Decompilation of Pokémon Emerald
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Eduardo Quezada f87d86945f (256/665)
2022-08-17 08:48:38 -04:00
.github (90/654) 2022-08-02 15:44:28 -04:00
asm (205/665) Italian up to date with French 2022-08-12 15:31:25 -04:00
common_syms Name overworld tilemaps for their bg, add layer type constants 2022-01-19 09:37:12 -05:00
constants use constant for max directsound channels 2021-01-16 04:18:45 -05:00
data (256/665) 2022-08-17 08:48:38 -04:00
docs Delete bugs_and_glitches.md 2022-06-17 18:07:46 -03:00
gflib (241/665) 2022-08-16 14:30:29 -04:00
graphics (205/665) Italian up to date with French 2022-08-12 15:31:25 -04:00
include Corrected CopyFrontierBrainTrainerName 2022-08-16 17:22:39 -04:00
libagbsyscall Fix $(AR) define, remove \u warns on macOS. 2021-01-04 11:35:59 -05:00
sound forgot we could do this 2022-01-22 19:41:31 -05:00
src (256/665) 2022-08-17 08:48:38 -04:00
tools use floats for tempo calculation 2022-06-28 00:11:59 -04:00
.gitattributes Add missing files to .gitattributes. 2020-11-08 20:13:21 -05:00
.gitignore Remove berry fix 2022-01-13 15:26:20 -05:00
asmdiff.ps1 Remove debug printing 2019-04-07 19:18:42 -05:00
asmdiff.sh [Round 3] Apply all source related changes for the new INSTALL.md in one commit. 2020-12-16 21:24:44 -05:00
build_tools.sh Update deprecated build_tools script 2019-08-27 09:15:44 -04:00
charmap.txt Incorporated Italian changes, enough to compile (still needs to sync a couple of them) 2022-08-12 00:28:16 -04:00
graphics_file_rules.mk Incorporated Italian changes, enough to compile (still needs to sync a couple of them) 2022-08-12 00:28:16 -04:00
INSTALL.md Space cleanup 2022-07-29 21:28:39 -04:00
json_data_rules.mk Fix building 2019-05-08 17:06:39 -05:00
ld_script_modern.txt lmao whitespace 2022-01-22 21:30:39 -05:00
ld_script.txt Change language stuff based on the french decomp 2022-08-04 11:53:16 +02:00
make_tools.mk Fixes to makefile. 2021-06-01 23:22:15 -04:00
Makefile (241/665) 2022-08-16 14:30:29 -04:00
map_data_rules.mk [Round 3] Apply all source related changes for the new INSTALL.md in one commit. 2020-12-16 21:24:44 -05:00
README.md (205/665) Italian up to date with French 2022-08-12 15:31:25 -04:00
rom_fr.sha1 Incorporated Italian changes, enough to compile (still needs to sync a couple of them) 2022-08-12 00:28:16 -04:00
rom_it.sha1 Incorporated Italian changes, enough to compile (still needs to sync a couple of them) 2022-08-12 00:28:16 -04:00
rom.sha1 Incorporated Italian changes, enough to compile (still needs to sync a couple of them) 2022-08-12 00:28:16 -04:00
songs.mk Sync encounter musics with encounter music types 2020-08-20 21:03:24 -04:00
spritesheet_rules.mk Color single-palette door anim graphics 2022-05-18 12:41:20 -04:00
sym_bss.txt move m4a track definitions 2022-01-22 19:37:46 -05:00
sym_common.txt Document some single-remaining symbols 2021-09-24 17:14:20 -04:00
sym_ewram.txt Rename pokenav_match_call_ui 2021-11-15 00:21:40 -05:00

Pokémon Emerald

This is a decompilation of Pokémon Emerald.

It builds the following ROMs:

To set up the repository, see INSTALL.md.

See also

Other disassembly and/or decompilation projects:

Contacts

You can find us on Discord and IRC.