ousttrue
|
760051f1ac
|
Merge pull request #1085 from ousttrue/feature10/VRMC_hdr_emissiveMultiplier
VRMC_materials_hdr_emissiveMultiplier 実装
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2021-06-30 15:10:26 +09:00 |
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ousttrue
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a319b61441
|
null check
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2021-06-30 14:51:26 +09:00 |
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ousttrue
|
8b645b060d
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Merge pull request #1083 from Santarh/fixDuplicatedSufix
Add unique suffix to same name assets.
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2021-06-30 13:51:10 +09:00 |
|
Masataka SUMI
|
e1c897b220
|
Add unique suffix to same name assets.
|
2021-06-29 22:23:03 +09:00 |
|
Masataka SUMI
|
70c01d5344
|
AnimationClip import with AnimationClipFactory
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2021-06-29 21:02:19 +09:00 |
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ousttrue
|
0bdb224215
|
gltfExporter use GltfExportSettings
|
2021-06-29 20:25:58 +09:00 |
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ousttrue
|
6cfdf81429
|
merge MeshExportSettings to GltfExportSettings
|
2021-06-29 20:25:58 +09:00 |
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ousttrue
|
7f7c01c011
|
mv GltfExportSettings to Runtime
|
2021-06-29 20:25:57 +09:00 |
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ousttrue
|
a4ef5999a0
|
GltfExportSettings to C# class from ScriptableObject
|
2021-06-29 20:25:57 +09:00 |
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ousttrue
|
d90179a720
|
experimental zip archive importer
|
2021-06-29 15:53:53 +09:00 |
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ousttrue
|
7e71dc3d62
|
fix SettingProvider
> Cannot create Settings Provider for: CreateProjectSettingsProvider
> UnityEditor.WindowLayout:LoadDefaultWindowPreferences ()
|
2021-06-29 14:57:03 +09:00 |
|
Masataka SUMI
|
bc5051258a
|
Use ambiguous parser in ScripterImporter
|
2021-06-28 01:40:22 +09:00 |
|
Masataka SUMI
|
3ed5c4fe5c
|
Rename IGltfData to GltfData
|
2021-06-28 00:26:54 +09:00 |
|
Masataka SUMI
|
a1c40eeda0
|
Implements Parser variants.
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2021-06-28 00:26:05 +09:00 |
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Masataka SUMI
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e5ca1346a5
|
Rename GltfParser to IGltfData
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2021-06-27 21:45:30 +09:00 |
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ousttrue
|
b6db76874b
|
s_typeMap を遅延
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2021-06-24 18:54:34 +09:00 |
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ousttrue
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8080bf7ab6
|
CanExtract
|
2021-06-24 18:46:12 +09:00 |
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ousttrue
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1ea276e959
|
CanExtract
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2021-06-24 18:39:27 +09:00 |
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ousttrue
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765c685837
|
remove ScriptedImporterExtension
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2021-06-24 18:24:18 +09:00 |
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ousttrue
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d72e1f1551
|
no animation message
|
2021-06-24 17:40:05 +09:00 |
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ousttrue
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e0a9fc1e9e
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Merge pull request #1061 from ousttrue/fix/skip_default_trs
Export 時に default 値の TRS を出力しない
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2021-06-22 14:19:00 +09:00 |
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ousttrue
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20d068e16f
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skip T if [0, 0, 0]
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2021-06-22 14:06:41 +09:00 |
|
PoChang007
|
53649f9ef8
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Merge pull request #1053 from ousttrue/feature10/remap_editor
Feature10/remap editor
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2021-06-22 13:56:37 +09:00 |
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ousttrue
