Marvel Rivals

This commit is contained in:
GMatrixGames
2024-05-10 20:15:24 -04:00
parent 330ab0a5b2
commit ade8da87a9
2 changed files with 4 additions and 13 deletions

View File

@@ -8,7 +8,6 @@ using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using AdonisUI.Controls;
using CUE4Parse.Compression;
using CUE4Parse.Encryption.Aes;
@@ -34,17 +33,15 @@ using CUE4Parse.UE4.Readers;
using CUE4Parse.UE4.Shaders;
using CUE4Parse.UE4.Versions;
using CUE4Parse.UE4.Wwise;
using CUE4Parse_Conversion;
using CUE4Parse_Conversion.Animations;
using CUE4Parse_Conversion.Meshes;
using CUE4Parse_Conversion.Sounds;
using CUE4Parse.GameTypes.UDWN.Encryption.Aes;
using CUE4Parse.GameTypes.DBD.Encryption.Aes;
using CUE4Parse.GameTypes.PAXDEI.Encryption.Aes;
using CUE4Parse.GameTypes.NetEase.MAR.Encryption.Aes;
using EpicManifestParser;
using FModel.Creator;
using FModel.Extensions;
using FModel.Framework;
@@ -53,20 +50,13 @@ using FModel.Settings;
using FModel.Views;
using FModel.Views.Resources.Controls;
using FModel.Views.Snooper;
using Newtonsoft.Json;
using Ookii.Dialogs.Wpf;
using OpenTK.Windowing.Common;
using OpenTK.Windowing.Desktop;
using Serilog;
using SkiaSharp;
using UE4Config.Parsing;
using Application = System.Windows.Application;
namespace FModel.ViewModels;
@@ -190,8 +180,9 @@ public class CUE4ParseViewModel : ViewModel
Provider.ReadScriptData = UserSettings.Default.ReadScriptData;
Provider.CustomEncryption = Provider.Versions.Game switch
{
EGame.GAME_MarvelRivals => MarvelAes.MarvelDecrypt,
EGame.GAME_Undawn => ToaaAes.ToaaDecrypt,
EGame.GAME_DeadbyDaylight => DbDAes.DbDDecrypt,
EGame.GAME_DeadByDaylight => DBDAes.DbDDecrypt,
EGame.GAME_PaxDei => PaxDeiAes.PaxDeiDecrypt,
_ => Provider.CustomEncryption
};