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171 Commits

Author SHA1 Message Date
Valentin
d132bc46e2
Merge pull request #510 from 4sval/dev
Dev
2024-10-23 09:14:58 +02:00
Asval
c6c8cf201e FModel v4.4.4
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2024-10-20 21:11:17 +02:00
GMatrixGames
f266cd4c34
Bump for build
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2024-10-14 18:55:07 -04:00
Marlon
18ed85b17b
netease & gameforpeace fixes 2024-10-14 21:55:42 +02:00
LongerWarrior
d1ca498643 CommitControl update
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2024-10-14 19:05:23 +03:00
Marlon
07d26f7235
nuget updates
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2024-10-12 10:07:01 +02:00
Asval
0f459624c0 bump
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2024-10-12 01:15:55 +02:00
Asval
45996b730e my dumbass
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2024-10-11 18:31:05 +02:00
Asval
905ab7cf98 actually removed update modes + uemodel texture export 2024-10-11 18:20:35 +02:00
LongerWarrior
3c614775c9 bump
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2024-10-11 00:10:23 +03:00
LongerWarrior
65118dbc72 bump
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2024-10-07 23:16:05 +03:00
Valentin
7fda6bc3b8
Merge pull request #503 from 4sval/no-update-modes
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No update modes
2024-10-06 16:58:36 +02:00
Asval
774525ed50 actually implementing dotnet features 2024-10-06 15:31:04 +02:00
Asval
784704b645 add past 20 commits releases just in case 2024-10-06 03:13:03 +02:00
Asval
0060635e66 done? 2024-10-06 02:37:04 +02:00
LongerWarrior
e668c53947 bump
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2024-10-04 01:32:57 +03:00
Asval
2d001ff21f more of the logic 2024-10-02 21:08:41 +02:00
Marlon
cd3a41d18c
make use of RandomAccess archives
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2024-09-30 21:16:44 +02:00
LongerWarrior
bde2ce54ed GlobalShaderCache and TonyHawkProSkater support
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2024-09-30 15:43:56 +03:00
Marlon
d5e7aba05c
Merge pull request #502 from Krowe-moh/patch-2
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2024-09-29 23:03:13 +02:00
Krowe Moh
54ced30f51
support for more types 2024-09-30 06:54:41 +10:00
Asval
1edfab594d bump
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2024-09-29 10:16:15 +02:00
Marlon
0df8501650
cue4p sync
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2024-09-29 02:43:06 +02:00
Marlon
09b694c33c
nuget updates 2024-09-29 02:42:28 +02:00
Asval
ddee7c1479 current/latest badges 2024-09-29 01:52:41 +02:00
Asval
fdf3deed76 poc 2024-09-28 20:19:15 +02:00
Asval
7e35306b01 history ui done 2024-09-28 20:10:08 +02:00
Asval
51575d1025 Merge remote-tracking branch 'origin/no-update-modes' into no-update-modes 2024-09-25 18:42:56 +02:00
Asval
6a527c3a2f fix 2024-09-25 18:42:09 +02:00
Asval
6d4c76f2a4 ctrl s 2024-09-25 18:38:01 +02:00
Asval
bbb495b485 versioned backups
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2024-09-25 18:32:23 +02:00
Asval
a54e0056c2 ctrl s 2024-09-22 20:23:59 +02:00
LongerWarrior
4b82eb37b0 MonsterJam+Rennsport+FunkoFusion support
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2024-09-16 20:43:16 +03:00
Valentin
b536f10b14
Merge pull request #497 from GhostScissors/TGA
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Texture export format based on user settings
2024-09-09 12:09:21 +02:00
GhostScissors
581db18c7b Update CUE4Parse and remove .png 2024-09-09 15:37:54 +05:30
GhostScissors
9c3eeaf9cc Remove GetBitmap since it is not being used anywhere 2024-09-09 15:28:00 +05:30
GhostScissors
4bce892c79 Texture export based on texture export settings
Asval is goofy
2024-09-09 15:24:01 +05:30
GhostScissors
3ebc245cf3 Revert 2024-09-09 13:33:34 +05:30
GhostScissors
1a62062289 Comment this out 2024-09-09 13:15:05 +05:30
GhostScissors
da62476639 Export textures as TGA 2024-09-09 13:13:30 +05:30
LongerWarrior
b6d67741e7 bump and improving MorphTarget data generation for Snooper
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2024-09-08 21:10:18 +03:00
Asval
aa41224d57 slipping this in
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2024-08-30 17:51:38 +02:00
LongerWarrior
0ae8386316 Updating MorphTarget 2024-08-30 18:48:01 +03:00
Asval
3df3e802d4 filterable ue combobox
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2024-08-28 17:31:02 +02:00
Marlon
fbbf3c9c57
load preview from datalist first
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2024-08-19 19:51:39 +02:00
Asval
693484f8e8 bump
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2024-08-18 12:51:12 +02:00
Asval
3af527770b dotless i?
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2024-08-15 21:56:09 +02:00
LongerWarrior
bf97c0002f Delta Force Hawk Ops support
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2024-08-15 01:08:13 +03:00
Asval
1983e6f8bd bump 2024-08-14 19:11:47 +02:00
GMatrixGames
148c2c7db9
Bump for MR 2
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2024-08-07 18:03:45 -04:00
GMatrixGames
f78903f1d2
Bump for MR 2024-08-07 16:19:53 -04:00
LongerWarrior
8d646b077b bump for VisionsofMana
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2024-08-04 00:49:43 +03:00
LongerWarrior
a2f2117602 bump for WildAssault
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2024-08-03 01:27:45 +03:00
Asval
fabc064a46 update ui
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2024-07-29 12:48:35 +02:00
Marlon
19c2eb9e78
sync cue4p
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2024-07-23 10:54:04 +02:00
GMatrixGames
5f9cda1016
Merge branch 'dev' of https://github.com/4sval/FModel into dev
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FModel QA Builder / build (push) Waiting to run
2024-07-22 11:03:51 -04:00
GMatrixGames
7a06ac967e
parse 2024-07-22 11:03:46 -04:00
Asval
5494c6b259 bump 2024-07-17 22:19:04 +02:00
Minshu
ac835497da little better game name detection ig 2024-07-09 00:07:26 +05:30
Asval
c6383a1d22 close #479 2024-07-02 20:08:58 +02:00
GMatrixGames
9c50e2b7d7
Up parse 2024-06-30 14:42:09 -04:00
Marlon
6132f120c2
sync cue4p 2024-06-14 01:43:04 +02:00
Asval
2cf21c69ba fixed series border color 2024-06-13 22:33:56 +02:00
GMatrixGames
3e200bd5d0
Fix some issues 2024-06-13 13:57:48 -04:00
GMatrixGames
3aa1d60901
Merge branch 'dev' of https://github.com/4sval/FModel into dev 2024-06-13 13:35:34 -04:00
GMatrixGames
9774737e67
Fix icons on //Fortnite/Release-30.10 2024-06-13 13:35:22 -04:00
Asval
bd378594b1 fixed #476 2024-06-13 15:18:50 +02:00
Marlon
86ee2b98f3
updated EpicManifestParser 2024-06-11 02:11:51 +02:00
Marlon
1ccb2aa83b
nuget updates 2024-06-11 02:11:39 +02:00
Marlon
3fa30b5979
fix 2024-06-11 02:10:18 +02:00
Marlon
5d991e27b1
fix 2024-06-11 02:09:53 +02:00
GMatrixGames
631530dbf7
Outline Shader Drifting 2024-05-29 14:39:59 -04:00
Valentin
bcbda59523
Merge pull request #472 from 4sval/dev
Dev
2024-05-26 19:26:31 +02:00
Valentin
eb3f302552
Merge branch 'master' into dev 2024-05-26 19:25:23 +02:00
Asval
244462cc77 FModel v4.4.3.6 2024-05-26 19:18:42 +02:00
Asval
11bad8687e event triggered game directory 2024-05-25 19:51:43 +02:00
GMatrixGames
ed575429b1
Epic decided this was a good idea 2024-05-25 00:38:21 -04:00
Asval
e87e75acd4 removed atom model 2024-05-25 02:42:54 +02:00
Asval
9781446aef juno building preview 2024-05-25 00:19:47 +02:00
Asval
eb49b3c853 HighlightedCheckBox 2024-05-24 16:42:15 +02:00
GMatrixGames
ba31c63073
Fix exception when deleting saved games. 2024-05-21 16:34:33 -04:00
Asval
608e6fd42d forgot this 2024-05-19 21:17:41 +02:00
Asval
e94f558d6f split EGames 2024-05-19 20:31:36 +02:00
Asval
d7dac033cb bump 2024-05-18 21:09:11 +02:00
Asval
0bef5967c4 improved shader 2024-05-18 05:48:57 +02:00
LongerWarrior
c1c8adf122 3on3FreestyleRebound support 2024-05-13 22:01:12 +03:00
Asval
b2e7de5a47 time multiplier 2024-05-13 17:03:01 +02:00
GMatrixGames
ad665a83b9
Bump for Farlight 84 2024-05-12 15:48:41 -04:00
GMatrixGames
8867f4bf0c
Merge branch 'dev' of https://github.com/4sval/FModel into dev 2024-05-12 14:23:26 -04:00
GMatrixGames
b9a9a1e60e
Bump for QA 2024-05-12 14:23:08 -04:00
Asval
a8a278c989 more collisions 2024-05-12 07:25:23 +02:00
GMatrixGames
ade8da87a9
Marvel Rivals 2024-05-10 20:15:24 -04:00
LongerWarrior
330ab0a5b2 bump for PaxDei support 2024-05-09 19:22:10 +03:00
Asval
0b1c4bd4c9 bump 2024-05-08 13:56:02 +02:00
Asval
967ffefbe0 point clouds for now + reduced opacity 2024-05-06 23:22:59 +02:00
Asval
7e69adf978 crash fix 2024-05-04 23:48:32 +02:00
Asval
ca95df2dd4 convex collision preview 2024-05-04 23:25:01 +02:00
GMatrixGames
d3ce4bedd7
Cherry pick 0b11888ed2 2024-05-04 00:02:14 -04:00
Garrett Koleda
0b11888ed2
Change default mapping settings for Fortnite and Fortnite [LIVE]
Modifies the RegEx to display the first value in the array rather than only Oodle. Having this restriction prevents FModel from automatically loading mappings of other compression types. FModel and CUE4Parse both natively support all upstream compression types of the Usmap format, so it's unnecessary.
2024-05-03 23:56:48 -04:00
halfuwu
66ed2ce62a remove model/anim extension strings 2024-05-03 22:36:40 -04:00
LongerWarrior
2a733b9d9a compression settings 2024-05-03 22:36:40 -04:00
LongerWarrior
9a9eb02f05 DbD custom encryption handling 2024-05-03 23:40:00 +03:00
GMatrixGames
2df24242ac
Undawn custom encryption handling 2024-05-02 14:30:54 -04:00
Marlon
c3e4e7d404
obsolete fix? 2024-04-30 10:46:33 +02:00
Marlon
3714f1e125
cue4p sync 2024-04-30 10:46:23 +02:00
Asval
071d32b2da 8 bone influence 2024-04-30 02:54:40 +02:00
Asval
21cfa0781f bye bye 2024-04-27 12:35:13 +02:00
Marlon
0f20b543ca
use zip 2024-04-27 12:33:58 +02:00
Marlon
547dadbfc2
nuget updates 2024-04-27 12:33:47 +02:00
Marlon
81be2dacec
7z 2024-04-27 12:14:28 +02:00
Marlon
2d87dcf83c
grr 2024-04-27 12:10:24 +02:00
Marlon
5965cb7e7f
fix 2024-04-27 12:09:30 +02:00
Marlon
049a4434c9
updated qa qorkflow 2024-04-27 12:07:00 +02:00
Marlon
c52df06e7a
sync cue4parse 2024-04-27 11:22:59 +02:00
Marlon
82ce5e74aa
Merge pull request #463 from 4sval/manifestparser-rework 2024-04-27 11:19:21 +02:00
Marlon
a6eb13c0ab
updated faulty epicmanifestparser 2024-04-10 10:27:50 +02:00
Asval
eb9983bb18 improvements
- custom imgui settings directory
- viewport icons (not finished)
- can read ue version project name, number of archives, number of aes from logs
- bug fixes
2024-04-06 20:38:45 +02:00
Marlon
1852eb1b7d
removed submodule 2024-04-05 06:39:34 +02:00
Marlon
bc15757db0
nuget updates 2024-04-04 14:36:24 +02:00
Marlon
158bf9d6c7
minor changes 2024-04-04 14:36:12 +02:00
Marlon
4be7d4c3fb
small rework
removed DotNetZip
make use of Oodle.NET & Zlib-ng.NET
updated EpicManifestParser
minor optimizations
2024-04-04 06:18:49 +02:00
Asval
eabe4690aa bump 2024-03-08 16:57:08 +01:00
Lyndsey Winter
f64151b0ee
add support for ComponentContainer (#454) 2024-02-22 16:18:01 -05:00
FireMonkey
53bb6e1f90
LEGO Fortnite JIDO Emote Support (#455)
* LEGO Fortnite JIDO Emote Support

* LEGO Fortnite JIDO Emote Support

Might be a better way of doing this but if it fits it sits.
2024-02-22 16:06:30 -05:00
GMatrixGames
5e6765f4b0
version bump so you dont have to pull 2024-02-22 05:09:25 -05:00
GMatrixGames
8cbb9503fd
hm 2024-02-15 19:38:44 -05:00
GMatrixGames
3e8b155d4a
parse 2024-02-10 15:50:44 -05:00
Marlon
e22703c272
Merge pull request #450 from GhostScissors/dev 2024-02-08 14:56:47 +01:00
GhostScissors
033009ef82
Update BaseJuno.cs
Hmm not doing this anymore
2024-02-08 19:23:37 +05:30
GhostScissors
44f704258c
Update BaseJuno.cs
Some JIDO use "LowDetailsAssembledMeshSchema" proeprty instead of "AssembledMeshSchema"
2024-02-08 16:29:08 +05:30
Marlon
cd138b4037
Merge pull request #449 from djlorenzouasset/dev 2024-02-07 20:03:20 +01:00
ᴅᴊʟᴏʀ3xᴢᴏ
bb0741af38 QuestsBundle property change (DisplayName->ItemName) 2024-02-07 16:14:42 +01:00
GMatrixGames
ea279b6785
28.20 property name change 2024-02-07 09:50:22 -05:00
Asval
eb546602ea quest fix + juno icons 2024-01-28 15:53:32 +01:00
GMatrixGames
b2f6223958
parse update 2024-01-25 18:24:29 -05:00
Asval
69b18039e6 bump 2024-01-09 23:47:07 +01:00
Asval
fa11884936 bump acl 2024-01-09 17:26:27 +01:00
Asval
0160abf630 FModel v4.4.3.5 2024-01-07 13:18:23 +01:00
Asval
3721d7cd17 fixes 2023-12-07 18:05:47 +01:00
GMatrixGames
1461a6e525
Force QA build 2023-12-04 15:56:33 -05:00
Asval
a80379c3b9 bind pose stripped anim export + cubemap to panorama
Co-authored-by: Zain / Kaiser M <106357974+KaiserM21@users.noreply.github.com>
2023-11-25 05:36:08 +01:00
Asval
0551bc3731 .NET 8 2023-11-17 23:08:34 +01:00
Asval
8a790321dd if you have, you have 2023-11-16 22:50:41 +01:00
Asval
d6af826097 instanced SMs in umap 2023-11-16 20:39:01 +01:00
Asval
b525796f79 acl track skipping workaround 2023-11-09 20:34:58 +01:00
Asval
88adcd03be load ondemand archives 2023-11-08 22:15:04 +01:00
Valentin
5ef205c142
Update qa.yml 2023-11-04 20:23:37 +01:00
Valentin
b5a3b1c655
Update qa.yml 2023-11-04 20:18:11 +01:00
Valentin
e81259b298
Update qa.yml 2023-11-04 20:14:18 +01:00
Valentin
f510ca0a0c
Update qa.yml 2023-11-04 20:10:15 +01:00
Valentin
26a0dfcde8
Update qa.yml 2023-11-04 20:08:53 +01:00
Valentin
1e9f7e7355
Update qa.yml 2023-11-04 20:03:55 +01:00
Valentin
0f7bd1833a
Update qa.yml 2023-11-04 19:59:12 +01:00
Valentin
88e3ab1a71
Update qa.yml 2023-11-04 19:51:21 +01:00
Valentin
3b2a0fb044
Update qa.yml 2023-11-04 19:42:41 +01:00
Valentin
33e311c457
Update qa.yml 2023-11-04 19:05:58 +01:00
Valentin
3afb34018d
Update qa.yml 2023-11-04 19:04:10 +01:00
Valentin
5f2fea6828
Update qa.yml 2023-11-04 18:54:02 +01:00
Valentin
3cab5e6a27
Create qa.yml 2023-11-04 18:47:02 +01:00
Asval
af10998e31 hello 2023-11-04 18:40:26 +01:00
Asval
ef94d35ca2 qa testing test 2023-11-04 18:09:07 +01:00
GMatrixGames
5e5051628d
CUE4Parse-up 2023-11-02 20:52:27 -04:00
Valentin
9031dd40a3
Merge pull request #430 from KaiserM21/dev
Fix Overwrite Material Index
2023-10-30 20:51:13 +01:00
Zain / Kaiser M
422f892af8 Fix Overwrite Material Index 2023-10-30 18:52:40 +01:00
Valentin
a83de461d4
Merge pull request #429 from 4sval/dev
Dev
2023-10-28 19:43:28 +02:00
Valentin
3f9b1197d9
Merge pull request #391 from 4sval/dev
Dev
2023-06-04 18:12:16 +02:00
Valentin
6cc0cbbf72
Delete autoclose.yml 2023-05-21 22:30:13 +02:00
Valentin
36123c4cb2
Merge pull request #389 from 4sval/dev
Dev
2023-05-21 22:28:12 +02:00
Valentin
8e2363d114
Merge pull request #349 from 4sval/dev 2022-12-29 10:51:06 +01:00
Valentin
918339c56b
sigh 2022-07-25 22:15:29 +02:00
Valentin
c014478abc
Merge pull request #308 from 4sval/dev
Dev
2022-07-24 20:50:20 +02:00
104 changed files with 5075 additions and 2583 deletions

View File

@ -21,16 +21,16 @@ jobs:
- name: Fetch Submodules Recursively
run: git submodule update --init --recursive
- name: .NET 6 Setup
- name: .NET 8 Setup
uses: actions/setup-dotnet@v2
with:
dotnet-version: '6.0.x'
dotnet-version: '8.0.x'
- name: .NET Restore
run: dotnet restore FModel
- name: .NET Publish
run: dotnet publish FModel -c Release --no-self-contained -r win-x64 -f net6.0-windows -o "./FModel/bin/Publish/" -p:PublishReadyToRun=false -p:PublishSingleFile=true -p:DebugType=None -p:GenerateDocumentationFile=false -p:DebugSymbols=false -p:AssemblyVersion=${{ github.event.inputs.appVersion }} -p:FileVersion=${{ github.event.inputs.appVersion }}
run: dotnet publish FModel -c Release --no-self-contained -r win-x64 -f net8.0-windows -o "./FModel/bin/Publish/" -p:PublishReadyToRun=false -p:PublishSingleFile=true -p:DebugType=None -p:GenerateDocumentationFile=false -p:DebugSymbols=false -p:AssemblyVersion=${{ github.event.inputs.appVersion }} -p:FileVersion=${{ github.event.inputs.appVersion }}
- name: ZIP File
uses: papeloto/action-zip@v1

65
.github/workflows/qa.yml vendored Normal file
View File

@ -0,0 +1,65 @@
name: FModel QA Builder
on:
push:
branches: [ dev ]
jobs:
build:
runs-on: windows-latest
steps:
- name: GIT Checkout
uses: actions/checkout@v4
with:
submodules: 'recursive'
- name: .NET 8 Setup
uses: actions/setup-dotnet@v4
with:
dotnet-version: '8.0.x'
- name: .NET Restore
run: dotnet restore FModel
- name: .NET Publish
run: dotnet publish "./FModel/FModel.csproj" -c Release --no-restore --no-self-contained -r win-x64 -f net8.0-windows -o "./FModel/bin/Publish/" -p:PublishReadyToRun=false -p:PublishSingleFile=true -p:DebugType=None -p:GenerateDocumentationFile=false -p:DebugSymbols=false
- name: ZIP File
uses: thedoctor0/zip-release@0.7.6
with:
type: zip
filename: ${{ github.sha }}.zip # will end up in working directory not the Publish folder
path: ./FModel/bin/Publish/FModel.exe
- name: Edit QA Artifact
uses: ncipollo/release-action@v1.14.0
with:
token: ${{ secrets.GITHUB_TOKEN }}
name: 'FModel QA Testing'
body: 'Dev builds'
tag: 'qa'
artifacts: ${{ github.sha }}.zip
prerelease: true
allowUpdates: true
- name: Get Version
id: package_version
uses: kzrnm/get-net-sdk-project-versions-action@v2
with:
proj-path: ./FModel/FModel.csproj
- name: FModel Auth
id: fmodel_auth
uses: fjogeleit/http-request-action@v1.15.5
with:
url: "https://api.fmodel.app/v1/oauth/token"
data: '{"username": "${{ secrets.API_USERNAME }}", "password": "${{ secrets.API_PASSWORD }}"}'
- name: FModel Deploy Build
uses: fjogeleit/http-request-action@v1.15.5
with:
url: "https://api.fmodel.app/v1/infos/${{ secrets.QA_ID }}"
method: "PATCH"
bearerToken: ${{ fromJson(steps.fmodel_auth.outputs.response).accessToken }}
data: '{"version": "${{ steps.package_version.outputs.version }}-dev+${{ github.sha }}", "downloadUrl": "https://github.com/4sval/FModel/releases/download/qa/${{ github.sha }}.zip"}'

3
.gitmodules vendored
View File

@ -1,6 +1,3 @@
[submodule "CUE4Parse"]
path = CUE4Parse
url = https://github.com/FabianFG/CUE4Parse
[submodule "EpicManifestParser"]
path = EpicManifestParser
url = https://github.com/FModel/EpicManifestParser

@ -1 +1 @@
Subproject commit b80d888be74a1bb3f85b06925f035598874e6c80
Subproject commit 455b72e5e38bfe9476b5823bc642fc8ef488347f

@ -1 +0,0 @@
Subproject commit 21df8a55d474f14148a35bc943e06f3fdc20c997

View File

@ -41,8 +41,6 @@ public partial class App
{
UserSettings.Default = JsonConvert.DeserializeObject<UserSettings>(
File.ReadAllText(UserSettings.FilePath), JsonNetSerializer.SerializerSettings);
/*if (UserSettings.Default.ShowChangelog) */MigrateV1Games();
}
catch
{
@ -52,7 +50,14 @@ public partial class App
var createMe = false;
if (!Directory.Exists(UserSettings.Default.OutputDirectory))
{
UserSettings.Default.OutputDirectory = Path.Combine(Directory.GetCurrentDirectory(), "Output");
var currentDir = Directory.GetCurrentDirectory();
var dirInfo = new DirectoryInfo(currentDir);
if (dirInfo.Attributes.HasFlag(FileAttributes.Archive))
throw new Exception("FModel cannot be run from an archive file. Please extract it and try again.");
if (dirInfo.Attributes.HasFlag(FileAttributes.ReadOnly))
throw new Exception("FModel cannot be run from a read-only directory. Please move it to a writable location.");
UserSettings.Default.OutputDirectory = Path.Combine(currentDir, "Output");
}
if (!Directory.Exists(UserSettings.Default.RawDataDirectory))
@ -92,14 +97,16 @@ public partial class App
Directory.CreateDirectory(Path.Combine(UserSettings.Default.OutputDirectory, ".data"));
#if DEBUG
Log.Logger = new LoggerConfiguration().WriteTo.Console(theme: AnsiConsoleTheme.Literate).CreateLogger();
Log.Logger = new LoggerConfiguration().WriteTo.Console(theme: AnsiConsoleTheme.Literate).WriteTo.File(
Path.Combine(UserSettings.Default.OutputDirectory, "Logs", $"FModel-Debug-Log-{DateTime.Now:yyyy-MM-dd}.txt"),
outputTemplate: "{Timestamp:yyyy-MM-dd HH:mm:ss} [FModel] [{Level:u3}] {Message:lj}{NewLine}{Exception}").CreateLogger();
#else
Log.Logger = new LoggerConfiguration().WriteTo.Console(theme: AnsiConsoleTheme.Literate).WriteTo.File(
Path.Combine(UserSettings.Default.OutputDirectory, "Logs", $"FModel-Log-{DateTime.Now:yyyy-MM-dd}.txt"),
outputTemplate: "{Timestamp:yyyy-MM-dd HH:mm:ss} [FModel] [{Level:u3}] {Message:lj}{NewLine}{Exception}").CreateLogger();
#endif
Log.Information("Version {Version}", Constants.APP_VERSION);
Log.Information("Version {Version} ({CommitId})", Constants.APP_VERSION, Constants.APP_COMMIT_ID);
Log.Information("{OS}", GetOperatingSystemProductName());
Log.Information("{RuntimeVer}", RuntimeInformation.FrameworkDescription);
Log.Information("Culture {SysLang}", CultureInfo.CurrentCulture);
@ -135,7 +142,7 @@ public partial class App
if (messageBox.Result == MessageBoxResult.Custom && (EErrorKind) messageBox.ButtonPressed.Id != EErrorKind.Ignore)
{
if ((EErrorKind) messageBox.ButtonPressed.Id == EErrorKind.ResetSettings)
UserSettings.Default = new UserSettings();
UserSettings.Delete();
ApplicationService.ApplicationView.Restart();
}
@ -143,17 +150,6 @@ public partial class App
e.Handled = true;
}
private void MigrateV1Games()
{
foreach ((var gameDir, var setting) in UserSettings.Default.ManualGames)
{
if (!Directory.Exists(gameDir)) continue;
UserSettings.Default.PerDirectory[gameDir] =
DirectorySettings.Default(setting.GameName, setting.GameDirectory, true, setting.OverridedGame, setting.AesKeys?.MainKey);
}
UserSettings.Default.ManualGames.Clear();
}
private string GetOperatingSystemProductName()
{
var productName = string.Empty;

View File

@ -1,12 +1,20 @@
using System.Numerics;
using System;
using System.Diagnostics;
using System.IO;
using System.Numerics;
using System.Reflection;
using CUE4Parse.UE4.Objects.Core.Misc;
using FModel.Extensions;
namespace FModel;
public static class Constants
{
public static readonly string APP_VERSION = Assembly.GetExecutingAssembly().GetName().Version?.ToString();
public static readonly string APP_PATH = Path.GetFullPath(Environment.GetCommandLineArgs()[0]);
public static readonly string APP_VERSION = FileVersionInfo.GetVersionInfo(APP_PATH).FileVersion;
public static readonly string APP_COMMIT_ID = FileVersionInfo.GetVersionInfo(APP_PATH).ProductVersion.SubstringAfter('+');
public static readonly string APP_SHORT_COMMIT_ID = APP_COMMIT_ID[..7];
public const string ZERO_64_CHAR = "0000000000000000000000000000000000000000000000000000000000000000";
public static readonly FGuid ZERO_GUID = new(0U);
@ -21,6 +29,9 @@ public static class Constants
public const string BLUE = "#528BCC";
public const string ISSUE_LINK = "https://github.com/4sval/FModel/discussions/categories/q-a";
public const string GH_REPO = "https://api.github.com/repos/4sval/FModel";
public const string GH_COMMITS_HISTORY = GH_REPO + "/commits";
public const string GH_RELEASES = GH_REPO + "/releases";
public const string DONATE_LINK = "https://fmodel.app/donate";
public const string DISCORD_LINK = "https://fmodel.app/discord";

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@ -26,7 +26,7 @@ public class BaseBundle : UCreator
{
_quests = new List<BaseQuest>();
if (Object.TryGetValue(out FText displayName, "DisplayName"))
if (Object.TryGetValue(out FText displayName, "DisplayName", "ItemName"))
DisplayName = displayName.Text.ToUpperInvariant();
if (Object.TryGetValue(out FStructFallback[] quests, "QuestInfos")) // prout :)

View File

@ -1,5 +1,7 @@
using System.Linq;
using CUE4Parse.GameTypes.FN.Enums;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.GameplayTags;
using CUE4Parse.UE4.Objects.UObject;
using CUE4Parse.UE4.Versions;
@ -32,10 +34,27 @@ public class BaseCommunity : BaseIcon
{
ParseForReward(UserSettings.Default.CosmeticDisplayAsset);
if (Object.TryGetValue(out FPackageIndex series, "Series") && Utils.TryGetPackageIndexExport(series, out UObject export))
_rarityName = export.Name;
if (Object.TryGetValue(out FPackageIndex series, "Series"))
{
_rarityName = series.Name;
}
else if (Object.TryGetValue(out FInstancedStruct[] dataList, "DataList") &&
dataList.FirstOrDefault(d => d.NonConstStruct?.TryGetValue(out FPackageIndex _, "Series") == true) is { } dl)
{
_rarityName = dl.NonConstStruct?.Get<FPackageIndex>("Series").Name;
}
else if (Object.TryGetValue(out FStructFallback componentContainer, "ComponentContainer") &&
componentContainer.TryGetValue(out FPackageIndex[] components, "Components") &&
components.FirstOrDefault(c => c.Name.Contains("Series")) is { } seriesDef &&
seriesDef.TryLoad(out var seriesDefObj) && seriesDefObj is not null &&
seriesDefObj.TryGetValue(out series, "Series"))
{
_rarityName = series.Name;
}
else
{
_rarityName = Object.GetOrDefault("Rarity", EFortRarity.Uncommon).GetDescription();
}
if (Object.TryGetValue(out FGameplayTagContainer gameplayTags, "GameplayTags"))
CheckGameplayTags(gameplayTags);

