Update localizations with recipe/field new controls

This commit is contained in:
Kurt 2020-05-31 15:30:44 -07:00
parent ab16bdc694
commit 716d673bcb
9 changed files with 101 additions and 1 deletions

View File

@ -13,6 +13,7 @@ PlayerHouseEditor=Player House Editor
PlayerHouseFlagEditor=Flag Editor
PlayerItemEditor=Inventory Editor
ReactionEditor=Reaction List Editor
RecipeListEditor=Recipe List Editor
SaveRoomFloorWallEditor=Room Editor
SimpleHexEditor=RAM Edit
SingleItemEditor=Item Editor
@ -120,6 +121,7 @@ FieldItemEditor.B_ImportMapAcres=Import Map Acres
FieldItemEditor.B_Left=←
FieldItemEditor.B_ModifyAllTerrain=Modify All...
FieldItemEditor.B_RemoveAll=All
FieldItemEditor.B_RemoveAllTrees=Trees
FieldItemEditor.B_RemoveAllWeeds=Weeds
FieldItemEditor.B_RemoveBranches=Branches
FieldItemEditor.B_RemoveFences=Fences
@ -365,6 +367,15 @@ PlayerItemEditor.L_WaterDays=Days:
ReactionEditor.B_Cancel=Cancel
ReactionEditor.B_GiveAll=Give All
ReactionEditor.B_Save=Save
RecipeListEditor.B_All=Give All
RecipeListEditor.B_Cancel=Cancel
RecipeListEditor.B_ClearAll=Clear All
RecipeListEditor.B_Save=Save
RecipeListEditor.CHK_Favorite=Favorite
RecipeListEditor.CHK_Known=Known
RecipeListEditor.CHK_Made=Crafted
RecipeListEditor.CHK_New=New
RecipeListEditor.L_Goto=goto:
SaveRoomFloorWallEditor.B_AccentWall=Accent Wall
SaveRoomFloorWallEditor.B_Cancel=Cancel
SaveRoomFloorWallEditor.B_Floor=Floor

View File

@ -13,6 +13,7 @@ PlayerHouseEditor=Player House Editor
PlayerHouseFlagEditor=Flag Editor
PlayerItemEditor=Inventory Editor
ReactionEditor=Reaction List Editor
RecipeListEditor=Recipe List Editor
SaveRoomFloorWallEditor=Room Editor
SimpleHexEditor=RAM Edit
SingleItemEditor=Item Editor
@ -120,6 +121,7 @@ FieldItemEditor.B_ImportMapAcres=Import Map Acres
FieldItemEditor.B_Left=←
FieldItemEditor.B_ModifyAllTerrain=Modify All...
FieldItemEditor.B_RemoveAll=All
FieldItemEditor.B_RemoveAllTrees=Trees
FieldItemEditor.B_RemoveAllWeeds=Weeds
FieldItemEditor.B_RemoveBranches=Branches
FieldItemEditor.B_RemoveFences=Fences
@ -365,6 +367,15 @@ PlayerItemEditor.L_WaterDays=Days:
ReactionEditor.B_Cancel=Cancel
ReactionEditor.B_GiveAll=Give All
ReactionEditor.B_Save=Save
RecipeListEditor.B_All=Give All
RecipeListEditor.B_Cancel=Cancel
RecipeListEditor.B_ClearAll=Clear All
RecipeListEditor.B_Save=Save
RecipeListEditor.CHK_Favorite=Favorite
RecipeListEditor.CHK_Known=Known
RecipeListEditor.CHK_Made=Crafted
RecipeListEditor.CHK_New=New
RecipeListEditor.L_Goto=goto:
SaveRoomFloorWallEditor.B_AccentWall=Accent Wall
SaveRoomFloorWallEditor.B_Cancel=Cancel
SaveRoomFloorWallEditor.B_Floor=Floor

