ousttrue
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8136543161
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Merge pull request #1473 from ousttrue/fix10/expression_migration_fallback
vrm-0.x の仕様で、preset: unknown のときに name を preset として解釈するに対応
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2022-01-18 21:33:52 +09:00 |
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ousttrue
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bc7b6ffda1
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Vrm10Importer で Neutral を Custom から救出するコードを追加
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2022-01-18 21:07:26 +09:00 |
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ousttrue
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8ba9fa5555
|
gizmo color
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2022-01-12 18:12:54 +09:00 |
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ousttrue
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3ef65aab5a
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SpringBone gizmo
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2022-01-11 14:48:41 +09:00 |
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ousttrue
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fcfe82588d
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constraint rotation:local to local only に縮小。
その他のものは後に。
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2021-12-28 16:39:17 +09:00 |
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ousttrue
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5ed63e6aef
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warning message use MAX_WEIGHT
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2021-11-24 21:56:10 +09:00 |
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ousttrue
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4533a7f0bf
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const
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2021-11-24 21:52:47 +09:00 |
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ousttrue
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b0d8cfa567
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GetBlendShapeWeight, SetBlendShapeWeight 前後で100倍する
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2021-11-24 21:10:58 +09:00 |
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ousttrue
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9ce7cabc17
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ScriptableObject に 100倍された値を保持するのをやめる
* SetBlendShapeWeight 時に 100 倍する
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2021-11-24 20:17:51 +09:00 |
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ousttrue
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fee1a2c091
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update meta editor
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2021-11-08 20:24:46 +09:00 |
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ousttrue
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674b9fe859
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MaterialUVBindings の対象をテクスチャー
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2021-10-28 15:51:05 +09:00 |
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notargs
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e9e4c9d5b6
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コメントを追加
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2021-10-15 16:57:09 +09:00 |
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notargs
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cfd246fce2
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SpringBoneの内部構造を動的に変更するための仕組みを追加
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2021-10-15 16:53:38 +09:00 |
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ousttrue
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80a238c9be
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!isSelf かつ firstPersonOnly のときに VisibleRenderers から除去する
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2021-10-08 20:09:52 +09:00 |
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PoChang007
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5f1499862d
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Merge pull request #1279 from ousttrue/fix10/mv_spanlike
[Maintenance] mv VrmLib.SpanLike to UniGLTF.SpanLike
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2021-10-06 22:49:33 +09:00 |
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ousttrue
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bfbde174c4
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mv VrmLib.SpanLike to UniGLTF.SpanLike
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2021-10-06 20:44:02 +09:00 |
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ousttrue
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b0a1de9f74
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Avoid FastSpringBone in UnitTest
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2021-10-06 19:55:19 +09:00 |
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ousttrue
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f67e0975dd
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Merge pull request #1273 from notargs/feature/spring_bone_10
Improve buffer construction performance
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2021-10-06 15:55:14 +09:00 |
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notargs
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55d8bcbd1c
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rm fastSpringBoneScope
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2021-10-06 14:56:50 +09:00 |
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ousttrue
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191ac777fe
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fix name
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2021-10-05 19:19:12 +09:00 |
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notargs
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46bc49a343
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Remove SpringBoneLogic & Vrm10InstanceSpringBone logics
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2021-10-05 18:49:08 +09:00 |
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notargs
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59b4835996
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Improve FSB10 collider
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2021-10-05 18:38:22 +09:00 |
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notargs
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c588d81b4d
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Add FastSpringBone10 core logics
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2021-10-05 16:20:54 +09:00 |
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notargs
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463b0096c1
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Dispose Vrm10Instance
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2021-10-04 19:38:59 +09:00 |
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notargs
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6bae0f5074
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Fix FastSpringBone Reconstruction algorithm
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2021-10-04 18:42:53 +09:00 |
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notargs
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5939f244cf
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Initialize fastspringBone on initialize vrm
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2021-10-01 20:48:38 +09:00 |
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ousttrue
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d50de3f44d
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add self flag
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2021-09-29 13:10:06 +09:00 |
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ousttrue
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50ffa89156
|
AddRenderer in SetupRendererAsync
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2021-09-28 17:03:10 +09:00 |
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ousttrue
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0934d96228
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rename_VRM10Controller_to_Vrm10Instance
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2021-09-28 13:27:28 +09:00 |
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ousttrue
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f3292a749d
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add comment for DefaultExecutionOrder
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2021-09-17 17:30:30 +09:00 |
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ousttrue
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6e384cc710
|
DefaultExecutionOrder
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2021-09-17 17:18:52 +09:00 |
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ousttrue
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e1750c2e35
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meta の bool の default 値の nullcheck. AllowAntisocialOrHateUsage
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2021-09-16 18:33:08 +09:00 |
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ousttrue
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4d0684b269
