|
||||
TriggerSelectedItemChanged();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnPreviewLostKeyboardFocus(KeyboardFocusChangedEventArgs e)
|
||||
{
|
||||
base.OnPreviewLostKeyboardFocus(e);
|
||||
CheckSelectedItem();
|
||||
if ((e.OldFocus == this || e.OldFocus == EditableTextBox) && e.NewFocus != this && e.NewFocus != EditableTextBox)
|
||||
TriggerSelectedItemChanged();
|
||||
}
|
||||
|
||||
private void CheckSelectedItem()
|
||||
{
|
||||
if (OnlyValuesInList)
|
||||
Text = SelectedItem?.ToString() ?? "";
|
||||
}
|
||||
|
||||
private bool shouldTriggerSelectedItemChanged = false;
|
||||
private void TriggerSelectedItemChanged()
|
||||
{
|
||||
if (shouldTriggerSelectedItemChanged) {
|
||||
SelectionEffectivelyChanged?.Invoke(this, SelectedItem);
|
||||
shouldTriggerSelectedItemChanged = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void ClearFilter()
|
||||
{
|
||||
if (string.IsNullOrEmpty(CurrentFilter)) return;
|
||||
CurrentFilter = "";
|
||||
CollectionViewSource.GetDefaultView(ItemsSource).Refresh();
|
||||
}
|
||||
|
||||
private void FilteredComboBox_DropDownOpened(object sender, EventArgs e)
|
||||
{
|
||||
if (IsDropDownOpenUC.IsUserChange)
|
||||
ClearFilter();
|
||||
}
|
||||
|
||||
private void FilteredComboBox_UserTextChange(object sender, EventArgs e)
|
||||
{
|
||||
if (TextBoxFreezed) return;
|
||||
var tb = EditableTextBox;
|
||||
if (tb.SelectionStart + tb.SelectionLength == tb.Text.Length)
|
||||
CurrentFilter = tb.Text.Substring(0, tb.SelectionStart).ToLower();
|
||||
else
|
||||
CurrentFilter = tb.Text.ToLower();
|
||||
RefreshFilter();
|
||||
}
|
||||
|
||||
protected override void OnItemsSourceChanged(IEnumerable oldValue, IEnumerable newValue)
|
||||
{
|
||||
if (newValue != null) {
|
||||
var view = CollectionViewSource.GetDefaultView(newValue);
|
||||
view.Filter += FilterItem;
|
||||
}
|
||||
|
||||
if (oldValue != null) {
|
||||
var view = CollectionViewSource.GetDefaultView(oldValue);
|
||||
if (view != null) view.Filter -= FilterItem;
|
||||
}
|
||||
|
||||
base.OnItemsSourceChanged(oldValue, newValue);
|
||||
}
|
||||
|
||||
private void RefreshFilter()
|
||||
{
|
||||
if (ItemsSource == null) return;
|
||||
|
||||
var view = CollectionViewSource.GetDefaultView(ItemsSource);
|
||||
FreezTextBoxState(() => {
|
||||
var isDropDownOpen = IsDropDownOpen;
|
||||
//always hide because showing it enables the user to pick with up and down keys, otherwise it's not working because of the glitch in view.Refresh()
|
||||
IsDropDownOpenUC.Set(false);
|
||||
view.Refresh();
|
||||
|
||||
if (!string.IsNullOrEmpty(CurrentFilter) || isDropDownOpen)
|
||||
IsDropDownOpenUC.Set(true);
|
||||
|
||||
if (SelectedItem == null) {
|
||||
foreach (var itm in ItemsSource)
|
||||
if (itm.ToString() == Text) {
|
||||
SelectedItem = itm;
|
||||
break;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void FreezTextBoxState(Action action)
|
||||
{
|
||||
TextBoxFreezed = true;
|
||||
var tb = EditableTextBox;
|
||||
var text = Text;
|
||||
var selStart = tb.SelectionStart;
|
||||
var selLen = tb.SelectionLength;
|
||||
action();
|
||||
Text = text;
|
||||
tb.SelectionStart = selStart;
|
||||
tb.SelectionLength = selLen;
|
||||
TextBoxFreezed = false;
|
||||
}
|
||||
|
||||
private bool FilterItem(object value)
|
||||
{
|
||||
if (value == null) return false;
|
||||
if (CurrentFilter.Length == 0) return true;
|
||||
|
||||
return value.ToString().ToLower().Contains(CurrentFilter);
|
||||
}
|
||||
|
||||
private class TextBoxBaseUserChangeTracker
|
||||
{
|
||||
private bool IsTextInput { get; set; }
|
||||
|
||||
public TextBox TextBoxBase { get; set; }
|
||||
private List<Key> PressedKeys = new List<Key>();
|
||||
public event EventHandler UserTextChanged;
|
||||
private string LastText;
|
||||
|
||||
public TextBoxBaseUserChangeTracker(TextBox textBoxBase)
|
||||
{
|
||||
TextBoxBase = textBoxBase;
|
||||
LastText = TextBoxBase.ToString();
|
||||
|
||||
textBoxBase.PreviewTextInput += (s, e) => {
|
||||
IsTextInput = true;
|
||||
};
|
||||
|
||||
textBoxBase.TextChanged += (s, e) => {
|
||||
var isUserChange = PressedKeys.Count > 0 || IsTextInput || LastText == TextBoxBase.ToString();
|
||||
IsTextInput = false;
|
||||
LastText = TextBoxBase.ToString();
|
||||
if (isUserChange)
|
||||
UserTextChanged?.Invoke(this, e);
|
||||
};
|
||||
|
||||
textBoxBase.PreviewKeyDown += (s, e) => {
|
||||
switch (e.Key) {
|
||||
case Key.Back:
|
||||
case Key.Space:
|
||||
if (!PressedKeys.Contains(e.Key))
|
||||
PressedKeys.Add(e.Key);
|
||||
break;
|
||||
}
|
||||
if (e.Key == Key.Back) {
|
||||
var textBox = textBoxBase as TextBox;
|
||||
if (textBox.SelectionStart > 0 && textBox.SelectionLength > 0 && (textBox.SelectionStart + textBox.SelectionLength) == textBox.Text.Length) {
|
||||
textBox.SelectionStart--;
|
||||
textBox.SelectionLength++;
|
||||
e.Handled = true;
|
||||
UserTextChanged?.Invoke(this, e);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
textBoxBase.PreviewKeyUp += (s, e) => {
|
||||
if (PressedKeys.Contains(e.Key))
|
||||
PressedKeys.Remove(e.Key);
|
||||
};
|
||||
|
||||
textBoxBase.LostFocus += (s, e) => {
|
||||
PressedKeys.Clear();
|
||||
IsTextInput = false;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class UserChange<T>
|
||||
{
|
||||
private Action<T> action;
|
||||
|
||||
public bool IsUserChange { get; private set; } = true;
|
||||
|
||||
public UserChange(Action<T> action)
|
||||
{
|
||||
this.action = action;
|
||||
}
|
||||
|
||||
public void Set(T val)
|
||||
{
|
||||
try {
|
||||
IsUserChange = false;
|
||||
action(val);
|
||||
}
|
||||
finally {
|
||||
IsUserChange = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
25
FModel/Views/Resources/Converters/CommitMessageConverter.cs
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
using System;
|
||||
using System.Globalization;
|
||||
using System.Windows.Data;
|
||||
|
||||
namespace FModel.Views.Resources.Converters;
|
||||
|
||||
public class CommitMessageConverter : IValueConverter
|
||||
{
|
||||
public static readonly CommitMessageConverter Instance = new();
|
||||
|
||||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
if (value is string commitMessage)
|
||||
{
|
||||
var parts = commitMessage.Split("\n\n");
|
||||
return parameter?.ToString() == "Title" ? parts[0] : parts.Length > 1 ? parts[1] : string.Empty;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
24
FModel/Views/Resources/Converters/DateTimeToDateConverter.cs
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
using System;
|
||||
using System.Globalization;
|
||||
using System.Windows.Data;
|
||||
|
||||
namespace FModel.Views.Resources.Converters;
|
||||
|
||||
public class DateTimeToDateConverter : IValueConverter
|
||||
{
|
||||
public static readonly DateTimeToDateConverter Instance = new();
|
||||
|
||||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
if (value is DateTime dateTime)
|
||||
{
|
||||
return DateOnly.FromDateTime(dateTime);
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
24
FModel/Views/Resources/Converters/InvertBooleanConverter.cs
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
using System;
|
||||
using System.Globalization;
|
||||
using System.Windows.Data;
|
||||
|
||||
namespace FModel.Views.Resources.Converters;
|
||||
|
||||
public class InvertBooleanConverter : IValueConverter
|
||||
{
|
||||
public static readonly InvertBooleanConverter Instance = new();
|
||||
|
||||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
if (value is bool boolean)
|
||||
{
|
||||
return !boolean;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,65 @@
|
|||
using System;
|
||||
using System.Globalization;
|
||||
using System.Windows.Data;
|
||||
|
||||
namespace FModel.Views.Resources.Converters;
|
||||
|
||||
public class RelativeDateTimeConverter : IValueConverter
|
||||
{
|
||||
public static readonly RelativeDateTimeConverter Instance = new();
|
||||
|
||||
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
if (value is DateTime dateTime)
|
||||
{
|
||||
var timeSpan = DateTime.Now - dateTime.ToLocalTime();
|
||||
|
||||
int time;
|
||||
string unit;
|
||||
if (timeSpan.TotalSeconds < 30)
|
||||
return "Just now";
|
||||
|
||||
if (timeSpan.TotalMinutes < 1)
|
||||
{
|
||||
time = timeSpan.Seconds;
|
||||
unit = "second";
|
||||
}
|
||||
else if (timeSpan.TotalHours < 1)
|
||||
{
|
||||
time = timeSpan.Minutes;
|
||||
unit = "minute";
|
||||
}
|
||||
else switch (timeSpan.TotalDays)
|
||||
{
|
||||
case < 1:
|
||||
time = timeSpan.Hours;
|
||||
unit = "hour";
|
||||
break;
|
||||
case < 7:
|
||||
time = timeSpan.Days;
|
||||
unit = "day";
|
||||
break;
|
||||
case < 30:
|
||||
time = timeSpan.Days / 7;
|
||||
unit = "week";
|
||||
break;
|
||||
case < 365:
|
||||
time = timeSpan.Days / 30;
|
||||
unit = "month";
|
||||
break;
|
||||
default:
|
||||
time = timeSpan.Days / 365;
|
||||
unit = "year";
|
||||
break;
|
||||
}
|
||||
|
||||
return $"{time} {unit}{(time > 1 ? "s" : string.Empty)} ago";
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
|
@ -68,6 +68,8 @@
|
|||
<Geometry x:Key="UnfoldIcon">M12 5.83l2.46 2.46c.39.39 1.02.39 1.41 0 .39-.39.39-1.02 0-1.41L12.7 3.7c-.39-.39-1.02-.39-1.41 0L8.12 6.88c-.39.39-.39 1.02 0 1.41.39.39 1.02.39 1.41 0L12 5.83zm0 12.34l-2.46-2.46c-.39-.39-1.02-.39-1.41 0-.39.39-.39 1.02 0 1.41l3.17 3.18c.39.39 1.02.39 1.41 0l3.17-3.17c.39-.39.39-1.02 0-1.41-.39-.39-1.02-.39-1.41 0L12 18.17z</Geometry>
|
||||
<Geometry x:Key="LocateMeIcon">M11.71,17.99C8.53,17.84,6,15.22,6,12c0-3.31,2.69-6,6-6c3.22,0,5.84,2.53,5.99,5.71l-2.1-0.63C15.48,9.31,13.89,8,12,8 c-2.21,0-4,1.79-4,4c0,1.89,1.31,3.48,3.08,3.89L11.71,17.99z M22,12c0,0.3-0.01,0.6-0.04,0.9l-1.97-0.59C20,12.21,20,12.1,20,12 c0-4.42-3.58-8-8-8s-8,3.58-8,8s3.58,8,8,8c0.1,0,0.21,0,0.31-0.01l0.59,1.97C12.6,21.99,12.3,22,12,22C6.48,22,2,17.52,2,12 C2,6.48,6.48,2,12,2S22,6.48,22,12z M18.23,16.26l2.27-0.76c0.46-0.15,0.45-0.81-0.01-0.95l-7.6-2.28 c-0.38-0.11-0.74,0.24-0.62,0.62l2.28,7.6c0.14,0.47,0.8,0.48,0.95,0.01l0.76-2.27l3.91,3.91c0.2,0.2,0.51,0.2,0.71,0l1.27-1.27 c0.2-0.2,0.2-0.51,0-0.71L18.23,16.26z</Geometry>