View File

@ -1,298 +1,325 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows;
using CUE4Parse.GameTypes.FN.Enums;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Exports.Engine;
using CUE4Parse.UE4.Assets.Exports.Material;
using CUE4Parse.UE4.Assets.Exports.Texture;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.Core.i18N;
using CUE4Parse.UE4.Objects.Core.Math;
using CUE4Parse.UE4.Objects.GameplayTags;
using CUE4Parse.UE4.Objects.UObject;
using CUE4Parse_Conversion.Textures;
using FModel.Settings;
using SkiaSharp;
namespace FModel.Creator.Bases.FN;
public class BaseIcon : UCreator
{
public SKBitmap SeriesBackground { get; protected set; }
protected string ShortDescription { get; set; }
protected string CosmeticSource { get; set; }
protected Dictionary<string, SKBitmap> UserFacingFlags { get; set; }
public BaseIcon(UObject uObject, EIconStyle style) : base(uObject, style) { }
public void ParseForReward(bool isUsingDisplayAsset)
{
// rarity
if (Object.TryGetValue(out FPackageIndex series, "Series")) GetSeries(series);
else GetRarity(Object.GetOrDefault("Rarity", EFortRarity.Uncommon)); // default is uncommon
// preview
if (isUsingDisplayAsset && Utils.TryGetDisplayAsset(Object, out var preview))
Preview = preview;
else if (Object.TryGetValue(out FPackageIndex itemDefinition, "HeroDefinition", "WeaponDefinition"))
Preview = Utils.GetBitmap(itemDefinition);
else if (Object.TryGetValue(out FSoftObjectPath largePreview, "LargePreviewImage", "EntryListIcon", "SmallPreviewImage", "ItemDisplayAsset", "LargeIcon", "ToastIcon", "SmallIcon"))
Preview = Utils.GetBitmap(largePreview);
else if (Object.TryGetValue(out string s, "LargePreviewImage") && !string.IsNullOrEmpty(s))
Preview = Utils.GetBitmap(s);
else if (Object.TryGetValue(out FPackageIndex otherPreview, "SmallPreviewImage", "ToastIcon", "access_item"))
Preview = Utils.GetBitmap(otherPreview);
else if (Object.TryGetValue(out UMaterialInstanceConstant materialInstancePreview, "EventCalloutImage"))
Preview = Utils.GetBitmap(materialInstancePreview);
else if (Object.TryGetValue(out FStructFallback brush, "IconBrush") && brush.TryGetValue(out UTexture2D res, "ResourceObject"))
Preview = Utils.GetBitmap(res);
// text
if (Object.TryGetValue(out FText displayName, "DisplayName", "DefaultHeaderText", "UIDisplayName", "EntryName", "EventCalloutTitle"))
DisplayName = displayName.Text;
if (Object.TryGetValue(out FText description, "Description", "GeneralDescription", "DefaultBodyText", "UIDescription", "UIDisplayDescription", "EntryDescription", "EventCalloutDescription"))
Description = description.Text;
else if (Object.TryGetValue(out FText[] descriptions, "Description"))
Description = string.Join('\n', descriptions.Select(x => x.Text));
if (Object.TryGetValue(out FText shortDescription, "ShortDescription", "UIDisplaySubName"))
ShortDescription = shortDescription.Text;
else if (Object.ExportType.Equals("AthenaItemWrapDefinition", StringComparison.OrdinalIgnoreCase))
ShortDescription = Utils.GetLocalizedResource("Fort.Cosmetics", "ItemWrapShortDescription", "Wrap");
// Only works on non-cataba designs
if (Object.TryGetValue(out FStructFallback eventArrowColor, "EventArrowColor") &&
eventArrowColor.TryGetValue(out FLinearColor specifiedArrowColor, "SpecifiedColor") &&
Object.TryGetValue(out FStructFallback eventArrowShadowColor, "EventArrowShadowColor") &&
eventArrowShadowColor.TryGetValue(out FLinearColor specifiedShadowColor, "SpecifiedColor"))
{
Background = new[] { SKColor.Parse(specifiedArrowColor.Hex), SKColor.Parse(specifiedShadowColor.Hex) };
Border = new[] { SKColor.Parse(specifiedShadowColor.Hex), SKColor.Parse(specifiedArrowColor.Hex) };
}
Description = Utils.RemoveHtmlTags(Description);
}
public override void ParseForInfo()
{
ParseForReward(UserSettings.Default.CosmeticDisplayAsset);
if (Object.TryGetValue(out FGameplayTagContainer gameplayTags, "GameplayTags"))
CheckGameplayTags(gameplayTags);
if (Object.TryGetValue(out FPackageIndex cosmeticItem, "cosmetic_item"))
CosmeticSource = cosmeticItem.Name;
}
protected void Draw(SKCanvas c)
{
switch (Style)
{
case EIconStyle.NoBackground:
DrawPreview(c);
break;
case EIconStyle.NoText:
DrawBackground(c);
DrawPreview(c);
DrawUserFacingFlags(c);
break;
default:
DrawBackground(c);
DrawPreview(c);
DrawTextBackground(c);
DrawDisplayName(c);
DrawDescription(c);
DrawToBottom(c, SKTextAlign.Right, CosmeticSource);
if (Description != ShortDescription)
DrawToBottom(c, SKTextAlign.Left, ShortDescription);
DrawUserFacingFlags(c);
break;
}
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Premul);
using var c = new SKCanvas(ret);
Draw(c);
return new[] { ret };
}
private void GetSeries(FPackageIndex s)
{
if (!Utils.TryGetPackageIndexExport(s, out UObject export)) return;
GetSeries(export);
}
protected void GetSeries(UObject uObject)
{
if (uObject is UTexture2D texture2D)
{
SeriesBackground = texture2D.Decode();
return;
}
if (uObject.TryGetValue(out FSoftObjectPath backgroundTexture, "BackgroundTexture"))
{
SeriesBackground = Utils.GetBitmap(backgroundTexture);
}
if (uObject.TryGetValue(out FStructFallback colors, "Colors") &&
colors.TryGetValue(out FLinearColor color1, "Color1") &&
colors.TryGetValue(out FLinearColor color2, "Color2") &&
colors.TryGetValue(out FLinearColor color3, "Color3"))
{
Background = new[] { SKColor.Parse(color1.Hex), SKColor.Parse(color3.Hex) };
Border = new[] { SKColor.Parse(color2.Hex), SKColor.Parse(color1.Hex) };
}
if (uObject.Name.Equals("PlatformSeries") &&
uObject.TryGetValue(out FSoftObjectPath itemCardMaterial, "ItemCardMaterial") &&
Utils.TryLoadObject(itemCardMaterial.AssetPathName.Text, out UMaterialInstanceConstant material))
{
foreach (var vectorParameter in material.VectorParameterValues)
{
if (vectorParameter.ParameterValue == null || !vectorParameter.ParameterInfo.Name.Text.Equals("ColorCircuitBackground"))
continue;
Background[0] = SKColor.Parse(vectorParameter.ParameterValue.Value.Hex);
}
}
}
private void GetRarity(EFortRarity r)
{
if (!Utils.TryLoadObject("FortniteGame/Content/Balance/RarityData.RarityData", out UObject export)) return;
if (export.GetByIndex<FStructFallback>((int) r) is { } data &&
data.TryGetValue(out FLinearColor color1, "Color1") &&
data.TryGetValue(out FLinearColor color2, "Color2") &&
data.TryGetValue(out FLinearColor color3, "Color3"))
{
Background = new[] { SKColor.Parse(color1.Hex), SKColor.Parse(color3.Hex) };
Border = new[] { SKColor.Parse(color2.Hex), SKColor.Parse(color1.Hex) };
}
}
protected string GetCosmeticSet(string setName)
{
if (!Utils.TryLoadObject("FortniteGame/Content/Athena/Items/Cosmetics/Metadata/CosmeticSets.CosmeticSets", out UDataTable cosmeticSets))
return string.Empty;
if (!cosmeticSets.TryGetDataTableRow(setName, StringComparison.OrdinalIgnoreCase, out var uObject))
return string.Empty;
var name = string.Empty;
if (uObject.TryGetValue(out FText displayName, "DisplayName"))
name = displayName.Text;
var format = Utils.GetLocalizedResource("Fort.Cosmetics", "CosmeticItemDescription_SetMembership_NotRich", "\nPart of the {0} set.");
return string.Format(format, name);
}
protected (int, int) GetInternalSID(int number)
{
static int GetSeasonsInChapter(int chapter) => chapter switch
{
1 => 10,
2 => 8,
3 => 4,
_ => 10
};
var chapterIdx = 0;
var seasonIdx = 0;
while (number > 0)
{
var seasonsInChapter = GetSeasonsInChapter(++chapterIdx);
if (number > seasonsInChapter)
number -= seasonsInChapter;
else
{
seasonIdx = number;
number = 0;
}
}
return (chapterIdx, seasonIdx);
}
protected string GetCosmeticSeason(string seasonNumber)
{
var s = seasonNumber["Cosmetics.Filter.Season.".Length..];
var initial = int.Parse(s);
(int chapterIdx, int seasonIdx) = GetInternalSID(initial);
var season = Utils.GetLocalizedResource("AthenaSeasonItemDefinitionInternal", "SeasonTextFormat", "Season {0}");
var introduced = Utils.GetLocalizedResource("Fort.Cosmetics", "CosmeticItemDescription_Season", "\nIntroduced in <SeasonText>{0}</>.");
if (initial <= 10) return Utils.RemoveHtmlTags(string.Format(introduced, string.Format(season, s)));
var chapter = Utils.GetLocalizedResource("AthenaSeasonItemDefinitionInternal", "ChapterTextFormat", "Chapter {0}");
var chapterFormat = Utils.GetLocalizedResource("AthenaSeasonItemDefinitionInternal", "ChapterSeasonTextFormat", "{0}, {1}");
var d = string.Format(chapterFormat, string.Format(chapter, chapterIdx), string.Format(season, seasonIdx));
return Utils.RemoveHtmlTags(string.Format(introduced, d));
}
private void CheckGameplayTags(FGameplayTagContainer gameplayTags)
{
if (gameplayTags.TryGetGameplayTag("Cosmetics.Source.", out var source))
CosmeticSource = source.Text["Cosmetics.Source.".Length..];
else if (gameplayTags.TryGetGameplayTag("Athena.ItemAction.", out var action))
CosmeticSource = action.Text["Athena.ItemAction.".Length..];
if (gameplayTags.TryGetGameplayTag("Cosmetics.Set.", out var set))
Description += GetCosmeticSet(set.Text);
if (gameplayTags.TryGetGameplayTag("Cosmetics.Filter.Season.", out var season))
Description += GetCosmeticSeason(season.Text);
GetUserFacingFlags(gameplayTags.GetAllGameplayTags(
"Cosmetics.UserFacingFlags.", "Homebase.Class.", "NPC.CharacterType.Survivor.Defender."));
}
protected void GetUserFacingFlags(IList<string> userFacingFlags)
{
if (userFacingFlags.Count < 1 || !Utils.TryLoadObject("FortniteGame/Content/Items/ItemCategories.ItemCategories", out UObject itemCategories))
return;
if (!itemCategories.TryGetValue(out FStructFallback[] tertiaryCategories, "TertiaryCategories"))
return;
UserFacingFlags = new Dictionary<string, SKBitmap>(userFacingFlags.Count);
foreach (var flag in userFacingFlags)
{
if (flag.Equals("Cosmetics.UserFacingFlags.HasUpgradeQuests", StringComparison.OrdinalIgnoreCase))
{
if (Object.ExportType.Equals("AthenaPetCarrierItemDefinition", StringComparison.OrdinalIgnoreCase))
UserFacingFlags[flag] = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T-Icon-Pets-64.png"))?.Stream);
else UserFacingFlags[flag] = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T-Icon-Quests-64.png"))?.Stream);
}
else
{
foreach (var category in tertiaryCategories)
{
if (category.TryGetValue(out FGameplayTagContainer tagContainer, "TagContainer") && tagContainer.TryGetGameplayTag(flag, out _) &&
category.TryGetValue(out FStructFallback categoryBrush, "CategoryBrush") && categoryBrush.TryGetValue(out FStructFallback brushXxs, "Brush_XXS") &&
brushXxs.TryGetValue(out FPackageIndex resourceObject, "ResourceObject") && Utils.TryGetPackageIndexExport(resourceObject, out UTexture2D texture))
{
UserFacingFlags[flag] = Utils.GetBitmap(texture);
}
}
}
}
}
private void DrawUserFacingFlags(SKCanvas c)
{
if (UserFacingFlags == null) return;
const int size = 25;
var x = Margin * (int) 2.5;
foreach (var flag in UserFacingFlags.Values.Where(flag => flag != null))
{
c.DrawBitmap(flag.Resize(size), new SKPoint(x, Margin * (int) 2.5), ImagePaint);
x += size;
}
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows;
using CUE4Parse.GameTypes.FN.Enums;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Exports.Engine;
using CUE4Parse.UE4.Assets.Exports.Material;
using CUE4Parse.UE4.Assets.Exports.Texture;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.Core.i18N;
using CUE4Parse.UE4.Objects.Core.Math;
using CUE4Parse.UE4.Objects.GameplayTags;
using CUE4Parse.UE4.Objects.UObject;
using CUE4Parse_Conversion.Textures;
using FModel.Settings;
using SkiaSharp;
namespace FModel.Creator.Bases.FN;
public class BaseIcon : UCreator
{
public SKBitmap SeriesBackground { get; protected set; }
protected string ShortDescription { get; set; }
protected string CosmeticSource { get; set; }
protected Dictionary<string, SKBitmap> UserFacingFlags { get; set; }
public BaseIcon(UObject uObject, EIconStyle style) : base(uObject, style) { }
public void ParseForReward(bool isUsingDisplayAsset)
{
// rarity
if (Object.TryGetValue(out FPackageIndex series, "Series")) GetSeries(series);
else if (Object.TryGetValue(out FStructFallback componentContainer, "ComponentContainer")) GetSeries(componentContainer);
else GetRarity(Object.GetOrDefault("Rarity", EFortRarity.Uncommon)); // default is uncommon
if (Object.TryGetValue(out FInstancedStruct[] dataList, "DataList"))
{
GetSeries(dataList);
Preview = Utils.GetBitmap(dataList);
}
// preview
if (Preview is null)
{
if (isUsingDisplayAsset && Utils.TryGetDisplayAsset(Object, out var preview))
Preview = preview;
else if (Object.TryGetValue(out FPackageIndex itemDefinition, "HeroDefinition", "WeaponDefinition"))
Preview = Utils.GetBitmap(itemDefinition);
else if (Object.TryGetValue(out FSoftObjectPath largePreview, "LargePreviewImage", "EntryListIcon", "SmallPreviewImage", "BundleImage", "ItemDisplayAsset", "LargeIcon", "ToastIcon", "SmallIcon"))
Preview = Utils.GetBitmap(largePreview);
else if (Object.TryGetValue(out string s, "LargePreviewImage") && !string.IsNullOrEmpty(s))
Preview = Utils.GetBitmap(s);
else if (Object.TryGetValue(out FPackageIndex otherPreview, "SmallPreviewImage", "ToastIcon", "access_item"))
Preview = Utils.GetBitmap(otherPreview);
else if (Object.TryGetValue(out UMaterialInstanceConstant materialInstancePreview, "EventCalloutImage"))
Preview = Utils.GetBitmap(materialInstancePreview);
else if (Object.TryGetValue(out FStructFallback brush, "IconBrush") && brush.TryGetValue(out UTexture2D res, "ResourceObject"))
Preview = Utils.GetBitmap(res);
}
// text
if (Object.TryGetValue(out FText displayName, "DisplayName", "ItemName", "BundleName", "DefaultHeaderText", "UIDisplayName", "EntryName", "EventCalloutTitle"))
DisplayName = displayName.Text;
if (Object.TryGetValue(out FText description, "Description", "ItemDescription", "BundleDescription", "GeneralDescription", "DefaultBodyText", "UIDescription", "UIDisplayDescription", "EntryDescription", "EventCalloutDescription"))
Description = description.Text;
else if (Object.TryGetValue(out FText[] descriptions, "Description"))
Description = string.Join('\n', descriptions.Select(x => x.Text));
if (Object.TryGetValue(out FText shortDescription, "ShortDescription", "UIDisplaySubName"))
ShortDescription = shortDescription.Text;
else if (Object.ExportType.Equals("AthenaItemWrapDefinition", StringComparison.OrdinalIgnoreCase))
ShortDescription = Utils.GetLocalizedResource("Fort.Cosmetics", "ItemWrapShortDescription", "Wrap");
// Only works on non-cataba designs
if (Object.TryGetValue(out FStructFallback eventArrowColor, "EventArrowColor") &&
eventArrowColor.TryGetValue(out FLinearColor specifiedArrowColor, "SpecifiedColor") &&
Object.TryGetValue(out FStructFallback eventArrowShadowColor, "EventArrowShadowColor") &&
eventArrowShadowColor.TryGetValue(out FLinearColor specifiedShadowColor, "SpecifiedColor"))
{
Background = new[] { SKColor.Parse(specifiedArrowColor.Hex), SKColor.Parse(specifiedShadowColor.Hex) };
Border = new[] { SKColor.Parse(specifiedShadowColor.Hex), SKColor.Parse(specifiedArrowColor.Hex) };
}
Description = Utils.RemoveHtmlTags(Description);
}
public override void ParseForInfo()
{
ParseForReward(UserSettings.Default.CosmeticDisplayAsset);
if (Object.TryGetValue(out FGameplayTagContainer gameplayTags, "GameplayTags"))
CheckGameplayTags(gameplayTags);
if (Object.TryGetValue(out FPackageIndex cosmeticItem, "cosmetic_item"))
CosmeticSource = cosmeticItem.Name;
}
protected void Draw(SKCanvas c)
{
switch (Style)
{
case EIconStyle.NoBackground:
DrawPreview(c);
break;
case EIconStyle.NoText:
DrawBackground(c);
DrawPreview(c);
DrawUserFacingFlags(c);
break;
default:
DrawBackground(c);
DrawPreview(c);
DrawTextBackground(c);
DrawDisplayName(c);
DrawDescription(c);
DrawToBottom(c, SKTextAlign.Right, CosmeticSource);
if (Description != ShortDescription)
DrawToBottom(c, SKTextAlign.Left, ShortDescription);
DrawUserFacingFlags(c);
break;
}
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Premul);
using var c = new SKCanvas(ret);
Draw(c);
return new[] { ret };
}
private void GetSeries(FPackageIndex s)
{
if (!Utils.TryGetPackageIndexExport(s, out UObject export)) return;
GetSeries(export);
}
private void GetSeries(FInstancedStruct[] s)
{
if (s.FirstOrDefault(d => d.NonConstStruct?.TryGetValue(out FPackageIndex _, "Series") == true) is { } dl)
GetSeries(dl.NonConstStruct?.Get<FPackageIndex>("Series"));
}
private void GetSeries(FStructFallback s)
{
if (!s.TryGetValue(out FPackageIndex[] components, "Components")) return;
if (components.FirstOrDefault(c => c.Name.Contains("Series")) is not { } seriesDef ||
!seriesDef.TryLoad(out var seriesDefObj) || seriesDefObj is null ||
!seriesDefObj.TryGetValue(out UObject series, "Series")) return;
GetSeries(series);
}
protected void GetSeries(UObject uObject)
{
if (uObject is UTexture2D texture2D)
{
SeriesBackground = texture2D.Decode();
return;
}
if (uObject.TryGetValue(out FSoftObjectPath backgroundTexture, "BackgroundTexture"))
{
SeriesBackground = Utils.GetBitmap(backgroundTexture);
}
if (uObject.TryGetValue(out FStructFallback colors, "Colors") &&
colors.TryGetValue(out FLinearColor color1, "Color1") &&
colors.TryGetValue(out FLinearColor color2, "Color2") &&
colors.TryGetValue(out FLinearColor color3, "Color3"))
{
Background = new[] { SKColor.Parse(color1.Hex), SKColor.Parse(color3.Hex) };
Border = new[] { SKColor.Parse(color2.Hex), SKColor.Parse(color1.Hex) };
}
if (uObject.Name.Equals("PlatformSeries") &&
uObject.TryGetValue(out FSoftObjectPath itemCardMaterial, "ItemCardMaterial") &&
Utils.TryLoadObject(itemCardMaterial.AssetPathName.Text, out UMaterialInstanceConstant material))
{
foreach (var vectorParameter in material.VectorParameterValues)
{
if (vectorParameter.ParameterValue == null || !vectorParameter.ParameterInfo.Name.Text.Equals("ColorCircuitBackground"))
continue;
Background[0] = SKColor.Parse(vectorParameter.ParameterValue.Value.Hex);
}
}
}
private void GetRarity(EFortRarity r)
{
if (!Utils.TryLoadObject("FortniteGame/Content/Balance/RarityData.RarityData", out UObject export)) return;
if (export.GetByIndex<FStructFallback>((int) r) is { } data &&
data.TryGetValue(out FLinearColor color1, "Color1") &&
data.TryGetValue(out FLinearColor color2, "Color2") &&
data.TryGetValue(out FLinearColor color3, "Color3"))
{
Background = new[] { SKColor.Parse(color1.Hex), SKColor.Parse(color3.Hex) };
Border = new[] { SKColor.Parse(color2.Hex), SKColor.Parse(color1.Hex) };
}
}
protected string GetCosmeticSet(string setName)
{
if (!Utils.TryLoadObject("FortniteGame/Content/Athena/Items/Cosmetics/Metadata/CosmeticSets.CosmeticSets", out UDataTable cosmeticSets))
return string.Empty;
if (!cosmeticSets.TryGetDataTableRow(setName, StringComparison.OrdinalIgnoreCase, out var uObject))
return string.Empty;
var name = string.Empty;
if (uObject.TryGetValue(out FText displayName, "DisplayName"))
name = displayName.Text;
var format = Utils.GetLocalizedResource("Fort.Cosmetics", "CosmeticItemDescription_SetMembership_NotRich", "\nPart of the {0} set.");
return string.Format(format, name);
}
protected (int, int) GetInternalSID(int number)
{
static int GetSeasonsInChapter(int chapter) => chapter switch
{
1 => 10,
2 => 8,
3 => 4,
4 => 5,
_ => 10
};
var chapterIdx = 0;
var seasonIdx = 0;
while (number > 0)
{
var seasonsInChapter = GetSeasonsInChapter(++chapterIdx);
if (number > seasonsInChapter)
number -= seasonsInChapter;
else
{
seasonIdx = number;
number = 0;
}
}
return (chapterIdx, seasonIdx);
}
protected string GetCosmeticSeason(string seasonNumber)
{
var s = seasonNumber["Cosmetics.Filter.Season.".Length..];
var initial = int.Parse(s);
(int chapterIdx, int seasonIdx) = GetInternalSID(initial);
var season = Utils.GetLocalizedResource("AthenaSeasonItemDefinitionInternal", "SeasonTextFormat", "Season {0}");
var introduced = Utils.GetLocalizedResource("Fort.Cosmetics", "CosmeticItemDescription_Season", "\nIntroduced in <SeasonText>{0}</>.");
if (initial <= 10) return Utils.RemoveHtmlTags(string.Format(introduced, string.Format(season, s)));
var chapter = Utils.GetLocalizedResource("AthenaSeasonItemDefinitionInternal", "ChapterTextFormat", "Chapter {0}");
var chapterFormat = Utils.GetLocalizedResource("AthenaSeasonItemDefinitionInternal", "ChapterSeasonTextFormat", "{0}, {1}");
var d = string.Format(chapterFormat, string.Format(chapter, chapterIdx), string.Format(season, seasonIdx));
return Utils.RemoveHtmlTags(string.Format(introduced, d));
}
private void CheckGameplayTags(FGameplayTagContainer gameplayTags)
{
if (gameplayTags.TryGetGameplayTag("Cosmetics.Source.", out var source))
CosmeticSource = source.Text["Cosmetics.Source.".Length..];
else if (gameplayTags.TryGetGameplayTag("Athena.ItemAction.", out var action))
CosmeticSource = action.Text["Athena.ItemAction.".Length..];
if (gameplayTags.TryGetGameplayTag("Cosmetics.Set.", out var set))
Description += GetCosmeticSet(set.Text);
if (gameplayTags.TryGetGameplayTag("Cosmetics.Filter.Season.", out var season))
Description += GetCosmeticSeason(season.Text);
GetUserFacingFlags(gameplayTags.GetAllGameplayTags(
"Cosmetics.UserFacingFlags.", "Homebase.Class.", "NPC.CharacterType.Survivor.Defender."));
}
protected void GetUserFacingFlags(IList<string> userFacingFlags)
{
if (userFacingFlags.Count < 1 || !Utils.TryLoadObject("FortniteGame/Content/Items/ItemCategories.ItemCategories", out UObject itemCategories))
return;
if (!itemCategories.TryGetValue(out FStructFallback[] tertiaryCategories, "TertiaryCategories"))
return;
UserFacingFlags = new Dictionary<string, SKBitmap>(userFacingFlags.Count);
foreach (var flag in userFacingFlags)
{
if (flag.Equals("Cosmetics.UserFacingFlags.HasUpgradeQuests", StringComparison.OrdinalIgnoreCase))
{
if (Object.ExportType.Equals("AthenaPetCarrierItemDefinition", StringComparison.OrdinalIgnoreCase))
UserFacingFlags[flag] = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T-Icon-Pets-64.png"))?.Stream);
else UserFacingFlags[flag] = SKBitmap.Decode(Application.GetResourceStream(new Uri("pack://application:,,,/Resources/T-Icon-Quests-64.png"))?.Stream);
}
else
{
foreach (var category in tertiaryCategories)
{
if (category.TryGetValue(out FGameplayTagContainer tagContainer, "TagContainer") && tagContainer.TryGetGameplayTag(flag, out _) &&
category.TryGetValue(out FStructFallback categoryBrush, "CategoryBrush") && categoryBrush.TryGetValue(out FStructFallback brushXxs, "Brush_XXS") &&
brushXxs.TryGetValue(out FPackageIndex resourceObject, "ResourceObject") && Utils.TryGetPackageIndexExport(resourceObject, out UTexture2D texture))
{
UserFacingFlags[flag] = Utils.GetBitmap(texture);
}
}
}
}
}
private void DrawUserFacingFlags(SKCanvas c)
{
if (UserFacingFlags == null) return;
const int size = 25;
var x = Margin * (int) 2.5;
foreach (var flag in UserFacingFlags.Values.Where(flag => flag != null))
{
c.DrawBitmap(flag.Resize(size), new SKPoint(x, Margin * (int) 2.5), ImagePaint);
x += size;
}
}
}

View File

@ -29,12 +29,12 @@ public class BaseItemAccessToken : UCreator
_icon.ParseForReward(false);
}
if (Object.TryGetValue(out FText displayName, "DisplayName") && displayName.Text != "TBD")
if (Object.TryGetValue(out FText displayName, "DisplayName", "ItemName") && displayName.Text != "TBD")
DisplayName = displayName.Text;
else
DisplayName = _icon?.DisplayName;
Description = Object.TryGetValue(out FText description, "Description") ? description.Text : _icon?.Description;
Description = Object.TryGetValue(out FText description, "Description", "ItemDescription") ? description.Text : _icon?.Description;
if (Object.TryGetValue(out FText unlockDescription, "UnlockDescription")) _unlockedDescription = unlockDescription.Text;
}

View File

@ -0,0 +1,49 @@
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.UObject;
using SkiaSharp;
namespace FModel.Creator.Bases.FN;
public class BaseJuno : BaseIcon
{
private BaseIcon _character;
public BaseJuno(UObject uObject, EIconStyle style) : base(uObject, style)
{
}
public override void ParseForInfo()
{
if (Object.TryGetValue(out FSoftObjectPath baseCid, "BaseAthenaCharacterItemDefinition") &&
Utils.TryLoadObject(baseCid.AssetPathName.Text, out UObject cid))
{
_character = new BaseIcon(cid, Style);
_character.ParseForInfo();
if (Object.TryGetValue(out FSoftObjectPath assembledMeshSchema, "AssembledMeshSchema", "LowDetailsAssembledMeshSchema") &&
Utils.TryLoadObject(assembledMeshSchema.AssetPathName.Text, out UObject meshSchema) &&
meshSchema.TryGetValue(out FInstancedStruct[] additionalData, "AdditionalData"))
{
foreach (var data in additionalData)
{
if (data.NonConstStruct?.TryGetValue(out FSoftObjectPath largePreview, "LargePreviewImage", "SmallPreviewImage") ?? false)
{
_character.Preview = Utils.GetBitmap(largePreview);
break;
}
}
}
}
if (Object.TryGetValue(out FSoftObjectPath baseEid, "BaseAthenaDanceItemDefinition") &&
Utils.TryLoadObject(baseEid.AssetPathName.Text, out UObject eid))
{
_character = new BaseIcon(eid, Style);
_character.ParseForInfo();
}
}
public override SKBitmap[] Draw() => _character.Draw();
}

View File

@ -31,6 +31,7 @@ public class BaseMaterialInstance : BaseIcon
case "TextureA":
case "TextureB":
case "OfferImage":
case "CarTexture":
Preview = Utils.GetBitmap(texture);
break;
}
@ -88,4 +89,4 @@ public class BaseMaterialInstance : BaseIcon
return new[] { ret };
}
}
}

View File

@ -17,10 +17,9 @@ public class BaseMtxOffer : UCreator
public override void ParseForInfo()
{
if (Object.TryGetValue(out FStructFallback typeImage, "DetailsImage", "TileImage") &&
typeImage.TryGetValue(out FPackageIndex resource, "ResourceObject"))
if (Object.TryGetValue(out FSoftObjectPath image, "SoftDetailsImage", "SoftTileImage"))
{
Preview = Utils.GetBitmap(resource);
Preview = Utils.GetBitmap(image);
}
if (Object.TryGetValue(out FStructFallback gradient, "Gradient") &&
@ -81,4 +80,4 @@ public class BaseMtxOffer : UCreator
return new[] { ret };
}
}
}

View File

@ -1,39 +1,45 @@
using System.Collections.Generic;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Exports.Material;
using CUE4Parse.UE4.Assets.Objects;
using CUE4Parse.UE4.Objects.UObject;
using SkiaSharp;
namespace FModel.Creator.Bases.FN;
public class BaseOfferDisplayData : UCreator
{
private BaseMaterialInstance[] _offerImages;
private readonly List<BaseMaterialInstance> _offerImages;
public BaseOfferDisplayData(UObject uObject, EIconStyle style) : base(uObject, style)
{
_offerImages = new List<BaseMaterialInstance>();
}
public override void ParseForInfo()
{
if (!Object.TryGetValue(out UMaterialInterface[] presentations, "Presentations"))
if (!Object.TryGetValue(out FStructFallback[] contextualPresentations, "ContextualPresentations"))
return;
_offerImages = new BaseMaterialInstance[presentations.Length];
for (var i = 0; i < _offerImages.Length; i++)
for (var i = 0; i < contextualPresentations.Length; i++)
{
var offerImage = new BaseMaterialInstance(presentations[i], Style);
if (!contextualPresentations[i].TryGetValue(out FSoftObjectPath material, "Material") ||
!material.TryLoad(out UMaterialInterface presentation)) continue;
var offerImage = new BaseMaterialInstance(presentation, Style);
offerImage.ParseForInfo();
_offerImages[i] = offerImage;
_offerImages.Add(offerImage);
}
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap[_offerImages.Length];
var ret = new SKBitmap[_offerImages.Count];
for (var i = 0; i < ret.Length; i++)
{
ret[i] = _offerImages[i].Draw()[0];
ret[i] = _offerImages[i]?.Draw()[0];
}
return ret;
}
}
}

View File

@ -34,7 +34,7 @@ public class BasePlaylist : UCreator
return;
var playlist = _apiEndpointView.FortniteApi.GetPlaylist(playlistName.Text);
if (!playlist.IsSuccess || !playlist.Data.Images.HasShowcase ||
if (!playlist.IsSuccess || playlist.Data.Images is not { HasShowcase: true } ||
!_apiEndpointView.FortniteApi.TryGetBytes(playlist.Data.Images.Showcase, out var image))
return;
@ -74,4 +74,4 @@ public class BasePlaylist : UCreator
if (_missionIcon == null) return;
c.DrawBitmap(_missionIcon, new SKPoint(5, 5), ImagePaint);
}
}
}

View File

@ -69,13 +69,19 @@ public class BaseQuest : BaseIcon
}
else
{
Description = ShortDescription;
if (Object.TryGetValue(out FText completionText, "CompletionText"))
Description += "\n" + completionText.Text;
if (Object.TryGetValue(out FSoftObjectPath tandemCharacterData, "TandemCharacterData") &&
if (!string.IsNullOrEmpty(ShortDescription))
Description = ShortDescription;
if (string.IsNullOrEmpty(DisplayName) && !string.IsNullOrEmpty(Description))
DisplayName = Description;
if (DisplayName == Description)
Description = string.Empty;
if ((Object.TryGetValue(out FSoftObjectPath icon, "QuestGiverWidgetIcon", "NotificationIconOverride") &&
Utils.TryLoadObject(icon.AssetPathName.Text, out UObject iconObject)) ||
(Object.TryGetValue(out FSoftObjectPath tandemCharacterData, "TandemCharacterData") &&
Utils.TryLoadObject(tandemCharacterData.AssetPathName.Text, out UObject uObject) &&
uObject.TryGetValue(out FSoftObjectPath tandemIcon, "EntryListIcon", "ToastIcon") &&
Utils.TryLoadObject(tandemIcon.AssetPathName.Text, out UObject iconObject))
Utils.TryLoadObject(tandemIcon.AssetPathName.Text, out iconObject)))
{
Preview = iconObject switch
{
@ -127,9 +133,16 @@ public class BaseQuest : BaseIcon
}
}
if (_reward == null && Object.TryGetValue(out UDataTable rewardsTable, "RewardsTable"))
if (_reward == null)
{
if (rewardsTable.TryGetDataTableRow("Default", StringComparison.InvariantCulture, out var row))
FName rowName = null;
if (Object.TryGetValue(out UDataTable rewardsTable, "RewardsTable"))
rowName = new FName("Default");
else if (Object.TryGetValue(out FStructFallback[] rewardTableRows, "IndividualRewardTableRows") &&
rewardTableRows.Length > 0 && rewardTableRows[0].TryGetValue(out rowName, "RowName") &&
rewardTableRows[0].TryGetValue(out rewardsTable, "DataTable")) {}
if (rewardsTable != null && rowName != null && rewardsTable.TryGetDataTableRow(rowName.Text, StringComparison.InvariantCulture, out var row))
{
if (row.TryGetValue(out FName templateId, "TemplateId") &&
row.TryGetValue(out int quantity, "Quantity"))

View File

@ -36,7 +36,7 @@ public class BaseSeason : UCreator
{
_bookXpSchedule = Array.Empty<Page>();
if (Object.TryGetValue(out FText displayName, "DisplayName"))
if (Object.TryGetValue(out FText displayName, "DisplayName", "ItemName"))
DisplayName = displayName.Text.ToUpperInvariant();
if (Object.TryGetValue(out FStructFallback seasonFirstWinRewards, "SeasonFirstWinRewards") &&

View File

@ -64,7 +64,7 @@ public class Reward
_rewardPaint.TextSize = 50;
if (HasReward())
{
c.DrawBitmap(_theReward.Preview.Resize((int) rect.Height), new SKPoint(rect.Left, rect.Top), _rewardPaint);
c.DrawBitmap((_theReward.Preview ?? _theReward.DefaultPreview).Resize((int) rect.Height), new SKPoint(rect.Left, rect.Top), _rewardPaint);
_rewardPaint.Color = _theReward.Border[0];
_rewardPaint.Typeface = _rewardQuantity.StartsWith("x") ? Utils.Typefaces.BundleNumber : Utils.Typefaces.Bundle;
@ -88,7 +88,7 @@ public class Reward
public void DrawSeasonWin(SKCanvas c, int size)
{
if (!HasReward()) return;
c.DrawBitmap(_theReward.Preview.Resize(size), new SKPoint(0, 0), _rewardPaint);
c.DrawBitmap((_theReward.Preview ?? _theReward.DefaultPreview).Resize(size), new SKPoint(0, 0), _rewardPaint);
}
public void DrawSeason(SKCanvas c, int x, int y, int areaSize)
@ -115,33 +115,33 @@ public class Reward
{
switch (trigger.ToLower())
{
case "athenabattlestar":
_theReward = new BaseIcon(null, EIconStyle.Default);
_theReward.Border[0] = SKColor.Parse("FFDB67");
_theReward.Background[0] = SKColor.Parse("8F4A20");
_theReward.Preview = Utils.GetBitmap("FortniteGame/Content/Athena/UI/Frontend/Art/T_UI_BP_BattleStar_L.T_UI_BP_BattleStar_L");
break;
case "athenaseasonalxp":
_theReward = new BaseIcon(null, EIconStyle.Default);
_theReward.Border[0] = SKColor.Parse("E6FDB1");
_theReward.Background[0] = SKColor.Parse("51830F");
_theReward.Preview = Utils.GetBitmap("FortniteGame/Content/UI/Foundation/Textures/Icons/Items/T-FNBR-XPUncommon-L.T-FNBR-XPUncommon-L");
break;
case "mtxgiveaway":
_theReward = new BaseIcon(null, EIconStyle.Default);
_theReward.Border[0] = SKColor.Parse("DCE6FF");
_theReward.Background[0] = SKColor.Parse("64A0AF");
_theReward.Preview = Utils.GetBitmap("FortniteGame/Content/UI/Foundation/Textures/Icons/Items/T-Items-MTX.T-Items-MTX");
break;
// case "athenabattlestar":
// _theReward = new BaseIcon(null, EIconStyle.Default);
// _theReward.Border[0] = SKColor.Parse("FFDB67");
// _theReward.Background[0] = SKColor.Parse("8F4A20");
// _theReward.Preview = Utils.GetBitmap("FortniteGame/Content/Athena/UI/Frontend/Art/T_UI_BP_BattleStar_L.T_UI_BP_BattleStar_L");
// break;
// case "athenaseasonalxp":
// _theReward = new BaseIcon(null, EIconStyle.Default);
// _theReward.Border[0] = SKColor.Parse("E6FDB1");
// _theReward.Background[0] = SKColor.Parse("51830F");
// _theReward.Preview = Utils.GetBitmap("FortniteGame/Content/UI/Foundation/Textures/Icons/Items/T-FNBR-XPUncommon-L.T-FNBR-XPUncommon-L");
// break;
// case "mtxgiveaway":
// _theReward = new BaseIcon(null, EIconStyle.Default);
// _theReward.Border[0] = SKColor.Parse("DCE6FF");
// _theReward.Background[0] = SKColor.Parse("64A0AF");
// _theReward.Preview = Utils.GetBitmap("FortniteGame/Content/UI/Foundation/Textures/Icons/Items/T-Items-MTX.T-Items-MTX");
// break;
default:
{
var path = Utils.GetFullPath($"FortniteGame/Content/Athena/.*?/{trigger}.*"); // path has no objectname and its needed so we push the trigger again as the objectname
var path = Utils.GetFullPath($"FortniteGame/(?:Content/Athena|Content/Items|Plugins/GameFeatures)/.*?/{trigger}.uasset"); // path has no objectname and its needed so we push the trigger again as the objectname
if (!string.IsNullOrWhiteSpace(path) && Utils.TryLoadObject(path.Replace("uasset", trigger), out UObject d))
{
_theReward = new BaseIcon(d, EIconStyle.Default);
_theReward.ParseForReward(false);
_theReward.Border[0] = SKColors.White;
_rewardQuantity = _theReward.DisplayName;
_rewardQuantity = $"{_theReward.DisplayName} ({_rewardQuantity})";
}
break;

View File

@ -1,218 +1,256 @@
using System;
using System.Runtime.CompilerServices;
using CUE4Parse.UE4.Assets.Exports;
using FModel.Creator.Bases;
using FModel.Creator.Bases.BB;
using FModel.Creator.Bases.FN;
using FModel.Creator.Bases.MV;
using FModel.Creator.Bases.SB;
namespace FModel.Creator;
public class CreatorPackage : IDisposable
{
private UObject _object;
private EIconStyle _style;
public CreatorPackage(UObject uObject, EIconStyle style)
{
_object = uObject;
_style = style;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public UCreator ConstructCreator()
{
TryConstructCreator(out var creator);
return creator;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryConstructCreator(out UCreator creator)
{
switch (_object.ExportType)
{
// Fortnite
case "FortCreativeWeaponMeleeItemDefinition":
case "AthenaConsumableEmoteItemDefinition":
case "AthenaSkyDiveContrailItemDefinition":
case "AthenaLoadingScreenItemDefinition":
case "AthenaVictoryPoseItemDefinition":
case "AthenaPetCarrierItemDefinition":
case "AthenaMusicPackItemDefinition":
case "AthenaBattleBusItemDefinition":
case "AthenaCharacterItemDefinition":
case "AthenaMapMarkerItemDefinition":
case "AthenaBackpackItemDefinition":
case "AthenaPickaxeItemDefinition":
case "AthenaGadgetItemDefinition":
case "AthenaGliderItemDefinition":
case "AthenaSprayItemDefinition":
case "AthenaDanceItemDefinition":
case "AthenaEmojiItemDefinition":
case "AthenaItemWrapDefinition":
case "AthenaToyItemDefinition":
case "FortHeroType":
case "FortTokenType":
case "FortAbilityKit":
case "FortWorkerType":
case "RewardGraphToken":
case "FortBannerTokenType":
case "FortVariantTokenType":
case "FortDecoItemDefinition":
case "FortStatItemDefinition":
case "FortAmmoItemDefinition":
case "FortEmoteItemDefinition":
case "FortBadgeItemDefinition":
case "FortAwardItemDefinition":
case "FortGadgetItemDefinition":
case "AthenaCharmItemDefinition":
case "FortPlaysetItemDefinition":
case "FortGiftBoxItemDefinition":
case "FortOutpostItemDefinition":
case "FortVehicleItemDefinition":
case "FortCardPackItemDefinition":
case "FortDefenderItemDefinition":
case "FortCurrencyItemDefinition":
case "FortResourceItemDefinition":
case "FortBackpackItemDefinition":
case "FortEventQuestMapDataAsset":
case "FortWeaponModItemDefinition":
case "FortCodeTokenItemDefinition":
case "FortSchematicItemDefinition":
case "FortWorldMultiItemDefinition":
case "FortAlterationItemDefinition":
case "FortExpeditionItemDefinition":
case "FortIngredientItemDefinition":
case "FortAccountBuffItemDefinition":
case "FortWeaponMeleeItemDefinition":
case "FortPlayerPerksItemDefinition":
case "FortPlaysetPropItemDefinition":
case "FortHomebaseNodeItemDefinition":
case "FortNeverPersistItemDefinition":
case "FortPlayerAugmentItemDefinition":
case "RadioContentSourceItemDefinition":
case "FortPlaysetGrenadeItemDefinition":
case "FortPersonalVehicleItemDefinition":
case "FortGameplayModifierItemDefinition":
case "FortHardcoreModifierItemDefinition":
case "FortConsumableAccountItemDefinition":
case "FortConversionControlItemDefinition":
case "FortAccountBuffCreditItemDefinition":
case "FortEventCurrencyItemDefinitionRedir":
case "FortPersistentResourceItemDefinition":
case "FortHomebaseBannerIconItemDefinition":
case "FortCampaignHeroLoadoutItemDefinition":
case "FortConditionalResourceItemDefinition":
case "FortChallengeBundleScheduleDefinition":
case "FortWeaponMeleeDualWieldItemDefinition":
case "FortDailyRewardScheduleTokenDefinition":
case "FortCreativeWeaponRangedItemDefinition":
case "FortCreativeRealEstatePlotItemDefinition":
case "AthenaDanceItemDefinition_AdHocSquadsJoin_C":
case "StWFortAccoladeItemDefinition":
case "FortSmartBuildingItemDefinition":
creator = _style switch
{
EIconStyle.Cataba => new BaseCommunity(_object, _style, "Cataba"),
_ => new BaseIcon(_object, _style)
};
return true;
case "FortTandemCharacterData":
creator = new BaseTandem(_object, _style);
return true;
case "FortTrapItemDefinition":
case "FortSpyTechItemDefinition":
case "FortAccoladeItemDefinition":
case "FortContextTrapItemDefinition":
case "FortWeaponRangedItemDefinition":
case "Daybreak_LevelExitVehicle_PartItemDefinition_C":
creator = new BaseIconStats(_object, _style);
return true;
case "FortItemSeriesDefinition":
creator = new BaseSeries(_object, _style);
return true;
case "MaterialInstanceConstant"
when _object.Owner != null &&
(_object.Owner.Name.EndsWith($"/MI_OfferImages/{_object.Name}", StringComparison.OrdinalIgnoreCase) ||
_object.Owner.Name.EndsWith($"/RenderSwitch_Materials/{_object.Name}", StringComparison.OrdinalIgnoreCase) ||
_object.Owner.Name.EndsWith($"/MI_BPTile/{_object.Name}", StringComparison.OrdinalIgnoreCase)):
creator = new BaseMaterialInstance(_object, _style);
return true;
case "AthenaItemShopOfferDisplayData":
creator = new BaseOfferDisplayData(_object, _style);
return true;
case "FortMtxOfferData":
creator = new BaseMtxOffer(_object, _style);
return true;
case "FortPlaylistAthena":
creator = new BasePlaylist(_object, _style);
return true;
case "FortFeatItemDefinition":
case "FortQuestItemDefinition":
case "FortQuestItemDefinition_Athena":
case "FortQuestItemDefinition_Campaign":
case "AthenaDailyQuestDefinition":
case "FortUrgentQuestItemDefinition":
creator = new Bases.FN.BaseQuest(_object, _style);
return true;
case "FortCompendiumItemDefinition":
case "FortChallengeBundleItemDefinition":
creator = new BaseBundle(_object, _style);
return true;
// case "AthenaSeasonItemDefinition":
// creator = new BaseSeason(_object, _style);
// return true;
case "FortItemAccessTokenType":
creator = new BaseItemAccessToken(_object, _style);
return true;
case "FortCreativeOption":
case "PlaylistUserOptionEnum":
case "PlaylistUserOptionBool":
case "PlaylistUserOptionString":
case "PlaylistUserOptionIntEnum":
case "PlaylistUserOptionIntRange":
case "PlaylistUserOptionColorEnum":
case "PlaylistUserOptionFloatEnum":
case "PlaylistUserOptionFloatRange":
case "PlaylistUserTintedIconIntEnum":
case "PlaylistUserOptionPrimaryAsset":
case "PlaylistUserOptionCollisionProfileEnum":
creator = new BaseUserControl(_object, _style);
return true;
// PandaGame
case "CharacterData":
creator = new BaseFighter(_object, _style);
return true;
case "PerkGroup":
creator = new BasePerkGroup(_object, _style);
return true;
case "StatTrackingBundleData":
case "HydraSyncedDataAsset":
case "AnnouncerPackData":
case "CharacterGiftData":
case "ProfileIconData":
case "RingOutVfxData":
case "BannerData":
case "EmoteData":
case "TauntData":
case "SkinData":
case "PerkData":
creator = new BasePandaIcon(_object, _style);
return true;
case "QuestData":
creator = new Bases.MV.BaseQuest(_object, _style);
return true;
default:
creator = null;
return false;
}
}
public override string ToString() => $"{_object.ExportType} | {_style}";
public void Dispose()
{
_object = null;
}
}
using System;
using System.Runtime.CompilerServices;
using CUE4Parse.UE4.Assets.Exports;
using FModel.Creator.Bases;
using FModel.Creator.Bases.BB;
using FModel.Creator.Bases.FN;
using FModel.Creator.Bases.MV;
using FModel.Creator.Bases.SB;
namespace FModel.Creator;
public class CreatorPackage : IDisposable
{
private UObject _object;
private EIconStyle _style;
public CreatorPackage(UObject uObject, EIconStyle style)
{
_object = uObject;
_style = style;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public UCreator ConstructCreator()
{
TryConstructCreator(out var creator);
return creator;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool TryConstructCreator(out UCreator creator)
{
switch (_object.ExportType)
{
// Fortnite
case "FortCreativeWeaponMeleeItemDefinition":
case "AthenaConsumableEmoteItemDefinition":
case "AthenaSkyDiveContrailItemDefinition":
case "AthenaLoadingScreenItemDefinition":
case "AthenaVictoryPoseItemDefinition":
case "AthenaPetCarrierItemDefinition":
case "AthenaMusicPackItemDefinition":
case "AthenaBattleBusItemDefinition":
case "AthenaCharacterItemDefinition":
case "AthenaMapMarkerItemDefinition":
case "AthenaBackpackItemDefinition":
case "AthenaPickaxeItemDefinition":
case "AthenaGadgetItemDefinition":
case "AthenaGliderItemDefinition":
case "AthenaSprayItemDefinition":
case "AthenaDanceItemDefinition":
case "AthenaEmojiItemDefinition":
case "AthenaItemWrapDefinition":
case "AthenaToyItemDefinition":
case "FortHeroType":
case "FortTokenType":
case "FortAbilityKit":
case "FortWorkerType":
case "RewardGraphToken":
case "JunoKnowledgeBundle":
case "FortBannerTokenType":
case "FortVariantTokenType":
case "FortDecoItemDefinition":
case "FortStatItemDefinition":
case "FortAmmoItemDefinition":
case "FortEmoteItemDefinition":
case "FortBadgeItemDefinition":
case "SparksMicItemDefinition":
case "FortAwardItemDefinition":
case "FortStackItemDefinition":
case "FortWorldItemDefinition":
case "SparksAuraItemDefinition":
case "SparksDrumItemDefinition":
case "SparksBassItemDefinition":
case "FortGadgetItemDefinition":
case "AthenaCharmItemDefinition":
case "FortPlaysetItemDefinition":
case "FortGiftBoxItemDefinition":
case "FortOutpostItemDefinition":
case "FortVehicleItemDefinition":
case "FortMissionItemDefinition":
case "FortAccountItemDefinition":
case "SparksGuitarItemDefinition":
case "FortCardPackItemDefinition":
case "FortDefenderItemDefinition":
case "FortCurrencyItemDefinition":
case "FortResourceItemDefinition":
case "FortBackpackItemDefinition":
case "FortEventQuestMapDataAsset":
case "FortBuildingItemDefinition":
case "FortWeaponModItemDefinition":
case "FortCodeTokenItemDefinition":
case "FortSchematicItemDefinition":
case "FortAlterableItemDefinition":
case "SparksKeyboardItemDefinition":
case "FortWorldMultiItemDefinition":
case "FortAlterationItemDefinition":
case "FortExpeditionItemDefinition":
case "FortIngredientItemDefinition":
case "FortConsumableItemDefinition":
case "StWFortAccoladeItemDefinition":
case "FortAccountBuffItemDefinition":
case "FortWeaponMeleeItemDefinition":
case "FortPlayerPerksItemDefinition":
case "FortPlaysetPropItemDefinition":
case "FortPrerollDataItemDefinition":
case "JunoRecipeBundleItemDefinition":
case "FortHomebaseNodeItemDefinition":
case "FortNeverPersistItemDefinition":
case "FortPlayerAugmentItemDefinition":
case "FortSmartBuildingItemDefinition":
case "FortGiftBoxUnlockItemDefinition":
case "FortWeaponModItemDefinitionOptic":
case "RadioContentSourceItemDefinition":
case "FortPlaysetGrenadeItemDefinition":
case "JunoWeaponCreatureItemDefinition":
case "FortEventDependentItemDefinition":
case "FortPersonalVehicleItemDefinition":
case "FortGameplayModifierItemDefinition":
case "FortHardcoreModifierItemDefinition":
case "FortWeaponModItemDefinitionMagazine":
case "FortConsumableAccountItemDefinition":
case "FortConversionControlItemDefinition":
case "FortAccountBuffCreditItemDefinition":
case "JunoBuildInstructionsItemDefinition":
case "FortCharacterCosmeticItemDefinition":
case "JunoBuildingSetAccountItemDefinition":
case "FortEventCurrencyItemDefinitionRedir":
case "FortPersistentResourceItemDefinition":
case "FortWeaponMeleeOffhandItemDefinition":
case "FortHomebaseBannerIconItemDefinition":
case "FortVehicleCosmeticsVariantTokenType":
case "JunoBuildingPropAccountItemDefinition":
case "FortCampaignHeroLoadoutItemDefinition":
case "FortConditionalResourceItemDefinition":
case "FortChallengeBundleScheduleDefinition":
case "FortWeaponMeleeDualWieldItemDefinition":
case "FortDailyRewardScheduleTokenDefinition":
case "FortCreativeWeaponRangedItemDefinition":
case "FortVehicleCosmeticsItemDefinition_Body":
case "FortVehicleCosmeticsItemDefinition_Skin":
case "FortVehicleCosmeticsItemDefinition_Wheel":
case "FortCreativeRealEstatePlotItemDefinition":
case "FortDeployableBaseCloudSaveItemDefinition":
case "FortVehicleCosmeticsItemDefinition_Booster":
case "AthenaDanceItemDefinition_AdHocSquadsJoin_C":
case "FortVehicleCosmeticsItemDefinition_DriftSmoke":
case "FortVehicleCosmeticsItemDefinition_EngineAudio":
creator = _style switch
{
EIconStyle.Cataba => new BaseCommunity(_object, _style, "Cataba"),
_ => new BaseIcon(_object, _style)
};
return true;
case "JunoAthenaCharacterItemOverrideDefinition":
case "JunoAthenaDanceItemOverrideDefinition":
creator = new BaseJuno(_object, _style);
return true;
case "FortTandemCharacterData":
creator = new BaseTandem(_object, _style);
return true;
case "FortTrapItemDefinition":
case "FortSpyTechItemDefinition":
case "FortAccoladeItemDefinition":
case "FortContextTrapItemDefinition":
case "FortWeaponRangedItemDefinition":
case "Daybreak_LevelExitVehicle_PartItemDefinition_C":
creator = new BaseIconStats(_object, _style);
return true;
case "FortItemSeriesDefinition":
creator = new BaseSeries(_object, _style);
return true;
case "MaterialInstanceConstant"
when _object.Owner != null &&
(_object.Owner.Name.Contains("/MI_OfferImages/", StringComparison.OrdinalIgnoreCase) ||
_object.Owner.Name.EndsWith($"/RenderSwitch_Materials/{_object.Name}", StringComparison.OrdinalIgnoreCase) ||
_object.Owner.Name.EndsWith($"/MI_BPTile/{_object.Name}", StringComparison.OrdinalIgnoreCase)):
creator = new BaseMaterialInstance(_object, _style);
return true;
case "AthenaItemShopOfferDisplayData":
creator = new BaseOfferDisplayData(_object, _style);
return true;
case "FortMtxOfferData":
creator = new BaseMtxOffer(_object, _style);
return true;
case "FortPlaylistAthena":
creator = new BasePlaylist(_object, _style);
return true;
case "FortFeatItemDefinition":
case "FortQuestItemDefinition":
case "FortQuestItemDefinition_Athena":
case "FortQuestItemDefinition_Campaign":
case "AthenaDailyQuestDefinition":
case "FortUrgentQuestItemDefinition":
creator = new Bases.FN.BaseQuest(_object, _style);
return true;
case "FortCompendiumItemDefinition":
case "FortChallengeBundleItemDefinition":
creator = new BaseBundle(_object, _style);
return true;
// case "AthenaSeasonItemDefinition":
// creator = new BaseSeason(_object, _style);
// return true;
case "FortItemAccessTokenType":
creator = new BaseItemAccessToken(_object, _style);
return true;
case "FortCreativeOption":
case "PlaylistUserOptionEnum":
case "PlaylistUserOptionBool":
case "PlaylistUserOptionString":
case "PlaylistUserOptionIntEnum":
case "PlaylistUserOptionIntRange":
case "PlaylistUserOptionColorEnum":
case "PlaylistUserOptionFloatEnum":
case "PlaylistUserOptionFloatRange":
case "PlaylistUserTintedIconIntEnum":
case "PlaylistUserOptionPrimaryAsset":
case "PlaylistUserOptionCollisionProfileEnum":
creator = new BaseUserControl(_object, _style);
return true;
// PandaGame
case "CharacterData":
creator = new BaseFighter(_object, _style);
return true;
case "PerkGroup":
creator = new BasePerkGroup(_object, _style);
return true;
case "StatTrackingBundleData":
case "HydraSyncedDataAsset":
case "AnnouncerPackData":
case "CharacterGiftData":
case "ProfileIconData":
case "RingOutVfxData":
case "BannerData":
case "EmoteData":
case "TauntData":
case "SkinData":
case "PerkData":
creator = new BasePandaIcon(_object, _style);
return true;
case "QuestData":
creator = new Bases.MV.BaseQuest(_object, _style);
return true;
default:
creator = null;
return false;
}
}
public override string ToString() => $"{_object.ExportType} | {_style}";
public void Dispose()
{
_object = null;
}
}