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preview の MaterialUVBindings 動作を修正
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2021-09-16 15:08:09 +09:00 |
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ousttrue
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4adf95bab6
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#if UNITY_EDITOR でビルドエラーを修正
* PreviewSceneManager が MonoBehaviour かつ Editor 専用なのが微妙
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2021-09-10 13:04:13 +09:00 |
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PoChang007
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80a45efa6c
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Merge pull request #1209 from ousttrue/feature10/expression_uv_scale_offset_update
初期値との差分を使うようにロジックを変更
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2021-09-09 23:00:55 +09:00 |
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ousttrue
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715006abf9
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static 変数の管理はやめて、定数置き場になった
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2021-09-09 21:14:31 +09:00 |
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ousttrue
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4d3cdf0670
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Vrm10FirstPersonLayerSettings に隔離
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2021-09-09 20:32:38 +09:00 |
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ousttrue
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6ecaef0a6e
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初期値との差分を使うようにロジックを変更
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2021-09-09 19:46:27 +09:00 |
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ousttrue
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d61b66f9c3
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RuntimeGltfInstance.AddRenderers
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2021-09-09 18:03:40 +09:00 |
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ousttrue
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fbcf4279bf
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fix SetupAsync
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2021-09-09 17:45:27 +09:00 |
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ousttrue
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41c3bd64f9
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SetupAsync
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2021-09-09 17:17:34 +09:00 |
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ousttrue
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6cfab948a2
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SetupAsync
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2021-09-09 17:17:33 +09:00 |
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ousttrue
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cbc2e68967
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ContainsKey
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2021-09-07 14:08:54 +09:00 |
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ousttrue
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acc88719d3
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add test
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2021-09-07 14:06:20 +09:00 |
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ousttrue
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b0de928791
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UNITY_EDITOR
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2021-08-17 21:02:50 +09:00 |
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ousttrue
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9592905e57
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VRM10Expression.Preset と ExpressionName を廃止
* VRM10Expression.Preset は VRM10ObjectExpression の度のスロットにセットされているかで判定
* VRM10Expression.ExpressionName は VRM10Expression.name を使う
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2021-08-10 19:49:48 +09:00 |
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PoChang007
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8f31f32d68
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Merge pull request #1136 from ousttrue/fix1/fix_firstperson_editor
Fix1/fix firstperson editor
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2021-08-06 18:28:48 +09:00 |
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ousttrue
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081dbae6ff
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first person set default button
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2021-08-06 17:42:20 +09:00 |
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ousttrue
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93bb449548
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remove log message
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2021-08-06 16:42:33 +09:00 |
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ousttrue
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fa460f0031
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JsonSchema を更新してコードを再生成した
https://github.com/vrm-c/vrm-specification/pull/296
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2021-07-02 19:57:37 +09:00 |
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ousttrue
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1e958ae408
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impl custom editor
renderer を pulldown で選択できるようになった
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2021-06-18 18:52:14 +09:00 |
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ousttrue
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4e91e16901
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null check
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2021-06-16 18:01:30 +09:00 |
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ousttrue
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9fa1517a57
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update Expression
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2021-06-16 17:40:12 +09:00 |
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ousttrue
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ca4bab658e
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update RendererFirstPersonFlags。文字列で保持
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2021-06-16 17:03:41 +09:00 |
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ousttrue
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a35db5cf36
|
Spring on Controller
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2021-06-16 15:57:37 +09:00 |
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ousttrue
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43ee6595c4
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rename
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2021-06-16 15:42:42 +09:00 |
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ousttrue
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2664a773e0
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DrawLookAtGizmo
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2021-06-16 15:38:10 +09:00 |
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ousttrue
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8a01eae5f1
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Gaze to VRM10Controller
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2021-06-16 15:00:02 +09:00 |
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ousttrue
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872a0ddc97
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Export VRM10ObjectMeta
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2021-06-16 14:51:36 +09:00 |
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ousttrue
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cb59024f8e
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WIP VRM10Object
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2021-06-15 19:10:54 +09:00 |
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ousttrue
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671b333673
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aim constraint Yaw, Pitch freeze
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2021-06-15 14:51:20 +09:00 |
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ousttrue
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ceed241abd
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avoid editor error if not playing
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2021-06-15 14:16:52 +09:00 |
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ousttrue
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048ce04ebd
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runtime 変数置き場を隔離して、初期化を遅延。Editor 用の変数の初期化を分離。
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2021-06-15 13:43:16 +09:00 |
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ousttrue
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3b1f3fb52c
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add SubAssetKey to TakeResponsibilityForDestroyObjectFunc
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2021-06-10 20:39:11 +09:00 |
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ousttrue
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83654b447d
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OnEnable is run when Attached.