View File

@ -13,6 +13,7 @@ PlayerHouseEditor=Player House Editor
PlayerHouseFlagEditor=Flag Editor
PlayerItemEditor=Inventory Editor
ReactionEditor=Reaction List Editor
RecipeListEditor=Recipe List Editor
SaveRoomFloorWallEditor=Room Editor
SimpleHexEditor=Editor de RAM
SingleItemEditor=Item Editor
@ -120,6 +121,7 @@ FieldItemEditor.B_ImportMapAcres=Import Map Acres
FieldItemEditor.B_Left=←
FieldItemEditor.B_ModifyAllTerrain=Modify All...
FieldItemEditor.B_RemoveAll=Todo
FieldItemEditor.B_RemoveAllTrees=Trees
FieldItemEditor.B_RemoveAllWeeds=Hierbajos
FieldItemEditor.B_RemoveBranches=Branches
FieldItemEditor.B_RemoveFences=Vallas
@ -365,6 +367,15 @@ PlayerItemEditor.L_WaterDays=Days:
ReactionEditor.B_Cancel=Cancel
ReactionEditor.B_GiveAll=Give All
ReactionEditor.B_Save=Save
RecipeListEditor.B_All=Give All
RecipeListEditor.B_Cancel=Cancel
RecipeListEditor.B_ClearAll=Clear All
RecipeListEditor.B_Save=Save
RecipeListEditor.CHK_Favorite=Favorite
RecipeListEditor.CHK_Known=Known
RecipeListEditor.CHK_Made=Crafted
RecipeListEditor.CHK_New=New
RecipeListEditor.L_Goto=goto:
SaveRoomFloorWallEditor.B_AccentWall=Accent Wall
SaveRoomFloorWallEditor.B_Cancel=Cancel
SaveRoomFloorWallEditor.B_Floor=Floor

View File

@ -13,6 +13,7 @@ PlayerHouseEditor=Player House Editor
PlayerHouseFlagEditor=Flag Editor
PlayerItemEditor=Inventory Editor
ReactionEditor=Reaction List Editor
RecipeListEditor=Recipe List Editor
SaveRoomFloorWallEditor=Room Editor
SimpleHexEditor=RAM Edit
SingleItemEditor=Item Editor
@ -120,6 +121,7 @@ FieldItemEditor.B_ImportMapAcres=Import Map Acres
FieldItemEditor.B_Left=←
FieldItemEditor.B_ModifyAllTerrain=Modify All...
FieldItemEditor.B_RemoveAll=All
FieldItemEditor.B_RemoveAllTrees=Trees
FieldItemEditor.B_RemoveAllWeeds=Weeds
FieldItemEditor.B_RemoveBranches=Branches
FieldItemEditor.B_RemoveFences=Fences
@ -365,6 +367,15 @@ PlayerItemEditor.L_WaterDays=Days:
ReactionEditor.B_Cancel=Cancel
ReactionEditor.B_GiveAll=Give All
ReactionEditor.B_Save=Save
RecipeListEditor.B_All=Give All
RecipeListEditor.B_Cancel=Cancel
RecipeListEditor.B_ClearAll=Clear All
RecipeListEditor.B_Save=Save
RecipeListEditor.CHK_Favorite=Favorite
RecipeListEditor.CHK_Known=Known
RecipeListEditor.CHK_Made=Crafted
RecipeListEditor.CHK_New=New
RecipeListEditor.L_Goto=goto:
SaveRoomFloorWallEditor.B_AccentWall=Accent Wall
SaveRoomFloorWallEditor.B_Cancel=Cancel
SaveRoomFloorWallEditor.B_Floor=Floor