|
||||
<Geometry x:Key="MeshIcon">M1.8 6q-.525 0-.887-.35Q.55 5.3.55 4.8V4q0-1.425 1.012-2.438Q2.575.55 4 .55h.8q.5 0 .85.362.35.363.35.888 0 .5-.35.85T4.8 3H4q-.425 0-.712.287Q3 3.575 3 4v.8q0 .5-.35.85T1.8 6ZM4 23.45q-1.425 0-2.438-1.012Q.55 21.425.55 20v-.8q0-.5.363-.85.362-.35.887-.35.5 0 .85.35t.35.85v.8q0 .425.288.712Q3.575 21 4 21h.8q.5 0 .85.35t.35.85q0 .525-.35.887-.35.363-.85.363Zm15.2 0q-.5 0-.85-.363-.35-.362-.35-.887 0-.5.35-.85t.85-.35h.8q.425 0 .712-.288Q21 20.425 21 20v-.8q0-.5.35-.85t.85-.35q.525 0 .888.35.362.35.362.85v.8q0 1.425-1.012 2.438Q21.425 23.45 20 23.45ZM22.2 6q-.5 0-.85-.35T21 4.8V4q0-.425-.288-.713Q20.425 3 20 3h-.8q-.5 0-.85-.35T18 1.8q0-.525.35-.888.35-.362.85-.362h.8q1.425 0 2.438 1.012Q23.45 2.575 23.45 4v.8q0 .5-.362.85-.363.35-.888.35ZM12 17.35l1-.575v-4.1l3.55-2.075V9.425l-1-.575L12 10.925 8.45 8.85l-1 .575V10.6L11 12.675v4.1Zm-1.325 2.325-4.55-2.65q-.625-.35-.975-.963-.35-.612-.35-1.337V9.45q0-.725.35-1.337.35-.613.975-.963l4.55-2.65Q11.3 4.15 12 4.15t1.325.35l4.55 2.65q.625.35.975.963.35.612.35 1.337v5.275q0 .725-.35 1.337-.35.613-.975.963l-4.55 2.65q-.625.35-1.325.35t-1.325-.35Z</Geometry>
|
||||
<Geometry x:Key="ArchiveIcon">M3.5 1.75v11.5c0 .09.048.173.126.217a.75.75 0 0 1-.752 1.298A1.748 1.748 0 0 1 2 13.25V1.75C2 .784 2.784 0 3.75 0h5.586c.464 0 .909.185 1.237.513l2.914 2.914c.329.328.513.773.513 1.237v8.586A1.75 1.75 0 0 1 12.25 15h-.5a.75.75 0 0 1 0-1.5h.5a.25.25 0 0 0 .25-.25V4.664a.25.25 0 0 0-.073-.177L9.513 1.573a.25.25 0 0 0-.177-.073H7.25a.75.75 0 0 1 0 1.5h-.5a.75.75 0 0 1 0-1.5h-3a.25.25 0 0 0-.25.25Zm3.75 8.75h.5c.966 0 1.75.784 1.75 1.75v3a.75.75 0 0 1-.75.75h-2.5a.75.75 0 0 1-.75-.75v-3c0-.966.784-1.75 1.75-1.75ZM6 5.25a.75.75 0 0 1 .75-.75h.5a.75.75 0 0 1 0 1.5h-.5A.75.75 0 0 1 6 5.25Zm.75 2.25h.5a.75.75 0 0 1 0 1.5h-.5a.75.75 0 0 1 0-1.5ZM8 6.75A.75.75 0 0 1 8.75 6h.5a.75.75 0 0 1 0 1.5h-.5A.75.75 0 0 1 8 6.75ZM8.75 3h.5a.75.75 0 0 1 0 1.5h-.5a.75.75 0 0 1 0-1.5ZM8 9.75A.75.75 0 0 1 8.75 9h.5a.75.75 0 0 1 0 1.5h-.5A.75.75 0 0 1 8 9.75Zm-1 2.5v2.25h1v-2.25a.25.25 0 0 0-.25-.25h-.5a.25.25 0 0 0-.25.25Z</Geometry>
|
||||
<Geometry x:Key="GitHubIcon">M12 0c-6.626 0-12 5.373-12 12 0 5.302 3.438 9.8 8.207 11.387.599.111.793-.261.793-.577v-2.234c-3.338.726-4.033-1.416-4.033-1.416-.546-1.387-1.333-1.756-1.333-1.756-1.089-.745.083-.729.083-.729 1.205.084 1.839 1.237 1.839 1.237 1.07 1.834 2.807 1.304 3.492.997.107-.775.418-1.305.762-1.604-2.665-.305-5.467-1.334-5.467-5.931 0-1.311.469-2.381 1.236-3.221-.124-.303-.535-1.524.117-3.176 0 0 1.008-.322 3.301 1.23.957-.266 1.983-.399 3.003-.404 1.02.005 2.047.138 3.006.404 2.291-1.552 3.297-1.23 3.297-1.23.653 1.653.242 2.874.118 3.176.77.84 1.235 1.911 1.235 3.221 0 4.609-2.807 5.624-5.479 5.921.43.372.823 1.102.823 2.222v3.293c0 .319.192.694.801.576 4.765-1.589 8.199-6.086 8.199-11.386 0-6.627-5.373-12-12-12z</Geometry>
|
||||
|
||||
<Style x:Key="TabItemFillSpace" TargetType="TabItem" BasedOn="{StaticResource {x:Type TabItem}}">
|
||||
<Setter Property="Width">
|
||||
|
|
@ -80,6 +82,31 @@
|
|||
</Setter>
|
||||
</Style>
|
||||
|
||||
<Style x:Key="HighlightedCheckBox" TargetType="CheckBox" BasedOn="{StaticResource {x:Type CheckBox}}">
|
||||
<Setter Property="BorderThickness" Value="1" />
|
||||
<Setter Property="BorderBrush" Value="White" />
|
||||
<Style.Triggers>
|
||||
<EventTrigger RoutedEvent="CheckBox.Loaded">
|
||||
<BeginStoryboard>
|
||||
<Storyboard>
|
||||
<ColorAnimation From="YellowGreen"
|
||||
To="Goldenrod"
|
||||
Storyboard.TargetProperty="BorderBrush.Color"
|
||||
AutoReverse="True"
|
||||
RepeatBehavior="Forever"
|
||||
Duration="0:0:1" />
|
||||
<ThicknessAnimation From="0"
|
||||
To="2"
|
||||
Storyboard.TargetProperty="BorderThickness"
|
||||
AutoReverse="True"
|
||||
RepeatBehavior="Forever"
|
||||
Duration="0:0:1" />
|
||||
</Storyboard>
|
||||
</BeginStoryboard>
|
||||
</EventTrigger>
|
||||
</Style.Triggers>
|
||||
</Style>
|
||||
|
||||
<Style x:Key="CustomSeparator" TargetType="Separator" BasedOn="{StaticResource {x:Type Separator}}">
|
||||
<Setter Property="Background" Value="{DynamicResource {x:Static adonisUi:Brushes.Layer1BorderBrush}}"/>
|
||||
<Setter Property="Foreground" Value="{DynamicResource {x:Static adonisUi:Brushes.ForegroundBrush}}"/>
|
||||
|
|
@ -183,9 +210,6 @@
|
|||
</Setter.Value>
|
||||
</Setter>
|
||||
</DataTrigger>
|
||||
<DataTrigger Binding="{Binding LoadingMode, Source={x:Static settings:UserSettings.Default}}" Value="{x:Static local:ELoadingMode.Single}">
|
||||
<Setter Property="SelectionMode" Value="Single" />
|
||||
</DataTrigger>
|
||||
<DataTrigger Binding="{Binding LoadingMode, Source={x:Static settings:UserSettings.Default}}" Value="{x:Static local:ELoadingMode.Multiple}">
|
||||
<Setter Property="SelectionMode" Value="Extended" />
|
||||
</DataTrigger>
|
||||
|
|
@ -850,7 +874,7 @@
|
|||
</Viewbox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem Header="Save Texture (.png)" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Textures">
|
||||
<MenuItem Header="Save Texture" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Textures">
|
||||
<MenuItem.Icon>
|
||||
<Viewbox Width="16" Height="16">
|
||||
<Canvas Width="24" Height="24">
|
||||
|
|
@ -859,7 +883,7 @@
|
|||
</Viewbox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem Header="Save Model (.psk)" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Models">
|
||||
<MenuItem Header="Save Model" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Models">
|
||||
<MenuItem.Icon>
|
||||
<Viewbox Width="16" Height="16">
|
||||
<Canvas Width="24" Height="24">
|
||||
|
|
@ -868,7 +892,7 @@
|
|||
</Viewbox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem Header="Save Animation (.psa)" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Animations">
|
||||
<MenuItem Header="Save Animation" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Animations">
|
||||
<MenuItem.Icon>
|
||||
<Viewbox Width="16" Height="16">
|
||||
<Canvas Width="24" Height="24">
|
||||
|
|
@ -1449,6 +1473,222 @@
|
|||
<Setter Property="Focusable" Value="False" />
|
||||
</Style>
|
||||
|
||||
<Style x:Key="UComboBox" TargetType="ComboBox" BasedOn="{StaticResource {x:Type ComboBox}}">
|
||||
<Setter Property="adonisExtensions:WatermarkExtension.Watermark" Value="UE5 / UE4 / GameName..." />
|
||||
<Setter Property="Template">
|
||||
<Setter.Value>
|
||||
<ControlTemplate TargetType="ComboBox">
|
||||
<Grid>
|
||||
<Border x:Name="Border"
|
||||
Background="{TemplateBinding Background}"
|
||||
BorderBrush="{TemplateBinding BorderBrush}"
|
||||
BorderThickness="{TemplateBinding BorderThickness}"
|
||||
CornerRadius="{TemplateBinding adonisExtensions:CornerRadiusExtension.CornerRadius}"/>
|
||||
|
||||
<Border x:Name="SpotlightLayer"
|
||||
Background="{TemplateBinding adonisExtensions:CursorSpotlightExtension.BackgroundBrush}"
|
||||
BorderBrush="{TemplateBinding adonisExtensions:CursorSpotlightExtension.BorderBrush}"
|
||||
BorderThickness="{TemplateBinding BorderThickness}"
|
||||
CornerRadius="{TemplateBinding adonisExtensions:CornerRadiusExtension.CornerRadius}"
|
||||
adonisExtensions:CursorSpotlightExtension.MouseEventSource="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType=ComboBox}}"
|
||||
SnapsToDevicePixels="False"/>
|
||||
|
||||
<ToggleButton x:Name="ToggleButton"
|
||||
ClickMode="Press"
|
||||
Focusable="False"
|
||||
Foreground="{TemplateBinding Foreground}"
|
||||
adonisExtensions:CornerRadiusExtension.CornerRadius="{TemplateBinding adonisExtensions:CornerRadiusExtension.CornerRadius}"
|
||||
IsChecked="{Binding Path=IsDropDownOpen, RelativeSource={RelativeSource TemplatedParent}, Mode=TwoWay}"
|
||||
Template="{StaticResource ComboBoxToggleButtonTemplate}"/>
|
||||
|
||||
<Border Margin="0, 0, 11, 0">
|
||||
|
||||
<DockPanel Margin="{TemplateBinding Padding}">
|
||||
|
||||
<adonisControls:ValidationErrorIndicator x:Name="ErrorAlertHost"
|
||||
ValidatedElement="{Binding ., RelativeSource={RelativeSource TemplatedParent}}"
|
||||
IsValidatedElementFocused="False"
|
||||
IsErrorMessageDisplayOnFocusEnabled="{TemplateBinding adonisExtensions:ValidationExtension.IsErrorMessageVisibleOnFocus}"
|
||||
IsErrorMessageDisplayOnMouseOverEnabled="{TemplateBinding adonisExtensions:ValidationExtension.IsErrorMessageVisibleOnMouseOver}"
|
||||
ErrorMessagePlacement="{TemplateBinding adonisExtensions:ValidationExtension.ErrorMessagePlacement}"
|
||||
Visibility="Collapsed"
|
||||
DockPanel.Dock="Left"
|
||||
Margin="0, 0, 4, 0"/>
|
||||
|
||||
<ContentPresenter x:Name="ContentSite"
|
||||
IsHitTestVisible="False"
|
||||
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
|
||||
VerticalAlignment="{TemplateBinding VerticalContentAlignment}"
|
||||
Content="{TemplateBinding ComboBox.SelectionBoxItem}"
|
||||
ContentTemplate="{TemplateBinding ComboBox.SelectionBoxItemTemplate}"
|
||||
ContentTemplateSelector="{TemplateBinding ItemTemplateSelector}"/>
|
||||
|
||||
|
||||
<TextBox x:Name="PART_EditableTextBox"
|
||||
IsReadOnly="{TemplateBinding IsReadOnly}"
|
||||
Background="{TemplateBinding Background}"
|
||||
Foreground="{TemplateBinding Foreground}"
|
||||
Visibility="Hidden"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
HorizontalContentAlignment="{TemplateBinding HorizontalContentAlignment}"
|
||||
VerticalContentAlignment="{TemplateBinding VerticalContentAlignment}"
|
||||
Focusable="True">
|
||||
<TextBox.Template>
|
||||
<ControlTemplate TargetType="TextBox" >
|
||||
<Grid>
|
||||
<ContentPresenter x:Name="PlaceholderHost"
|
||||
Content="{Binding Path=(adonisExtensions:WatermarkExtension.Watermark), RelativeSource={RelativeSource FindAncestor, AncestorType=ComboBox}}"
|
||||
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
|
||||
VerticalAlignment="{TemplateBinding VerticalContentAlignment}"
|
||||
Opacity="0.5"
|
||||
IsHitTestVisible="False"
|
||||
Visibility="Collapsed"/>
|
||||
|
||||
<ScrollViewer Name="PART_ContentHost"
|
||||
Focusable="False"
|
||||
