Commit Graph

462 Commits

Author SHA1 Message Date
Kurt
4191cd1ea5 Continued updates
Forgot the computed binaries and the new DIY recipe item name (strings needed to be updated in NHSE.Core.dll first)
2020-07-29 19:27:55 -07:00
Kurt
2c67c79c95 Update default pocket offsets
Having em all in one commit makes it easier to keep track of what needs to change in future updates
2020-07-29 19:24:21 -07:00
Kurt
da06fd4c46 Interim parse update and load/save
Offsets are placeholder for now until cylindricalearth is updated with the new offset parse
2020-07-29 19:21:20 -07:00
Kurt
833483027f Minor clean
memes
2020-07-29 18:35:59 -07:00
berichan
ea1d9c7b1b
Image fetcher & 5byte fields (#359)
* Added new image code, quanted existing images, fixed bcsv parser

* small clean and sane(r) filenames

* Made a string slightly nicer

* various revert to fix diff

* full revert of editor

* forced revert of editor

* fix sprite init

* ready for merge
2020-07-20 19:02:49 -05:00
berichan
c224466bd7
Interpolating picture box (#358) 2020-07-20 16:48:54 -05:00
berichan
863729fc26
Crushed images (png commit only) (#357) 2020-07-20 13:03:51 -05:00
berichan
edcd6b7f17
Added MenuIcon for all items (#354) 2020-07-18 16:04:53 -05:00
berichan
d9faa8d260
Fixing de item list (#351)
Removes erroneous line causing item IDs to shift
2020-07-13 12:58:38 -05:00
Archit Date
5448ef6027 version 1.3.1 support
typical save revision bump
2020-07-10 09:41:56 +08:00
berichan
7d778b36a0
Added default phrases (all languages) & de item list (#341)
* Update README.md

* Added USB functionality

* Updated readme

* Revert README.md changes

* Remove unnecessary lib dependencies

only directly referenced by injection project

* Minor clean

handle compiler/roslyn messages

* Update README.md

* added a null check and a usb-botbase-safe poke function

* Revert "Update README.md"

This reverts commit e106a62b0d.

* Created new de item list using https://github.com/berichan/NH_CreationEngine

* Added ability to revert catchphrase to original & updated de item text file.

Co-authored-by: Kurt <kaphotics@gmail.com>
2020-07-08 20:49:32 -05:00
swampatha
dc96b4193c
Add Gullivarrr to the Special NPC list (#332)
* Add Gullivarrr to the Special NPC list
2020-07-04 17:40:54 -05:00
Kurt
a4421aafa4 Save offset on text changed to settings 2020-07-04 15:43:03 -05:00
Kurt
62eabb10d6 Update localizations 2020-07-03 12:11:33 -05:00
Kurt
4d5e06e373 Add Dive item list & actions for editors
BCSV dump puts Communicator in the list; manually removed. Moved pearl to shells list as it's not able to be donated to museum
2020-07-03 12:05:24 -05:00
Kurt
4d617ce300 Update bcsv specs for 1.3 2020-07-03 11:59:41 -05:00
Kurt
3ff7c251fd Add updated hashes
Thanks @3096 for github.com/3096/effective-guacamole -- used to dump the hash list.

Refine the FileHashRegion struct; in the savefile it's just:
u32 hash
byte[length] data

we can compute start offset (= hash offset + 4) rather than storing an extra int, simplifies things so that we can just copypaste from guac into a hash,len definition list :D
2020-07-02 22:29:08 -05:00
Kurt
b0511e0608 Update default pouch injector offset
Since it is a saved setting, people will have to change the offset manually if they have already used the program.
2020-07-02 21:43:07 -05:00
Kurt
f1ed54d4e4 Update offset mappings
Personal works fine since all new fields are added at the end-ish

Still need hashes before things can be re-saved
2020-07-02 21:37:54 -05:00
Kurt
3775b54242 Add placeholder main/personal offset mappings
copied from 1.2's values
saves now load; don't save because hashes & offset repointing not done yet
2020-07-02 21:07:32 -05:00
Kurt
004480f57a names
now that I have item names ;)
2020-07-02 21:04:14 -05:00
Kurt
c45fdc41d7 Add sizes and stuff
Still need hash locations (placeholder for now)
Still need offset remaps for main/personal
2020-07-02 21:02:22 -05:00
Kurt
014c88b553 Update text dumps
gave up on manually incorporating some format-fixes from the recent pull request
2020-07-02 20:55:15 -05:00
Kurt
c0d916f0c6 Update some stuff (not saves) 2020-07-02 20:38:24 -05:00
berichan
f0eef1a0db
USB changes and updated de item list (#318)
* Update README.md

* Added USB functionality

* Updated readme

* Revert README.md changes

* Remove unnecessary lib dependencies

only directly referenced by injection project

* Minor clean

handle compiler/roslyn messages

* Update README.md

* added a null check and a usb-botbase-safe poke function

* Revert "Update README.md"

This reverts commit e106a62b0d.

