mirror of
https://github.com/pret/pokeemerald.git
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Fixed end of file newlines
This commit is contained in:
@@ -503,4 +503,4 @@ BattleFrontier_BattleArenaBattleRoom_Movement_GretaWalkBackToCenter:
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.include "data/maps/BattleFrontier_BattleArenaBattleRoom/text_it.inc"
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.endif
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.endif
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.endif
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.endif
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@@ -142,4 +142,4 @@ BattleFrontier_BattleArenaBattleRoom_Text_IfWeBattleAgainWontLose:
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.string "Arrrgh!\n"
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.string "This is so infuriating!\p"
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.string "If we ever battle again, I won't lose!\n"
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.string "Don't you forget it! Bye-bye!$"
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.string "Don't you forget it! Bye-bye!$"
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@@ -137,4 +137,4 @@ BattleFrontier_BattleArenaBattleRoom_Text_IfWeBattleAgainWontLose:
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.string "Ahhhh!\n"
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.string "Ce que c’est rageant!\p"
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.string "La prochaine fois, je gagnerai!\n"
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.string "Ça je peux te l’assurer!$"
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.string "Ça je peux te l’assurer!$"
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@@ -137,4 +137,4 @@ BattleFrontier_BattleArenaBattleRoom_Text_IfWeBattleAgainWontLose:
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.string "Arrrgh!\n"
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.string "Sono così arrabbiata!\p"
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.string "Questa è l’ultima volta che perdo\n"
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.string "contro di te! Promesso! Ciao!$"
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.string "contro di te! Promesso! Ciao!$"
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@@ -96,4 +96,4 @@ BattleFrontier_BattleArenaCorridor_Movement_AttendantMoveOutOfWay:
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.include "data/maps/BattleFrontier_BattleArenaCorridor/text_it.inc"
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.endif
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.endif
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.endif
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.endif
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@@ -1,4 +1,4 @@
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BattleFrontier_BattleArenaCorridor_Text_PleaseStepIn:
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.string "Your battles shall be waged in\n"
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.string "the next room. Please step in!$"
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.string "the next room. Please step in!$"
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@@ -1,3 +1,3 @@
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BattleFrontier_BattleArenaCorridor_Text_PleaseStepIn:
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.string "Entrez et surpassez-vous!$"
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.string "Entrez et surpassez-vous!$"
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@@ -1,4 +1,4 @@
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BattleFrontier_BattleArenaCorridor_Text_PleaseStepIn:
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.string "Le lotte si terranno in questa sala.\n"
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.string "Entra pure!$"
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.string "Entra pure!$"
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@@ -362,4 +362,4 @@ BattleFrontier_BattleArenaLobby_EventScript_ExitRules::
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.include "data/maps/BattleFrontier_BattleArenaLobby/text_it.inc"
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.endif
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.endif
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.endif
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.endif
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@@ -220,4 +220,4 @@ BattleFrontier_BattleArenaLobby_Text_CongratsOnDefeatingTycoon:
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BattleFrontier_BattleArenaLobby_Text_PleaseAcceptBattlePoints:
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.string "My dear challenger, in recognition of\n"
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.string "your indefatigable spirit, please\l"