View File

@ -11,6 +11,7 @@ using CUE4Parse.UE4.Assets.Exports.Texture;
using CUE4Parse.UE4.Objects.UObject;
using CUE4Parse.UE4.Versions;
using CUE4Parse_Conversion.Textures;
using CUE4Parse.UE4.Assets.Objects;
using FModel.Framework;
using FModel.Extensions;
using FModel.Services;
@ -71,6 +72,7 @@ public static class Utils
return GetBitmap(material);
default:
{
if (export.TryGetValue(out FInstancedStruct[] dataList, "DataList")) return GetBitmap(dataList);
if (export.TryGetValue(out FSoftObjectPath previewImage, "LargePreviewImage", "SmallPreviewImage")) return GetBitmap(previewImage);
if (export.TryGetValue(out string largePreview, "LargePreviewImage")) return GetBitmap(largePreview);
if (export.TryGetValue(out FPackageIndex smallPreview, "SmallPreviewImage"))
@ -85,6 +87,21 @@ public static class Utils
}
}
public static SKBitmap GetBitmap(FInstancedStruct[] structs)
{
if (structs.FirstOrDefault(d => d.NonConstStruct?.TryGetValue(out FSoftObjectPath p, "LargeIcon") == true && !p.AssetPathName.IsNone) is { NonConstStruct: not null } isl)
{
return GetBitmap(isl.NonConstStruct.Get<FSoftObjectPath>("LargeIcon"));
}
if (structs.FirstOrDefault(d => d.NonConstStruct?.TryGetValue(out FSoftObjectPath p, "Icon") == true && !p.AssetPathName.IsNone) is { NonConstStruct: not null } isi)
{
return GetBitmap(isi.NonConstStruct.Get<FSoftObjectPath>("Icon"));
}
return null;
}
public static SKBitmap GetBitmap(UMaterialInstanceConstant material)
{
if (material == null) return null;
@ -400,4 +417,4 @@ public static class Utils
return ret;
}
}
}

View File

@ -20,8 +20,7 @@ public enum EErrorKind
public enum SettingsOut
{
ReloadLocres,
ReloadMappings,
CheckForUpdates
ReloadMappings
}
public enum EStatusKind
@ -54,8 +53,6 @@ public enum EDiscordRpc
public enum ELoadingMode
{
[Description("Single")]
Single,
[Description("Multiple")]
Multiple,
[Description("All")]
@ -66,13 +63,15 @@ public enum ELoadingMode
AllButModified
}
public enum EUpdateMode
{
[Description("Stable")]
Stable,
[Description("Beta")]
Beta
}
// public enum EUpdateMode
// {
// [Description("Stable")]
// Stable,
// [Description("Beta")]
// Beta,
// [Description("QA Testing")]
// Qa
// }
public enum ECompressedAudio
{

View File

@ -11,8 +11,21 @@ public static class EnumExtensions
{
var fi = value.GetType().GetField(value.ToString());
if (fi == null) return $"{value} ({value:D})";
var attributes = (DescriptionAttribute[]) fi.GetCustomAttributes(typeof(DescriptionAttribute), false);
return attributes.Length > 0 ? attributes[0].Description : $"{value} ({value:D})";
if (attributes.Length > 0) return attributes[0].Description;
var suffix = $"{value:D}";
var current = Convert.ToInt32(suffix);
var target = current & ~0xF;
if (current != target)
{
var values = Enum.GetValues(value.GetType());
var index = Array.IndexOf(values, value);
suffix = values.GetValue(index - (current - target))?.ToString();
}
return $"{value} ({suffix})";
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@ -43,4 +56,4 @@ public static class EnumExtensions
var i = Array.IndexOf(values, value) - 1;
return i == -1 ? (T) values.GetValue(values.Length - 1) : (T) values.GetValue(i);
}
}
}

View File

@ -2,6 +2,7 @@ using System;
using System.IO;
using System.Runtime.CompilerServices;
using System.Text.RegularExpressions;
using ICSharpCode.AvalonEdit.Document;
namespace FModel.Extensions;
@ -94,7 +95,7 @@ public static class StringExtensions
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int GetLineNumber(this string s, string lineToFind)
public static int GetNameLineNumber(this string s, string lineToFind)
{
if (int.TryParse(lineToFind, out var index))
return s.GetLineNumber(index);
@ -113,6 +114,25 @@ public static class StringExtensions
return 1;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static string GetParentExportType(this TextDocument doc, int startOffset)
{
var line = doc.GetLineByOffset(startOffset);
var lineNumber = line.LineNumber - 1;
while (doc.GetText(line.Offset, line.Length) is { } content)
{
if (content.StartsWith(" \"Type\": \"", StringComparison.OrdinalIgnoreCase))
return content.Split("\"")[3];
lineNumber--;
if (lineNumber < 1) break;
line = doc.GetLineByNumber(lineNumber);
}
return string.Empty;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int GetKismetLineNumber(this string s, string input)
{

View File

@ -2,12 +2,12 @@
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<TargetFramework>net8.0-windows</TargetFramework>
<UseWPF>true</UseWPF>
<ApplicationIcon>FModel.ico</ApplicationIcon>
<Version>4.4.3.4</Version>
<AssemblyVersion>4.4.3.4</AssemblyVersion>
<FileVersion>4.4.3.4</FileVersion>
<Version>4.4.4.0</Version>
<AssemblyVersion>4.4.4.0</AssemblyVersion>
<FileVersion>4.4.4.0</FileVersion>
<IsPackable>false</IsPackable>
<IsPublishable>true</IsPublishable>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
@ -45,6 +45,12 @@
<None Remove="Resources\gear.png" />
<None Remove="Resources\localization.png" />
<None Remove="Resources\materialicon.png" />
<None Remove="Resources\square.png" />
<None Remove="Resources\square_off.png" />
<None Remove="Resources\cube.png" />
<None Remove="Resources\cube_off.png" />
<None Remove="Resources\light.png" />
<None Remove="Resources\light_off.png" />
<None Remove="Resources\pc.png" />
<None Remove="Resources\puzzle.png" />
<None Remove="Resources\roguecompany.png" />
@ -110,6 +116,7 @@
<None Remove="Resources\light.vert" />
<None Remove="Resources\bone.frag" />
<None Remove="Resources\bone.vert" />
<None Remove="Resources\collision.vert" />
</ItemGroup>
<ItemGroup>
@ -135,34 +142,34 @@
<EmbeddedResource Include="Resources\light.vert" />
<EmbeddedResource Include="Resources\bone.frag" />
<EmbeddedResource Include="Resources\bone.vert" />
<EmbeddedResource Include="Resources\collision.vert" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="AdonisUI" Version="1.17.1" />
<PackageReference Include="AdonisUI.ClassicTheme" Version="1.17.1" />
<PackageReference Include="Autoupdater.NET.Official" Version="1.8.3" />
<PackageReference Include="Autoupdater.NET.Official" Version="1.9.2" />
<PackageReference Include="AvalonEdit" Version="6.3.0.90" />
<PackageReference Include="CSCore" Version="1.2.1.2" />
<PackageReference Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageReference Include="ImGui.NET" Version="1.89.7.1" />
<PackageReference Include="K4os.Compression.LZ4.Streams" Version="1.3.5" />
<PackageReference Include="EpicManifestParser" Version="2.3.3" />
<PackageReference Include="ImGui.NET" Version="1.91.0.1" />
<PackageReference Include="K4os.Compression.LZ4.Streams" Version="1.3.8" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="NVorbis" Version="0.10.5" />
<PackageReference Include="Oodle.NET" Version="1.0.1" />
<PackageReference Include="Ookii.Dialogs.Wpf" Version="5.0.1" />
<PackageReference Include="OpenTK" Version="4.8.0" />
<PackageReference Include="RestSharp" Version="110.2.0" />
<PackageReference Include="Serilog" Version="3.0.1" />
<PackageReference Include="Serilog.Sinks.File" Version="5.0.0" />
<PackageReference Include="SixLabors.ImageSharp" Version="3.0.1" />
<PackageReference Include="SkiaSharp.HarfBuzz" Version="2.88.3" />
<PackageReference Include="OpenTK" Version="4.8.2" />
<PackageReference Include="RestSharp" Version="112.1.0" />
<PackageReference Include="Serilog" Version="4.0.2" />
<PackageReference Include="Serilog.Sinks.File" Version="6.0.0" />
<PackageReference Include="SixLabors.ImageSharp" Version="3.1.5" />
<PackageReference Include="SkiaSharp.HarfBuzz" Version="2.88.8" />
<PackageReference Include="SkiaSharp.Svg" Version="1.60.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\CUE4Parse\CUE4Parse-Conversion\CUE4Parse-Conversion.csproj" />
<ProjectReference Include="..\CUE4Parse\CUE4Parse\CUE4Parse.csproj" />
<ProjectReference Include="..\EpicManifestParser\src\EpicManifestParser\EpicManifestParser.csproj" />
</ItemGroup>
<ItemGroup>
@ -182,6 +189,12 @@
<Resource Include="Resources\gear.png" />
<Resource Include="Resources\localization.png" />
<Resource Include="Resources\materialicon.png" />
<Resource Include="Resources\square.png" />
<Resource Include="Resources\square_off.png" />
<Resource Include="Resources\cube.png" />
<Resource Include="Resources\cube_off.png" />
<Resource Include="Resources\light.png" />
<Resource Include="Resources\light_off.png" />
<Resource Include="Resources\pc.png" />
<Resource Include="Resources\puzzle.png" />
<Resource Include="Resources\roguecompany.png" />

View File

@ -9,8 +9,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CUE4Parse", "..\CUE4Parse\C
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CUE4Parse-Conversion", "..\CUE4Parse\CUE4Parse-Conversion\CUE4Parse-Conversion.csproj", "{D0E1E8F7-F56D-469A-8E24-C2439B9FFD83}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "EpicManifestParser", "..\EpicManifestParser\src\EpicManifestParser\EpicManifestParser.csproj", "{D4958A8B-815B-421D-A988-2A4E8E2B582D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -29,10 +27,6 @@ Global
{D0E1E8F7-F56D-469A-8E24-C2439B9FFD83}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D0E1E8F7-F56D-469A-8E24-C2439B9FFD83}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D0E1E8F7-F56D-469A-8E24-C2439B9FFD83}.Release|Any CPU.Build.0 = Release|Any CPU
{D4958A8B-815B-421D-A988-2A4E8E2B582D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D4958A8B-815B-421D-A988-2A4E8E2B582D}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D4958A8B-815B-421D-A988-2A4E8E2B582D}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D4958A8B-815B-421D-A988-2A4E8E2B582D}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -1,19 +1,19 @@
using System;
using System;
using RestSharp;
namespace FModel.Framework;
public class FRestRequest : RestRequest
{
private const int _timeout = 3 * 1000;
private const int TimeoutSeconds = 5;
public FRestRequest(string url, Method method = Method.Get) : base(url, method)
{
Timeout = _timeout;
Timeout = TimeSpan.FromSeconds(TimeoutSeconds);
}
public FRestRequest(Uri uri, Method method = Method.Get) : base(uri, method)
{
Timeout = _timeout;
Timeout = TimeSpan.FromSeconds(TimeoutSeconds);
}
}

View File

@ -38,8 +38,8 @@ public class FStatus : ViewModel
UpdateStatusLabel(label);
}
public void UpdateStatusLabel(string label)
public void UpdateStatusLabel(string label, string prefix = null)
{
Label = Kind == EStatusKind.Loading ? $"{Kind} {label}".Trim() : Kind.ToString();
Label = Kind == EStatusKind.Loading ? $"{prefix ?? Kind.ToString()} {label}".Trim() : Kind.ToString();
}
}

View File

@ -1,10 +1,13 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Forms;
using FModel.Settings;
using ImGuiNET;
using OpenTK.Graphics.OpenGL4;
using OpenTK.Windowing.Desktop;
@ -34,7 +37,6 @@ public class ImGuiController : IDisposable
private int _windowWidth;
private int _windowHeight;
// private string _iniPath;
public ImFontPtr FontNormal;
public ImFontPtr FontBold;
@ -49,7 +51,6 @@ public class ImGuiController : IDisposable
{
_windowWidth = width;
_windowHeight = height;
// _iniPath = Path.Combine(UserSettings.Default.OutputDirectory, ".data", "imgui.ini");
int major = GL.GetInteger(GetPName.MajorVersion);
int minor = GL.GetInteger(GetPName.MinorVersion);
@ -58,9 +59,13 @@ public class ImGuiController : IDisposable
IntPtr context = ImGui.CreateContext();
ImGui.SetCurrentContext(context);
// ImGui.LoadIniSettingsFromDisk(_iniPath);
var io = ImGui.GetIO();
unsafe
{
var iniFileNamePtr = Marshal.StringToCoTaskMemUTF8(Path.Combine(UserSettings.Default.OutputDirectory, ".data", "imgui.ini"));
io.NativePtr->IniFilename = (byte*)iniFileNamePtr;
}
FontNormal = io.Fonts.AddFontFromFileTTF("C:\\Windows\\Fonts\\segoeui.ttf", 16 * DpiScale);
FontBold = io.Fonts.AddFontFromFileTTF("C:\\Windows\\Fonts\\segoeuib.ttf", 16 * DpiScale);
FontSemiBold = io.Fonts.AddFontFromFileTTF("C:\\Windows\\Fonts\\seguisb.ttf", 16 * DpiScale);
@ -71,7 +76,6 @@ public class ImGuiController : IDisposable
io.Fonts.Flags |= ImFontAtlasFlags.NoBakedLines;
CreateDeviceResources();
SetKeyMappings();
SetPerFrameImGuiData(1f / 60f);
@ -271,8 +275,8 @@ outputColor = color * texture(in_fontTexture, texCoord);
foreach (Keys key in Enum.GetValues(typeof(Keys)))
{
if (key == Keys.Unknown || io.KeyMap[(int) key] == -1) continue;
io.AddKeyEvent((ImGuiKey) io.KeyMap[(int) key], kState.IsKeyDown(key));
if (key == Keys.Unknown) continue;
io.AddKeyEvent(TranslateKey(key), kState.IsKeyDown(key));
}
foreach (var c in PressedChars)
@ -292,115 +296,6 @@ outputColor = color * texture(in_fontTexture, texCoord);
PressedChars.Add(keyChar);
}
private static void SetKeyMappings()
{
ImGuiIOPtr io = ImGui.GetIO();
io.KeyMap[(int)ImGuiKey.LeftShift] = (int)Keys.LeftShift;
io.KeyMap[(int)ImGuiKey.RightShift] = (int)Keys.RightShift;
io.KeyMap[(int)ImGuiKey.LeftCtrl] = (int)Keys.LeftControl;
io.KeyMap[(int)ImGuiKey.RightCtrl] = (int)Keys.RightControl;
io.KeyMap[(int)ImGuiKey.LeftAlt] = (int)Keys.LeftAlt;
io.KeyMap[(int)ImGuiKey.RightAlt] = (int)Keys.RightAlt;
io.KeyMap[(int)ImGuiKey.LeftSuper] = (int)Keys.LeftSuper;
io.KeyMap[(int)ImGuiKey.RightSuper] = (int)Keys.RightSuper;
io.KeyMap[(int)ImGuiKey.Menu] = (int)Keys.Menu;
io.KeyMap[(int)ImGuiKey.UpArrow] = (int)Keys.Up;
io.KeyMap[(int)ImGuiKey.DownArrow] = (int)Keys.Down;
io.KeyMap[(int)ImGuiKey.LeftArrow] = (int)Keys.Left;
io.KeyMap[(int)ImGuiKey.RightArrow] = (int)Keys.Right;
io.KeyMap[(int)ImGuiKey.Enter] = (int)Keys.Enter;
io.KeyMap[(int)ImGuiKey.Escape] = (int)Keys.Escape;
io.KeyMap[(int)ImGuiKey.Space] = (int)Keys.Space;
io.KeyMap[(int)ImGuiKey.Tab] = (int)Keys.Tab;
io.KeyMap[(int)ImGuiKey.Backspace] = (int)Keys.Backspace;
io.KeyMap[(int)ImGuiKey.Insert] = (int)Keys.Insert;
io.KeyMap[(int)ImGuiKey.Delete] = (int)Keys.Delete;
io.KeyMap[(int)ImGuiKey.PageUp] = (int)Keys.PageUp;
io.KeyMap[(int)ImGuiKey.PageDown] = (int)Keys.PageDown;
io.KeyMap[(int)ImGuiKey.Home] = (int)Keys.Home;
io.KeyMap[(int)ImGuiKey.End] = (int)Keys.End;
io.KeyMap[(int)ImGuiKey.CapsLock] = (int)Keys.CapsLock;
io.KeyMap[(int)ImGuiKey.ScrollLock] = (int)Keys.ScrollLock;
io.KeyMap[(int)ImGuiKey.PrintScreen] = (int)Keys.PrintScreen;
io.KeyMap[(int)ImGuiKey.Pause] = (int)Keys.Pause;
io.KeyMap[(int)ImGuiKey.NumLock] = (int)Keys.NumLock;
io.KeyMap[(int)ImGuiKey.KeypadDivide] = (int)Keys.KeyPadDivide;
io.KeyMap[(int)ImGuiKey.KeypadMultiply] = (int)Keys.KeyPadMultiply;
io.KeyMap[(int)ImGuiKey.KeypadSubtract] = (int)Keys.KeyPadSubtract;
io.KeyMap[(int)ImGuiKey.KeypadAdd] = (int)Keys.KeyPadAdd;
io.KeyMap[(int)ImGuiKey.KeypadDecimal] = (int)Keys.KeyPadDecimal;
io.KeyMap[(int)ImGuiKey.KeypadEnter] = (int)Keys.KeyPadEnter;
io.KeyMap[(int)ImGuiKey.GraveAccent] = (int)Keys.GraveAccent;
io.KeyMap[(int)ImGuiKey.Minus] = (int)Keys.Minus;
io.KeyMap[(int)ImGuiKey.Equal] = (int)Keys.Equal;
io.KeyMap[(int)ImGuiKey.LeftBracket] = (int)Keys.LeftBracket;
io.KeyMap[(int)ImGuiKey.RightBracket] = (int)Keys.RightBracket;
io.KeyMap[(int)ImGuiKey.Semicolon] = (int)Keys.Semicolon;
io.KeyMap[(int)ImGuiKey.Apostrophe] = (int)Keys.Apostrophe;
io.KeyMap[(int)ImGuiKey.Comma] = (int)Keys.Comma;
io.KeyMap[(int)ImGuiKey.Period] = (int)Keys.Period;
io.KeyMap[(int)ImGuiKey.Slash] = (int)Keys.Slash;
io.KeyMap[(int)ImGuiKey.Backslash] = (int)Keys.Backslash;
io.KeyMap[(int)ImGuiKey.F1] = (int)Keys.F1;
io.KeyMap[(int)ImGuiKey.F2] = (int)Keys.F2;
io.KeyMap[(int)ImGuiKey.F3] = (int)Keys.F3;
io.KeyMap[(int)ImGuiKey.F4] = (int)Keys.F4;
io.KeyMap[(int)ImGuiKey.F5] = (int)Keys.F5;
io.KeyMap[(int)ImGuiKey.F6] = (int)Keys.F6;
io.KeyMap[(int)ImGuiKey.F7] = (int)Keys.F7;
io.KeyMap[(int)ImGuiKey.F8] = (int)Keys.F8;
io.KeyMap[(int)ImGuiKey.F9] = (int)Keys.F9;
io.KeyMap[(int)ImGuiKey.F10] = (int)Keys.F10;
io.KeyMap[(int)ImGuiKey.F11] = (int)Keys.F11;
io.KeyMap[(int)ImGuiKey.F12] = (int)Keys.F12;
io.KeyMap[(int)ImGuiKey.Keypad0] = (int)Keys.KeyPad0;
io.KeyMap[(int)ImGuiKey.Keypad1] = (int)Keys.KeyPad1;
io.KeyMap[(int)ImGuiKey.Keypad2] = (int)Keys.KeyPad2;
io.KeyMap[(int)ImGuiKey.Keypad3] = (int)Keys.KeyPad3;
io.KeyMap[(int)ImGuiKey.Keypad4] = (int)Keys.KeyPad4;
io.KeyMap[(int)ImGuiKey.Keypad5] = (int)Keys.KeyPad5;
io.KeyMap[(int)ImGuiKey.Keypad6] = (int)Keys.KeyPad6;
io.KeyMap[(int)ImGuiKey.Keypad7] = (int)Keys.KeyPad7;
io.KeyMap[(int)ImGuiKey.Keypad8] = (int)Keys.KeyPad8;
io.KeyMap[(int)ImGuiKey.Keypad9] = (int)Keys.KeyPad9;
io.KeyMap[(int)ImGuiKey._0] = (int)Keys.D0;
io.KeyMap[(int)ImGuiKey._1] = (int)Keys.D1;
io.KeyMap[(int)ImGuiKey._2] = (int)Keys.D2;
io.KeyMap[(int)ImGuiKey._3] = (int)Keys.D3;
io.KeyMap[(int)ImGuiKey._4] = (int)Keys.D4;
io.KeyMap[(int)ImGuiKey._5] = (int)Keys.D5;
io.KeyMap[(int)ImGuiKey._6] = (int)Keys.D6;
io.KeyMap[(int)ImGuiKey._7] = (int)Keys.D7;
io.KeyMap[(int)ImGuiKey._8] = (int)Keys.D8;
io.KeyMap[(int)ImGuiKey._9] = (int)Keys.D9;
io.KeyMap[(int)ImGuiKey.A] = (int)Keys.A;
io.KeyMap[(int)ImGuiKey.B] = (int)Keys.B;
io.KeyMap[(int)ImGuiKey.C] = (int)Keys.C;
io.KeyMap[(int)ImGuiKey.D] = (int)Keys.D;
io.KeyMap[(int)ImGuiKey.E] = (int)Keys.E;
io.KeyMap[(int)ImGuiKey.F] = (int)Keys.F;
io.KeyMap[(int)ImGuiKey.G] = (int)Keys.G;
io.KeyMap[(int)ImGuiKey.H] = (int)Keys.H;
io.KeyMap[(int)ImGuiKey.I] = (int)Keys.I;
io.KeyMap[(int)ImGuiKey.J] = (int)Keys.J;
io.KeyMap[(int)ImGuiKey.K] = (int)Keys.K;
io.KeyMap[(int)ImGuiKey.L] = (int)Keys.L;
io.KeyMap[(int)ImGuiKey.M] = (int)Keys.M;
io.KeyMap[(int)ImGuiKey.N] = (int)Keys.N;
io.KeyMap[(int)ImGuiKey.O] = (int)Keys.O;
io.KeyMap[(int)ImGuiKey.P] = (int)Keys.P;
io.KeyMap[(int)ImGuiKey.Q] = (int)Keys.Q;
io.KeyMap[(int)ImGuiKey.R] = (int)Keys.R;
io.KeyMap[(int)ImGuiKey.S] = (int)Keys.S;
io.KeyMap[(int)ImGuiKey.T] = (int)Keys.T;
io.KeyMap[(int)ImGuiKey.U] = (int)Keys.U;
io.KeyMap[(int)ImGuiKey.V] = (int)Keys.V;
io.KeyMap[(int)ImGuiKey.W] = (int)Keys.W;
io.KeyMap[(int)ImGuiKey.X] = (int)Keys.X;
io.KeyMap[(int)ImGuiKey.Y] = (int)Keys.Y;
io.KeyMap[(int)ImGuiKey.Z] = (int)Keys.Z;
}
private void RenderImDrawData(ImDrawDataPtr draw_data)
{
if (draw_data.CmdListsCount == 0)
@ -440,7 +335,7 @@ outputColor = color * texture(in_fontTexture, texCoord);
GL.BindBuffer(BufferTarget.ArrayBuffer, _vertexBuffer);
for (int i = 0; i < draw_data.CmdListsCount; i++)
{
ImDrawListPtr cmd_list = draw_data.CmdListsRange[i];
ImDrawListPtr cmd_list = draw_data.CmdLists[i];
int vertexSize = cmd_list.VtxBuffer.Size * Unsafe.SizeOf<ImDrawVert>();
if (vertexSize > _vertexBufferSize)
@ -490,7 +385,7 @@ outputColor = color * texture(in_fontTexture, texCoord);
// Render command lists
for (int n = 0; n < draw_data.CmdListsCount; n++)
{
ImDrawListPtr cmd_list = draw_data.CmdListsRange[n];
ImDrawListPtr cmd_list = draw_data.CmdLists[n];
GL.BufferSubData(BufferTarget.ArrayBuffer, IntPtr.Zero, cmd_list.VtxBuffer.Size * Unsafe.SizeOf<ImDrawVert>(), cmd_list.VtxBuffer.Data);
CheckGLError($"Data Vert {n}");
@ -643,4 +538,71 @@ outputColor = color * texture(in_fontTexture, texCoord);
{
return Math.Max((float)(Screen.PrimaryScreen.Bounds.Width / SystemParameters.PrimaryScreenWidth), (float)(Screen.PrimaryScreen.Bounds.Height / SystemParameters.PrimaryScreenHeight));
}
public static ImGuiKey TranslateKey(Keys key)
{
if (key is >= Keys.D0 and <= Keys.D9)
return key - Keys.D0 + ImGuiKey._0;
if (key is >= Keys.A and <= Keys.Z)
return key - Keys.A + ImGuiKey.A;
if (key is >= Keys.KeyPad0 and <= Keys.KeyPad9)
return key - Keys.KeyPad0 + ImGuiKey.Keypad0;
if (key is >= Keys.F1 and <= Keys.F24)
return key - Keys.F1 + ImGuiKey.F24;
return key switch
{
Keys.Tab => ImGuiKey.Tab,
Keys.Left => ImGuiKey.LeftArrow,
Keys.Right => ImGuiKey.RightArrow,
Keys.Up => ImGuiKey.UpArrow,
Keys.Down => ImGuiKey.DownArrow,
Keys.PageUp => ImGuiKey.PageUp,
Keys.PageDown => ImGuiKey.PageDown,
Keys.Home => ImGuiKey.Home,
Keys.End => ImGuiKey.End,
Keys.Insert => ImGuiKey.Insert,
Keys.Delete => ImGuiKey.Delete,
Keys.Backspace => ImGuiKey.Backspace,
Keys.Space => ImGuiKey.Space,
Keys.Enter => ImGuiKey.Enter,
Keys.Escape => ImGuiKey.Escape,
Keys.Apostrophe => ImGuiKey.Apostrophe,
Keys.Comma => ImGuiKey.Comma,
Keys.Minus => ImGuiKey.Minus,
Keys.Period => ImGuiKey.Period,
Keys.Slash => ImGuiKey.Slash,
Keys.Semicolon => ImGuiKey.Semicolon,
Keys.Equal => ImGuiKey.Equal,
Keys.LeftBracket => ImGuiKey.LeftBracket,
Keys.Backslash => ImGuiKey.Backslash,
Keys.RightBracket => ImGuiKey.RightBracket,
Keys.GraveAccent => ImGuiKey.GraveAccent,
Keys.CapsLock => ImGuiKey.CapsLock,
Keys.ScrollLock => ImGuiKey.ScrollLock,
Keys.NumLock => ImGuiKey.NumLock,
Keys.PrintScreen => ImGuiKey.PrintScreen,
Keys.Pause => ImGuiKey.Pause,
Keys.KeyPadDecimal => ImGuiKey.KeypadDecimal,
Keys.KeyPadDivide => ImGuiKey.KeypadDivide,
Keys.KeyPadMultiply => ImGuiKey.KeypadMultiply,
Keys.KeyPadSubtract => ImGuiKey.KeypadSubtract,
Keys.KeyPadAdd => ImGuiKey.KeypadAdd,
Keys.KeyPadEnter => ImGuiKey.KeypadEnter,
Keys.KeyPadEqual => ImGuiKey.KeypadEqual,
Keys.LeftShift => ImGuiKey.LeftShift,
Keys.LeftControl => ImGuiKey.LeftCtrl,
Keys.LeftAlt => ImGuiKey.LeftAlt,
Keys.LeftSuper => ImGuiKey.LeftSuper,
Keys.RightShift => ImGuiKey.RightShift,
Keys.RightControl => ImGuiKey.RightCtrl,
Keys.RightAlt => ImGuiKey.RightAlt,
Keys.RightSuper => ImGuiKey.RightSuper,
Keys.Menu => ImGuiKey.Menu,
_ => ImGuiKey.None
};
}
}

View File

@ -1,30 +1,32 @@
using System;
using System;
using System.Linq;
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;
using System.Windows;
namespace FModel;
public static class Helper
{
[StructLayout(LayoutKind.Explicit)]
private struct NanUnion
{
[FieldOffset(0)]
internal double DoubleValue;
[FieldOffset(0)]
internal readonly ulong UlongValue;
}
public static string FixKey(string key)
{
if (string.IsNullOrEmpty(key))
return string.Empty;
if (key.StartsWith("0x"))
key = key[2..];
var keySpan = key.AsSpan().Trim();
if (keySpan.Length > sizeof(char) * (2 /* 0x */ + 32 /* FAES = 256 bit */)) // maybe strictly check for length?
return string.Empty; // bullshit key
return "0x" + key.ToUpper().Trim();
Span<char> resultSpan = stackalloc char[keySpan.Length + 2 /* pad for 0x */];
keySpan.ToUpperInvariant(resultSpan[2..]);
if (resultSpan[2..].StartsWith("0X"))
resultSpan = resultSpan[2..];
else
resultSpan[0] = '0';
resultSpan[1] = 'x';
return new string(resultSpan);
}
public static void OpenWindow<T>(string windowName, Action action) where T : Window
@ -74,9 +76,9 @@ public static class Helper
public static bool IsNaN(double value)
{
var t = new NanUnion { DoubleValue = value };
var exp = t.UlongValue & 0xfff0000000000000;
var man = t.UlongValue & 0x000fffffffffffff;
var ulongValue = Unsafe.As<double, ulong>(ref value);
var exp = ulongValue & 0xfff0000000000000;
var man = ulongValue & 0x000fffffffffffff;
return exp is 0x7ff0000000000000 or 0xfff0000000000000 && man != 0;
}
@ -96,13 +98,17 @@ public static class Helper
return -d < n && d > n;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float DegreesToRadians(float degrees)
{
return MathF.PI / 180f * degrees;
const float ratio = MathF.PI / 180f;
return ratio * degrees;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float RadiansToDegrees(float radians)
{
return radians* 180f / MathF.PI;
const float ratio = 180f / MathF.PI;
return radians * ratio;
}
}

View File

@ -147,11 +147,11 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Changelog" Command="{Binding MenuCommand}" CommandParameter="Help_Changelog">
<MenuItem Header="Releases" Command="{Binding MenuCommand}" CommandParameter="Help_Releases">
<MenuItem.Icon>
<Viewbox Width="16" Height="16">
<Canvas Width="24" Height="24">
<Path Fill="{DynamicResource {x:Static adonisUi:Brushes.AccentForegroundBrush}}" Data="{StaticResource NoteIcon}" />
<Path Fill="{DynamicResource {x:Static adonisUi:Brushes.AccentForegroundBrush}}" Data="{StaticResource GitHubIcon}" />
</Canvas>
</Viewbox>
</MenuItem.Icon>
@ -321,16 +321,16 @@
<TreeView Grid.Row="2" x:Name="AssetsFolderName" Style="{StaticResource AssetsFolderTreeView}" PreviewMouseDoubleClick="OnAssetsTreeMouseDoubleClick">
<TreeView.ContextMenu>
<ContextMenu>
<MenuItem Header="Extract Folder's Packages" Click="OnFolderExtractClick">
<MenuItem.Icon>
<Viewbox Width="16" Height="16">
<Canvas Width="24" Height="24">
<Path Fill="{DynamicResource {x:Static adonisUi:Brushes.ForegroundBrush}}" Data="{StaticResource ExtractIcon}" />
</Canvas>
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<Separator />
<!-- <MenuItem Header="Extract Folder's Packages" Click="OnFolderExtractClick"> -->
<!-- <MenuItem.Icon> -->
<!-- <Viewbox Width="16" Height="16"> -->
<!-- <Canvas Width="24" Height="24"> -->
<!-- <Path Fill="{DynamicResource {x:Static adonisUi:Brushes.ForegroundBrush}}" Data="{StaticResource ExtractIcon}" /> -->
<!-- </Canvas> -->
<!-- </Viewbox> -->
<!-- </MenuItem.Icon> -->
<!-- </MenuItem> -->
<!-- <Separator /> -->
<MenuItem Header="Export Folder's Packages Raw Data (.uasset)" Click="OnFolderExportClick">
<MenuItem.Icon>
<Viewbox Width="16" Height="16">
@ -349,7 +349,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Folder's Packages Textures (.png)" Click="OnFolderTextureClick">
<MenuItem Header="Save Folder's Packages Textures" Click="OnFolderTextureClick">
<MenuItem.Icon>
<Viewbox Width="16" Height="16">
<Canvas Width="24" Height="24">
@ -358,7 +358,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Folder's Packages Models (.psk)" Click="OnFolderModelClick">
<MenuItem Header="Save Folder's Packages Models" Click="OnFolderModelClick">
<MenuItem.Icon>
<Viewbox Width="16" Height="16">
<Canvas Width="24" Height="24">
@ -367,7 +367,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Folder's Packages Animations (.psa)" Click="OnFolderAnimationClick">
<MenuItem Header="Save Folder's Packages Animations" Click="OnFolderAnimationClick">
<MenuItem.Icon>
<Viewbox Width="16" Height="16">
<Canvas Width="24" Height="24">
@ -517,7 +517,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Texture (.png)" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem Header="Save Texture" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem.CommandParameter>
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
<Binding Source="Assets_Save_Textures" />
@ -532,7 +532,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Model (.psk)" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem Header="Save Model" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem.CommandParameter>
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
<Binding Source="Assets_Save_Models" />
@ -547,7 +547,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Animation (.psa)" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem Header="Save Animation" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem.CommandParameter>
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
<Binding Source="Assets_Save_Animations" />
@ -797,13 +797,17 @@
<Style TargetType="StatusBarItem">
<Style.Triggers>
<DataTrigger Binding="{Binding IsAutoOpenSounds, Source={x:Static settings:UserSettings.Default}}" Value="False">
<Setter Property="Visibility" Value="Hidden" />
<Setter Property="Visibility" Value="Collapsed" />
</DataTrigger>
</Style.Triggers>
</Style>
</StatusBarItem.Style>
<TextBlock HorizontalAlignment="Center" FontWeight="SemiBold" Text="SND" />
</StatusBarItem>
<StatusBarItem Margin="10 0 0 0">
<TextBlock Text="{Binding LastUpdateCheck, Source={x:Static local:Settings.UserSettings.Default}, Converter={x:Static converters:RelativeDateTimeConverter.Instance}, StringFormat=Last Refresh: {0}}" />
</StatusBarItem>
</StackPanel>
</StatusBarItem>
</StatusBar>

View File

@ -47,7 +47,7 @@ public partial class MainWindow
{
var newOrUpdated = UserSettings.Default.ShowChangelog;
#if !DEBUG
ApplicationService.ApiEndpointView.FModelApi.CheckForUpdates(UserSettings.Default.UpdateMode);
ApplicationService.ApiEndpointView.FModelApi.CheckForUpdates(true);
#endif
switch (UserSettings.Default.AesReload)
@ -61,6 +61,8 @@ public partial class MainWindow
break;
}
await ApplicationViewModel.InitOodle();
await ApplicationViewModel.InitZlib();
await _applicationView.CUE4Parse.Initialize();
await _applicationView.AesManager.InitAes();
await _applicationView.UpdateProvider(true);
@ -69,12 +71,10 @@ public partial class MainWindow
#endif
await Task.WhenAll(
_applicationView.CUE4Parse.VerifyConsoleVariables(),
_applicationView.CUE4Parse.VerifyVirtualCache(),
_applicationView.CUE4Parse.VerifyContentBuildManifest(),
_applicationView.CUE4Parse.VerifyOnDemandArchives(),
_applicationView.CUE4Parse.InitMappings(),
_applicationView.InitImGuiSettings(newOrUpdated),
_applicationView.InitVgmStream(),
_applicationView.InitOodle(),
ApplicationViewModel.InitVgmStream(),
ApplicationViewModel.InitImGuiSettings(newOrUpdated),
Task.Run(() =>
{
if (UserSettings.Default.DiscordRpc == EDiscordRpc.Always)
@ -83,12 +83,12 @@ public partial class MainWindow
).ConfigureAwait(false);
#if DEBUG
await _threadWorkerView.Begin(cancellationToken =>
_applicationView.CUE4Parse.Extract(cancellationToken,
"fortnitegame/Content/Characters/Player/Female/Medium/Bodies/F_Med_Soldier_01/Meshes/F_Med_Soldier_01.uasset"));
await _threadWorkerView.Begin(cancellationToken =>
_applicationView.CUE4Parse.Extract(cancellationToken,
"fortnitegame/Content/Animation/Game/MainPlayer/Emotes/Cowbell/Cowbell_CMM_Loop_M.uasset"));
// await _threadWorkerView.Begin(cancellationToken =>
// _applicationView.CUE4Parse.Extract(cancellationToken,
// "FortniteGame/Content/Athena/Apollo/Maps/UI/Apollo_Terrain_Minimap.uasset"));
// await _threadWorkerView.Begin(cancellationToken =>
// _applicationView.CUE4Parse.Extract(cancellationToken,
// "FortniteGame/Content/Environments/Helios/Props/GlacierHotel/GlacierHotel_Globe_A/Meshes/SM_GlacierHotel_Globe_A.uasset"));
#endif
}

View File

@ -0,0 +1,20 @@
#version 460 core
layout (location = 0) in vec3 vPos;
uniform mat4 uView;
uniform mat4 uProjection;
uniform mat4 uInstanceMatrix;
uniform mat4 uCollisionMatrix;
uniform float uScaleDown;
out vec3 fPos;
out vec3 fColor;
void main()
{
gl_PointSize = 7.5f;
gl_Position = uProjection * uView * uInstanceMatrix * uCollisionMatrix * vec4(vPos.xzy * uScaleDown, 1.0);
fPos = vec3(uInstanceMatrix * uCollisionMatrix * vec4(vPos.xzy * uScaleDown, 1.0));
fColor = vec3(1.0);
}

