Kurt
2c67c79c95
Update default pocket offsets
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Having em all in one commit makes it easier to keep track of what needs to change in future updates
2020-07-29 19:24:21 -07:00
Kurt
833483027f
Minor clean
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memes
2020-07-29 18:35:59 -07:00
berichan
ea1d9c7b1b
Image fetcher & 5byte fields ( #359 )
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* Added new image code, quanted existing images, fixed bcsv parser
* small clean and sane(r) filenames
* Made a string slightly nicer
* various revert to fix diff
* full revert of editor
* forced revert of editor
* fix sprite init
* ready for merge
2020-07-20 19:02:49 -05:00
berichan
c224466bd7
Interpolating picture box ( #358 )
2020-07-20 16:48:54 -05:00
berichan
7d778b36a0
Added default phrases (all languages) & de item list ( #341 )
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* Update README.md
* Added USB functionality
* Updated readme
* Revert README.md changes
* Remove unnecessary lib dependencies
only directly referenced by injection project
* Minor clean
handle compiler/roslyn messages
* Update README.md
* added a null check and a usb-botbase-safe poke function
* Revert "Update README.md"
This reverts commit e106a62b0d .
* Created new de item list using https://github.com/berichan/NH_CreationEngine
* Added ability to revert catchphrase to original & updated de item text file.
Co-authored-by: Kurt <kaphotics@gmail.com>
2020-07-08 20:49:32 -05:00
Kurt
a4421aafa4
Save offset on text changed to settings
2020-07-04 15:43:03 -05:00
Kurt
62eabb10d6
Update localizations
2020-07-03 12:11:33 -05:00
Kurt
4d5e06e373
Add Dive item list & actions for editors
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BCSV dump puts Communicator in the list; manually removed. Moved pearl to shells list as it's not able to be donated to museum
2020-07-03 12:05:24 -05:00
Kurt
b0511e0608
Update default pouch injector offset
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Since it is a saved setting, people will have to change the offset manually if they have already used the program.
2020-07-02 21:43:07 -05:00
Charlie U
93c78a15bf
Fix bug causing only 3-letter .nhvh files to show in dialog ( #315 )
2020-06-22 15:50:59 -05:00
Kurt
a14ddcade6
Add raw weather seed reading (not shifted)
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#309
2020-06-12 23:04:44 -07:00
Kurt
4db8435e7b
Add Clear options to delete only certain types
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Closes #304
2020-06-08 22:28:04 -07:00
Kurt
918c97eeaa
de-generic the item grid editor
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no need to have it generic; it only handles Item[]
(ignoring VillagerItem[], which should be a separate editor or something)
2020-06-08 22:06:32 -07:00
Kurt
8302184c43
Add visual indicator for bad wallet value
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#302
2020-06-07 15:06:59 -07:00
Kurt
3339f45a94
Add tooltip to show items that contain entered string
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if someone wants regex / wildcard support, feel free to issue a pull request; contains should be fine for 99.99% of search requirements
Closes #288
2020-06-07 10:30:46 -07:00
Kurt
70ec346d7c
Add red color if pocket count out of range
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#302
2020-06-07 10:15:10 -07:00
Miray
03cd65d866
Update ( #301 )
2020-06-06 18:18:13 -07:00
Classiko no Maiku
7ae33c3dd4
Update some translation in lang_it ( #294 )
2020-06-06 17:10:57 -07:00
berichan
e0e4dd508c
Added support for USB-botbase ( #299 )
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Only for player item injection at this time; no sync / toggle between modes
2020-06-06 12:58:13 -07:00
Kurt
ed53d331d9
Relabel W1/W2 as w1/w2 (recessive)
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Closes #296
2020-06-05 20:09:10 -07:00
XxPhoenix1996xX
ca7a59cf73
Update Spanish Translation ( #292 )
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* Update lang_es.txt
* Update MessageStrings_es.txt
2020-06-02 16:37:17 -07:00
Kurt
de3ee7ba41
Rotate terrain tile on ctlr-shift click
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Closes #290
2020-06-01 20:47:04 -07:00
Miray
a0bb25be94
Update MiscPlayerEditor.L_ProfileTimestamp [IT] ( #287 )
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Translates "MiscPlayerEditor.L_ProfileTimestamp" in Italian