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.string "accept these Battle Point(s).$"
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.string "accept these Battle Point(s).$"
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@@ -219,4 +219,4 @@ BattleFrontier_BattleArenaLobby_Text_CongratsOnDefeatingTycoon:
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BattleFrontier_BattleArenaLobby_Text_PleaseAcceptBattlePoints:
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.string "Cher DRESSEUR, votre cran vous\n"
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.string "rapporte des POINTS DE COMBAT.$"
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.string "rapporte des POINTS DE COMBAT.$"
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@@ -225,4 +225,4 @@ BattleFrontier_BattleArenaLobby_Text_CongratsOnDefeatingTycoon:
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BattleFrontier_BattleArenaLobby_Text_PleaseAcceptBattlePoints:
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.string "Come riconoscimento per il\n"
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.string "tuo spirito combattivo, accetta\l"
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.string "questo premio in PUNTI LOTTA.$"
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.string "questo premio in PUNTI LOTTA.$"
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@@ -935,4 +935,4 @@ BattleFrontier_BattleDomeBattleRoom_Movement_RefereeExit:
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.include "data/maps/BattleFrontier_BattleDomeBattleRoom/text_it.inc"
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.endif
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.endif
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.endif
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.endif
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@@ -251,4 +251,4 @@ BattleFrontier_BattleDomeBattleRoom_Text_RefereesDecidedWinnerTucker:
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.string "The winner is our very own DOME ACE!\l"
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.string "It's TUCKER!\p"
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.string "Congratulations! And thank you!\n"
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.string "Let's hear it for the DOME ACE, TUCKER!$"
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.string "Let's hear it for the DOME ACE, TUCKER!$"
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@@ -251,4 +251,4 @@ BattleFrontier_BattleDomeBattleRoom_Text_RefereesDecidedWinnerTucker:
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.string "La victoire revient à la STAR DU DOME!\l"
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.string "A TAKIM!\p"
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.string "Félicitations! Et merci!\n"
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.string "Vive TAKIM, notre STAR DU DOME!$"
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.string "Vive TAKIM, notre STAR DU DOME!$"
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@@ -251,4 +251,4 @@ BattleFrontier_BattleDomeBattleRoom_Text_RefereesDecidedWinnerTucker:
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.string "TOLOMEO!\p"
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.string "Complimenti e grazie!\n"
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.string "Hip hip hip urrà per TOLOMEO,\l"
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.string "l’ASTRO CUPOLA!$"
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.string "l’ASTRO CUPOLA!$"
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@@ -442,4 +442,4 @@ BattleFrontier_BattleDomeLobby_EventScript_ExitRules::
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.include "data/maps/BattleFrontier_BattleDomeLobby/text_it.inc"
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.endif
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.endif
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.endif
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.endif
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@@ -245,4 +245,4 @@ BattleFrontier_BattleDomeLobby_Text_ExplainDoubleKORules:
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.string "If battling POKéMON faint at the same\n"
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.string "time--a double KO--in a tournament\l"
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.string "match, the REFEREES will review\l"
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.string "the match and declare the winner.$"
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.string "the match and declare the winner.$"
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@@ -246,4 +246,4 @@ BattleFrontier_BattleDomeLobby_Text_ExplainDoubleKORules:
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.string "Si deux POKéMON adverses\n"