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c6cb7e9df3
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VRM10ExportDialog use VRM10MetaEditor
|
2021-06-21 19:17:51 +09:00 |
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ousttrue
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b4131c4bad
|
VRM10MetaEditor
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2021-06-21 18:34:39 +09:00 |
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ousttrue
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9ba9a9f5a6
|
rename
|
2021-06-21 18:21:50 +09:00 |
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ousttrue
|
1161054638
|
implement revert and apply
|
2021-06-21 15:30:25 +09:00 |
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ousttrue
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e5b1f378c3
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ScriptedImporterEditorBase に Apply 前の状態を保持する。
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2021-06-21 15:01:06 +09:00 |
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ousttrue
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21d0ce714e
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RemapEditorBase に externalObjectMap を保持しない
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2021-06-21 14:15:48 +09:00 |
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ousttrue
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e04ac65bf5
|
WIP reload timing
|
2021-06-21 13:43:27 +09:00 |
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ousttrue
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682bde5289
|
RemapEditorBase constructor
|
2021-06-21 13:43:27 +09:00 |
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ousttrue
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f6c0f475cd
|
RemapEditorBase
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2021-06-21 13:43:26 +09:00 |
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ousttrue
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8f28621c92
|
Merge pull request #1042 from ousttrue/feature10/vrm_object
[vrm1]ScriptableObjectの構成を見直し
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2021-06-16 17:49:51 +09:00 |
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ousttrue
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55db3fa8c3
|
clear
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2021-06-15 20:03:23 +09:00 |
|
Masataka SUMI
|
50383c3483
|
Disable auto-referenced in asmdefs
|
2021-06-15 18:00:27 +09:00 |
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ousttrue
|
48a9ea6230
|
new EditorGUI.DisabledScope(false) は GUI.enabled = true という意味ではないぽい
|
2021-06-15 14:04:33 +09:00 |
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ousttrue
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423889cb05
|
UnityObjectManager is not unnecessary for prefab
|
2021-06-11 17:12:13 +09:00 |
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ousttrue
|
612a59cba7
|
TakeResponsibilityForDestroyObjectFunc の返り値削除
GameObject(prefab root)の移譲の判定にしか使っていなかった。設計変更で不要になった
|
2021-06-10 20:39:13 +09:00 |
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ousttrue
|
e9d4654678
|
UnityObjectManager から ScriptedImporter に移譲する
|
2021-06-10 20:39:12 +09:00 |
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ousttrue
|
a17c789a02
|
ImporterContext.LoadAsync が UnityObjectManager を戻すようにインタフェースを変更
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2021-06-10 20:39:12 +09:00 |
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ousttrue
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3b1f3fb52c
|
add SubAssetKey to TakeResponsibilityForDestroyObjectFunc
|
2021-06-10 20:39:11 +09:00 |
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ousttrue
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506460665a
|
null check. public MeshExportInfo.CalcMeshSize
|
2021-06-03 20:21:10 +09:00 |
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ousttrue
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66f0411218
|
integrate MeshWithRenderer to MeshExportInfo
|
2021-06-03 19:42:30 +09:00 |
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ousttrue
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0706c869ee
|
MeshExportInfo.Renderers
|
2021-06-03 18:32:43 +09:00 |
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ousttrue
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ce98d54976
|
IBlendShapeFilter
|
2021-06-03 18:14:38 +09:00 |
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ousttrue
