fixed series border color

This commit is contained in:
Asval 2024-06-13 22:33:56 +02:00
parent 3e200bd5d0
commit 2cf21c69ba

View File

@ -24,18 +24,11 @@ public class BaseIcon : UCreator
protected string ShortDescription { get; set; }
protected string CosmeticSource { get; set; }
protected Dictionary<string, SKBitmap> UserFacingFlags { get; set; }
protected FInstancedStruct[] DataList { get; set; }
public BaseIcon(UObject uObject, EIconStyle style) : base(uObject, style) { }
public void ParseForReward(bool isUsingDisplayAsset)
{
if (Object.TryGetValue(out FInstancedStruct[] dataList, "DataList"))
{
DataList = dataList;
GetSeries(DataList);
}
// rarity
if (Object.TryGetValue(out FPackageIndex series, "Series")) GetSeries(series);
else if (Object.TryGetValue(out FStructFallback componentContainer, "ComponentContainer")) GetSeries(componentContainer);
@ -44,9 +37,7 @@ public class BaseIcon : UCreator
// preview
if (isUsingDisplayAsset && Utils.TryGetDisplayAsset(Object, out var preview))
Preview = preview;
else if (Preview == null)
Preview = Utils.GetBitmap(DataList);
else if (Preview == null && Object.TryGetValue(out FPackageIndex itemDefinition, "HeroDefinition", "WeaponDefinition"))
else if (Object.TryGetValue(out FPackageIndex itemDefinition, "HeroDefinition", "WeaponDefinition"))
Preview = Utils.GetBitmap(itemDefinition);
else if (Object.TryGetValue(out FSoftObjectPath largePreview, "LargePreviewImage", "EntryListIcon", "SmallPreviewImage", "BundleImage", "ItemDisplayAsset", "LargeIcon", "ToastIcon", "SmallIcon"))
Preview = Utils.GetBitmap(largePreview);
@ -59,6 +50,12 @@ public class BaseIcon : UCreator
else if (Object.TryGetValue(out FStructFallback brush, "IconBrush") && brush.TryGetValue(out UTexture2D res, "ResourceObject"))
Preview = Utils.GetBitmap(res);
if (Object.TryGetValue(out FInstancedStruct[] dataList, "DataList"))
{
GetSeries(dataList);
Preview ??= Utils.GetBitmap(dataList);
}
// text
if (Object.TryGetValue(out FText displayName, "DisplayName", "ItemName", "BundleName", "DefaultHeaderText", "UIDisplayName", "EntryName", "EventCalloutTitle"))
DisplayName = displayName.Text;