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2021-06-08 19:24:46 +09:00 |
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ousttrue
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098d0458a1
|
remove waning
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2021-06-08 18:22:06 +09:00 |
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ousttrue
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fd18413d67
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Merge pull request #996 from ousttrue/feature10/update_spring_bone_tail_spec
Feature10/update spring bone tail spec
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2021-06-01 19:43:45 +09:00 |
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ousttrue
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56db0e2e54
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rename namespace MeshUtility to UniGLTF.MeshUtility
* MeshUtility と UniGLTF に重複していたクラスを削除
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2021-06-01 18:09:41 +09:00 |
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ousttrue
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e3ffffbd6f
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SpringBone 末端の仕様変更
https://github.com/vrm-c/vrm-specification/pull/255
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2021-06-01 17:03:56 +09:00 |
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ousttrue
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b2f342d7e1
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rename VRM10SpringJoint to VRM10SpringBoneJoint
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2021-06-01 16:55:34 +09:00 |
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ousttrue
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f97bbc1ea5
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new m_colliderList
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2021-06-01 16:42:36 +09:00 |
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ousttrue
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3f09717236
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Feature10/spring bone editor (#994)
* SceneView switch
* VRM10ControllerEditor を分割
* VRM10/Editor/Components/VRM10ControllerSceneView.cs
* LookAtEditor, SpringBoneEditor
* VRM10SpringBoneColliderGroup and VRM10SpringBone to VRM10ControllerSpringBone. not MonoBehaviour
* ReorderableList
* VRM10Window.cs
* SpringBoneTreeView
* ScrollView
* rename
* VRM10SpringBoneColliderEditor
* SelectedGUIBase
* spring name
* VRM10SpringBoneCollider gizmo to handle
* SelectedGUI
* 再度、VRM10SpringBoneColliderGroup を MonoBehaviour へ。SerializedObject の参照の都合
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2021-06-01 16:00:49 +09:00 |
|
Masataka SUMI
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9cd3288e4d
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mv SubAssetKey
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2021-05-24 20:12:19 +09:00 |
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ousttrue
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3395bff90f
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public Source get set
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2021-05-19 17:10:20 +09:00 |
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ousttrue
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c211199cf3
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fix Source
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2021-05-19 14:00:33 +09:00 |
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ousttrue
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297b585012
|
source position
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2021-05-19 13:56:30 +09:00 |
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ousttrue
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8c12ab5661
|
SourceInitialCoords, DestinationInitialCoords を整理、修正
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2021-05-19 13:52:54 +09:00 |
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ousttrue
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b3cbe06c6e
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implement aim up space
aim のUPVectorを評価する空間を world から model/local に修正
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2021-05-18 18:14:04 +09:00 |
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ousttrue
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00814c0274
|
コード整理。m_destinationCoordinate, ModelRoot を追加
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2021-05-18 17:36:05 +09:00 |
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ousttrue
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f1e0a2f3f9
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fix
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2021-05-18 17:04:16 +09:00 |
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ousttrue
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9a2fb090d6
|
fix aim logic
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2021-05-18 17:01:22 +09:00 |
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ousttrue
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2bb6d10861
|
rename
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2021-05-18 17:01:21 +09:00 |
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ousttrue
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607d0e07b2
|
fix postition and rotation
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2021-05-18 17:01:19 +09:00 |
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ousttrue
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a6f4e1cc52
|
GetDstCoords
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2021-05-18 17:01:19 +09:00 |
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ousttrue