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f02d2d2ee0
|
MeshExportInfo.GetInfo
|
2021-06-03 17:23:04 +09:00 |
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ousttrue
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67e58a8cde
|
コード整理。static
|
2021-06-03 17:10:08 +09:00 |
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ousttrue
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acfe0d347a
|
implement AnimationClip extract
|
2021-06-03 14:11:12 +09:00 |
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ousttrue
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4c130f1e27
|
TmpGuiEnable to EditorGUI.DisabledScope
|
2021-06-03 14:11:12 +09:00 |
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ousttrue
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ca8a04d6cb
|
VertexColorState を格上げ
|
2021-06-02 17:25:25 +09:00 |
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ousttrue
|
2d53b15559
|
MeshUtility.Humanoid を UniHumanoid.Humanoid に移動
|
2021-06-01 18:24:07 +09:00 |
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ousttrue
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56db0e2e54
|
rename namespace MeshUtility to UniGLTF.MeshUtility
* MeshUtility と UniGLTF に重複していたクラスを削除
|
2021-06-01 18:09:41 +09:00 |
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ousttrue
|
72fe88deb4
|
fix SettingsProvider
#if
|
2021-05-28 16:55:27 +09:00 |
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ousttrue
|
2016d636c0
|
use SettingProvider
workaround
https://github.com/Unity-Technologies/com.unity.cinemachine/blob/master/Editor/Windows/CinemachineSettings.cs#L313
|
2021-05-28 16:45:19 +09:00 |
|
Masataka SUMI
|
02e51346f4
|
define ITextureDeserializer
|
2021-05-27 18:54:27 +09:00 |
|
Masataka SUMI
|
570cef700d
|
mv TextureImportParam TextureDescriptor
|
2021-05-27 15:43:57 +09:00 |
|
Masataka SUMI
|
adbe16e154
|
mv GetTextureImportParamSet Get
|
2021-05-27 15:37:38 +09:00 |
|
Masataka SUMI
|
a4a5b1d0cb
|
mv TextureSetImporter TextureDescriptorGenerator
|
2021-05-27 15:36:52 +09:00 |
|
Masataka SUMI
|
157c7091f7
|
follow test
|
2021-05-27 15:35:45 +09:00 |
|
Masataka SUMI
|
86d1dc0db7
|
rename
|
2021-05-27 15:16:03 +09:00 |
|
Masataka SUMI
|
b549f54a13
|
define TextureSet
|
2021-05-27 15:12:49 +09:00 |
|
Masataka SUMI
|
a6d730d15f
|
Refactor Texture enumeration to TextureSetImport
|
2021-05-26 21:22:34 +09:00 |
|
Masataka SUMI
|
d39c9114db
|
Fix type parent
|
2021-05-25 19:22:42 +09:00 |
|
Masataka SUMI
|
6e85b42d65
|
Fix error of extracting
|
2021-05-25 18:22:44 +09:00 |
|
Masataka SUMI
|
68c8fed9dd
|
Fix bug
|
2021-05-25 17:57:40 +09:00 |
|
Masataka SUMI
|
44eead7f67
|
make extracted asset replacement work
|
2021-05-25 17:01:38 +09:00 |
|
Masataka SUMI
|
76582ebcf3
|
Ignore null
|
2021-05-25 16:47:16 +09:00 |
|
Masataka SUMI
|
34e5e4689c
|
Ignore considering gltf external textures
|
2021-05-25 16:43:47 +09:00 |
|
Masataka SUMI
|
7b5301d348
|
Convert VRM0 meta texture before extracting
|
2021-05-25 16:35:13 +09:00 |
|
Masataka SUMI
|
b7593254d9
|
Strict SubAssetKey constructor
|
2021-05-25 15:44:20 +09:00 |
|
Masataka SUMI
|
709fe25783
|
SubAssetKey の使用を厳格化
|
2021-05-24 23:28:43 +09:00 |
|
Masataka SUMI
|
9cd3288e4d
|
mv SubAssetKey
|
2021-05-24 20:12:19 +09:00 |
|
ousttrue
|
c1930ca040
|
Merge pull request #961 from Santarh/refactorTextureSerializer
Refactoring Serializing Textures
|
2021-05-20 18:35:09 +09:00 |
|
Masataka SUMI
|
f88e8d7286
|
Refactoring Serializing Textures
|
2021-05-20 18:23:26 +09:00 |
|
ousttrue
|
41b411a461
|
Default の Asset をサーチしてまとめて Reimport を発動する
|
2021-05-20 17:24:27 +09:00 |
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ousttrue
|
5ffab988dc
|
矢張り、EditorPrefs を使うことにした
* symbol UNIGLTF_DEFAULT_AXES_X は止める
|
2021-05-20 12:56:00 +09:00 |
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ousttrue
|
3ba3f899e3
|
add ScriptedImporterAxes
|
2021-05-19 18:08:10 +09:00 |
|
ousttrue
|
3f2f2bbff1
|
add Axes.Default
|
2021-05-19 18:00:41 +09:00 |
|
ousttrue
|
aab1596a9a
|
ToggleSymbol
|
2021-05-19 17:53:13 +09:00 |
|
ousttrue
|
22cb1372be
|
axis の複数形は、axes
not axises
|
2021-05-19 17:28:10 +09:00 |
|
ousttrue
|
91d39f5fba
|
materialsがsubmeshより多くて null を含む場合をValidationErrorにする #946
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2021-05-17 13:47:51 +09:00 |
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ousttrue
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db93e9390f
|
Merge pull request #944 from Santarh/throwExportNonReadableTexture
Exporter can export compressed or non-readable texture.