HorizontalScrollBarVisibility="Hidden"
|
||||
VerticalScrollBarVisibility="Hidden"
|
||||
Template="{StaticResource TextBoxScrollViewerTemplate}"/>
|
||||
</Grid>
|
||||
|
||||
<ControlTemplate.Triggers>
|
||||
<DataTrigger Binding="{Binding Path=(adonisExtensions:WatermarkExtension.IsWatermarkVisible), RelativeSource={RelativeSource FindAncestor, AncestorType=ComboBox}}" Value="True">
|
||||
<Setter Property="Visibility" TargetName="PlaceholderHost" Value="Visible"/>
|
||||
</DataTrigger>
|
||||
</ControlTemplate.Triggers>
|
||||
</ControlTemplate>
|
||||
</TextBox.Template>
|
||||
</TextBox>
|
||||
</DockPanel>
|
||||
</Border>
|
||||
|
||||
<!-- Popup showing items -->
|
||||
<Popup x:Name="PART_Popup"
|
||||
Placement="Bottom"
|
||||
Focusable="False"
|
||||
AllowsTransparency="True"
|
||||
IsOpen="{TemplateBinding ComboBox.IsDropDownOpen}"
|
||||
PopupAnimation="Slide"
|
||||
adonisExtensions:LayerExtension.IncreaseLayer="True">
|
||||
|
||||
<Grid x:Name="DropDown"
|
||||
SnapsToDevicePixels="True"
|
||||
MinWidth="{TemplateBinding FrameworkElement.ActualWidth}"
|
||||
MaxHeight="{TemplateBinding ComboBox.MaxDropDownHeight}">
|
||||
|
||||
<Border x:Name="DropDownBorder"
|
||||
Background="{TemplateBinding Background}"
|
||||
Margin="0, 1, 0, 0"
|
||||
CornerRadius="{TemplateBinding adonisExtensions:CornerRadiusExtension.CornerRadius}"
|
||||
BorderThickness="{TemplateBinding BorderThickness}"
|
||||
BorderBrush="{TemplateBinding BorderBrush}">
|
||||
|
||||
<ScrollViewer x:Name="DropDownScroller"
|
||||
SnapsToDevicePixels="True"
|
||||
adonisExtensions:ScrollViewerExtension.VerticalScrollBarExpansionMode="{Binding Path=(adonisExtensions:ScrollViewerExtension.VerticalScrollBarExpansionMode), RelativeSource={RelativeSource TemplatedParent}}"
|
||||
adonisExtensions:ScrollViewerExtension.HorizontalScrollBarExpansionMode="{Binding Path=(adonisExtensions:ScrollViewerExtension.HorizontalScrollBarExpansionMode), RelativeSource={RelativeSource TemplatedParent}}"
|
||||
adonisExtensions:ScrollViewerExtension.VerticalScrollBarPlacement="{Binding Path=(adonisExtensions:ScrollViewerExtension.VerticalScrollBarPlacement), RelativeSource={RelativeSource TemplatedParent}}"
|
||||
adonisExtensions:ScrollViewerExtension.HorizontalScrollBarPlacement="{Binding Path=(adonisExtensions:ScrollViewerExtension.HorizontalScrollBarPlacement), RelativeSource={RelativeSource TemplatedParent}}"
|
||||
adonisExtensions:ScrollViewerExtension.HideScrollBarsUntilMouseOver="{Binding Path=(adonisExtensions:ScrollViewerExtension.HideScrollBarsUntilMouseOver), RelativeSource={RelativeSource TemplatedParent}}">
|
||||
<ItemsPresenter KeyboardNavigation.DirectionalNavigation="Contained" />
|
||||
</ScrollViewer>
|
||||
</Border>
|
||||
|
||||
<StackPanel x:Name="BlindIndicator"
|
||||
Grid.ZIndex="1"
|
||||
Focusable="False"
|
||||
Margin="0 7 0 0"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Top"
|
||||
Visibility="Visible"
|
||||
MinHeight="15">
|
||||
<ContentControl ContentTemplate="{DynamicResource {x:Static adonisUi:Templates.Expander}}"
|
||||
Foreground="{TemplateBinding Foreground}"
|
||||
Focusable="False"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
RenderTransformOrigin="0.5 0.5">
|
||||
<ContentControl.RenderTransform>
|
||||
<TransformGroup>
|
||||
<RotateTransform Angle="180"/>
|
||||
<TranslateTransform Y="0"/>
|
||||
</TransformGroup>
|
||||
</ContentControl.RenderTransform>
|
||||
<ContentControl.Triggers>
|
||||
<EventTrigger RoutedEvent="FrameworkElement.Loaded">
|
||||
<BeginStoryboard>
|
||||
<BeginStoryboard.Storyboard>
|
||||
<Storyboard RepeatBehavior="Forever">
|
||||
<DoubleAnimation
|
||||
Storyboard.TargetProperty="RenderTransform.Children[0].Angle"
|
||||
From="190" To="170" Duration="0:0:0.3"
|
||||
AutoReverse="True" />
|
||||
<DoubleAnimation
|
||||
Storyboard.TargetProperty="RenderTransform.Children[1].Y"
|
||||
From="-1" To="1" Duration="0:0:0.2"
|
||||
AutoReverse="True" />
|
||||
</Storyboard>
|
||||
</BeginStoryboard.Storyboard>
|
||||
</BeginStoryboard>
|
||||
</EventTrigger>
|
||||
</ContentControl.Triggers>
|
||||
</ContentControl>
|
||||
<!-- <TextBlock Text="Game-Specific Versions" -->
|
||||
<!-- Foreground="{TemplateBinding Foreground}" -->
|
||||
<!-- FontSize="9" -->
|
||||
<!-- TextAlignment="Center"> -->
|
||||
<!-- </TextBlock> -->
|
||||
|
||||
<!-- <StackPanel.Background> -->
|
||||
<!-- <LinearGradientBrush StartPoint="0,0" EndPoint="0,1"> -->
|
||||
<!-- <GradientStop Color="#35000000" Offset="0" /> -->
|
||||
<!-- <GradientStop Color="#00000000" Offset="1" /> -->
|
||||
<!-- </LinearGradientBrush> -->
|
||||
<!-- </StackPanel.Background> -->
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</Popup>
|
||||
</Grid>
|
||||
<ControlTemplate.Triggers>
|
||||
|
||||
<Trigger Property="HasItems" Value="False">
|
||||
<Setter Property="FrameworkElement.MinHeight" TargetName="DropDownBorder" Value="95"/>
|
||||
<Setter Property="Visibility" TargetName="BlindIndicator" Value="Collapsed" />
|
||||
</Trigger>
|
||||
|
||||
<Trigger Property="IsGrouping" Value="True">
|
||||
<Setter Property="ScrollViewer.CanContentScroll" Value="False"/>
|
||||
</Trigger>
|
||||
|
||||
<Trigger Property="IsEditable" Value="True">
|
||||
<Setter Property="KeyboardNavigation.IsTabStop" Value="False"/>
|
||||
<Setter Property="UIElement.Visibility" TargetName="PART_EditableTextBox" Value="Visible"/>
|
||||
<Setter Property="UIElement.Visibility" TargetName="ContentSite" Value="Collapsed"/>
|
||||
<Setter Property="HorizontalAlignment" TargetName="ToggleButton" Value="Right"/>
|
||||
<Setter Property="HorizontalAlignment" TargetName="ToggleButton" Value="Right"/>
|
||||
</Trigger>
|
||||
|
||||
<Trigger Property="Validation.HasError" Value="True">
|
||||
<Setter Property="Visibility" TargetName="ErrorAlertHost" Value="Visible"/>
|
||||
<Setter Property="BorderBrush" TargetName="Border" Value="{DynamicResource {x:Static adonisUi:Brushes.ErrorBrush}}"/>
|
||||
<Setter Property="BorderBrush" TargetName="SpotlightLayer" Value="{DynamicResource {x:Static adonisUi:Brushes.ErrorBrush}}"/>
|
||||
</Trigger>
|
||||
|
||||
<Trigger Property="IsFocused" SourceName="PART_EditableTextBox" Value="True">
|
||||
<Setter Property="IsValidatedElementFocused" TargetName="ErrorAlertHost" Value="True"/>
|
||||
</Trigger>
|
||||
|
||||
<Trigger Property="IsDropDownOpen" Value="True">
|
||||
<Setter Property="IsValidatedElementFocused" TargetName="ErrorAlertHost" Value="True"/>
|
||||
</Trigger>
|
||||
|
||||
</ControlTemplate.Triggers>
|
||||
</ControlTemplate>
|
||||
</Setter.Value>
|
||||
</Setter>
|
||||
</Style>
|
||||
|
||||
<Style x:Key="{x:Type Button}" TargetType="Button" BasedOn="{StaticResource {x:Type Button}}">
|
||||
<Setter Property="Focusable" Value="False" />
|
||||
</Style>
|
||||
|
|
|
|||
|
|
@ -185,7 +185,7 @@
|
|||
</Viewbox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem Header="Save Texture (.png)" Command="{Binding DataContext.RightClickMenuCommand}">
|
||||
<MenuItem Header="Save Texture" Command="{Binding DataContext.RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Save_Textures" />
|
||||
|
|
@ -200,7 +200,7 @@
|
|||
</Viewbox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem Header="Save Model (.psk)" Command="{Binding DataContext.RightClickMenuCommand}">
|
||||
<MenuItem Header="Save Model" Command="{Binding DataContext.RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Save_Models" />
|
||||
|
|
@ -215,7 +215,7 @@
|
|||
</Viewbox>
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem Header="Save Animation (.psa)" Command="{Binding DataContext.RightClickMenuCommand}">
|
||||
<MenuItem Header="Save Animation" Command="{Binding DataContext.RightClickMenuCommand}">
|
||||
<MenuItem.CommandParameter>
|
||||
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
|
||||
<Binding Source="Assets_Save_Animations" />
|
||||
|
|
|
|||
|
|
@ -42,7 +42,6 @@
|
|||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
|
|
@ -55,7 +54,7 @@
|
|||
</Grid.ColumnDefinitions>
|
||||
|
||||
<TextBlock Grid.Row="0" Grid.Column="0" Text="Output Directory *" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Directory where log files, backups and other do-not-delete files will be put in." />
|
||||
<TextBox x:Name="ImJackedBro" Grid.Row="0" Grid.Column="2" Text="{Binding OutputDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" Margin="0 0 0 5" />
|
||||
<TextBox x:Name="ImJackedBro" Grid.Row="0" Grid.Column="2" IsReadOnly="True" Text="{Binding OutputDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" Margin="0 0 0 5" />
|
||||
<Button Grid.Row="0" Grid.Column="4" Content="..." HorizontalAlignment="Right" Click="OnBrowseOutput" Margin="0 0 0 5" />
|
||||
|
||||
<CheckBox Grid.Row="0" Grid.Column="6" Margin="5 0 0 5" ToolTip="Customize the directory of more output folders"
|
||||
|
|
@ -79,34 +78,24 @@
|
|||
</Grid.ColumnDefinitions>
|
||||
|
||||
<TextBlock Grid.Row="0" Grid.Column="0" Text="Export Raw Data Directory *" VerticalAlignment="Center" HorizontalAlignment="Right" FontSize="11" FontStyle="Italic" Margin="0 0 0 5" />
|
||||
<TextBox Grid.Row="0" Grid.Column="2" Text="{Binding RawDataDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
|
||||
<TextBox Grid.Row="0" Grid.Column="2" IsReadOnly="True" Text="{Binding RawDataDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
|
||||
<Button Grid.Row="0" Grid.Column="4" Content="..." HorizontalAlignment="Right" Click="OnBrowseRawData" Margin="0 0 0 5" />
|
||||
|
||||
<TextBlock Grid.Row="1" Grid.Column="0" Text="Save Properties Directory *" VerticalAlignment="Center" HorizontalAlignment="Right" FontSize="11" FontStyle="Italic" Margin="0 0 0 5" />
|
||||
<TextBox Grid.Row="1" Grid.Column="2" Text="{Binding PropertiesDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
|
||||
<TextBox Grid.Row="1" Grid.Column="2" IsReadOnly="True" Text="{Binding PropertiesDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
|
||||
<Button Grid.Row="1" Grid.Column="4" Content="..." HorizontalAlignment="Right" Click="OnBrowseProperties" Margin="0 0 0 5" />