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.string "s’évanouissent au même moment, un\l"
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.string "double K.O., ce sont les ARBITRES qui\l"
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.string "désignent le vainqueur.$"
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.string "désignent le vainqueur.$"
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@@ -254,4 +254,4 @@ BattleFrontier_BattleDomeLobby_Text_ExplainDoubleKORules:
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.string "Se, in una lotta del torneo, i POKéMON\n"
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.string "in campo vanno KO contemporaneamente\l"
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.string "(doppio KO), saranno gli ARBITRI a\l"
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.string "decretare il vincitore.$"
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.string "decretare il vincitore.$"
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@@ -281,4 +281,4 @@ BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerEnterDoor:
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.include "data/maps/BattleFrontier_BattleDomePreBattleRoom/text_it.inc"
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.endif
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.endif
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.endif
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.endif
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@@ -117,4 +117,4 @@ BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerSilverShort:
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@ Identical again
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BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerGoldShort:
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.string "Your final battle against TUCKER is\n"
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.string "next. Are you ready?$"
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.string "next. Are you ready?$"
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@@ -117,4 +117,4 @@ BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerSilverShort:
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@ Identical again
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BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerGoldShort:
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.string "Le combat final contre TAKIM va avoir\n"
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.string "lieu. Pouvons-nous commencer?$"
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.string "lieu. Pouvons-nous commencer?$"
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@@ -114,4 +114,4 @@ BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerSilverShort:
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@ Identical again
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BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerGoldShort:
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.string "Ti attende la lotta finale contro\n"
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.string "TOLOMEO. Tutto a posto?$"
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.string "TOLOMEO. Tutto a posto?$"
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@@ -260,4 +260,4 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_ScientistsFaceBattle::
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.include "data/maps/BattleFrontier_BattleFactoryBattleRoom/text_it.inc"
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.endif
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.endif
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.endif
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.endif
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@@ -66,4 +66,4 @@ BattleFrontier_BattleFactoryBattleRoom_Text_LastTimeILoseToYou:
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.string "Pfft, man!\p"
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.string "That's absolutely the last time\n"
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.string "I lose to you!\p"
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.string "We have to do this again, hey?$"
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.string "We have to do this again, hey?$"
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@@ -68,4 +68,4 @@ BattleFrontier_BattleFactoryBattleRoom_Text_LastTimeILoseToYou:
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.string "Pfff!\p"
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.string "C’est la dernière fois que je perds\n"
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.string "contre toi!\p"
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.string "On refera un combat, d’accord?$"
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.string "On refera un combat, d’accord?$"