BIN
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View File

@ -8,7 +8,7 @@ in vec3 fPos;
in vec3 fNormal;
in vec3 fTangent;
in vec2 fTexCoords;
in float fTexLayer;
flat in int fTexLayer;
in vec4 fColor;
struct Texture
@ -89,6 +89,7 @@ uniform Parameters uParameters;
uniform Light uLights[MAX_LIGHT_COUNT];
uniform int uNumLights;
uniform int uUvCount;
uniform float uOpacity;
uniform bool uHasVertexColors;
uniform vec3 uSectionColor;
uniform bool bVertexColors[6];
@ -98,7 +99,7 @@ out vec4 FragColor;
int LayerToIndex()
{
return clamp(int(fTexLayer), 0, uUvCount - 1);
return clamp(fTexLayer, 0, uUvCount - 1);
}
vec4 SamplerToVector(sampler2D s, vec2 coords)
@ -148,6 +149,11 @@ vec3 CalcLight(int layer, vec3 normals, vec3 position, vec3 color, float attenua
{
vec3 fLambert = SamplerToVector(uParameters.Diffuse[layer].Sampler).rgb * uParameters.Diffuse[layer].Color.rgb;
vec3 specular_masks = SamplerToVector(uParameters.SpecularMasks[layer].Sampler).rgb;
float cavity = specular_masks.g;
if (uParameters.HasAo)
{
cavity = SamplerToVector(uParameters.Ao.Sampler).g;
}
float roughness = mix(uParameters.RoughnessMin, uParameters.RoughnessMax, specular_masks.b);
vec3 l = normalize(uViewPos - fPos);
@ -165,7 +171,7 @@ vec3 CalcLight(int layer, vec3 normals, vec3 position, vec3 color, float attenua
vec3 kS = f;
vec3 kD = 1.0 - kS;
kD *= 1.0 - specular_masks.g;
kD *= 1.0 - cavity;
vec3 specBrdfNom = ggxDistribution(roughness, nDotH) * geomSmith(roughness, nDotL) * geomSmith(roughness, nDotV) * f;
float specBrdfDenom = 4.0 * nDotV * nDotL + 0.0001;
@ -212,30 +218,32 @@ vec3 CalcSpotLight(int layer, vec3 normals, Light light)
void main()
{
int layer = LayerToIndex();
vec3 normals = ComputeNormals(layer);
vec3 lightDir = normalize(uViewPos - fPos);
float diffuseFactor = max(dot(normals, lightDir), 0.4);
if (bVertexColors[1])
{
FragColor = vec4(uSectionColor, 1.0);
FragColor = vec4(diffuseFactor * uSectionColor, uOpacity);
}
else if (bVertexColors[2] && uHasVertexColors)
{
FragColor = fColor;
FragColor = vec4(diffuseFactor * fColor.rgb, fColor.a);
}
else if (bVertexColors[3])
{
int layer = LayerToIndex();
vec3 normals = ComputeNormals(layer);
FragColor = vec4(normals, 1.0);
FragColor = vec4(normals, uOpacity);
}
else if (bVertexColors[4])
{
FragColor = SamplerToVector(uParameters.Diffuse[0].Sampler);
vec4 diffuse = SamplerToVector(uParameters.Diffuse[0].Sampler);
FragColor = vec4(diffuseFactor * diffuse.rgb, diffuse.a);
}
else
{
int layer = LayerToIndex();
vec3 normals = ComputeNormals(layer);
vec4 diffuse = SamplerToVector(uParameters.Diffuse[layer].Sampler);
vec3 result = uParameters.Diffuse[layer].Color.rgb * diffuse.rgb;
vec3 result = diffuseFactor * diffuse.rgb * uParameters.Diffuse[layer].Color.rgb;
if (uParameters.HasAo)
{
@ -245,7 +253,7 @@ void main()
vec3 color = uParameters.Ao.ColorBoost.Color * uParameters.Ao.ColorBoost.Exponent;
result = mix(result, result * color, m.b);
}
result = vec3(uParameters.Ao.AmbientOcclusion) * result * m.r;
result *= m.r;
}
vec2 coords = fTexCoords;
@ -263,7 +271,7 @@ void main()
}
{
result += CalcLight(layer, normals, uViewPos, vec3(0.75), 1.0, false);
result += CalcLight(layer, normals, uViewPos, vec3(1.0), 1.0, false);
vec3 lights = vec3(uNumLights > 0 ? 0 : 1);
for (int i = 0; i < uNumLights; i++)
@ -281,6 +289,6 @@ void main()
}
result = result / (result + vec3(1.0));
FragColor = vec4(pow(result, vec3(1.0 / 2.2)), 1.0);
FragColor = vec4(pow(result, vec3(1.0 / 2.2)), uOpacity);
}
}

View File

@ -4,10 +4,10 @@ layout (location = 1) in vec3 vPos;
layout (location = 2) in vec3 vNormal;
layout (location = 3) in vec3 vTangent;
layout (location = 4) in vec2 vTexCoords;
layout (location = 5) in float vTexLayer;
layout (location = 6) in vec4 vColor;
layout (location = 7) in vec4 vBoneIds;
layout (location = 8) in vec4 vBoneWeights;
layout (location = 5) in int vTexLayer;
layout (location = 6) in float vColor;
layout (location = 7) in vec4 vBoneInfluence;
layout (location = 8) in vec4 vBoneInfluenceExtra;
layout (location = 9) in mat4 vInstanceMatrix;
layout (location = 13) in vec3 vMorphTargetPos;
layout (location = 14) in vec3 vMorphTargetTangent;
@ -30,9 +30,23 @@ out vec3 fPos;
out vec3 fNormal;
out vec3 fTangent;
out vec2 fTexCoords;
out float fTexLayer;
flat out int fTexLayer;
out vec4 fColor;
vec4 unpackARGB(int color)
{
float a = float((color >> 24) & 0xFF);
float r = float((color >> 16) & 0xFF);
float g = float((color >> 8) & 0xFF);
float b = float((color >> 0) & 0xFF);
return vec4(r, g, b, a);
}
vec2 unpackBoneIDsAndWeights(int packedData)
{
return vec2(float((packedData >> 16) & 0xFFFF), float(packedData & 0xFFFF));
}
void main()
{
vec4 bindPos = vec4(mix(vPos, vMorphTargetPos, uMorphTime), 1.0);
@ -44,19 +58,28 @@ void main()
vec4 finalTangent = vec4(0.0);
if (uIsAnimated)
{
for(int i = 0 ; i < 4; i++)
vec4 boneInfluences[2];
boneInfluences[0] = vBoneInfluence;
boneInfluences[1] = vBoneInfluenceExtra;
for (int i = 0; i < 2; i++)
{
int boneIndex = int(vBoneIds[i]);
if(boneIndex < 0) break;
for(int j = 0 ; j < 4; j++)
{
vec2 boneInfluence = unpackBoneIDsAndWeights(int(boneInfluences[i][j]));
int boneIndex = int(boneInfluence.x);
float weight = boneInfluence.y;
mat4 boneMatrix = uFinalBonesMatrix[boneIndex] * inverse(uRestBonesMatrix[boneIndex]);
mat4 inverseBoneMatrix = transpose(inverse(boneMatrix));
float weight = vBoneWeights[i];
mat4 boneMatrix = uFinalBonesMatrix[boneIndex] * inverse(uRestBonesMatrix[boneIndex]);
mat4 inverseBoneMatrix = transpose(inverse(boneMatrix));
finalPos += boneMatrix * bindPos * weight;
finalNormal += inverseBoneMatrix * bindNormal * weight;
finalTangent += inverseBoneMatrix * bindTangent * weight;
finalPos += boneMatrix * bindPos * weight;
finalNormal += inverseBoneMatrix * bindNormal * weight;
finalTangent += inverseBoneMatrix * bindTangent * weight;
}
}
finalPos = normalize(finalPos);
finalNormal = normalize(finalNormal);
finalTangent = normalize(finalTangent);
}
else
{
@ -72,5 +95,5 @@ void main()
fTangent = vec3(transpose(inverse(vInstanceMatrix)) * finalTangent);
fTexCoords = vTexCoords;
fTexLayer = vTexLayer;
fColor = vColor;
fColor = unpackARGB(int(vColor)) / 255.0;
}

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@ -2,8 +2,8 @@
layout (location = 1) in vec3 vPos;
layout (location = 2) in vec3 vNormal;
layout (location = 7) in vec4 vBoneIds;
layout (location = 8) in vec4 vBoneWeights;
layout (location = 7) in vec4 vBoneInfluence;
layout (location = 8) in vec4 vBoneInfluenceExtra;
layout (location = 9) in mat4 vInstanceMatrix;
layout (location = 13) in vec3 vMorphTargetPos;
@ -22,25 +22,44 @@ uniform mat4 uProjection;
uniform float uMorphTime;
uniform bool uIsAnimated;
vec2 unpackBoneIDsAndWeights(int packedData)
{
return vec2(float((packedData >> 16) & 0xFFFF), float(packedData & 0xFFFF));
}
vec4 calculateScale(vec4 bindPos, vec4 bindNormal)
{
vec4 worldPos = vInstanceMatrix * bindPos;
float scaleFactor = length(uViewPos - worldPos.xyz) * 0.0035;
return transpose(inverse(vInstanceMatrix)) * bindNormal * scaleFactor;
}
void main()
{
vec4 bindPos = vec4(mix(vPos, vMorphTargetPos, uMorphTime), 1.0);
vec4 bindNormal = vec4(vNormal, 1.0);
bindPos.xyz += calculateScale(bindPos, bindNormal).xyz;
vec4 finalPos = vec4(0.0);
vec4 finalNormal = vec4(0.0);
if (uIsAnimated)
{
for(int i = 0 ; i < 4; i++)
vec4 boneInfluences[2];
boneInfluences[0] = vBoneInfluence;
boneInfluences[1] = vBoneInfluenceExtra;
for(int i = 0 ; i < 2; i++)
{
int boneIndex = int(vBoneIds[i]);
if(boneIndex < 0) break;
for(int j = 0; j < 4; j++)
{
vec2 boneInfluence = unpackBoneIDsAndWeights(int(boneInfluences[i][j]));
int boneIndex = int(boneInfluence.x);
float weight = boneInfluence.y;
mat4 boneMatrix = uFinalBonesMatrix[boneIndex] * inverse(uRestBonesMatrix[boneIndex]);
float weight = vBoneWeights[i];
mat4 boneMatrix = uFinalBonesMatrix[boneIndex] * inverse(uRestBonesMatrix[boneIndex]);
finalPos += boneMatrix * bindPos * weight;
finalNormal += transpose(inverse(boneMatrix)) * bindNormal * weight;
finalPos += boneMatrix * bindPos * weight;
finalNormal += transpose(inverse(boneMatrix)) * bindNormal * weight;
}
}
}
else
@ -49,10 +68,5 @@ void main()
finalNormal = bindNormal;
}
finalPos = vInstanceMatrix * finalPos;
float scaleFactor = distance(vec3(finalPos), uViewPos) * 0.0035;
vec4 nor = transpose(inverse(vInstanceMatrix)) * normalize(finalNormal) * scaleFactor;
finalPos.xyz += nor.xyz;
gl_Position = uProjection * uView * finalPos;
gl_Position = uProjection * uView * vInstanceMatrix * finalPos;
}

View File

@ -1,8 +1,8 @@
#version 460 core
layout (location = 1) in vec3 vPos;
layout (location = 7) in vec4 vBoneIds;
layout (location = 8) in vec4 vBoneWeights;
layout (location = 7) in vec4 vBoneInfluence;
layout (location = 8) in vec4 vBoneInfluenceExtra;
layout (location = 9) in mat4 vInstanceMatrix;
layout (location = 13) in vec3 vMorphTargetPos;
@ -20,6 +20,11 @@ uniform mat4 uProjection;
uniform float uMorphTime;
uniform bool uIsAnimated;
vec2 unpackBoneIDsAndWeights(int packedData)
{
return vec2(float((packedData >> 16) & 0xFFFF), float(packedData & 0xFFFF));
}
void main()
{
vec4 bindPos = vec4(mix(vPos, vMorphTargetPos, uMorphTime), 1.0);
@ -27,12 +32,19 @@ void main()
vec4 finalPos = vec4(0.0);
if (uIsAnimated)
{
for(int i = 0 ; i < 4; i++)
vec4 boneInfluences[2];
boneInfluences[0] = vBoneInfluence;
boneInfluences[1] = vBoneInfluenceExtra;
for(int i = 0 ; i < 2; i++)
{
int boneIndex = int(vBoneIds[i]);
if(boneIndex < 0) break;
for(int j = 0; j < 4; j++)
{
vec2 boneInfluence = unpackBoneIDsAndWeights(int(boneInfluences[i][j]));
int boneIndex = int(boneInfluence.x);
float weight = boneInfluence.y;
finalPos += uFinalBonesMatrix[boneIndex] * inverse(uRestBonesMatrix[boneIndex]) * bindPos * vBoneWeights[i];
finalPos += uFinalBonesMatrix[boneIndex] * inverse(uRestBonesMatrix[boneIndex]) * bindPos * weight;
}
}
}
else finalPos = bindPos;

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@ -13,9 +13,9 @@ public class CustomDirectory : ViewModel
case "Fortnite [LIVE]":
return new List<CustomDirectory>
{
new("Cosmetics", "FortniteGame/Content/Athena/Items/Cosmetics/"),
new("Emotes [AUDIO]", "FortniteGame/Content/Athena/Sounds/Emotes/"),
new("Music Packs [AUDIO]", "FortniteGame/Content/Athena/Sounds/MusicPacks/"),
new("Cosmetics", "FortniteGame/Plugins/GameFeatures/BRCosmetics/Content/Athena/Items/Cosmetics/"),
new("Emotes [AUDIO]", "FortniteGame/Plugins/GameFeatures/BRCosmetics/Content/Athena/Sounds/Emotes/"),
new("Music Packs [AUDIO]", "FortniteGame/Plugins/GameFeatures/BRCosmetics/Content/Athena/Sounds/MusicPacks/"),
new("Weapons", "FortniteGame/Content/Athena/Items/Weapons/"),
new("Strings", "FortniteGame/Content/Localization/")
};

View File

@ -113,6 +113,11 @@ public class DirectorySettings : ViewModel, ICloneable
return HashCode.Combine(GameDirectory, (int) UeVersion);
}
public override string ToString()
{
return GameName;
}
public object Clone()
{
return this.MemberwiseClone();

View File

@ -1,109 +1,109 @@
using System.Linq;
using FModel.Framework;
using FModel.ViewModels.ApiEndpoints;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace FModel.Settings;
public class EndpointSettings : ViewModel
{
public static EndpointSettings[] Default(string gameName)
{
switch (gameName)
{
case "Fortnite":
case "Fortnite [LIVE]":
return new EndpointSettings[]
{
new("https://fortnitecentral.genxgames.gg/api/v1/aes", "$.['mainKey','dynamicKeys']"),
new("https://fortnitecentral.genxgames.gg/api/v1/mappings", "$.[?(@.meta.compressionMethod=='Oodle')].['url','fileName']")
};
default:
return new EndpointSettings[] { new(), new() };
}
}
private string _url;
public string Url
{
get => _url;
set => SetProperty(ref _url, value);
}
private string _path;
public string Path
{
get => _path;
set => SetProperty(ref _path, value);
}
private bool _overwrite;
public bool Overwrite
{
get => _overwrite;
set => SetProperty(ref _overwrite, value);
}
private string _filePath;
public string FilePath
{
get => _filePath;
set => SetProperty(ref _filePath, value);
}
private bool _isValid;
public bool IsValid
{
get => _isValid;
set
{
SetProperty(ref _isValid, value);
RaisePropertyChanged(nameof(Label));
}
}
[JsonIgnore]
public string Label => IsValid ?
"Your endpoint configuration is valid! Please, avoid any unnecessary modifications!" :
"Your endpoint configuration DOES NOT seem to be valid yet! Please, test it out!";
public EndpointSettings() {}
public EndpointSettings(string url, string path)
{
Url = url;
Path = path;
IsValid = !string.IsNullOrEmpty(url) && !string.IsNullOrEmpty(path); // be careful with this
}
public void TryValidate(DynamicApiEndpoint endpoint, EEndpointType type, out JToken response)
{
response = null;
if (string.IsNullOrEmpty(Url) || string.IsNullOrEmpty(Path))
{
IsValid = false;
}
else switch (type)
{
case EEndpointType.Aes:
{
var r = endpoint.GetAesKeys(default, Url, Path);
response = JToken.FromObject(r);
IsValid = r.IsValid;
break;
}
case EEndpointType.Mapping:
{
var r = endpoint.GetMappings(default, Url, Path);
response = JToken.FromObject(r);
IsValid = r.Any(x => x.IsValid);
break;
}
default:
{
IsValid = false;
break;
}
}
}
}
using System.Linq;
using FModel.Framework;
using FModel.ViewModels.ApiEndpoints;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace FModel.Settings;
public class EndpointSettings : ViewModel
{
public static EndpointSettings[] Default(string gameName)
{
switch (gameName)
{
case "Fortnite":
case "Fortnite [LIVE]":
return new EndpointSettings[]
{
new("https://fortnitecentral.genxgames.gg/api/v1/aes", "$.['mainKey','dynamicKeys']"),
new("https://fortnitecentral.genxgames.gg/api/v1/mappings", "$.[0].['url','fileName']") // just get the first available, not just oodle! (Unfortunately not default except when resetting settings)
};
default:
return new EndpointSettings[] { new(), new() };
}
}
private string _url;
public string Url
{
get => _url;
set => SetProperty(ref _url, value);
}
private string _path;
public string Path
{
get => _path;
set => SetProperty(ref _path, value);
}
private bool _overwrite;
public bool Overwrite
{
get => _overwrite;
set => SetProperty(ref _overwrite, value);
}
private string _filePath;
public string FilePath
{
get => _filePath;
set => SetProperty(ref _filePath, value);
}
private bool _isValid;
public bool IsValid
{
get => _isValid;
set
{
SetProperty(ref _isValid, value);
RaisePropertyChanged(nameof(Label));
}
}
[JsonIgnore]
public string Label => IsValid ?
"Your endpoint configuration is valid! Please, avoid any unnecessary modifications!" :
"Your endpoint configuration DOES NOT seem to be valid yet! Please, test it out!";
public EndpointSettings() {}
public EndpointSettings(string url, string path)
{
Url = url;
Path = path;
IsValid = !string.IsNullOrEmpty(url) && !string.IsNullOrEmpty(path); // be careful with this
}
public void TryValidate(DynamicApiEndpoint endpoint, EEndpointType type, out JToken response)
{
response = null;
if (string.IsNullOrEmpty(Url) || string.IsNullOrEmpty(Path))
{
IsValid = false;
}
else switch (type)
{
case EEndpointType.Aes:
{
var r = endpoint.GetAesKeys(default, Url, Path);
response = JToken.FromObject(r);
IsValid = r.IsValid;
break;
}
case EEndpointType.Mapping:
{
var r = endpoint.GetMappings(default, Url, Path);
response = JToken.FromObject(r);
IsValid = r.Any(x => x.IsValid);
break;
}
default:
{
IsValid = false;
break;
}
}
}
}

View File

@ -3,9 +3,12 @@ using System.Collections.Generic;
using System.IO;
using System.Windows;
using System.Windows.Input;
using CUE4Parse_Conversion;
using CUE4Parse_Conversion.Animations;
using CUE4Parse.UE4.Versions;
using CUE4Parse_Conversion.Meshes;
using CUE4Parse_Conversion.Textures;
using CUE4Parse_Conversion.UEFormat.Enums;
using CUE4Parse.UE4.Assets.Exports.Material;
using FModel.Framework;
using FModel.ViewModels;
@ -29,16 +32,21 @@ namespace FModel.Settings
Default = new UserSettings();
}
private static bool _bSave = true;
public static void Save()
{
if (Default == null) return;
if (!_bSave || Default == null) return;
Default.PerDirectory[Default.CurrentDir.GameDirectory] = Default.CurrentDir;
File.WriteAllText(FilePath, JsonConvert.SerializeObject(Default, Formatting.Indented));
}
public static void Delete()
{
if (File.Exists(FilePath)) File.Delete(FilePath);
if (File.Exists(FilePath))
{
_bSave = false;
File.Delete(FilePath);
}
}
public static bool IsEndpointValid(EEndpointType type, out EndpointSettings endpoint)
@ -47,6 +55,25 @@ namespace FModel.Settings
return endpoint.Overwrite || endpoint.IsValid;
}
[JsonIgnore]
public ExporterOptions ExportOptions => new()
{
LodFormat = Default.LodExportFormat,
MeshFormat = Default.MeshExportFormat,
AnimFormat = Default.MeshExportFormat switch
{
EMeshFormat.UEFormat => EAnimFormat.UEFormat,
_ => EAnimFormat.ActorX
},
MaterialFormat = Default.MaterialExportFormat,
TextureFormat = Default.TextureExportFormat,
SocketFormat = Default.SocketExportFormat,
CompressionFormat = Default.CompressionFormat,
Platform = Default.CurrentDir.TexturePlatform,
ExportMorphTargets = Default.SaveMorphTargets,
ExportMaterials = Default.SaveEmbeddedMaterials
};
private bool _showChangelog = true;
public bool ShowChangelog
{
@ -152,11 +179,18 @@ namespace FModel.Settings
set => SetProperty(ref _loadingMode, value);
}
private EUpdateMode _updateMode = EUpdateMode.Beta;
public EUpdateMode UpdateMode
private DateTime _lastUpdateCheck = DateTime.MinValue;
public DateTime LastUpdateCheck
{
get => _updateMode;
set => SetProperty(ref _updateMode, value);
get => _lastUpdateCheck;
set => SetProperty(ref _lastUpdateCheck, value);
}
private DateTime _nextUpdateCheck = DateTime.Now;
public DateTime NextUpdateCheck
{
get => _nextUpdateCheck;
set => SetProperty(ref _nextUpdateCheck, value);
}
private bool _keepDirectoryStructure = true;
@ -347,6 +381,13 @@ namespace FModel.Settings
set => SetProperty(ref _socketExportFormat, value);
}
private EFileCompressionFormat _compressionFormat = EFileCompressionFormat.ZSTD;
public EFileCompressionFormat CompressionFormat
{
get => _compressionFormat;
set => SetProperty(ref _compressionFormat, value);
}
private ELodFormat _lodExportFormat = ELodFormat.FirstLod;
public ELodFormat LodExportFormat
{

View File

@ -8,7 +8,6 @@ using FModel.Framework;
using FModel.Services;
using FModel.Settings;
using FModel.ViewModels.ApiEndpoints.Models;
using Serilog;
namespace FModel.ViewModels;

View File

@ -1,4 +1,4 @@
using System;
using System;
using System.IO;
using System.Threading.Tasks;
using FModel.Framework;
@ -12,7 +12,7 @@ public class ApiEndpointViewModel
private readonly RestClient _client = new (new RestClientOptions
{
UserAgent = $"FModel/{Constants.APP_VERSION}",
MaxTimeout = 3 * 1000
Timeout = TimeSpan.FromSeconds(5)
}, configureSerialization: s => s.UseSerializer<JsonNetSerializer>());
public FortniteApiEndpoint FortniteApi { get; }
@ -20,6 +20,7 @@ public class ApiEndpointViewModel
public FortniteCentralApiEndpoint CentralApi { get; }
public EpicApiEndpoint EpicApi { get; }
public FModelApiEndpoint FModelApi { get; }
public GitHubApiEndpoint GitHubApi { get; }
public DynamicApiEndpoint DynamicApi { get; }
public ApiEndpointViewModel()
@ -29,6 +30,7 @@ public class ApiEndpointViewModel
CentralApi = new FortniteCentralApiEndpoint(_client);
EpicApi = new EpicApiEndpoint(_client);
FModelApi = new FModelApiEndpoint(_client);
GitHubApi = new GitHubApiEndpoint(_client);
DynamicApi = new DynamicApiEndpoint(_client);
}

View File

@ -1,10 +1,14 @@
using System.Threading;
using System.Threading.Tasks;
using EpicManifestParser.Objects;
using EpicManifestParser.Api;
using FModel.Framework;
using FModel.Settings;
using FModel.ViewModels.ApiEndpoints.Models;
using RestSharp;
using Serilog;
namespace FModel.ViewModels.ApiEndpoints;
@ -14,45 +18,18 @@ public class EpicApiEndpoint : AbstractApiProvider
private const string _OAUTH_URL = "https://account-public-service-prod03.ol.epicgames.com/account/api/oauth/token";
private const string _BASIC_TOKEN = "basic MzQ0NmNkNzI2OTRjNGE0NDg1ZDgxYjc3YWRiYjIxNDE6OTIwOWQ0YTVlMjVhNDU3ZmI5YjA3NDg5ZDMxM2I0MWE=";
private const string _APP_URL = "https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/v2/platform/Windows/namespace/fn/catalogItem/4fe75bbc5a674f4f9b356b5c90567da5/app/Fortnite/label/Live";
private const string _CBM_URL = "https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/5cb97847cee34581afdbc445400e2f77/FortniteContentBuilds";
public EpicApiEndpoint(RestClient client) : base(client) { }
public async Task<ManifestInfo> GetManifestAsync(CancellationToken token)
{
if (await IsExpired().ConfigureAwait(false))
{
var auth = await GetAuthAsync(token).ConfigureAwait(false);
if (auth != null)
{
UserSettings.Default.LastAuthResponse = auth;
}
}
await VerifyAuth(token).ConfigureAwait(false);
var request = new FRestRequest(_APP_URL);
request.AddHeader("Authorization", $"bearer {UserSettings.Default.LastAuthResponse.AccessToken}");
var response = await _client.ExecuteAsync(request, token).ConfigureAwait(false);
Log.Information("[{Method}] [{Status}({StatusCode})] '{Resource}'", request.Method, response.StatusDescription, (int) response.StatusCode, response.ResponseUri?.OriginalString);
return response.IsSuccessful ? new ManifestInfo(response.Content) : null;
}
public async Task<ContentBuildManifestInfo> GetContentBuildManifestAsync(CancellationToken token, string label)
{
if (await IsExpired().ConfigureAwait(false))
{
var auth = await GetAuthAsync(token).ConfigureAwait(false);
if (auth != null)
{
UserSettings.Default.LastAuthResponse = auth;
}
}
var request = new FRestRequest(_CBM_URL);
request.AddHeader("Authorization", $"bearer {UserSettings.Default.LastAuthResponse.AccessToken}");
request.AddQueryParameter("label", label);
var response = await _client.ExecuteAsync(request, token).ConfigureAwait(false);
Log.Information("[{Method}] [{Status}({StatusCode})] '{Resource}'", request.Method, response.StatusDescription, (int) response.StatusCode, response.ResponseUri?.OriginalString);
return response.IsSuccessful ? new ContentBuildManifestInfo(response.Content) : null;
return response.IsSuccessful ? ManifestInfo.Deserialize(response.RawBytes) : null;
}
public ManifestInfo GetManifest(CancellationToken token)
@ -60,9 +37,16 @@ public class EpicApiEndpoint : AbstractApiProvider
return GetManifestAsync(token).GetAwaiter().GetResult();
}
public ContentBuildManifestInfo GetContentBuildManifest(CancellationToken token, string label)
public async Task VerifyAuth(CancellationToken token)
{
return GetContentBuildManifestAsync(token, label).GetAwaiter().GetResult();
if (await IsExpired().ConfigureAwait(false))
{
var auth = await GetAuthAsync(token).ConfigureAwait(false);
if (auth != null)
{
UserSettings.Default.LastAuthResponse = auth;
}
}
}
private async Task<AuthResponse> GetAuthAsync(CancellationToken token)

View File

@ -10,13 +10,13 @@ using FModel.Framework;
using FModel.Services;
using FModel.Settings;
using FModel.ViewModels.ApiEndpoints.Models;
using FModel.Views;
using Newtonsoft.Json;
using RestSharp;
using Serilog;
using MessageBox = AdonisUI.Controls.MessageBox;
using MessageBoxButton = AdonisUI.Controls.MessageBoxButton;
using MessageBoxImage = AdonisUI.Controls.MessageBoxImage;
using MessageBoxResult = AdonisUI.Controls.MessageBoxResult;
namespace FModel.ViewModels.ApiEndpoints;
@ -46,19 +46,6 @@ public class FModelApiEndpoint : AbstractApiProvider
return _news ??= GetNewsAsync(token, game).GetAwaiter().GetResult();
}
public async Task<Info> GetInfosAsync(CancellationToken token, EUpdateMode updateMode)
{
var request = new FRestRequest($"https://api.fmodel.app/v1/infos/{updateMode}");
var response = await _client.ExecuteAsync<Info>(request, token).ConfigureAwait(false);
Log.Information("[{Method}] [{Status}({StatusCode})] '{Resource}'", request.Method, response.StatusDescription, (int) response.StatusCode, response.ResponseUri?.OriginalString);
return response.Data;
}
public Info GetInfos(CancellationToken token, EUpdateMode updateMode)
{
return _infos ?? GetInfosAsync(token, updateMode).GetAwaiter().GetResult();
}
public async Task<Donator[]> GetDonatorsAsync()
{
var request = new FRestRequest($"https://api.fmodel.app/v1/donations/donators");
@ -116,11 +103,16 @@ public class FModelApiEndpoint : AbstractApiProvider
return communityDesign;
}
public void CheckForUpdates(EUpdateMode updateMode)
public void CheckForUpdates(bool launch = false)
{
AutoUpdater.ParseUpdateInfoEvent += ParseUpdateInfoEvent;
AutoUpdater.CheckForUpdateEvent += CheckForUpdateEvent;
AutoUpdater.Start($"https://api.fmodel.app/v1/infos/{updateMode}");
if (DateTime.Now < UserSettings.Default.NextUpdateCheck) return;
if (launch)
{
AutoUpdater.ParseUpdateInfoEvent += ParseUpdateInfoEvent;
AutoUpdater.CheckForUpdateEvent += CheckForUpdateEvent;
}
AutoUpdater.Start("https://api.fmodel.app/v1/infos/Qa");
}
private void ParseUpdateInfoEvent(ParseUpdateInfoEventArgs args)
@ -130,9 +122,13 @@ public class FModelApiEndpoint : AbstractApiProvider
{
args.UpdateInfo = new UpdateInfoEventArgs
{
CurrentVersion = _infos.Version,
CurrentVersion = _infos.Version.SubstringBefore('-'),
ChangelogURL = _infos.ChangelogUrl,
DownloadURL = _infos.DownloadUrl
DownloadURL = _infos.DownloadUrl,
Mandatory = new CustomMandatory
{
CommitHash = _infos.Version.SubstringAfter('+')
}
};
}
}
@ -141,40 +137,21 @@ public class FModelApiEndpoint : AbstractApiProvider
{
if (args is { CurrentVersion: { } })
{
var currentVersion = new System.Version(args.CurrentVersion);
if (currentVersion == args.InstalledVersion)
UserSettings.Default.LastUpdateCheck = DateTime.Now;
if (((CustomMandatory)args.Mandatory).CommitHash == Constants.APP_COMMIT_ID)
{
if (UserSettings.Default.ShowChangelog)
ShowChangelog(args);
return;
}
var downgrade = currentVersion < args.InstalledVersion;
var messageBox = new MessageBoxModel
{
Text = $"The latest version of FModel {UserSettings.Default.UpdateMode} is {args.CurrentVersion}. You are using version {args.InstalledVersion}. Do you want to {(downgrade ? "downgrade" : "update")} the application now?",
Caption = $"{(downgrade ? "Downgrade" : "Update")} Available",
Icon = MessageBoxImage.Question,
Buttons = MessageBoxButtons.YesNo(),
IsSoundEnabled = false
};
var currentVersion = new System.Version(args.CurrentVersion);
UserSettings.Default.ShowChangelog = currentVersion != args.InstalledVersion;
MessageBox.Show(messageBox);
if (messageBox.Result != MessageBoxResult.Yes) return;
try
{
if (AutoUpdater.DownloadUpdate(args))
{
UserSettings.Default.ShowChangelog = true;
Application.Current.Shutdown();
}
}
catch (Exception exception)
{
UserSettings.Default.ShowChangelog = false;
MessageBox.Show(exception.Message, exception.GetType().ToString(), MessageBoxButton.OK, MessageBoxImage.Error);
}
const string message = "A new update is available!";
Helper.OpenWindow<AdonisWindow>(message, () => new UpdateView { Title = message, ResizeMode = ResizeMode.NoResize }.ShowDialog());
}
else
{
@ -188,7 +165,7 @@ public class FModelApiEndpoint : AbstractApiProvider
{
var request = new FRestRequest(args.ChangelogURL);
var response = _client.Execute(request);
if (string.IsNullOrEmpty(response.Content)) return;
if (!response.IsSuccessful || string.IsNullOrEmpty(response.Content)) return;
_applicationView.CUE4Parse.TabControl.AddTab($"Release Notes: {args.CurrentVersion}");
_applicationView.CUE4Parse.TabControl.SelectedTab.Highlighter = AvalonExtensions.HighlighterSelector("changelog");
@ -196,3 +173,9 @@ public class FModelApiEndpoint : AbstractApiProvider
UserSettings.Default.ShowChangelog = false;
}
}
public class CustomMandatory : Mandatory
{
public string CommitHash { get; set; }
public string ShortCommitHash => CommitHash[..7];
}

View File

@ -0,0 +1,28 @@
using System.Threading.Tasks;
using FModel.Framework;
using FModel.ViewModels.ApiEndpoints.Models;
using RestSharp;
namespace FModel.ViewModels.ApiEndpoints;
public class GitHubApiEndpoint : AbstractApiProvider
{
public GitHubApiEndpoint(RestClient client) : base(client) { }
public async Task<GitHubCommit[]> GetCommitHistoryAsync(string branch = "dev", int page = 1, int limit = 20)
{
var request = new FRestRequest(Constants.GH_COMMITS_HISTORY);
request.AddParameter("sha", branch);
request.AddParameter("page", page);
request.AddParameter("per_page", limit);
var response = await _client.ExecuteAsync<GitHubCommit[]>(request).ConfigureAwait(false);
return response.Data;
}
public async Task<GitHubRelease> GetReleaseAsync(string tag)
{
var request = new FRestRequest($"{Constants.GH_RELEASES}/tags/{tag}");
var response = await _client.ExecuteAsync<GitHubRelease>(request).ConfigureAwait(false);
return response.Data;
}
}

View File

@ -0,0 +1,125 @@
using System;
using System.Windows;
using AdonisUI.Controls;
using AutoUpdaterDotNET;
using FModel.Framework;
using FModel.Settings;
using MessageBox = AdonisUI.Controls.MessageBox;
using MessageBoxButton = AdonisUI.Controls.MessageBoxButton;
using MessageBoxImage = AdonisUI.Controls.MessageBoxImage;
using MessageBoxResult = AdonisUI.Controls.MessageBoxResult;
using J = Newtonsoft.Json.JsonPropertyAttribute;
namespace FModel.ViewModels.ApiEndpoints.Models;
public class GitHubRelease
{
[J("assets")] public GitHubAsset[] Assets { get; private set; }
}
public class GitHubAsset : ViewModel
{
[J("name")] public string Name { get; private set; }
[J("size")] public int Size { get; private set; }
[J("download_count")] public int DownloadCount { get; private set; }
[J("browser_download_url")] public string BrowserDownloadUrl { get; private set; }
[J("created_at")] public DateTime CreatedAt { get; private set; }
[J("uploader")] public Author Uploader { get; private set; }
private bool _isLatest;
public bool IsLatest
{
get => _isLatest;
set => SetProperty(ref _isLatest, value);
}
}
public class GitHubCommit : ViewModel
{
private string _sha;
[J("sha")]
public string Sha
{
get => _sha;
set
{
SetProperty(ref _sha, value);
RaisePropertyChanged(nameof(IsCurrent));
RaisePropertyChanged(nameof(ShortSha));
}
}
[J("commit")] public Commit Commit { get; set; }
[J("author")] public Author Author { get; set; }
private GitHubAsset _asset;
public GitHubAsset Asset
{
get => _asset;
set
{
SetProperty(ref _asset, value);
RaisePropertyChanged(nameof(IsDownloadable));
}
}
public bool IsCurrent => Sha == Constants.APP_COMMIT_ID;
public string ShortSha => Sha[..7];
public bool IsDownloadable => Asset != null;
public void Download()
{
if (IsCurrent)
{
MessageBox.Show(new MessageBoxModel
{
Text = "You are already on the latest version.",
Caption = "Update FModel",
Icon = MessageBoxImage.Information,
Buttons = [MessageBoxButtons.Ok()],
IsSoundEnabled = false
});
return;
}
var messageBox = new MessageBoxModel
{
Text = $"Are you sure you want to update to version '{ShortSha}'?{(!Asset.IsLatest ? "\nThis is not the latest version." : "")}",
Caption = "Update FModel",
Icon = MessageBoxImage.Question,
Buttons = MessageBoxButtons.YesNo(),
IsSoundEnabled = false
};
MessageBox.Show(messageBox);
if (messageBox.Result != MessageBoxResult.Yes) return;
try
{
if (AutoUpdater.DownloadUpdate(new UpdateInfoEventArgs { DownloadURL = Asset.BrowserDownloadUrl }))
{
Application.Current.Shutdown();
}
}
catch (Exception exception)
{
UserSettings.Default.ShowChangelog = false;
MessageBox.Show(exception.Message, exception.GetType().ToString(), MessageBoxButton.OK, MessageBoxImage.Error);
}
}
}
public class Commit
{
[J("author")] public Author Author { get; set; }
[J("message")] public string Message { get; set; }
}
public class Author
{
[J("name")] public string Name { get; set; }
[J("login")] public string Login { get; set; }
[J("date")] public DateTime Date { get; set; }
[J("avatar_url")] public string AvatarUrl { get; set; }
[J("html_url")] public string HtmlUrl { get; set; }
}

View File

@ -1,8 +1,3 @@
using CUE4Parse.UE4.Exceptions;
using CUE4Parse.UE4.Readers;
using FModel.Settings;
using Ionic.Zlib;
using RestSharp;
using System;
using System.Collections.Generic;
using System.IO;
@ -13,7 +8,15 @@ using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using CUE4Parse.Compression;
using CUE4Parse.UE4.Exceptions;
using CUE4Parse.UE4.Readers;
using FModel.Framework;
using FModel.Settings;
using OffiUtils;
using RestSharp;
namespace FModel.ViewModels.ApiEndpoints;
@ -40,26 +43,22 @@ public class VManifest
public readonly VChunk[] Chunks;
public readonly VPak[] Paks;
public VManifest(byte[] data) : this(new FByteArchive("CompressedValorantManifest", data))
{
}
public VManifest(byte[] data) : this(new FByteArchive("CompressedValorantManifest", data)) { }
private VManifest(FArchive Ar)
{
using (Ar)
{
Header = new VHeader(Ar);
var compressedBuffer = Ar.ReadBytes((int) Header.CompressedSize);
var uncompressedBuffer = ZlibStream.UncompressBuffer(compressedBuffer);
if (uncompressedBuffer.Length != Header.UncompressedSize)
throw new ParserException(Ar, $"Decompression failed, {uncompressedBuffer.Length} != {Header.UncompressedSize}");
var uncompressedBuffer = new byte[(int)Header.UncompressedSize];
ZlibHelper.Decompress(compressedBuffer, 0, compressedBuffer.Length, uncompressedBuffer, 0, uncompressedBuffer.Length);
using var manifest = new FByteArchive("UncompressedValorantManifest", uncompressedBuffer);
Chunks = manifest.ReadArray<VChunk>((int) Header.ChunkCount);
Paks = manifest.ReadArray((int) Header.PakCount, () => new VPak(manifest));
var manifestAr = new FByteArchive("UncompressedValorantManifest", uncompressedBuffer);
Chunks = manifestAr.ReadArray<VChunk>((int) Header.ChunkCount);
Paks = manifestAr.ReadArray((int) Header.PakCount, () => new VPak(manifestAr));
if (manifest.Position != manifest.Length)
throw new ParserException(manifest, $"Parsing failed, {manifest.Position} != {manifest.Length}");
if (manifestAr.Position != manifestAr.Length)
throw new ParserException(manifestAr, $"Parsing failed, {manifestAr.Position} != {manifestAr.Length}");
}
_client = new HttpClient(new HttpClientHandler
@ -118,7 +117,7 @@ public class VManifest
return chunkBytes;
}
public Stream GetPakStream(int index) => new VPakStream(this, index);
public VPakStream GetPakStream(int index) => new VPakStream(this, index);
}
public readonly struct VHeader
@ -180,7 +179,7 @@ public readonly struct VChunk
public string GetUrl() => $"https://fmodel.fortnite-api.com/valorant/v2/chunks/{Id}";
}
public class VPakStream : Stream, ICloneable
public class VPakStream : Stream, IRandomAccessStream, ICloneable
{
private readonly VManifest _manifest;
private readonly int _pakIndex;
@ -204,11 +203,22 @@ public class VPakStream : Stream, ICloneable
public object Clone() => new VPakStream(_manifest, _pakIndex, _position);
public override int Read(byte[] buffer, int offset, int count) => ReadAsync(buffer, offset, count, CancellationToken.None).GetAwaiter().GetResult();
public override int Read(byte[] buffer, int offset, int count) =>
ReadAsync(buffer, offset, count, CancellationToken.None).GetAwaiter().GetResult();
public int ReadAt(long position, byte[] buffer, int offset, int count) =>
ReadAtAsync(position, buffer, offset, count, CancellationToken.None).GetAwaiter().GetResult();
public override async Task<int> ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
{
var (i, startPos) = GetChunkIndex(_position);
var bytesRead = await ReadAtAsync(_position, buffer, offset, count, cancellationToken);
_position += bytesRead;
return bytesRead;
}
public async Task<int> ReadAtAsync(long position, byte[] buffer, int offset, int count, CancellationToken cancellationToken)
{
var (i, startPos) = GetChunkIndex(position);
if (i == -1) return 0;
await PrefetchAsync(i, startPos, count, cancellationToken).ConfigureAwait(false);
@ -235,10 +245,14 @@ public class VPakStream : Stream, ICloneable
if (++i == _chunks.Length) break;
}
_position += bytesRead;
return bytesRead;
}
public Task<int> ReadAtAsync(long position, Memory<byte> memory, CancellationToken cancellationToken)
{
throw new NotSupportedException();
}
private async Task PrefetchAsync(int i, uint startPos, long count, CancellationToken cancellationToken, int concurrentDownloads = 4)
{
var tasks = new List<Task>();