|
2021-05-14 12:47:04 +09:00 |
|
Masataka SUMI
|
0b812fa778
|
Use TextureExporter in Texture Saver.
|
2021-05-13 20:58:00 +09:00 |
|
oO
|
07ff382635
|
Fix incorrect value caching of M17N
|
2021-05-13 00:52:51 +09:00 |
|
ousttrue
|
a19e737662
|
vrm1 の Extract 先を vrm0 と別になるように修正。VRm10ExpressionAvatar が MonoBehaviour になった修正
|
2021-05-10 15:33:35 +09:00 |
|
ousttrue
|
4d4cb0cf14
|
add ValidationContext
|
2021-05-07 15:10:26 +09:00 |
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ousttrue
|
42b7a9b43b
|
Merge pull request #929 from ousttrue/feature/mesh_validator
Feature/mesh validator
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2021-05-06 21:39:40 +09:00 |
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ousttrue
|
4d3e24d49c
|
gltf, vrm0, vrm1 でMeshExportValidatorを共通部品化
|
2021-05-06 20:03:55 +09:00 |
|
Masataka SUMI
|
9a8f5b6772
|
Separating directories between generated format.g.cs and generated serializer/deserializer.g.cs
|
2021-05-06 18:58:44 +09:00 |
|
ousttrue
|
1aa3b38a35
|
EnumSerializationType 指定を除去(Reflection用の印なので無くてよい)
|
2021-05-06 16:29:32 +09:00 |
|
ousttrue
|
f25f249b29
|
remove dependency on UniGLTF from format
|
2021-05-06 16:29:19 +09:00 |
|
ousttrue
|
da5133ebdf
|
remove dependency on UniJson from format
|
2021-05-06 16:29:08 +09:00 |
|
ousttrue
|
2428630ec9
|
DIFFERENT_MATERIAL_COUNT
|
2021-05-06 15:31:05 +09:00 |
|
ousttrue
|
8629531284
|
MeshExportValidator.Validate
|
2021-05-06 15:18:17 +09:00 |
|
ousttrue
|
502628b768
|
ジェネレーターの名前競合の回避
|
2021-04-30 13:02:20 +09:00 |
|
ousttrue
|
d85cc70a64
|
indent
|
2021-04-30 12:47:14 +09:00 |
|
ousttrue
|
ab0e3a4b80
|
UniGLTF.MeshExportValidatorEditor
|
2021-04-22 20:11:31 +09:00 |
|
ousttrue
|
ef1697ec54
|
SetExternalUnityObject が SubAssetKey を使う
|
2021-04-22 17:14:25 +09:00 |
|
ousttrue
|
8e81e5e698
|
T-Poseボタンの表示位置を変更(T-Poseにしないと表示されなかった)
|
2021-04-21 16:01:24 +09:00 |
|
ousttrue
|
29cbf879e2
|
tpose button on humanoid tab
|
2021-04-21 15:47:28 +09:00 |
|
ousttrue
|
da41a5cc67
|
OnLayout
|
2021-04-20 21:07:59 +09:00 |
|
ousttrue
|
8e8ee5cf65
|
MeshExportValidator
|
2021-04-20 21:02:47 +09:00 |
|
ousttrue
|
cb1f596700
|
SubAssetKey ==
|
2021-04-20 14:32:20 +09:00 |
|
ousttrue
|
01241ac7be
|
StandardMap の AssetKey の比較を修正
|
2021-04-20 14:03:06 +09:00 |
|
ousttrue
|
1cd4c3d951
|
remove targetPath.ImportAsset. use EditorApplication.delayCall
|
2021-04-20 13:50:36 +09:00 |
|
ousttrue
|
b790a9a969
|
mv Assets/VRM/Editor/Format/HumanoidValidator.cs to Assets/UniGLTF/Editor/UniGLTF/Validation/HumanoidValidator.cs
|
2021-04-20 12:54:51 +09:00 |
|
ousttrue
|
ca8eac3ec2
|
Validation, Validator を移動
|
2021-04-20 12:50:42 +09:00 |
|
ousttrue
|
07582487ad
|
UNIGLTF_IO_AXIS
|
2021-04-19 21:38:00 +09:00 |
|
ousttrue
|
c80435d640
|
言語の自動判定と保存を実装
|
2021-04-19 21:09:40 +09:00 |
|
ousttrue
|
6a4a47d2e9
|
UniGLTF/UniGLTFPreference
|
2021-04-19 20:56:30 +09:00 |
|
ousttrue
|
df8fbe79cd