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b99b66f47b
|
GetSourceCoords
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2021-05-18 17:01:18 +09:00 |
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ousttrue
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962ee32385
|
ApplyDelta
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2021-05-18 17:01:18 +09:00 |
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ousttrue
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cf1b684c56
|
fix
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2021-05-18 17:01:17 +09:00 |
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ousttrue
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c2641b2fb4
|
Delta
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2021-05-18 17:01:17 +09:00 |
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ousttrue
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da4ae3f0e5
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UpdateDelta
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2021-05-18 17:01:17 +09:00 |
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ousttrue
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cc3568da14
|
Inverse
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2021-05-18 17:01:17 +09:00 |
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ousttrue
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253846698c
|
position/rotation constraint の共通部分を VRM10PostionRotationConstraintEditorBase にまとめた
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2021-05-18 17:01:16 +09:00 |
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ousttrue
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1e80c61af6
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impl rotationConstraint DestinationOffset
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2021-05-18 17:01:16 +09:00 |
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ousttrue
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79465de4ad
|
impl rotationConstraint SourceOffset
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2021-05-18 17:01:16 +09:00 |
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ousttrue
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a1af1a943d
|
CalcYawPitch
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2021-05-18 17:01:07 +09:00 |
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ousttrue
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f95123e208
|
euler
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2021-05-18 17:01:07 +09:00 |
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ousttrue
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12e0cc0406
|
WIP aim
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2021-05-18 17:01:07 +09:00 |
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ousttrue
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ce8e0bff16
|
CalcYawPitch
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2021-05-18 17:01:06 +09:00 |
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ousttrue
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673aac40e3
|
DrawAimUp
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2021-05-18 17:01:06 +09:00 |
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ousttrue
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720bb3ed59
|
WIP aim
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2021-05-18 17:01:06 +09:00 |
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ousttrue
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61920922d4
|
VRM10PositionConstraintEditor
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2021-05-18 17:01:06 +09:00 |
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ousttrue
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2469d65cb2
|
IVRM10SourceDestination
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2021-05-18 17:01:05 +09:00 |
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ousttrue
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b3dd5dc1f3
|
fix operator*
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2021-05-18 17:00:25 +09:00 |
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ousttrue
|
46add88112
|
fix GetSourceCurrent local
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2021-05-18 17:00:24 +09:00 |
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ousttrue
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c806dc6186
|
GetSourceCurrent
|
2021-05-18 17:00:24 +09:00 |
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ousttrue
|
22b3613df9
|
refactoring
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2021-05-18 17:00:24 +09:00 |
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ousttrue
|
43fc06c715
|
TR
|
2021-05-18 17:00:23 +09:00 |
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ousttrue
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864415f614
|
impl DstDrawModelCoords
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2021-05-18 17:00:23 +09:00 |
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ousttrue
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e7fe9af5b0
|
SrcDrawCurrent, DstDrawCurrent
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2021-05-18 17:00:23 +09:00 |
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ousttrue
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9dd707134b
|
DrawDstLocal
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2021-05-18 17:00:22 +09:00 |
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ousttrue
|
d8836717cb
|
VRM10RotationConstraintEditor
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2021-05-18 17:00:21 +09:00 |
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ousttrue
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20431dad6d
|
RotationOffset