2020-06-01 08:55:56 -07:00
Miray
12a655bfcd
Update Villager Tab Translations [ITALIAN] ( #286 )
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* Update lang_it.txt
* Update MessageStrings_it.txt
2020-06-01 08:01:56 -07:00
Miray
58e32cf942
Update recipe list translation [ITALIAN] ( #284 )
2020-06-01 08:01:50 -07:00
Kurt
491bae480e
Add CraftAll
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Closes #279
2020-05-31 18:12:46 -07:00
Miray
b893941e7d
Update Italian translation ( #280 )
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* Update lang_it.txt
* Update lang_it.txt
2020-05-31 17:35:19 -07:00
Miray
d1e8e14c90
Update NHSE.Core for Italian Translation ( #281 )
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* Update MessageStrings_it.txt
* Update lang_it.txt
2020-05-31 17:35:11 -07:00
Kurt
2b3225fd4b
Update FieldItemEditor.cs
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Closes #282
2020-05-31 17:27:13 -07:00
Kurt
716d673bcb
Update localizations with recipe/field new controls
2020-05-31 15:30:44 -07:00
Kurt
ab16bdc694
Add Clear All
2020-05-31 15:30:24 -07:00
Kurt
c571fbb20a
Add remove trees option
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Closes #273
2020-05-31 15:24:59 -07:00
Kurt
2dca9f283b
Allow changing other flags for Recipe List
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Closes #276
2020-05-31 15:22:12 -07:00
Jimmy
823a4c1408
Update Traditional Chinese Translation ( #274 )
2020-05-30 13:32:59 -07:00
Miray
e5d4d16941
Update Italian Translation (Complete) ( #272 )
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* Update Italian Translation (Complete)
* The Italian Translation is now fully translated!
* Change "ORO" to "DORATO" (Flowers "gold")
* "Scintilla" works and looks better (Flower Gold)
2020-05-29 11:14:29 -07:00
Miray
b30b66885d
Update lang_it.txt ( #271 )
2020-05-28 15:56:42 -07:00
Kurt
e8018182d8
Add edit villager wearable, expand furniture count to 32
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Closes #266
Closes #268
Not sure about Tops/Accessory/Cap, as there are TopsData and UsuallyTops being separate.
2020-05-28 12:57:21 -07:00
Miray
a5e7506e5e
Update Italian Translation ( #264 )
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* Update lang_it.txt
* Update lang_it.txt
2020-05-27 07:56:24 -07:00
Miray
3f0a55b3e9
Update Italian Translation ( #263 )
2020-05-26 21:59:32 -07:00
CXM
85daa2c818
update zhs lang localization ( #258 )
2020-05-25 22:34:31 -07:00
Kurt
25262478ae
Add sensitive scaling for field item map
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if ppl have something other than 100% scale somehow
Closes #248
2020-05-25 09:39:22 -07:00
Kurt
72312641a9
Add villager nick/greet
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Closes #254
update translatables
2020-05-25 09:21:15 -07:00
Kurt
0d64fa65d8
Fix building snap misaligning view
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field item coordinates need to be even, not odd
do the same "even" clamp
(we do this so that we can sync the terrain tile view to the field item view)
2020-05-25 08:36:07 -07:00
Kurt
084542d367
xmldoc
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tried to split off some grid stuff because rooms don't need to know about acres; whatever
2020-05-23 13:08:14 -07:00
Thibault Ehrhart
71428d542e
ImportMapAcresAll: update CopyTo index to 0 ( #245 )
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The second parameter of `Array.CopyTo` takes an integer that represents the index in array at which copying begins. Therefore in this case it should be set to 0 instead of the array's length.
2020-05-23 09:02:06 -07:00
Kurt
180e337f05
Display bit-achievements as active
2020-05-22 00:05:39 -07:00
Kurt
406b64333a
Enhance achievement / milestone editor
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Closes #238
Extract milestone thresholds / milestone count
Abstract out achievement data to workable structure
add giveall/clearall for individual / all, cuz ppl are lazy
2020-05-21 22:54:05 -07:00
Kurt
0e70d823a5
Synchronize acre-view comboboxes
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Closes #236
2020-05-20 18:10:21 -07:00
Kurt
a1cc4de611
Add bulk spawner for field items
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Closes #235
2020-05-20 13:22:50 -07:00
Kurt
641f82f1f5
Hide extra wrap flag
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this bit isn't used by the game
2020-05-19 10:15:23 -07:00