UniVRM/Assets/VRM10/Runtime/Components
2021-06-15 13:43:16 +09:00
..
Constraint public Source get set 2021-05-19 17:10:20 +09:00
Expression add SubAssetKey to TakeResponsibilityForDestroyObjectFunc 2021-06-10 20:39:11 +09:00
FirstPerson remove Material and VRM from VrmLib 2021-04-01 12:16:45 +09:00
LookAt CalcYawPitch 2021-05-18 17:01:07 +09:00
Meta rename namespace MeshUtility to UniGLTF.MeshUtility 2021-06-01 18:09:41 +09:00
SpringBone remove waning 2021-06-08 18:22:06 +09:00
Constraint.meta merge vrm10 2021-01-07 13:37:24 +09:00
Expression.meta merge vrm10 2021-01-07 13:37:24 +09:00
FirstPerson.meta merge vrm10 2021-01-07 13:37:24 +09:00
LookAt.meta merge vrm10 2021-01-07 13:37:24 +09:00
Meta.meta merge vrm10 2021-01-07 13:37:24 +09:00
SpringBone.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRM10Controller.cs runtime 変数置き場を隔離して、初期化を遅延。Editor 用の変数の初期化を分離。 2021-06-15 13:43:16 +09:00
VRM10Controller.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRM10ControllerExpression.cs ExpressionAvatar は 独立した ScriptableObject をやめる (#916) 2021-04-27 15:12:29 +09:00
VRM10ControllerExpression.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRM10ControllerFirstPerson.cs rename namespace MeshUtility to UniGLTF.MeshUtility 2021-06-01 18:09:41 +09:00
VRM10ControllerFirstPerson.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRM10ControllerLookAt.cs implement LookAt 2021-04-01 13:46:52 +09:00
VRM10ControllerLookAt.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRM10ControllerMeta.cs EditorにMetaObjectの参照を表示 2021-04-22 16:41:30 +09:00
VRM10ControllerMeta.cs.meta EditorにMetaObjectの参照を表示 2021-04-22 16:41:30 +09:00
VRM10ControllerRuntime.cs runtime 変数置き場を隔離して、初期化を遅延。Editor 用の変数の初期化を分離。 2021-06-15 13:43:16 +09:00
VRM10ControllerRuntime.cs.meta runtime 変数置き場を隔離して、初期化を遅延。Editor 用の変数の初期化を分離。 2021-06-15 13:43:16 +09:00
VRM10ControllerSpringBone.cs SpringBone 末端の仕様変更 2021-06-01 17:03:56 +09:00
VRM10ControllerSpringBone.cs.meta Feature10/spring bone editor (#994) 2021-06-01 16:00:49 +09:00