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2021-05-18 17:00:21 +09:00 |
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ousttrue
|
4d3e24d49c
|
gltf, vrm0, vrm1 でMeshExportValidatorを共通部品化
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2021-05-06 20:03:55 +09:00 |
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ousttrue
|
8629531284
|
MeshExportValidator.Validate
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2021-05-06 15:18:17 +09:00 |
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ousttrue
|
3d4b10da12
|
VRM10SpringBoneColliderGroup の null 防御
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2021-05-06 13:45:01 +09:00 |
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ousttrue
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a507266df4
|
VRM10SpringBoneCollider is MonoBehaviour
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2021-04-30 13:30:23 +09:00 |
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ousttrue
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22871e992d
|
ExpressionAvatar は 独立した ScriptableObject をやめる (#916)
* ExpressionAvatar is MonoBehaviour
* fix controller editor
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2021-04-27 15:12:29 +09:00 |
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ousttrue
|
e9c94de242
|
export position constraint
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2021-04-23 17:40:23 +09:00 |
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ousttrue
|
abafd14ff2
|
WIP ObjectSpace.model
|
2021-04-23 14:17:05 +09:00 |
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ousttrue
|
8c7113bd53
|
EditorにMetaObjectの参照を表示
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2021-04-22 16:41:30 +09:00 |
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ousttrue
|
cff9dfadd8
|
VRM10SpringBone.m_center を VRM10Controller.SpringBoneCenter に移動 (SpringごとではなくModel全体の設定に)
springの設定ではなくて、springが動く環境の設定。アプリが任意に設定する想定。
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2021-04-16 17:12:46 +09:00 |
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ousttrue
|
fc5e767680
|
OnDrawGizmosSelected
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2021-04-16 17:00:36 +09:00 |
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ousttrue
|
6ff0e6a34f
|
SpringBoneManager 廃止
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2021-04-15 19:45:16 +09:00 |
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ousttrue
|
a13258785f
|
VRM10SpringBone を SpringBone にした。
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2021-04-15 19:26:15 +09:00 |
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ousttrue
|
596651f551
|
Merge branch 'master' into feature10/update_jsonschema
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2021-04-15 17:50:55 +09:00 |
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ousttrue
|
99e2ac8a83
|
vrm-specification を更新して、コードを再生成
|
2021-04-15 14:50:27 +09:00 |
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ousttrue
|
ed0cfb1f27
|
Merge pull request #872 from ousttrue/feature/extract_key
Feature/extract key
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2021-04-14 20:12:05 +09:00 |
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ousttrue
|
aedfe98974
|
mod TextureImportName.GetExtractName to GetUnityObjectName
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2021-04-14 20:09:30 +09:00 |
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ousttrue
|
66a7cfc768
|
TextureImportParam の GltfName, ConvertedName を UnityObjectName に単純化
|
2021-04-14 16:41:15 +09:00 |
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ousttrue
|
56b7f1ae20
|
SubAssetKey
|
2021-04-14 13:50:09 +09:00 |
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ousttrue
|
405188f737
|
remove VRM10SpringBoneColliderGroup.Reset. importer が誤動作する
|
2021-04-13 20:48:56 +09:00 |
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ousttrue
|
44447822c0
|
m_debugCount
|
2021-04-09 16:54:39 +09:00 |
|
ousttrue
|
b62c123b66
|
meta, expressionAvatar, expression の extract を復旧
|
2021-04-06 15:08:37 +09:00 |
|
ousttrue
|
ca559b526e
|
implement Constraint
|
2021-04-01 15:00:17 +09:00 |
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ousttrue
|
572354079d
|
implement SpringBone
|
2021-04-01 14:15:24 +09:00 |
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ousttrue
|
c3fc7797ec
|
implement LookAt
|
2021-04-01 13:46:52 +09:00 |
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ousttrue
|
5df1576a70
|
implement build meta
|
2021-04-01 13:37:05 +09:00 |
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ousttrue
|
82ef39e56d
|
remove VRM10Controller.ModelAsset
|
2021-04-01 12:16:47 +09:00 |
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ousttrue
|
9a29eac013
|
humanoid
|
2021-04-01 12:16:46 +09:00 |
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ousttrue
|
c8d90c1adb
|
remove Material and VRM from VrmLib
|
2021-04-01 12:16:45 +09:00 |
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ousttrue
|
80938f0121
|
fix UNITY_EDITOR
|
2021-02-03 15:42:08 +09:00 |
|
Masataka SUMI
|
18850bb04c
|
remove redundant access.
|
2021-02-02 14:10:35 +09:00 |
|
Masataka SUMI
|
ae1bec1e95
|
sum expression override rate method is changed from max to muladd.
|
2021-02-02 14:10:12 +09:00 |
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Masataka SUMI
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f36f70674e
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Follow updates of BlendShapeKey
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2021-02-02 00:02:08 +09:00 |
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Masataka SUMI
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e8bbbc849d
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ExpressionKey.IsBinary evaluates in ExpressionValidator.