|
||||
|
||||
<TextBlock Grid.Row="2" Grid.Column="0" Text="Save Texture Directory *" VerticalAlignment="Center" HorizontalAlignment="Right" FontSize="11" FontStyle="Italic" Margin="0 0 0 5" />
|
||||
<TextBox Grid.Row="2" Grid.Column="2" Text="{Binding TextureDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
|
||||
<TextBox Grid.Row="2" Grid.Column="2" IsReadOnly="True" Text="{Binding TextureDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
|
||||
<Button Grid.Row="2" Grid.Column="4" Content="..." HorizontalAlignment="Right" Click="OnBrowseTexture" Margin="0 0 0 5" />
|
||||
|
||||
<TextBlock Grid.Row="3" Grid.Column="0" Text="Save Audio Directory *" VerticalAlignment="Center" HorizontalAlignment="Right" FontSize="11" FontStyle="Italic" Margin="0 0 0 5" />
|
||||
<TextBox Grid.Row="3" Grid.Column="2" Text="{Binding AudioDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
|
||||
<TextBox Grid.Row="3" Grid.Column="2" IsReadOnly="True" Text="{Binding AudioDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
|
||||
<Button Grid.Row="3" Grid.Column="4" Content="..." HorizontalAlignment="Right" Click="OnBrowseAudio" Margin="0 0 0 5" />
|
||||
</Grid>
|
||||
|
||||
<TextBlock Grid.Row="2" Grid.Column="0" Text="Update Mode" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Receive updates each time a new release is pushed to GitHub Receive updates each time a new commit is pushed to GitHub" />
|
||||
<ComboBox Grid.Row="2" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.UpdateModes}" SelectedItem="{Binding SettingsView.SelectedUpdateMode, Mode=TwoWay}"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<TextBlock Text="{Binding Converter={x:Static converters:EnumToStringConverter.Instance}}" />
|
||||
</DataTemplate>
|
||||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
|
||||
<TextBlock Grid.Row="3" Grid.Column="0" Text="Discord Rich Presence" VerticalAlignment="Center" />
|
||||
<ComboBox Grid.Row="3" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.DiscordRpcs}" SelectedItem="{Binding SettingsView.SelectedDiscordRpc, Mode=TwoWay}"
|
||||
<TextBlock Grid.Row="2" Grid.Column="0" Text="Discord Rich Presence" VerticalAlignment="Center" />
|
||||
<ComboBox Grid.Row="2" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.DiscordRpcs}" SelectedItem="{Binding SettingsView.SelectedDiscordRpc, Mode=TwoWay}"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
|
|
@ -115,14 +104,27 @@
|
|||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
|
||||
<Separator Grid.Row="4" Grid.Column="0" Grid.ColumnSpan="7" Style="{StaticResource CustomSeparator}" Tag="GAME"></Separator>
|
||||
<Separator Grid.Row="3" Grid.Column="0" Grid.ColumnSpan="7" Style="{StaticResource CustomSeparator}" Tag="GAME"></Separator>
|
||||
|
||||
<TextBlock Grid.Row="5" Grid.Column="0" Text="Archive Directory *" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<TextBox Grid.Row="5" Grid.Column="2" Grid.ColumnSpan="3" Text="{Binding GameDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" Margin="0 0 0 5" />
|
||||
<Button Grid.Row="5" Grid.Column="6" Content="..." HorizontalAlignment="Right" Click="OnBrowseDirectories" Margin="0 0 0 5" />
|
||||
<TextBlock Grid.Row="4" Grid.Column="0" Text="Archive Directory *" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<TextBox Grid.Row="4" Grid.Column="2" Grid.ColumnSpan="3" IsReadOnly="True" Text="{Binding GameDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" Margin="0 0 0 5" />
|
||||
<Button Grid.Row="4" Grid.Column="6" Content="..." HorizontalAlignment="Right" Click="OnBrowseDirectories" Margin="0 0 0 5" />
|
||||
|
||||
<TextBlock Grid.Row="6" Grid.Column="0" Text="UE Versions *" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Override the UE version to use when parsing packages" />
|
||||
<ComboBox Grid.Row="6" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.UeGames}" SelectedItem="{Binding SettingsView.SelectedUeGame, Mode=TwoWay}"
|
||||
<TextBlock Grid.Row="5" Grid.Column="0" Text="UE Versions *" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Override the UE version to use when parsing packages" />
|
||||
<controls:FilterableComboBox Grid.Row="5" Grid.Column="2" Grid.ColumnSpan="5" SelectedItem="{Binding SettingsView.SelectedUeGame, Mode=TwoWay}"
|
||||
ItemsSource="{Binding SettingsView.UeGames}"
|
||||
Style="{StaticResource UComboBox}"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
|
||||
Margin="0 0 0 5">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<TextBlock Text="{Binding Converter={x:Static converters:EnumToStringConverter.Instance}}" />
|
||||
</DataTemplate>
|
||||
</ComboBox.ItemTemplate>
|
||||
</controls:FilterableComboBox>
|
||||
|
||||
<TextBlock Grid.Row="6" Grid.Column="0" Text="Texture Platform *" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Override the game's platform to ensure texture compatibility" />
|
||||
<ComboBox Grid.Row="6" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.Platforms}" SelectedItem="{Binding SettingsView.SelectedUePlatform, Mode=TwoWay}"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
|
||||
Margin="0 0 0 5">
|
||||
<ComboBox.ItemTemplate>
|
||||
|
|
@ -132,19 +134,8 @@
|
|||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
|
||||
<TextBlock Grid.Row="7" Grid.Column="0" Text="Texture Platform *" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Override the game's platform to ensure texture compatibility" />
|
||||
<ComboBox Grid.Row="7" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.Platforms}" SelectedItem="{Binding SettingsView.SelectedUePlatform, Mode=TwoWay}"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
|
||||
Margin="0 0 0 5">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<TextBlock Text="{Binding Converter={x:Static converters:EnumToStringConverter.Instance}}" />
|
||||
</DataTemplate>
|
||||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
|
||||
<TextBlock Grid.Row="8" Grid.Column="0" Text="Compressed Audio" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="What to do when encountering a compressed audio file" />
|
||||
<ComboBox Grid.Row="8" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.CompressedAudios}" SelectedItem="{Binding SettingsView.SelectedCompressedAudio, Mode=TwoWay}"
|
||||
<TextBlock Grid.Row="7" Grid.Column="0" Text="Compressed Audio" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="What to do when encountering a compressed audio file" />
|
||||
<ComboBox Grid.Row="7" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.CompressedAudios}" SelectedItem="{Binding SettingsView.SelectedCompressedAudio, Mode=TwoWay}"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
|
|
@ -153,8 +144,8 @@
|
|||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
|
||||
<TextBlock Grid.Row="9" Grid.Column="0" Text="Packages Language" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Language used and shown when parsing packages" />
|
||||
<ComboBox Grid.Row="9" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.AssetLanguages}" SelectedItem="{Binding SettingsView.SelectedAssetLanguage, Mode=TwoWay}"
|
||||
<TextBlock Grid.Row="8" Grid.Column="0" Text="Packages Language" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Language used and shown when parsing packages" />
|
||||
<ComboBox Grid.Row="8" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.AssetLanguages}" SelectedItem="{Binding SettingsView.SelectedAssetLanguage, Mode=TwoWay}"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
|
|
@ -163,14 +154,14 @@
|
|||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
|
||||
<TextBlock Grid.Row="10" Grid.Column="0" Text="Keep Directory Structure" VerticalAlignment="Center" Margin="0 5 0 5" ToolTip="Auto-save packages following their game directory" />
|
||||
<CheckBox Grid.Row="10" Grid.Column="2" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
|
||||
<TextBlock Grid.Row="9" Grid.Column="0" Text="Keep Directory Structure" VerticalAlignment="Center" Margin="0 5 0 5" ToolTip="Auto-save packages following their game directory" />
|
||||
<CheckBox Grid.Row="9" Grid.Column="2" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
|
||||
IsChecked="{Binding KeepDirectoryStructure, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}" Margin="0 5 0 0"/>
|
||||
|
||||
<Separator Grid.Row="11" Grid.Column="0" Grid.ColumnSpan="7" Style="{StaticResource CustomSeparator}" Tag="ADVANCED"></Separator>
|
||||
<Separator Grid.Row="10" Grid.Column="0" Grid.ColumnSpan="7" Style="{StaticResource CustomSeparator}" Tag="ADVANCED"></Separator>
|
||||
|
||||
<TextBlock Grid.Row="12" Grid.Column="0" Text="Versioning Configuration *" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<Grid Grid.Row="12" Grid.Column="2" Grid.ColumnSpan="5" Margin="0 0 0 5">
|
||||
<TextBlock Grid.Row="11" Grid.Column="0" Text="Versioning Configuration *" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<Grid Grid.Row="11" Grid.Column="2" Grid.ColumnSpan="5" Margin="0 0 0 5">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="5" />
|
||||
|
|
@ -184,10 +175,10 @@
|
|||
<Button Grid.Column="4" Content="MapStructTypes" Click="OpenMapStructTypes" />
|
||||
</Grid>
|
||||
|
||||
<TextBlock Grid.Row="13" Grid.Column="0" Text="AES Reload at Launch" VerticalAlignment="Center" Margin="0 0 0 5"
|
||||
<TextBlock Grid.Row="12" Grid.Column="0" Text="AES Reload at Launch" VerticalAlignment="Center" Margin="0 0 0 5"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
|
||||
Visibility="{Binding SettingsView.AesEndpoint.IsValid, Converter={StaticResource BoolToVisibilityConverter}}" />
|
||||
<ComboBox Grid.Row="13" Grid.Column="2" Grid.ColumnSpan="5" Margin="0 0 0 5"
|
||||
<ComboBox Grid.Row="12" Grid.Column="2" Grid.ColumnSpan="5" Margin="0 0 0 5"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
|
||||
ItemsSource="{Binding SettingsView.AesReloads}" SelectedItem="{Binding SettingsView.SelectedAesReload, Mode=TwoWay}"
|
||||