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@@ -66,4 +66,4 @@ BattleFrontier_BattleFactoryBattleRoom_Text_LastTimeILoseToYou:
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.string "Uffa!\p"
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.string "Non perderò mai più contro\n"
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.string "di te!\p"
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.string "Voglio la rivincita, sono stato chiaro?$"
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.string "Voglio la rivincita, sono stato chiaro?$"
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@@ -332,4 +332,4 @@ BattleFrontier_BattleFactoryLobby_EventScript_ExitRules::
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.include "data/maps/BattleFrontier_BattleFactoryLobby/text_it.inc"
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.endif
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.endif
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.endif
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.endif
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@@ -225,4 +225,4 @@ BattleFrontier_BattleFactoryLobby_Text_ExplainSwapNotesRules:
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BattleFrontier_BattleFactoryLobby_Text_ExplainOpenLvRules:
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.string "In the Open Level, the rental POKéMON\n"
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.string "and the opposing TRAINERS' POKéMON\l"
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.string "are all Level 100.$"
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.string "are all Level 100.$"
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@@ -223,4 +223,4 @@ BattleFrontier_BattleFactoryLobby_Text_ExplainSwapNotesRules:
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BattleFrontier_BattleFactoryLobby_Text_ExplainOpenLvRules:
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.string "En niveau libre, les POKéMON de\n"
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.string "location et les POKéMON des\l"
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.string "adversaires sont tous de niveau 100.$"
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.string "adversaires sont tous de niveau 100.$"
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@@ -225,4 +225,4 @@ BattleFrontier_BattleFactoryLobby_Text_ExplainSwapNotesRules:
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BattleFrontier_BattleFactoryLobby_Text_ExplainOpenLvRules:
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.string "Nel LIVELLO LIBERO, i POKéMON a nolo e\n"
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.string "quelli degli ALLENATORI avversari\l"
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.string "sono tutti di livello 100.$"
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.string "sono tutti di livello 100.$"
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@@ -459,4 +459,4 @@ BattleFrontier_BattleFactoryPreBattleRoom_Movement_AttendantReturnToPlayer:
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.include "data/maps/BattleFrontier_BattleFactoryPreBattleRoom/text_it.inc"
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.endif
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.endif
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.endif
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.endif
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@@ -194,4 +194,4 @@ BattleFrontier_BattleFactoryPreBattleRoom_Text_PreparedToFaceHead:
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BattleFrontier_BattleFactoryPreBattleRoom_Text_CantTellAnythingAboutHead:
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.string "I'm terribly sorry, but I can't tell you\n"
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.string "anything about the FACTORY HEAD.$"
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.string "anything about the FACTORY HEAD.$"
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@@ -193,4 +193,4 @@ BattleFrontier_BattleFactoryPreBattleRoom_Text_PreparedToFaceHead:
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BattleFrontier_BattleFactoryPreBattleRoom_Text_CantTellAnythingAboutHead:
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.string "Je suis désolé, je ne peux absolument\n"
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.string "rien vous dire sur le CHEF D’USINE.$"
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.string "rien vous dire sur le CHEF D’USINE.$"
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@@ -191,4 +191,4 @@ BattleFrontier_BattleFactoryPreBattleRoom_Text_PreparedToFaceHead:
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BattleFrontier_BattleFactoryPreBattleRoom_Text_CantTellAnythingAboutHead:
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.string "Spiacente, ma non posso svelarti nulla\n"
