mirror of
https://github.com/4sval/FModel.git
synced 2026-09-25 02:29:21 -05:00
Undawn custom encryption handling
This commit is contained in:
Submodule CUE4Parse updated: 75bf52cafb...8edb3a46c9
@@ -38,6 +38,7 @@ using CUE4Parse.UE4.Wwise;
|
||||
using CUE4Parse_Conversion;
|
||||
using CUE4Parse_Conversion.Sounds;
|
||||
|
||||
using CUE4Parse.GameTypes.UDWN.Encryption.Aes;
|
||||
using EpicManifestParser;
|
||||
|
||||
using FModel.Creator;
|
||||
@@ -183,6 +184,11 @@ public class CUE4ParseViewModel : ViewModel
|
||||
}
|
||||
}
|
||||
Provider.ReadScriptData = UserSettings.Default.ReadScriptData;
|
||||
Provider.CustomEncryption = Provider.Versions.Game switch
|
||||
{
|
||||
EGame.GAME_Undawn => ToaaAes.ToaaDecrypt,
|
||||
_ => Provider.CustomEncryption
|
||||
};
|
||||
|
||||
GameDirectory = new GameDirectoryViewModel();
|
||||
AssetsFolder = new AssetsFolderViewModel();
|
||||
|
||||
Reference in New Issue
Block a user