View File

@ -1,21 +1,24 @@
using FModel.Extensions;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
using CUE4Parse.Compression;
using CUE4Parse.Encryption.Aes;
using CUE4Parse.UE4.Objects.Core.Misc;
using CUE4Parse.UE4.VirtualFileSystem;
using FModel.Framework;
using FModel.Services;
using FModel.Settings;
using FModel.ViewModels.Commands;
using FModel.Views;
using FModel.Views.Resources.Controls;
using Ionic.Zip;
using Oodle.NET;
using System;
using System.Diagnostics;
using System.IO;
using System.Threading.Tasks;
using System.Windows;
using MessageBox = AdonisUI.Controls.MessageBox;
using MessageBoxButton = AdonisUI.Controls.MessageBoxButton;
using MessageBoxImage = AdonisUI.Controls.MessageBoxImage;
using OodleCUE4 = CUE4Parse.Compression.Oodle;
namespace FModel.ViewModels;
@ -46,7 +49,7 @@ public class ApplicationViewModel : ViewModel
public CopyCommand CopyCommand => _copyCommand ??= new CopyCommand(this);
private CopyCommand _copyCommand;
public string InitialWindowTitle => $"FModel {UserSettings.Default.UpdateMode}";
public string InitialWindowTitle => $"FModel ({Constants.APP_SHORT_COMMIT_ID})";
public string GameDisplayName => CUE4Parse.Provider.GameDisplayName ?? "Unknown";
public string TitleExtra => $"({UserSettings.Default.CurrentDir.UeVersion}){(Build != EBuildKind.Release ? $" ({Build})" : "")}";
@ -56,7 +59,6 @@ public class ApplicationViewModel : ViewModel
public SettingsViewModel SettingsView { get; }
public AesManagerViewModel AesManager { get; }
public AudioPlayerViewModel AudioPlayer { get; }
private OodleCompressor _oodle;
public ApplicationViewModel()
{
@ -79,6 +81,24 @@ public class ApplicationViewModel : ViewModel
}
CUE4Parse = new CUE4ParseViewModel();
CUE4Parse.Provider.VfsRegistered += (sender, count) =>
{
if (sender is not IAesVfsReader reader) return;
Status.UpdateStatusLabel($"{count} Archives ({reader.Name})", "Registered");
CUE4Parse.GameDirectory.Add(reader);
};
CUE4Parse.Provider.VfsMounted += (sender, count) =>
{
if (sender is not IAesVfsReader reader) return;
Status.UpdateStatusLabel($"{count:N0} Packages ({reader.Name})", "Mounted");
CUE4Parse.GameDirectory.Verify(reader);
};
CUE4Parse.Provider.VfsUnmounted += (sender, _) =>
{
if (sender is not IAesVfsReader reader) return;
CUE4Parse.GameDirectory.Disable(reader);
};
CustomDirectories = new CustomDirectoriesViewModel();
SettingsView = new SettingsViewModel();
AesManager = new AesManagerViewModel(CUE4Parse);
@ -123,7 +143,7 @@ public class ApplicationViewModel : ViewModel
StartInfo = new ProcessStartInfo
{
FileName = "dotnet",
Arguments = $"\"{Path.GetFullPath(Environment.GetCommandLineArgs()[0])}\"",
Arguments = $"\"{path}\"",
UseShellExecute = false,
RedirectStandardOutput = false,
RedirectStandardError = false,
@ -156,14 +176,23 @@ public class ApplicationViewModel : ViewModel
CUE4Parse.ClearProvider();
await ApplicationService.ThreadWorkerView.Begin(cancellationToken =>
{
CUE4Parse.LoadVfs(cancellationToken, AesManager.AesKeys);
CUE4Parse.Provider.LoadIniConfigs();
// TODO: refactor after release, select updated keys only
var aes = AesManager.AesKeys.Select(x =>
{
cancellationToken.ThrowIfCancellationRequested(); // cancel if needed
var k = x.Key.Trim();
if (k.Length != 66) k = Constants.ZERO_64_CHAR;
return new KeyValuePair<FGuid, FAesKey>(x.Guid, new FAesKey(k));
});
CUE4Parse.LoadVfs(aes);
AesManager.SetAesKeys();
});
RaisePropertyChanged(nameof(GameDisplayName));
}
public async Task InitVgmStream()
public static async Task InitVgmStream()
{
var vgmZipFilePath = Path.Combine(UserSettings.Default.OutputDirectory, ".data", "vgmstream-win.zip");
if (File.Exists(vgmZipFilePath)) return;
@ -171,9 +200,17 @@ public class ApplicationViewModel : ViewModel
await ApplicationService.ApiEndpointView.DownloadFileAsync("https://github.com/vgmstream/vgmstream/releases/latest/download/vgmstream-win.zip", vgmZipFilePath);
if (new FileInfo(vgmZipFilePath).Length > 0)
{
var zip = ZipFile.Read(vgmZipFilePath);
var zipDir = vgmZipFilePath.SubstringBeforeLast("\\");
foreach (var e in zip) e.Extract(zipDir, ExtractExistingFileAction.OverwriteSilently);
var zipDir = Path.GetDirectoryName(vgmZipFilePath)!;
await using var zipFs = File.OpenRead(vgmZipFilePath);
using var zip = new ZipArchive(zipFs, ZipArchiveMode.Read);
foreach (var entry in zip.Entries)
{
var entryPath = Path.Combine(zipDir, entry.FullName);
await using var entryFs = File.Create(entryPath);
await using var entryStream = entry.Open();
await entryStream.CopyToAsync(entryFs);
}
}
else
{
@ -181,43 +218,44 @@ public class ApplicationViewModel : ViewModel
}
}
public async Task InitOodle()
public static async Task InitImGuiSettings(bool forceDownload)
{
var dataDir = Directory.CreateDirectory(Path.Combine(UserSettings.Default.OutputDirectory, ".data"));
var oodlePath = Path.Combine(dataDir.FullName, OodleCUE4.OODLE_DLL_NAME);
var imgui = "imgui.ini";
var imguiPath = Path.Combine(UserSettings.Default.OutputDirectory, ".data", imgui);
if (File.Exists(OodleCUE4.OODLE_DLL_NAME))
{
File.Move(OodleCUE4.OODLE_DLL_NAME, oodlePath, true);
}
else if (!File.Exists(oodlePath))
{
var result = await OodleCUE4.DownloadOodleDll(oodlePath);
if (!result) return;
}
if (File.Exists(imgui)) File.Move(imgui, imguiPath, true);
if (File.Exists(imguiPath) && !forceDownload) return;
if (File.Exists("oo2core_8_win64.dll"))
File.Delete("oo2core_8_win64.dll");
_oodle = new OodleCompressor(oodlePath);
unsafe
{
OodleCUE4.DecompressFunc = (bufferPtr, bufferSize, outputPtr, outputSize, a, b, c, d, e, f, g, h, i, threadModule) =>
_oodle.Decompress(new IntPtr(bufferPtr), bufferSize, new IntPtr(outputPtr), outputSize,
(OodleLZ_FuzzSafe) a, (OodleLZ_CheckCRC) b, (OodleLZ_Verbosity) c, d, e, f, g, h, i, (OodleLZ_Decode_ThreadPhase) threadModule);
}
}
public async Task InitImGuiSettings(bool forceDownload)
{
var imgui = Path.Combine(/*UserSettings.Default.OutputDirectory, ".data", */"imgui.ini");
if (File.Exists(imgui) && !forceDownload) return;
await ApplicationService.ApiEndpointView.DownloadFileAsync("https://cdn.fmodel.app/d/configurations/imgui.ini", imgui);
if (new FileInfo(imgui).Length == 0)
await ApplicationService.ApiEndpointView.DownloadFileAsync($"https://cdn.fmodel.app/d/configurations/{imgui}", imguiPath);
if (new FileInfo(imguiPath).Length == 0)
{
FLogger.Append(ELog.Error, () => FLogger.Text("Could not download ImGui settings", Constants.WHITE, true));
}
}
public static async ValueTask InitOodle()
{
var oodlePath = Path.Combine(UserSettings.Default.OutputDirectory, ".data", OodleHelper.OODLE_DLL_NAME);
if (File.Exists(OodleHelper.OODLE_DLL_NAME))
{
File.Move(OodleHelper.OODLE_DLL_NAME, oodlePath, true);
}
else if (!File.Exists(oodlePath))
{
await OodleHelper.DownloadOodleDllAsync(oodlePath);
}
OodleHelper.Initialize(oodlePath);
}
public static async ValueTask InitZlib()
{
var zlibPath = Path.Combine(UserSettings.Default.OutputDirectory, ".data", ZlibHelper.DLL_NAME);
if (!File.Exists(zlibPath))
{
await ZlibHelper.DownloadDllAsync(zlibPath);
}
ZlibHelper.Initialize(zlibPath);
}
}

View File

@ -552,14 +552,26 @@ public class AudioPlayerViewModel : ViewModel, ISource, IDisposable
case "opus":
case "wem":
case "at9":
case "raw":
{
if (TryConvert(out var wavFilePath) && !string.IsNullOrEmpty(wavFilePath))
if (TryConvert(out var wavFilePath))
{
var newAudio = new AudioFile(SelectedAudioFile.Id, new FileInfo(wavFilePath));
Replace(newAudio);
return true;
}
return false;
}
case "binka":
{
if (TryDecode(out var rawFilePath))
{
var newAudio = new AudioFile(SelectedAudioFile.Id, new FileInfo(rawFilePath));
Replace(newAudio);
return true;
}
return false;
}
}
@ -567,7 +579,8 @@ public class AudioPlayerViewModel : ViewModel, ISource, IDisposable
return true;
}
private bool TryConvert(out string wavFilePath)
private bool TryConvert(out string wavFilePath) => TryConvert(SelectedAudioFile.FilePath, SelectedAudioFile.Data, out wavFilePath);
private bool TryConvert(string inputFilePath, byte[] inputFileData, out string wavFilePath)
{
wavFilePath = string.Empty;
var vgmFilePath = Path.Combine(UserSettings.Default.OutputDirectory, ".data", "test.exe");
@ -577,22 +590,46 @@ public class AudioPlayerViewModel : ViewModel, ISource, IDisposable
if (!File.Exists(vgmFilePath)) return false;
}
Directory.CreateDirectory(SelectedAudioFile.FilePath.SubstringBeforeLast("/"));
File.WriteAllBytes(SelectedAudioFile.FilePath, SelectedAudioFile.Data);
Directory.CreateDirectory(inputFilePath.SubstringBeforeLast("/"));
File.WriteAllBytes(inputFilePath, inputFileData);
wavFilePath = Path.ChangeExtension(SelectedAudioFile.FilePath, ".wav");
wavFilePath = Path.ChangeExtension(inputFilePath, ".wav");
var vgmProcess = Process.Start(new ProcessStartInfo
{
FileName = vgmFilePath,
Arguments = $"-o \"{wavFilePath}\" \"{SelectedAudioFile.FilePath}\"",
Arguments = $"-o \"{wavFilePath}\" \"{inputFilePath}\"",
UseShellExecute = false,
RedirectStandardOutput = true,
RedirectStandardError = true,
CreateNoWindow = true
});
vgmProcess?.WaitForExit();
vgmProcess?.WaitForExit(5000);
File.Delete(SelectedAudioFile.FilePath);
File.Delete(inputFilePath);
return vgmProcess?.ExitCode == 0 && File.Exists(wavFilePath);
}
private bool TryDecode(out string rawFilePath)
{
rawFilePath = string.Empty;
var binkadecPath = Path.Combine(UserSettings.Default.OutputDirectory, ".data", "binkadec.exe");
if (!File.Exists(binkadecPath))
{
return false;
}
Directory.CreateDirectory(SelectedAudioFile.FilePath.SubstringBeforeLast("/"));
File.WriteAllBytes(SelectedAudioFile.FilePath, SelectedAudioFile.Data);
rawFilePath = Path.ChangeExtension(SelectedAudioFile.FilePath, ".wav");
var binkadecProcess = Process.Start(new ProcessStartInfo
{
FileName = binkadecPath,
Arguments = $"-i \"{SelectedAudioFile.FilePath}\" -o \"{rawFilePath}\"",
UseShellExecute = false,
CreateNoWindow = true
});
binkadecProcess?.WaitForExit(5000);
File.Delete(SelectedAudioFile.FilePath);
return binkadecProcess?.ExitCode == 0 && File.Exists(rawFilePath);
}
}

View File

@ -6,6 +6,7 @@ using System.Linq;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Data;
using CUE4Parse.FileProvider.Objects;
using CUE4Parse.UE4.VirtualFileSystem;
using FModel.Framework;
using FModel.Services;
@ -20,6 +21,8 @@ namespace FModel.ViewModels;
public class BackupManagerViewModel : ViewModel
{
public const uint FBKP_MAGIC = 0x504B4246;
private ThreadWorkerViewModel _threadWorkerView => ApplicationService.ThreadWorkerView;
private ApiEndpointViewModel _apiEndpointView => ApplicationService.ApiEndpointView;
private ApplicationViewModel _applicationView => ApplicationService.ApplicationView;
@ -64,23 +67,21 @@ public class BackupManagerViewModel : ViewModel
var backupFolder = Path.Combine(UserSettings.Default.OutputDirectory, "Backups");
var fileName = $"{_gameName}_{DateTime.Now:MM'_'dd'_'yyyy}.fbkp";
var fullPath = Path.Combine(backupFolder, fileName);
var func = new Func<GameFile, bool>(x => !x.Path.EndsWith(".uexp") && !x.Path.EndsWith(".ubulk") && !x.Path.EndsWith(".uptnl"));
using var fileStream = new FileStream(fullPath, FileMode.Create);
using var compressedStream = LZ4Stream.Encode(fileStream, LZ4Level.L00_FAST);
using var writer = new BinaryWriter(compressedStream);
writer.Write(FBKP_MAGIC);
writer.Write((byte) EBackupVersion.Latest);
writer.Write(_applicationView.CUE4Parse.Provider.Files.Values.Count(func));
foreach (var asset in _applicationView.CUE4Parse.Provider.Files.Values)
{
if (asset is not VfsEntry entry || entry.Path.EndsWith(".uexp") ||
entry.Path.EndsWith(".ubulk") || entry.Path.EndsWith(".uptnl"))
continue;
writer.Write((long) 0);
writer.Write((long) 0);
writer.Write(entry.Size);
writer.Write(entry.IsEncrypted);
writer.Write(0);
writer.Write($"/{entry.Path.ToLower()}");
writer.Write(0);
if (!func(asset)) continue;
writer.Write(asset.Size);
writer.Write(asset.IsEncrypted);
writer.Write($"/{asset.Path.ToLower()}");
}
SaveCheck(fullPath, fileName, "created", "create");
@ -116,3 +117,12 @@ public class BackupManagerViewModel : ViewModel
}
}
}
public enum EBackupVersion : byte
{
BeforeVersionWasAdded = 0,
Initial,
LatestPlusOne,
Latest = LatestPlusOne - 1
}

File diff suppressed because it is too large Load Diff

View File

@ -38,7 +38,7 @@ public class LoadCommand : ViewModelCommand<LoadingModesViewModel>
public override async void Execute(LoadingModesViewModel contextViewModel, object parameter)
{
if (_applicationView.CUE4Parse.GameDirectory.HasNoFile) return;
if (_applicationView.CUE4Parse.Provider.Files.Count <= 0)
if (_applicationView.CUE4Parse.Provider.Keys.Count == 0 && _applicationView.CUE4Parse.Provider.RequiredKeys.Count > 0)
{
FLogger.Append(ELog.Error, () =>
FLogger.Text("An encrypted archive has been found. In order to decrypt it, please specify a working AES encryption key", Constants.WHITE, true));
@ -61,7 +61,6 @@ public class LoadCommand : ViewModelCommand<LoadingModesViewModel>
// filter what to show
switch (UserSettings.Default.LoadingMode)
{
case ELoadingMode.Single:
case ELoadingMode.Multiple:
{
var l = (IList) parameter;
@ -155,7 +154,16 @@ public class LoadCommand : ViewModelCommand<LoadingModesViewModel>
FLogger.Append(ELog.Information, () =>
FLogger.Text($"Backup file older than current game is '{openFileDialog.FileName.SubstringAfterLast("\\")}'", Constants.WHITE, true));
using var fileStream = new FileStream(openFileDialog.FileName, FileMode.Open);
var mode = UserSettings.Default.LoadingMode;
var entries = ParseBackup(openFileDialog.FileName, mode, cancellationToken);
_applicationView.Status.UpdateStatusLabel($"{mode.ToString()[6..]} Folders & Packages");
_applicationView.CUE4Parse.AssetsFolder.BulkPopulate(entries);
}
private List<VfsEntry> ParseBackup(string path, ELoadingMode mode, CancellationToken cancellationToken = default)
{
using var fileStream = new FileStream(path, FileMode.Open);
using var memoryStream = new MemoryStream();
if (fileStream.ReadUInt32() == _IS_LZ4)
@ -170,25 +178,41 @@ public class LoadCommand : ViewModelCommand<LoadingModesViewModel>
using var archive = new FStreamArchive(fileStream.Name, memoryStream);
var entries = new List<VfsEntry>();
var mode = UserSettings.Default.LoadingMode;
switch (mode)
{
case ELoadingMode.AllButNew:
{
var paths = new Dictionary<string, int>();
while (archive.Position < archive.Length)
var paths = new HashSet<string>();
var magic = archive.Read<uint>();
if (magic != BackupManagerViewModel.FBKP_MAGIC)
{
cancellationToken.ThrowIfCancellationRequested();
archive.Position -= sizeof(uint);
while (archive.Position < archive.Length)
{
cancellationToken.ThrowIfCancellationRequested();
archive.Position += 29;
paths[archive.ReadString().ToLower()[1..]] = 0;
archive.Position += 4;
archive.Position += 29;
paths.Add(archive.ReadString().ToLower()[1..]);
archive.Position += 4;
}
}
else
{
var version = archive.Read<EBackupVersion>();
var count = archive.Read<int>();
for (var i = 0; i < count; i++)
{
cancellationToken.ThrowIfCancellationRequested();
archive.Position += sizeof(long) + sizeof(byte);
paths.Add(archive.ReadString().ToLower()[1..]);
}
}
foreach (var (key, value) in _applicationView.CUE4Parse.Provider.Files)
{
cancellationToken.ThrowIfCancellationRequested();
if (value is not VfsEntry entry || paths.ContainsKey(key) || entry.Path.EndsWith(".uexp") ||
if (value is not VfsEntry entry || paths.Contains(key) || entry.Path.EndsWith(".uexp") ||
entry.Path.EndsWith(".ubulk") || entry.Path.EndsWith(".uptnl")) continue;
entries.Add(entry);
@ -199,31 +223,54 @@ public class LoadCommand : ViewModelCommand<LoadingModesViewModel>
}
case ELoadingMode.AllButModified:
{
while (archive.Position < archive.Length)
var magic = archive.Read<uint>();
if (magic != BackupManagerViewModel.FBKP_MAGIC)
{
cancellationToken.ThrowIfCancellationRequested();
archive.Position -= sizeof(uint);
while (archive.Position < archive.Length)
{
cancellationToken.ThrowIfCancellationRequested();
archive.Position += 16;
var uncompressedSize = archive.Read<long>();
var isEncrypted = archive.ReadFlag();
archive.Position += 4;
var fullPath = archive.ReadString().ToLower()[1..];
archive.Position += 4;
archive.Position += 16;
var uncompressedSize = archive.Read<long>();
var isEncrypted = archive.ReadFlag();
archive.Position += 4;
var fullPath = archive.ReadString().ToLower()[1..];
archive.Position += 4;
if (fullPath.EndsWith(".uexp") || fullPath.EndsWith(".ubulk") || fullPath.EndsWith(".uptnl") ||
!_applicationView.CUE4Parse.Provider.Files.TryGetValue(fullPath, out var asset) || asset is not VfsEntry entry ||
entry.Size == uncompressedSize && entry.IsEncrypted == isEncrypted)
continue;
entries.Add(entry);
_applicationView.Status.UpdateStatusLabel(entry.Vfs.Name);
AddEntry(fullPath, uncompressedSize, isEncrypted, entries);
}
}
else
{
var version = archive.Read<EBackupVersion>();
var count = archive.Read<int>();
for (var i = 0; i < count; i++)
{
cancellationToken.ThrowIfCancellationRequested();
var uncompressedSize = archive.Read<long>();
var isEncrypted = archive.ReadFlag();
var fullPath = archive.ReadString().ToLower()[1..];
AddEntry(fullPath, uncompressedSize, isEncrypted, entries);
}
}
break;
}
}
_applicationView.Status.UpdateStatusLabel($"{mode.ToString()[6..]} Folders & Packages");
_applicationView.CUE4Parse.AssetsFolder.BulkPopulate(entries);
return entries;
}
private void AddEntry(string path, long uncompressedSize, bool isEncrypted, List<VfsEntry> entries)
{
if (path.EndsWith(".uexp") || path.EndsWith(".ubulk") || path.EndsWith(".uptnl") ||
!_applicationView.CUE4Parse.Provider.Files.TryGetValue(path, out var asset) || asset is not VfsEntry entry ||
entry.Size == uncompressedSize && entry.IsEncrypted == isEncrypted)
return;
entries.Add(entry);
_applicationView.Status.UpdateStatusLabel(entry.Vfs.Name);
}
}

View File

@ -54,9 +54,8 @@ public class MenuCommand : ViewModelCommand<ApplicationViewModel>
case "Help_Donate":
Process.Start(new ProcessStartInfo { FileName = Constants.DONATE_LINK, UseShellExecute = true });
break;
case "Help_Changelog":
UserSettings.Default.ShowChangelog = true;
ApplicationService.ApiEndpointView.FModelApi.CheckForUpdates(UserSettings.Default.UpdateMode);
case "Help_Releases":
Helper.OpenWindow<AdonisWindow>("Releases", () => new UpdateView().Show());
break;
case "Help_BugsReport":
Process.Start(new ProcessStartInfo { FileName = Constants.ISSUE_LINK, UseShellExecute = true });

View File

@ -0,0 +1,40 @@
using System;
using FModel.Framework;
using FModel.Settings;
namespace FModel.ViewModels.Commands;
public class RemindMeCommand : ViewModelCommand<UpdateViewModel>
{
public RemindMeCommand(UpdateViewModel contextViewModel) : base(contextViewModel)
{
}
public override void Execute(UpdateViewModel contextViewModel, object parameter)
{
switch (parameter)
{
case "Days":
// check for update in 3 days
UserSettings.Default.NextUpdateCheck = DateTime.Now.AddDays(3);
break;
case "Week":
// check for update next week (a week starts on Monday)
var delay = (DayOfWeek.Monday - DateTime.Now.DayOfWeek + 7) % 7;
UserSettings.Default.NextUpdateCheck = DateTime.Now.AddDays(delay == 0 ? 7 : delay);
break;
case "Month":
// check for update next month (if today is 31st, it will be 1st of next month)
UserSettings.Default.NextUpdateCheck = DateTime.Now.AddDays(1 - DateTime.Now.Day).AddMonths(1);
break;
case "Never":
// never check for updates
UserSettings.Default.NextUpdateCheck = DateTime.MaxValue;
break;
default:
// reset
UserSettings.Default.NextUpdateCheck = DateTime.Now;
break;
}
}
}

View File

@ -22,6 +22,7 @@ public class RightClickMenuCommand : ViewModelCommand<ApplicationViewModel>
var assetItems = ((IList) parameters[1]).Cast<AssetItem>().ToArray();
if (!assetItems.Any()) return;
var updateUi = assetItems.Length > 1 ? EBulkType.Auto : EBulkType.None;
await _threadWorkerView.Begin(cancellationToken =>
{
switch (trigger)
@ -47,7 +48,7 @@ public class RightClickMenuCommand : ViewModelCommand<ApplicationViewModel>
{
Thread.Yield();
cancellationToken.ThrowIfCancellationRequested();
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Properties);
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Properties | updateUi);
}
break;
case "Assets_Save_Textures":
@ -55,7 +56,7 @@ public class RightClickMenuCommand : ViewModelCommand<ApplicationViewModel>
{
Thread.Yield();
cancellationToken.ThrowIfCancellationRequested();
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Textures);
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Textures | updateUi);
}
break;
case "Assets_Save_Models":
@ -63,7 +64,7 @@ public class RightClickMenuCommand : ViewModelCommand<ApplicationViewModel>
{
Thread.Yield();
cancellationToken.ThrowIfCancellationRequested();
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Meshes | EBulkType.Auto);
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Meshes | updateUi);
}
break;
case "Assets_Save_Animations":
@ -71,7 +72,7 @@ public class RightClickMenuCommand : ViewModelCommand<ApplicationViewModel>
{
Thread.Yield();
cancellationToken.ThrowIfCancellationRequested();
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Animations | EBulkType.Auto);
contextViewModel.CUE4Parse.Extract(cancellationToken, asset.FullPath, false, EBulkType.Animations | updateUi);
}
break;
}

View File

@ -1,8 +1,11 @@
using FModel.Framework;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Linq;
using System.Text.RegularExpressions;
using System.Windows;
using System.Windows.Data;
using CUE4Parse.UE4.IO;
using CUE4Parse.UE4.Objects.Core.Misc;
using CUE4Parse.UE4.VirtualFileSystem;
@ -72,6 +75,17 @@ public class FileItem : ViewModel
Length = length;
}
public FileItem(IAesVfsReader reader)
{
Name = reader.Name;
Length = reader.Length;
Guid = reader.EncryptionKeyGuid;
IsEncrypted = reader.IsEncrypted;
IsEnabled = false;
Key = string.Empty;
FileCount = reader is IoStoreReader storeReader ? (int) storeReader.TocResource.Header.TocEntryCount - 1 : 0;
}
public override string ToString()
{
return $"{Name} | {Key}";
@ -84,31 +98,35 @@ public class GameDirectoryViewModel : ViewModel
public readonly ObservableCollection<FileItem> DirectoryFiles;
public ICollectionView DirectoryFilesView { get; }
private readonly Regex _hiddenArchives = new(@"^(?!global|pakchunk.+(optional|ondemand)\-).+(pak|utoc)$", // should be universal
RegexOptions.Compiled | RegexOptions.Singleline | RegexOptions.IgnoreCase | RegexOptions.CultureInvariant);
public GameDirectoryViewModel()
{
DirectoryFiles = new ObservableCollection<FileItem>();
DirectoryFilesView = new ListCollectionView(DirectoryFiles) { SortDescriptions = { new SortDescription("Name", ListSortDirection.Ascending) } };
}
public void DeactivateAll()
{
foreach (var file in DirectoryFiles)
{
file.IsEnabled = false;
}
}
public void Add(IAesVfsReader reader)
{
Application.Current.Dispatcher.Invoke(() =>
{
DirectoryFiles.Add(new FileItem(reader.Name, reader.Length)
{
Guid = reader.EncryptionKeyGuid,
IsEncrypted = reader.IsEncrypted,
IsEnabled = false,
Key = string.Empty
});
});
if (!_hiddenArchives.IsMatch(reader.Name)) return;
var fileItem = new FileItem(reader);
Application.Current.Dispatcher.Invoke(() => DirectoryFiles.Add(fileItem));
}
public void Verify(IAesVfsReader reader)
{
if (DirectoryFiles.FirstOrDefault(x => x.Name == reader.Name) is not { } file) return;
file.IsEnabled = true;
file.MountPoint = reader.MountPoint;
file.FileCount = reader.FileCount;
}
public void Disable(IAesVfsReader reader)
{
if (DirectoryFiles.FirstOrDefault(x => x.Name == reader.Name) is not { } file) return;
file.IsEnabled = false;
}
}

View File

@ -42,7 +42,7 @@ public class GameSelectorViewModel : ViewModel
private readonly ObservableCollection<DirectorySettings> _detectedDirectories;
public ReadOnlyObservableCollection<DirectorySettings> DetectedDirectories { get; }
public ReadOnlyObservableCollection<EGame> UeVersions { get; }
public ReadOnlyObservableCollection<EGame> UeGames { get; }
public GameSelectorViewModel(string gameDirectory)
{
@ -61,7 +61,7 @@ public class GameSelectorViewModel : ViewModel
else
SelectedDirectory = DetectedDirectories.FirstOrDefault();
UeVersions = new ReadOnlyObservableCollection<EGame>(new ObservableCollection<EGame>(EnumerateUeGames()));
UeGames = new ReadOnlyObservableCollection<EGame>(new ObservableCollection<EGame>(EnumerateUeGames()));
}
public void AddUndetectedDir(string gameDirectory) => AddUndetectedDir(gameDirectory.SubstringAfterLast('\\'), gameDirectory);
@ -87,8 +87,8 @@ public class GameSelectorViewModel : ViewModel
.OrderBy(value => (int)value == ((int)value & ~0xF));
private IEnumerable<DirectorySettings> EnumerateDetectedGames()
{
yield return GetUnrealEngineGame("Fortnite", "\\FortniteGame\\Content\\Paks", EGame.GAME_UE5_3);
yield return DirectorySettings.Default("Fortnite [LIVE]", Constants._FN_LIVE_TRIGGER, ue: EGame.GAME_UE5_3);
yield return GetUnrealEngineGame("Fortnite", "\\FortniteGame\\Content\\Paks", EGame.GAME_UE5_5);
yield return DirectorySettings.Default("Fortnite [LIVE]", Constants._FN_LIVE_TRIGGER, ue: EGame.GAME_UE5_5);
yield return GetUnrealEngineGame("Pewee", "\\RogueCompany\\Content\\Paks", EGame.GAME_RogueCompany);
yield return GetUnrealEngineGame("Rosemallow", "\\Indiana\\Content\\Paks", EGame.GAME_UE4_21);
yield return GetUnrealEngineGame("Catnip", "\\OakGame\\Content\\Paks", EGame.GAME_Borderlands3);

View File

@ -7,6 +7,7 @@ using CUE4Parse.UE4.Objects.Core.Serialization;
using CUE4Parse.UE4.Versions;
using CUE4Parse_Conversion.Meshes;
using CUE4Parse_Conversion.Textures;
using CUE4Parse_Conversion.UEFormat.Enums;
using CUE4Parse.UE4.Assets.Exports.Material;
using FModel.Framework;
using FModel.Services;
@ -25,13 +26,6 @@ public class SettingsViewModel : ViewModel
set => SetProperty(ref _useCustomOutputFolders, value);
}
private EUpdateMode _selectedUpdateMode;
public EUpdateMode SelectedUpdateMode
{
get => _selectedUpdateMode;
set => SetProperty(ref _selectedUpdateMode, value);
}
private ETexturePlatform _selectedUePlatform;
public ETexturePlatform SelectedUePlatform
{
@ -120,7 +114,12 @@ public class SettingsViewModel : ViewModel
public EMeshFormat SelectedMeshExportFormat
{
get => _selectedMeshExportFormat;
set => SetProperty(ref _selectedMeshExportFormat, value);
set
{
SetProperty(ref _selectedMeshExportFormat, value);
RaisePropertyChanged(nameof(SocketSettingsEnabled));
RaisePropertyChanged(nameof(CompressionSettingsEnabled));
}
}
private ESocketFormat _selectedSocketExportFormat;
@ -130,6 +129,13 @@ public class SettingsViewModel : ViewModel
set => SetProperty(ref _selectedSocketExportFormat, value);
}
private EFileCompressionFormat _selectedCompressionFormat;
public EFileCompressionFormat SelectedCompressionFormat
{
get => _selectedCompressionFormat;
set => SetProperty(ref _selectedCompressionFormat, value);
}
private ELodFormat _selectedLodExportFormat;
public ELodFormat SelectedLodExportFormat
{
@ -151,7 +157,9 @@ public class SettingsViewModel : ViewModel
set => SetProperty(ref _selectedTextureExportFormat, value);
}
public ReadOnlyObservableCollection<EUpdateMode> UpdateModes { get; private set; }
public bool SocketSettingsEnabled => SelectedMeshExportFormat == EMeshFormat.ActorX;
public bool CompressionSettingsEnabled => SelectedMeshExportFormat == EMeshFormat.UEFormat;
public ReadOnlyObservableCollection<EGame> UeGames { get; private set; }
public ReadOnlyObservableCollection<ELanguage> AssetLanguages { get; private set; }
public ReadOnlyObservableCollection<EAesReload> AesReloads { get; private set; }
@ -160,6 +168,7 @@ public class SettingsViewModel : ViewModel
public ReadOnlyObservableCollection<EIconStyle> CosmeticStyles { get; private set; }
public ReadOnlyObservableCollection<EMeshFormat> MeshExportFormats { get; private set; }
public ReadOnlyObservableCollection<ESocketFormat> SocketExportFormats { get; private set; }
public ReadOnlyObservableCollection<EFileCompressionFormat> CompressionFormats { get; private set; }
public ReadOnlyObservableCollection<ELodFormat> LodExportFormats { get; private set; }
public ReadOnlyObservableCollection<EMaterialFormat> MaterialExportFormats { get; private set; }
public ReadOnlyObservableCollection<ETextureFormat> TextureExportFormats { get; private set; }
@ -172,7 +181,6 @@ public class SettingsViewModel : ViewModel
private string _audioSnapshot;
private string _modelSnapshot;
private string _gameSnapshot;
private EUpdateMode _updateModeSnapshot;
private ETexturePlatform _uePlatformSnapshot;
private EGame _ueGameSnapshot;
private IList<FCustomVersion> _customVersionsSnapshot;
@ -183,6 +191,7 @@ public class SettingsViewModel : ViewModel
private EIconStyle _cosmeticStyleSnapshot;
private EMeshFormat _meshExportFormatSnapshot;
private ESocketFormat _socketExportFormatSnapshot;
private EFileCompressionFormat _compressionFormatSnapshot;
private ELodFormat _lodExportFormatSnapshot;
private EMaterialFormat _materialExportFormatSnapshot;
private ETextureFormat _textureExportFormatSnapshot;
@ -203,7 +212,6 @@ public class SettingsViewModel : ViewModel
_audioSnapshot = UserSettings.Default.AudioDirectory;
_modelSnapshot = UserSettings.Default.ModelDirectory;
_gameSnapshot = UserSettings.Default.GameDirectory;
_updateModeSnapshot = UserSettings.Default.UpdateMode;
_uePlatformSnapshot = UserSettings.Default.CurrentDir.TexturePlatform;
_ueGameSnapshot = UserSettings.Default.CurrentDir.UeVersion;
_customVersionsSnapshot = UserSettings.Default.CurrentDir.Versioning.CustomVersions;
@ -223,11 +231,11 @@ public class SettingsViewModel : ViewModel
_cosmeticStyleSnapshot = UserSettings.Default.CosmeticStyle;
_meshExportFormatSnapshot = UserSettings.Default.MeshExportFormat;
_socketExportFormatSnapshot = UserSettings.Default.SocketExportFormat;
_compressionFormatSnapshot = UserSettings.Default.CompressionFormat;
_lodExportFormatSnapshot = UserSettings.Default.LodExportFormat;
_materialExportFormatSnapshot = UserSettings.Default.MaterialExportFormat;
_textureExportFormatSnapshot = UserSettings.Default.TextureExportFormat;
SelectedUpdateMode = _updateModeSnapshot;
SelectedUePlatform = _uePlatformSnapshot;
SelectedUeGame = _ueGameSnapshot;
SelectedCustomVersions = _customVersionsSnapshot;
@ -238,13 +246,13 @@ public class SettingsViewModel : ViewModel
SelectedCosmeticStyle = _cosmeticStyleSnapshot;
SelectedMeshExportFormat = _meshExportFormatSnapshot;
SelectedSocketExportFormat = _socketExportFormatSnapshot;
SelectedCompressionFormat = _selectedCompressionFormat;
SelectedLodExportFormat = _lodExportFormatSnapshot;
SelectedMaterialExportFormat = _materialExportFormatSnapshot;
SelectedTextureExportFormat = _textureExportFormatSnapshot;
SelectedAesReload = UserSettings.Default.AesReload;
SelectedDiscordRpc = UserSettings.Default.DiscordRpc;
UpdateModes = new ReadOnlyObservableCollection<EUpdateMode>(new ObservableCollection<EUpdateMode>(EnumerateUpdateModes()));
UeGames = new ReadOnlyObservableCollection<EGame>(new ObservableCollection<EGame>(EnumerateUeGames()));
AssetLanguages = new ReadOnlyObservableCollection<ELanguage>(new ObservableCollection<ELanguage>(EnumerateAssetLanguages()));
AesReloads = new ReadOnlyObservableCollection<EAesReload>(new ObservableCollection<EAesReload>(EnumerateAesReloads()));
@ -253,6 +261,7 @@ public class SettingsViewModel : ViewModel
CosmeticStyles = new ReadOnlyObservableCollection<EIconStyle>(new ObservableCollection<EIconStyle>(EnumerateCosmeticStyles()));
MeshExportFormats = new ReadOnlyObservableCollection<EMeshFormat>(new ObservableCollection<EMeshFormat>(EnumerateMeshExportFormat()));
SocketExportFormats = new ReadOnlyObservableCollection<ESocketFormat>(new ObservableCollection<ESocketFormat>(EnumerateSocketExportFormat()));
CompressionFormats = new ReadOnlyObservableCollection<EFileCompressionFormat>(new ObservableCollection<EFileCompressionFormat>(EnumerateCompressionFormat()));
LodExportFormats = new ReadOnlyObservableCollection<ELodFormat>(new ObservableCollection<ELodFormat>(EnumerateLodExportFormat()));
MaterialExportFormats = new ReadOnlyObservableCollection<EMaterialFormat>(new ObservableCollection<EMaterialFormat>(EnumerateMaterialExportFormat()));
TextureExportFormats = new ReadOnlyObservableCollection<ETextureFormat>(new ObservableCollection<ETextureFormat>(EnumerateTextureExportFormat()));
@ -268,8 +277,6 @@ public class SettingsViewModel : ViewModel
whatShouldIDo.Add(SettingsOut.ReloadLocres);
if (_mappingsUpdate)
whatShouldIDo.Add(SettingsOut.ReloadMappings);
if (_updateModeSnapshot != SelectedUpdateMode)
whatShouldIDo.Add(SettingsOut.CheckForUpdates);
if (_ueGameSnapshot != SelectedUeGame || _customVersionsSnapshot != SelectedCustomVersions ||
_uePlatformSnapshot != SelectedUePlatform || _optionsSnapshot != SelectedOptions || // combobox
@ -283,7 +290,6 @@ public class SettingsViewModel : ViewModel
_gameSnapshot != UserSettings.Default.GameDirectory) // textbox
restart = true;
UserSettings.Default.UpdateMode = SelectedUpdateMode;
UserSettings.Default.CurrentDir.UeVersion = SelectedUeGame;
UserSettings.Default.CurrentDir.TexturePlatform = SelectedUePlatform;
UserSettings.Default.CurrentDir.Versioning.CustomVersions = SelectedCustomVersions;
@ -295,6 +301,7 @@ public class SettingsViewModel : ViewModel
UserSettings.Default.CosmeticStyle = SelectedCosmeticStyle;
UserSettings.Default.MeshExportFormat = SelectedMeshExportFormat;
UserSettings.Default.SocketExportFormat = SelectedSocketExportFormat;
UserSettings.Default.CompressionFormat = SelectedCompressionFormat;
UserSettings.Default.LodExportFormat = SelectedLodExportFormat;
UserSettings.Default.MaterialExportFormat = SelectedMaterialExportFormat;
UserSettings.Default.TextureExportFormat = SelectedTextureExportFormat;
@ -307,7 +314,6 @@ public class SettingsViewModel : ViewModel
return restart;
}
private IEnumerable<EUpdateMode> EnumerateUpdateModes() => Enum.GetValues<EUpdateMode>();
private IEnumerable<EGame> EnumerateUeGames()
=> Enum.GetValues<EGame>()
.GroupBy(value => (int)value)
@ -320,6 +326,7 @@ public class SettingsViewModel : ViewModel
private IEnumerable<EIconStyle> EnumerateCosmeticStyles() => Enum.GetValues<EIconStyle>();
private IEnumerable<EMeshFormat> EnumerateMeshExportFormat() => Enum.GetValues<EMeshFormat>();
private IEnumerable<ESocketFormat> EnumerateSocketExportFormat() => Enum.GetValues<ESocketFormat>();
private IEnumerable<EFileCompressionFormat> EnumerateCompressionFormat() => Enum.GetValues<EFileCompressionFormat>();
private IEnumerable<ELodFormat> EnumerateLodExportFormat() => Enum.GetValues<ELodFormat>();
private IEnumerable<EMaterialFormat> EnumerateMaterialExportFormat() => Enum.GetValues<EMaterialFormat>();
private IEnumerable<ETextureFormat> EnumerateTextureExportFormat() => Enum.GetValues<ETextureFormat>();

View File

@ -68,9 +68,13 @@ public class TabImage : ViewModel
Image = null;
return;
}
_bmp = bitmap;
using var data = _bmp.Encode(NoAlpha ? SKEncodedImageFormat.Jpeg : SKEncodedImageFormat.Png, 100);
using var data = _bmp.Encode(NoAlpha ? ETextureFormat.Jpeg : UserSettings.Default.TextureExportFormat, 100);
using var stream = new MemoryStream(ImageBuffer = data.ToArray(), false);
if (UserSettings.Default.TextureExportFormat == ETextureFormat.Tga)
return;
var image = new BitmapImage();
image.BeginInit();
image.CacheOption = BitmapCacheOption.OnLoad;
@ -86,6 +90,8 @@ public class TabImage : ViewModel
public class TabItem : ViewModel
{
public string ParentExportType { get; private set; }
private string _header;
public string Header
{
@ -211,29 +217,58 @@ public class TabItem : ViewModel
private GoToCommand _goToCommand;
public GoToCommand GoToCommand => _goToCommand ??= new GoToCommand(null);
public TabItem(string header, string directory)
public TabItem(string header, string directory, string parentExportType)
{
Header = header;
Directory = directory;
ParentExportType = parentExportType;
_images = new ObservableCollection<TabImage>();
}
public void ClearImages()
public void SoftReset(string header, string directory)
{
Header = header;
Directory = directory;
ParentExportType = string.Empty;
ScrollTrigger = null;
Application.Current.Dispatcher.Invoke(() =>
{
_images.Clear();
SelectedImage = null;
RaisePropertyChanged("HasMultipleImages");
Document ??= new TextDocument();
Document.Text = string.Empty;
});
}
public void AddImage(UTexture texture, bool save, bool updateUi)
=> AddImage(texture.Name, texture.RenderNearestNeighbor, texture.Decode(UserSettings.Default.CurrentDir.TexturePlatform), save, updateUi);
public void AddImage(string name, bool rnn, SKBitmap[] img, bool save, bool updateUi)
{
foreach (var i in img) AddImage(name, rnn, i, save, updateUi);
var appendLayerNumber = false;
var img = new SKBitmap[1];
if (texture is UTexture2DArray textureArray)
{
img = textureArray.DecodeTextureArray(UserSettings.Default.CurrentDir.TexturePlatform);
appendLayerNumber = true;
}
else
{
img[0] = texture.Decode(UserSettings.Default.CurrentDir.TexturePlatform);
if (texture is UTextureCube)
{
img[0] = img[0]?.ToPanorama();
}
}
AddImage(texture.Name, texture.RenderNearestNeighbor, img, save, updateUi, appendLayerNumber);
}
public void AddImage(string name, bool rnn, SKBitmap[] img, bool save, bool updateUi, bool appendLayerNumber = false)
{
for (var i = 0; i < img.Length; i++)
{
AddImage($"{name}{(appendLayerNumber ? $"_{i}" : "")}", rnn, img[i], save, updateUi);
}
}
public void AddImage(string name, bool rnn, SKBitmap img, bool save, bool updateUi)
@ -266,20 +301,20 @@ public class TabItem : ViewModel
});
}
public void ResetDocumentText()
{
Application.Current.Dispatcher.Invoke(() =>
{
Document ??= new TextDocument();
Document.Text = string.Empty;
});
}
public void SaveImage() => SaveImage(SelectedImage, true);
private void SaveImage(TabImage image, bool updateUi)
{
if (image == null) return;
var fileName = $"{image.ExportName}.png";
var ext = UserSettings.Default.TextureExportFormat switch
{
ETextureFormat.Png => ".png",
ETextureFormat.Jpeg => ".jpg",
ETextureFormat.Tga => ".tga",
_ => ".png"
};
var fileName = image.ExportName + ext;
var path = Path.Combine(UserSettings.Default.TextureDirectory,
UserSettings.Default.KeepDirectoryStructure ? Directory : "", fileName!).Replace('\\', '/');
@ -360,12 +395,13 @@ public class TabControlViewModel : ViewModel
SelectedTab = TabsItems.FirstOrDefault();
}
public void AddTab(string header = null, string directory = null)
public void AddTab(string header = null, string directory = null, string parentExportType = null)
{
if (!CanAddTabs) return;
var h = header ?? "New Tab";
var d = directory ?? string.Empty;
var p = parentExportType ?? string.Empty;
if (SelectedTab is { Header : "New Tab" })
{
SelectedTab.Header = h;
@ -375,7 +411,7 @@ public class TabControlViewModel : ViewModel
Application.Current.Dispatcher.Invoke(() =>
{
_tabItems.Add(new TabItem(h, d));
_tabItems.Add(new TabItem(h, d, p));
SelectedTab = _tabItems.Last();
});
}
@ -437,6 +473,6 @@ public class TabControlViewModel : ViewModel
private static IEnumerable<TabItem> EnumerateTabs()
{
yield return new TabItem("New Tab", string.Empty);
yield return new TabItem("New Tab", string.Empty, string.Empty);
}
}