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.string "sul nostro BOSS AZIENDA.$"
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.string "sul nostro BOSS AZIENDA.$"
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@@ -457,4 +457,4 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_SpenserEnter:
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.include "data/maps/BattleFrontier_BattlePalaceBattleRoom/text_it.inc"
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.endif
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.endif
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.endif
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.endif
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@@ -130,4 +130,4 @@ BattleFrontier_BattlePalaceBattleRoom_Text_SpiritsSymbolTookGoldenShine:
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BattleFrontier_BattlePalaceBattleRoom_Text_SpenserComeSeeMeAgain:
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.string "SPENSER: Gwahahah!\p"
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.string "Come see me time and again!\n"
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.string "My brethren and I will be waiting!$"
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.string "My brethren and I will be waiting!$"
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@@ -130,4 +130,4 @@ BattleFrontier_BattlePalaceBattleRoom_Text_SpiritsSymbolTookGoldenShine:
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BattleFrontier_BattlePalaceBattleRoom_Text_SpenserComeSeeMeAgain:
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.string "ESTEBAN: Ah, ah!\p"
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.string "Reviens me voir quand tu veux!\n"
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.string "Nous t’attendrons de pied ferme!$"
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.string "Nous t’attendrons de pied ferme!$"
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@@ -127,4 +127,4 @@ BattleFrontier_BattlePalaceBattleRoom_Text_SpiritsSymbolTookGoldenShine:
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BattleFrontier_BattlePalaceBattleRoom_Text_SpenserComeSeeMeAgain:
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.string "SPARTACO: Ahahah!\p"
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.string "Torna a trovarmi!\n"
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.string "Ti aspetterò insieme ai miei fratelli!$"
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.string "Ti aspetterò insieme ai miei fratelli!$"
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@@ -131,4 +131,4 @@ BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom:
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.include "data/maps/BattleFrontier_BattlePalaceCorridor/text_it.inc"
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.endif
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.endif
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.endif
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.endif
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@@ -25,4 +25,4 @@ BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature:
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BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons:
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.string "Ah… I see a strong, heartfelt bond\n"
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.string "between you and your POKéMON…$"
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.string "between you and your POKéMON…$"
|
||||
|
||||
@@ -24,4 +24,4 @@ BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature:
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||||
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BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons:
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.string "Ah… Un lien fort et sincère\n"
|
||||
.string "vous unit à vos POKéMON…$"
|
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.string "vous unit à vos POKéMON…$"
|
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|
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@@ -24,4 +24,4 @@ BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature:
|
||||
|
||||
BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons:
|
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.string "Ah… fra te e i tuoi POKéMON deve\n"
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||||
.string "esserci un legame forte e sincero…$"
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||||
.string "esserci un legame forte e sincero…$"
|
||||
|
||||
@@ -384,4 +384,4 @@ BattleFrontier_BattlePalaceLobby_EventScript_ExitRules::
|
||||
.include "data/maps/BattleFrontier_BattlePalaceLobby/text_it.inc"
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -271,4 +271,4 @@ BattleFrontier_BattlePalaceLobby_Text_ExplainRulesWhenInDanger:
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||||
