Merge pull request #497 from GhostScissors/TGA
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Texture export format based on user settings
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Valentin 2024-09-09 12:09:21 +02:00 committed by GitHub
commit b536f10b14
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GPG Key ID: B5690EEEBB952194
6 changed files with 16 additions and 8 deletions

@ -1 +1 @@
Subproject commit 1692f1e6c3bdc7a0af4e926cfbcdfc52e5ad424e
Subproject commit 2ed1bd1daafc57f5fc09991964fc55dabd21548e

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@ -349,7 +349,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Folder's Packages Textures (.png)" Click="OnFolderTextureClick">
<MenuItem Header="Save Folder's Packages Textures" Click="OnFolderTextureClick">
<MenuItem.Icon>
<Viewbox Width="16" Height="16">
<Canvas Width="24" Height="24">
@ -517,7 +517,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Texture (.png)" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem Header="Save Texture" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem.CommandParameter>
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
<Binding Source="Assets_Save_Textures" />

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@ -85,7 +85,7 @@ public partial class MainWindow
#if DEBUG
// await _threadWorkerView.Begin(cancellationToken =>
// _applicationView.CUE4Parse.Extract(cancellationToken,
// "fortnitegame/Content/Characters/Player/Female/Large/Bodies/F_LRG_BunnyBR/Meshes/F_LRG_BunnyBR.uasset"));
// "FortniteGame/Content/Athena/Apollo/Maps/UI/Apollo_Terrain_Minimap.uasset"));
// await _threadWorkerView.Begin(cancellationToken =>
// _applicationView.CUE4Parse.Extract(cancellationToken,
// "FortniteGame/Content/Environments/Helios/Props/GlacierHotel/GlacierHotel_Globe_A/Meshes/SM_GlacierHotel_Globe_A.uasset"));

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@ -69,7 +69,7 @@ public class TabImage : ViewModel
return;
}
_bmp = bitmap;
using var data = _bmp.Encode(NoAlpha ? SKEncodedImageFormat.Jpeg : SKEncodedImageFormat.Png, 100);
using var data = _bmp.Encode(NoAlpha ? ETextureFormat.Jpeg : UserSettings.Default.TextureExportFormat, 100);
using var stream = new MemoryStream(ImageBuffer = data.ToArray(), false);
var image = new BitmapImage();
image.BeginInit();
@ -301,7 +301,15 @@ public class TabItem : ViewModel
private void SaveImage(TabImage image, bool updateUi)
{
if (image == null) return;
var fileName = $"{image.ExportName}.png";
var ext = UserSettings.Default.TextureExportFormat switch
{
ETextureFormat.Png => ".png",
ETextureFormat.Tga => ".tga",
_ => ".png"
};
var fileName = image.ExportName + ext;
var path = Path.Combine(UserSettings.Default.TextureDirectory,
UserSettings.Default.KeepDirectoryStructure ? Directory : "", fileName!).Replace('\\', '/');

View File

@ -872,7 +872,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Texture (.png)" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Textures">
<MenuItem Header="Save Texture" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Textures">
<MenuItem.Icon>
<Viewbox Width="16" Height="16">
<Canvas Width="24" Height="24">

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@ -185,7 +185,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Texture (.png)" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem Header="Save Texture" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem.CommandParameter>
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
<Binding Source="Assets_Save_Textures" />