Eduardo Quezada
00f9aa4af9
Seperated Text from script CaveOfOrigin_B1F - FallarborTown_BattleTentCorridor ( #28 )
2024-06-22 11:02:27 -04:00
Eduardo Quezada
988328a6e3
Verdanturf, Rusturf, Victory Road (437/665)
2024-06-22 10:59:03 -04:00
dennisw100
e191c1d0a1
Seperated Text from script CaveOfOrigin_B1F - FallarborTown_BattleTentCorridor
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effected locations
CaveOfOrigin_B1F
DewfordTown
EverGrandeCity
FallarborTown - FallarborTown_BattleTentCorridor
2024-06-22 16:51:32 +02:00
Eduardo Quezada
7b3bbd2246
Fixed end of file newlines
2024-06-22 09:54:58 -04:00
Eduardo Quezada
7d9d4a5b97
Seperated Text from script Battle Frontier ( #27 )
2024-06-22 09:19:51 -04:00
dennisw100
dbd2dc7ba6
Merge branch 'AsparagusEduardo:pret_multilanguage' into pret_multilanguage
2024-06-22 15:11:21 +02:00
Eduardo Quezada
b5b50bcc1c
CI fix attempt
2024-06-22 09:07:21 -04:00
dennisw100
a0b9fd8242
Merge branch 'AsparagusEduardo:pret_multilanguage' into pret_multilanguage
2024-06-22 14:46:19 +02:00
Eduardo Quezada
dbc45c78fe
Updated CI to not do compare for now
2024-06-22 08:37:01 -04:00
dennisw100
23ad0c125d
Seperated Text from script Battle Frontier 2/2
2024-06-22 11:21:47 +02:00
dennisw100
c529d4f09f
Seperated Text from script Battle Frontier 1/2
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Hoffentlich jetzt in den richtigen ordner
2024-06-22 11:18:09 +02:00
dennisw100
16c44f1376
Revert "Seperated Text from script Battle Frontier 1/2"
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This reverts commit f29441cf21 .
2024-06-22 11:02:41 +02:00
dennisw100
f29441cf21
Seperated Text from script Battle Frontier 1/2
2024-06-21 21:26:10 +02:00
Eduardo Quezada
28ab70e0e3
Fixed include/constants/global.h being remade on each build
2023-05-30 11:58:14 -04:00
Eduardo Quezada
da17309441
385/665
2023-05-30 08:12:59 -04:00
Eduardo Quezada
c264fdf45e
382/665
2023-01-09 00:49:12 -03:00
Eduardo Quezada
bdf90de7b3
366/665
2022-12-30 17:39:56 -03:00
Eduardo Quezada
56496b15e5
333/665
2022-12-30 11:46:16 -03:00
Eduardo Quezada
1ddbd318be
328/665
2022-12-30 10:32:17 -03:00
Eduardo Quezada
c7295fa8e2
315/665
2022-12-30 09:50:31 -03:00
Eduardo Quezada
9022504af5
306/665
2022-12-30 08:39:45 -03:00
Eduardo Quezada
93c810231e
294/665
2022-12-29 22:36:10 -03:00
Eduardo Quezada
c13a758c4b
279/665
2022-12-29 22:18:02 -03:00
Eduardo Quezada
a57efb3ebb
270/665
2022-12-29 21:54:12 -03:00
Eduardo Quezada
a7b9a4e862
264/665
2022-12-29 20:43:39 -03:00
Eduardo Quezada
fe0367be3e
Merge remote-tracking branch 'pret/master' into pret_multilanguage
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# Conflicts:
# graphics_file_rules.mk
# src/naming_screen.c
2022-08-23 08:11:38 -04:00
GriffinR
8a8ba92f21
Revert COMMON wildcards
2022-08-22 19:04:47 -04:00
GriffinR
898ec580ae
Merge pull request #1737 from GriffinRichards/lock-unlock
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Clean up lock/unlock anim movement
2022-08-22 01:30:33 -04:00
GriffinR
30906762ed
Merge pull request #1740 from AsparagusEduardo/pret_stringTabs
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Fixed inconsistent use of white space for scripts, .c files and .h files.