Visibility="{Binding SettingsView.AesEndpoint.IsValid, Converter={StaticResource BoolToVisibilityConverter}}">
|
||||
|
|
@ -198,8 +189,8 @@
|
|||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
|
||||
<TextBlock Grid.Row="14" Grid.Column="0" Text="Endpoint Configuration" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<Grid Grid.Row="14" Grid.Column="2" Grid.ColumnSpan="5" Margin="0 0 0 5"
|
||||
<TextBlock Grid.Row="13" Grid.Column="0" Text="Endpoint Configuration" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<Grid Grid.Row="13" Grid.Column="2" Grid.ColumnSpan="5" Margin="0 0 0 5"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*" />
|
||||
|
|
@ -211,24 +202,24 @@
|
|||
<Button Grid.Column="2" Content="Mapping" Click="OpenMappingEndpoint" />
|
||||
</Grid>
|
||||
|
||||
<TextBlock Grid.Row="15" Grid.Column="0" Text="Local Mapping File" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<CheckBox Grid.Row="15" Grid.Column="2" Margin="0 5 0 10"
|
||||
<TextBlock Grid.Row="14" Grid.Column="0" Text="Local Mapping File" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<CheckBox Grid.Row="14" Grid.Column="2" Margin="0 5 0 10"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
|
||||
Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
|
||||
IsChecked="{Binding SettingsView.MappingEndpoint.Overwrite, Mode=TwoWay}" />
|
||||
|
||||
<TextBlock Grid.Row="16" Grid.Column="0" Text="Mapping File Path" VerticalAlignment="Center" Margin="0 0 0 5"
|
||||
<TextBlock Grid.Row="15" Grid.Column="0" Text="Mapping File Path" VerticalAlignment="Center" Margin="0 0 0 5"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
|
||||
Visibility="{Binding SettingsView.MappingEndpoint.Overwrite, Converter={StaticResource BoolToVisibilityConverter}}" />
|
||||
<TextBox Grid.Row="16" Grid.Column="2" Grid.ColumnSpan="3" Margin="0 0 0 5" Text="{Binding SettingsView.MappingEndpoint.FilePath, Mode=TwoWay}"
|
||||
<TextBox Grid.Row="15" Grid.Column="2" Grid.ColumnSpan="3" Margin="0 0 0 5" Text="{Binding SettingsView.MappingEndpoint.FilePath, Mode=TwoWay}"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
|
||||
Visibility="{Binding SettingsView.MappingEndpoint.Overwrite, Converter={StaticResource BoolToVisibilityConverter}}" />
|
||||
<Button Grid.Row="16" Grid.Column="6" Content="..." HorizontalAlignment="Right" Click="OnBrowseMappings" Margin="0 0 0 5"
|
||||
<Button Grid.Row="15" Grid.Column="6" Content="..." HorizontalAlignment="Right" Click="OnBrowseMappings" Margin="0 0 0 5"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
|
||||
Visibility="{Binding SettingsView.MappingEndpoint.Overwrite, Converter={StaticResource BoolToVisibilityConverter}}" />
|
||||
|
||||
<TextBlock Grid.Row="17" Grid.Column="0" Text="Serialize Script Bytecode" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<CheckBox Grid.Row="17" Grid.Column="2" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
|
||||
<TextBlock Grid.Row="16" Grid.Column="0" Text="Serialize Script Bytecode" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<CheckBox Grid.Row="16" Grid.Column="2" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
|
||||
IsChecked="{Binding ReadScriptData, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}" Margin="0 5 0 10"/>
|
||||
</Grid>
|
||||
</DataTemplate>
|
||||
|
|
@ -315,6 +306,8 @@
|
|||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="Auto" />
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
|
|
@ -326,10 +319,10 @@
|
|||
|
||||
<TextBlock Grid.Row="0" Grid.Column="0" Text="Model Export Directory *" VerticalAlignment="Center" Margin="0 0 0 5"
|
||||
ToolTip="This will be the directory where Meshes, Materials and Animations will be exported" />
|
||||
<TextBox Grid.Row="0" Grid.Column="2" Text="{Binding ModelDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" Margin="0 0 0 5" />
|
||||
<TextBox Grid.Row="0" Grid.Column="2" IsReadOnly="True" Text="{Binding ModelDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" Margin="0 0 0 5" />
|
||||
<Button Grid.Row="0" Grid.Column="4" Content="..." HorizontalAlignment="Right" Click="OnBrowseModels" Margin="0 0 0 5" />
|
||||
|
||||
<TextBlock Grid.Row="1" Grid.Column="0" Text="Mesh Format" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<TextBlock Grid.Row="1" Grid.Column="0" Text="Mesh Format" VerticalAlignment="Center" Margin="0 0 0 5"/>
|
||||
<ComboBox Grid.Row="1" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.MeshExportFormats}" SelectedItem="{Binding SettingsView.SelectedMeshExportFormat, Mode=TwoWay}"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
|
||||
<ComboBox.ItemTemplate>
|
||||
|
|
@ -339,8 +332,28 @@
|
|||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
|
||||
<TextBlock Grid.Row="2" Grid.Column="0" Text="Socket Format" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<TextBlock Grid.Row="2" Grid.Column="0" Text="Socket Format (ActorX)" VerticalAlignment="Center" Margin="0 0 0 5" IsEnabled="{Binding SettingsView.SocketSettingsEnabled}"/>
|
||||
<ComboBox Grid.Row="2" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.SocketExportFormats}" SelectedItem="{Binding SettingsView.SelectedSocketExportFormat, Mode=TwoWay}"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5" IsEnabled="{Binding SettingsView.SocketSettingsEnabled}">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<TextBlock Text="{Binding Converter={x:Static converters:EnumToStringConverter.Instance}}" />
|
||||
</DataTemplate>
|
||||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
|
||||
<TextBlock Grid.Row="3" Grid.Column="0" Text="Compression Format (UEFormat)" VerticalAlignment="Center" Margin="0 0 0 5" IsEnabled="{Binding SettingsView.CompressionSettingsEnabled}"/>
|
||||
<ComboBox Grid.Row="3" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.CompressionFormats}" SelectedItem="{Binding SettingsView.SelectedCompressionFormat, Mode=TwoWay}"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5" IsEnabled="{Binding SettingsView.CompressionSettingsEnabled}">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<TextBlock Text="{Binding Converter={x:Static converters:EnumToStringConverter.Instance}}" />
|
||||
</DataTemplate>
|
||||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
|
||||
<TextBlock Grid.Row="4" Grid.Column="0" Text="Level Of Detail Format" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<ComboBox Grid.Row="4" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.LodExportFormats}" SelectedItem="{Binding SettingsView.SelectedLodExportFormat, Mode=TwoWay}"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
|
|
@ -349,57 +362,52 @@
|
|||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
|
||||
<TextBlock Grid.Row="3" Grid.Column="0" Text="Level Of Detail Format" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<ComboBox Grid.Row="3" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.LodExportFormats}" SelectedItem="{Binding SettingsView.SelectedLodExportFormat, Mode=TwoWay}"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<TextBlock Text="{Binding Converter={x:Static converters:EnumToStringConverter.Instance}}" />
|
||||
</DataTemplate>
|
||||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
<Separator Grid.Row="5" Grid.Column="0" Grid.ColumnSpan="5" Style="{StaticResource CustomSeparator}" />
|
||||
|
||||
<Separator Grid.Row="4" Grid.Column="0" Grid.ColumnSpan="5" Style="{StaticResource CustomSeparator}" />
|
||||
|
||||
<TextBlock Grid.Row="5" Grid.Column="0" Text="Preview Max Texture Size" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<Slider Grid.Row="5" Grid.Column="2" Grid.ColumnSpan="3" TickPlacement="None" Minimum="4" Maximum="4096" Ticks="4,8,16,32,64,128,256,512,1024,2048,4096"
|
||||
<TextBlock Grid.Row="6" Grid.Column="0" Text="Preview Max Texture Size" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<Slider Grid.Row="6" Grid.Column="2" Grid.ColumnSpan="3" TickPlacement="None" Minimum="4" Maximum="4096" Ticks="4,8,16,32,64,128,256,512,1024,2048,4096"
|
||||
AutoToolTipPlacement="BottomRight" IsMoveToPointEnabled="True" IsSnapToTickEnabled="True" Margin="0 5 0 5"
|
||||
Value="{Binding PreviewMaxTextureSize, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"/>
|
||||
|
||||
<TextBlock Grid.Row="6" Grid.Column="0" Text="Preview Static Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<CheckBox Grid.Row="6" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
|
||||
<TextBlock Grid.Row="7" Grid.Column="0" Text="Preview Static Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<CheckBox Grid.Row="7" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
|
||||
IsChecked="{Binding PreviewStaticMeshes, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"
|
||||
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" Margin="0 5 0 5"/>
|
||||
|
||||
<TextBlock Grid.Row="7" Grid.Column="0" Text="Preview Skeletal Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<CheckBox Grid.Row="7" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
|
||||
<TextBlock Grid.Row="8" Grid.Column="0" Text="Preview Skeletal Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<CheckBox Grid.Row="8" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
|
||||
IsChecked="{Binding PreviewSkeletalMeshes, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"
|
||||
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" Margin="0 5 0 5"/>
|
||||
|
||||
<TextBlock Grid.Row="8" Grid.Column="0" Text="Preview Materials" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<CheckBox Grid.Row="8" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
|
||||
<TextBlock Grid.Row="9" Grid.Column="0" Text="Preview Materials" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<CheckBox Grid.Row="9" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
|
||||
IsChecked="{Binding PreviewMaterials, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"
|
||||
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" Margin="0 5 0 5"/>
|
||||
|
||||