View File

@ -0,0 +1,74 @@
using System;
using System.ComponentModel;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Data;
using FModel.Extensions;
using FModel.Framework;
using FModel.Services;
using FModel.Settings;
using FModel.ViewModels.ApiEndpoints.Models;
using FModel.ViewModels.Commands;
using FModel.Views.Resources.Converters;
namespace FModel.ViewModels;
public class UpdateViewModel : ViewModel
{
private ApiEndpointViewModel _apiEndpointView => ApplicationService.ApiEndpointView;
private RemindMeCommand _remindMeCommand;
public RemindMeCommand RemindMeCommand => _remindMeCommand ??= new RemindMeCommand(this);
public RangeObservableCollection<GitHubCommit> Commits { get; }
public ICollectionView CommitsView { get; }
public UpdateViewModel()
{
Commits = new RangeObservableCollection<GitHubCommit>();
CommitsView = new ListCollectionView(Commits)
{
GroupDescriptions = { new PropertyGroupDescription("Commit.Author.Date", new DateTimeToDateConverter()) }
};
if (UserSettings.Default.NextUpdateCheck < DateTime.Now)
RemindMeCommand.Execute(this, null);
}
public async Task Load()
{
Commits.AddRange(await _apiEndpointView.GitHubApi.GetCommitHistoryAsync());
var qa = await _apiEndpointView.GitHubApi.GetReleaseAsync("qa");
qa.Assets.OrderByDescending(x => x.CreatedAt).First().IsLatest = true;
foreach (var asset in qa.Assets)
{
var commitSha = asset.Name.SubstringBeforeLast(".zip");
var commit = Commits.FirstOrDefault(x => x.Sha == commitSha);
if (commit != null)
{
commit.Asset = asset;
}
else
{
Commits.Add(new GitHubCommit
{
Sha = commitSha,
Commit = new Commit
{
Message = $"FModel ({commitSha[..7]})",
Author = new Author { Name = asset.Uploader.Login, Date = asset.CreatedAt }
},
Author = asset.Uploader,
Asset = asset
});
}
}
}
public void DownloadLatest()
{
Commits.FirstOrDefault(x => x.Asset.IsLatest)?.Download();
}
}

View File

@ -1,6 +1,7 @@
<adonisControls:AdonisWindow x:Class="FModel.Views.DirectorySelector"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:FModel.Views.Resources.Controls"
xmlns:converters="clr-namespace:FModel.Views.Resources.Converters"
xmlns:adonisUi="clr-namespace:AdonisUI;assembly=AdonisUI"
xmlns:adonisControls="clr-namespace:AdonisUI.Controls;assembly=AdonisUI"
@ -51,24 +52,29 @@
</Grid.ColumnDefinitions>
<TextBlock Grid.Row="0" Grid.Column="0" Text="Detected Game" VerticalAlignment="Center" Margin="0 0 0 5" />
<ComboBox Grid.Row="0" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding DetectedDirectories}" Margin="0 0 0 5"
VerticalAlignment="Center" SelectedItem="{Binding SelectedDirectory, Mode=TwoWay}">
<controls:FilterableComboBox Grid.Row="0" Grid.Column="2" Grid.ColumnSpan="3"
ItemsSource="{Binding DetectedDirectories}" Margin="0 0 0 5"
Style="{StaticResource UComboBox}"
adonisExtensions:WatermarkExtension.Watermark="Search for a game..."
VerticalAlignment="Center" SelectedItem="{Binding SelectedDirectory, Mode=TwoWay}">
<ComboBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding GameName, Converter={x:Static converters:StringToGameConverter.Instance}}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
</controls:FilterableComboBox>
<TextBlock Grid.Row="1" Grid.Column="0" Text="UE Versions" VerticalAlignment="Center" Margin="0 0 0 5" />
<ComboBox Grid.Row="1" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding UeVersions}" Margin="0 0 0 5"
VerticalAlignment="Center" SelectedItem="{Binding SelectedDirectory.UeVersion, Mode=TwoWay}">
<controls:FilterableComboBox Grid.Row="1" Grid.Column="2" Grid.ColumnSpan="3" Margin="0 0 0 5"
ItemsSource="{Binding UeGames}"
Style="{StaticResource UComboBox}"
VerticalAlignment="Center" SelectedItem="{Binding SelectedDirectory.UeVersion, Mode=TwoWay}">
<ComboBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Converter={x:Static converters:EnumToStringConverter.Instance}}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
</controls:FilterableComboBox>
<TextBlock Grid.Row="2" Grid.Column="0" Text="Directory" VerticalAlignment="Center" />
<TextBox Grid.Row="2" Grid.Column="2" Text="{Binding SelectedDirectory.GameDirectory, Mode=TwoWay}" />
@ -83,7 +89,9 @@
</Viewbox>
</Button>
</Grid>
<Separator Style="{StaticResource CustomSeparator}" Tag="ADD UNDETECTED GAME" />
<Expander ExpandDirection="Down" IsExpanded="False">
<Grid MaxWidth="{Binding ActualWidth, ElementName=Hello}">
<Grid.RowDefinitions>

View File

@ -1,6 +1,10 @@
using FModel.ViewModels;
using System;
using System.IO;
using System.Linq;
using FModel.ViewModels;
using Ookii.Dialogs.Wpf;
using System.Windows;
using CUE4Parse.Utils;
namespace FModel.Views;
@ -39,6 +43,28 @@ public partial class DirectorySelector
if (folderBrowser.ShowDialog() == true)
{
HelloGameMyNameIsDirectory.Text = folderBrowser.SelectedPath;
// install_folder/
// ├─ Engine/
// ├─ GameName/
// │ ├─ Binaries/
// │ ├─ Content/
// │ │ ├─ Paks/
// our goal is to get the GameName folder
var currentFolder = folderBrowser.SelectedPath.SubstringAfterLast('\\');
if (currentFolder.Equals("Paks", StringComparison.InvariantCulture))
{
var dir = new DirectoryInfo(folderBrowser.SelectedPath);
if (dir.Parent is { Parent: not null } &&
dir.Parent.Name.Equals("Content", StringComparison.InvariantCulture) &&
dir.Parent.Parent.GetDirectories().Any(x => x.Name == "Binaries"))
{
HelloMyNameIsGame.Text = dir.Parent.Parent.Name;
return;
}
}
HelloMyNameIsGame.Text = folderBrowser.SelectedPath.SubstringAfterLast('\\');
}
}

View File

@ -142,7 +142,7 @@ public partial class ImageMerger
var fileBrowser = new OpenFileDialog
{
Title = "Add image(s)",
InitialDirectory = $"{UserSettings.Default.OutputDirectory}\\Exports",
InitialDirectory = Path.Combine(UserSettings.Default.OutputDirectory, "Exports"),
Multiselect = true,
Filter = "Image Files (*.png,*.bmp,*.jpg,*.jpeg,*.jfif,*.jpe,*.tiff,*.tif)|*.png;*.bmp;*.jpg;*.jpeg;*.jfif;*.jpe;*.tiff;*.tif|All Files (*.*)|*.*"
};

View File

@ -1,4 +1,5 @@
using System.Text.RegularExpressions;
using FModel.Extensions;
using ICSharpCode.AvalonEdit.Rendering;
namespace FModel.Views.Resources.Controls;
@ -29,8 +30,10 @@ public class GamePathElementGenerator : VisualLineElementGenerator
public override VisualLineElement ConstructElement(int offset)
{
var m = FindMatch(offset);
if (!m.Success || m.Index != 0) return null;
if (!m.Success || m.Index != 0 ||
!m.Groups.TryGetValue("target", out var g)) return null;
return m.Groups.TryGetValue("target", out var g) ? new GamePathVisualLineText(g.Value, CurrentContext.VisualLine, g.Length + g.Index + 1) : null;
var parentExportType = CurrentContext.Document.GetParentExportType(offset);
return new GamePathVisualLineText(g.Value, parentExportType, CurrentContext.VisualLine, g.Length + g.Index + 1);
}
}
}

View File

@ -16,14 +16,16 @@ public class GamePathVisualLineText : VisualLineText
private ThreadWorkerViewModel _threadWorkerView => ApplicationService.ThreadWorkerView;
private ApplicationViewModel _applicationView => ApplicationService.ApplicationView;
public delegate void GamePathOnClick(string gamePath);
public delegate void GamePathOnClick(string gamePath, string parentExportType);
public event GamePathOnClick OnGamePathClicked;
private readonly string _gamePath;
private readonly string _parentExportType;
public GamePathVisualLineText(string gamePath, VisualLine parentVisualLine, int length) : base(parentVisualLine, length)
public GamePathVisualLineText(string gamePath, string parentExportType, VisualLine parentVisualLine, int length) : base(parentVisualLine, length)
{
_gamePath = gamePath;
_parentExportType = parentExportType;
}
public override TextRun CreateTextRun(int startVisualColumn, ITextRunConstructionContext context)
@ -56,14 +58,14 @@ public class GamePathVisualLineText : VisualLineText
if (e.Handled || OnGamePathClicked == null)
return;
OnGamePathClicked(_gamePath);
OnGamePathClicked(_gamePath, _parentExportType);
e.Handled = true;
}
protected override VisualLineText CreateInstance(int length)
{
var a = new GamePathVisualLineText(_gamePath, ParentVisualLine, length);
a.OnGamePathClicked += async gamePath =>
var a = new GamePathVisualLineText(_gamePath, _parentExportType, ParentVisualLine, length);
a.OnGamePathClicked += async (gamePath, parentExportType) =>
{
var obj = gamePath.SubstringAfterLast('.');
var package = gamePath.SubstringBeforeLast('.');
@ -80,17 +82,17 @@ public class GamePathVisualLineText : VisualLineText
}
else
{
lineNumber = a.ParentVisualLine.Document.Text.GetLineNumber(obj);
lineNumber = a.ParentVisualLine.Document.Text.GetNameLineNumber(obj);
line = a.ParentVisualLine.Document.GetLineByNumber(lineNumber);
}
AvalonEditor.YesWeEditor.Select(line.Offset, line.Length);
AvalonEditor.YesWeEditor.ScrollToLine(lineNumber);
}
else
{
await _threadWorkerView.Begin(cancellationToken =>
_applicationView.CUE4Parse.ExtractAndScroll(cancellationToken, fullPath, obj));
_applicationView.CUE4Parse.ExtractAndScroll(cancellationToken, fullPath, obj, parentExportType));
}
};
return a;

View File

@ -126,7 +126,7 @@ public partial class AvalonEditor
if (!tabItem.ShouldScroll) return;
var lineNumber = avalonEditor.Document.Text.GetLineNumber(tabItem.ScrollTrigger);
var lineNumber = avalonEditor.Document.Text.GetNameLineNumber(tabItem.ScrollTrigger);
var line = avalonEditor.Document.GetLineByNumber(lineNumber);
avalonEditor.Select(line.Offset, line.Length);
avalonEditor.ScrollToLine(lineNumber);
@ -223,10 +223,9 @@ public partial class AvalonEditor
private void OnTabClose(object sender, EventArgs eventArgs)
{
if (eventArgs is not TabControlViewModel.TabEventArgs e || e.TabToRemove.Document == null)
if (eventArgs is not TabControlViewModel.TabEventArgs e || e.TabToRemove.Document?.FileName is not { } fileName)
return;
var fileName = e.TabToRemove.Document.FileName;
if (_savedCarets.ContainsKey(fileName))
_savedCarets.Remove(fileName);
}

View File

@ -0,0 +1,131 @@
<UserControl x:Class="FModel.Views.Resources.Controls.CommitControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:converters="clr-namespace:FModel.Views.Resources.Converters"
xmlns:adonisUi="clr-namespace:AdonisUI;assembly=AdonisUI"
xmlns:controls="clr-namespace:FModel.Views.Resources.Controls">
<UserControl.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="../Resources.xaml"/>
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</UserControl.Resources>
<Border BorderThickness="1" CornerRadius="0.5"
BorderBrush="{DynamicResource {x:Static adonisUi:Brushes.Layer4BackgroundBrush}}">
<Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Grid Grid.Column="0" Margin="5">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="5" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<TextBlock Grid.Row="0" Text="{Binding Commit.Message, Converter={x:Static converters:CommitMessageConverter.Instance}, ConverterParameter=Title}" FontWeight="Bold" TextWrapping="Wrap" />
<TextBlock Grid.Row="1" Text="{Binding Commit.Message, Converter={x:Static converters:CommitMessageConverter.Instance}, ConverterParameter=Description}" TextWrapping="Wrap">
<TextBlock.Style>
<Style TargetType="TextBlock">
<Style.Triggers>
<DataTrigger Binding="{Binding Commit.Message, Converter={x:Static converters:CommitMessageConverter.Instance}, ConverterParameter=Description}" Value="">
<Setter Property="Visibility" Value="Collapsed"/>
</DataTrigger>
</Style.Triggers>
</Style>
</TextBlock.Style>
</TextBlock>
<Grid Grid.Row="3">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="16"/>
<ColumnDefinition Width="5"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="5"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<Ellipse Grid.Column="0">
<Ellipse.Fill>
<ImageBrush ImageSource="{Binding Author.AvatarUrl}" />
</Ellipse.Fill>
</Ellipse>
<TextBlock Grid.Column="2" FontSize="11">
<TextBlock.Text>
<MultiBinding StringFormat="{}{0} committed {1}">
<Binding Path="Author.Login" />
<Binding Path="Commit.Author.Date" Converter="{x:Static converters:RelativeDateTimeConverter.Instance}" />
</MultiBinding>
</TextBlock.Text>
</TextBlock>
</Grid>
</Grid>
<Grid Grid.Column="1">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="15" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Border Grid.Column="0"
BorderThickness="1"
CornerRadius="2.5"
Padding="5,2"
HorizontalAlignment="Center"
VerticalAlignment="Center">
<TextBlock FontSize="9" Foreground="{Binding BorderBrush, RelativeSource={RelativeSource AncestorType=Border}}">
<TextBlock.Style>
<Style TargetType="TextBlock">
<Style.Triggers>
<DataTrigger Binding="{Binding Asset.IsLatest}" Value="True">
<Setter Property="Text" Value="Latest" />
</DataTrigger>
<DataTrigger Binding="{Binding IsCurrent}" Value="True">
<Setter Property="Text" Value="Current" />
</DataTrigger>
</Style.Triggers>
</Style>
</TextBlock.Style>
</TextBlock>
<Border.Style>
<Style TargetType="Border">
<Setter Property="Visibility" Value="Collapsed" />
<Style.Triggers>
<DataTrigger Binding="{Binding Asset.IsLatest}" Value="True">
<Setter Property="Visibility" Value="Visible" />
<Setter Property="BorderBrush" Value="#3fb950" />
<Setter Property="Background" Value="#0f3fb950" />
</DataTrigger>
<DataTrigger Binding="{Binding IsCurrent}" Value="True">
<Setter Property="Visibility" Value="Visible" />
<Setter Property="BorderBrush" Value="#3f92b9" />
<Setter Property="Background" Value="#0f3f92b9" />
</DataTrigger>
</Style.Triggers>
</Style>
</Border.Style>
</Border>
<controls:CommitDownloaderControl Grid.Column="2" Commit="{Binding}">
<controls:CommitDownloaderControl.Style>
<Style TargetType="controls:CommitDownloaderControl">
<Setter Property="Visibility" Value="Collapsed" />
<Style.Triggers>
<DataTrigger Binding="{Binding IsDownloadable}" Value="True">
<Setter Property="Visibility" Value="Visible"/>
</DataTrigger>
</Style.Triggers>
</Style>
</controls:CommitDownloaderControl.Style>
</controls:CommitDownloaderControl>
</Grid>
</Grid>
</Border>
</UserControl>

View File

@ -0,0 +1,12 @@
using System.Windows.Controls;
namespace FModel.Views.Resources.Controls;
public partial class CommitControl : UserControl
{
public CommitControl()
{
InitializeComponent();
}
}

View File

@ -0,0 +1,55 @@
<UserControl x:Class="FModel.Views.Resources.Controls.CommitDownloaderControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:converters="clr-namespace:FModel.Views.Resources.Converters"
xmlns:adonisUi="clr-namespace:AdonisUI;assembly=AdonisUI">
<UserControl.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="../Resources.xaml"/>
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</UserControl.Resources>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="15" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Grid Grid.Column="0" HorizontalAlignment="Center" VerticalAlignment="Center">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="5" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Viewbox Grid.Column="0" Width="16" Height="16" VerticalAlignment="Center" HorizontalAlignment="Center">
<Canvas Width="16" Height="16">
<Path Fill="{DynamicResource {x:Static adonisUi:Brushes.DisabledForegroundBrush}}"
Data="{StaticResource ArchiveIcon}" />
</Canvas>
</Viewbox>
<StackPanel Grid.Column="2">
<TextBlock Text="Size" FontSize="10" />
<TextBlock FontSize="10" Text="{Binding Asset.Size, Converter={x:Static converters:SizeToStringConverter.Instance}}" />
</StackPanel>
</Grid>
<Button Grid.Column="2" Style="{DynamicResource {x:Static adonisUi:Styles.ToolbarButton}}" ToolTip="Download"
Height="{Binding ActualHeight, RelativeSource={RelativeSource AncestorType=Grid}}"
Width="{Binding ActualHeight, RelativeSource={RelativeSource Self}}"
IsEnabled="{Binding IsCurrent, Converter={x:Static converters:InvertBooleanConverter.Instance}}"
Click="OnDownload">
<Viewbox Width="16" Height="16" VerticalAlignment="Center" HorizontalAlignment="Center">
<Canvas Width="16" Height="16">
<Path Fill="{DynamicResource {x:Static adonisUi:Brushes.DisabledForegroundBrush}}"
Data="M2.75 14A1.75 1.75 0 0 1 1 12.25v-2.5a.75.75 0 0 1 1.5 0v2.5c0 .138.112.25.25.25h10.5a.25.25 0 0 0 .25-.25v-2.5a.75.75 0 0 1 1.5 0v2.5A1.75 1.75 0 0 1 13.25 14Z" />
<Path Fill="{DynamicResource {x:Static adonisUi:Brushes.DisabledForegroundBrush}}"
Data="M11.78 4.72a.749.749 0 1 1-1.06 1.06L8.75 3.811V9.5a.75.75 0 0 1-1.5 0V3.811L5.28 5.78a.749.749 0 1 1-1.06-1.06l3.25-3.25a.749.749 0 0 1 1.06 0l3.25 3.25Z" />
</Canvas>
</Viewbox>
</Button>
</Grid>
</UserControl>

View File

@ -0,0 +1,28 @@
using System.Windows;
using System.Windows.Controls;
using FModel.ViewModels.ApiEndpoints.Models;
namespace FModel.Views.Resources.Controls;
public partial class CommitDownloaderControl : UserControl
{
public CommitDownloaderControl()
{
InitializeComponent();
}
public static readonly DependencyProperty CommitProperty =
DependencyProperty.Register(nameof(Commit), typeof(GitHubCommit), typeof(CommitDownloaderControl), new PropertyMetadata(null));
public GitHubCommit Commit
{
get { return (GitHubCommit)GetValue(CommitProperty); }
set { SetValue(CommitProperty, value); }
}
private void OnDownload(object sender, RoutedEventArgs e)
{
Commit.Download();
}
}

View File

@ -0,0 +1,273 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Input;
namespace FModel.Views.Resources.Controls;
/// <summary>
/// https://stackoverflow.com/a/58066259/13389331
/// </summary>
public class FilterableComboBox : ComboBox
{
/// <summary>
/// If true, on lost focus or enter key pressed, checks the text in the combobox. If the text is not present
/// in the list, it leaves it blank.
/// </summary>
public bool OnlyValuesInList {
get => (bool)GetValue(OnlyValuesInListProperty);
set => SetValue(OnlyValuesInListProperty, value);
}
public static readonly DependencyProperty OnlyValuesInListProperty =
DependencyProperty.Register(nameof(OnlyValuesInList), typeof(bool), typeof(FilterableComboBox));
/// <summary>
/// Selected item, changes only on lost focus or enter key pressed
/// </summary>
public object EffectivelySelectedItem {
get => (bool)GetValue(EffectivelySelectedItemProperty);
set => SetValue(EffectivelySelectedItemProperty, value);
}
public static readonly DependencyProperty EffectivelySelectedItemProperty =
DependencyProperty.Register(nameof(EffectivelySelectedItem), typeof(object), typeof(FilterableComboBox));
private string CurrentFilter = string.Empty;
private bool TextBoxFreezed;
protected TextBox EditableTextBox => GetTemplateChild("PART_EditableTextBox") as TextBox;
private UserChange<bool> IsDropDownOpenUC;
/// <summary>
/// Triggers on lost focus or enter key pressed, if the selected item changed since the last time focus was lost or enter was pressed.
/// </summary>
public event Action<FilterableComboBox, object> SelectionEffectivelyChanged;
public FilterableComboBox()
{
IsDropDownOpenUC = new UserChange<bool>(v => IsDropDownOpen = v);
DropDownOpened += FilteredComboBox_DropDownOpened;
Focusable = true;
IsEditable = true;
IsTextSearchEnabled = true;
StaysOpenOnEdit = true;
IsReadOnly = false;
Loaded += (s, e) => {
if (EditableTextBox != null)
new TextBoxBaseUserChangeTracker(EditableTextBox).UserTextChanged += FilteredComboBox_UserTextChange;
};
SelectionChanged += (_, __) => shouldTriggerSelectedItemChanged = true;
SelectionEffectivelyChanged += (_, o) => EffectivelySelectedItem = o;
}
protected override void OnPreviewKeyDown(KeyEventArgs e)
{
base.OnPreviewKeyDown(e);
if (e.Key == Key.Down && !IsDropDownOpen) {
IsDropDownOpen = true;
e.Handled = true;
}
else if (e.Key == Key.Escape) {
ClearFilter();
Text = "";
IsDropDownOpen = true;
}
else if (e.Key == Key.Enter || e.Key == Key.Tab) {
CheckSelectedItem();
TriggerSelectedItemChanged();
}
}
protected override void OnPreviewLostKeyboardFocus(KeyboardFocusChangedEventArgs e)
{
base.OnPreviewLostKeyboardFocus(e);
CheckSelectedItem();
if ((e.OldFocus == this || e.OldFocus == EditableTextBox) && e.NewFocus != this && e.NewFocus != EditableTextBox)
TriggerSelectedItemChanged();
}
private void CheckSelectedItem()
{
if (OnlyValuesInList)
Text = SelectedItem?.ToString() ?? "";
}
private bool shouldTriggerSelectedItemChanged = false;
private void TriggerSelectedItemChanged()
{
if (shouldTriggerSelectedItemChanged) {
SelectionEffectivelyChanged?.Invoke(this, SelectedItem);
shouldTriggerSelectedItemChanged = false;
}
}
public void ClearFilter()
{
if (string.IsNullOrEmpty(CurrentFilter)) return;
CurrentFilter = "";
CollectionViewSource.GetDefaultView(ItemsSource).Refresh();
}
private void FilteredComboBox_DropDownOpened(object sender, EventArgs e)
{
if (IsDropDownOpenUC.IsUserChange)
ClearFilter();
}
private void FilteredComboBox_UserTextChange(object sender, EventArgs e)
{
if (TextBoxFreezed) return;
var tb = EditableTextBox;
if (tb.SelectionStart + tb.SelectionLength == tb.Text.Length)
CurrentFilter = tb.Text.Substring(0, tb.SelectionStart).ToLower();
else
CurrentFilter = tb.Text.ToLower();
RefreshFilter();
}
protected override void OnItemsSourceChanged(IEnumerable oldValue, IEnumerable newValue)
{
if (newValue != null) {
var view = CollectionViewSource.GetDefaultView(newValue);
view.Filter += FilterItem;
}
if (oldValue != null) {
var view = CollectionViewSource.GetDefaultView(oldValue);
if (view != null) view.Filter -= FilterItem;
}
base.OnItemsSourceChanged(oldValue, newValue);
}
private void RefreshFilter()
{
if (ItemsSource == null) return;
var view = CollectionViewSource.GetDefaultView(ItemsSource);
FreezTextBoxState(() => {
var isDropDownOpen = IsDropDownOpen;
//always hide because showing it enables the user to pick with up and down keys, otherwise it's not working because of the glitch in view.Refresh()
IsDropDownOpenUC.Set(false);
view.Refresh();
if (!string.IsNullOrEmpty(CurrentFilter) || isDropDownOpen)
IsDropDownOpenUC.Set(true);
if (SelectedItem == null) {
foreach (var itm in ItemsSource)
if (itm.ToString() == Text) {
SelectedItem = itm;
break;
}
}
});
}
private void FreezTextBoxState(Action action)
{
TextBoxFreezed = true;
var tb = EditableTextBox;
var text = Text;
var selStart = tb.SelectionStart;
var selLen = tb.SelectionLength;
action();
Text = text;
tb.SelectionStart = selStart;
tb.SelectionLength = selLen;
TextBoxFreezed = false;
}
private bool FilterItem(object value)
{
if (value == null) return false;
if (CurrentFilter.Length == 0) return true;
return value.ToString().ToLower().Contains(CurrentFilter);
}
private class TextBoxBaseUserChangeTracker
{
private bool IsTextInput { get; set; }
public TextBox TextBoxBase { get; set; }
private List<Key> PressedKeys = new List<Key>();
public event EventHandler UserTextChanged;
private string LastText;
public TextBoxBaseUserChangeTracker(TextBox textBoxBase)
{
TextBoxBase = textBoxBase;
LastText = TextBoxBase.ToString();
textBoxBase.PreviewTextInput += (s, e) => {
IsTextInput = true;
};
textBoxBase.TextChanged += (s, e) => {
var isUserChange = PressedKeys.Count > 0 || IsTextInput || LastText == TextBoxBase.ToString();
IsTextInput = false;
LastText = TextBoxBase.ToString();
if (isUserChange)
UserTextChanged?.Invoke(this, e);
};
textBoxBase.PreviewKeyDown += (s, e) => {
switch (e.Key) {
case Key.Back:
case Key.Space:
if (!PressedKeys.Contains(e.Key))
PressedKeys.Add(e.Key);
break;
}
if (e.Key == Key.Back) {
var textBox = textBoxBase as TextBox;
if (textBox.SelectionStart > 0 && textBox.SelectionLength > 0 && (textBox.SelectionStart + textBox.SelectionLength) == textBox.Text.Length) {
textBox.SelectionStart--;
textBox.SelectionLength++;
e.Handled = true;
UserTextChanged?.Invoke(this, e);
}
}
};
textBoxBase.PreviewKeyUp += (s, e) => {
if (PressedKeys.Contains(e.Key))
PressedKeys.Remove(e.Key);
};
textBoxBase.LostFocus += (s, e) => {
PressedKeys.Clear();
IsTextInput = false;
};
}
}
private class UserChange<T>
{
private Action<T> action;
public bool IsUserChange { get; private set; } = true;
public UserChange(Action<T> action)
{
this.action = action;
}
public void Set(T val)
{
try {
IsUserChange = false;
action(val);
}
finally {
IsUserChange = true;
}
}
}
}

View File

@ -0,0 +1,25 @@
using System;
using System.Globalization;
using System.Windows.Data;
namespace FModel.Views.Resources.Converters;
public class CommitMessageConverter : IValueConverter
{
public static readonly CommitMessageConverter Instance = new();
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value is string commitMessage)
{
var parts = commitMessage.Split("\n\n");
return parameter?.ToString() == "Title" ? parts[0] : parts.Length > 1 ? parts[1] : string.Empty;
}
return value;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}

View File

@ -0,0 +1,24 @@
using System;
using System.Globalization;
using System.Windows.Data;
namespace FModel.Views.Resources.Converters;
public class DateTimeToDateConverter : IValueConverter
{
public static readonly DateTimeToDateConverter Instance = new();
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value is DateTime dateTime)
{
return DateOnly.FromDateTime(dateTime);
}
return value;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}

View File

@ -0,0 +1,24 @@
using System;
using System.Globalization;
using System.Windows.Data;
namespace FModel.Views.Resources.Converters;
public class InvertBooleanConverter : IValueConverter
{
public static readonly InvertBooleanConverter Instance = new();
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value is bool boolean)
{
return !boolean;
}
return value;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}

View File

@ -0,0 +1,65 @@
using System;
using System.Globalization;
using System.Windows.Data;
namespace FModel.Views.Resources.Converters;
public class RelativeDateTimeConverter : IValueConverter
{
public static readonly RelativeDateTimeConverter Instance = new();
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value is DateTime dateTime)
{
var timeSpan = DateTime.Now - dateTime.ToLocalTime();
int time;
string unit;
if (timeSpan.TotalSeconds < 30)
return "Just now";
if (timeSpan.TotalMinutes < 1)
{
time = timeSpan.Seconds;
unit = "second";
}
else if (timeSpan.TotalHours < 1)
{
time = timeSpan.Minutes;
unit = "minute";
}
else switch (timeSpan.TotalDays)
{
case < 1:
time = timeSpan.Hours;
unit = "hour";
break;
case < 7:
time = timeSpan.Days;
unit = "day";
break;
case < 30:
time = timeSpan.Days / 7;
unit = "week";
break;
case < 365:
time = timeSpan.Days / 30;
unit = "month";
break;
default:
time = timeSpan.Days / 365;
unit = "year";
break;
}
return $"{time} {unit}{(time > 1 ? "s" : string.Empty)} ago";
}
return value;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}

View File

@ -68,6 +68,8 @@
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<Geometry x:Key="LocateMeIcon">M11.71,17.99C8.53,17.84,6,15.22,6,12c0-3.31,2.69-6,6-6c3.22,0,5.84,2.53,5.99,5.71l-2.1-0.63C15.48,9.31,13.89,8,12,8 c-2.21,0-4,1.79-4,4c0,1.89,1.31,3.48,3.08,3.89L11.71,17.99z M22,12c0,0.3-0.01,0.6-0.04,0.9l-1.97-0.59C20,12.21,20,12.1,20,12 c0-4.42-3.58-8-8-8s-8,3.58-8,8s3.58,8,8,8c0.1,0,0.21,0,0.31-0.01l0.59,1.97C12.6,21.99,12.3,22,12,22C6.48,22,2,17.52,2,12 C2,6.48,6.48,2,12,2S22,6.48,22,12z M18.23,16.26l2.27-0.76c0.46-0.15,0.45-0.81-0.01-0.95l-7.6-2.28 c-0.38-0.11-0.74,0.24-0.62,0.62l2.28,7.6c0.14,0.47,0.8,0.48,0.95,0.01l0.76-2.27l3.91,3.91c0.2,0.2,0.51,0.2,0.71,0l1.27-1.27 c0.2-0.2,0.2-0.51,0-0.71L18.23,16.26z</Geometry>
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<Geometry x:Key="GitHubIcon">M12 0c-6.626 0-12 5.373-12 12 0 5.302 3.438 9.8 8.207 11.387.599.111.793-.261.793-.577v-2.234c-3.338.726-4.033-1.416-4.033-1.416-.546-1.387-1.333-1.756-1.333-1.756-1.089-.745.083-.729.083-.729 1.205.084 1.839 1.237 1.839 1.237 1.07 1.834 2.807 1.304 3.492.997.107-.775.418-1.305.762-1.604-2.665-.305-5.467-1.334-5.467-5.931 0-1.311.469-2.381 1.236-3.221-.124-.303-.535-1.524.117-3.176 0 0 1.008-.322 3.301 1.23.957-.266 1.983-.399 3.003-.404 1.02.005 2.047.138 3.006.404 2.291-1.552 3.297-1.23 3.297-1.23.653 1.653.242 2.874.118 3.176.77.84 1.235 1.911 1.235 3.221 0 4.609-2.807 5.624-5.479 5.921.43.372.823 1.102.823 2.222v3.293c0 .319.192.694.801.576 4.765-1.589 8.199-6.086 8.199-11.386 0-6.627-5.373-12-12-12z</Geometry>
<Style x:Key="TabItemFillSpace" TargetType="TabItem" BasedOn="{StaticResource {x:Type TabItem}}">
<Setter Property="Width">
@ -80,6 +82,31 @@
</Setter>
</Style>
<Style x:Key="HighlightedCheckBox" TargetType="CheckBox" BasedOn="{StaticResource {x:Type CheckBox}}">
<Setter Property="BorderThickness" Value="1" />
<Setter Property="BorderBrush" Value="White" />
<Style.Triggers>
<EventTrigger RoutedEvent="CheckBox.Loaded">
<BeginStoryboard>
<Storyboard>
<ColorAnimation From="YellowGreen"
To="Goldenrod"
Storyboard.TargetProperty="BorderBrush.Color"
AutoReverse="True"
RepeatBehavior="Forever"
Duration="0:0:1" />
<ThicknessAnimation From="0"
To="2"
Storyboard.TargetProperty="BorderThickness"
AutoReverse="True"
RepeatBehavior="Forever"
Duration="0:0:1" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Style.Triggers>
</Style>
<Style x:Key="CustomSeparator" TargetType="Separator" BasedOn="{StaticResource {x:Type Separator}}">
<Setter Property="Background" Value="{DynamicResource {x:Static adonisUi:Brushes.Layer1BorderBrush}}"/>
<Setter Property="Foreground" Value="{DynamicResource {x:Static adonisUi:Brushes.ForegroundBrush}}"/>
@ -183,9 +210,6 @@
</Setter.Value>
</Setter>
</DataTrigger>
<DataTrigger Binding="{Binding LoadingMode, Source={x:Static settings:UserSettings.Default}}" Value="{x:Static local:ELoadingMode.Single}">
<Setter Property="SelectionMode" Value="Single" />
</DataTrigger>
<DataTrigger Binding="{Binding LoadingMode, Source={x:Static settings:UserSettings.Default}}" Value="{x:Static local:ELoadingMode.Multiple}">
<Setter Property="SelectionMode" Value="Extended" />
</DataTrigger>
@ -850,7 +874,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Texture (.png)" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Textures">
<MenuItem Header="Save Texture" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Textures">
<MenuItem.Icon>
<Viewbox Width="16" Height="16">
<Canvas Width="24" Height="24">
@ -859,7 +883,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Model (.psk)" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Models">
<MenuItem Header="Save Model" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Models">
<MenuItem.Icon>
<Viewbox Width="16" Height="16">
<Canvas Width="24" Height="24">
@ -868,7 +892,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Animation (.psa)" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Animations">
<MenuItem Header="Save Animation" Command="{Binding TabCommand}" CommandParameter="Asset_Save_Animations">
<MenuItem.Icon>
<Viewbox Width="16" Height="16">
<Canvas Width="24" Height="24">
@ -1449,6 +1473,222 @@
<Setter Property="Focusable" Value="False" />
</Style>
<Style x:Key="UComboBox" TargetType="ComboBox" BasedOn="{StaticResource {x:Type ComboBox}}">
<Setter Property="adonisExtensions:WatermarkExtension.Watermark" Value="UE5 / UE4 / GameName..." />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="ComboBox">
<Grid>
<Border x:Name="Border"
Background="{TemplateBinding Background}"
BorderBrush="{TemplateBinding BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
CornerRadius="{TemplateBinding adonisExtensions:CornerRadiusExtension.CornerRadius}"/>
<Border x:Name="SpotlightLayer"
Background="{TemplateBinding adonisExtensions:CursorSpotlightExtension.BackgroundBrush}"
BorderBrush="{TemplateBinding adonisExtensions:CursorSpotlightExtension.BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
CornerRadius="{TemplateBinding adonisExtensions:CornerRadiusExtension.CornerRadius}"
adonisExtensions:CursorSpotlightExtension.MouseEventSource="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType=ComboBox}}"
SnapsToDevicePixels="False"/>
<ToggleButton x:Name="ToggleButton"
ClickMode="Press"
Focusable="False"
Foreground="{TemplateBinding Foreground}"
adonisExtensions:CornerRadiusExtension.CornerRadius="{TemplateBinding adonisExtensions:CornerRadiusExtension.CornerRadius}"
IsChecked="{Binding Path=IsDropDownOpen, RelativeSource={RelativeSource TemplatedParent}, Mode=TwoWay}"
Template="{StaticResource ComboBoxToggleButtonTemplate}"/>
<Border Margin="0, 0, 11, 0">
<DockPanel Margin="{TemplateBinding Padding}">
<adonisControls:ValidationErrorIndicator x:Name="ErrorAlertHost"
ValidatedElement="{Binding ., RelativeSource={RelativeSource TemplatedParent}}"
IsValidatedElementFocused="False"
IsErrorMessageDisplayOnFocusEnabled="{TemplateBinding adonisExtensions:ValidationExtension.IsErrorMessageVisibleOnFocus}"
IsErrorMessageDisplayOnMouseOverEnabled="{TemplateBinding adonisExtensions:ValidationExtension.IsErrorMessageVisibleOnMouseOver}"
ErrorMessagePlacement="{TemplateBinding adonisExtensions:ValidationExtension.ErrorMessagePlacement}"
Visibility="Collapsed"
DockPanel.Dock="Left"
Margin="0, 0, 4, 0"/>
<ContentPresenter x:Name="ContentSite"
IsHitTestVisible="False"
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalAlignment="{TemplateBinding VerticalContentAlignment}"
Content="{TemplateBinding ComboBox.SelectionBoxItem}"
ContentTemplate="{TemplateBinding ComboBox.SelectionBoxItemTemplate}"
ContentTemplateSelector="{TemplateBinding ItemTemplateSelector}"/>
<TextBox x:Name="PART_EditableTextBox"
IsReadOnly="{TemplateBinding IsReadOnly}"
Background="{TemplateBinding Background}"
Foreground="{TemplateBinding Foreground}"
Visibility="Hidden"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
HorizontalContentAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalContentAlignment="{TemplateBinding VerticalContentAlignment}"
Focusable="True">
<TextBox.Template>
<ControlTemplate TargetType="TextBox" >
<Grid>
<ContentPresenter x:Name="PlaceholderHost"
Content="{Binding Path=(adonisExtensions:WatermarkExtension.Watermark), RelativeSource={RelativeSource FindAncestor, AncestorType=ComboBox}}"
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalAlignment="{TemplateBinding VerticalContentAlignment}"
Opacity="0.5"
IsHitTestVisible="False"
Visibility="Collapsed"/>
<ScrollViewer Name="PART_ContentHost"
Focusable="False"
HorizontalScrollBarVisibility="Hidden"
VerticalScrollBarVisibility="Hidden"
Template="{StaticResource TextBoxScrollViewerTemplate}"/>
</Grid>
<ControlTemplate.Triggers>
<DataTrigger Binding="{Binding Path=(adonisExtensions:WatermarkExtension.IsWatermarkVisible), RelativeSource={RelativeSource FindAncestor, AncestorType=ComboBox}}" Value="True">
<Setter Property="Visibility" TargetName="PlaceholderHost" Value="Visible"/>
</DataTrigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</TextBox.Template>
</TextBox>
</DockPanel>
</Border>
<!-- Popup showing items -->
<Popup x:Name="PART_Popup"
Placement="Bottom"
Focusable="False"
AllowsTransparency="True"
IsOpen="{TemplateBinding ComboBox.IsDropDownOpen}"
PopupAnimation="Slide"
adonisExtensions:LayerExtension.IncreaseLayer="True">
<Grid x:Name="DropDown"
SnapsToDevicePixels="True"
MinWidth="{TemplateBinding FrameworkElement.ActualWidth}"
MaxHeight="{TemplateBinding ComboBox.MaxDropDownHeight}">
<Border x:Name="DropDownBorder"
Background="{TemplateBinding Background}"
Margin="0, 1, 0, 0"
CornerRadius="{TemplateBinding adonisExtensions:CornerRadiusExtension.CornerRadius}"
BorderThickness="{TemplateBinding BorderThickness}"
BorderBrush="{TemplateBinding BorderBrush}">
<ScrollViewer x:Name="DropDownScroller"
SnapsToDevicePixels="True"
adonisExtensions:ScrollViewerExtension.VerticalScrollBarExpansionMode="{Binding Path=(adonisExtensions:ScrollViewerExtension.VerticalScrollBarExpansionMode), RelativeSource={RelativeSource TemplatedParent}}"
adonisExtensions:ScrollViewerExtension.HorizontalScrollBarExpansionMode="{Binding Path=(adonisExtensions:ScrollViewerExtension.HorizontalScrollBarExpansionMode), RelativeSource={RelativeSource TemplatedParent}}"
adonisExtensions:ScrollViewerExtension.VerticalScrollBarPlacement="{Binding Path=(adonisExtensions:ScrollViewerExtension.VerticalScrollBarPlacement), RelativeSource={RelativeSource TemplatedParent}}"
adonisExtensions:ScrollViewerExtension.HorizontalScrollBarPlacement="{Binding Path=(adonisExtensions:ScrollViewerExtension.HorizontalScrollBarPlacement), RelativeSource={RelativeSource TemplatedParent}}"
adonisExtensions:ScrollViewerExtension.HideScrollBarsUntilMouseOver="{Binding Path=(adonisExtensions:ScrollViewerExtension.HideScrollBarsUntilMouseOver), RelativeSource={RelativeSource TemplatedParent}}">
<ItemsPresenter KeyboardNavigation.DirectionalNavigation="Contained" />
</ScrollViewer>
</Border>
<StackPanel x:Name="BlindIndicator"
Grid.ZIndex="1"
Focusable="False"
Margin="0 7 0 0"
HorizontalAlignment="Stretch"
VerticalAlignment="Top"
Visibility="Visible"
MinHeight="15">
<ContentControl ContentTemplate="{DynamicResource {x:Static adonisUi:Templates.Expander}}"
Foreground="{TemplateBinding Foreground}"
Focusable="False"
HorizontalAlignment="Center"
VerticalAlignment="Center"
RenderTransformOrigin="0.5 0.5">
<ContentControl.RenderTransform>
<TransformGroup>
<RotateTransform Angle="180"/>
<TranslateTransform Y="0"/>
</TransformGroup>
</ContentControl.RenderTransform>
<ContentControl.Triggers>
<EventTrigger RoutedEvent="FrameworkElement.Loaded">
<BeginStoryboard>
<BeginStoryboard.Storyboard>
<Storyboard RepeatBehavior="Forever">
<DoubleAnimation
Storyboard.TargetProperty="RenderTransform.Children[0].Angle"
From="190" To="170" Duration="0:0:0.3"
AutoReverse="True" />
<DoubleAnimation
Storyboard.TargetProperty="RenderTransform.Children[1].Y"
From="-1" To="1" Duration="0:0:0.2"
AutoReverse="True" />
</Storyboard>
</BeginStoryboard.Storyboard>
</BeginStoryboard>
</EventTrigger>
</ContentControl.Triggers>
</ContentControl>
<!-- <TextBlock Text="Game-Specific Versions" -->
<!-- Foreground="{TemplateBinding Foreground}" -->
<!-- FontSize="9" -->
<!-- TextAlignment="Center"> -->
<!-- </TextBlock> -->
<!-- <StackPanel.Background> -->
<!-- <LinearGradientBrush StartPoint="0,0" EndPoint="0,1"> -->
<!-- <GradientStop Color="#35000000" Offset="0" /> -->
<!-- <GradientStop Color="#00000000" Offset="1" /> -->
<!-- </LinearGradientBrush> -->
<!-- </StackPanel.Background> -->
</StackPanel>
</Grid>
</Popup>
</Grid>
<ControlTemplate.Triggers>
<Trigger Property="HasItems" Value="False">
<Setter Property="FrameworkElement.MinHeight" TargetName="DropDownBorder" Value="95"/>
<Setter Property="Visibility" TargetName="BlindIndicator" Value="Collapsed" />
</Trigger>
<Trigger Property="IsGrouping" Value="True">
<Setter Property="ScrollViewer.CanContentScroll" Value="False"/>
</Trigger>
<Trigger Property="IsEditable" Value="True">
<Setter Property="KeyboardNavigation.IsTabStop" Value="False"/>
<Setter Property="UIElement.Visibility" TargetName="PART_EditableTextBox" Value="Visible"/>
<Setter Property="UIElement.Visibility" TargetName="ContentSite" Value="Collapsed"/>
<Setter Property="HorizontalAlignment" TargetName="ToggleButton" Value="Right"/>
<Setter Property="HorizontalAlignment" TargetName="ToggleButton" Value="Right"/>
</Trigger>
<Trigger Property="Validation.HasError" Value="True">
<Setter Property="Visibility" TargetName="ErrorAlertHost" Value="Visible"/>
<Setter Property="BorderBrush" TargetName="Border" Value="{DynamicResource {x:Static adonisUi:Brushes.ErrorBrush}}"/>
<Setter Property="BorderBrush" TargetName="SpotlightLayer" Value="{DynamicResource {x:Static adonisUi:Brushes.ErrorBrush}}"/>
</Trigger>
<Trigger Property="IsFocused" SourceName="PART_EditableTextBox" Value="True">
<Setter Property="IsValidatedElementFocused" TargetName="ErrorAlertHost" Value="True"/>
</Trigger>
<Trigger Property="IsDropDownOpen" Value="True">
<Setter Property="IsValidatedElementFocused" TargetName="ErrorAlertHost" Value="True"/>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
<Style x:Key="{x:Type Button}" TargetType="Button" BasedOn="{StaticResource {x:Type Button}}">
<Setter Property="Focusable" Value="False" />
</Style>