|
UniGLTF.M17N
|
2021-04-19 20:55:46 +09:00 |
|
ousttrue
|
33bd8a38f9
|
use ExportDialogBase
|
2021-04-19 20:36:16 +09:00 |
|
ousttrue
|
7d5d323ead
|
ExportDialogBase
|
2021-04-19 19:48:40 +09:00 |
|
ousttrue
|
25ea39cd87
|
SaveFileDialog
|
2021-04-19 18:48:42 +09:00 |
|
ousttrue
|
8d9de7a9d4
|
Validation, 多言語化を UniGLTF 配下に移動
|
2021-04-19 15:37:50 +09:00 |
|
ousttrue
|
a07d00fcd2
|
MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除
|
2021-04-19 15:19:30 +09:00 |
|
ousttrue
|
1582cd1c24
|
TextureImporterConfigurator を VRMShaders.GLTF.IO.Editor に移動
|
2021-04-19 15:13:15 +09:00 |
|
ousttrue
|
596651f551
|
Merge branch 'master' into feature10/update_jsonschema
|
2021-04-15 17:50:55 +09:00 |
|
ousttrue
|
caf61c2785
|
remove debug code
|
2021-04-15 17:18:26 +09:00 |
|
ousttrue
|
208311164b
|
VRMC_constraints to VRMC_node_constraint
|
2021-04-14 17:45:24 +09:00 |
|
ousttrue
|
b8334ae645
|
pull JsonSchema. debug
|
2021-04-14 17:38:30 +09:00 |
|
ousttrue
|
66a7cfc768
|
TextureImportParam の GltfName, ConvertedName を UnityObjectName に単純化
|
2021-04-14 16:41:15 +09:00 |
|
ousttrue
|
56b7f1ae20
|
SubAssetKey
|
2021-04-14 13:50:09 +09:00 |
|
Masataka SUMI
|
5310269afb
|
impl UniGLTF.EditorSettingsValidator
|
2021-04-12 21:34:42 +09:00 |
|
ousttrue
|
e35bc5f2fe
|
GetBytesWithMime を VRMShaders に移動
* UniGLTF.GltfTextureExporter.GetBytesWithMime を VRMShaders.AssetTextureUtil.GetTextureBytesWithMime に移動
* テスト NotReadable, Compressed を VRMShaders に移動
* テスト用リソース Resources/4x4.png と 4x4compressed.DDS を VRMShaders に移動
|
2021-04-12 18:17:24 +09:00 |
|
ousttrue
|
608caf1e74
|
DivideVertexBuffer option
|
2021-04-12 15:13:07 +09:00 |
|
ousttrue
|
63bbace295
|
Merge pull request #854 from Santarh/vrmShaderRefac
Refactoring VRMShaders directory & asmdef
|
2021-04-08 20:23:21 +09:00 |
|
Masataka SUMI
|
8eaceb6c8e
|
Refactoring VRMShaders directory & asmdef
|
2021-04-08 20:19:37 +09:00 |
|
ousttrue
|
b62c123b66
|
meta, expressionAvatar, expression の extract を復旧
|
2021-04-06 15:08:37 +09:00 |
|
ousttrue
|
002e8c6060
|
rename AssetTextureUtil.UseAsset to AssetTextureUtil.IsTextureEditorAsset
|
2021-04-05 13:15:13 +09:00 |
|
ousttrue
|
27fa5dbc60
|
VRMShaders.TextureExporter, AssetTextureUtil
|
2021-04-02 18:35:02 +09:00 |
|
ousttrue
|
d28f700997
|
移動 VRMShaders.TextureExporter
#726 separate AssetTextureUtil
|
2021-04-02 18:14:27 +09:00 |
|
ousttrue
|
a15b497b85
|
use Vrm10MToonMaterialImporter
|
2021-04-01 12:16:45 +09:00 |
|
ousttrue
|
f8745ee17f
|
comment
|
2021-04-01 12:16:43 +09:00 |
|
ousttrue
|
323a816024
|
WIP RuntimeUnityBuilder
|
2021-04-01 12:16:43 +09:00 |
|
ousttrue
|
5fd98cc54c
|
fix Remapped Textures
|
2021-03-25 20:33:03 +09:00 |
|
ousttrue
|
aa7fb07b12
|
rename
|
2021-03-24 18:38:55 +09:00 |
|
ousttrue
|
f89f1a26f1
|
VRMShaders.TextureImportTypes
|
2021-03-24 16:19:58 +09:00 |
|
ousttrue
|
2438516bda
|
namespace VRMShaders
|
2021-03-24 15:56:33 +09:00 |