* Created new de item list using https://github.com/berichan/NH_CreationEngine

Co-authored-by: Kurt <kaphotics@gmail.com>
2020-06-29 06:31:22 -05:00
Charlie U
93c78a15bf
Fix bug causing only 3-letter .nhvh files to show in dialog (#315) 2020-06-22 15:50:59 -05:00
Kurt
e67d4fb570
Update GSaveVisitorNpc.cs
#309
2020-06-14 21:33:56 -05:00
Kurt
025f37c1da Re-label the Celeste/Wisp visit days from their raw disassembly name.
#309
2020-06-12 23:05:05 -07:00
Kurt
a14ddcade6 Add raw weather seed reading (not shifted)
#309
2020-06-12 23:04:44 -07:00
Miray
70ff8508e9
Fix German text for forgery text inventory item (#306) 2020-06-09 14:46:03 -07:00
Kurt
52fb38c0fc
Fix German text for empty inventory item
Closes #305
2020-06-09 10:55:57 -07:00
Kurt
4db8435e7b Add Clear options to delete only certain types
Closes #304
2020-06-08 22:28:04 -07:00
Kurt
918c97eeaa de-generic the item grid editor
no need to have it generic; it only handles Item[]
(ignoring VillagerItem[], which should be a separate editor or something)
2020-06-08 22:06:32 -07:00
Kurt
eccc762998 Add support for importing 08 (8byte) cheats
Closes #303
2020-06-08 10:55:06 -07:00
Kurt
8302184c43 Add visual indicator for bad wallet value
#302
2020-06-07 15:06:59 -07:00
Kurt
3339f45a94 Add tooltip to show items that contain entered string
if someone wants regex / wildcard support, feel free to issue a pull request; contains should be fine for 99.99% of search requirements
Closes #288
2020-06-07 10:30:46 -07:00
Kurt
70ec346d7c Add red color if pocket count out of range
#302
2020-06-07 10:15:10 -07:00
Miray
03cd65d866
Update (#301) 2020-06-06 18:18:13 -07:00
Classiko no Maiku
7ae33c3dd4
Update some translation in lang_it (#294) 2020-06-06 17:10:57 -07:00
berichan
e0e4dd508c
Added support for USB-botbase (#299)
Only for player item injection at this time; no sync / toggle between modes
2020-06-06 12:58:13 -07:00
Kurt
48fbca6b96 Invert W gene coloration for field item sprite 2020-06-05 20:58:19 -07:00
Kurt
ed53d331d9 Relabel W1/W2 as w1/w2 (recessive)
Closes #296
2020-06-05 20:09:10 -07:00
XxPhoenix1996xX
ca7a59cf73
Update Spanish Translation (#292)
* Update lang_es.txt

* Update MessageStrings_es.txt
2020-06-02 16:37:17 -07:00
Kurt
de3ee7ba41 Rotate terrain tile on ctlr-shift click
Closes #290
2020-06-01 20:47:04 -07:00
Miray
a0bb25be94
Update MiscPlayerEditor.L_ProfileTimestamp [IT] (#287)
Translates "MiscPlayerEditor.L_ProfileTimestamp" in Italian
2020-06-01 08:55:56 -07:00
Miray
12a655bfcd
Update Villager Tab Translations [ITALIAN] (#286)
* Update lang_it.txt

* Update MessageStrings_it.txt
2020-06-01 08:01:56 -07:00
Miray
58e32cf942
Update recipe list translation [ITALIAN] (#284) 2020-06-01 08:01:50 -07:00
Kurt
491bae480e Add CraftAll
Closes #279
2020-05-31 18:12:46 -07:00
Miray
b893941e7d
Update Italian translation (#280)
* Update lang_it.txt

* Update lang_it.txt
2020-05-31 17:35:19 -07:00
Miray
d1e8e14c90
Update NHSE.Core for Italian Translation (#281)
* Update MessageStrings_it.txt

* Update lang_it.txt
2020-05-31 17:35:11 -07:00