<TextBlock Grid.Row="9" Grid.Column="0" Text="Preview Levels (.umap)" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<CheckBox Grid.Row="9" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
|
||||
<TextBlock Grid.Row="10" Grid.Column="0" Text="Preview Levels (.umap)" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<CheckBox Grid.Row="10" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
|
||||
IsChecked="{Binding PreviewWorlds, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"
|
||||
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" Margin="0 5 0 5"/>
|
||||
|
||||
<TextBlock Grid.Row="10" Grid.Column="0" Text="Save Morph Targets in Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<CheckBox Grid.Row="10" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
|
||||
<TextBlock Grid.Row="11" Grid.Column="0" Text="Save Materials Embedded within Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<CheckBox Grid.Row="11" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
|
||||
IsChecked="{Binding SaveEmbeddedMaterials, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"
|
||||
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" Margin="0 5 0 5"/>
|
||||
|
||||
<TextBlock Grid.Row="12" Grid.Column="0" Text="Save Morph Targets in Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<CheckBox Grid.Row="12" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
|
||||
IsChecked="{Binding SaveMorphTargets, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"
|
||||
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" Margin="0 5 0 5"/>
|
||||
|
||||
<TextBlock Grid.Row="11" Grid.Column="0" Text="Handle Skeletons as Empty Meshes" VerticalAlignment="Center" />
|
||||
<CheckBox Grid.Row="11" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
|
||||
<TextBlock Grid.Row="13" Grid.Column="0" Text="Handle Skeletons as Empty Meshes" VerticalAlignment="Center" />
|
||||
<CheckBox Grid.Row="13" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
|
||||
IsChecked="{Binding SaveSkeletonAsMesh, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"
|
||||
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" Margin="0 5 0 0"/>
|
||||
|
||||
<Separator Grid.Row="12" Grid.Column="0" Grid.ColumnSpan="5" Style="{StaticResource CustomSeparator}" />
|
||||
<Separator Grid.Row="14" Grid.Column="0" Grid.ColumnSpan="5" Style="{StaticResource CustomSeparator}" />
|
||||
|
||||
<TextBlock Grid.Row="13" Grid.Column="0" Text="Material Format" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<ComboBox Grid.Row="13" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.MaterialExportFormats}" SelectedItem="{Binding SettingsView.SelectedMaterialExportFormat, Mode=TwoWay}"
|
||||
<TextBlock Grid.Row="15" Grid.Column="0" Text="Material Format" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<ComboBox Grid.Row="15" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.MaterialExportFormats}" SelectedItem="{Binding SettingsView.SelectedMaterialExportFormat, Mode=TwoWay}"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
|
|
@ -408,8 +416,8 @@
|
|||
</ComboBox.ItemTemplate>
|
||||
</ComboBox>
|
||||
|
||||
<TextBlock Grid.Row="14" Grid.Column="0" Text="Texture Format" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<ComboBox Grid.Row="14" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.TextureExportFormats}" SelectedItem="{Binding SettingsView.SelectedTextureExportFormat, Mode=TwoWay}"
|
||||
<TextBlock Grid.Row="16" Grid.Column="0" Text="Texture Format" VerticalAlignment="Center" Margin="0 0 0 5" />
|
||||
<ComboBox Grid.Row="16" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.TextureExportFormats}" SelectedItem="{Binding SettingsView.SelectedTextureExportFormat, Mode=TwoWay}"
|
||||
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
|
||||
<ComboBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
|
|
|
|||
|
|
@ -51,9 +51,6 @@ public partial class SettingsView
|
|||
case SettingsOut.ReloadMappings:
|
||||
await _applicationView.CUE4Parse.InitMappings();
|
||||
break;
|
||||
case SettingsOut.CheckForUpdates:
|
||||
ApplicationService.ApiEndpointView.FModelApi.CheckForUpdates(UserSettings.Default.UpdateMode);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -134,7 +134,7 @@ public class Animation : IDisposable
|
|||
if (ImGui.MenuItem("Save"))
|
||||
{
|
||||
s.WindowShouldFreeze(true);
|
||||
saver.Value = new Exporter(_export).TryWriteToDir(new DirectoryInfo(UserSettings.Default.ModelDirectory), out saver.Label, out saver.Path);
|
||||
saver.Value = new Exporter(_export, UserSettings.Default.ExportOptions).TryWriteToDir(new DirectoryInfo(UserSettings.Default.ModelDirectory), out saver.Label, out saver.Path);
|
||||
s.WindowShouldFreeze(false);
|
||||
}
|
||||
ImGui.Separator();
|
||||
|
|
|
|||
|
|
@ -28,9 +28,12 @@ public class Skeleton : IDisposable
|
|||
private int TotalBoneCount => BoneCount + _additionalBoneCount;
|
||||
|
||||
public bool IsAnimated { get; private set; }
|
||||
public bool DrawAllBones;
|
||||
public string SelectedBone;
|
||||
|
||||
private const int _vertexSize = 12;
|
||||
private BufferObject<float> _vbo;
|
||||
private int _vaoHandle;
|
||||
|
||||
public Skeleton()
|
||||
{
|
||||
BonesByLoweredName = new Dictionary<string, Bone>();
|
||||
|
|
@ -104,6 +107,20 @@ public class Skeleton : IDisposable
|
|||
{
|
||||
_handle = GL.CreateProgram();
|
||||
|
||||
_vaoHandle = GL.GenVertexArray();
|
||||
GL.BindVertexArray(_vaoHandle);
|
||||
|
||||
_vbo = new BufferObject<float>(_vertexSize * BoneCount, BufferTarget.ArrayBuffer);
|
||||
|
||||
var sf = sizeof(float);
|
||||
var half = _vertexSize / 2;
|
||||
GL.EnableVertexAttribArray(0);
|
||||
GL.VertexAttribPointer(0, 3, VertexAttribPointerType.Float, false, sf * half, sf * 0);
|
||||
GL.EnableVertexAttribArray(1);
|
||||
GL.VertexAttribPointer(1, 3, VertexAttribPointerType.Float, false, sf * half, sf * 3);
|
||||
|
||||
GL.BindVertexArray(0);
|
||||
|
||||
_rest = new BufferObject<Matrix4x4>(BoneCount, BufferTarget.ShaderStorageBuffer);
|
||||
foreach (var bone in BonesByLoweredName.Values)
|
||||
{
|
||||
|
|
@ -171,7 +188,6 @@ public class Skeleton : IDisposable
|
|||
if (!IsAnimated) return;
|
||||
|
||||
_ssbo.Bind();
|
||||
|
||||
foreach (var bone in BonesByLoweredName.Values)
|
||||
{
|
||||
var boneMatrix = bone.IsRoot ? bone.Rest.Relation : bone.Rest.LocalMatrix * _boneMatriceAtFrame[bone.ParentIndex];
|
||||
|
|
@ -199,10 +215,37 @@ public class Skeleton : IDisposable
|
|||
_ssbo.Update(bone.Index, boneMatrix);
|
||||
_boneMatriceAtFrame[bone.Index] = boneMatrix;
|
||||
}
|
||||
|
||||
_ssbo.Unbind();
|
||||
}
|
||||
|
||||
public void UpdateVertices()
|
||||
{
|
||||
_vbo.Bind();
|
||||
foreach (var (boneName, bone) in BonesByLoweredName)
|
||||
{
|
||||
var boneMatrix = IsAnimated ? _boneMatriceAtFrame[bone.Index] : bone.Rest.Matrix;
|
||||
var parentBoneMatrix = bone.IsRoot ? boneMatrix :
|
||||
IsAnimated ? _boneMatriceAtFrame[bone.ParentIndex] :
|
||||
BonesByLoweredName[bone.LoweredParentName].Rest.Matrix;
|
||||
|
||||
var count = 0;
|
||||
var baseIndex = bone.Index * _vertexSize;
|
||||
_vbo.Update(baseIndex + count++, boneMatrix.Translation.X);
|
||||
_vbo.Update(baseIndex + count++, boneMatrix.Translation.Y);
|
||||
_vbo.Update(baseIndex + count++, boneMatrix.Translation.Z);
|
||||
_vbo.Update(baseIndex + count++, 1.0f);
|
||||
_vbo.Update(baseIndex + count++, boneName == SelectedBone ? 0.0f : 1.0f);
|
||||
_vbo.Update(baseIndex + count++, boneName == SelectedBone ? 0.0f : 1.0f);
|
||||
_vbo.Update(baseIndex + count++, parentBoneMatrix.Translation.X);
|
||||
_vbo.Update(baseIndex + count++, parentBoneMatrix.Translation.Y);
|
||||
_vbo.Update(baseIndex + count++, parentBoneMatrix.Translation.Z);
|
||||
_vbo.Update(baseIndex + count++, 1.0f);
|
||||
_vbo.Update(baseIndex + count++, bone.LoweredParentName == SelectedBone ? 0.0f : 1.0f);
|
||||
_vbo.Update(baseIndex + count++, bone.LoweredParentName == SelectedBone ? 0.0f : 1.0f);
|
||||
}
|
||||
_vbo.Unbind();
|
||||
}
|
||||
|
||||
private (int, float) GetBoneFrameData(Bone bone, Animation animation)
|
||||
{
|
||||
int s = -1;
|
||||
|
|
@ -242,6 +285,18 @@ public class Skeleton : IDisposable
|
|||
_rest.BindBufferBase(2);
|
||||
}
|
||||
|
||||
public void RenderBones()
|
||||
{
|
||||
GL.Disable(EnableCap.DepthTest);
|
||||
|
||||
GL.BindVertexArray(_vaoHandle);
|
||||
GL.DrawArrays(PrimitiveType.Lines, 0, _vbo.Size);
|
||||
GL.DrawArrays(PrimitiveType.Points, 0, _vbo.Size);
|
||||
GL.BindVertexArray(0);
|
||||
|
||||
GL.Enable(EnableCap.DepthTest);
|
||||
}
|
||||
|
||||
public void ImGuiBoneBreadcrumb()
|
||||
{
|
||||
var p1 = ImGui.GetCursorScreenPos();
|
||||
|
|
@ -254,7 +309,7 @@ public class Skeleton : IDisposable
|
|||
|
||||
var x = p1.X;
|
||||
var y = p1.Y + (p2.Y - p1.Y) / 2;
|
||||
for (int i = Math.Min(_breadcrumb.Count - 1, 5); i >= 1; i--)
|
||||
for (int i = Math.Min(_breadcrumb.Count - 1, 5); i >= 0; i--)
|
||||
{
|
||||
var boneName = _breadcrumb[i];
|
||||
var size = ImGui.CalcTextSize(boneName);
|
||||
|
|
@ -268,7 +323,7 @@ public class Skeleton : IDisposable
|
|||
break;
|
||||
}
|
||||
|
||||
drawList.AddText(position, i == 1 || ImGui.IsItemHovered() ? 0xFFFFFFFF : 0xA0FFFFFF, boneName);
|
||||
drawList.AddText(position, i == 0 || ImGui.IsItemHovered() ? 0xFFFFFFFF : 0xA0FFFFFF, boneName);
|
||||
x += size.X + 7.5f;
|
||||
drawList.AddText(position with { X = x }, 0xA0FFFFFF, ">");
|
||||
x += 7.5f;
|
||||
|
|
@ -279,7 +334,10 @@ public class Skeleton : IDisposable
|
|||
|
||||
public void ImGuiBoneHierarchy()
|
||||
{
|
||||
DrawBoneTree(SelectedBone, BonesByLoweredName[SelectedBone]);
|
||||
foreach (var name in BonesByLoweredName[SelectedBone].LoweredChildNames)
|
||||
{
|
||||
DrawBoneTree(name, BonesByLoweredName[name]);
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawBoneTree(string boneName, Bone bone)
|
||||
|
|
@ -289,11 +347,10 @@ public class Skeleton : IDisposable
|
|||
ImGui.TableNextColumn();
|
||||
|
||||
var flags = ImGuiTreeNodeFlags.OpenOnArrow | ImGuiTreeNodeFlags.SpanFullWidth;
|
||||