|
ousttrue
|
7cf9895b02
|
VRMShaders.GetTextureParam
|
2021-03-24 15:52:51 +09:00 |
|
ousttrue
|
95ee01b41f
|
GetTextureParam
|
2021-03-23 21:51:18 +09:00 |
|
ousttrue
|
8aa450d3ac
|
remove UnityWebRequestTextureLoader
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2021-03-23 18:46:22 +09:00 |
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ousttrue
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111bee6e9c
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If the textures are different but the images have the same reference
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2021-03-23 15:06:11 +09:00 |
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ousttrue
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8d95a4d1eb
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extract texture from external path to asset path
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2021-03-18 14:39:12 +09:00 |
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ousttrue
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c66beb3424
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Merge pull request #798 from ousttrue/fix/gltf_material_name_is_empty
UnitTest追加(GltfSmapleModels, VRM_TEST_MODELS)
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2021-03-18 13:40:42 +09:00 |
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ousttrue
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b34afd81d5
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fix image.uri startsWith "data:"
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2021-03-17 19:29:23 +09:00 |
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ousttrue
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14e25083af
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base.OnEnable が必用
#783
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2021-03-17 18:19:56 +09:00 |
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ousttrue
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f55cd3ec69
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Merge pull request #780 from ousttrue/fix/roughness_smooth_conversion
MetallicRoughnessOcclusion テクスチャーの取り廻しを中心に改修
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2021-03-17 17:51:18 +09:00 |
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ousttrue
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1d38656df2
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fix rebase
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2021-03-17 15:42:16 +09:00 |
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ousttrue
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558f651534
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fix normalMap extract
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2021-03-17 15:32:08 +09:00 |
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