View File

@ -185,7 +185,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Texture (.png)" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem Header="Save Texture" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem.CommandParameter>
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
<Binding Source="Assets_Save_Textures" />
@ -200,7 +200,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Model (.psk)" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem Header="Save Model" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem.CommandParameter>
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
<Binding Source="Assets_Save_Models" />
@ -215,7 +215,7 @@
</Viewbox>
</MenuItem.Icon>
</MenuItem>
<MenuItem Header="Save Animation (.psa)" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem Header="Save Animation" Command="{Binding DataContext.RightClickMenuCommand}">
<MenuItem.CommandParameter>
<MultiBinding Converter="{x:Static converters:MultiParameterConverter.Instance}">
<Binding Source="Assets_Save_Animations" />

View File

@ -42,7 +42,6 @@
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
@ -55,7 +54,7 @@
</Grid.ColumnDefinitions>
<TextBlock Grid.Row="0" Grid.Column="0" Text="Output Directory *" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Directory where log files, backups and other do-not-delete files will be put in." />
<TextBox x:Name="ImJackedBro" Grid.Row="0" Grid.Column="2" Text="{Binding OutputDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" Margin="0 0 0 5" />
<TextBox x:Name="ImJackedBro" Grid.Row="0" Grid.Column="2" IsReadOnly="True" Text="{Binding OutputDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" Margin="0 0 0 5" />
<Button Grid.Row="0" Grid.Column="4" Content="..." HorizontalAlignment="Right" Click="OnBrowseOutput" Margin="0 0 0 5" />
<CheckBox Grid.Row="0" Grid.Column="6" Margin="5 0 0 5" ToolTip="Customize the directory of more output folders"
@ -79,34 +78,24 @@
</Grid.ColumnDefinitions>
<TextBlock Grid.Row="0" Grid.Column="0" Text="Export Raw Data Directory *" VerticalAlignment="Center" HorizontalAlignment="Right" FontSize="11" FontStyle="Italic" Margin="0 0 0 5" />
<TextBox Grid.Row="0" Grid.Column="2" Text="{Binding RawDataDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
<TextBox Grid.Row="0" Grid.Column="2" IsReadOnly="True" Text="{Binding RawDataDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
<Button Grid.Row="0" Grid.Column="4" Content="..." HorizontalAlignment="Right" Click="OnBrowseRawData" Margin="0 0 0 5" />
<TextBlock Grid.Row="1" Grid.Column="0" Text="Save Properties Directory *" VerticalAlignment="Center" HorizontalAlignment="Right" FontSize="11" FontStyle="Italic" Margin="0 0 0 5" />
<TextBox Grid.Row="1" Grid.Column="2" Text="{Binding PropertiesDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
<TextBox Grid.Row="1" Grid.Column="2" IsReadOnly="True" Text="{Binding PropertiesDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
<Button Grid.Row="1" Grid.Column="4" Content="..." HorizontalAlignment="Right" Click="OnBrowseProperties" Margin="0 0 0 5" />
<TextBlock Grid.Row="2" Grid.Column="0" Text="Save Texture Directory *" VerticalAlignment="Center" HorizontalAlignment="Right" FontSize="11" FontStyle="Italic" Margin="0 0 0 5" />
<TextBox Grid.Row="2" Grid.Column="2" Text="{Binding TextureDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
<TextBox Grid.Row="2" Grid.Column="2" IsReadOnly="True" Text="{Binding TextureDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
<Button Grid.Row="2" Grid.Column="4" Content="..." HorizontalAlignment="Right" Click="OnBrowseTexture" Margin="0 0 0 5" />
<TextBlock Grid.Row="3" Grid.Column="0" Text="Save Audio Directory *" VerticalAlignment="Center" HorizontalAlignment="Right" FontSize="11" FontStyle="Italic" Margin="0 0 0 5" />
<TextBox Grid.Row="3" Grid.Column="2" Text="{Binding AudioDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
<TextBox Grid.Row="3" Grid.Column="2" IsReadOnly="True" Text="{Binding AudioDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Stretch" Margin="0 0 0 5" />
<Button Grid.Row="3" Grid.Column="4" Content="..." HorizontalAlignment="Right" Click="OnBrowseAudio" Margin="0 0 0 5" />
</Grid>
<TextBlock Grid.Row="2" Grid.Column="0" Text="Update Mode" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Receive updates each time a new release is pushed to GitHub&#10;Receive updates each time a new commit is pushed to GitHub" />
<ComboBox Grid.Row="2" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.UpdateModes}" SelectedItem="{Binding SettingsView.SelectedUpdateMode, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
<ComboBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Converter={x:Static converters:EnumToStringConverter.Instance}}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="3" Grid.Column="0" Text="Discord Rich Presence" VerticalAlignment="Center" />
<ComboBox Grid.Row="3" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.DiscordRpcs}" SelectedItem="{Binding SettingsView.SelectedDiscordRpc, Mode=TwoWay}"
<TextBlock Grid.Row="2" Grid.Column="0" Text="Discord Rich Presence" VerticalAlignment="Center" />
<ComboBox Grid.Row="2" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.DiscordRpcs}" SelectedItem="{Binding SettingsView.SelectedDiscordRpc, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}">
<ComboBox.ItemTemplate>
<DataTemplate>
@ -115,14 +104,27 @@
</ComboBox.ItemTemplate>
</ComboBox>
<Separator Grid.Row="4" Grid.Column="0" Grid.ColumnSpan="7" Style="{StaticResource CustomSeparator}" Tag="GAME"></Separator>
<Separator Grid.Row="3" Grid.Column="0" Grid.ColumnSpan="7" Style="{StaticResource CustomSeparator}" Tag="GAME"></Separator>
<TextBlock Grid.Row="5" Grid.Column="0" Text="Archive Directory *" VerticalAlignment="Center" Margin="0 0 0 5" />
<TextBox Grid.Row="5" Grid.Column="2" Grid.ColumnSpan="3" Text="{Binding GameDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" Margin="0 0 0 5" />
<Button Grid.Row="5" Grid.Column="6" Content="..." HorizontalAlignment="Right" Click="OnBrowseDirectories" Margin="0 0 0 5" />
<TextBlock Grid.Row="4" Grid.Column="0" Text="Archive Directory *" VerticalAlignment="Center" Margin="0 0 0 5" />
<TextBox Grid.Row="4" Grid.Column="2" Grid.ColumnSpan="3" IsReadOnly="True" Text="{Binding GameDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" Margin="0 0 0 5" />
<Button Grid.Row="4" Grid.Column="6" Content="..." HorizontalAlignment="Right" Click="OnBrowseDirectories" Margin="0 0 0 5" />
<TextBlock Grid.Row="6" Grid.Column="0" Text="UE Versions *" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Override the UE version to use when parsing packages" />
<ComboBox Grid.Row="6" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.UeGames}" SelectedItem="{Binding SettingsView.SelectedUeGame, Mode=TwoWay}"
<TextBlock Grid.Row="5" Grid.Column="0" Text="UE Versions *" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Override the UE version to use when parsing packages" />
<controls:FilterableComboBox Grid.Row="5" Grid.Column="2" Grid.ColumnSpan="5" SelectedItem="{Binding SettingsView.SelectedUeGame, Mode=TwoWay}"
ItemsSource="{Binding SettingsView.UeGames}"
Style="{StaticResource UComboBox}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
Margin="0 0 0 5">
<ComboBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Converter={x:Static converters:EnumToStringConverter.Instance}}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</controls:FilterableComboBox>
<TextBlock Grid.Row="6" Grid.Column="0" Text="Texture Platform *" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Override the game's platform to ensure texture compatibility" />
<ComboBox Grid.Row="6" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.Platforms}" SelectedItem="{Binding SettingsView.SelectedUePlatform, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
Margin="0 0 0 5">
<ComboBox.ItemTemplate>
@ -132,19 +134,8 @@
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="7" Grid.Column="0" Text="Texture Platform *" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Override the game's platform to ensure texture compatibility" />
<ComboBox Grid.Row="7" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.Platforms}" SelectedItem="{Binding SettingsView.SelectedUePlatform, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
Margin="0 0 0 5">
<ComboBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Converter={x:Static converters:EnumToStringConverter.Instance}}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="8" Grid.Column="0" Text="Compressed Audio" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="What to do when encountering a compressed audio file" />
<ComboBox Grid.Row="8" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.CompressedAudios}" SelectedItem="{Binding SettingsView.SelectedCompressedAudio, Mode=TwoWay}"
<TextBlock Grid.Row="7" Grid.Column="0" Text="Compressed Audio" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="What to do when encountering a compressed audio file" />
<ComboBox Grid.Row="7" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.CompressedAudios}" SelectedItem="{Binding SettingsView.SelectedCompressedAudio, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
<ComboBox.ItemTemplate>
<DataTemplate>
@ -153,8 +144,8 @@
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="9" Grid.Column="0" Text="Packages Language" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Language used and shown when parsing packages" />
<ComboBox Grid.Row="9" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.AssetLanguages}" SelectedItem="{Binding SettingsView.SelectedAssetLanguage, Mode=TwoWay}"
<TextBlock Grid.Row="8" Grid.Column="0" Text="Packages Language" VerticalAlignment="Center" Margin="0 0 0 5" ToolTip="Language used and shown when parsing packages" />
<ComboBox Grid.Row="8" Grid.Column="2" Grid.ColumnSpan="5" ItemsSource="{Binding SettingsView.AssetLanguages}" SelectedItem="{Binding SettingsView.SelectedAssetLanguage, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
<ComboBox.ItemTemplate>
<DataTemplate>
@ -163,14 +154,14 @@
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="10" Grid.Column="0" Text="Keep Directory Structure" VerticalAlignment="Center" Margin="0 5 0 5" ToolTip="Auto-save packages following their game directory" />
<CheckBox Grid.Row="10" Grid.Column="2" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
<TextBlock Grid.Row="9" Grid.Column="0" Text="Keep Directory Structure" VerticalAlignment="Center" Margin="0 5 0 5" ToolTip="Auto-save packages following their game directory" />
<CheckBox Grid.Row="9" Grid.Column="2" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
IsChecked="{Binding KeepDirectoryStructure, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}" Margin="0 5 0 0"/>
<Separator Grid.Row="11" Grid.Column="0" Grid.ColumnSpan="7" Style="{StaticResource CustomSeparator}" Tag="ADVANCED"></Separator>
<Separator Grid.Row="10" Grid.Column="0" Grid.ColumnSpan="7" Style="{StaticResource CustomSeparator}" Tag="ADVANCED"></Separator>
<TextBlock Grid.Row="12" Grid.Column="0" Text="Versioning Configuration *" VerticalAlignment="Center" Margin="0 0 0 5" />
<Grid Grid.Row="12" Grid.Column="2" Grid.ColumnSpan="5" Margin="0 0 0 5">
<TextBlock Grid.Row="11" Grid.Column="0" Text="Versioning Configuration *" VerticalAlignment="Center" Margin="0 0 0 5" />
<Grid Grid.Row="11" Grid.Column="2" Grid.ColumnSpan="5" Margin="0 0 0 5">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="5" />
@ -184,10 +175,10 @@
<Button Grid.Column="4" Content="MapStructTypes" Click="OpenMapStructTypes" />
</Grid>
<TextBlock Grid.Row="13" Grid.Column="0" Text="AES Reload at Launch" VerticalAlignment="Center" Margin="0 0 0 5"
<TextBlock Grid.Row="12" Grid.Column="0" Text="AES Reload at Launch" VerticalAlignment="Center" Margin="0 0 0 5"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
Visibility="{Binding SettingsView.AesEndpoint.IsValid, Converter={StaticResource BoolToVisibilityConverter}}" />
<ComboBox Grid.Row="13" Grid.Column="2" Grid.ColumnSpan="5" Margin="0 0 0 5"
<ComboBox Grid.Row="12" Grid.Column="2" Grid.ColumnSpan="5" Margin="0 0 0 5"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
ItemsSource="{Binding SettingsView.AesReloads}" SelectedItem="{Binding SettingsView.SelectedAesReload, Mode=TwoWay}"
Visibility="{Binding SettingsView.AesEndpoint.IsValid, Converter={StaticResource BoolToVisibilityConverter}}">
@ -198,8 +189,8 @@
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="14" Grid.Column="0" Text="Endpoint Configuration" VerticalAlignment="Center" Margin="0 0 0 5" />
<Grid Grid.Row="14" Grid.Column="2" Grid.ColumnSpan="5" Margin="0 0 0 5"
<TextBlock Grid.Row="13" Grid.Column="0" Text="Endpoint Configuration" VerticalAlignment="Center" Margin="0 0 0 5" />
<Grid Grid.Row="13" Grid.Column="2" Grid.ColumnSpan="5" Margin="0 0 0 5"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
@ -211,24 +202,24 @@
<Button Grid.Column="2" Content="Mapping" Click="OpenMappingEndpoint" />
</Grid>
<TextBlock Grid.Row="15" Grid.Column="0" Text="Local Mapping File" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="15" Grid.Column="2" Margin="0 5 0 10"
<TextBlock Grid.Row="14" Grid.Column="0" Text="Local Mapping File" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="14" Grid.Column="2" Margin="0 5 0 10"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
IsChecked="{Binding SettingsView.MappingEndpoint.Overwrite, Mode=TwoWay}" />
<TextBlock Grid.Row="16" Grid.Column="0" Text="Mapping File Path" VerticalAlignment="Center" Margin="0 0 0 5"
<TextBlock Grid.Row="15" Grid.Column="0" Text="Mapping File Path" VerticalAlignment="Center" Margin="0 0 0 5"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
Visibility="{Binding SettingsView.MappingEndpoint.Overwrite, Converter={StaticResource BoolToVisibilityConverter}}" />
<TextBox Grid.Row="16" Grid.Column="2" Grid.ColumnSpan="3" Margin="0 0 0 5" Text="{Binding SettingsView.MappingEndpoint.FilePath, Mode=TwoWay}"
<TextBox Grid.Row="15" Grid.Column="2" Grid.ColumnSpan="3" Margin="0 0 0 5" Text="{Binding SettingsView.MappingEndpoint.FilePath, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
Visibility="{Binding SettingsView.MappingEndpoint.Overwrite, Converter={StaticResource BoolToVisibilityConverter}}" />
<Button Grid.Row="16" Grid.Column="6" Content="..." HorizontalAlignment="Right" Click="OnBrowseMappings" Margin="0 0 0 5"
<Button Grid.Row="15" Grid.Column="6" Content="..." HorizontalAlignment="Right" Click="OnBrowseMappings" Margin="0 0 0 5"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}"
Visibility="{Binding SettingsView.MappingEndpoint.Overwrite, Converter={StaticResource BoolToVisibilityConverter}}" />
<TextBlock Grid.Row="17" Grid.Column="0" Text="Serialize Script Bytecode" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="17" Grid.Column="2" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
<TextBlock Grid.Row="16" Grid.Column="0" Text="Serialize Script Bytecode" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="16" Grid.Column="2" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
IsChecked="{Binding ReadScriptData, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}" Margin="0 5 0 10"/>
</Grid>
</DataTemplate>
@ -316,6 +307,7 @@
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
@ -327,10 +319,10 @@
<TextBlock Grid.Row="0" Grid.Column="0" Text="Model Export Directory *" VerticalAlignment="Center" Margin="0 0 0 5"
ToolTip="This will be the directory where Meshes, Materials and Animations will be exported" />
<TextBox Grid.Row="0" Grid.Column="2" Text="{Binding ModelDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" Margin="0 0 0 5" />
<TextBox Grid.Row="0" Grid.Column="2" IsReadOnly="True" Text="{Binding ModelDirectory, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" Margin="0 0 0 5" />
<Button Grid.Row="0" Grid.Column="4" Content="..." HorizontalAlignment="Right" Click="OnBrowseModels" Margin="0 0 0 5" />
<TextBlock Grid.Row="1" Grid.Column="0" Text="Mesh Format" VerticalAlignment="Center" Margin="0 0 0 5" />
<TextBlock Grid.Row="1" Grid.Column="0" Text="Mesh Format" VerticalAlignment="Center" Margin="0 0 0 5"/>
<ComboBox Grid.Row="1" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.MeshExportFormats}" SelectedItem="{Binding SettingsView.SelectedMeshExportFormat, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
<ComboBox.ItemTemplate>
@ -340,8 +332,28 @@
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="2" Grid.Column="0" Text="Socket Format" VerticalAlignment="Center" Margin="0 0 0 5" />
<TextBlock Grid.Row="2" Grid.Column="0" Text="Socket Format (ActorX)" VerticalAlignment="Center" Margin="0 0 0 5" IsEnabled="{Binding SettingsView.SocketSettingsEnabled}"/>
<ComboBox Grid.Row="2" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.SocketExportFormats}" SelectedItem="{Binding SettingsView.SelectedSocketExportFormat, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5" IsEnabled="{Binding SettingsView.SocketSettingsEnabled}">
<ComboBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Converter={x:Static converters:EnumToStringConverter.Instance}}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="3" Grid.Column="0" Text="Compression Format (UEFormat)" VerticalAlignment="Center" Margin="0 0 0 5" IsEnabled="{Binding SettingsView.CompressionSettingsEnabled}"/>
<ComboBox Grid.Row="3" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.CompressionFormats}" SelectedItem="{Binding SettingsView.SelectedCompressionFormat, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5" IsEnabled="{Binding SettingsView.CompressionSettingsEnabled}">
<ComboBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Converter={x:Static converters:EnumToStringConverter.Instance}}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="4" Grid.Column="0" Text="Level Of Detail Format" VerticalAlignment="Center" Margin="0 0 0 5" />
<ComboBox Grid.Row="4" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.LodExportFormats}" SelectedItem="{Binding SettingsView.SelectedLodExportFormat, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
<ComboBox.ItemTemplate>
<DataTemplate>
@ -350,62 +362,52 @@
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="3" Grid.Column="0" Text="Level Of Detail Format" VerticalAlignment="Center" Margin="0 0 0 5" />
<ComboBox Grid.Row="3" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.LodExportFormats}" SelectedItem="{Binding SettingsView.SelectedLodExportFormat, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
<ComboBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Converter={x:Static converters:EnumToStringConverter.Instance}}" />
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
<Separator Grid.Row="5" Grid.Column="0" Grid.ColumnSpan="5" Style="{StaticResource CustomSeparator}" />
<Separator Grid.Row="4" Grid.Column="0" Grid.ColumnSpan="5" Style="{StaticResource CustomSeparator}" />
<TextBlock Grid.Row="5" Grid.Column="0" Text="Preview Max Texture Size" VerticalAlignment="Center" Margin="0 0 0 5" />
<Slider Grid.Row="5" Grid.Column="2" Grid.ColumnSpan="3" TickPlacement="None" Minimum="4" Maximum="4096" Ticks="4,8,16,32,64,128,256,512,1024,2048,4096"
<TextBlock Grid.Row="6" Grid.Column="0" Text="Preview Max Texture Size" VerticalAlignment="Center" Margin="0 0 0 5" />
<Slider Grid.Row="6" Grid.Column="2" Grid.ColumnSpan="3" TickPlacement="None" Minimum="4" Maximum="4096" Ticks="4,8,16,32,64,128,256,512,1024,2048,4096"
AutoToolTipPlacement="BottomRight" IsMoveToPointEnabled="True" IsSnapToTickEnabled="True" Margin="0 5 0 5"
Value="{Binding PreviewMaxTextureSize, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"/>
<TextBlock Grid.Row="6" Grid.Column="0" Text="Preview Static Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="6" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
<TextBlock Grid.Row="7" Grid.Column="0" Text="Preview Static Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="7" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
IsChecked="{Binding PreviewStaticMeshes, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" Margin="0 5 0 5"/>
<TextBlock Grid.Row="7" Grid.Column="0" Text="Preview Skeletal Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="7" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
<TextBlock Grid.Row="8" Grid.Column="0" Text="Preview Skeletal Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="8" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
IsChecked="{Binding PreviewSkeletalMeshes, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" Margin="0 5 0 5"/>
<TextBlock Grid.Row="8" Grid.Column="0" Text="Preview Materials" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="8" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
<TextBlock Grid.Row="9" Grid.Column="0" Text="Preview Materials" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="9" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
IsChecked="{Binding PreviewMaterials, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" Margin="0 5 0 5"/>
<TextBlock Grid.Row="9" Grid.Column="0" Text="Preview Levels (.umap)" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="9" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
<TextBlock Grid.Row="10" Grid.Column="0" Text="Preview Levels (.umap)" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="10" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
IsChecked="{Binding PreviewWorlds, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" Margin="0 5 0 5"/>
<TextBlock Grid.Row="10" Grid.Column="0" Text="Save Materials Embedded within Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="10" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
<TextBlock Grid.Row="11" Grid.Column="0" Text="Save Materials Embedded within Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="11" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
IsChecked="{Binding SaveEmbeddedMaterials, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" Margin="0 5 0 5"/>
<TextBlock Grid.Row="11" Grid.Column="0" Text="Save Morph Targets in Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="11" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
<TextBlock Grid.Row="12" Grid.Column="0" Text="Save Morph Targets in Meshes" VerticalAlignment="Center" Margin="0 0 0 5" />
<CheckBox Grid.Row="12" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
IsChecked="{Binding SaveMorphTargets, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" Margin="0 5 0 5"/>
<TextBlock Grid.Row="12" Grid.Column="0" Text="Handle Skeletons as Empty Meshes" VerticalAlignment="Center" />
<CheckBox Grid.Row="12" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
<TextBlock Grid.Row="13" Grid.Column="0" Text="Handle Skeletons as Empty Meshes" VerticalAlignment="Center" />
<CheckBox Grid.Row="13" Grid.Column="2" Grid.ColumnSpan="3" Content="{Binding IsChecked, RelativeSource={RelativeSource Self}, Converter={x:Static converters:BoolToToggleConverter.Instance}}"
IsChecked="{Binding SaveSkeletonAsMesh, Source={x:Static local:Settings.UserSettings.Default}, Mode=TwoWay}"
Style="{DynamicResource {x:Static adonisUi:Styles.ToggleSwitch}}" Margin="0 5 0 0"/>
<Separator Grid.Row="13" Grid.Column="0" Grid.ColumnSpan="5" Style="{StaticResource CustomSeparator}" />
<Separator Grid.Row="14" Grid.Column="0" Grid.ColumnSpan="5" Style="{StaticResource CustomSeparator}" />
<TextBlock Grid.Row="14" Grid.Column="0" Text="Material Format" VerticalAlignment="Center" Margin="0 0 0 5" />
<ComboBox Grid.Row="14" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.MaterialExportFormats}" SelectedItem="{Binding SettingsView.SelectedMaterialExportFormat, Mode=TwoWay}"
<TextBlock Grid.Row="15" Grid.Column="0" Text="Material Format" VerticalAlignment="Center" Margin="0 0 0 5" />
<ComboBox Grid.Row="15" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.MaterialExportFormats}" SelectedItem="{Binding SettingsView.SelectedMaterialExportFormat, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
<ComboBox.ItemTemplate>
<DataTemplate>
@ -414,8 +416,8 @@
</ComboBox.ItemTemplate>
</ComboBox>
<TextBlock Grid.Row="15" Grid.Column="0" Text="Texture Format" VerticalAlignment="Center" Margin="0 0 0 5" />
<ComboBox Grid.Row="15" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.TextureExportFormats}" SelectedItem="{Binding SettingsView.SelectedTextureExportFormat, Mode=TwoWay}"
<TextBlock Grid.Row="16" Grid.Column="0" Text="Texture Format" VerticalAlignment="Center" Margin="0 0 0 5" />
<ComboBox Grid.Row="16" Grid.Column="2" Grid.ColumnSpan="3" ItemsSource="{Binding SettingsView.TextureExportFormats}" SelectedItem="{Binding SettingsView.SelectedTextureExportFormat, Mode=TwoWay}"
DataContext="{Binding DataContext, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:Views.SettingsView}}}" Margin="0 0 0 5">
<ComboBox.ItemTemplate>
<DataTemplate>

View File

@ -51,9 +51,6 @@ public partial class SettingsView
case SettingsOut.ReloadMappings:
await _applicationView.CUE4Parse.InitMappings();
break;
case SettingsOut.CheckForUpdates:
ApplicationService.ApiEndpointView.FModelApi.CheckForUpdates(UserSettings.Default.UpdateMode);
break;
}
}

View File

@ -134,7 +134,7 @@ public class Animation : IDisposable
if (ImGui.MenuItem("Save"))
{
s.WindowShouldFreeze(true);
saver.Value = new Exporter(_export).TryWriteToDir(new DirectoryInfo(UserSettings.Default.ModelDirectory), out saver.Label, out saver.Path);
saver.Value = new Exporter(_export, UserSettings.Default.ExportOptions).TryWriteToDir(new DirectoryInfo(UserSettings.Default.ModelDirectory), out saver.Label, out saver.Path);
s.WindowShouldFreeze(false);
}
ImGui.Separator();

View File

@ -20,6 +20,7 @@ public class TimeTracker : IDisposable
public bool IsActive;
public float ElapsedTime;
public float MaxElapsedTime;
public int TimeMultiplier;
public TimeTracker()
{
@ -29,7 +30,7 @@ public class TimeTracker : IDisposable
public void Update(float deltaSeconds)
{
if (IsPaused || IsActive) return;
ElapsedTime += deltaSeconds;
ElapsedTime += deltaSeconds * TimeMultiplier;
if (ElapsedTime >= MaxElapsedTime) Reset(false);
}
@ -47,7 +48,11 @@ public class TimeTracker : IDisposable
{
IsPaused = false;
ElapsedTime = 0.0f;
if (doMet) MaxElapsedTime = 0.01f;
if (doMet)
{
MaxElapsedTime = 0.01f;
TimeMultiplier = 1;
}
}
public void Dispose()

View File

@ -26,7 +26,8 @@ public class VertexArrayObject<TVertexType, TIndexType> : IDisposable where TVer
switch (type)
{
case VertexAttribPointerType.Int:
GL.VertexAttribIPointer(index, count, VertexAttribIntegerType.Int, vertexSize * _sizeOfVertex, (IntPtr) (offset * _sizeOfVertex));
case VertexAttribPointerType.UnsignedInt:
GL.VertexAttribIPointer(index, count, (VertexAttribIntegerType) type, vertexSize * _sizeOfVertex, offset * _sizeOfVertex);
break;
default:
GL.VertexAttribPointer(index, count, type, false, vertexSize * _sizeOfVertex, offset * _sizeOfVertex);

View File

@ -0,0 +1,228 @@
using System;
using System.Collections.Generic;
using System.Numerics;
using CUE4Parse.UE4.Objects.Core.Math;
using CUE4Parse.UE4.Objects.PhysicsEngine;
using CUE4Parse.UE4.Objects.UObject;
using FModel.Views.Snooper.Buffers;
using FModel.Views.Snooper.Shading;
using OpenTK.Graphics.OpenGL4;
namespace FModel.Views.Snooper.Models;
public class Collision : IDisposable
{
private const int Slices = 16;
private const int Stacks = 8;
private const float SectorStep = 2 * MathF.PI / Slices;
private const float StackStep = MathF.PI / Stacks;
private readonly int[] _indexData;
private readonly FVector[] _vertexData;
private readonly Transform _transform;
public readonly string LoweredBoneName;
private int _handle;
private BufferObject<int> _ebo { get; set; }
private BufferObject<FVector> _vbo { get; set; }
private VertexArrayObject<FVector, int> _vao { get; set; }
private Collision()
{
_indexData = [];
_vertexData = [];
_transform = Transform.Identity;
}
private Collision(FName boneName) : this()
{
LoweredBoneName = boneName.Text.ToLower();
}
public Collision(FKConvexElem convexElems, FName boneName = default) : this(boneName)
{
_indexData = convexElems.IndexData;
_vertexData = convexElems.VertexData;
_transform = new Transform
{
Position = convexElems.Transform.Translation * Constants.SCALE_DOWN_RATIO,
Rotation = convexElems.Transform.Rotation,
Scale = convexElems.Transform.Scale3D
};
}
public Collision(FKSphereElem sphereElem, FName boneName = default) : this(boneName)
{
_vertexData = new FVector[(Slices + 1) * (Stacks + 1)];
for (var i = 0; i <= Stacks; i++)
{
var stackAngle = MathF.PI / 2 - i * StackStep;
var xy = MathF.Cos(stackAngle);
var z = MathF.Sin(stackAngle);
for (var j = 0; j <= Slices; j++)
{
var sectorAngle = j * SectorStep;
var x = xy * MathF.Cos(sectorAngle);
var y = xy * MathF.Sin(sectorAngle);
_vertexData[i * (Slices + 1) + j] = new FVector(x, y, z);
}
}
_indexData = new int[Stacks * Slices * 6];
for (var i = 0; i < Stacks; i++)
{
for (var j = 0; j < Slices; j++)
{
var a = i * (Slices + 1) + j;
var b = a + Slices + 1;
_indexData[(i * Slices + j) * 6 + 0] = a;
_indexData[(i * Slices + j) * 6 + 1] = b;
_indexData[(i * Slices + j) * 6 + 2] = a + 1;
_indexData[(i * Slices + j) * 6 + 3] = b;
_indexData[(i * Slices + j) * 6 + 4] = b + 1;
_indexData[(i * Slices + j) * 6 + 5] = a + 1;
}
}
_transform = new Transform
{
Position = sphereElem.Center * Constants.SCALE_DOWN_RATIO,
Scale = new FVector(sphereElem.Radius)
};
}
public Collision(FKBoxElem boxElem, FName boneName = default) : this(boneName)
{
_vertexData =
[
new FVector(-boxElem.X, -boxElem.Y, -boxElem.Z),
new FVector(boxElem.X, -boxElem.Y, -boxElem.Z),
new FVector(boxElem.X, boxElem.Y, -boxElem.Z),
new FVector(-boxElem.X, boxElem.Y, -boxElem.Z),
new FVector(-boxElem.X, -boxElem.Y, boxElem.Z),
new FVector(boxElem.X, -boxElem.Y, boxElem.Z),
new FVector(boxElem.X, boxElem.Y, boxElem.Z),
new FVector(-boxElem.X, boxElem.Y, boxElem.Z)
];
_indexData =
[
0, 1, 2, 2, 3, 0,
1, 5, 6, 6, 2, 1,
5, 4, 7, 7, 6, 5,
4, 0, 3, 3, 7, 4,
3, 2, 6, 6, 7, 3,
4, 5, 1, 1, 0, 4
];
_transform = new Transform
{
Position = boxElem.Center * Constants.SCALE_DOWN_RATIO,
Rotation = boxElem.Rotation.Quaternion(),
Scale = new FVector(.5f)
};
}
public Collision(FKSphylElem sphylElem, FName boneName = default)
: this(sphylElem.Length, [sphylElem.Radius, sphylElem.Radius], sphylElem.Center, sphylElem.Rotation, boneName) {}
public Collision(FKTaperedCapsuleElem taperedCapsuleElem, FName boneName = default)
: this(taperedCapsuleElem.Length, [taperedCapsuleElem.Radius1, taperedCapsuleElem.Radius0], taperedCapsuleElem.Center, taperedCapsuleElem.Rotation, boneName) {}
private Collision(float length, float[] radius, FVector center = default, FRotator rotator = default, FName boneName = default) : this(boneName)
{
int vLength = 0;
int half = Slices / 2;
int k2 = (Slices + 1) * (Stacks + 1);
_vertexData = new FVector[k2 + Slices + 1];
for(int i = 0; i < 2; ++i)
{
float h = -length / 2.0f + i * length;
int start = i == 0 ? Stacks / 2 : 0;
int end = i == 0 ? Stacks : Stacks / 2;
for(int j = start; j <= end; ++j)
{
var stackAngle = MathF.PI / 2 - j * StackStep;
var xy = radius[i] * MathF.Cos(stackAngle);
var z = radius[i] * MathF.Sin(stackAngle) + h;
for(int k = 0; k <= Slices; ++k)
{
var sectorAngle = k * SectorStep;
var x = xy * MathF.Cos(sectorAngle);
var y = xy * MathF.Sin(sectorAngle);
_vertexData[vLength++] = new FVector(x, y, z);
}
}
}
var indices = new List<int>();
AddIndicesForSlices(indices, ref k2);
indices.AddRange(new[] {0, k2, k2, k2 - half, half, half});
AddIndicesForStacks(indices);
half /= 2;
indices.AddRange(new[] {half, k2 - half * 3, k2 - half * 3, half * 3, k2 - half, k2 - half});
AddIndicesForStacks(indices, Stacks / 2);
_indexData = indices.ToArray();
_transform = new Transform
{
Position = center * Constants.SCALE_DOWN_RATIO,
Rotation = rotator.Quaternion()
};
}
private void AddIndicesForSlices(List<int> indices, ref int k2)
{
for(int k1 = 0; k1 < Slices; ++k1, ++k2)
{
indices.AddRange(new[] {k1, k1 + 1, k1 + 1, k2, k2 + 1, k2 + 1});
}
}
private void AddIndicesForStacks(List<int> indices, int start = 0)
{
for (int k1 = start; k1 < Stacks * Slices + Slices; k1 += Slices + 1)
{
if (k1 == Stacks / 2 * (Slices + 1) + start) continue;
indices.AddRange(new[] {k1, k1 + Slices + 1, k1 + Slices + 1, k1 + Slices / 2, k1 + Slices / 2 + Slices + 1, k1 + Slices / 2 + Slices + 1});
}
}
public void Setup()
{
_handle = GL.CreateProgram();
_ebo = new BufferObject<int>(_indexData, BufferTarget.ElementArrayBuffer);
_vbo = new BufferObject<FVector>(_vertexData, BufferTarget.ArrayBuffer);
_vao = new VertexArrayObject<FVector, int>(_vbo, _ebo);
_vao.VertexAttributePointer(0, 3, VertexAttribPointerType.Float, 1, 0);
_vao.Unbind();
}
public void Render(Shader shader, Matrix4x4 boneMatrix)
{
shader.SetUniform("uCollisionMatrix", _transform.Matrix * boneMatrix);
_vao.Bind();
if (_indexData.Length > 0)
{
GL.DrawElements(PrimitiveType.Triangles, _ebo.Size, DrawElementsType.UnsignedInt, 0);
}
else
{
GL.DrawArrays(PrimitiveType.Points, 0, _vbo.Size);
}
_vao.Unbind();
}
public void Dispose()
{
_ebo?.Dispose();
_vbo?.Dispose();
_vao?.Dispose();
GL.DeleteProgram(_handle);
}
}

View File

@ -1,4 +1,5 @@
using System;
using System;
using System.Collections.Generic;
using CUE4Parse.UE4.Assets.Exports.Animation;
using CUE4Parse.UE4.Objects.Core.Math;
using OpenTK.Graphics.OpenGL4;
@ -44,9 +45,9 @@ public class Morph : IDisposable
Vertices[baseIndex + count++] = vertices[i + 1] + positionDelta.X * Constants.SCALE_DOWN_RATIO;
Vertices[baseIndex + count++] = vertices[i + 2] + positionDelta.Z * Constants.SCALE_DOWN_RATIO;
Vertices[baseIndex + count++] = vertices[i + 3] + positionDelta.Y * Constants.SCALE_DOWN_RATIO;
Vertices[baseIndex + count++] = vertices[i + 7] + tangentDelta.X * Constants.SCALE_DOWN_RATIO;
Vertices[baseIndex + count++] = vertices[i + 8] + tangentDelta.Z * Constants.SCALE_DOWN_RATIO;
Vertices[baseIndex + count++] = vertices[i + 9] + tangentDelta.Y * Constants.SCALE_DOWN_RATIO;
Vertices[baseIndex + count++] = vertices[i + 7] + tangentDelta.X;
Vertices[baseIndex + count++] = vertices[i + 8] + tangentDelta.Z;
Vertices[baseIndex + count++] = vertices[i + 9] + tangentDelta.Y;
}
else
{
@ -60,6 +61,27 @@ public class Morph : IDisposable
}
}
public Morph(float[] vertices, Dictionary<uint, int> dict, UMorphTarget morphTarget)
{
Name = morphTarget.Name;
Vertices = new float[vertices.Length];
Array.Copy(vertices, Vertices, vertices.Length);
foreach (var vert in morphTarget.MorphLODModels[0].Vertices)
{
var count = 0;
if (dict.TryGetValue(vert.SourceIdx, out var baseIndex))
{
Vertices[baseIndex + count++] += vert.PositionDelta.X * Constants.SCALE_DOWN_RATIO;
Vertices[baseIndex + count++] += vert.PositionDelta.Z * Constants.SCALE_DOWN_RATIO;
Vertices[baseIndex + count++] += vert.PositionDelta.Y * Constants.SCALE_DOWN_RATIO;
Vertices[baseIndex + count++] += vert.TangentZDelta.X;
Vertices[baseIndex + count++] += vert.TangentZDelta.Z;
Vertices[baseIndex + count++] += vert.TangentZDelta.Y;
}
}
}
public void Setup()
{
_handle = GL.CreateProgram();

