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https://github.com/vrm-c/UniVRM.git
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@@ -390,7 +390,7 @@ namespace UniVRM10.Samples
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m_lipSync = go.AddComponent<AIUEO>();
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m_blink = go.AddComponent<Blinker>();
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m_controller.LookAtTargetType = VRM10ControllerLookAt.LookAtTargetTypes.CalcYawPitchToGaze;
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m_controller.LookAtTargetType = VRM10ObjectLookAt.LookAtTargetTypes.CalcYawPitchToGaze;
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m_controller.Gaze = m_target.transform;
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}
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}
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@@ -38,7 +38,7 @@ namespace UniVRM10
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public Transform Gaze;
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[SerializeField]
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public VRM10ControllerLookAt.LookAtTargetTypes LookAtTargetType;
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public VRM10ObjectLookAt.LookAtTargetTypes LookAtTargetType;
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[SerializeField, Header("VRM1")]
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public VRM10Object Vrm;
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@@ -34,7 +34,7 @@ namespace UniVRM10
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public VRM10ObjectExpression Expression = new VRM10ObjectExpression();
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[SerializeField]
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public VRM10ControllerLookAt LookAt = new VRM10ControllerLookAt();
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public VRM10ObjectLookAt LookAt = new VRM10ObjectLookAt();
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[SerializeField]
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public VRM10ObjectFirstPerson FirstPerson = new VRM10ObjectFirstPerson();
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@@ -8,7 +8,7 @@ using UnityEditor;
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namespace UniVRM10
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{
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[Serializable]
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public class VRM10ControllerLookAt : ILookAtEyeDirectionProvider
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public class VRM10ObjectLookAt : ILookAtEyeDirectionProvider
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{
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public enum LookAtTargetTypes
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{
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@@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: 9ad6ed008a4d416468f3eb04b83b1bb0
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guid: 98a194fb86eea8f49a97003a1038f31e
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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@@ -500,7 +500,7 @@ namespace UniVRM10
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void ExportLookAt(UniGLTF.Extensions.VRMC_vrm.VRMC_vrm vrm, VRM10Controller vrmController)
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{
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if (!(vrmController?.Vrm?.LookAt is VRM10ControllerLookAt lookAt))
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if (!(vrmController?.Vrm?.LookAt is VRM10ObjectLookAt lookAt))
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{
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return;
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}
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