.string "start using moves that don't match its\l"
|
||||
.string "nature when it is in trouble.\p"
|
||||
.string "If a POKéMON begins behaving oddly\n"
|
||||
.string "in a pinch, watch it carefully.$"
|
||||
.string "in a pinch, watch it carefully.$"
|
||||
|
||||
@@ -272,4 +272,4 @@ BattleFrontier_BattlePalaceLobby_Text_ExplainRulesWhenInDanger:
|
||||
.string "à utiliser des capacités contraires à\l"
|
||||
.string "sa nature s’il est en danger.\p"
|
||||
.string "Si un POKéMON commence à agir\n"
|
||||
.string "bizarrement, surveillez-le bien.$"
|
||||
.string "bizarrement, surveillez-le bien.$"
|
||||
|
||||
@@ -275,4 +275,4 @@ BattleFrontier_BattlePalaceLobby_Text_ExplainRulesWhenInDanger:
|
||||
.string "mosse poco consone alla sua natura.\p"
|
||||
.string "Non perdere d’occhio un POKéMON\n"
|
||||
.string "che inizia a comportarsi in modo\l"
|
||||
.string "strano in caso di difficoltà.$"
|
||||
.string "strano in caso di difficoltà.$"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
|
||||
BattleFrontier_BattlePikeCorridor_Text_YourChallengeHasBegun:
|
||||
.string "Your Battle Choice challenge\n"
|
||||
.string "has now begun…$"
|
||||
.string "has now begun…$"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
|
||||
BattleFrontier_BattlePikeCorridor_Text_YourChallengeHasBegun:
|
||||
.string "Votre COMBAT HASARD a\n"
|
||||
.string "commencé…$"
|
||||
.string "commencé…$"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
|
||||
BattleFrontier_BattlePikeCorridor_Text_YourChallengeHasBegun:
|
||||
.string "La tua sfida LOTTA DILEMMA ha inizio\n"
|
||||
.string "ora…$"
|
||||
.string "ora…$"
|
||||
|
||||
@@ -277,4 +277,4 @@ BattleFrontier_BattlePike_EventScript_CloseCurtain::
|
||||
.include "data/maps/BattleFrontier_BattlePikeLobby/text_it.inc"
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -161,4 +161,4 @@ BattleFrontier_BattlePikeLobby_Text_ExplainMonOrderRules:
|
||||
.string "the sequence of POKéMON cannot be\l"
|
||||
.string "changed.\p"
|
||||
.string "The sequence must be set before\n"
|
||||
.string "starting your challenge.$"
|
||||
.string "starting your challenge.$"
|
||||
|
||||
@@ -161,4 +161,4 @@ BattleFrontier_BattlePikeLobby_Text_ExplainMonOrderRules:
|
||||
.string "l’ordre des POKéMON ne peut pas\l"
|
||||
.string "être modifié.\p"
|
||||
.string "L’ordre doit être décidé avant le\n"
|
||||
.string "début du défi.$"
|
||||
.string "début du défi.$"
|
||||
|
||||
@@ -164,4 +164,4 @@ BattleFrontier_BattlePikeLobby_Text_ExplainMonOrderRules:
|
||||
.string "cambiare l’ordine di schieramento\l"
|
||||
.string "dei POKéMON.\p"
|
||||
.string "L’ordine deve essere deciso prima\n"
|
||||
.string "di iniziare la sfida.$"
|
||||
.string "di iniziare la sfida.$"
|
||||
|
||||
@@ -46,4 +46,4 @@ BattleFrontier_BattlePikeRoomFinal_EventScript_TurnPlayerNorth::
|
||||
.include "data/maps/BattleFrontier_BattlePikeRoomFinal/text_it.inc"
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
|
||||
BattleFrontier_BattlePikeRoomFinal_Text_CongratsThisWayPlease:
|
||||
.string "Congratulations…\n"
|
||||
.string "Now, this way, please…$"
|
||||
.string "Now, this way, please…$"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
|
||||
BattleFrontier_BattlePikeRoomFinal_Text_CongratsThisWayPlease:
|
||||
.string "Félicitations…\n"
|
||||
.string "Par ici, s’il vous plaît…$"
|
||||
.string "Par ici, s’il vous plaît…$"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
|
||||
BattleFrontier_BattlePikeRoomFinal_Text_CongratsThisWayPlease:
|
||||
.string "Complimenti!\n"
|
||||
.string "Da questa parte, prego…$"
|
||||
.string "Da questa parte, prego…$"
|
||||
|
||||
@@ -656,4 +656,4 @@ BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanDown:
|
||||
.include "data/maps/BattleFrontier_BattlePikeRoomNormal/text_it.inc"
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -200,4 +200,4 @@ BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreTwoMons:
|
||||
.string "Ah, you're a lucky one!\n"
|
||||
.string "I'm in good spirits now.\p"
|
||||
.string "I will restore two of your POKéMON\n"
|
||||
.string "to full health!$"
|
||||
.string "to full health!$"
|
||||
|
||||
@@ -197,4 +197,4 @@ BattleFrontier_BattlePikeRoomNormal_Text_ShallFetchOurMaster:
|
||||
BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreTwoMons:
|
||||
.string "Ah, c’est ton jour de chance,\n"
|
||||
.string "je suis de bonne humeur.\p"
|
||||
.string "Je vais soigner deux de tes POKéMON!$"
|
||||
.string "Je vais soigner deux de tes POKéMON!$"
|
||||
|
||||
@@ -202,4 +202,4 @@ BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreTwoMons:
|
||||
.string "Ah, la fortuna è dalla tua!\n"
|
||||
.string "Sono proprio di buon umore.\p"
|
||||
.string "Rimetterò in sesto due dei tuoi\n"
|
||||
.string "POKéMON!$"
|
||||
.string "POKéMON!$"
|
||||
|
||||
@@ -273,4 +273,4 @@ BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverReturnToPos:
|
||||
.include "data/maps/BattleFrontier_BattlePikeThreePathRoom/text_it.inc"