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2021-02-01 23:28:24 +09:00 |
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Masataka SUMI
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dd34a1e615
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Suppress GC to zero about Expression functions.
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2021-02-01 23:17:17 +09:00 |
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Masataka SUMI
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4ebcbb1ab9
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Consider block.
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2021-02-01 22:50:05 +09:00 |
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Masataka SUMI
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aec86eae4c
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Remove unused classes.
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2021-02-01 22:45:50 +09:00 |
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Masataka SUMI
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0341725770
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Implements expression overriding https://github.com/vrm-c/vrm-specification/pull/196
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2021-02-01 22:29:42 +09:00 |
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Masataka SUMI
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0c5d6aae17
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Restore eye bone when ExpressionController was disposed.
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2021-02-01 20:32:06 +09:00 |
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Masataka SUMI
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7986638c82
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Refactoring reference between Expression and LookAt.
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2021-02-01 19:27:22 +09:00 |
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Masataka SUMI
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349fd06645
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Rename
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2021-02-01 16:04:24 +09:00 |
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Masataka SUMI
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a3afd483d0
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Define ExpressionValidator instead of ExpressionAccumulator
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2021-02-01 15:54:13 +09:00 |
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Masataka SUMI
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5241f79927
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make Expression classes sealed.
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2021-01-29 22:06:46 +09:00 |
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Masataka SUMI
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144ee3fd67
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make Expression merger classes internal.
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2021-01-29 19:12:01 +09:00 |
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ousttrue
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e6a02a90f0
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Add Component するので Runtime にいる必要があった。
ビルドは後でなおす
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2021-01-29 16:34:34 +09:00 |
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ousttrue
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4173d00c9a
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generate expression
OverrideBlink, OverrideLookAt, OverrideMouth
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2021-01-29 16:26:13 +09:00 |
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ousttrue
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78bd0aafb9
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コード整理
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2021-01-29 14:05:04 +09:00 |
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ousttrue
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3720fb1341
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fix expression editor and migration
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2021-01-28 20:03:19 +09:00 |
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ousttrue
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a57e30e3ba
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MorphTargetBinding
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2021-01-28 20:03:19 +09:00 |
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ousttrue
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015f5e3881
|
move
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2021-01-28 20:03:18 +09:00 |
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ousttrue
|
b2fd1dc8ce
|
IExpressionAccumulator
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2021-01-28 20:03:18 +09:00 |
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ousttrue
|
9c56c7561c
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update VRM10ControllerExpression
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2021-01-28 20:03:17 +09:00 |
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ousttrue
|
16e4bcab44
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fix build error in vrm10
#701
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2021-01-28 18:33:49 +09:00 |
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ousttrue
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9b45fb9f72
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exclude checkbox
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2021-01-22 15:55:55 +09:00 |
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ousttrue
|
a61c3f92df
|
restore spring gizmo
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2021-01-22 15:45:02 +09:00 |
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ousttrue
|
1a28a18e29
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fix comment
|
2021-01-22 15:34:58 +09:00 |
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ousttrue
|
178c51ddec
|
Joint別パラメーターを実装
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2021-01-22 15:31:14 +09:00 |
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ousttrue
|
0484f02198
|
VRM10SpringBoneManager.cs
|
2021-01-20 18:36:39 +09:00 |
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ousttrue
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e05daa1524
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WIP SpringBone
* JsonSchema更新
* シリアライザ修正
#635
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2021-01-20 18:36:39 +09:00 |
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ousttrue
|
2e067a92f5
|
gizmo
|
2021-01-20 18:36:38 +09:00 |
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ousttrue
|
3b0cccdfab
|
prefix VRM10
|
2021-01-20 18:36:38 +09:00 |
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ousttrue
|
114ee76bdf
|
Authors
|
2021-01-20 18:36:38 +09:00 |
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PoChang007
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c53b63f001
|
clean unused .meta
|
2021-01-13 18:20:54 +09:00 |
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ousttrue
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d53942a7bd
|
merge vrm10
* MeshUtility を UniGLTF 下に移動
* Assets/VRM10 を追加
* JsonSchemaからのコード生成 UniGLTF/Editor/Generator を追加
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2021-01-07 13:37:24 +09:00 |
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