Texture export based on texture export settings

Asval is goofy
This commit is contained in:
GhostScissors 2024-09-09 15:24:01 +05:30
parent 3ebc245cf3
commit 4bce892c79

View File

@ -69,7 +69,7 @@ public class TabImage : ViewModel
return;
}
_bmp = bitmap;
using var data = _bmp.Encode(NoAlpha ? SKEncodedImageFormat.Jpeg : SKEncodedImageFormat.Png, 100);
using var data = _bmp.Encode(NoAlpha ? ETextureFormat.Jpeg : UserSettings.Default.TextureExportFormat, 100);
using var stream = new MemoryStream(ImageBuffer = data.ToArray(), false);
var image = new BitmapImage();
image.BeginInit();