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -102,4 +102,4 @@ BattleFrontier_BattlePikeThreePathRoom_Text_TerrifyingEvent:
|
||||
|
||||
BattleFrontier_BattlePikeThreePathRoom_Text_DreadfulPresence:
|
||||
.string "From every path I sense a dreadful\n"
|
||||
.string "presence…$"
|
||||
.string "presence…$"
|
||||
|
||||
@@ -101,4 +101,4 @@ BattleFrontier_BattlePikeThreePathRoom_Text_TerrifyingEvent:
|
||||
|
||||
BattleFrontier_BattlePikeThreePathRoom_Text_DreadfulPresence:
|
||||
.string "Dans tous les chemins, je ressens une\n"
|
||||
.string "présence angoissante…$"
|
||||
.string "présence angoissante…$"
|
||||
|
||||
@@ -94,4 +94,4 @@ BattleFrontier_BattlePikeThreePathRoom_Text_TerrifyingEvent:
|
||||
|
||||
BattleFrontier_BattlePikeThreePathRoom_Text_DreadfulPresence:
|
||||
.string "In ogni percorso avverto una\n"
|
||||
.string "terribile presenza…$"
|
||||
.string "terribile presenza…$"
|
||||
|
||||
@@ -134,4 +134,4 @@ BattlePyramid_Retire::
|
||||
.include "data/maps/BattleFrontier_BattlePyramidFloor/text_it.inc"
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -603,4 +603,4 @@ BattlePyramid_Text_OneTrainersRemaining6::
|
||||
|
||||
BattlePyramid_Text_ZeroTrainersRemaining6::
|
||||
.string "There aren't any TRAINERS left that\n"
|
||||
.string "can take you on now…$"
|
||||
.string "can take you on now…$"
|
||||
|
||||
@@ -583,4 +583,4 @@ BattlePyramid_Text_OneTrainersRemaining6::
|
||||
|
||||
BattlePyramid_Text_ZeroTrainersRemaining6::
|
||||
.string "Il n’y a plus de DRESSEUR à\n"
|
||||
.string "battre ici…$"
|
||||
.string "battre ici…$"
|
||||
|
||||
@@ -602,4 +602,4 @@ BattlePyramid_Text_OneTrainersRemaining6::
|
||||
|
||||
BattlePyramid_Text_ZeroTrainersRemaining6::
|
||||
.string "Non ci sono altri ALLENATORI in\n"
|
||||
.string "grado di sfidarti…$"
|
||||
.string "grado di sfidarti…$"
|
||||
|
||||
@@ -534,4 +534,4 @@ BattleFrontier_BattlePyramidLobby_EventScript_ExitRules::
|
||||
.include "data/maps/BattleFrontier_BattlePyramidLobby/text_it.inc"
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -374,4 +374,4 @@ BattleFrontier_BattlePyramidLobby_Text_ExplainBagRules:
|
||||
.string "They each can hold up to 99 pieces\n"
|
||||
.string "of ten kinds of items.\p"
|
||||
.string "The contents of the BATTLE BAG are\n"
|
||||
.string "lost if you fail in your quest.$"
|
||||
.string "lost if you fail in your quest.$"
|
||||
|
||||
@@ -373,4 +373,4 @@ BattleFrontier_BattlePyramidLobby_Text_ExplainBagRules:
|
||||
.string "Chacun peut contenir 99 exemplaires\n"
|
||||
.string "de dix types d’objets différents.\p"
|
||||
.string "Le contenu du SAC DE COMBAT est\n"
|
||||
.string "perdu si vous échouez.$"
|
||||
.string "perdu si vous échouez.$"
|
||||
|
||||
@@ -381,4 +381,4 @@ BattleFrontier_BattlePyramidLobby_Text_ExplainBagRules:
|
||||
.string "Entrambi possono contenere fino a 99\n"
|
||||
.string "unità di dieci tipi di strumenti diversi.\p"
|
||||
.string "In caso di sconfitta, perderai\n"
|
||||
.string "il contenuto dello ZAINO LOTTA.$"
|
||||
.string "il contenuto dello ZAINO LOTTA.$"
|
||||
|
||||
@@ -228,4 +228,4 @@ BattleFrontier_BattlePyramidTop_Movement_CameraPanUp:
|
||||
.include "data/maps/BattleFrontier_BattlePyramidTop/text_it.inc"
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -111,4 +111,4 @@ BattleFrontier_BattlePyramidTop_Text_FarewellForNow:
|
||||
|
||||
BattleFrontier_BattlePyramidTop_Text_StepForwardWhenReady:
|
||||
.string "Now, when you are ready, take courage\n"
|
||||
.string "and step forward.$"
|
||||
.string "and step forward.$"
|
||||
|
||||
@@ -108,4 +108,4 @@ BattleFrontier_BattlePyramidTop_Text_FarewellForNow:
|
||||
|
||||
BattleFrontier_BattlePyramidTop_Text_StepForwardWhenReady:
|
||||
.string "Dès que vous le souhaitez, avancez.\n"
|
||||
.string "Faites preuve de bravoure.$"
|
||||
.string "Faites preuve de bravoure.$"
|
||||
|
||||
@@ -111,4 +111,4 @@ BattleFrontier_BattlePyramidTop_Text_FarewellForNow:
|
||||
|
||||
BattleFrontier_BattlePyramidTop_Text_StepForwardWhenReady:
|
||||
.string "Se te la senti, fatti coraggio e\n"
|
||||
.string "affrontalo.$"
|
||||
.string "affrontalo.$"
|
||||
|
||||
@@ -447,4 +447,4 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_RetireChallenge::
|
||||
.include "data/maps/BattleFrontier_BattleTowerBattleRoom/text_it.inc"
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -125,4 +125,4 @@ BattleFrontier_BattleTowerBattleRoom_Text_WishICouldBattleYouAgain:
|
||||
.string "That was fun…\p"
|
||||
.string "I have never had a POKéMON battle\n"
|
||||
.string "so enjoyable before…\p"
|
||||
.string "I wish I could battle with you again…$"
|
||||
.string "I wish I could battle with you again…$"
|
||||
|
||||
@@ -125,4 +125,4 @@ BattleFrontier_BattleTowerBattleRoom_Text_WishICouldBattleYouAgain:
|
||||
.string "Je crois que je n’avais jamais autant\n"
|
||||
.string "apprécié un combat de POKéMON…\p"
|
||||
.string "J’espère avoir l’occasion de me battre\n"
|
||||
.string "à nouveau contre toi…$"
|