if (boneName == SelectedBone) flags |= ImGuiTreeNodeFlags.Selected;
|
||||
if (bone.IsVirtual) flags |= ImGuiTreeNodeFlags.Leaf;
|
||||
else if (!bone.IsDaron) flags |= ImGuiTreeNodeFlags.Bullet;
|
||||
|
||||
ImGui.SetNextItemOpen(bone.LoweredChildNames.Count <= 1 || flags.HasFlag(ImGuiTreeNodeFlags.Selected), ImGuiCond.Appearing);
|
||||
ImGui.SetNextItemOpen(bone.LoweredChildNames.Count <= 1, ImGuiCond.Appearing);
|
||||
var open = ImGui.TreeNodeEx(boneName, flags);
|
||||
if (ImGui.IsItemClicked() && !ImGui.IsItemToggledOpen() && bone.IsDaron)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -20,6 +20,7 @@ public class TimeTracker : IDisposable
|
|||
public bool IsActive;
|
||||
public float ElapsedTime;
|
||||
public float MaxElapsedTime;
|
||||
public int TimeMultiplier;
|
||||
|
||||
public TimeTracker()
|
||||
{
|
||||
|
|
@ -29,7 +30,7 @@ public class TimeTracker : IDisposable
|
|||
public void Update(float deltaSeconds)
|
||||
{
|
||||
if (IsPaused || IsActive) return;
|
||||
ElapsedTime += deltaSeconds;
|
||||
ElapsedTime += deltaSeconds * TimeMultiplier;
|
||||
if (ElapsedTime >= MaxElapsedTime) Reset(false);
|
||||
}
|
||||
|
||||
|
|
@ -47,7 +48,11 @@ public class TimeTracker : IDisposable
|
|||
{
|
||||
IsPaused = false;
|
||||
ElapsedTime = 0.0f;
|
||||
if (doMet) MaxElapsedTime = 0.01f;
|
||||
if (doMet)
|
||||
{
|
||||
MaxElapsedTime = 0.01f;
|
||||
TimeMultiplier = 1;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
|
|
|
|||
|
|
@ -26,7 +26,8 @@ public class VertexArrayObject<TVertexType, TIndexType> : IDisposable where TVer
|
|||
switch (type)
|
||||
{
|
||||
case VertexAttribPointerType.Int:
|
||||
GL.VertexAttribIPointer(index, count, VertexAttribIntegerType.Int, vertexSize * _sizeOfVertex, (IntPtr) (offset * _sizeOfVertex));
|
||||
case VertexAttribPointerType.UnsignedInt:
|
||||
GL.VertexAttribIPointer(index, count, (VertexAttribIntegerType) type, vertexSize * _sizeOfVertex, offset * _sizeOfVertex);
|
||||
break;
|
||||
default:
|
||||
GL.VertexAttribPointer(index, count, type, false, vertexSize * _sizeOfVertex, offset * _sizeOfVertex);
|
||||
|
|
|
|||
|
|
@ -1,52 +0,0 @@
|
|||
using CUE4Parse_Conversion.Meshes.PSK;
|
||||
using FModel.Views.Snooper.Shading;
|
||||
using OpenTK.Graphics.OpenGL4;
|
||||
|
||||
namespace FModel.Views.Snooper.Models;
|
||||
|
||||
public class BoneModel : UModel
|
||||
{
|
||||
public BoneModel(CStaticMesh staticMesh)
|
||||
{
|
||||
var lod = staticMesh.LODs[LodLevel];
|
||||
|
||||
Indices = new uint[lod.Indices.Value.Length];
|
||||
for (int i = 0; i < Indices.Length; i++)
|
||||
{
|
||||
Indices[i] = (uint) lod.Indices.Value[i];
|
||||
}
|
||||
|
||||
Vertices = new float[lod.NumVerts * VertexSize];
|
||||
for (int i = 0; i < lod.Verts.Length; i++)
|
||||
{
|
||||
var count = 0;
|
||||
var baseIndex = i * VertexSize;
|
||||
var vert = lod.Verts[i];
|
||||
Vertices[baseIndex + count++] = vert.Position.X * Constants.SCALE_DOWN_RATIO;
|
||||
Vertices[baseIndex + count++] = vert.Position.Z * Constants.SCALE_DOWN_RATIO;
|
||||
Vertices[baseIndex + count++] = vert.Position.Y * Constants.SCALE_DOWN_RATIO;
|
||||
}
|
||||
|
||||
Materials = new Material[1];
|
||||
Materials[0] = new Material { IsUsed = true };
|
||||
|
||||
Sections = new Section[1];
|
||||
Sections[0] = new Section(0, Indices.Length, 0);
|
||||
|
||||
Box = staticMesh.BoundingBox * Constants.SCALE_DOWN_RATIO;
|
||||
}
|
||||
|
||||
public override void Render(Shader shader, bool outline = false)
|
||||
{
|
||||
GL.Disable(EnableCap.DepthTest);
|
||||
|
||||
Vao.Bind();
|
||||
foreach (var section in Sections)
|
||||
{
|
||||
GL.DrawElementsInstanced(PrimitiveType.LineStrip, section.FacesCount, DrawElementsType.UnsignedInt, section.FirstFaceIndexPtr, TransformsCount);
|
||||
}
|
||||
Vao.Unbind();
|
||||
|
||||
GL.Enable(EnableCap.DepthTest);
|
||||
}
|
||||
}
|
||||
228
FModel/Views/Snooper/Models/Collision.cs
Normal file
|
|
@ -0,0 +1,228 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using CUE4Parse.UE4.Objects.Core.Math;
|
||||
using CUE4Parse.UE4.Objects.PhysicsEngine;
|
||||
using CUE4Parse.UE4.Objects.UObject;
|
||||
using FModel.Views.Snooper.Buffers;
|
||||
using FModel.Views.Snooper.Shading;
|
||||
using OpenTK.Graphics.OpenGL4;
|
||||
|
||||
namespace FModel.Views.Snooper.Models;
|
||||
|
||||
public class Collision : IDisposable
|
||||
{
|
||||
private const int Slices = 16;
|
||||
private const int Stacks = 8;
|
||||
private const float SectorStep = 2 * MathF.PI / Slices;
|
||||
private const float StackStep = MathF.PI / Stacks;
|
||||
|
||||
private readonly int[] _indexData;
|
||||
private readonly FVector[] _vertexData;
|
||||
private readonly Transform _transform;
|
||||
public readonly string LoweredBoneName;
|
||||
|
||||
private int _handle;
|
||||
private BufferObject<int> _ebo { get; set; }
|
||||
private BufferObject<FVector> _vbo { get; set; }
|
||||
private VertexArrayObject<FVector, int> _vao { get; set; }
|
||||
|
||||
private Collision()
|
||||
{
|
||||
_indexData = [];
|
||||
_vertexData = [];
|
||||
_transform = Transform.Identity;
|
||||
}
|
||||
|
||||
private Collision(FName boneName) : this()
|
||||
{
|
||||
LoweredBoneName = boneName.Text.ToLower();
|
||||
}
|
||||
|
||||
public Collision(FKConvexElem convexElems, FName boneName = default) : this(boneName)
|
||||
{
|
||||
_indexData = convexElems.IndexData;
|
||||
_vertexData = convexElems.VertexData;
|
||||
_transform = new Transform
|
||||
{
|
||||
Position = convexElems.Transform.Translation * Constants.SCALE_DOWN_RATIO,
|
||||
Rotation = convexElems.Transform.Rotation,
|
||||
Scale = convexElems.Transform.Scale3D
|
||||
};
|
||||
}
|
||||
|
||||
public Collision(FKSphereElem sphereElem, FName boneName = default) : this(boneName)
|
||||
{
|
||||
_vertexData = new FVector[(Slices + 1) * (Stacks + 1)];
|
||||
for (var i = 0; i <= Stacks; i++)
|
||||
{
|
||||
var stackAngle = MathF.PI / 2 - i * StackStep;
|
||||
var xy = MathF.Cos(stackAngle);
|
||||
var z = MathF.Sin(stackAngle);
|
||||
|
||||
for (var j = 0; j <= Slices; j++)
|
||||
{
|
||||
var sectorAngle = j * SectorStep;
|
||||
var x = xy * MathF.Cos(sectorAngle);
|
||||
var y = xy * MathF.Sin(sectorAngle);
|
||||
_vertexData[i * (Slices + 1) + j] = new FVector(x, y, z);
|
||||
}
|
||||
}
|
||||
|
||||
_indexData = new int[Stacks * Slices * 6];
|
||||
for (var i = 0; i < Stacks; i++)
|
||||
{
|
||||
for (var j = 0; j < Slices; j++)
|
||||
{
|
||||
var a = i * (Slices + 1) + j;
|
||||
var b = a + Slices + 1;
|
||||
_indexData[(i * Slices + j) * 6 + 0] = a;
|
||||
_indexData[(i * Slices + j) * 6 + 1] = b;
|
||||
_indexData[(i * Slices + j) * 6 + 2] = a + 1;
|
||||
_indexData[(i * Slices + j) * 6 + 3] = b;
|
||||
_indexData[(i * Slices + j) * 6 + 4] = b + 1;
|
||||
_indexData[(i * Slices + j) * 6 + 5] = a + 1;
|
||||
}
|
||||
}
|
||||
|
||||
_transform = new Transform
|
||||
{
|
||||
Position = sphereElem.Center * Constants.SCALE_DOWN_RATIO,
|
||||
Scale = new FVector(sphereElem.Radius)
|
||||
};
|
||||
}
|
||||
|
||||
public Collision(FKBoxElem boxElem, FName boneName = default) : this(boneName)
|
||||
{
|
||||
_vertexData =
|
||||
[
|
||||
new FVector(-boxElem.X, -boxElem.Y, -boxElem.Z),
|
||||
new FVector(boxElem.X, -boxElem.Y, -boxElem.Z),
|
||||
new FVector(boxElem.X, boxElem.Y, -boxElem.Z),
|
||||
new FVector(-boxElem.X, boxElem.Y, -boxElem.Z),
|
||||
new FVector(-boxElem.X, -boxElem.Y, boxElem.Z),
|
||||
new FVector(boxElem.X, -boxElem.Y, boxElem.Z),
|
||||
new FVector(boxElem.X, boxElem.Y, boxElem.Z),
|
||||
new FVector(-boxElem.X, boxElem.Y, boxElem.Z)
|
||||
];
|
||||
|
||||
_indexData =
|
||||
[
|
||||
0, 1, 2, 2, 3, 0,
|
||||
1, 5, 6, 6, 2, 1,
|
||||
5, 4, 7, 7, 6, 5,
|
||||
4, 0, 3, 3, 7, 4,
|
||||
3, 2, 6, 6, 7, 3,
|
||||
4, 5, 1, 1, 0, 4
|
||||
];
|
||||
|
||||
_transform = new Transform
|
||||
{
|
||||
Position = boxElem.Center * Constants.SCALE_DOWN_RATIO,
|
||||
Rotation = boxElem.Rotation.Quaternion(),
|
||||
Scale = new FVector(.5f)
|
||||
};
|
||||
}
|
||||
|
||||
public Collision(FKSphylElem sphylElem, FName boneName = default)
|
||||
: this(sphylElem.Length, [sphylElem.Radius, sphylElem.Radius], sphylElem.Center, sphylElem.Rotation, boneName) {}
|
||||
public Collision(FKTaperedCapsuleElem taperedCapsuleElem, FName boneName = default)
|
||||
: this(taperedCapsuleElem.Length, [taperedCapsuleElem.Radius1, taperedCapsuleElem.Radius0], taperedCapsuleElem.Center, taperedCapsuleElem.Rotation, boneName) {}
|
||||
|
||||
private Collision(float length, float[] radius, FVector center = default, FRotator rotator = default, FName boneName = default) : this(boneName)
|
||||
{
|
||||
int vLength = 0;
|
||||
int half = Slices / 2;
|
||||
int k2 = (Slices + 1) * (Stacks + 1);
|
||||
|
||||
_vertexData = new FVector[k2 + Slices + 1];
|
||||
for(int i = 0; i < 2; ++i)
|
||||
{
|
||||
float h = -length / 2.0f + i * length;
|
||||
int start = i == 0 ? Stacks / 2 : 0;
|
||||
int end = i == 0 ? Stacks : Stacks / 2;
|
||||
|
||||
for(int j = start; j <= end; ++j)
|
||||
{
|
||||
var stackAngle = MathF.PI / 2 - j * StackStep;
|
||||
var xy = radius[i] * MathF.Cos(stackAngle);
|
||||
var z = radius[i] * MathF.Sin(stackAngle) + h;
|
||||
|
||||
for(int k = 0; k <= Slices; ++k)
|
||||
{
|
||||
var sectorAngle = k * SectorStep;
|
||||
var x = xy * MathF.Cos(sectorAngle);
|
||||
var y = xy * MathF.Sin(sectorAngle);
|
||||
_vertexData[vLength++] = new FVector(x, y, z);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var indices = new List<int>();
|
||||
AddIndicesForSlices(indices, ref k2);
|
||||
indices.AddRange(new[] {0, k2, k2, k2 - half, half, half});
|
||||
AddIndicesForStacks(indices);
|
||||
half /= 2;
|
||||
indices.AddRange(new[] {half, k2 - half * 3, k2 - half * 3, half * 3, k2 - half, k2 - half});
|
||||
AddIndicesForStacks(indices, Stacks / 2);
|
||||
_indexData = indices.ToArray();
|
||||
|
||||
_transform = new Transform
|
||||
{
|
||||
Position = center * Constants.SCALE_DOWN_RATIO,
|
||||
Rotation = rotator.Quaternion()
|
||||
};
|
||||
}
|
||||
|
||||
private void AddIndicesForSlices(List<int> indices, ref int k2)
