UniVRM/Assets/UniGLTF/Editor
ousttrue 56db0e2e54 rename namespace MeshUtility to UniGLTF.MeshUtility
* MeshUtility と UniGLTF に重複していたクラスを削除
2021-06-01 18:09:41 +09:00
..
Animation UniGLTF.M17N 2021-04-19 20:55:46 +09:00
EditorSettingsValidator UniGLTF.M17N 2021-04-19 20:55:46 +09:00
Generator Separating directories between generated format.g.cs and generated serializer/deserializer.g.cs 2021-05-06 18:58:44 +09:00
JsonSchema remove dependency on UniGLTF from format 2021-05-06 16:29:19 +09:00
MeshUtility rename namespace MeshUtility to UniGLTF.MeshUtility 2021-06-01 18:09:41 +09:00
UniGLTF rename namespace MeshUtility to UniGLTF.MeshUtility 2021-06-01 18:09:41 +09:00
Animation.meta add animation validation when exporting gltf 2021-03-08 18:33:41 +09:00
EditorSettingsValidator.meta impl UniGLTF.EditorSettingsValidator 2021-04-12 21:34:42 +09:00
Generator.meta merge vrm10 2021-01-07 13:37:24 +09:00
JsonSchema.meta merge vrm10 2021-01-07 13:37:24 +09:00
MeshUtility.meta MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除 2021-04-19 15:19:30 +09:00
UniGLTF.Editor.asmdef Refactoring VRMShaders directory & asmdef 2021-04-08 20:19:37 +09:00
UniGLTF.Editor.asmdef.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
UniGLTF.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00