||||
.string "à nouveau contre toi…$"
|
||||
|
||||
@@ -122,4 +122,4 @@ BattleFrontier_BattleTowerBattleRoom_Text_WishICouldBattleYouAgain:
|
||||
.string "Non mi sono mai divertita così\n"
|
||||
.string "tanto coi POKéMON…\p"
|
||||
.string "Vorrei tanto lottare con te\n"
|
||||
.string "un’altra volta…$"
|
||||
.string "un’altra volta…$"
|
||||
|
||||
@@ -920,4 +920,4 @@ BattleFrontier_BattleTowerLobby_EventScript_ExitRules::
|
||||
.include "data/maps/BattleFrontier_BattleTowerLobby/text_it.inc"
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -474,4 +474,4 @@ BattleFrontier_BattleTowerLobby_Text_ExplainMultiLinkRules:
|
||||
.string "These POKéMON must be different\n"
|
||||
.string "from those of your friend.\p"
|
||||
.string "You may not interrupt this challenge\n"
|
||||
.string "in the middle, unlike other modes.$"
|
||||
.string "in the middle, unlike other modes.$"
|
||||
|
||||
@@ -491,4 +491,4 @@ BattleFrontier_BattleTowerLobby_Text_ExplainMultiLinkRules:
|
||||
.string "ceux de votre partenaire.\p"
|
||||
.string "Contrairement aux autres SALLES, vous\n"
|
||||
.string "ne pouvez pas faire de pause dans une\l"
|
||||
.string "SALLE DE COMBAT MULTI LINK.$"
|
||||
.string "SALLE DE COMBAT MULTI LINK.$"
|
||||
|
||||
@@ -454,4 +454,4 @@ BattleFrontier_BattleTowerMultiBattleRoom_Movement_WalkInPlaceLeft:
|
||||
.include "data/maps/BattleFrontier_BattleTowerMultiBattleRoom/text_it.inc"
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -59,4 +59,4 @@ gText_LinkStandby3::
|
||||
gText_YourPartnerHasRetired::
|
||||
.string "Your partner has retired.\p"
|
||||
.string "Your BATTLE ROOM challenge\n"
|
||||
.string "will be canceled.$"
|
||||
.string "will be canceled.$"
|
||||
|
||||
@@ -59,4 +59,4 @@ gText_LinkStandby3::
|
||||
gText_YourPartnerHasRetired::
|
||||
.string "Votre partenaire a arrêté.\p"
|
||||
.string "Votre défi dans la SALLE DE\n"
|
||||
.string "COMBAT va être annulé.$"
|
||||
.string "COMBAT va être annulé.$"
|
||||
|
||||
@@ -59,4 +59,4 @@ gText_LinkStandby3::
|
||||
gText_YourPartnerHasRetired::
|
||||
.string "L’altro ALLENATORE si è ritirato.\p"
|
||||
.string "La tua sfida alla SALA LOTTA è\n"
|
||||
.string "stata annullata.$"
|
||||
.string "stata annullata.$"
|
||||
|
||||
@@ -288,4 +288,4 @@ BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner8::
|
||||
.include "data/maps/BattleFrontier_BattleTowerMultiPartnerRoom/text_it.inc"
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -1525,4 +1525,4 @@ BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerMAccept::
|
||||
|
||||
BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerMReject::
|
||||
.string "If we meet again, you have to team up\n"
|
||||
.string "with me. You'll do that, right?$"
|
||||
.string "with me. You'll do that, right?$"
|
||||
|
||||
@@ -1541,4 +1541,4 @@ BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerMAccept::
|
||||
|
||||
BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerMReject::
|
||||
.string "On remet ça à une prochaine fois,\n"
|
||||
.string "d’accord?$"
|
||||
.string "d’accord?$"
|
||||
|
||||
@@ -1528,4 +1528,4 @@ BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerMAccept::
|
||||
|
||||
BattleFrontier_BattleTowerMultiPartnerRoom_Text_SwimmerMReject::
|
||||
.string "Se ci incontriamo di nuovo, devi allearti\n"
|
||||
.string "con me, va bene?$"
|
||||
.string "con me, va bene?$"
|
||||
|
||||
@@ -444,4 +444,4 @@ BattleFrontier_ExchangeServiceCorner_EventScript_Girl::
|
||||
.include "data/maps/BattleFrontier_ExchangeServiceCorner/text_it.inc"
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -287,4 +287,4 @@ BattleFrontier_ExchangeServiceCorner_Text_FocusBandDesc::
|
||||
|
||||
BattleFrontier_ExchangeServiceCorner_Text_ScopeLensDesc::
|
||||
.string "A hold item that raises the\n"
|
||||
.string "critical-hit rate.$"
|
||||
.string "critical-hit rate.$"
|
||||
|
||||
@@ -282,4 +282,4 @@ BattleFrontier_ExchangeServiceCorner_Text_FocusBandDesc::
|
||||
|
||||
BattleFrontier_ExchangeServiceCorner_Text_ScopeLensDesc::
|
||||
.string "Objet tenu pour monter le taux de\n"
|
||||
.string "critiques.$"
|
||||
.string "critiques.$"
|
||||
|
||||
@@ -287,4 +287,4 @@ BattleFrontier_ExchangeServiceCorner_Text_FocusBandDesc::
|
||||
|
||||
BattleFrontier_ExchangeServiceCorner_Text_ScopeLensDesc::
|
||||
.string "Strumento tenuto: brutti colpi più\n"
|
||||
.string "probabili.$"
|
||||
.string "probabili.$"
|
||||
|
||||
@@ -160,4 +160,4 @@ BattleFrontier_Lounge1_EventScript_Boy2::
|
||||
.include "data/maps/BattleFrontier_Lounge1/text_it.inc"
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
.endif
|
||||
|
||||
@@ -103,4 +103,4 @@ BattleFrontier_Lounge1_Text_SaidMyMonIsOutstanding:
|
||||
BattleFrontier_Lounge1_Text_DidntDoAnythingSpecialRaisingIt:
|
||||
.string "He said my POKéMON is outstanding!\n"
|
||||
.string "But I didn't do anything special\l"
|
||||
.string "raising it…$"
|
||||
.string "raising it…$"
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user