|
||||
{
|
||||
for(int k1 = 0; k1 < Slices; ++k1, ++k2)
|
||||
{
|
||||
indices.AddRange(new[] {k1, k1 + 1, k1 + 1, k2, k2 + 1, k2 + 1});
|
||||
}
|
||||
}
|
||||
|
||||
private void AddIndicesForStacks(List<int> indices, int start = 0)
|
||||
{
|
||||
for (int k1 = start; k1 < Stacks * Slices + Slices; k1 += Slices + 1)
|
||||
{
|
||||
if (k1 == Stacks / 2 * (Slices + 1) + start) continue;
|
||||
indices.AddRange(new[] {k1, k1 + Slices + 1, k1 + Slices + 1, k1 + Slices / 2, k1 + Slices / 2 + Slices + 1, k1 + Slices / 2 + Slices + 1});
|
||||
}
|
||||
}
|
||||
|
||||
public void Setup()
|
||||
{
|
||||
_handle = GL.CreateProgram();
|
||||
_ebo = new BufferObject<int>(_indexData, BufferTarget.ElementArrayBuffer);
|
||||
_vbo = new BufferObject<FVector>(_vertexData, BufferTarget.ArrayBuffer);
|
||||
_vao = new VertexArrayObject<FVector, int>(_vbo, _ebo);
|
||||
|
||||
_vao.VertexAttributePointer(0, 3, VertexAttribPointerType.Float, 1, 0);
|
||||
_vao.Unbind();
|
||||
}
|
||||
|
||||
public void Render(Shader shader, Matrix4x4 boneMatrix)
|
||||
{
|
||||
shader.SetUniform("uCollisionMatrix", _transform.Matrix * boneMatrix);
|
||||
|
||||
_vao.Bind();
|
||||
if (_indexData.Length > 0)
|
||||
{
|
||||
GL.DrawElements(PrimitiveType.Triangles, _ebo.Size, DrawElementsType.UnsignedInt, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
GL.DrawArrays(PrimitiveType.Points, 0, _vbo.Size);
|
||||
}
|
||||
_vao.Unbind();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_ebo?.Dispose();
|
||||
_vbo?.Dispose();
|
||||
_vao?.Dispose();
|
||||
GL.DeleteProgram(_handle);
|
||||
}
|
||||
}
|
||||
|
|
@ -31,7 +31,7 @@ public interface IRenderableModel : IDisposable
|
|||
|
||||
public void Setup(Options options);
|
||||
public void SetupInstances();
|
||||
public void Render(Shader shader, bool outline = false);
|
||||
public void Render(Shader shader, Texture checker = null, bool outline = false);
|
||||
public void PickingRender(Shader shader);
|
||||
public void Update(Options options);
|
||||
public void AddInstance(Transform transform);
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using CUE4Parse.UE4.Assets.Exports.Animation;
|
||||
using CUE4Parse.UE4.Objects.Core.Math;
|
||||
using OpenTK.Graphics.OpenGL4;
|
||||
|
|
@ -44,9 +45,9 @@ public class Morph : IDisposable
|
|||
Vertices[baseIndex + count++] = vertices[i + 1] + positionDelta.X * Constants.SCALE_DOWN_RATIO;
|
||||
Vertices[baseIndex + count++] = vertices[i + 2] + positionDelta.Z * Constants.SCALE_DOWN_RATIO;
|
||||
Vertices[baseIndex + count++] = vertices[i + 3] + positionDelta.Y * Constants.SCALE_DOWN_RATIO;
|
||||
Vertices[baseIndex + count++] = vertices[i + 7] + tangentDelta.X * Constants.SCALE_DOWN_RATIO;
|
||||
Vertices[baseIndex + count++] = vertices[i + 8] + tangentDelta.Z * Constants.SCALE_DOWN_RATIO;
|
||||
Vertices[baseIndex + count++] = vertices[i + 9] + tangentDelta.Y * Constants.SCALE_DOWN_RATIO;
|
||||
Vertices[baseIndex + count++] = vertices[i + 7] + tangentDelta.X;
|
||||
Vertices[baseIndex + count++] = vertices[i + 8] + tangentDelta.Z;
|
||||
Vertices[baseIndex + count++] = vertices[i + 9] + tangentDelta.Y;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -60,6 +61,27 @@ public class Morph : IDisposable
|
|||
}
|
||||
}
|
||||
|
||||
public Morph(float[] vertices, Dictionary<uint, int> dict, UMorphTarget morphTarget)
|
||||
{
|
||||
Name = morphTarget.Name;
|
||||
Vertices = new float[vertices.Length];
|
||||
Array.Copy(vertices, Vertices, vertices.Length);
|
||||
|
||||
foreach (var vert in morphTarget.MorphLODModels[0].Vertices)
|
||||
{
|
||||
var count = 0;
|
||||
if (dict.TryGetValue(vert.SourceIdx, out var baseIndex))
|
||||
{
|
||||
Vertices[baseIndex + count++] += vert.PositionDelta.X * Constants.SCALE_DOWN_RATIO;
|
||||
Vertices[baseIndex + count++] += vert.PositionDelta.Z * Constants.SCALE_DOWN_RATIO;
|
||||
Vertices[baseIndex + count++] += vert.PositionDelta.Y * Constants.SCALE_DOWN_RATIO;
|
||||
Vertices[baseIndex + count++] += vert.TangentZDelta.X;
|
||||
Vertices[baseIndex + count++] += vert.TangentZDelta.Z;
|
||||
Vertices[baseIndex + count++] += vert.TangentZDelta.Y;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Setup()
|
||||
{
|
||||
_handle = GL.CreateProgram();
|
||||
|
|
|
|||
|
|
@ -16,12 +16,11 @@ public class Section
|
|||
|
||||
public Section(int index, int facesCount, int firstFaceIndex)
|
||||
{
|
||||
MaterialIndex = index;
|
||||
MaterialIndex = Math.Max(0, index);
|
||||
FacesCount = facesCount;
|
||||
FirstFaceIndex = firstFaceIndex;
|
||||
FirstFaceIndexPtr = new IntPtr(FirstFaceIndex * sizeof(uint));
|
||||
Color = Constants.COLOR_PALETTE[index % Constants.PALETTE_LENGTH];
|
||||
Show = true;
|
||||
Color = Constants.COLOR_PALETTE[MaterialIndex % Constants.PALETTE_LENGTH];
|
||||
}
|
||||
|
||||
public void SetupMaterial(Material material)
|
||||
|
|
|
|||
|
|
@ -1,7 +1,11 @@
|
|||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using CUE4Parse_Conversion.Meshes.PSK;
|
||||
using CUE4Parse.UE4.Assets.Exports.Animation;
|
||||
using CUE4Parse.UE4.Assets.Exports.SkeletalMesh;
|
||||
using CUE4Parse.UE4.Objects.Core.Math;
|
||||
using CUE4Parse.UE4.Objects.PhysicsEngine;
|
||||
using CUE4Parse.UE4.Objects.UObject;
|
||||
using FModel.Views.Snooper.Animations;
|
||||
using FModel.Views.Snooper.Buffers;
|
||||
|
|
@ -42,14 +46,84 @@ public class SkeletalModel : UModel
|
|||
Sockets.Add(new Socket(socket));
|
||||
}
|
||||
|
||||
Morphs = new List<Morph>();
|
||||
for (var i = 0; i < export.MorphTargets.Length; i++)
|
||||
if (export.PhysicsAsset.TryLoad(out UPhysicsAsset physicsAsset))
|
||||
{
|
||||
if (!export.MorphTargets[i].TryLoad(out UMorphTarget morphTarget) ||
|
||||
morphTarget.MorphLODModels.Length < 1 || morphTarget.MorphLODModels[0].Vertices.Length < 1)
|
||||
foreach (var skeletalBodySetup in physicsAsset.SkeletalBodySetups)
|
||||
{
|
||||
if (!skeletalBodySetup.TryLoad(out USkeletalBodySetup bodySetup) || bodySetup.AggGeom == null) continue;
|
||||
foreach (var convexElem in bodySetup.AggGeom.ConvexElems)
|
||||
{
|
||||
Collisions.Add(new Collision(convexElem, bodySetup.BoneName));
|
||||
}
|
||||
foreach (var sphereElem in bodySetup.AggGeom.SphereElems)
|
||||
{
|
||||
Collisions.Add(new Collision(sphereElem, bodySetup.BoneName));
|
||||
}
|
||||
foreach (var boxElem in bodySetup.AggGeom.BoxElems)
|
||||
{
|
||||
Collisions.Add(new Collision(boxElem, bodySetup.BoneName));
|
||||
}
|
||||
foreach (var sphylElem in bodySetup.AggGeom.SphylElems)
|
||||
{
|
||||
Collisions.Add(new Collision(sphylElem, bodySetup.BoneName));
|
||||
}
|
||||
foreach (var taperedCapsuleElem in bodySetup.AggGeom.TaperedCapsuleElems)
|
||||
{
|
||||
Collisions.Add(new Collision(taperedCapsuleElem, bodySetup.BoneName));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Morphs = [];
|
||||
if (export.MorphTargets.Length == 0) return;
|
||||
|
||||
export.PopulateMorphTargetVerticesData();
|
||||
|
||||
var verticesCount = Vertices.Length / VertexSize;
|
||||
var cachedVertices = new float[verticesCount * Morph.VertexSize];
|
||||
var vertexLookup = new Dictionary<uint, int>(verticesCount);
|
||||
for (int i = 0; i < Vertices.Length; i += VertexSize)
|
||||
{
|
||||
var count = 0;
|
||||
var baseIndex = i / VertexSize * Morph.VertexSize;
|
||||
vertexLookup[(uint) Vertices[i]] = baseIndex;
|
||||
{
|
||||
cachedVertices[baseIndex + count++] = Vertices[i + 1];
|
||||
cachedVertices[baseIndex + count++] = Vertices[i + 2];
|
||||
cachedVertices[baseIndex + count++] = Vertices[i + 3];
|
||||
cachedVertices[baseIndex + count++] = Vertices[i + 7];
|
||||
cachedVertices[baseIndex + count++] = Vertices[i + 8];
|
||||
cachedVertices[baseIndex + count++] = Vertices[i + 9];
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var morph in export.MorphTargets)
|
||||
{
|
||||
if (!morph.TryLoad(out UMorphTarget morphTarget) || morphTarget.MorphLODModels.Length < 1 ||
|
||||
morphTarget.MorphLODModels[0].Vertices.Length < 1)
|
||||
continue;
|
||||
|
||||
Morphs.Add(new Morph(Vertices, VertexSize, morphTarget));
|
||||
Morphs.Add(new Morph(cachedVertices, vertexLookup, morphTarget));
|
||||
}
|
||||
}
|
||||
|
||||
public SkeletalModel(USkeleton export, FBox box) : base(export)
|
||||
{
|
||||
Indices = [];
|
||||
Materials = [];
|
||||
Vertices = [];
|
||||
Sections = [];
|
||||
AddInstance(Transform.Identity);
|
||||
|
||||
Box = box * Constants.SCALE_DOWN_RATIO;
|
||||
Morphs = new List<Morph>();
|
||||
Skeleton = new Skeleton(export.ReferenceSkeleton);
|
||||
Skeleton.Name = export.Name;
|
||||
|
||||
for (int i = 0; i < export.Sockets.Length; i++)
|
||||
{
|
||||
if (export.Sockets[i].Load<USkeletalMeshSocket>() is not { } socket) continue;
|
||||
Sockets.Add(new Socket(socket));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -73,12 +147,38 @@ public class SkeletalModel : UModel
|
|||
Vao.Unbind();
|
||||
}
|
||||
|
||||
public override void RenderCollision(Shader shader)
|
||||
{
|
||||
base.RenderCollision(shader);
|
||||
|
||||
GL.Disable(EnableCap.DepthTest);
|
||||
GL.Disable(EnableCap.CullFace);
|
||||
GL.PolygonMode(MaterialFace.FrontAndBack, PolygonMode.Line);
|
||||
foreach (var collision in Collisions)
|
||||
{
|
||||
var boneMatrix = Matrix4x4.Identity;
|
||||
if (Skeleton.BonesByLoweredName.TryGetValue(collision.LoweredBoneName, out var bone))
|
||||
boneMatrix = Skeleton.GetBoneMatrix(bone);
|
||||
|
||||
collision.Render(shader, boneMatrix);
|
||||
}
|
||||
GL.PolygonMode(MaterialFace.FrontAndBack, PolygonMode.Fill);
|
||||
GL.Enable(EnableCap.CullFace);
|
||||
GL.Enable(EnableCap.DepthTest);
|
||||
}
|
||||
|
||||
public void Render(Shader shader)
|
||||
{
|
||||
shader.SetUniform("uMorphTime", MorphTime);
|
||||
Skeleton.Render(shader);
|
||||
}
|
||||
|
||||
public void RenderBones(Shader shader)
|
||||
{
|
||||
shader.SetUniform("uInstanceMatrix", GetTransform().Matrix);
|
||||
Skeleton.RenderBones();
|
||||
}
|
||||
|
||||
public void UpdateMorph(int index)
|
||||
{
|
||||
_morphVbo.Update(Morphs[index].Vertices);
|
||||
|
|
|
|||