View File

@ -16,12 +16,11 @@ public class Section
public Section(int index, int facesCount, int firstFaceIndex)
{
MaterialIndex = index;
MaterialIndex = Math.Max(0, index);
FacesCount = facesCount;
FirstFaceIndex = firstFaceIndex;
FirstFaceIndexPtr = new IntPtr(FirstFaceIndex * sizeof(uint));
Color = Constants.COLOR_PALETTE[index % Constants.PALETTE_LENGTH];
Show = true;
Color = Constants.COLOR_PALETTE[MaterialIndex % Constants.PALETTE_LENGTH];
}
public void SetupMaterial(Material material)

View File

@ -1,9 +1,11 @@
using System;
using System;
using System.Collections.Generic;
using System.Numerics;
using CUE4Parse_Conversion.Meshes.PSK;
using CUE4Parse.UE4.Assets.Exports.Animation;
using CUE4Parse.UE4.Assets.Exports.SkeletalMesh;
using CUE4Parse.UE4.Objects.Core.Math;
using CUE4Parse.UE4.Objects.PhysicsEngine;
using CUE4Parse.UE4.Objects.UObject;
using FModel.Views.Snooper.Animations;
using FModel.Views.Snooper.Buffers;
@ -44,23 +46,73 @@ public class SkeletalModel : UModel
Sockets.Add(new Socket(socket));
}
Morphs = new List<Morph>();
for (var i = 0; i < export.MorphTargets.Length; i++)
if (export.PhysicsAsset.TryLoad(out UPhysicsAsset physicsAsset))
{
if (!export.MorphTargets[i].TryLoad(out UMorphTarget morphTarget) ||
morphTarget.MorphLODModels.Length < 1 || morphTarget.MorphLODModels[0].Vertices.Length < 1)
foreach (var skeletalBodySetup in physicsAsset.SkeletalBodySetups)
{
if (!skeletalBodySetup.TryLoad(out USkeletalBodySetup bodySetup) || bodySetup.AggGeom == null) continue;
foreach (var convexElem in bodySetup.AggGeom.ConvexElems)
{
Collisions.Add(new Collision(convexElem, bodySetup.BoneName));
}
foreach (var sphereElem in bodySetup.AggGeom.SphereElems)
{
Collisions.Add(new Collision(sphereElem, bodySetup.BoneName));
}
foreach (var boxElem in bodySetup.AggGeom.BoxElems)
{
Collisions.Add(new Collision(boxElem, bodySetup.BoneName));
}
foreach (var sphylElem in bodySetup.AggGeom.SphylElems)
{
Collisions.Add(new Collision(sphylElem, bodySetup.BoneName));
}
foreach (var taperedCapsuleElem in bodySetup.AggGeom.TaperedCapsuleElems)
{
Collisions.Add(new Collision(taperedCapsuleElem, bodySetup.BoneName));
}
}
}
Morphs = [];
if (export.MorphTargets.Length == 0) return;
export.PopulateMorphTargetVerticesData();
var verticesCount = Vertices.Length / VertexSize;
var cachedVertices = new float[verticesCount * Morph.VertexSize];
var vertexLookup = new Dictionary<uint, int>(verticesCount);
for (int i = 0; i < Vertices.Length; i += VertexSize)
{
var count = 0;
var baseIndex = i / VertexSize * Morph.VertexSize;
vertexLookup[(uint) Vertices[i]] = baseIndex;
{
cachedVertices[baseIndex + count++] = Vertices[i + 1];
cachedVertices[baseIndex + count++] = Vertices[i + 2];
cachedVertices[baseIndex + count++] = Vertices[i + 3];
cachedVertices[baseIndex + count++] = Vertices[i + 7];
cachedVertices[baseIndex + count++] = Vertices[i + 8];
cachedVertices[baseIndex + count++] = Vertices[i + 9];
}
}
foreach (var morph in export.MorphTargets)
{
if (!morph.TryLoad(out UMorphTarget morphTarget) || morphTarget.MorphLODModels.Length < 1 ||
morphTarget.MorphLODModels[0].Vertices.Length < 1)
continue;
Morphs.Add(new Morph(Vertices, VertexSize, morphTarget));
Morphs.Add(new Morph(cachedVertices, vertexLookup, morphTarget));
}
}
public SkeletalModel(USkeleton export, FBox box) : base(export)
{
Indices = Array.Empty<uint>();
Materials = Array.Empty<Material>();
Vertices = Array.Empty<float>();
Sections = Array.Empty<Section>();
Indices = [];
Materials = [];
Vertices = [];
Sections = [];
AddInstance(Transform.Identity);
Box = box * Constants.SCALE_DOWN_RATIO;
@ -95,6 +147,26 @@ public class SkeletalModel : UModel
Vao.Unbind();
}
public override void RenderCollision(Shader shader)
{
base.RenderCollision(shader);
GL.Disable(EnableCap.DepthTest);
GL.Disable(EnableCap.CullFace);
GL.PolygonMode(MaterialFace.FrontAndBack, PolygonMode.Line);
foreach (var collision in Collisions)
{
var boneMatrix = Matrix4x4.Identity;
if (Skeleton.BonesByLoweredName.TryGetValue(collision.LoweredBoneName, out var bone))
boneMatrix = Skeleton.GetBoneMatrix(bone);
collision.Render(shader, boneMatrix);
}
GL.PolygonMode(MaterialFace.FrontAndBack, PolygonMode.Fill);
GL.Enable(EnableCap.CullFace);
GL.Enable(EnableCap.DepthTest);
}
public void Render(Shader shader)
{
shader.SetUniform("uMorphTime", MorphTime);

View File

@ -1,7 +1,13 @@
using CUE4Parse_Conversion.Meshes.PSK;
using System;
using System.Numerics;
using CUE4Parse_Conversion.Meshes.PSK;
using CUE4Parse.UE4.Assets.Exports.Material;
using CUE4Parse.UE4.Assets.Exports.StaticMesh;
using CUE4Parse.UE4.Assets.Exports.Texture;
using CUE4Parse.UE4.Objects.Core.Math;
using CUE4Parse.UE4.Objects.PhysicsEngine;
using FModel.Views.Snooper.Shading;
using OpenTK.Graphics.OpenGL4;
namespace FModel.Views.Snooper.Models;
@ -49,9 +55,86 @@ public class StaticModel : UModel
Box = staticMesh.BoundingBox * 1.5f * Constants.SCALE_DOWN_RATIO;
}
public StaticModel(UPaperSprite paperSprite, UTexture2D texture) : base(paperSprite)
{
Indices = new uint[paperSprite.BakedRenderData.Length];
for (int i = 0; i < Indices.Length; i++)
{
Indices[i] = (uint) i;
}
Vertices = new float[paperSprite.BakedRenderData.Length * VertexSize];
for (int i = 0; i < paperSprite.BakedRenderData.Length; i++)
{
var count = 0;
var baseIndex = i * VertexSize;
var vert = paperSprite.BakedRenderData[i];
var u = vert.Z;
var v = vert.W;
Vertices[baseIndex + count++] = i;
Vertices[baseIndex + count++] = vert.X * paperSprite.PixelsPerUnrealUnit * Constants.SCALE_DOWN_RATIO;
Vertices[baseIndex + count++] = vert.Y * paperSprite.PixelsPerUnrealUnit * Constants.SCALE_DOWN_RATIO;
Vertices[baseIndex + count++] = 0;
Vertices[baseIndex + count++] = 0;
Vertices[baseIndex + count++] = 0;
Vertices[baseIndex + count++] = 0;
Vertices[baseIndex + count++] = 0;
Vertices[baseIndex + count++] = 0;
Vertices[baseIndex + count++] = 0;
Vertices[baseIndex + count++] = u;
Vertices[baseIndex + count++] = v;
Vertices[baseIndex + count++] = .5f;
}
Materials = new Material[1];
if (paperSprite.DefaultMaterial?.TryLoad(out UMaterialInstance unrealMaterial) ?? false)
{
Materials[0] = new Material(unrealMaterial);
}
else
{
Materials[0] = new Material();
}
Materials[0].Parameters.Textures[CMaterialParams2.FallbackDiffuse] = texture;
Materials[0].IsUsed = true;
Sections = new Section[1];
Sections[0] = new Section(0, Indices.Length, 0);
AddInstance(Transform.Identity);
var backward = new FVector(0, Math.Max(paperSprite.BakedSourceDimension.X, paperSprite.BakedSourceDimension.Y) / 2, 0);
Box = new FBox(-backward, backward) * Constants.SCALE_DOWN_RATIO;
}
public StaticModel(UStaticMesh export, CStaticMesh staticMesh, Transform transform = null)
: base(export, staticMesh.LODs[LodLevel], export.Materials, staticMesh.LODs[LodLevel].Verts, staticMesh.LODs.Count, transform)
{
if (export.BodySetup.TryLoad(out UBodySetup bodySetup) && bodySetup.AggGeom != null)
{
foreach (var convexElem in bodySetup.AggGeom.ConvexElems)
{
Collisions.Add(new Collision(convexElem));
}
foreach (var sphereElem in bodySetup.AggGeom.SphereElems)
{
Collisions.Add(new Collision(sphereElem));
}
foreach (var boxElem in bodySetup.AggGeom.BoxElems)
{
Collisions.Add(new Collision(boxElem));
}
foreach (var sphylElem in bodySetup.AggGeom.SphylElems)
{
Collisions.Add(new Collision(sphylElem));
}
foreach (var taperedCapsuleElem in bodySetup.AggGeom.TaperedCapsuleElems)
{
Collisions.Add(new Collision(taperedCapsuleElem));
}
}
Box = staticMesh.BoundingBox * Constants.SCALE_DOWN_RATIO;
for (int i = 0; i < export.Sockets.Length; i++)
{
@ -59,4 +142,18 @@ public class StaticModel : UModel
Sockets.Add(new Socket(socket));
}
}
public override void RenderCollision(Shader shader)
{
base.RenderCollision(shader);
GL.Disable(EnableCap.CullFace);
GL.PolygonMode(MaterialFace.FrontAndBack, PolygonMode.Line);
foreach (var collision in Collisions)
{
collision.Render(shader, Matrix4x4.Identity);
}
GL.PolygonMode(MaterialFace.FrontAndBack, PolygonMode.Fill);
GL.Enable(EnableCap.CullFace);
}
}

View File

@ -20,6 +20,7 @@ namespace FModel.Views.Snooper.Models;
public class VertexAttribute
{
public int Size;
public VertexAttribPointerType Type;
public bool Enabled;
}
@ -28,18 +29,18 @@ public abstract class UModel : IRenderableModel
protected const int LodLevel = 0;
private readonly UObject _export;
private readonly List<VertexAttribute> _vertexAttributes = new()
{
new VertexAttribute { Size = 1, Enabled = false }, // VertexIndex
new VertexAttribute { Size = 3, Enabled = true }, // Position
new VertexAttribute { Size = 3, Enabled = false }, // Normal
new VertexAttribute { Size = 3, Enabled = false }, // Tangent
new VertexAttribute { Size = 2, Enabled = false }, // UV
new VertexAttribute { Size = 1, Enabled = false }, // TextureLayer
new VertexAttribute { Size = 4, Enabled = false }, // Colors
new VertexAttribute { Size = 4, Enabled = false }, // BoneIds
new VertexAttribute { Size = 4, Enabled = false } // BoneWeights
};
private readonly List<VertexAttribute> _vertexAttributes =
[
new VertexAttribute { Size = 1, Type = VertexAttribPointerType.Int, Enabled = false }, // VertexIndex
new VertexAttribute { Size = 3, Type = VertexAttribPointerType.Float, Enabled = true }, // Position
new VertexAttribute { Size = 3, Type = VertexAttribPointerType.Float, Enabled = false }, // Normal
new VertexAttribute { Size = 3, Type = VertexAttribPointerType.Float, Enabled = false }, // Tangent
new VertexAttribute { Size = 2, Type = VertexAttribPointerType.Float, Enabled = false }, // UV
new VertexAttribute { Size = 1, Type = VertexAttribPointerType.Float, Enabled = false }, // TextureLayer
new VertexAttribute { Size = 1, Type = VertexAttribPointerType.Float, Enabled = false }, // Colors
new VertexAttribute { Size = 4, Type = VertexAttribPointerType.Float, Enabled = false }, // BoneIds
new VertexAttribute { Size = 4, Type = VertexAttribPointerType.Float, Enabled = false } // BoneWeights
];
public int Handle { get; set; }
public BufferObject<uint> Ebo { get; set; }
@ -59,6 +60,7 @@ public abstract class UModel : IRenderableModel
public FBox Box;
public readonly List<Socket> Sockets;
public readonly List<Collision> Collisions;
public Material[] Materials;
public bool IsTwoSided;
public bool IsProp;
@ -66,12 +68,14 @@ public abstract class UModel : IRenderableModel
public int VertexSize => _vertexAttributes.Where(x => x.Enabled).Sum(x => x.Size);
public bool HasVertexColors => _vertexAttributes[(int) EAttribute.Colors].Enabled;
public bool HasSockets => Sockets.Count > 0;
public bool HasCollisions => Collisions.Count > 0;
public int TransformsCount => Transforms.Count;
public bool IsSetup { get; set; }
public bool IsVisible { get; set; }
public bool IsSelected { get; set; }
public bool ShowWireframe { get; set; }
public bool ShowCollisions { get; set; }
public int SelectedInstance;
protected UModel()
@ -81,6 +85,7 @@ public abstract class UModel : IRenderableModel
Box = new FBox(new FVector(-2f), new FVector(2f));
Sockets = new List<Socket>();
Collisions = new List<Collision>();
Transforms = new List<Transform>();
}
@ -94,6 +99,7 @@ public abstract class UModel : IRenderableModel
Box = new FBox(new FVector(-2f), new FVector(2f));
Sockets = new List<Socket>();
Collisions = new List<Collision>();
Transforms = new List<Transform>();
Attachments = new Attachment(Name);
@ -145,28 +151,24 @@ public abstract class UModel : IRenderableModel
Vertices[baseIndex + count++] = vert.Tangent.Y;
Vertices[baseIndex + count++] = vert.UV.U;
Vertices[baseIndex + count++] = vert.UV.V;
Vertices[baseIndex + count++] = hasCustomUvs ? lod.ExtraUV.Value[0][i].U : .5f;
Vertices[baseIndex + count++] = hasCustomUvs ? lod.ExtraUV.Value[0][i].U - 1 : .5f;
if (HasVertexColors)
{
var color = lod.VertexColors[i];
Vertices[baseIndex + count++] = color.R;
Vertices[baseIndex + count++] = color.G;
Vertices[baseIndex + count++] = color.B;
Vertices[baseIndex + count++] = color.A;
Vertices[baseIndex + count++] = lod.VertexColors[i].ToPackedARGB();
}
if (vert is CSkelMeshVertex skelVert)
{
var weightsHash = skelVert.UnpackWeights();
Vertices[baseIndex + count++] = skelVert.Bone[0];
Vertices[baseIndex + count++] = skelVert.Bone[1];
Vertices[baseIndex + count++] = skelVert.Bone[2];
Vertices[baseIndex + count++] = skelVert.Bone[3];
Vertices[baseIndex + count++] = weightsHash[0];
Vertices[baseIndex + count++] = weightsHash[1];
Vertices[baseIndex + count++] = weightsHash[2];
Vertices[baseIndex + count++] = weightsHash[3];
int max = skelVert.Influences.Count;
for (int j = 0; j < 8; j++)
{
var boneID = j < max ? skelVert.Influences[j].Bone : (short) 0;
var weight = j < max ? skelVert.Influences[j].RawWeight : (byte) 0;
// Pack bone ID and weight
Vertices[baseIndex + count++] = (boneID << 16) | weight;
}
}
}
@ -197,8 +199,9 @@ public abstract class UModel : IRenderableModel
if (i != 5 || !broken)
{
Vao.VertexAttributePointer((uint) i, attribute.Size, i == 0 ? VertexAttribPointerType.Int : VertexAttribPointerType.Float, VertexSize, offset);
Vao.VertexAttributePointer((uint) i, attribute.Size, attribute.Type, VertexSize, offset);
}
offset += attribute.Size;
}
@ -211,6 +214,11 @@ public abstract class UModel : IRenderableModel
Materials[i].Setup(options, broken ? 1 : UvCount);
}
foreach (var collision in Collisions)
{
collision.Setup();
}
if (options.Models.Count == 1 && Sections.All(x => !x.Show))
{
IsVisible = true;
@ -242,6 +250,7 @@ public abstract class UModel : IRenderableModel
if (!outline)
{
shader.SetUniform("uUvCount", UvCount);
shader.SetUniform("uOpacity", ShowCollisions && IsSelected ? 0.75f : 1f);
shader.SetUniform("uHasVertexColors", HasVertexColors);
}
@ -296,6 +305,12 @@ public abstract class UModel : IRenderableModel
if (IsTwoSided) GL.Enable(EnableCap.CullFace);
}
public virtual void RenderCollision(Shader shader)
{
shader.SetUniform("uInstanceMatrix", GetTransform().Matrix);
shader.SetUniform("uScaleDown", Constants.SCALE_DOWN_RATIO);
}
public void Update(Options options)
{
MatrixVbo.Bind();
@ -357,18 +372,7 @@ public abstract class UModel : IRenderableModel
public bool Save(out string label, out string savedFilePath)
{
var exportOptions = new ExporterOptions
{
LodFormat = UserSettings.Default.LodExportFormat,
MeshFormat = UserSettings.Default.MeshExportFormat,
MaterialFormat = UserSettings.Default.MaterialExportFormat,
TextureFormat = UserSettings.Default.TextureExportFormat,
SocketFormat = UserSettings.Default.SocketExportFormat,
Platform = UserSettings.Default.CurrentDir.TexturePlatform,
ExportMorphTargets = UserSettings.Default.SaveMorphTargets,
ExportMaterials = UserSettings.Default.SaveEmbeddedMaterials
};
var toSave = new Exporter(_export, exportOptions);
var toSave = new Exporter(_export, UserSettings.Default.ExportOptions);
return toSave.TryWriteToDir(new DirectoryInfo(UserSettings.Default.ModelDirectory), out label, out savedFilePath);
}
@ -383,6 +387,11 @@ public abstract class UModel : IRenderableModel
socket?.Dispose();
}
Sockets.Clear();
foreach (var collision in Collisions)
{
collision?.Dispose();
}
Collisions.Clear();
GL.DeleteProgram(Handle);
}

View File

@ -42,6 +42,12 @@ public class Options
Icons = new Dictionary<string, Texture>
{
["material"] = new ("materialicon"),
["square"] = new ("square"),
["square_off"] = new ("square_off"),
["cube"] = new ("cube"),
["cube_off"] = new ("cube_off"),
["light"] = new ("light"),
["light_off"] = new ("light_off"),
["noimage"] = new ("T_Placeholder_Item_Image"),
["checker"] = new ("checker"),
["pointlight"] = new ("pointlight"),

View File

@ -1,4 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Threading;
@ -8,6 +9,7 @@ using CUE4Parse_Conversion.Meshes;
using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Assets.Exports.Animation;
using CUE4Parse.UE4.Assets.Exports.Component.StaticMesh;
using CUE4Parse.UE4.Assets.Exports.GeometryCollection;
using CUE4Parse.UE4.Assets.Exports.Material;
using CUE4Parse.UE4.Assets.Exports.SkeletalMesh;
using CUE4Parse.UE4.Assets.Exports.StaticMesh;
@ -46,6 +48,7 @@ public class Renderer : IDisposable
private Shader _outline;
private Shader _light;
private Shader _bone;
private Shader _collision;
private bool _saveCameraMode;
public bool ShowSkybox;
@ -77,8 +80,8 @@ public class Renderer : IDisposable
public void Load(CancellationToken cancellationToken, UObject export)
{
ShowLights = false;
_saveCameraMode = export is not UWorld;
CameraOp.Mode = _saveCameraMode ? UserSettings.Default.CameraMode : Camera.WorldMode.FlyCam;
Color = VertexColor.Default;
_saveCameraMode = export is not UWorld and not UBlueprintGeneratedClass;
switch (export)
{
case UStaticMesh st:
@ -96,7 +99,15 @@ public class Renderer : IDisposable
case UWorld wd:
LoadWorld(cancellationToken, wd, Transform.Identity);
break;
case UBlueprintGeneratedClass bp:
LoadJunoWorld(cancellationToken, bp, Transform.Identity);
Color = VertexColor.Colors;
break;
case UPaperSprite ps:
LoadPaperSprite(ps);
break;
}
CameraOp.Mode = _saveCameraMode ? UserSettings.Default.CameraMode : Camera.WorldMode.FlyCam;
SetupCamera();
}
@ -227,6 +238,7 @@ public class Renderer : IDisposable
_outline = new Shader("outline");
_light = new Shader("light");
_bone = new Shader("bone");
_collision = new Shader("collision", "bone");
Picking.Setup();
Options.SetupModelsAndLights();
@ -272,6 +284,11 @@ public class Renderer : IDisposable
_bone.Render(viewMatrix, projMatrix);
skeletalModel.RenderBones(_bone);
}
else if (selected.ShowCollisions)
{
_collision.Render(viewMatrix, projMatrix);
selected.RenderCollision(_collision);
}
_outline.Render(viewMatrix, CameraOp.Position, projMatrix);
selected.Render(_outline, Color == VertexColor.TextureCoordinates ? Options.Icons["checker"] : null, true);
@ -383,6 +400,23 @@ public class Renderer : IDisposable
Options.SelectModel(guid);
}
private void LoadPaperSprite(UPaperSprite original)
{
if (!(original.BakedSourceTexture?.TryLoad(out UTexture2D texture) ?? false))
return;
var guid = texture.LightingGuid;
if (Options.TryGetModel(guid, out var model))
{
model.AddInstance(Transform.Identity);
Application.Current.Dispatcher.Invoke(() => model.SetupInstances());
return;
}
Options.Models[guid] = new StaticModel(original, texture);
Options.SelectModel(guid);
}
private void SetupCamera()
{
if (Options.TryGetModel(out var model))
@ -422,6 +456,49 @@ public class Renderer : IDisposable
Services.ApplicationService.ApplicationView.Status.UpdateStatusLabel($"{original.Name} ... {length}/{length}");
}
private void LoadJunoWorld(CancellationToken cancellationToken, UBlueprintGeneratedClass original, Transform transform)
{
CameraOp.Setup(new FBox(FVector.ZeroVector, new FVector(0, 10, 10)));
var length = 0;
FPackageIndex[] allNodes = [];
IPropertyHolder[] records = [];
if (original.TryGetValue(out FPackageIndex simpleConstructionScript, "SimpleConstructionScript") &&
simpleConstructionScript.TryLoad(out var scs) && scs.TryGetValue(out allNodes, "AllNodes"))
length = allNodes.Length;
else if (original.TryGetValue(out FPackageIndex inheritableComponentHandler, "InheritableComponentHandler") &&
inheritableComponentHandler.TryLoad(out var ich) && ich.TryGetValue(out records, "Records"))
length = records.Length;
for (var i = 0; i < length; i++)
{
cancellationToken.ThrowIfCancellationRequested();
IPropertyHolder actor;
if (allNodes is {Length: > 0} && allNodes[i].TryLoad(out UObject node))
{
actor = node;
}
else if (records is {Length: > 0})
{
actor = records[i];
}
else continue;
Services.ApplicationService.ApplicationView.Status.UpdateStatusLabel($"{original.Name} ... {i}/{length}");
WorldMesh(actor, transform, true);
}
Services.ApplicationService.ApplicationView.Status.UpdateStatusLabel($"{original.Name} ... {length}/{length}");
if (Options.Models.Count == 1)
{
var (guid, model) = Options.Models.First();
Options.SelectModel(guid);
CameraOp.Setup(model.Box);
_saveCameraMode = true;
}
}
private void WorldCamera(UObject actor)
{
if (actor.ExportType != "LevelBounds" || !actor.TryGetValue(out FPackageIndex boxComponent, "BoxComponent") ||
@ -452,36 +529,79 @@ public class Renderer : IDisposable
}
}
private void WorldMesh(UObject actor, Transform transform)
private void WorldMesh(IPropertyHolder actor, Transform transform, bool forceShow = false)
{
if (!actor.TryGetValue(out FPackageIndex staticMeshComponent, "StaticMeshComponent", "StaticMesh", "Mesh", "LightMesh") ||
!staticMeshComponent.TryLoad(out UStaticMeshComponent staticMeshComp) ||
!staticMeshComp.GetStaticMesh().TryLoad(out UStaticMesh m) || m.Materials.Length < 1)
return;
var guid = m.LightingGuid;
var t = new Transform
if (actor.TryGetValue(out FPackageIndex[] instanceComponents, "InstanceComponents"))
{
Relation = transform.Matrix,
Position = staticMeshComp.GetOrDefault("RelativeLocation", FVector.ZeroVector) * Constants.SCALE_DOWN_RATIO,
Rotation = staticMeshComp.GetOrDefault("RelativeRotation", FRotator.ZeroRotator).Quaternion(),
Scale = staticMeshComp.GetOrDefault("RelativeScale3D", FVector.OneVector)
};
foreach (var component in instanceComponents)
{
if (!component.TryLoad(out UInstancedStaticMeshComponent staticMeshComp) ||
!staticMeshComp.GetStaticMesh().TryLoad(out UStaticMesh m) || m.Materials.Length < 1)
continue;
if (staticMeshComp.PerInstanceSMData is { Length: > 0 })
{
var relation = CalculateTransform(staticMeshComp, transform);
foreach (var perInstanceData in staticMeshComp.PerInstanceSMData)
{
ProcessMesh(actor, staticMeshComp, m, new Transform
{
Relation = relation.Matrix,
Position = perInstanceData.TransformData.Translation * Constants.SCALE_DOWN_RATIO,
Rotation = perInstanceData.TransformData.Rotation,
Scale = perInstanceData.TransformData.Scale3D
});
}
}
else ProcessMesh(actor, staticMeshComp, m, CalculateTransform(staticMeshComp, transform));
}
}
else if (actor.TryGetValue(out FPackageIndex componentTemplate, "ComponentTemplate") &&
componentTemplate.TryLoad(out UObject compTemplate))
{
UGeometryCollection geometryCollection = null;
if (!compTemplate.TryGetValue(out UStaticMesh m, "StaticMesh") &&
compTemplate.TryGetValue(out FPackageIndex restCollection, "RestCollection") &&
restCollection.TryLoad(out geometryCollection) && geometryCollection.RootProxyData is { ProxyMeshes.Length: > 0 } rootProxyData)
{
rootProxyData.ProxyMeshes[0].TryLoad(out m);
}
if (m is { Materials.Length: > 0 })
{
OverrideJunoVertexColors(m, geometryCollection);
ProcessMesh(actor, compTemplate, m, CalculateTransform(compTemplate, transform), forceShow);
}
}
else if (actor.TryGetValue(out FPackageIndex staticMeshComponent, "StaticMeshComponent", "ComponentTemplate", "StaticMesh", "Mesh", "LightMesh") &&
staticMeshComponent.TryLoad(out UStaticMeshComponent staticMeshComp) &&
staticMeshComp.GetStaticMesh().TryLoad(out UStaticMesh m) && m.Materials.Length > 0)
{
ProcessMesh(actor, staticMeshComp, m, CalculateTransform(staticMeshComp, transform));
}
}
private void ProcessMesh(IPropertyHolder actor, UStaticMeshComponent staticMeshComp, UStaticMesh m, Transform transform)
{
OverrideVertexColors(staticMeshComp, m);
ProcessMesh(actor, staticMeshComp, m, transform, false);
}
private void ProcessMesh(IPropertyHolder actor, UObject staticMeshComp, UStaticMesh m, Transform transform, bool forceShow)
{
var guid = m.LightingGuid;
if (Options.TryGetModel(guid, out var model))
{
model.AddInstance(t);
model.AddInstance(transform);
}
else if (m.TryConvert(out var mesh))
{
model = new StaticModel(m, mesh, t);
model = new StaticModel(m, mesh, transform);
model.IsTwoSided = actor.GetOrDefault("bMirrored", staticMeshComp.GetOrDefault("bDisallowMeshPaintPerInstance", model.IsTwoSided));
if (actor.TryGetValue(out FPackageIndex baseMaterial, "BaseMaterial") &&
actor.TryGetAllValues(out FPackageIndex[] textureData, "TextureData"))
if (actor.TryGetAllValues(out FPackageIndex[] textureData, "TextureData"))
{
var material = model.Materials.FirstOrDefault(x => x.Name == baseMaterial.Name);
var material = model.Materials.FirstOrDefault();
if (material is { IsUsed: true })
{
for (int j = 0; j < textureData.Length; j++)
@ -517,28 +637,100 @@ public class Renderer : IDisposable
if (staticMeshComp.TryGetValue(out FPackageIndex[] overrideMaterials, "OverrideMaterials"))
{
var max = model.Sections.Length - 1;
for (var j = 0; j < overrideMaterials.Length; j++)
for (var j = 0; j < overrideMaterials.Length && j < model.Sections.Length; j++)
{
if (j > max) break;
if (!model.Materials[model.Sections[j].MaterialIndex].IsUsed ||
overrideMaterials[j].Load() is not UMaterialInterface unrealMaterial) continue;
model.Materials[model.Sections[j].MaterialIndex].SwapMaterial(unrealMaterial);
var matIndex = model.Sections[j].MaterialIndex;
if (matIndex < 0 || matIndex >= model.Materials.Length || matIndex >= overrideMaterials.Length ||
overrideMaterials[matIndex].Load() is not UMaterialInterface unrealMaterial) continue;
model.Materials[matIndex].SwapMaterial(unrealMaterial);
}
}
if (forceShow)
{
foreach (var section in model.Sections)
{
section.Show = true;
}
}
Options.Models[guid] = model;
}
if (actor.TryGetValue(out FPackageIndex treasureLight, "PointLight", "TreasureLight") &&
treasureLight.TryLoad(out var pl1) && pl1.Template.TryLoad(out var pl2))
{
Options.Lights.Add(new PointLight(guid, Options.Icons["pointlight"], pl1, pl2, t));
Options.Lights.Add(new PointLight(guid, Options.Icons["pointlight"], pl1, pl2, transform));
}
if (actor.TryGetValue(out FPackageIndex spotLight, "SpotLight") &&
spotLight.TryLoad(out var sl1) && sl1.Template.TryLoad(out var sl2))
{
Options.Lights.Add(new SpotLight(guid, Options.Icons["spotlight"], sl1, sl2, t));
Options.Lights.Add(new SpotLight(guid, Options.Icons["spotlight"], sl1, sl2, transform));
}
}
private Transform CalculateTransform(IPropertyHolder staticMeshComp, Transform relation)
{
return new Transform
{
Relation = relation.Matrix,
Position = staticMeshComp.GetOrDefault("RelativeLocation", FVector.ZeroVector) * Constants.SCALE_DOWN_RATIO,
Rotation = staticMeshComp.GetOrDefault("RelativeRotation", FRotator.ZeroRotator).Quaternion(),
Scale = staticMeshComp.GetOrDefault("RelativeScale3D", FVector.OneVector)
};
}
private void OverrideJunoVertexColors(UStaticMesh staticMesh, UGeometryCollection geometryCollection = null)
{
if (staticMesh.RenderData is not { LODs.Length: > 0 } || staticMesh.RenderData.LODs[0].ColorVertexBuffer == null)
return;
var dico = new Dictionary<byte, FColor>();
if (geometryCollection?.Materials is not { Length: > 0 })
{
var distinctReds = new HashSet<byte>();
for (int i = 0; i < staticMesh.RenderData.LODs[0].ColorVertexBuffer.Data.Length; i++)
{
ref var vertexColor = ref staticMesh.RenderData.LODs[0].ColorVertexBuffer.Data[i];
var indexAsByte = vertexColor.R;
if (indexAsByte == 255) indexAsByte = vertexColor.A;
distinctReds.Add(indexAsByte);
}
foreach (var indexAsByte in distinctReds)
{
var path = string.Concat("/JunoAtomAssets/Materials/MI_LegoStandard_", indexAsByte, ".MI_LegoStandard_", indexAsByte);
if (!Utils.TryLoadObject(path, out UMaterialInterface unrealMaterial))
continue;
var parameters = new CMaterialParams2();
unrealMaterial.GetParams(parameters, EMaterialFormat.FirstLayer);
if (!parameters.TryGetLinearColor(out var color, "Color"))
color = FLinearColor.Gray;
dico[indexAsByte] = color.ToFColor(true);
}
}
else foreach (var material in geometryCollection.Materials)
{
if (!material.TryLoad(out UMaterialInterface unrealMaterial)) continue;
var parameters = new CMaterialParams2();
unrealMaterial.GetParams(parameters, EMaterialFormat.FirstLayer);
if (!byte.TryParse(material.Name.SubstringAfterLast("_"), out var indexAsByte))
indexAsByte = byte.MaxValue;
if (!parameters.TryGetLinearColor(out var color, "Color"))
color = FLinearColor.Gray;
dico[indexAsByte] = color.ToFColor(true);
}
for (int i = 0; i < staticMesh.RenderData.LODs[0].ColorVertexBuffer.Data.Length; i++)
{
ref var vertexColor = ref staticMesh.RenderData.LODs[0].ColorVertexBuffer.Data[i];
vertexColor = dico.TryGetValue(vertexColor.R, out var color) ? color : FColor.Gray;
}
}
@ -608,6 +800,7 @@ public class Renderer : IDisposable
_outline?.Dispose();
_light?.Dispose();
_bone?.Dispose();
_collision?.Dispose();
Picking?.Dispose();
Options?.Dispose();
}

View File

@ -76,12 +76,12 @@ public class Material : IDisposable
if (uvCount < 1 || Parameters.IsNull)
{
Diffuse = new[] { options.Icons["checker"] };
Normals = new[] { new Texture(new FLinearColor(0.498f, 0.498f, 0.996f, 1f)) };
SpecularMasks = new [] { new Texture(new FLinearColor(1f, 0.5f, 0.5f, 1f)) };
Diffuse = [new Texture(FLinearColor.Gray)];
Normals = [new Texture(new FLinearColor(0.5f, 0.5f, 1f, 1f))];
SpecularMasks = [new Texture(new FLinearColor(1f, 0.5f, 0.5f, 1f))];
Emissive = new Texture[1];
DiffuseColor = new[] { Vector4.One };
EmissiveColor = new[] { Vector4.One };
DiffuseColor = [Vector4.One];
EmissiveColor = [Vector4.One];
}
else
{
@ -98,11 +98,11 @@ public class Material : IDisposable
}
{ // ambient occlusion + color boost
if (Parameters.TryGetTexture2d(out var original, "M", "AEM", "AO", "Mask") &&
if (Parameters.TryGetTexture2d(out var original, "M", "AEM", "AO") &&
!original.Name.Equals("T_BlackMask") && options.TryGetTexture(original, false, out var transformed))
{
HasAo = true;
Ao = new AoParams { Texture = transformed, AmbientOcclusion = 0.7f };
Ao = new AoParams { Texture = transformed };
if (Parameters.TryGetLinearColor(out var l, "Skin Boost Color And Exponent"))
{
Ao.HasColorBoost = true;
@ -242,7 +242,6 @@ public class Material : IDisposable
shader.SetUniform("uParameters.Ao.HasColorBoost", Ao.HasColorBoost);
shader.SetUniform("uParameters.Ao.ColorBoost.Color", Ao.ColorBoost.Color);
shader.SetUniform("uParameters.Ao.ColorBoost.Exponent", Ao.ColorBoost.Exponent);
shader.SetUniform("uParameters.Ao.AmbientOcclusion", Ao.AmbientOcclusion);
shader.SetUniform("uParameters.HasAo", HasAo);
shader.SetUniform("uParameters.EmissiveRegion", EmissiveRegion);
@ -269,18 +268,13 @@ public class Material : IDisposable
ImGui.DragFloat("", ref EmissiveMult, _step, _zero, _infinite, _mult, _clamp);
ImGui.PopID();
if (HasAo)
if (HasAo && Ao.HasColorBoost)
{
SnimGui.Layout("Ambient Occlusion");ImGui.PushID(id++);
ImGui.DragFloat("", ref Ao.AmbientOcclusion, _step, _zero, 1.0f, _mult, _clamp);ImGui.PopID();
if (Ao.HasColorBoost)
{
SnimGui.Layout("Color Boost");ImGui.PushID(id++);
ImGui.ColorEdit3("", ref Ao.ColorBoost.Color);ImGui.PopID();
SnimGui.Layout("Color Boost Exponent");ImGui.PushID(id++);
ImGui.DragFloat("", ref Ao.ColorBoost.Exponent, _step, _zero, _infinite, _mult, _clamp);
ImGui.PopID();
}
SnimGui.Layout("Color Boost");ImGui.PushID(id++);
ImGui.ColorEdit3("", ref Ao.ColorBoost.Color);ImGui.PopID();
SnimGui.Layout("Color Boost Exponent");ImGui.PushID(id++);
ImGui.DragFloat("", ref Ao.ColorBoost.Exponent, _step, _zero, _infinite, _mult, _clamp);
ImGui.PopID();
}
ImGui.EndTable();
}
@ -329,12 +323,12 @@ public class Material : IDisposable
switch (SelectedTexture)
{
case 0:
case 0 when DiffuseColor.Length > 0:
SnimGui.Layout("Color");ImGui.PushID(3);
ImGui.ColorEdit4("", ref DiffuseColor[SelectedChannel], ImGuiColorEditFlags.NoAlpha);
ImGui.PopID();
break;
case 4:
case 4 when EmissiveColor.Length > 0:
SnimGui.Layout("Color");ImGui.PushID(3);
ImGui.ColorEdit4("", ref EmissiveColor[SelectedChannel], ImGuiColorEditFlags.NoAlpha);
ImGui.PopID();SnimGui.Layout("Region");ImGui.PushID(4);
@ -357,11 +351,11 @@ public class Material : IDisposable
{
return SelectedTexture switch
{
0 => Diffuse[SelectedChannel],
1 => Normals[SelectedChannel],
2 => SpecularMasks[SelectedChannel],
0 when Diffuse.Length > 0 => Diffuse[SelectedChannel],
1 when Normals.Length > 0 => Normals[SelectedChannel],
2 when SpecularMasks.Length > 0 => SpecularMasks[SelectedChannel],
3 => Ao.Texture,
4 => Emissive[SelectedChannel],
4 when Emissive.Length > 0 => Emissive[SelectedChannel],
_ => null
};
}
@ -401,7 +395,6 @@ public class Material : IDisposable
public struct AoParams
{
public Texture Texture;
public float AmbientOcclusion;
public Boost ColorBoost;
public bool HasColorBoost;

View File

@ -10,28 +10,38 @@ namespace FModel.Views.Snooper.Shading;
public class Shader : IDisposable
{
private readonly int _handle;
private readonly int _vHandle;
private readonly int _fHandle;
private readonly Dictionary<string, int> _uniformsLocation = new ();
public Shader() : this("default") {}
public Shader(string name)
public Shader(string name1, string name2 = null)
{
_handle = GL.CreateProgram();
_vHandle = LoadShader(ShaderType.VertexShader, $"{name1}.vert");
_fHandle = LoadShader(ShaderType.FragmentShader, $"{name2 ?? name1}.frag");
Attach();
}
var v = LoadShader(ShaderType.VertexShader, $"{name}.vert");
var f = LoadShader(ShaderType.FragmentShader, $"{name}.frag");
GL.AttachShader(_handle, v);
GL.AttachShader(_handle, f);
private void Attach()
{
GL.AttachShader(_handle, _vHandle);
GL.AttachShader(_handle, _fHandle);
GL.LinkProgram(_handle);
GL.GetProgram(_handle, GetProgramParameterName.LinkStatus, out var status);
if (status == 0)
{
throw new Exception($"Program failed to link with error: {GL.GetProgramInfoLog(_handle)}");
}
GL.DetachShader(_handle, v);
GL.DetachShader(_handle, f);
GL.DeleteShader(v);
GL.DeleteShader(f);
}
private void Detach()
{
GL.DetachShader(_handle, _vHandle);
GL.DetachShader(_handle, _fHandle);
GL.DeleteShader(_vHandle);
GL.DeleteShader(_fHandle);
}
private int LoadShader(ShaderType type, string file)
@ -130,6 +140,7 @@ public class Shader : IDisposable
public void Dispose()
{
Detach();
GL.DeleteProgram(_handle);
}
}

View File

@ -29,17 +29,17 @@ public class Texture : IDisposable
public int Height;
private const int DisabledChannel = (int)BlendingFactor.Zero;
private readonly bool[] _values = { true, true, true, true };
private readonly string[] _labels = { "R", "G", "B", "A" };
private readonly bool[] _values = [true, true, true, true];
private readonly string[] _labels = ["R", "G", "B", "A"];
public int[] SwizzleMask =
{
[
(int) PixelFormat.Red,
(int) PixelFormat.Green,
(int) PixelFormat.Blue,
(int) PixelFormat.Alpha
};
];
public Texture(TextureType type)
private Texture(TextureType type)
{
_handle = GL.GenTexture();
_type = type;
@ -92,7 +92,19 @@ public class Texture : IDisposable
Height = bitmap.Height;
Bind(TextureUnit.Texture0);
GL.TexImage2D(_target, 0, texture2D.SRGB ? PixelInternalFormat.Srgb : PixelInternalFormat.Rgb, Width, Height, 0, PixelFormat.Rgba, PixelType.UnsignedByte, bitmap.Bytes);
var internalFormat = Format switch
{
EPixelFormat.PF_G8 => PixelInternalFormat.R8,
_ => texture2D.SRGB ? PixelInternalFormat.Srgb : PixelInternalFormat.Rgb
};
var pixelFormat = Format switch
{
EPixelFormat.PF_G8 => PixelFormat.Red,
_ => PixelFormat.Rgba
};
GL.TexImage2D(_target, 0, internalFormat, Width, Height, 0, pixelFormat, PixelType.UnsignedByte, bitmap.Bytes);
GL.TexParameter(_target, TextureParameterName.TextureMinFilter, (int) TextureMinFilter.LinearMipmapLinear);
GL.TexParameter(_target, TextureParameterName.TextureMagFilter, (int) TextureMagFilter.Linear);
GL.TexParameter(_target, TextureParameterName.TextureBaseLevel, 0);

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