View File

@ -13,6 +13,7 @@ PlayerHouseEditor=Modifica casa del giocatore
PlayerHouseFlagEditor=Modifica Flag
PlayerItemEditor=Modifica inventario
ReactionEditor=Modifica reazioni
RecipeListEditor=Recipe List Editor
SaveRoomFloorWallEditor=Modifica stanza
SimpleHexEditor=Modifica RAM
SingleItemEditor=Modifica Oggetti
@ -120,6 +121,7 @@ FieldItemEditor.B_ImportMapAcres=Importa Sezioni Mappa
FieldItemEditor.B_Left=←
FieldItemEditor.B_ModifyAllTerrain=Modifica tutto...
FieldItemEditor.B_RemoveAll=Tutto
FieldItemEditor.B_RemoveAllTrees=Trees
FieldItemEditor.B_RemoveAllWeeds=Erbacce
FieldItemEditor.B_RemoveBranches=Rami
FieldItemEditor.B_RemoveFences=Recinzioni
@ -365,6 +367,15 @@ PlayerItemEditor.L_WaterDays=Giorni:
ReactionEditor.B_Cancel=Annulla
ReactionEditor.B_GiveAll=Tutto
ReactionEditor.B_Save=Salva
RecipeListEditor.B_All=Give All
RecipeListEditor.B_Cancel=Cancel
RecipeListEditor.B_ClearAll=Clear All
RecipeListEditor.B_Save=Save
RecipeListEditor.CHK_Favorite=Favorite
RecipeListEditor.CHK_Known=Known
RecipeListEditor.CHK_Made=Crafted
RecipeListEditor.CHK_New=New
RecipeListEditor.L_Goto=goto:
SaveRoomFloorWallEditor.B_AccentWall=Muro accento
SaveRoomFloorWallEditor.B_Cancel=Annulla
SaveRoomFloorWallEditor.B_Floor=Pavimento
@ -447,7 +458,7 @@ VillagerMemoryEditor.L_Greeting=Saluto:
VillagerMemoryEditor.L_Greeting1=Saluto 1:
VillagerMemoryEditor.L_Greeting10=Saluto 10:
VillagerMemoryEditor.L_Greeting2=Saluto 2:
VillagmoderMemoryEditor.L_Greeting3=Saluto 3:
VillagerMemoryEditor.L_Greeting3=Saluto 3:
VillagerMemoryEditor.L_Greeting4=Saluto 4:
VillagerMemoryEditor.L_Greeting5=Saluto 5:
VillagerMemoryEditor.L_Greeting6=Saluto 6:
@ -458,3 +469,4 @@ VillagerMemoryEditor.L_NickName=Soprannome:
VillagerMemoryEditor.Tab_Flags=Flags
VillagerMemoryEditor.Tab_Greet=Saluti
VillagerMemoryEditor.Tab_Misc=Altro
VillagmoderMemoryEditor.L_Greeting3=Saluto 3:

View File

@ -13,6 +13,7 @@ PlayerHouseEditor=Player House Editor
PlayerHouseFlagEditor=Flag Editor
PlayerItemEditor=Inventory Editor
ReactionEditor=Reaction List Editor
RecipeListEditor=Recipe List Editor
SaveRoomFloorWallEditor=Room Editor
SimpleHexEditor=RAM Edit
SingleItemEditor=Item Editor
@ -120,6 +121,7 @@ FieldItemEditor.B_ImportMapAcres=Import Map Acres
FieldItemEditor.B_Left=←
FieldItemEditor.B_ModifyAllTerrain=Modify All...
FieldItemEditor.B_RemoveAll=All
FieldItemEditor.B_RemoveAllTrees=Trees
FieldItemEditor.B_RemoveAllWeeds=Weeds
FieldItemEditor.B_RemoveBranches=Branches
FieldItemEditor.B_RemoveFences=Fences
@ -365,6 +367,15 @@ PlayerItemEditor.L_WaterDays=Days:
ReactionEditor.B_Cancel=Cancel
ReactionEditor.B_GiveAll=Give All
ReactionEditor.B_Save=Save
RecipeListEditor.B_All=Give All
RecipeListEditor.B_Cancel=Cancel
RecipeListEditor.B_ClearAll=Clear All
RecipeListEditor.B_Save=Save
RecipeListEditor.CHK_Favorite=Favorite
RecipeListEditor.CHK_Known=Known
RecipeListEditor.CHK_Made=Crafted
RecipeListEditor.CHK_New=New
RecipeListEditor.L_Goto=goto:
SaveRoomFloorWallEditor.B_AccentWall=Accent Wall
SaveRoomFloorWallEditor.B_Cancel=Cancel
SaveRoomFloorWallEditor.B_Floor=Floor

View File

@ -13,6 +13,7 @@ PlayerHouseEditor=Player House Editor
PlayerHouseFlagEditor=Flag Editor
PlayerItemEditor=Inventory Editor
ReactionEditor=Reaction List Editor
RecipeListEditor=Recipe List Editor
SaveRoomFloorWallEditor=Room Editor
SimpleHexEditor=RAM Edit
SingleItemEditor=Item Editor
@ -120,6 +121,7 @@ FieldItemEditor.B_ImportMapAcres=Import Map Acres
FieldItemEditor.B_Left=←
FieldItemEditor.B_ModifyAllTerrain=Modify All...
FieldItemEditor.B_RemoveAll=All
FieldItemEditor.B_RemoveAllTrees=Trees
FieldItemEditor.B_RemoveAllWeeds=Weeds
FieldItemEditor.B_RemoveBranches=Branches
FieldItemEditor.B_RemoveFences=Fences
@ -365,6 +367,15 @@ PlayerItemEditor.L_WaterDays=Days:
ReactionEditor.B_Cancel=Cancel
ReactionEditor.B_GiveAll=Give All
ReactionEditor.B_Save=Save
RecipeListEditor.B_All=Give All
RecipeListEditor.B_Cancel=Cancel
RecipeListEditor.B_ClearAll=Clear All
RecipeListEditor.B_Save=Save
RecipeListEditor.CHK_Favorite=Favorite
RecipeListEditor.CHK_Known=Known
RecipeListEditor.CHK_Made=Crafted
RecipeListEditor.CHK_New=New
RecipeListEditor.L_Goto=goto:
SaveRoomFloorWallEditor.B_AccentWall=Accent Wall
SaveRoomFloorWallEditor.B_Cancel=Cancel
SaveRoomFloorWallEditor.B_Floor=Floor