2022-08-20 23:03:59 -04:00
GriffinR
9e175a1037
Merge pull request #1735 from GriffinRichards/arena-const
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Add some missing battle arena constants
2022-08-20 22:54:32 -04:00
GriffinR
81ef818f61
Merge pull request #1731 from GriffinRichards/missing-tag
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Move party menu data constants
2022-08-20 22:43:52 -04:00
GriffinR
1685365cd4
Merge pull request #1727 from AsparagusEduardo/pret_clean
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Cleanup from https://github.com/pret/pokefirered/pull/532
2022-08-19 21:27:55 -04:00
GriffinR
cce9918908
Add Wnum_tiles to additional num_tiles rules
2022-08-18 23:13:27 -04:00
Martin Griffin
5e593a62fb
Ignore num_tiles if it would truncate non-transparent tiles ( #1729 )
2022-08-18 23:07:25 -04:00
Eduardo Quezada
fbcb80c575
(260/665)
2022-08-18 11:13:02 -04:00
GriffinR
936ebbd973
Fix phaseShit typo
2022-08-17 11:47:00 -04:00
Eduardo Quezada
f87d86945f
(256/665)
2022-08-17 08:48:38 -04:00
GriffinR
e707cdffa8
Merge pull request #1744 from AsparagusEduardo/pret_syncMapSec
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Synced Route 4 and 10's MapSec labels
2022-08-16 19:12:45 -04:00
Eduardo Quezada
5933c42439
Synced Route 4 and 10's MapSec labels
2022-08-16 18:23:37 -04:00
Eduardo Quezada
db2d524603
Corrected CopyFrontierBrainTrainerName
2022-08-16 17:22:39 -04:00
Eduardo Quezada
d45fda5666
(241/665)
2022-08-16 14:30:29 -04:00
Eduardo Quezada
e43f65cc69
using BATTLE_RUN constants in BattleScript_EffectTeleport
2022-08-15 21:06:26 -04:00
Eduardo Quezada
7b0c8ec972
Revert style changes
2022-08-15 20:41:12 -04:00
GriffinR
26734d80f3
Merge pull request #1728 from AsparagusEduardo/pret_monDataEnum
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Convert MON_DATA constants into enum to ease editing and addition of fields.
2022-08-15 18:51:32 -04:00
Eduardo Quezada
44b26cc8aa
From pokefirered
2022-08-15 18:27:37 -04:00
Eduardo Quezada
0149f420f9
Corrected comment
2022-08-15 17:36:55 -04:00
Eduardo Quezada
e8a05e92e4
Corrected additional inconsistent uses of whitespace
2022-08-15 17:04:34 -04:00
GriffinR
96fa350b45
Merge pull request #1741 from tustin2121/tustin2121-patch-scriptcontext
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Renaming the Script Contexts
2022-08-15 16:46:01 -04:00
tustin2121
ec73158f16
Moving documentation comments per request
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from the discord chat.
2022-08-15 16:37:38 -04:00
tustin2121
1cb659df8c
Renaming Script Contexts
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- Determined how the various script contexts were used and renamed accordingly.
- ScriptContext2_Enable/Disable => Lock/UnlockPlayerFieldControls - The sole purpose of the flag is to make sure the player can't move around in the overworld. It has nothing to do with script contexts.
- ScriptContext1 => ScriptContext - It is the global script context used to set up scripts which run over many frames.
- ScriptContext2_RunNewScript => RunScriptImmediately - ScriptContext2's sole purpose was to run scripts immediately and in a separate context, usually while the global context is waiting for things like map loads or screen changes.
2022-08-15 15:18:12 -04:00