View File

@ -13,6 +13,7 @@ PlayerHouseEditor=玩家房屋编辑器
PlayerHouseFlagEditor=参数编辑器
PlayerItemEditor=物品编辑器
ReactionEditor=反应列表编辑器
RecipeListEditor=Recipe List Editor
SaveRoomFloorWallEditor=房间编辑器
SimpleHexEditor=16进制编辑器
SingleItemEditor=物品编辑器
@ -120,6 +121,7 @@ FieldItemEditor.B_ImportMapAcres=导入地图耕地
FieldItemEditor.B_Left=←
FieldItemEditor.B_ModifyAllTerrain=修改全部...
FieldItemEditor.B_RemoveAll=全部
FieldItemEditor.B_RemoveAllTrees=Trees
FieldItemEditor.B_RemoveAllWeeds=杂草
FieldItemEditor.B_RemoveBranches=树枝
FieldItemEditor.B_RemoveFences=栅栏
@ -365,6 +367,15 @@ PlayerItemEditor.L_WaterDays=天数:
ReactionEditor.B_Cancel=取消
ReactionEditor.B_GiveAll=获得全部
ReactionEditor.B_Save=保存
RecipeListEditor.B_All=Give All
RecipeListEditor.B_Cancel=Cancel
RecipeListEditor.B_ClearAll=Clear All
RecipeListEditor.B_Save=Save
RecipeListEditor.CHK_Favorite=Favorite
RecipeListEditor.CHK_Known=Known
RecipeListEditor.CHK_Made=Crafted
RecipeListEditor.CHK_New=New
RecipeListEditor.L_Goto=goto:
SaveRoomFloorWallEditor.B_AccentWall=主墙
SaveRoomFloorWallEditor.B_Cancel=取消
SaveRoomFloorWallEditor.B_Floor=地板

View File

@ -13,6 +13,7 @@ PlayerHouseEditor=玩家房屋編輯器
PlayerHouseFlagEditor=參數編輯器
PlayerItemEditor=物品編輯器
ReactionEditor=表情編輯器
RecipeListEditor=Recipe List Editor
SaveRoomFloorWallEditor=房間編輯器
SimpleHexEditor=16進制編輯器
SingleItemEditor=物品編輯器
@ -120,6 +121,7 @@ FieldItemEditor.B_ImportMapAcres=導入地圖耕地
FieldItemEditor.B_Left=←
FieldItemEditor.B_ModifyAllTerrain=修改全部...
FieldItemEditor.B_RemoveAll=全部
FieldItemEditor.B_RemoveAllTrees=Trees
FieldItemEditor.B_RemoveAllWeeds=雜草
FieldItemEditor.B_RemoveBranches=樹枝
FieldItemEditor.B_RemoveFences=柵欄
@ -365,6 +367,15 @@ PlayerItemEditor.L_WaterDays=天數:
ReactionEditor.B_Cancel=取消
ReactionEditor.B_GiveAll=獲得全部
ReactionEditor.B_Save=儲存
RecipeListEditor.B_All=Give All
RecipeListEditor.B_Cancel=Cancel
RecipeListEditor.B_ClearAll=Clear All
RecipeListEditor.B_Save=Save
RecipeListEditor.CHK_Favorite=Favorite
RecipeListEditor.CHK_Known=Known
RecipeListEditor.CHK_Made=Crafted
RecipeListEditor.CHK_New=New
RecipeListEditor.L_Goto=goto:
SaveRoomFloorWallEditor.B_AccentWall=主牆
SaveRoomFloorWallEditor.B_Cancel=取消
SaveRoomFloorWallEditor.B_Floor=地板